Mercurial > audlegacy-plugins
annotate src/console/Audacious_Driver.cxx @ 559:d5782f3bd760 trunk
[svn] Update plugins to the new input plugin API
author | iabervon |
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date | Sun, 28 Jan 2007 17:02:41 -0800 |
parents | 4d8b92b55acf |
children | 914c96de3244 |
rev | line source |
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1 /* |
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2 * Audacious: Cross platform multimedia player |
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3 * Copyright (c) 2005-2006 Audacious Team |
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4 * |
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5 * Driver for Game_Music_Emu library. See details at: |
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6 * http://www.slack.net/~ant/libs/ |
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7 */ |
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8 |
528 | 9 #ifdef HAVE_CONFIG_H |
10 # include "config.h" | |
11 #endif | |
12 | |
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13 #include <glib.h> |
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14 #include <audacious/i18n.h> |
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15 #include <gtk/gtk.h> |
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16 #include "audacious/util.h" |
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17 #include "audacious/titlestring.h" |
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18 extern "C" { |
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19 #include "audacious/output.h" |
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20 #include "audacious/playlist.h" |
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21 } |
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22 #include <string.h> |
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23 #include <stdlib.h> |
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24 #include <math.h> |
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25 |
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26 // configdb and prefs ui |
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27 #include "Audacious_Config.h" |
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28 |
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29 #include "Music_Emu.h" |
341 | 30 #include "Gzip_Reader.h" |
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31 |
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32 int const fade_threshold = 10 * 1000; |
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33 int const fade_length = 8 * 1000; |
341 | 34 int const path_max = 4096; |
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35 |
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36 AudaciousConsoleConfig audcfg = { 180, FALSE, 32000, TRUE, 0, 0, FALSE, 0 }; |
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37 static GThread* decode_thread; |
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38 static GStaticMutex playback_mutex = G_STATIC_MUTEX_INIT; |
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39 static int console_ip_is_going; |
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40 static volatile long pending_seek; |
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41 extern InputPlugin console_ip; |
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42 static Music_Emu* emu = 0; |
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43 |
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44 static blargg_err_t log_err( blargg_err_t err ) |
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45 { |
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46 if ( err ) |
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47 g_critical( "console error: %s\n", err ); |
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48 return err; |
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49 } |
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50 |
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51 static void log_warning( Music_Emu* emu ) |
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52 { |
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53 const char* w = emu->warning(); |
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54 if ( w ) |
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55 g_warning( "console warning: %s\n", w ); |
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56 } |
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57 |
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58 static void unload_file() |
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59 { |
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60 if ( emu ) |
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61 log_warning( emu ); |
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62 gme_delete( emu ); |
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63 emu = NULL; |
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64 } |
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65 |
341 | 66 // Handles URL parsing, file opening and identification, and file loading. |
67 // Keeps file header around when loading rest of file to avoid seeking | |
68 // and re-reading. | |
69 class File_Handler { | |
70 public: | |
71 gchar* path; // path without track number specification | |
72 int track; // track number (0 = first track) | |
73 bool track_specified; // false if no track number was specified in path | |
74 Music_Emu* emu; // set to 0 to take ownership | |
75 gme_type_t type; | |
76 | |
77 // Parses path and identifies file type | |
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78 File_Handler( const char* path, VFSFile* fd = 0, gboolean is_our_file_hack = FALSE ); |
341 | 79 |
80 // Creates emulator and returns 0. If this wasn't a music file or | |
81 // emulator couldn't be created, returns 1. | |
82 int load( long sample_rate ); | |
83 | |
84 // Deletes owned emu and closes file | |
85 ~File_Handler(); | |
86 private: | |
87 char header [4]; | |
88 Vfs_File_Reader vfs_in; | |
89 Gzip_Reader in; | |
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90 }; |
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91 |
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92 File_Handler::File_Handler( const char* path_in, VFSFile* fd, gboolean is_our_file_hack ) |
