Mercurial > pidgin
view PROGRAMMING_NOTES @ 5145:fc09679bffbe
[gaim-migrate @ 5509]
(21:17:26) KingAnt: The thing Luke committed a few hours ago. I think it makes it so
Buddies->Get User Info gets the info of whoever is highlighted in the buddy list instead of
always opening the "enter screenname" box
(21:18:25) LSchiere: KingAnt: correct, as the commit message states, that's exactly what it
does
(21:18:29) Robot101: KingAnt: the menus don't act on buddies in the list
(21:18:34) Robot101: the buttons do, but the menus don't
(21:18:40) Robot101: so now it's inconsistent.
(21:18:47) KingAnt: That's what I was thinking
(21:18:51) Robot101: revert.
(21:18:53) LSchiere: kay
(21:19:09) KingAnt: Well, I was thinking more... if I want to get info of someone who's not
on my buddy list, I shouldn't have to unclick on people in the buddy list
(21:19:25) Robot101: that too!
(21:19:37) LSchiere: i always forget the menu, so that didn't occur to me: i'm used to
unclicking
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Thu, 17 Apr 2003 01:20:22 +0000 |
| parents | 59ff9d0b7b85 |
| children | 10b5ac17fdd6 |
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Notes on keeping GAIM OS independant ------------------------------------ General ------- - Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths - Use g_getenv, g_snprintf, g_vsnprintf - Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME") - Make sure when including win32dep.h that it is the last header to be included. - Open binary files when reading or writing with 'b' mode. e.g: fopen("somefile", "wb"); Not doing so will open files in windows using defaut translation mode. i.e. newline -> <CR><LF> Paths ----- - DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions. Doing the following will therefore break the windows build: printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png"); it should be: printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png"); PLUGINS & PROTOS ---------------- - G_MODULE_EXPORT all functions which are to be accessed from outside the scope of its "dll" or "so". (E.G. gaim_plugin_init) - G_MODULE_IMPORT all global variables which are located outside your dynamic library. (E.G. connections) (Not doing this will cause "Memory Access Violations" in Win32)
