Mercurial > pidgin
view plugins/gestures/stroke-draw.c @ 9584:fe35f55ee984
[gaim-migrate @ 10427]
" When joining a jabber conference many jabber servers
send a recap of the last 20 or so messages. If you
have sounds enabled, this will result in either 20
sounds in row, or worse if mixing is available, a
horrible mix of 20 overlapping sounds. These recap
messages can be identifed be the presence of the
"jabber:x:delay". This patch identifies delayed
messages, passes that information through flags from
the prpl to the core, and then on to the gui. Detailed
changes:
Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to
indicate a delayed message.
Change gtkconv.c to not play sounds when either
GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set.
Add GaimConvChatFlags, parallel to GaimConvImFlags, to
pass flags from protocols to core. Currently contains
two flags:
GAIM_CONV_CHAT_WHISPER
GAIM_CONV_CHAT_DELAYED
Change fourth arg of serv_got_chat_in() from "int
whisper" to "GaimConvChatFlags chatflags".
Change jabber prpl to set delayed flag when the
"jabber:x:delay" element is present. Change toc
protocol since it uses the whisper flag." --Nathan Fredrickson
Date: 2004-07-24 00:49
Sender: marv_sfAccepting Donations
Logged In: YES
user_id=790708
I'm not sure I like naming the flags "DELAYED". I mean
that's okay inside jabber since that's what the jabber
protocol refers to it as, but for the the GAIM_*_DELAYED
flags, I think they should be named something else.
I thought about NOSOUND, but I decided that was wrong,
because the flag should say what kind of message it is, not
what to do with it, that's up to the UI to decide.
What's up with not playing sounds on GAIM_MESSAGE_SYSTEM?
This sounds unrelated to this. Are there times when we want
to play sounds on system messages?
Date: 2004-07-24 09:13
Sender: noif
Logged In: YES
user_id=365548
I purposely did not use a name that implied what the UI
should do with the flag. The only characteristic that makes
these messages unique is that they've been stored in the
server for some period of time and are not current. I'm
open to a better flag name than "DELAYED"... I thought about
"RECAP", but that seemed less generalized than "DELAYED".
As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can
be removed if it's controversial. I think I slipped that
in since the setting of the topic was still playing a sound
every time you joined a jabber conference.
I think we can change the flag name ourselves if something else is better.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sat, 24 Jul 2004 15:18:32 +0000 |
| parents | e0535ba0d667 |
| children | 19fd43d52d18 |
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/* GNOME stroke implementation Copyright (c) 2000, 2001 Dan Nicolaescu See the file COPYING for distribution information. */ #include "config.h" #include <unistd.h> #include <stdlib.h> #include <stdio.h> #include <glib.h> #include <gtk/gtk.h> #include <gdk/gdkx.h> #include "gstroke.h" #include "gstroke-internal.h" #include <X11/Xlib.h> #include <X11/Xutil.h> static void gstroke_invisible_window_init (GtkWidget *widget); /*FIXME: Maybe these should be put in a structure, and not static...*/ static Display * gstroke_disp = NULL; static Window gstroke_window; static GC gstroke_gc; static int mouse_button = 2; static gboolean draw_strokes = FALSE; #define GSTROKE_TIMEOUT_DURATION 10 #define GSTROKE_SIGNALS "gstroke_signals" struct gstroke_func_and_data { void (*func)(GtkWidget *, void *); gpointer data; }; /*FIXME: maybe it's better to just make 2 static variables, not a structure */ struct mouse_position { struct s_point last_point; gboolean invalid; }; static struct mouse_position last_mouse_position; static guint timer_id; static void gstroke_execute (GtkWidget *widget, const gchar *name); static void record_stroke_segment (GtkWidget *widget) { gint x, y; struct gstroke_metrics *metrics; gtk_widget_get_pointer (widget, &x, &y); if (last_mouse_position.invalid) last_mouse_position.invalid = FALSE; else if (gstroke_draw_strokes()) { #if 1 XDrawLine (gstroke_disp, gstroke_window, gstroke_gc, last_mouse_position.last_point.x, last_mouse_position.last_point.y, x, y); /* XFlush (gstroke_disp); */ #else /* FIXME: this does not work. It will only work if we create a corresponding GDK window for stroke_window and draw on that... */ gdk_draw_line (widget->window, widget->style->fg_gc[GTK_STATE_NORMAL], last_mouse_position.last_point.x, last_mouse_position.last_point.y, x, y); #endif } if (last_mouse_position.last_point.x != x || last_mouse_position.last_point.y != y) { last_mouse_position.last_point.x = x; last_mouse_position.last_point.y = y; metrics = (struct gstroke_metrics *)g_object_get_data(G_OBJECT(widget), GSTROKE_METRICS); _gstroke_record (x, y, metrics); } } static gint gstroke_timeout (gpointer data) { GtkWidget *widget = GTK_WIDGET (data); record_stroke_segment (widget); return TRUE; } static gint process_event (GtkWidget *widget, GdkEvent *event, gpointer data G_GNUC_UNUSED) { static GtkWidget *original_widget = NULL; static GdkCursor *cursor = NULL; switch (event->type) { case GDK_BUTTON_PRESS: if (event->button.button != gstroke_get_mouse_button()) break; original_widget = widget; /* remeber the widget where the stroke started */ gstroke_invisible_window_init (widget); record_stroke_segment (widget); if (cursor == NULL) cursor = gdk_cursor_new(GDK_PENCIL); gdk_pointer_grab (widget->window, FALSE, GDK_BUTTON_RELEASE_MASK, NULL, cursor, event->button.time); timer_id = g_timeout_add (GSTROKE_TIMEOUT_DURATION, gstroke_timeout, widget); return TRUE; case GDK_BUTTON_RELEASE: if ((event->button.button != gstroke_get_mouse_button()) || (original_widget == NULL)) { /* Nice bug when you hold down one button and press another. */ /* We'll just cancel the gesture instead. */ last_mouse_position.invalid = TRUE; original_widget = NULL; if (timer_id > 0) g_source_remove (timer_id); gdk_pointer_ungrab (event->button.time); timer_id = 0; if (gstroke_draw_strokes() && gstroke_disp != NULL) { /* get rid of the invisible stroke window */ XUnmapWindow (gstroke_disp, gstroke_window); XFlush (gstroke_disp); } break; } last_mouse_position.invalid = TRUE; original_widget = NULL; g_source_remove (timer_id); gdk_pointer_ungrab (event->button.time); timer_id = 0; { char result[GSTROKE_MAX_SEQUENCE]; struct gstroke_metrics *metrics; metrics = (struct gstroke_metrics *)g_object_get_data(G_OBJECT (widget), GSTROKE_METRICS); if (gstroke_draw_strokes()) { /* get rid of the invisible stroke window */ XUnmapWindow (gstroke_disp, gstroke_window); XFlush (gstroke_disp); } _gstroke_canonical (result, metrics); gstroke_execute (widget, result); return FALSE; } return TRUE; default: break; } return FALSE; } void gstroke_set_draw_strokes(gboolean draw) { draw_strokes = draw; } gboolean gstroke_draw_strokes(void) { return draw_strokes; } void gstroke_set_mouse_button(gint button) { mouse_button = button; } guint gstroke_get_mouse_button(void) { return mouse_button; } void gstroke_enable (GtkWidget *widget) { struct gstroke_metrics* metrics = (struct gstroke_metrics *)g_object_get_data(G_OBJECT(widget), GSTROKE_METRICS); if (metrics == NULL) { metrics = (struct gstroke_metrics *)g_malloc (sizeof (struct gstroke_metrics)); metrics->pointList = NULL; metrics->min_x = 10000; metrics->min_y = 10000; metrics->max_x = 0; metrics->max_y = 0; metrics->point_count = 0; g_object_set_data(G_OBJECT(widget), GSTROKE_METRICS, metrics); g_signal_connect(G_OBJECT(widget), "event", G_CALLBACK(process_event), NULL); } else _gstroke_init (metrics); last_mouse_position.invalid = TRUE; } guint gstroke_signal_connect (GtkWidget *widget, const gchar *name, void (*func)(GtkWidget *widget, void *data), gpointer data) { struct gstroke_func_and_data *func_and_data; GHashTable *hash_table = (GHashTable*)g_object_get_data(G_OBJECT(widget), GSTROKE_SIGNALS); if (!hash_table) { hash_table = g_hash_table_new (g_str_hash, g_str_equal); g_object_set_data(G_OBJECT(widget), GSTROKE_SIGNALS, (gpointer)hash_table); } func_and_data = g_new (struct gstroke_func_and_data, 1); func_and_data->func = func; func_and_data->data = data; g_hash_table_insert (hash_table, (gpointer)name, (gpointer)func_and_data); return TRUE; } static void gstroke_execute (GtkWidget *widget, const gchar *name) { GHashTable *hash_table = (GHashTable*)g_object_get_data(G_OBJECT(widget), GSTROKE_SIGNALS); #if 0 gaim_debug(GAIM_DEBUG_MISC, "gestures", "gstroke %s\n", name); #endif if (hash_table) { struct gstroke_func_and_data *fd = (struct gstroke_func_and_data*)g_hash_table_lookup (hash_table, name); if (fd) (*fd->func)(widget, fd->data); } } void gstroke_cleanup (GtkWidget *widget) { struct gstroke_metrics *metrics; GHashTable *hash_table = (GHashTable*)g_object_get_data(G_OBJECT(widget), GSTROKE_SIGNALS); if (hash_table) /* FIXME: does this delete the elements too? */ g_hash_table_destroy (hash_table); g_object_steal_data(G_OBJECT(widget), GSTROKE_SIGNALS); metrics = (struct gstroke_metrics*)g_object_get_data(G_OBJECT(widget), GSTROKE_METRICS); if (metrics) g_free (metrics); g_object_steal_data(G_OBJECT(widget), GSTROKE_METRICS); } /* This function should be written using Gtk+ primitives*/ static void gstroke_invisible_window_init (GtkWidget *widget) { XSetWindowAttributes w_attr; XWindowAttributes orig_w_attr; unsigned long mask, col_border, col_background; unsigned int border_width; XSizeHints hints; Display *disp = GDK_WINDOW_XDISPLAY(widget->window); Window wind = GDK_WINDOW_XWINDOW (widget->window); int screen = DefaultScreen (disp); if (!gstroke_draw_strokes()) return; gstroke_disp = disp; /* X server should save what's underneath */ XGetWindowAttributes (gstroke_disp, wind, &orig_w_attr); hints.x = orig_w_attr.x; hints.y = orig_w_attr.y; hints.width = orig_w_attr.width; hints.height = orig_w_attr.height; mask = CWSaveUnder; w_attr.save_under = True; /* inhibit all the decorations */ mask |= CWOverrideRedirect; w_attr.override_redirect = True; /* Don't set a background, transparent window */ mask |= CWBackPixmap; w_attr.background_pixmap = None; /* Default input window look */ col_background = WhitePixel (gstroke_disp, screen); /* no border for the window */ #if 0 border_width = 5; #endif border_width = 0; col_border = BlackPixel (gstroke_disp, screen); gstroke_window = XCreateSimpleWindow (gstroke_disp, wind, 0, 0, hints.width - 2 * border_width, hints.height - 2 * border_width, border_width, col_border, col_background); gstroke_gc = XCreateGC (gstroke_disp, gstroke_window, 0, NULL); XSetFunction (gstroke_disp, gstroke_gc, GXinvert); XChangeWindowAttributes (gstroke_disp, gstroke_window, mask, &w_attr); XSetLineAttributes (gstroke_disp, gstroke_gc, 2, LineSolid, CapButt, JoinMiter); XMapRaised (gstroke_disp, gstroke_window); #if 0 /*FIXME: is this call really needed? If yes, does it need the real argc and argv? */ hints.flags = PPosition | PSize; XSetStandardProperties (gstroke_disp, gstroke_window, "gstroke_test", NULL, (Pixmap)NULL, NULL, 0, &hints); /* Receive the close window client message */ { /* FIXME: is this really needed? If yes, something should be done with wmdelete...*/ Atom wmdelete = XInternAtom (gstroke_disp, "WM_DELETE_WINDOW", False); XSetWMProtocols (gstroke_disp, gstroke_window, &wmdelete, True); } #endif }