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93 { |
341 | 94 emu = 0; |
95 type = 0; | |
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96 track = 0; |
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97 track_specified = false; |
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98 |
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99 path = g_strdup( path_in ); |
341 | 100 if ( !path ) |
101 return; // out of memory | |
102 | |
103 // extract track number | |
104 gchar* args = strchr( path, '?' ); // TODO: use strrchr()? | |
105 if ( args ) | |
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106 { |
341 | 107 *args = '\0'; |
108 // TODO: use func with better error reporting, and perhaps don't | |
109 // truncate path if there is no number after ? | |
110 track = atoi( args + 1 ); | |
111 track_specified = true; | |
112 } | |
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113 |
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114 // if the track is specified, then we have a match. don't worry |
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115 // about it right now -nenolod |
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116 if (track_specified && is_our_file_hack) |
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117 return; |
341 | 118 |
119 // open vfs | |
120 if ( fd ) | |
121 vfs_in.reset( fd ); | |
122 else if ( log_err( vfs_in.open( path ) ) ) | |
123 return; | |
124 | |
125 // now open gzip_reader on top of vfs | |
126 if ( log_err( in.open( &vfs_in ) ) ) | |
127 return; | |
128 | |
129 // read and identify header | |
130 if ( !log_err( in.read( header, sizeof header ) ) ) | |
131 { | |
132 type = gme_identify_extension( gme_identify_header( header ) ); | |
133 if ( !type ) | |
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134 { |
341 | 135 type = gme_identify_extension( path ); |
136 if ( type != gme_gym_type ) // only trust file extension for headerless .gym files | |
137 type = 0; | |
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138 } |
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139 } |
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140 } |
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141 |
341 | 142 File_Handler::~File_Handler() |
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143 { |
341 | 144 gme_delete( emu ); |
145 g_free( path ); | |
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146 } |
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147 |
341 | 148 int File_Handler::load( long sample_rate ) |
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149 { |
341 | 150 if ( !type ) |
151 return 1; | |
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152 |
341 | 153 emu = gme_new_emu( type, sample_rate ); |
154 if ( !emu ) | |
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155 { |
341 | 156 log_err( "Out of memory" ); |
157 return 1; | |
158 } | |
159 | |
160 { | |
161 // combine header with remaining file data | |
162 Remaining_Reader reader( header, sizeof header, &in ); | |
163 if ( log_err( emu->load( reader ) ) ) | |
164 return 1; | |
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165 } |
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166 |
341 | 167 // files can be closed now |
168 in.close(); | |
169 vfs_in.close(); | |
170 | |
171 log_warning( emu ); | |
172 | |
173 // load .m3u from same directory( replace/add extension with ".m3u") | |
174 char m3u_path [path_max + 5]; | |
175 strncpy( m3u_path, path, path_max ); | |
176 m3u_path [path_max] = 0; | |
177 // TODO: use better path-building functions | |
178 char* p = strrchr( m3u_path, '.' ); | |
179 if ( !p ) | |
180 p = m3u_path + strlen( m3u_path ); | |
181 strcpy( p, ".m3u" ); | |
182 | |
183 Vfs_File_Reader m3u; | |
184 if ( !m3u.open( m3u_path ) ) | |
185 { | |
186 if ( log_err( emu->load_m3u( m3u ) ) ) // TODO: fail if m3u can't be loaded? | |
187 log_warning( emu ); // this will log line number of first problem in m3u | |
188 } | |
189 | |
190 return 0; | |
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191 } |
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192 |
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193 // Get info |
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194 |
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195 static TitleInput* get_track_ti( const char* path, track_info_t const& info, int track ) |
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196 { |
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197 TitleInput* ti = bmp_title_input_new(); |
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198 if ( ti ) |
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199 { |
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200 ti->file_name = g_path_get_basename( path ); |
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201 ti->file_path = g_path_get_dirname ( path ); |
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202 ti->performer = g_strdup( info.author ); |
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203 ti->album_name = g_strdup( info.game ); |
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204 ti->track_name = g_strdup( info.song ? info.song : ti->file_name ); |
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205 if ( info.track_count > 1 ) |
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206 ti->track_number = track + 1; |
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207 ti->comment = g_strdup( info.copyright ); |
341 | 208 ti->genre = g_strconcat( "Console: ", info.system, NULL ); |
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209 |
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210 int length = info.length; |
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211 if ( length <= 0 ) |
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212 length = info.intro_length + 2 * info.loop_length; |
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213 if ( length <= 0 ) |
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214 length = audcfg.loop_length * 1000; |
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215 else if ( length >= fade_threshold ) |
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216 length += fade_length; |
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217 ti->length = length; |
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218 } |
