view src/ft.h @ 9584:fe35f55ee984

[gaim-migrate @ 10427] " When joining a jabber conference many jabber servers send a recap of the last 20 or so messages. If you have sounds enabled, this will result in either 20 sounds in row, or worse if mixing is available, a horrible mix of 20 overlapping sounds. These recap messages can be identifed be the presence of the "jabber:x:delay". This patch identifies delayed messages, passes that information through flags from the prpl to the core, and then on to the gui. Detailed changes: Add GAIM_MESSAGE_DELAYED to GaimMessageFlags to indicate a delayed message. Change gtkconv.c to not play sounds when either GAIM_MESSAGE_DELAYED or GAIM_MESSAGE_SYSTEM are set. Add GaimConvChatFlags, parallel to GaimConvImFlags, to pass flags from protocols to core. Currently contains two flags: GAIM_CONV_CHAT_WHISPER GAIM_CONV_CHAT_DELAYED Change fourth arg of serv_got_chat_in() from "int whisper" to "GaimConvChatFlags chatflags". Change jabber prpl to set delayed flag when the "jabber:x:delay" element is present. Change toc protocol since it uses the whisper flag." --Nathan Fredrickson Date: 2004-07-24 00:49 Sender: marv_sfAccepting Donations Logged In: YES user_id=790708 I'm not sure I like naming the flags "DELAYED". I mean that's okay inside jabber since that's what the jabber protocol refers to it as, but for the the GAIM_*_DELAYED flags, I think they should be named something else. I thought about NOSOUND, but I decided that was wrong, because the flag should say what kind of message it is, not what to do with it, that's up to the UI to decide. What's up with not playing sounds on GAIM_MESSAGE_SYSTEM? This sounds unrelated to this. Are there times when we want to play sounds on system messages? Date: 2004-07-24 09:13 Sender: noif Logged In: YES user_id=365548 I purposely did not use a name that implied what the UI should do with the flag. The only characteristic that makes these messages unique is that they've been stored in the server for some period of time and are not current. I'm open to a better flag name than "DELAYED"... I thought about "RECAP", but that seemed less generalized than "DELAYED". As for not playing sounds on GAIM_MESSAGE_SYSTEM, that can be removed if it's controversial. I think I slipped that in since the setting of the topic was still playing a sound every time you joined a jabber conference. I think we can change the flag name ourselves if something else is better. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 24 Jul 2004 15:18:32 +0000
parents 3ed6001d5de8
children cee849d17167
line wrap: on
line source

/**
 * @file ft.h File Transfer API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_FT_H_
#define _GAIM_FT_H_

/**************************************************************************/
/** Data Structures                                                       */
/**************************************************************************/
typedef struct _GaimXfer GaimXfer;

#include "account.h"

/**
 * Types of file transfers.
 */
typedef enum
{
	GAIM_XFER_UNKNOWN = 0,  /**< Unknown file transfer type. */
	GAIM_XFER_SEND,         /**< File sending.               */
	GAIM_XFER_RECEIVE       /**< File receiving.             */

} GaimXferType;

/**
 * The different states of the xfer.
 */
typedef enum
{
	GAIM_XFER_STATUS_UNKNOWN = 0,   /**< Unknown, the xfer may be null. */
	GAIM_XFER_STATUS_NOT_STARTED,   /**< It hasn't started yet. */
	GAIM_XFER_STATUS_ACCEPTED,      /**< Receive accepted, but destination file not selected yet */
	GAIM_XFER_STATUS_STARTED,       /**< gaim_xfer_start has been called. */
	GAIM_XFER_STATUS_DONE,          /**< The xfer completed successfully. */
	GAIM_XFER_STATUS_CANCEL_LOCAL,  /**< The xfer was canceled by us. */
	GAIM_XFER_STATUS_CANCEL_REMOTE  /**< The xfer was canceled by the other end, or we couldn't connect. */
} GaimXferStatusType;

/**
 * File transfer UI operations.
 *
 * Any UI representing a file transfer must assign a filled-out
 * GaimXferUiOps structure to the gaim_xfer.
 */
typedef struct
{
	void (*new_xfer)(GaimXfer *xfer);
	void (*destroy)(GaimXfer *xfer);
	void (*add_xfer)(GaimXfer *xfer);
	void (*update_progress)(GaimXfer *xfer, double percent);
	void (*cancel_local)(GaimXfer *xfer);
	void (*cancel_remote)(GaimXfer *xfer);

