Mercurial > audlegacy-plugins
annotate src/console/Audacious_Driver.cxx @ 2512:1f6b5f5768e2
Remove some completely useless null-pointer checks, g_free() checks the pointer anyway.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Wed, 02 Apr 2008 22:58:35 +0300 |
parents | ed6c81bd9016 |
children | bd3a24b39058 |
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1 /* |
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2 * Audacious: Cross platform multimedia player |
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3 * Copyright (c) 2005-2006 Audacious Team |
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4 * |
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5 * Driver for Game_Music_Emu library. See details at: |
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6 * http://www.slack.net/~ant/libs/ |
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7 */ |
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8 |
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9 #include "config.h" |
528 | 10 |
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11 #include <glib.h> |
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12 #include <audacious/i18n.h> |
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13 #include <gtk/gtk.h> |
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14 extern "C" { |
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15 #include <audacious/plugin.h> |
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16 #include <audacious/util.h> |
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17 #include <audacious/output.h> |
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18 } |
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19 #include <string.h> |
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20 #include <stdlib.h> |
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21 #include <math.h> |
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22 |
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23 // configdb and prefs ui |
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24 #include "Audacious_Config.h" |
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25 |
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26 #include "Music_Emu.h" |
341 | 27 #include "Gzip_Reader.h" |
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28 |
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29 int const fade_threshold = 10 * 1000; |
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30 int const fade_length = 8 * 1000; |
341 | 31 int const path_max = 4096; |
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32 |
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33 AudaciousConsoleConfig audcfg = |
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34 { 180, FALSE, 32000, 0, 0, FALSE, 0, FALSE }; |
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35 static GThread* decode_thread; |
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36 static int console_ip_is_going; |
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37 static volatile long pending_seek; |
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38 extern InputPlugin console_ip; |
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39 static Music_Emu* emu = 0; |
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40 |
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41 static blargg_err_t log_err( blargg_err_t err ) |
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42 { |
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43 if ( err ) |
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44 g_critical( "console error: %s\n", err ); |
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45 return err; |
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46 } |
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47 |
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48 static void log_warning( Music_Emu* emu ) |
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49 { |
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50 const char* w = emu->warning(); |
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51 if ( w ) |
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52 g_warning( "console warning: %s\n", w ); |
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53 } |
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54 |
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55 static void unload_file() |
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56 { |
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57 if ( emu ) |
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58 log_warning( emu ); |
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59 gme_delete( emu ); |
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60 emu = NULL; |
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61 } |
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62 |
341 | 63 // Handles URL parsing, file opening and identification, and file loading. |
64 // Keeps file header around when loading rest of file to avoid seeking | |
65 // and re-reading. | |
66 class File_Handler { | |
67 public: | |
68 gchar* path; // path without track number specification | |
69 int track; // track number (0 = first track) | |
70 Music_Emu* emu; // set to 0 to take ownership | |
71 gme_type_t type; | |
72 | |
73 // Parses path and identifies file type | |
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74 File_Handler( const char* path, VFSFile* fd = 0 ); |
341 | 75 |
76 // Creates emulator and returns 0. If this wasn't a music file or | |
77 // emulator couldn't be created, returns 1. | |
78 int load( long sample_rate ); | |
79 | |
80 // Deletes owned emu and closes file | |
81 ~File_Handler(); | |
82 private: | |
83 char header [4]; | |
1978 | 84 Vfs_File_Reader aud_vfs_in; |
341 | 85 Gzip_Reader in; |
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86 }; |
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87 |
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88 File_Handler::File_Handler( const char* path_in, VFSFile* fd ) |
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89 { |
341 | 90 emu = 0; |
91 type = 0; | |
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92 track = 0; |
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93 |
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94 path = g_strdup( path_in ); |
341 | 95 if ( !path ) |
96 return; // out of memory | |
97 | |