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219 return ti; |
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220 } |
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221 |
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222 static char* format_and_free_ti( TitleInput* ti, int* length ) |
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223 { |
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224 char* result = xmms_get_titlestring( xmms_get_gentitle_format(), ti ); |
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225 if ( result ) |
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226 *length = ti->length; |
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227 bmp_title_input_free( ti ); |
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228 |
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229 return result; |
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230 } |
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231 |
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232 static TitleInput *get_song_tuple( gchar *path ) |
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233 { |
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234 TitleInput* result = 0; |
341 | 235 File_Handler fh( path ); |
236 if ( !fh.load( gme_info_only ) ) | |
237 { | |
238 track_info_t info; | |
239 if ( !log_err( fh.emu->track_info( &info, fh.track ) ) ) | |
240 result = get_track_ti( fh.path, info, fh.track ); | |
241 } | |
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242 return result; |
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243 } |
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244 |
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245 static void get_song_info( char* path, char** title, int* length ) |
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246 { |
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247 *length = -1; |
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248 *title = NULL; |
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249 |
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250 TitleInput* ti = get_song_tuple( path ); |
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251 if ( ti ) |
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252 *title = format_and_free_ti( ti, length ); |
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253 } |
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254 |
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255 // Playback |
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256 |
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257 static void* play_loop_track( gpointer ) |
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258 { |
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259 g_static_mutex_lock( &playback_mutex ); |
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260 |
341 | 261 while ( console_ip_is_going && !emu->track_ended() ) |
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262 { |
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263 // handle pending seek |
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264 long s = pending_seek; |
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265 pending_seek = -1; // TODO: use atomic swap |
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266 if ( s >= 0 ) |
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267 { |
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268 console_ip.output->flush( s * 1000 ); |
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269 emu->seek( s * 1000 ); |
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270 } |
341 | 271 |
272 // fill and play buffer of audio | |
273 // TODO: see if larger buffer helps efficiency | |
274 int const buf_size = 1024; | |
275 Music_Emu::sample_t buf [buf_size]; | |
276 emu->play( buf_size, buf ); | |
277 | |
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278 produce_audio( console_ip.output->written_time(), |
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279 FMT_S16_NE, 1, sizeof buf, buf, |
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280 &console_ip_is_going ); |
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281 } |
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282 |
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283 // stop playing |
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284 unload_file(); |
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285 console_ip.output->close_audio(); |
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286 console_ip_is_going = 0; |
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287 g_static_mutex_unlock( &playback_mutex ); |
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288 // TODO: should decode_thread be cleared here? |
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289 g_thread_exit( NULL ); |
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290 return NULL; |
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291 } |
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292 |
559 | 293 static void play_file( InputPlayback *data ) |
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294 { |
559 | 295 char* path = data->filename; |
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296 unload_file(); |
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297 |
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298 // identify file |
341 | 299 File_Handler fh( path ); |
300 if ( !fh.type ) | |
301 return; | |
316
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302 |
341 | 303 // select sample rate |
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304 long sample_rate = 0; |
341 | 305 if ( fh.type == gme_spc_type ) |
316
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306 sample_rate = 32000; |
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307 if ( audcfg.resample ) |
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308 sample_rate = audcfg.resample_rate; |
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309 if ( !sample_rate ) |
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310 sample_rate = 44100; |
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311 |
341 | 312 // create emulator and load file |
313 if ( fh.load( sample_rate ) ) | |
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314 return; |