} GaimXferUiOps;

/**
 * A core representation of a file transfer.
 */
struct _GaimXfer
{
	guint ref;                    /**< The reference count.                 */
	GaimXferType type;            /**< The type of transfer.               */

	GaimAccount *account;         /**< The account.                        */

	char *who;                    /**< The person on the other end of the
	                                   transfer.                           */

	char *filename;               /**< The name sent over the network.     */
	char *local_filename;         /**< The name on the local hard drive.   */
	size_t size;                  /**< The size of the file.               */

	FILE *dest_fp;                /**< The destination file pointer.       */

	char *remote_ip;              /**< The remote IP address.              */
	int local_port;               /**< The local port.                     */
	int remote_port;              /**< The remote port.                    */

	int fd;                       /**< The socket file descriptor.         */
	int watcher;                  /**< Watcher.                            */

	size_t bytes_sent;            /**< The number of bytes sent.           */
	size_t bytes_remaining;       /**< The number of bytes remaining.      */

	GaimXferStatusType status;    /**< File Transfer's status.             */

	/* I/O operations. */
	struct
	{
		void (*init)(GaimXfer *xfer);
		void (*request_denied)(GaimXfer *xfer);
		void (*start)(GaimXfer *xfer);
		void (*end)(GaimXfer *xfer);
		void (*cancel_send)(GaimXfer *xfer);
		void (*cancel_recv)(GaimXfer *xfer);
		ssize_t (*read)(char **buffer, GaimXfer *xfer);
		ssize_t (*write)(const char *buffer, size_t size, GaimXfer *xfer);
		void (*ack)(GaimXfer *xfer, const char *buffer, size_t size);

	} ops;

	GaimXferUiOps *ui_ops;            /**< UI-specific operations. */
	void *ui_data;                    /**< UI-specific data.       */

	void *data;                       /**< prpl-specific data.     */
};

#ifdef __cplusplus
extern "C" {
#endif

/**************************************************************************/
/** @name File Transfer API                                               */
/**************************************************************************/
/*@{*/

/**
 * Creates a new file transfer handle.
 * This is called by prpls.
 * The handle starts with a ref count of 1, and this reference
 * is owned by the core. The prpl normally does not need to
 * gaim_xfer_ref or unref.
 *
 * @param account The account sending or receiving the file.
 * @param type    The type of file transfer.
 * @param who     The name of the remote user.
 *
 * @return A file transfer handle.
 */
GaimXfer *gaim_xfer_new(GaimAccount *account,
								GaimXferType type, const char *who);

/**
 * Increases the reference count on a GaimXfer.
 * Please call gaim_xfer_unref later.
 *
 * @param xfer A file transfer handle.
 */
void gaim_xfer_ref(GaimXfer *xfer);

/**
 * Decreases the reference count on a GaimXfer.
 * If the reference reaches 0, gaim_xfer_destroy (an internal function)
 * will destroy the xfer. It calls the ui destroy cb first.
 * Since the core keeps a ref on the xfer, only an erroneous call to
 * this function will destroy the xfer while still in use.
 *
 * @param xfer A file transfer handle.
 */
void gaim_xfer_unref(GaimXfer *xfer);

/**
 * Requests confirmation for a file transfer from the user. If receiving
 * a file which is known at this point, this requests user to accept and
 * save the file. If the filename is unknown (not set) this only requests user
 * to accept the file transfer. In this case protocol must call this function
 * again once the filename is available.
 *
 * @param xfer The file transfer to request confirmation on.
 */
void gaim_xfer_request(GaimXfer *xfer);

/**
 * Called if the user accepts the file transfer request.
 *
 * @param xfer     The file transfer.
 * @param filename The filename.
 */
void gaim_xfer_request_accepted(GaimXfer *xfer, const char *filename);

/**
 * Called if the user rejects the file transfer request.
 *
 * @param xfer The file transfer.
 */
void gaim_xfer_request_denied(GaimXfer *xfer);

/**
 * Returns the type of file transfer.
 *
 * @param xfer The file transfer.
 *
 * @return The type of the file transfer.
 */
GaimXferType gaim_xfer_get_type(const GaimXfer *xfer);

/**
 * Returns the account the file transfer is using.
 *
 * @param xfer The file transfer.
 *
 * @return The account.
 */
GaimAccount *gaim_xfer_get_account(const GaimXfer *xfer);

/**
 * Returns the status of the xfer.
 *
 * @param xfer The file transfer.
 *
 * @return The status.
 */
GaimXferStatusType gaim_xfer_get_status(const GaimXfer *xfer);

