Mercurial > audlegacy-plugins
annotate src/console/Snes_Spc.cxx @ 1263:458d46e65a86
wav-sndfile: in is_our_file, ensure that filename is not NULL before passing it to sf_open
author | Giacomo Lozito <james@develia.org> |
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date | Fri, 13 Jul 2007 20:55:42 +0200 |
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1 // SPC emulation support: init, sample buffering, reset, SPC loading |
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2 |
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3 // snes_spc 0.9.0. http://www.slack.net/~ant/ |
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4 |
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5 #include "Snes_Spc.h" |
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6 |
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7 #include <string.h> |
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8 |
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9 /* Copyright (C) 2004-2007 Shay Green. This module is free software; you |
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10 can redistribute it and/or modify it under the terms of the GNU Lesser |
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11 General Public License as published by the Free Software Foundation; either |
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12 version 2.1 of the License, or (at your option) any later version. This |
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13 module is distributed in the hope that it will be useful, but WITHOUT ANY |
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14 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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15 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more |
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16 details. You should have received a copy of the GNU Lesser General Public |
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17 License along with this module; if not, write to the Free Software Foundation, |
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18 Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ |
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19 |
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20 #include "blargg_source.h" |
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21 |
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22 #define RAM (m.ram.ram) |
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23 #define REGS (m.smp_regs [0]) |
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24 #define REGS_IN (m.smp_regs [1]) |
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25 |
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26 // (n ? n : 256) |
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27 #define IF_0_THEN_256( n ) ((uint8_t) ((n) - 1) + 1) |
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28 |
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29 |
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30 //// Init |
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31 |
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32 blargg_err_t Snes_Spc::init() |
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33 { |
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34 memset( &m, 0, sizeof m ); |
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35 dsp.init( RAM ); |
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36 |
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37 m.tempo = tempo_unit; |
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38 |
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39 // Most SPC music doesn't need ROM, and almost all the rest only rely |
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40 // on these two bytes |
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41 m.rom [0x3E] = 0xFF; |
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42 m.rom [0x3F] = 0xC0; |
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43 |
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44 static unsigned char const cycle_table [128] = |
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45 {// 01 23 45 67 89 AB CD EF |
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46 0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x68, // 0 |
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47 0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x46, // 1 |
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48 0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x74, // 2 |
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49 0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x38, // 3 |
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50 0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x66, // 4 |
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51 0x48,0x47,0x45,0x56,0x55,0x45,0x22,0x43, // 5 |
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52 0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x75, // 6 |
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53 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x36, // 7 |
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54 0x28,0x47,0x34,0x36,0x26,0x54,0x52,0x45, // 8 |
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55 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0xC5, // 9 |
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56 0x38,0x47,0x34,0x36,0x26,0x44,0x52,0x44, // A |
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57 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x34, // B |
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58 0x38,0x47,0x45,0x47,0x25,0x64,0x52,0x49, // C |
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59 0x48,0x47,0x56,0x67,0x45,0x55,0x22,0x83, // D |
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60 0x28,0x47,0x34,0x36,0x24,0x53,0x43,0x40, // E |
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61 0x48,0x47,0x45,0x56,0x34,0x54,0x22,0x60, // F |
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62 }; |
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63 |
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64 // unpack cycle table |
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65 for ( int i = 0; i < 128; i++ ) |
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66 { |
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67 int n = cycle_table [i]; |
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68 m.cycle_table [i * 2 + 0] = n >> 4; |
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69 m.cycle_table [i * 2 + 1] = n & 0x0F; |
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70 } |
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71 |
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72 #if SPC_LESS_ACCURATE |
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73 memcpy( reg_times, reg_times_, sizeof reg_times ); |
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74 #endif |
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75 |
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76 reset(); |
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77 return 0; |
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78 } |
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79 |
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80 void Snes_Spc::init_rom( uint8_t const in [rom_size] ) |
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81 { |
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82 memcpy( m.rom, in, sizeof m.rom ); |
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83 } |
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84 |
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85 void Snes_Spc::set_tempo( int t ) |
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86 { |