98 // extract track number | |
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99 gchar* args = strrchr( path, '?' ); // TODO: use strrchr()? |
752 | 100 if ( args && g_ascii_isdigit( (guchar) *(args + 1) ) ) |
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101 { |
341 | 102 *args = '\0'; |
103 // TODO: use func with better error reporting, and perhaps don't | |
104 // truncate path if there is no number after ? | |
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105 track = atoi( args + 1 ) - 1; |
341 | 106 } |
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107 |
341 | 108 // open vfs |
109 if ( fd ) | |
1978 | 110 aud_vfs_in.reset( fd ); |
111 else if ( log_err( aud_vfs_in.open( path ) ) ) | |
341 | 112 return; |
113 | |
114 // now open gzip_reader on top of vfs | |
1978 | 115 if ( log_err( in.open( &aud_vfs_in ) ) ) |
341 | 116 return; |
117 | |
118 // read and identify header | |
119 if ( !log_err( in.read( header, sizeof header ) ) ) | |
120 { | |
121 type = gme_identify_extension( gme_identify_header( header ) ); | |
122 if ( !type ) | |
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123 { |
341 | 124 type = gme_identify_extension( path ); |
125 if ( type != gme_gym_type ) // only trust file extension for headerless .gym files | |
126 type = 0; | |
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127 } |
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128 } |
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129 } |
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130 |
341 | 131 File_Handler::~File_Handler() |
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132 { |
341 | 133 gme_delete( emu ); |
134 g_free( path ); | |
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135 } |
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136 |
341 | 137 int File_Handler::load( long sample_rate ) |
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138 { |
341 | 139 if ( !type ) |
140 return 1; | |
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141 |
341 | 142 emu = gme_new_emu( type, sample_rate ); |
143 if ( !emu ) | |
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144 { |
341 | 145 log_err( "Out of memory" ); |
146 return 1; | |
147 } | |
148 | |
149 { | |
150 // combine header with remaining file data | |
151 Remaining_Reader reader( header, sizeof header, &in ); | |
152 if ( log_err( emu->load( reader ) ) ) | |
153 return 1; | |
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154 } |
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155 |
341 | 156 // files can be closed now |
157 in.close(); | |
1978 | 158 aud_vfs_in.close(); |
341 | 159 |
160 log_warning( emu ); | |
161 | |
162 // load .m3u from same directory( replace/add extension with ".m3u") | |
163 char m3u_path [path_max + 5]; | |
164 strncpy( m3u_path, path, path_max ); | |
165 m3u_path [path_max] = 0; | |
166 // TODO: use better path-building functions | |
167 char* p = strrchr( m3u_path, '.' ); | |
168 if ( !p ) | |
169 p = m3u_path + strlen( m3u_path ); | |
170 strcpy( p, ".m3u" ); | |
171 | |
172 Vfs_File_Reader m3u; | |
173 if ( !m3u.open( m3u_path ) ) | |
174 { | |
175 if ( log_err( emu->load_m3u( m3u ) ) ) // TODO: fail if m3u can't be loaded? | |
176 log_warning( emu ); // this will log line number of first problem in m3u | |
177 } | |
178 | |
179 return 0; | |
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180 } |
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181 |
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182 // Get info |
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183 |
603 | 184 static inline gchar *selective_strdup(const gchar *in) |
185 { | |
186 if (in == NULL || *in == '\0') | |
187 return NULL; | |
188 | |
189 return g_strdup(in); | |
190 } | |
191 | |
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192 static Tuple* get_track_ti( const char* path, track_info_t const& info, int track ) |
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193 { |
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194 Tuple* ti = aud_tuple_new(); |
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195 if ( ti ) |
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196 { |
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197 aud_tuple_associate_string(ti, FIELD_FILE_NAME, NULL, g_path_get_basename(path)); |
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198 aud_tuple_associate_string(ti, FIELD_FILE_PATH, NULL, g_path_get_dirname(path)); |
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199 aud_tuple_associate_string(ti, FIELD_ARTIST, NULL, info.author); |
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200 aud_tuple_associate_string(ti, FIELD_ALBUM, NULL, info.game); |
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201 aud_tuple_associate_string(ti, -1, "game", info.game); |
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202 aud_tuple_associate_string(ti, FIELD_TITLE, NULL, info.song ? info.song : g_path_get_basename(path)); |
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203 if ( info.track_count > 1 ) |
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204 { |
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205 aud_tuple_associate_int(ti, FIELD_TRACK_NUMBER, NULL, track + 1); |
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206 aud_tuple_associate_int(ti, FIELD_SUBSONG_ID, NULL, track + 1); |
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207 aud_tuple_associate_int(ti, FIELD_SUBSONG_NUM, NULL, info.track_count); |
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208 ti->nsubtunes = info.track_count; |
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209 ti->subtunes = NULL; |
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210 } |
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211 aud_tuple_associate_string(ti, FIELD_COPYRIGHT, NULL, info.copyright); |
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212 aud_tuple_associate_string(ti, -1, "console", info.system); |
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213 aud_tuple_associate_string(ti, FIELD_CODEC, NULL, info.system); |
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214 aud_tuple_associate_string(ti, FIELD_QUALITY, NULL, "sequenced"); |
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215 aud_tuple_associate_string(ti, -1, "dumper", info.dumper); |
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216 aud_tuple_associate_string(ti, FIELD_COMMENT, NULL, info.comment); |
