Mercurial > audlegacy-plugins
annotate src/console/Audacious_Driver.cxx @ 2997:73ae33c89dc6
Patch from John Lindgren <john.lindgren@tds.net> to support seeking whilst paused, Debian bug #517692.
author | Tony Vroon <chainsaw@gentoo.org> |
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date | Wed, 04 Mar 2009 12:46:05 +0000 |
parents | 3134a0987162 |
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1 /* |
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2 * Audacious: Cross platform multimedia player |
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3 * Copyright (c) 2005-2006 Audacious Team |
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4 * |
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5 * Driver for Game_Music_Emu library. See details at: |
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6 * http://www.slack.net/~ant/libs/ |
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7 */ |
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8 |
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9 #include "config.h" |
528 | 10 |
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11 #include <glib.h> |
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12 #include <audlegacy/i18n.h> |
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13 #include <gtk/gtk.h> |
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14 extern "C" { |
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15 #include <audlegacy/plugin.h> |
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16 #include <audlegacy/output.h> |
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17 } |
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18 #include <string.h> |
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19 #include <stdlib.h> |
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20 #include <math.h> |
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21 |
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22 // configdb and prefs ui |
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23 #include "Audacious_Config.h" |
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24 |
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25 #include "Music_Emu.h" |
341 | 26 #include "Gzip_Reader.h" |
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27 |
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28 int const fade_threshold = 10 * 1000; |
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29 int const fade_length = 8 * 1000; |
341 | 30 int const path_max = 4096; |
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31 |
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32 AudaciousConsoleConfig audcfg = |
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33 { 180, FALSE, 32000, 0, 0, FALSE, 0, FALSE }; |
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34 static GThread* decode_thread; |
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35 static int console_ip_is_going; |
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36 static volatile long pending_seek; |
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37 extern InputPlugin console_ip; |
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38 static Music_Emu* emu = 0; |
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39 |
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40 static blargg_err_t log_err( blargg_err_t err ) |
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41 { |
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42 if ( err ) |
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43 g_critical( "console error: %s\n", err ); |
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44 return err; |
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45 } |
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46 |
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47 static void log_warning( Music_Emu* emu ) |
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48 { |
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49 const char* w = emu->warning(); |
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50 if ( w ) |
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51 g_warning( "console warning: %s\n", w ); |
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52 } |
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53 |
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54 static void unload_file() |
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55 { |
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56 if ( emu ) |
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57 log_warning( emu ); |
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58 gme_delete( emu ); |
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59 emu = NULL; |
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60 } |
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61 |
341 | 62 // Handles URL parsing, file opening and identification, and file loading. |
63 // Keeps file header around when loading rest of file to avoid seeking | |
64 // and re-reading. | |
65 class File_Handler { | |
66 public: | |
67 gchar* path; // path without track number specification | |
68 int track; // track number (0 = first track) | |
69 Music_Emu* emu; // set to 0 to take ownership | |
70 gme_type_t type; | |
71 | |
72 // Parses path and identifies file type | |
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73 File_Handler( const char* path, VFSFile* fd = 0 ); |
341 | 74 |
75 // Creates emulator and returns 0. If this wasn't a music file or | |
76 // emulator couldn't be created, returns 1. | |
77 int load( long sample_rate ); | |
78 | |
79 // Deletes owned emu and closes file | |
80 ~File_Handler(); | |
81 private: | |
82 char header [4]; | |
1978 | 83 Vfs_File_Reader aud_vfs_in; |
341 | 84 Gzip_Reader in; |
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85 }; |
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86 |
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87 File_Handler::File_Handler( const char* path_in, VFSFile* fd ) |
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88 { |
341 | 89 emu = 0; |
90 type = 0; | |
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91 track = 0; |
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92 |
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93 path = g_strdup( path_in ); |
341 | 94 if ( !path ) |
95 return; // out of memory | |
96 | |
97 // extract track number | |
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98 gchar* args = strrchr( path, '?' ); // TODO: use strrchr()? |
752 | 99 if ( args && g_ascii_isdigit( (guchar) *(args + 1) ) ) |
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100 { |
341 | 101 *args = '\0'; |
102 // TODO: use func with better error reporting, and perhaps don't | |
103 // truncate path if there is no number after ? | |
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104 track = atoi( args + 1 ) - 1; |
341 | 105 } |
