view plugins/perl/common/Connection.xs @ 9927:fb08a0973b3e

[gaim-migrate @ 10819] " Currently, the "loggedin" parameter of serv_got_update() is of type int and used as a boolean. I updated it and all references to be gboolean. I also noticed that "presence" in gaim_blist_update_buddy_presence() is also a really boolean. of whether or not the buddy is currently online. There seemed to be some confusion, particularly in the silc plugin which tried to use a GaimBuddyPresenceState (coincidentally (or perhaps not) GAIM_BUDDY_OFFLINE and GAIM_BUDDY_ONLINE work as FALSE and TRUE respectively). The value passed to gaim_blist_update_buddy_presence() doesn't directly become the buddy presence state and this patch helps avoid confusion in this respect." --Daniel Atallah committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 01 Sep 2004 01:07:42 +0000
parents 6deef41364bd
children 134d0001983d
line wrap: on
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#include "module.h"

MODULE = Gaim::Connection  PACKAGE = Gaim::Connection  PREFIX = gaim_connection_
PROTOTYPES: ENABLE

void
gaim_connection_set_display_name(gc, name)
	Gaim::Connection gc
	const char *name

Gaim::Account
gaim_connection_get_account(gc)
	Gaim::Connection gc

const char *
gaim_connection_get_display_name(gc)
	Gaim::Connection gc


MODULE = Gaim::Connections  PACKAGE = Gaim::Connections  PREFIX = gaim_connections_
PROTOTYPES: ENABLE

void
gaim_connections_disconnect_all()

void *
handle()
CODE:
	RETVAL = gaim_connections_get_handle();
OUTPUT:
	RETVAL


MODULE = Gaim::Connection  PACKAGE = Gaim

void
connections()
PREINIT:
	GList *l;
PPCODE:
	for (l = gaim_connections_get_all(); l != NULL; l = l->next)
		XPUSHs(sv_2mortal(gaim_perl_bless_object(l->data, "Gaim::Connection")));