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315 |
316
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316 // stereo echo depth |
341 | 317 gme_set_stereo_depth( fh.emu, 1.0 / 100 * audcfg.echo ); |
316
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318 |
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319 // set equalizer |
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320 if ( audcfg.treble || audcfg.bass ) |
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321 { |
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322 Music_Emu::equalizer_t eq; |
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323 |
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324 // bass - logarithmic, 2 to 8194 Hz |
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325 double bass = 1.0 - (audcfg.bass / 200.0 + 0.5); |
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326 eq.bass = (long) (2.0 + pow( 2.0, bass * 13 )); |
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327 |
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328 // treble - -50 to 0 to +5 dB |
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329 double treble = audcfg.treble / 100.0; |
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330 eq.treble = treble * (treble < 0 ? 50.0 : 5.0); |
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331 |
341 | 332 fh.emu->set_equalizer(eq); |
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333 } |
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334 |
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335 // get info |
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336 int length = -1; |
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337 track_info_t info; |
341 | 338 if ( !log_err( fh.emu->track_info( &info, fh.track ) ) ) |
316
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339 { |
341 | 340 if ( fh.type == gme_spc_type && audcfg.ignore_spc_length ) |
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341 info.length = -1; |
341 | 342 TitleInput* ti = get_track_ti( fh.path, info, fh.track ); |
316
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343 if ( ti ) |
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344 { |
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345 char* title = format_and_free_ti( ti, &length ); |
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346 if ( title ) |
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347 { |
341 | 348 console_ip.set_info( title, length, fh.emu->voice_count() * 1000, sample_rate, 2 ); |
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349 g_free( title ); |
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350 } |
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351 } |
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352 } |
341 | 353 |
354 // start track | |
355 if ( log_err( fh.emu->start_track( fh.track ) ) ) | |
356 return; | |
357 log_warning( fh.emu ); | |
358 if ( !console_ip.output->open_audio( FMT_S16_NE, sample_rate, 2 ) ) | |
359 return; | |
360 | |
361 // set fade time | |
316
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362 if ( length <= 0 ) |
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363 length = audcfg.loop_length * 1000; |
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364 if ( length >= fade_threshold + fade_length ) |
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365 length -= fade_length; |
341 | 366 fh.emu->set_fade( length, fade_length ); |
367 | |
368 // take ownership of emu | |
369 emu = fh.emu; | |
370 fh.emu = 0; | |
371 | |
372 pending_seek = -1; | |
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373 console_ip_is_going = 1; |
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374 decode_thread = g_thread_create( play_loop_track, NULL, TRUE, NULL ); |
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375 } |
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376 |
559 | 377 static void seek( InputPlayback * data, gint time ) |
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378 { |
341 | 379 // TODO: use thread-safe atomic set |
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380 pending_seek = time; |
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381 } |
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382 |
559 | 383 static void console_stop(InputPlayback *data) |
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384 { |
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385 console_ip_is_going = 0; |
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386 if ( decode_thread ) |
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387 { |
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388 g_thread_join( decode_thread ); |
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389 decode_thread = NULL; |
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390 } |
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391 console_ip.output->close_audio(); |
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392 unload_file(); |
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393 } |
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394 |
559 | 395 static void console_pause(InputPlayback * data, gshort p) |
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396 { |
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397 console_ip.output->pause(p); |
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398 } |
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399 |
559 | 400 static int get_time(InputPlayback *data) |
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401 { |
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402 return console_ip_is_going ? console_ip.output->output_time() : -1; |
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403 } |
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404 |
341 | 405 static gint is_our_file_from_vfs( gchar* path, VFSFile* fd ) |
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406 { |
341 | 407 gint result = 0; |
385
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408 File_Handler fh( path, fd, TRUE ); |
341 | 409 if ( fh.type ) |
316
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410 { |
341 | 411 if ( fh.track_specified || fh.type->track_count == 1 ) |
316
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412 { |
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413 // don't even need to read file if track is specified or |