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106 |
341 | 107 // open vfs |
108 if ( fd ) | |
1978 | 109 aud_vfs_in.reset( fd ); |
110 else if ( log_err( aud_vfs_in.open( path ) ) ) | |
341 | 111 return; |
112 | |
113 // now open gzip_reader on top of vfs | |
1978 | 114 if ( log_err( in.open( &aud_vfs_in ) ) ) |
341 | 115 return; |
116 | |
117 // read and identify header | |
118 if ( !log_err( in.read( header, sizeof header ) ) ) | |
119 { | |
120 type = gme_identify_extension( gme_identify_header( header ) ); | |
121 if ( !type ) | |
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122 { |
341 | 123 type = gme_identify_extension( path ); |
124 if ( type != gme_gym_type ) // only trust file extension for headerless .gym files | |
125 type = 0; | |
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126 } |
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127 } |
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128 } |
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129 |
341 | 130 File_Handler::~File_Handler() |
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131 { |
341 | 132 gme_delete( emu ); |
133 g_free( path ); | |
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134 } |
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135 |
341 | 136 int File_Handler::load( long sample_rate ) |
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137 { |
341 | 138 if ( !type ) |
139 return 1; | |
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140 |
341 | 141 emu = gme_new_emu( type, sample_rate ); |
142 if ( !emu ) | |
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143 { |
341 | 144 log_err( "Out of memory" ); |
145 return 1; | |
146 } | |
147 | |
148 { | |
149 // combine header with remaining file data | |
150 Remaining_Reader reader( header, sizeof header, &in ); | |
151 if ( log_err( emu->load( reader ) ) ) | |
152 return 1; | |
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153 } |
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154 |
341 | 155 // files can be closed now |
156 in.close(); | |
1978 | 157 aud_vfs_in.close(); |
341 | 158 |
159 log_warning( emu ); | |
160 | |
161 // load .m3u from same directory( replace/add extension with ".m3u") | |
162 char m3u_path [path_max + 5]; | |
163 strncpy( m3u_path, path, path_max ); | |
164 m3u_path [path_max] = 0; | |
165 // TODO: use better path-building functions | |
166 char* p = strrchr( m3u_path, '.' ); | |
167 if ( !p ) | |
168 p = m3u_path + strlen( m3u_path ); | |
169 strcpy( p, ".m3u" ); | |
170 | |
171 Vfs_File_Reader m3u; | |
172 if ( !m3u.open( m3u_path ) ) | |
173 { | |
174 if ( log_err( emu->load_m3u( m3u ) ) ) // TODO: fail if m3u can't be loaded? | |
175 log_warning( emu ); // this will log line number of first problem in m3u | |
176 } | |
177 | |
178 return 0; | |
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179 } |
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180 |
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181 // Get info |
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182 |
603 | 183 static inline gchar *selective_strdup(const gchar *in) |
184 { | |
185 if (in == NULL || *in == '\0') | |
186 return NULL; | |
187 | |
188 return g_strdup(in); | |
189 } | |
190 | |
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191 static Tuple* get_track_ti( const char* path, track_info_t const& info, int track ) |
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192 { |
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193 Tuple* ti = aud_tuple_new(); |
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194 if ( ti ) |
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195 { |
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196 aud_tuple_associate_string(ti, FIELD_FILE_NAME, NULL, g_path_get_basename(path)); |
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197 aud_tuple_associate_string(ti, FIELD_FILE_PATH, NULL, g_path_get_dirname(path)); |
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198 aud_tuple_associate_string(ti, FIELD_ARTIST, NULL, info.author); |
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199 aud_tuple_associate_string(ti, FIELD_ALBUM, NULL, info.game); |
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200 aud_tuple_associate_string(ti, -1, "game", info.game); |
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201 aud_tuple_associate_string(ti, FIELD_TITLE, NULL, info.song ? info.song : g_path_get_basename(path)); |
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202 if ( info.track_count > 1 ) |
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203 { |
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204 aud_tuple_associate_int(ti, FIELD_TRACK_NUMBER, NULL, track + 1); |
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205 aud_tuple_associate_int(ti, FIELD_SUBSONG_ID, NULL, track + 1); |
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206 aud_tuple_associate_int(ti, FIELD_SUBSONG_NUM, NULL, info.track_count); |
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207 ti->nsubtunes = info.track_count; |
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208 ti->subtunes = NULL; |
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209 } |
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210 aud_tuple_associate_string(ti, FIELD_COPYRIGHT, NULL, info.copyright); |
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211 aud_tuple_associate_string(ti, -1, "console", info.system); |
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212 aud_tuple_associate_string(ti, FIELD_CODEC, NULL, info.system); |
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213 aud_tuple_associate_string(ti, FIELD_QUALITY, NULL, "sequenced"); |
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214 aud_tuple_associate_string(ti, -1, "dumper", info.dumper); |
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215 aud_tuple_associate_string(ti, FIELD_COMMENT, NULL, info.comment); |
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216 |
316
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217 int length = info.length; |
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218 if ( length <= 0 ) |
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219 length = info.intro_length + 2 * info.loop_length; |
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220 if ( length <= 0 ) |
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221 length = audcfg.loop_length * 1000; |
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222 else if ( length >= fade_threshold ) |
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223 length += fade_length; |
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224 aud_tuple_associate_int(ti, FIELD_LENGTH, NULL, length); |
316
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225 } |
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226 return ti; |
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227 } |
