Mercurial > pidgin
view plugins/gaim-remote/remote-socket.h @ 8341:fec4c1fb2ac8
[gaim-migrate @ 9065]
Alright, I had to lay down a little bit of smack. Here goes:
-Work around the rate-limit problem caused by Gaim auto-requesting
away messages too quickly. Basically there is now a 1.2sec gap
between each request. The downside is that it takes a bit longer
for Gaim to get everyone's away message initially. Adium shouldn't
need to do anything to take advantage of this. Fire (they use
libfaim, right?) will need to add a callback for
AIM_CB_LOC_REQUESTINFOTIMEOUT. Just search oscar.c for
gaim_reqinfo_timeout() and copy what that thing does.
-Attempt to do a better job showing away messages in tooltips.
Hopefully & and greater than and less than will show up correctly
now. I don't think there should be any side effects, but if you
mouse over someone and it crashes or you get a pango error let me know.
-Remove/combine some silly functions in util.c that few things use.
committer: Tailor Script <tailor@pidgin.im>
| author | Mark Doliner <mark@kingant.net> |
|---|---|
| date | Thu, 26 Feb 2004 08:29:32 +0000 |
| parents | 022786c7ab53 |
| children |
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/* * gaim-remote * * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org> * Copyright (C) 2002, Sean Egan <bj91704@binghamton.edu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _GAIM_SOCKET_H_ #define _GAIM_SOCKET_H_ #include <glib.h> typedef struct { unsigned char type; unsigned char subtype; unsigned long length; char *data; } GaimRemotePacket; void gaim_remote_session_send_packet(int fd, GaimRemotePacket *packet); int gaim_remote_session_connect(int session); gboolean gaim_remote_session_exists(int sess); GaimRemotePacket *gaim_remote_session_read_packet(int fd); GaimRemotePacket *gaim_remote_packet_new(guchar type, guchar subtype); void gaim_remote_packet_free(GaimRemotePacket *p); void gaim_remote_packet_append_string(GaimRemotePacket *p, char *str); void gaim_remote_packet_append_char(GaimRemotePacket *p, char c); void gaim_remote_packet_append_raw(GaimRemotePacket *p, char *str, int len); #endif /* _GAIM_SOCKET_H_ */