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87 m.tempo = t; |
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88 int const timer2_shift = 4; // 64 kHz |
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89 int const other_shift = 3; // 8 kHz |
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90 |
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91 #if SPC_DISABLE_TEMPO |
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92 m.timers [2].prescaler = timer2_shift; |
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93 m.timers [1].prescaler = timer2_shift + other_shift; |
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94 m.timers [0].prescaler = timer2_shift + other_shift; |
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95 #else |
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96 if ( !t ) |
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97 t = 1; |
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98 int const timer2_rate = 1 << timer2_shift; |
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99 int rate = (timer2_rate * tempo_unit + (t >> 1)) / t; |
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100 if ( rate < timer2_rate / 4 ) |
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101 rate = timer2_rate / 4; // max 4x tempo |
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102 m.timers [2].prescaler = rate; |
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103 m.timers [1].prescaler = rate << other_shift; |
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104 m.timers [0].prescaler = rate << other_shift; |
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105 #endif |
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106 } |
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107 |
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108 // Timer registers have been loaded. Applies these to the timers. Does not |
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109 // reset timer prescalers or dividers. |
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110 void Snes_Spc::timers_loaded() |
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111 { |
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112 int i; |
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113 for ( i = 0; i < timer_count; i++ ) |
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114 { |
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115 Timer* t = &m.timers [i]; |
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116 t->period = IF_0_THEN_256( REGS [r_t0target + i] ); |
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117 t->enabled = REGS [r_control] >> i & 1; |
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118 t->counter = REGS_IN [r_t0out + i] & 0x0F; |
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119 } |
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120 |
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121 set_tempo( m.tempo ); |
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122 } |
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123 |
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124 // Loads registers from unified 16-byte format |
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125 void Snes_Spc::load_regs( uint8_t const in [reg_count] ) |
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126 { |
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127 memcpy( REGS, in, reg_count ); |
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128 memcpy( REGS_IN, REGS, reg_count ); |
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129 |
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130 // These always read back as 0 |
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131 REGS_IN [r_test ] = 0; |
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132 REGS_IN [r_control ] = 0; |
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133 REGS_IN [r_t0target] = 0; |
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134 REGS_IN [r_t1target] = 0; |
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135 REGS_IN [r_t2target] = 0; |
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136 } |
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137 |
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138 // RAM was just loaded from SPC, with $F0-$FF containing SMP registers |
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139 // and timer counts. Copies these to proper registers. |
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140 void Snes_Spc::ram_loaded() |
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141 { |
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142 m.rom_enabled = 0; |
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143 load_regs( &RAM [0xF0] ); |
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144 |
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145 // Put STOP instruction around memory to catch PC underflow/overflow |
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146 memset( m.ram.padding1, cpu_pad_fill, sizeof m.ram.padding1 ); |
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147 memset( m.ram.padding2, cpu_pad_fill, sizeof m.ram.padding2 ); |
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148 } |
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149 |
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150 // Registers were just loaded. Applies these new values. |
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151 void Snes_Spc::regs_loaded() |
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152 { |
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153 enable_rom( REGS [r_control] & 0x80 ); |
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154 timers_loaded(); |
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155 } |
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156 |
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157 void Snes_Spc::reset_time_regs() |
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158 { |
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159 m.cpu_error = 0; |
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160 m.echo_accessed = 0; |
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161 m.spc_time = 0; |
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162 m.dsp_time = 0; |
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163 #if SPC_LESS_ACCURATE |
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164 m.dsp_time = clocks_per_sample + 1; |
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165 #endif |
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166 |
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167 for ( int i = 0; i < timer_count; i++ ) |
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168 { |
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169 Timer* t = &m.timers [i]; |
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170 t->next_time = 1; |
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171 t->divider = 0; |
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172 } |
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173 |
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174 regs_loaded(); |
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175 |
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176 m.extra_clocks = 0; |
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177 reset_buf(); |
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178 } |
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179 |
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180 void Snes_Spc::reset_common( int timer_counter_init ) |
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181 { |
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182 int i; |
