Mercurial > pidgin
view src/ft.c @ 9584:fe35f55ee984
[gaim-migrate @ 10427]
" When joining a jabber conference many jabber servers
send a recap of the last 20 or so messages. If you
have sounds enabled, this will result in either 20
sounds in row, or worse if mixing is available, a
horrible mix of 20 overlapping sounds. These recap
messages can be identifed be the presence of the
"jabber:x:delay". This patch identifies delayed
messages, passes that information through flags from
the prpl to the core, and then on to the gui. Detailed
changes:
Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to
indicate a delayed message.
Change gtkconv.c to not play sounds when either
GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set.
Add GaimConvChatFlags, parallel to GaimConvImFlags, to
pass flags from protocols to core. Currently contains
two flags:
GAIM_CONV_CHAT_WHISPER
GAIM_CONV_CHAT_DELAYED
Change fourth arg of serv_got_chat_in() from "int
whisper" to "GaimConvChatFlags chatflags".
Change jabber prpl to set delayed flag when the
"jabber:x:delay" element is present. Change toc
protocol since it uses the whisper flag." --Nathan Fredrickson
Date: 2004-07-24 00:49
Sender: marv_sfAccepting Donations
Logged In: YES
user_id=790708
I'm not sure I like naming the flags "DELAYED". I mean
that's okay inside jabber since that's what the jabber
protocol refers to it as, but for the the GAIM_*_DELAYED
flags, I think they should be named something else.
I thought about NOSOUND, but I decided that was wrong,
because the flag should say what kind of message it is, not
what to do with it, that's up to the UI to decide.
What's up with not playing sounds on GAIM_MESSAGE_SYSTEM?
This sounds unrelated to this. Are there times when we want
to play sounds on system messages?
Date: 2004-07-24 09:13
Sender: noif
Logged In: YES
user_id=365548
I purposely did not use a name that implied what the UI
should do with the flag. The only characteristic that makes
these messages unique is that they've been stored in the
server for some period of time and are not current. I'm
open to a better flag name than "DELAYED"... I thought about
"RECAP", but that seemed less generalized than "DELAYED".
As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can
be removed if it's controversial. I think I slipped that
in since the setting of the topic was still playing a sound
every time you joined a jabber conference.
I think we can change the flag name ourselves if something else is better.
committer: Tailor Script <tailor@pidgin.im>
| author | Luke Schierer <lschiere@pidgin.im> |
|---|---|
| date | Sat, 24 Jul 2004 15:18:32 +0000 |
| parents | be96293982d2 |
| children | 9812dde4323e |
line wrap: on
line source
/** * @file ft.c File Transfer API * * gaim * * Gaim is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "ft.h" #include "network.h" #include "notify.h" #include "prefs.h" #include "proxy.h" #include "request.h" #include "util.h" static GaimXferUiOps *xfer_ui_ops = NULL; GaimXfer * gaim_xfer_new(GaimAccount *account, GaimXferType type, const char *who) { GaimXfer *xfer; GaimXferUiOps *ui_ops; g_return_val_if_fail(type != GAIM_XFER_UNKNOWN, NULL); g_return_val_if_fail(account != NULL, NULL); g_return_val_if_fail(who != NULL, NULL); xfer = g_new0(GaimXfer, 1); xfer->ref = 1; xfer->type = type; xfer->account = account; xfer->who = g_strdup(who); xfer->ui_ops = gaim_xfers_get_ui_ops(); ui_ops = gaim_xfer_get_ui_ops(xfer); if (ui_ops != NULL && ui_ops->new_xfer != NULL) ui_ops->new_xfer(xfer); return xfer; } static void gaim_xfer_destroy(GaimXfer *xfer) { GaimXferUiOps *ui_ops; g_return_if_fail(xfer != NULL); /* Close the file browser, if it's open */ gaim_request_close_with_handle(xfer); if (gaim_xfer_get_status(xfer) == GAIM_XFER_STATUS_STARTED) gaim_xfer_cancel_local(xfer); ui_ops = gaim_xfer_get_ui_ops(xfer); if (ui_ops != NULL && ui_ops->destroy != NULL) ui_ops->destroy(xfer); g_free(xfer->who); g_free(xfer->filename); if (xfer->remote_ip != NULL) g_free(xfer->remote_ip); if (xfer->local_filename != NULL) g_free(xfer->local_filename); g_free(xfer); } void gaim_xfer_ref(GaimXfer *xfer) { g_return_if_fail(xfer != NULL); xfer->ref++; } void gaim_xfer_unref(GaimXfer *xfer) { g_return_if_fail(xfer != NULL); xfer->ref--; if (xfer->ref == 0) gaim_xfer_destroy(xfer); } static void gaim_xfer_choose_file_ok_cb(void *user_data, const char *filename) { GaimXfer *xfer; struct stat st; xfer = (GaimXfer *)user_data; if (stat(filename, &st) != 0) { /* File not found. */ if (gaim_xfer_get_type(xfer) == GAIM_XFER_RECEIVE) { gaim_xfer_request_accepted(xfer, filename); } else { gaim_notify_error(NULL, NULL, _("That file does not exist."), NULL); gaim_xfer_request_denied(xfer); } } else if ((gaim_xfer_get_type(xfer) == GAIM_XFER_SEND) && (st.st_size == 0)) { gaim_notify_error(NULL, NULL, _("Cannot send a file of 0 bytes."), NULL); gaim_xfer_request_denied(xfer); } else { if (S_ISDIR(st.st_mode)) { /* XXX */ gaim_xfer_request_denied(xfer); } else if (gaim_xfer_get_type(xfer) == GAIM_XFER_RECEIVE) { gaim_xfer_request_accepted(xfer, filename); } else { gaim_xfer_request_accepted(xfer, filename); } } gaim_xfer_unref(xfer); } static void gaim_xfer_choose_file_cancel_cb(void *user_data, const char *filename) { GaimXfer *xfer = (GaimXfer *)user_data; gaim_xfer_request_denied(xfer); } static int gaim_xfer_choose_file(GaimXfer *xfer) { gaim_request_file(xfer, NULL, gaim_xfer_get_filename(xfer), (gaim_xfer_get_type(xfer) == GAIM_XFER_RECEIVE), G_CALLBACK(gaim_xfer_choose_file_ok_cb), G_CALLBACK(gaim_xfer_choose_file_cancel_cb), xfer); return 0; } static int cancel_recv_cb(GaimXfer *xfer) { gaim_xfer_request_denied(xfer); gaim_xfer_unref(xfer); return 0; } static void gaim_xfer_ask_recv(GaimXfer *xfer) { char *buf, *size_buf; size_t size; /* If we have already accepted the request, ask the destination file name directly */ if (gaim_xfer_get_status(xfer) != GAIM_XFER_STATUS_ACCEPTED) { size = gaim_xfer_get_size(xfer); size_buf = gaim_str_size_to_units(size); buf = g_strdup_printf(_("%s wants to send you %s (%s)"), xfer->who, gaim_xfer_get_filename(xfer), size_buf); g_free(size_buf); gaim_request_accept_cancel(xfer, NULL, buf, NULL, 0, xfer, G_CALLBACK(gaim_xfer_choose_file), G_CALLBACK(cancel_recv_cb)); g_free(buf); } else gaim_xfer_choose_file(xfer); } static int ask_accept_ok(GaimXfer *xfer) { gaim_xfer_request_accepted(xfer, NULL); return 0; } static int ask_accept_cancel(GaimXfer *xfer) { gaim_xfer_request_denied(xfer); gaim_xfer_unref(xfer); return 0; } static void gaim_xfer_ask_accept(GaimXfer *xfer) { char *buf, *buf2 = NULL; buf = g_strdup_printf(_("Accept file transfer request from %s?"), xfer->who); if (gaim_xfer_get_remote_ip(xfer) && gaim_xfer_get_remote_port(xfer)) buf2 = g_strdup_printf(_("A file is available for download from:\n" "Remote host: %s\nRemote port: %d"), gaim_xfer_get_remote_ip(xfer), gaim_xfer_get_remote_port(xfer)); gaim_request_accept_cancel(xfer, NULL, buf, buf2, 0, xfer, G_CALLBACK(ask_accept_ok), G_CALLBACK(ask_accept_cancel)); g_free(buf); g_free(buf2); } void gaim_xfer_request(GaimXfer *xfer) { g_return_if_fail(xfer != NULL); g_return_if_fail(xfer->ops.init != NULL); gaim_xfer_ref(xfer); if (gaim_xfer_get_type(xfer) == GAIM_XFER_RECEIVE) { if (gaim_xfer_get_filename(xfer) || gaim_xfer_get_status(xfer) == GAIM_XFER_STATUS_ACCEPTED) gaim_xfer_ask_recv(xfer); else gaim_xfer_ask_accept(xfer); } else gaim_xfer_choose_file(xfer); } void gaim_xfer_request_accepted(GaimXfer *xfer, const char *filename) { GaimXferType type; if (xfer == NULL) return; type = gaim_xfer_get_type(xfer); if (!filename && type == GAIM_XFER_RECEIVE) { xfer->status = GAIM_XFER_STATUS_ACCEPTED; xfer->ops.init(xfer); return; } if (type == GAIM_XFER_SEND) { struct stat sb; /* Check the filename. */ if (g_strrstr(filename, "..")) { char *msg; msg = g_strdup_printf(_("%s is not a valid filename.\n"), filename); gaim_xfer_error(type, xfer->who, msg); g_free(msg); gaim_xfer_unref(xfer); return; } if (stat(filename, &sb) == -1) { char *msg; msg = g_strdup_printf(_("%s was not found.\n"), filename); gaim_xfer_error(type, xfer->who, msg); g_free(msg); gaim_xfer_unref(xfer); return; } gaim_xfer_set_local_filename(xfer, filename); gaim_xfer_set_size(xfer, sb.st_size); } else { /* TODO: Sanity checks and file overwrite checks. */ gaim_xfer_set_local_filename(xfer, filename); } xfer->ops.init(xfer); } void gaim_xfer_request_denied(GaimXfer *xfer) { g_return_if_fail(xfer != NULL); if (xfer->ops.request_denied != NULL) xfer->ops.request_denied(xfer); gaim_xfer_unref(xfer); } GaimXferType gaim_xfer_get_type(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, GAIM_XFER_UNKNOWN); return xfer->type; } GaimAccount * gaim_xfer_get_account(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, NULL); return xfer->account; } GaimXferStatusType gaim_xfer_get_status(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, GAIM_XFER_STATUS_UNKNOWN); return xfer->status; } gboolean gaim_xfer_is_canceled(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, TRUE); if ((gaim_xfer_get_status(xfer) == GAIM_XFER_STATUS_CANCEL_LOCAL) || (gaim_xfer_get_status(xfer) == GAIM_XFER_STATUS_CANCEL_REMOTE)) return TRUE; else return FALSE; } gboolean gaim_xfer_is_completed(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, TRUE); return (gaim_xfer_get_status(xfer) == GAIM_XFER_STATUS_DONE); } const char * gaim_xfer_get_filename(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, NULL); return xfer->filename; } const char * gaim_xfer_get_local_filename(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, NULL); return xfer->local_filename; } size_t gaim_xfer_get_bytes_sent(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, 0); return xfer->bytes_sent; } size_t gaim_xfer_get_bytes_remaining(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, 0); return xfer->bytes_remaining; } size_t gaim_xfer_get_size(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, 0); return xfer->size; } double gaim_xfer_get_progress(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, 0.0); if (gaim_xfer_get_size(xfer) == 