/**
 * Returns true if the file transfer was canceled.
 *
 * @param xfer The file transfer.
 *
 * @return Whether or not the transfer was canceled.
 */
gboolean gaim_xfer_is_canceled(const GaimXfer *xfer);

/**
 * Returns the completed state for a file transfer.
 *
 * @param xfer The file transfer.
 *
 * @return The completed state.
 */
gboolean gaim_xfer_is_completed(const GaimXfer *xfer);

/**
 * Returns the name of the file being sent or received.
 *
 * @param xfer The file transfer.
 *
 * @return The filename.
 */
const char *gaim_xfer_get_filename(const GaimXfer *xfer);

/**
 * Returns the file's destination filename,
 *
 * @param xfer The file transfer.
 *
 * @return The destination filename.
 */
const char *gaim_xfer_get_local_filename(const GaimXfer *xfer);

/**
 * Returns the number of bytes sent so far.
 *
 * @param xfer The file transfer.
 *
 * @return The number of bytes sent.
 */
size_t gaim_xfer_get_bytes_sent(const GaimXfer *xfer);

/**
 * Returns the number of bytes received so far.
 *
 * @param xfer The file transfer.
 *
 * @return The number of bytes received.
 */
size_t gaim_xfer_get_bytes_remaining(const GaimXfer *xfer);

/**
 * Returns the size of the file being sent or received.
 *
 * @param xfer The file transfer.
 *
 * @return The total size of the file.
 */
size_t gaim_xfer_get_size(const GaimXfer *xfer);

/**
 * Returns the current percentage of progress of the transfer.
 *
 * This is a number between 0 (0%) and 1 (100%).
 *
 * @param xfer The file transfer.
 *
 * @return The percentage complete.
 */
double gaim_xfer_get_progress(const GaimXfer *xfer);

/**
 * Returns the local port number in the file transfer.
 *
 * @param xfer The file transfer.
 *
 * @return The port number on this end.
 */
unsigned int gaim_xfer_get_local_port(const GaimXfer *xfer);

/**
 * Returns the remote IP address in the file transfer.
 *
 * @param xfer The file transfer.
 *
 * @return The IP address on the other end.
 */
const char *gaim_xfer_get_remote_ip(const GaimXfer *xfer);

/**
 * Returns the remote port number in the file transfer.
 *
 * @param xfer The file transfer.
 *
 * @return The port number on the other end.
 */
unsigned int gaim_xfer_get_remote_port(const GaimXfer *xfer);

/**
 * Sets the completed state for the file transfer.
 *
 * @param xfer      The file transfer.
 * @param completed The completed state.
 */
void gaim_xfer_set_completed(GaimXfer *xfer, gboolean completed);

/**
 * Sets the filename for the file transfer.
 *
 * @param xfer     The file transfer.
 * @param filename The filename.
 */
void gaim_xfer_set_filename(GaimXfer *xfer, const char *filename);

/**
 * Sets the local filename for the file transfer.
 *
 * @param xfer     The file transfer.
 * @param filename The filename
 */
void gaim_xfer_set_local_filename(GaimXfer *xfer, const char *filename);

/**
 * Sets the size of the file in a file transfer.
 *
 * @param xfer The file transfer.
 * @param size The size of the file.
 */
void gaim_xfer_set_size(GaimXfer *xfer, size_t size);

/**
 * Returns the UI operations structure for a file transfer.
 *
 * @param xfer The file transfer.
 *
 * @return The UI operations structure.
 */
GaimXferUiOps *gaim_xfer_get_ui_ops(const GaimXfer *xfer);

/**
 * Sets the read function for the file transfer.
 *
 * @param xfer The file transfer.
 * @param fnc  The read function.
 */
void gaim_xfer_set_read_fnc(GaimXfer *xfer,
		ssize_t (*fnc)(char **, GaimXfer *));

/**
 * Sets the write function for the file transfer.
 *
 * @param xfer The file transfer.
 * @param fnc  The write function.
 */
void gaim_xfer_set_write_fnc(GaimXfer *xfer,
		ssize_t (*fnc)(const char *, size_t, GaimXfer *));

/**
 * Sets the acknowledge function for the file transfer.
 *
 * @param xfer The file transfer.
 * @param fnc  The acknowledge function.
 */
void gaim_xfer_set_ack_fnc(GaimXfer *xfer,
		void (*fnc)(GaimXfer *, const char *, size_t));