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228 |
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229 static char* format_and_free_ti( Tuple* ti, int* length ) |
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230 { |
2055 | 231 char* result = aud_tuple_formatter_make_title_string(ti, aud_get_gentitle_format()); |
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232 if ( result ) |
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233 *length = aud_tuple_get_int(ti, FIELD_LENGTH, NULL); |
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234 aud_tuple_free((void *) ti); |
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235 |
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236 return result; |
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237 } |
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238 |
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239 static Tuple *get_song_tuple( gchar *path ) |
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240 { |
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241 Tuple* result = NULL; |
341 | 242 File_Handler fh( path ); |
243 if ( !fh.load( gme_info_only ) ) | |
244 { | |
245 track_info_t info; | |
246 if ( !log_err( fh.emu->track_info( &info, fh.track ) ) ) | |
247 result = get_track_ti( fh.path, info, fh.track ); | |
248 } | |
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249 return result; |
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250 } |
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251 |
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252 // Playback |
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253 |
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254 static void* play_loop_track( gpointer arg ) |
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255 { |
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256 InputPlayback *playback = (InputPlayback *) arg; |
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257 |
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258 int end_delay = 0; |
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259 while ( console_ip_is_going ) |
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260 { |
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261 // handle pending seek |
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262 long s = pending_seek; |
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263 pending_seek = -1; // TODO: use atomic swap |
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264 if ( s >= 0 ) |
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265 { |
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266 playback->output->flush( s * 1000 ); |
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267 emu->seek( s * 1000 ); |
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268 } |
341 | 269 |
270 // fill and play buffer of audio | |
271 // TODO: see if larger buffer helps efficiency | |
272 int const buf_size = 1024; | |
273 Music_Emu::sample_t buf [buf_size]; | |
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274 if ( end_delay ) |
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275 { |
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276 // TODO: remove delay once host doesn't cut the end of track off |
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277 if ( !--end_delay ) |
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278 console_ip_is_going = false; |
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279 memset( buf, 0, sizeof buf ); |
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280 |
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281 } |
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282 else |
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283 { |
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284 emu->play( buf_size, buf ); |
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285 if ( emu->track_ended() ) |
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286 { |
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287 double const seconds = 3; |
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288 end_delay = emu->sample_rate() * (int) (seconds * 2) / buf_size; |
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289 } |
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290 } |
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291 playback->pass_audio( playback, |
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292 FMT_S16_NE, 1, sizeof buf, buf, |
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293 &console_ip_is_going ); |
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294 } |
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295 |
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296 // stop playing |
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297 unload_file(); |
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298 playback->output->close_audio(); |
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299 console_ip_is_going = 0; |
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300 return NULL; |
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301 } |
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302 |
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303 static void play_file( InputPlayback *playback ) |
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304 { |
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305 char* path = playback->filename; |
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306 unload_file(); |
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307 |
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308 // identify file |
341 | 309 File_Handler fh( path ); |
310 if ( !fh.type ) | |
311 return; | |
316
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312 |
341 | 313 // select sample rate |
316
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314 long sample_rate = 0; |
341 | 315 if ( fh.type == gme_spc_type ) |
316
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316 sample_rate = 32000; |
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317 if ( audcfg.resample ) |
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318 sample_rate = audcfg.resample_rate; |
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319 if ( !sample_rate ) |
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320 sample_rate = 44100; |
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321 |
341 | 322 // create emulator and load file |
323 if ( fh.load( sample_rate ) ) | |
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324 return; |
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325 |
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326 // stereo echo depth |
341 | 327 gme_set_stereo_depth( fh.emu, 1.0 / 100 * audcfg.echo ); |
316
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328 |
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329 // set equalizer |