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217 |
316
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218 int length = info.length; |
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219 if ( length <= 0 ) |
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220 length = info.intro_length + 2 * info.loop_length; |
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221 if ( length <= 0 ) |
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222 length = audcfg.loop_length * 1000; |
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223 else if ( length >= fade_threshold ) |
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224 length += fade_length; |
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225 aud_tuple_associate_int(ti, FIELD_LENGTH, NULL, length); |
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226 } |
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227 return ti; |
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228 } |
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229 |
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230 static char* format_and_free_ti( Tuple* ti, int* length ) |
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231 { |
2055 | 232 char* result = aud_tuple_formatter_make_title_string(ti, aud_get_gentitle_format()); |
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233 if ( result ) |
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234 *length = aud_tuple_get_int(ti, FIELD_LENGTH, NULL); |
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235 aud_tuple_free((void *) ti); |
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236 |
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237 return result; |
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238 } |
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239 |
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240 static Tuple *get_song_tuple( gchar *path ) |
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241 { |
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242 Tuple* result = NULL; |
341 | 243 File_Handler fh( path ); |
244 if ( !fh.load( gme_info_only ) ) | |
245 { | |
246 track_info_t info; | |
247 if ( !log_err( fh.emu->track_info( &info, fh.track ) ) ) | |
248 result = get_track_ti( fh.path, info, fh.track ); | |
249 } | |
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250 return result; |
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251 } |
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252 |
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253 // Playback |
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254 |
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255 static void* play_loop_track( gpointer arg ) |
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256 { |
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257 InputPlayback *playback = (InputPlayback *) arg; |
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258 |
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259 int end_delay = 0; |
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260 while ( console_ip_is_going ) |
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261 { |
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262 // handle pending seek |
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263 long s = pending_seek; |
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264 pending_seek = -1; // TODO: use atomic swap |
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265 if ( s >= 0 ) |
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266 { |
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267 playback->output->flush( s * 1000 ); |
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268 emu->seek( s * 1000 ); |
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269 } |
341 | 270 |
271 // fill and play buffer of audio | |
272 // TODO: see if larger buffer helps efficiency | |
273 int const buf_size = 1024; | |
274 Music_Emu::sample_t buf [buf_size]; | |
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275 if ( end_delay ) |
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276 { |
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277 // TODO: remove delay once host doesn't cut the end of track off |
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278 if ( !--end_delay ) |
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279 console_ip_is_going = false; |
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280 memset( buf, 0, sizeof buf ); |
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281 |
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282 } |
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283 else |
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284 { |
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285 emu->play( buf_size, buf ); |
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286 if ( emu->track_ended() ) |
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287 { |
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288 double const seconds = 3; |
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289 end_delay = emu->sample_rate() * (int) (seconds * 2) / buf_size; |
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290 } |
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291 } |
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292 playback->pass_audio( playback, |
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293 FMT_S16_NE, 1, sizeof buf, buf, |
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294 &console_ip_is_going ); |
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295 } |
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296 |
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297 // stop playing |
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298 unload_file(); |
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299 playback->output->close_audio(); |
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300 console_ip_is_going = 0; |
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301 return NULL; |
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302 } |
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303 |
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304 static void play_file( InputPlayback *playback ) |
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305 { |
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306 char* path = playback->filename; |