/**
 * Sets the function to be called if the request is denied.
 *
 * @param xfer The file transfer.
 * @param fnc The request denied prpl callback.
 */
void gaim_xfer_set_request_denied_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *));

/**
 * Sets the transfer initialization function for the file transfer.
 *
 * This function is required, and must call gaim_xfer_start() with
 * the necessary parameters. This will be called if the file transfer
 * is accepted by the user.
 *
 * @param xfer The file transfer.
 * @param fnc  The transfer initialization function.
 */
void gaim_xfer_set_init_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *));

/**
 * Sets the start transfer function for the file transfer.
 *
 * @param xfer The file transfer.
 * @param fnc  The start transfer function.
 */
void gaim_xfer_set_start_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *));

/**
 * Sets the end transfer function for the file transfer.
 *
 * @param xfer The file transfer.
 * @param fnc  The end transfer function.
 */
void gaim_xfer_set_end_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *));

/**
 * Sets the cancel send function for the file transfer.
 *
 * @param xfer The file transfer.
 * @param fnc  The cancel send function.
 */
void gaim_xfer_set_cancel_send_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *));

/**
 * Sets the cancel receive function for the file transfer.
 *
 * @param xfer The file transfer.
 * @param fnc  The cancel receive function.
 */
void gaim_xfer_set_cancel_recv_fnc(GaimXfer *xfer, void (*fnc)(GaimXfer *));

/**
 * Reads in data from a file transfer stream.
 *
 * @param xfer   The file transfer.
 * @param buffer The buffer that will be created to contain the data.
 *
 * @return The number of bytes read, or -1.
 */
ssize_t gaim_xfer_read(GaimXfer *xfer, char **buffer);

/**
 * Writes data to a file transfer stream.
 *
 * @param xfer   The file transfer.
 * @param buffer The buffer to read the data from.
 * @param size   The number of bytes to write.
 *
 * @return The number of bytes written, or -1.
 */
ssize_t gaim_xfer_write(GaimXfer *xfer, const char *buffer, size_t size);

/**
 * Starts a file transfer.
 *
 * Either @a fd must be specified <i>or</i> @a ip and @a port on a
 * file receive transfer. On send, @a fd must be specified, and
 * @a ip and @a port are ignored.
 *
 * @param xfer The file transfer.
 * @param fd   The file descriptor for the socket.
 * @param ip   The IP address to connect to.
 * @param port The port to connect to.
 */
void gaim_xfer_start(GaimXfer *xfer, int fd, const char *ip,
					 unsigned int port);

/**
 * Ends a file transfer.
 *
 * @param xfer The file transfer.
 */
void gaim_xfer_end(GaimXfer *xfer);

/**
 * Adds a new file transfer to the list of file transfers. Call this only
 * if you are not using gaim_xfer_start.
 *
 * @param xfer The file transfer.
 */
void gaim_xfer_add(GaimXfer *xfer);

/**
 * Cancels a file transfer on the local end.
 *
 * @param xfer The file transfer.
 */
void gaim_xfer_cancel_local(GaimXfer *xfer);

/**
 * Cancels a file transfer from the remote end.
 *
 * @param xfer The file transfer.
 */
void gaim_xfer_cancel_remote(GaimXfer *xfer);

/**
 * Displays a file transfer-related error message.
 *
 * This is a wrapper around gaim_notify_error(), which automatically
 * specifies a title ("File transfer to <i>user</i> aborted" or
 * "File Transfer from <i>user</i> aborted").
 *
 * @param type The type of file transfer.
 * @param who  The user on the other end of the transfer.
 * @param msg  The message to display.
 */
void gaim_xfer_error(GaimXferType type, const char *who, const char *msg);

/**
 * Updates file transfer progress.
 *
 * @param xfer      The file transfer.
 */
void gaim_xfer_update_progress(GaimXfer *xfer);

/*@}*/

/**************************************************************************/
/** @name UI Registration Functions                                       */
/**************************************************************************/
/*@{*/

/**
 * Sets the UI operations structure to be used in all gaim file transfers.
 *
 * @param ops The UI operations structure.
 */
void gaim_xfers_set_ui_ops(GaimXferUiOps *ops);

/**
 * Returns the UI operations structure to be used in all gaim file transfers.
 *
 * @return The UI operations structure.
 */
GaimXferUiOps *gaim_xfers_get_ui_ops(void);

/*@}*/

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_FT_H_ */