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414 // that file format can't have more than one track per file |
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415 result = 1; |
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416 } |
341 | 417 else if ( !fh.load( gme_info_only ) ) |
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418 { |
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419 // format requires reading file info to get track count |
341 | 420 if ( fh.emu->track_count() == 1 ) |
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421 { |
341 | 422 result = 1; |
423 } | |
424 else | |
425 { | |
426 // for multi-track types, add each track to playlist | |
427 for (int i = 0; i < fh.emu->track_count(); i++) | |
316
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428 { |
341 | 429 gchar _buf[path_max]; |
430 g_snprintf(_buf, path_max, "%s?%d", fh.path, i); | |
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431 |
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432 playlist_add_url(playlist_get_active(), _buf); |
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433 } |
341 | 434 result = -1; |
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435 } |
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436 } |
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437 } |
382 | 438 else if (fh.track_specified) |
439 { | |
440 result = 1; | |
441 } | |
442 | |
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443 return result; |
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444 } |
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445 |
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446 // Setup |
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447 |
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448 static void console_init(void) |
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449 { |
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450 console_cfg_load(); |
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451 } |
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452 |
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453 extern "C" void console_aboutbox(void) |
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454 { |
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455 static GtkWidget * aboutbox = NULL; |
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456 |
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457 if (!aboutbox) |
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458 { |
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459 aboutbox = xmms_show_message(_("About the Console Music Decoder"), |
341 | 460 _("Console music decoder engine based on Game_Music_Emu 0.5.2.\n" |
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461 "Supported formats: AY, GBS, GYM, HES, KSS, NSF, NSFE, SAP, SPC, VGM, VGZ\n" |
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462 "Audacious implementation by: William Pitcock <nenolod@nenolod.net>, \n" |
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463 " Shay Green <gblargg@gmail.com>"), |
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464 _("Ok"), |
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465 FALSE, NULL, NULL); |
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466 gtk_signal_connect(GTK_OBJECT(aboutbox), "destroy", |
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467 (GCallback)gtk_widget_destroyed, &aboutbox); |
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468 } |
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469 } |
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470 |
378 | 471 gchar *gme_fmts[] = { "ay", "gbs", "gym", "hes", "kss", "nsf", "nsfe", |
472 "sap", "spc", "vgm", "vgz", NULL }; | |
473 | |
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474 InputPlugin console_ip = |
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475 { |
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476 NULL, |
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477 NULL, |
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478 NULL, |
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479 console_init, |
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480 console_aboutbox, |
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481 console_cfg_ui, |
332
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482 NULL, |
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483 NULL, |
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484 play_file, |
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485 console_stop, |
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486 console_pause, |
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487 seek, |
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488 NULL, |
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489 get_time, |
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490 NULL, |
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491 NULL, |
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492 NULL, |
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493 NULL, |
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494 NULL, |
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495 NULL, |
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496 NULL, |
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497 get_song_info, |
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498 NULL, |
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499 NULL, |
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500 get_song_tuple, |
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501 NULL, |
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502 NULL, |
378 | 503 is_our_file_from_vfs, |
504 gme_fmts | |
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505 }; |
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506 |
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507 extern "C" InputPlugin *get_iplugin_info(void) |
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508 { |
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509 console_ip.description = g_strdup_printf(_("Game console audio module decoder")); |
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510 return &console_ip; |
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511 } |