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307 unload_file(); |
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308 |
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309 // identify file |
341 | 310 File_Handler fh( path ); |
311 if ( !fh.type ) | |
312 return; | |
316
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313 |
341 | 314 // select sample rate |
316
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315 long sample_rate = 0; |
341 | 316 if ( fh.type == gme_spc_type ) |
316
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317 sample_rate = 32000; |
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318 if ( audcfg.resample ) |
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319 sample_rate = audcfg.resample_rate; |
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320 if ( !sample_rate ) |
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321 sample_rate = 44100; |
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322 |
341 | 323 // create emulator and load file |
324 if ( fh.load( sample_rate ) ) | |
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325 return; |
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326 |
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327 // stereo echo depth |
341 | 328 gme_set_stereo_depth( fh.emu, 1.0 / 100 * audcfg.echo ); |
316
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329 |
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330 // set equalizer |
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331 if ( audcfg.treble || audcfg.bass ) |
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332 { |
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333 Music_Emu::equalizer_t eq; |
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334 |
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335 // bass - logarithmic, 2 to 8194 Hz |
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336 double bass = 1.0 - (audcfg.bass / 200.0 + 0.5); |
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337 eq.bass = (long) (2.0 + pow( 2.0, bass * 13 )); |
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338 |
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339 // treble - -50 to 0 to +5 dB |
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340 double treble = audcfg.treble / 100.0; |
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341 eq.treble = treble * (treble < 0 ? 50.0 : 5.0); |
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342 |
341 | 343 fh.emu->set_equalizer(eq); |
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344 } |
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345 |
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346 // get info |
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347 int length = -1; |
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348 track_info_t info; |
341 | 349 if ( !log_err( fh.emu->track_info( &info, fh.track ) ) ) |
316
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350 { |
341 | 351 if ( fh.type == gme_spc_type && audcfg.ignore_spc_length ) |
316
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352 info.length = -1; |
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353 Tuple* ti = get_track_ti( fh.path, info, fh.track ); |
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354 if ( ti ) |
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355 { |
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356 char* title = format_and_free_ti( ti, &length ); |
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357 if ( title ) |
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358 { |
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359 playback->set_params( playback, title, length, fh.emu->voice_count() * 1000, sample_rate, 2 ); |
316
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360 g_free( title ); |
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361 } |
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362 } |
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363 } |
341 | 364 |
365 // start track | |
366 if ( log_err( fh.emu->start_track( fh.track ) ) ) | |
367 return; | |
368 log_warning( fh.emu ); | |
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369 if ( !playback->output->open_audio( FMT_S16_NE, sample_rate, 2 ) ) |
341 | 370 return; |
371 | |
372 // set fade time | |
316
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373 if ( length <= 0 ) |
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374 length = audcfg.loop_length * 1000; |
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375 if ( length >= fade_threshold + fade_length ) |
648 | 376 length -= fade_length / 2; |
341 | 377 fh.emu->set_fade( length, fade_length ); |
378 | |
379 // take ownership of emu | |
380 emu = fh.emu; | |
381 fh.emu = 0; | |
382 | |
383 pending_seek = -1; | |
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384 console_ip_is_going = 1; |
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385 decode_thread = g_thread_self(); |
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386 playback->set_pb_ready(playback); |
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387 play_loop_track( playback ); |
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388 } |
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389 |
559 | 390 static void seek( InputPlayback * data, gint time ) |
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391 { |
341 | 392 // TODO: use thread-safe atomic set |
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393 pending_seek = time; |
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394 } |
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395 |
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396 static void console_stop(InputPlayback *playback) |
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397 { |
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398 console_ip_is_going = 0; |
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399 if ( decode_thread ) |
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400 { |
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401 g_thread_join( decode_thread ); |
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402 decode_thread = NULL; |
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403 } |
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404 playback->output->close_audio(); |