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183 for ( i = 0; i < timer_count; i++ ) |
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184 REGS_IN [r_t0out + i] = timer_counter_init; |
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185 |
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186 // Run IPL ROM |
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187 memset( &m.cpu_regs, 0, sizeof m.cpu_regs ); |
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188 m.cpu_regs.pc = rom_addr; |
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189 |
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190 REGS [r_test ] = 0x0A; |
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191 REGS [r_control] = 0xB0; // ROM enabled, clear ports |
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192 for ( i = 0; i < port_count; i++ ) |
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193 REGS_IN [r_cpuio0 + i] = 0; |
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194 |
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195 reset_time_regs(); |
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196 } |
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197 |
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198 void Snes_Spc::soft_reset() |
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199 { |
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200 reset_common( 0 ); |
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201 dsp.soft_reset(); |
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202 } |
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203 |
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204 void Snes_Spc::reset() |
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205 { |
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206 memset( RAM, 0xFF, 0x10000 ); |
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207 ram_loaded(); |
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208 reset_common( 0x0F ); |
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209 dsp.reset(); |
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210 } |
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211 |
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212 char const Snes_Spc::signature [signature_size + 1] = |
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213 "SNES-SPC700 Sound File Data v0.30\x1A\x1A"; |
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214 |
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215 blargg_err_t Snes_Spc::load_spc( void const* data, long size ) |
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216 { |
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217 spc_file_t const* const spc = (spc_file_t const*) data; |
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218 |
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219 // be sure compiler didn't insert any padding into fle_t |
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220 assert( sizeof (spc_file_t) == spc_min_file_size + 0x80 ); |
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221 |
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222 // Check signature and file size |
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223 if ( size < signature_size || memcmp( spc, signature, 27 ) ) |
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224 return "Not an SPC file"; |
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225 |
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226 if ( size < spc_min_file_size ) |
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227 return "Corrupt SPC file"; |
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228 |
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229 // CPU registers |
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230 m.cpu_regs.pc = spc->pch * 0x100 + spc->pcl; |
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231 m.cpu_regs.a = spc->a; |
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232 m.cpu_regs.x = spc->x; |
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233 m.cpu_regs.y = spc->y; |
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234 m.cpu_regs.psw = spc->psw; |
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235 m.cpu_regs.sp = spc->sp; |
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236 |
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237 // RAM and registers |
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238 memcpy( RAM, spc->ram, 0x10000 ); |
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239 ram_loaded(); |
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240 |
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241 // DSP registers |
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242 dsp.load( spc->dsp ); |
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243 |
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244 reset_time_regs(); |
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245 |
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246 return 0; |
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247 } |
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248 |
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249 void Snes_Spc::clear_echo() |
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250 { |
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251 if ( !(dsp.read( Spc_Dsp::r_flg ) & 0x20) ) |
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252 { |
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253 int addr = 0x100 * dsp.read( Spc_Dsp::r_esa ); |
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254 int end = addr + 0x800 * (dsp.read( Spc_Dsp::r_edl ) & 0x0F); |
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255 if ( end > 0x10000 ) |
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256 end = 0x10000; |
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257 memset( &RAM [addr], 0xFF, end - addr ); |
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258 } |
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259 } |
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260 |
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261 |
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262 //// Sample output |
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263 |
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264 void Snes_Spc::reset_buf() |
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265 { |
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266 // Start with half extra buffer of silence |
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267 sample_t* out = m.extra_buf; |
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268 while ( out < &m.extra_buf [extra_size / 2] ) |
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269 *out++ = 0; |
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270 |
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271 m.extra_pos = out; |
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272 m.buf_begin = 0; |
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273 |
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274 dsp.set_output( 0, 0 ); |
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275 } |
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276 |
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277 void Snes_Spc::set_output( sample_t* out, int size ) |
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278 { |
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279 require( (size & 1) == 0 ); // size must be even |
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280 |
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281 m.extra_clocks &= clocks_per_sample - 1; |
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282 if ( out ) |