0) return 0.0; return ((double)gaim_xfer_get_bytes_sent(xfer) / (double)gaim_xfer_get_size(xfer)); } unsigned int gaim_xfer_get_local_port(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, -1); return xfer->local_port; } const char * gaim_xfer_get_remote_ip(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, NULL); return xfer->remote_ip; } unsigned int gaim_xfer_get_remote_port(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, -1); return xfer->remote_port; } static void gaim_xfer_set_status(GaimXfer *xfer, GaimXferStatusType status) { g_return_if_fail(xfer != NULL); xfer->status = status; } void gaim_xfer_set_completed(GaimXfer *xfer, gboolean completed) { GaimXferUiOps *ui_ops; g_return_if_fail(xfer != NULL); if (completed == TRUE) gaim_xfer_set_status(xfer, GAIM_XFER_STATUS_DONE); ui_ops = gaim_xfer_get_ui_ops(xfer); if (ui_ops != NULL && ui_ops->update_progress != NULL) ui_ops->update_progress(xfer, gaim_xfer_get_progress(xfer)); } void gaim_xfer_set_filename(GaimXfer *xfer, const char *filename) { g_return_if_fail(xfer != NULL); if (xfer->filename != NULL) g_free(xfer->filename); xfer->filename = (filename == NULL ? NULL : g_strdup(filename)); } void gaim_xfer_set_local_filename(GaimXfer *xfer, const char *filename) { g_return_if_fail(xfer != NULL); if (xfer->local_filename != NULL) g_free(xfer->local_filename); xfer->local_filename = (filename == NULL ? NULL : g_strdup(filename)); } void gaim_xfer_set_size(GaimXfer *xfer, size_t size) { g_return_if_fail(xfer != NULL); if (xfer->size == 0) xfer->bytes_remaining = size - xfer->bytes_sent; xfer->size = size; } GaimXferUiOps * gaim_xfer_get_ui_ops(const GaimXfer *xfer) { g_return_val_if_fail(xfer != NULL, NULL); return xfer->ui_ops; } void gaim_xfer_set_init_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *)) { g_return_if_fail(xfer != NULL); xfer->ops.init = fnc; } void gaim_xfer_set_request_denied_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *)) { g_return_if_fail(xfer != NULL); xfer->ops.request_denied = fnc; } void gaim_xfer_set_read_fnc(GaimXfer *xfer, ssize_t (*fnc)(char **, GaimXfer *)) { g_return_if_fail(xfer != NULL); xfer->ops.read = fnc; } void gaim_xfer_set_write_fnc(GaimXfer *xfer, ssize_t (*fnc)(const char *, size_t, GaimXfer *)) { g_return_if_fail(xfer != NULL); xfer->ops.write = fnc; } void gaim_xfer_set_ack_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *, const char *, size_t)) { g_return_if_fail(xfer != NULL); xfer->ops.ack = fnc; } void gaim_xfer_set_start_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *)) { g_return_if_fail(xfer != NULL); xfer->ops.start = fnc; } void gaim_xfer_set_end_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *)) { g_return_if_fail(xfer != NULL); xfer->ops.end = fnc; } void gaim_xfer_set_cancel_send_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *)) { g_return_if_fail(xfer != NULL); xfer->ops.cancel_send = fnc; } void gaim_xfer_set_cancel_recv_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *)) { g_return_if_fail(xfer != NULL); xfer->ops.cancel_recv = fnc; } ssize_t gaim_xfer_read(GaimXfer *xfer, char **buffer) { ssize_t s, r; g_return_val_if_fail(xfer != NULL, 0); g_return_val_if_fail(buffer != NULL, 0); if (gaim_xfer_get_size(xfer) == 0) s = 4096; else s = MIN(gaim_xfer_get_bytes_remaining(xfer), 4096); if (xfer->ops.read != NULL) r = (xfer->ops.read)(buffer, xfer); else { *buffer = g_malloc0(s); r = read(xfer->fd, *buffer, s); if ((gaim_xfer_get_size(xfer) > 0) && ((gaim_xfer_get_bytes_sent(xfer)+r) >= gaim_xfer_get_size(xfer))) gaim_xfer_set_completed(xfer, TRUE); else if(r <= 0) r = -1; } return r; } ssize_t gaim_xfer_write(GaimXfer *xfer, const char *buffer, size_t size) { ssize_t r, s; g_return_val_if_fail(xfer != NULL, 0); g_return_val_if_fail(buffer != NULL, 0); g_return_val_if_fail(size != 0, 0); s = MIN(gaim_xfer_get_bytes_remaining(xfer), size); if (xfer->ops.write != NULL) { r = (xfer->ops.write)(buffer, s, xfer); } else { r = write(xfer->fd, buffer, s); if ((gaim_xfer_get_bytes_sent(xfer)+r) >= gaim_xfer_get_size(xfer)) gaim_xfer_set_completed(xfer, TRUE); } return r; } static void transfer_cb(gpointer data, gint source, GaimInputCondition condition) { GaimXferUiOps *ui_ops; GaimXfer *xfer = (GaimXfer *)data; char *buffer = NULL; ssize_t r; if (condition & GAIM_INPUT_READ) { r = gaim_xfer_read(xfer, &buffer); if (r > 0) { fwrite(buffer, 1, r, xfer->dest_fp); } else if(r < 0) { gaim_xfer_cancel_remote(xfer); return; } } else { size_t s = MIN(gaim_xfer_get_bytes_remaining(xfer), 4096); /* this is so the prpl can keep the connection open if it needs to for some odd reason. */ if (s == 0) { if(xfer->watcher) { gaim_input_remove(xfer->watcher); xfer->watcher = 0; } return; } buffer = g_malloc0(s); fread(buffer, 1, s, xfer->dest_fp); /* Write as much as we're allowed to. */ r = gaim_xfer_write(xfer, buffer, s); if (r == -1) { gaim_xfer_cancel_remote(xfer); g_free(buffer); return; } else if (r < s) { /* We have to seek back in the file now. */ fseek(xfer->dest_fp, r - s, SEEK_CUR); } } if (gaim_xfer_get_size(xfer) > 0) xfer->bytes_remaining -= r; xfer->bytes_sent += r; if (xfer->ops.ack != NULL) xfer->ops.ack(xfer, buffer, r); g_free(buffer); ui_ops = gaim_xfer_get_ui_ops(xfer); if (ui_ops != NULL && ui_ops->update_progress != NULL) ui_ops->update_progress(xfer, gaim_xfer_get_progress(xfer)); if (gaim_xfer_is_completed(xfer)) gaim_xfer_end(xfer); } static void begin_transfer(GaimXfer *xfer, GaimInputCondition cond) { GaimXferUiOps *ui_ops; GaimXferType type = gaim_xfer_get_type(xfer); ui_ops = gaim_xfer_get_ui_ops(xfer); /* * We'll have already tried to open this earlier to make sure we can * read/write here. Should be safe. */ xfer->dest_fp = fopen(gaim_xfer_get_local_filename(xfer), type == GAIM_XFER_RECEIVE ? "wb" : "rb"); /* Just in case, though. */ if (xfer->dest_fp == NULL) { gaim_xfer_cancel_local(xfer); /* ? */ return; } xfer->watcher = gaim_input_add(xfer->fd, cond, transfer_cb, xfer); if (ui_ops != NULL && ui_ops->add_xfer != NULL) ui_ops->add_xfer(xfer); if (xfer->ops.start != NULL) xfer->ops.start(xfer); } static void connect_cb(gpointer data, gint source, GaimInputCondition condition) { GaimXfer *xfer = (GaimXfer *)data; xfer->fd = source; begin_transfer(xfer, condition); } void gaim_xfer_start(GaimXfer *xfer, int fd, const char *ip, unsigned int port) { GaimInputCondition cond; GaimXferType type; g_return_if_fail(xfer != NULL); g_return_if_fail(gaim_xfer_get_type(xfer) != GAIM_XFER_UNKNOWN); type = gaim_xfer_get_type(xfer); xfer->bytes_remaining = gaim_xfer_get_size(xfer); xfer->bytes_sent = 0; gaim_xfer_set_status(xfer, GAIM_XFER_STATUS_STARTED); if (type == GAIM_XFER_RECEIVE) { cond = GAIM_INPUT_READ; if (ip != NULL) { xfer->remote_ip = g_strdup(ip); xfer->remote_port = port; /* Establish a file descriptor. */ gaim_proxy_connect(xfer->account, xfer->remote_ip, xfer->remote_port, connect_cb, xfer); return; } else { xfer->fd = fd; } } else { cond = GAIM_INPUT_WRITE; xfer->fd = fd; } begin_transfer(xfer, cond); } void gaim_xfer_end(GaimXfer *xfer) { g_return_if_fail(xfer != NULL); /* See if we are actually trying to cancel this. */ if (gaim_xfer_get_status(xfer) != GAIM_XFER_STATUS_DONE) { gaim_xfer_cancel_local(xfer); return; } if (xfer->ops.end != NULL) xfer->ops.end(xfer); if (xfer->watcher != 0) { gaim_input_remove(xfer->watcher); xfer->watcher = 0; } if (xfer->fd != 0) close(xfer->fd); if (xfer->dest_fp != NULL) { fclose(xfer->dest_fp); xfer->dest_fp = NULL; } gaim_xfer_unref(xfer); } void gaim_xfer_add(GaimXfer *xfer) { GaimXferUiOps *ui_ops; g_return_if_fail(xfer != NULL); ui_ops = gaim_xfer_get_ui_ops(xfer); if (ui_ops != NULL && ui_ops->add_xfer != NULL) ui_ops->add_xfer(xfer); } void gaim_xfer_cancel_local(GaimXfer *xfer) { GaimXferUiOps *ui_ops; g_return_if_fail(xfer != NULL); gaim_xfer_set_status(xfer, GAIM_XFER_STATUS_CANCEL_LOCAL); if (gaim_xfer_get_type(xfer) == GAIM_XFER_SEND) { if (xfer->ops.cancel_send != NULL) xfer->ops.cancel_send(xfer); } else { if (xfer->ops.cancel_recv != NULL) xfer->ops.cancel_recv(xfer); } if (xfer->watcher != 0) { gaim_input_remove(xfer->watcher); xfer->watcher = 0; } if (xfer->fd != 0) close(xfer->fd); if (xfer->dest_fp != NULL) { fclose(xfer->dest_fp); xfer->dest_fp = NULL; } ui_ops = gaim_xfer_get_ui_ops(xfer); if (ui_ops != NULL && ui_ops->cancel_local != NULL) ui_ops->cancel_local(xfer); xfer->bytes_remaining = 0; gaim_xfer_unref(xfer); } void gaim_xfer_cancel_remote(GaimXfer *xfer) { GaimXferUiOps *ui_ops; g_return_if_fail(xfer != NULL); gaim_xfer_set_status(xfer, GAIM_XFER_STATUS_CANCEL_REMOTE); if (gaim_xfer_get_type(xfer) == GAIM_XFER_SEND) { if (xfer->ops.cancel_send != NULL) xfer->ops.cancel_send(xfer); } else { if (xfer->ops.cancel_recv != NULL) xfer->ops.cancel_recv(xfer); } if (xfer->watcher != 0) { gaim_input_remove(xfer->watcher); xfer->watcher = 0; } if (xfer->fd != 0) close(xfer->fd); if (xfer->dest_fp != NULL) { fclose(xfer->dest_fp); xfer->dest_fp = NULL; } ui_ops = gaim_xfer_get_ui_ops(xfer); if (ui_ops != NULL && ui_ops->cancel_remote != NULL) ui_ops->cancel_remote(xfer); xfer->bytes_remaining = 0; gaim_xfer_unref(xfer); } void gaim_xfer_error(GaimXferType type, const char *who, const char *msg) { char *title; g_return_if_fail(msg != NULL); g_return_if_fail(type != GAIM_XFER_UNKNOWN); if (type == GAIM_XFER_SEND) title = g_strdup_printf(_("File transfer to %s aborted.\n"), who); else title = g_strdup_printf(_("File transfer from %s aborted.\n"), who); gaim_notify_error(NULL, NULL, title, msg); g_free(title); } void gaim_xfer_update_progress(GaimXfer *xfer) { GaimXferUiOps *ui_ops; g_return_if_fail(xfer != NULL); ui_ops = gaim_xfer_get_ui_ops(xfer); if (ui_ops != NULL && ui_ops->update_progress != NULL) ui_ops->update_progress(xfer, gaim_xfer_get_progress(xfer)); } /************************************************************************** * File Transfer Subsystem API **************************************************************************/ void gaim_xfers_set_ui_ops(GaimXferUiOps *ops) { xfer_ui_ops = ops; } GaimXferUiOps * gaim_xfers_get_ui_ops(void) { return xfer_ui_ops; }