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405 unload_file(); |
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406 } |
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407 |
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408 static void console_pause(InputPlayback * playback, gshort p) |
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409 { |
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410 playback->output->pause(p); |
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411 } |
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412 |
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413 static int get_time(InputPlayback *playback) |
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414 { |
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415 return console_ip_is_going ? playback->output->output_time() : -1; |
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416 } |
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417 |
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418 static Tuple *probe_for_tuple(gchar *filename, VFSFile *fd) |
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419 { |
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420 File_Handler fh(filename, fd); |
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421 |
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422 if (!fh.type) |
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423 return NULL; |
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424 |
1978 | 425 aud_vfs_rewind(fd); |
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426 |
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427 return get_song_tuple(filename); |
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428 } |
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429 |
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430 // Setup |
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431 |
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432 static void console_init(void) |
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433 { |
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434 console_cfg_load(); |
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435 } |
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436 |
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437 void console_aboutbox(void) |
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438 { |
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439 static GtkWidget * aboutbox = NULL; |
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440 |
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441 if (!aboutbox) |
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442 { |
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443 aboutbox = audacious_info_dialog(_("About the Console Music Decoder"), |
341 | 444 _("Console music decoder engine based on Game_Music_Emu 0.5.2.\n" |
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445 "Supported formats: AY, GBS, GYM, HES, KSS, NSF, NSFE, SAP, SPC, VGM, VGZ\n" |
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446 "Audacious implementation by: William Pitcock <nenolod@nenolod.net>, \n" |
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447 " Shay Green <gblargg@gmail.com>"), |
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448 _("Ok"), |
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449 FALSE, NULL, NULL); |
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450 gtk_signal_connect(GTK_OBJECT(aboutbox), "destroy", |
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451 (GCallback)gtk_widget_destroyed, &aboutbox); |
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452 } |
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453 } |
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454 |
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455 const gchar *gme_fmts[] = { "ay", "gbs", "gym", "hes", "kss", "nsf", "nsfe", |
378 | 456 "sap", "spc", "vgm", "vgz", NULL }; |
457 | |
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458 InputPlugin console_ip = |
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459 { |
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460 NULL, |
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461 NULL, |
1185 | 462 (gchar *)"Game console audio module decoder", |
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463 console_init, |
1659 | 464 NULL, |
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465 console_aboutbox, |
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466 console_cfg_ui, |
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467 FALSE, |
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468 NULL, |
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469 NULL, |
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470 play_file, |
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471 console_stop, |
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472 console_pause, |
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473 seek, |
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474 NULL, |
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475 get_time, |
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476 NULL, |
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477 NULL, |
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478 NULL, |
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479 NULL, |
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480 NULL, |
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481 NULL, |
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482 NULL, |
0
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483 NULL, |
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484 NULL, |
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485 get_song_tuple, |
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486 NULL, |
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487 NULL, |
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488 NULL, |
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489 (gchar **)gme_fmts, |
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490 NULL, |
2171 | 491 probe_for_tuple, |
492 TRUE | |
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493 }; |
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494 |
1069 | 495 InputPlugin *console_iplist[] = { &console_ip, NULL }; |
496 | |
1659 | 497 SIMPLE_INPUT_PLUGIN(console, console_iplist); |