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283 { |
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284 sample_t const* out_end = out + size; |
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285 m.buf_begin = out; |
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286 m.buf_end = out_end; |
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287 |
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288 // Copy extra to output |
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289 sample_t const* in = m.extra_buf; |
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290 while ( in < m.extra_pos && out < out_end ) |
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291 *out++ = *in++; |
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292 |
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293 // Handle output being full already |
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294 if ( out >= out_end ) |
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295 { |
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296 // Have DSP write to remaining extra space |
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297 out = dsp.extra(); |
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298 out_end = &dsp.extra() [extra_size]; |
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299 |
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300 // Copy any remaining extra samples as if DSP wrote them |
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301 while ( in < m.extra_pos ) |
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302 *out++ = *in++; |
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303 assert( out <= out_end ); |
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304 } |
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305 |
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306 dsp.set_output( out, out_end - out ); |
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307 } |
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308 else |
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309 { |
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310 reset_buf(); |
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311 } |
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312 } |
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313 |
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314 void Snes_Spc::save_extra() |
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315 { |
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316 // Get end pointers |
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317 sample_t const* main_end = m.buf_end; // end of data written to buf |
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318 sample_t const* dsp_end = dsp.out_pos(); // end of data written to dsp.extra() |
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319 if ( m.buf_begin <= dsp_end && dsp_end <= main_end ) |
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320 { |
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321 main_end = dsp_end; |
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322 dsp_end = dsp.extra(); // nothing in DSP's extra |
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323 } |
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324 |
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325 // Copy any extra samples at these ends into extra_buf |
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326 sample_t* out = m.extra_buf; |
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327 sample_t const* in; |
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328 for ( in = m.buf_begin + sample_count(); in < main_end; in++ ) |
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329 *out++ = *in; |
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330 for ( in = dsp.extra(); in < dsp_end ; in++ ) |
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331 *out++ = *in; |
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332 |
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333 m.extra_pos = out; |
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334 assert( out <= &m.extra_buf [extra_size] ); |
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335 } |
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336 |
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337 blargg_err_t Snes_Spc::play( int count, sample_t* out ) |
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338 { |
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339 require( (count & 1) == 0 ); // must be even |
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340 if ( count ) |
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341 { |
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342 set_output( out, count ); |
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343 end_frame( count * (clocks_per_sample / 2) ); |
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344 } |
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345 |
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346 const char* err = m.cpu_error; |
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347 m.cpu_error = 0; |
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348 return err; |
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349 } |
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350 |
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351 blargg_err_t Snes_Spc::skip( int count ) |
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352 { |
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353 #if SPC_LESS_ACCURATE |
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354 if ( count > 2 * sample_rate * 2 ) |
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355 { |
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356 set_output( 0, 0 ); |
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357 |
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358 // Skip a multiple of 4 samples |
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359 time_t end = count; |
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360 count = (count & 3) + 1 * sample_rate * 2; |
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361 end = (end - count) * (clocks_per_sample / 2); |
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362 |
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363 m.skipped_kon = 0; |
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364 m.skipped_koff = 0; |
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365 |
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366 // Preserve DSP and timer synchronization |
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367 // TODO: verify that this really preserves it |
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368 int old_dsp_time = m.dsp_time + m.spc_time; |
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369 m.dsp_time = end - m.spc_time + skipping_time; |
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370 end_frame( end ); |
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371 m.dsp_time = m.dsp_time - skipping_time + old_dsp_time; |
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372 |
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373 dsp.write( Spc_Dsp::r_koff, m.skipped_koff & ~m.skipped_kon ); |
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374 dsp.write( Spc_Dsp::r_kon , m.skipped_kon ); |
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375 clear_echo(); |
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376 } |
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377 #endif |
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378 |
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379 return play( count, 0 ); |
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380 } |