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330 if ( audcfg.treble || audcfg.bass ) |
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331 { |
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332 Music_Emu::equalizer_t eq; |
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333 |
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334 // bass - logarithmic, 2 to 8194 Hz |
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335 double bass = 1.0 - (audcfg.bass / 200.0 + 0.5); |
316
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336 eq.bass = (long) (2.0 + pow( 2.0, bass * 13 )); |
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337 |
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338 // treble - -50 to 0 to +5 dB |
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339 double treble = audcfg.treble / 100.0; |
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340 eq.treble = treble * (treble < 0 ? 50.0 : 5.0); |
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341 |
341 | 342 fh.emu->set_equalizer(eq); |
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343 } |
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344 |
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345 // get info |
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346 int length = -1; |
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347 track_info_t info; |
341 | 348 if ( !log_err( fh.emu->track_info( &info, fh.track ) ) ) |
316
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349 { |
341 | 350 if ( fh.type == gme_spc_type && audcfg.ignore_spc_length ) |
316
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351 info.length = -1; |
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352 Tuple* ti = get_track_ti( fh.path, info, fh.track ); |
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353 if ( ti ) |
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354 { |
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355 char* title = format_and_free_ti( ti, &length ); |
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356 if ( title ) |
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357 { |
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358 playback->set_params( playback, title, length, fh.emu->voice_count() * 1000, sample_rate, 2 ); |
316
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359 g_free( title ); |
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360 } |
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361 } |
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362 } |
341 | 363 |
364 // start track | |
365 if ( log_err( fh.emu->start_track( fh.track ) ) ) | |
366 return; | |
367 log_warning( fh.emu ); | |
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368 if ( !playback->output->open_audio( FMT_S16_NE, sample_rate, 2 ) ) |
341 | 369 return; |
370 | |
371 // set fade time | |
316
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372 if ( length <= 0 ) |
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373 length = audcfg.loop_length * 1000; |
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374 if ( length >= fade_threshold + fade_length ) |
648 | 375 length -= fade_length / 2; |
341 | 376 fh.emu->set_fade( length, fade_length ); |
377 | |
378 // take ownership of emu | |
379 emu = fh.emu; | |
380 fh.emu = 0; | |
381 | |
382 pending_seek = -1; | |
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383 console_ip_is_going = 1; |
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384 decode_thread = g_thread_self(); |
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385 playback->set_pb_ready(playback); |
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386 play_loop_track( playback ); |
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387 } |
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388 |
559 | 389 static void seek( InputPlayback * data, gint time ) |
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390 { |
341 | 391 // TODO: use thread-safe atomic set |
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392 pending_seek = time; |
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393 } |
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394 |
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395 static void console_stop(InputPlayback *playback) |
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396 { |
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397 console_ip_is_going = 0; |
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398 if ( decode_thread ) |
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399 { |
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400 g_thread_join( decode_thread ); |
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401 decode_thread = NULL; |
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402 } |
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403 playback->output->close_audio(); |
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404 unload_file(); |
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405 } |
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406 |
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407 static void console_pause(InputPlayback * playback, gshort p) |
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408 { |
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409 playback->output->pause(p); |
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410 } |
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411 |
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412 static int get_time(InputPlayback *playback) |
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413 { |
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414 return console_ip_is_going ? playback->output->output_time() : -1; |
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415 } |
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416 |
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417 static Tuple *probe_for_tuple(gchar *filename, VFSFile *fd) |
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418 { |
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419 File_Handler fh(filename, fd); |
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420 |
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421 if (!fh.type) |
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422 return NULL; |
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423 |
1978 | 424 aud_vfs_rewind(fd); |
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425 |
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426 return get_song_tuple(filename); |
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427 } |
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428 |
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429 // Setup |
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430 |
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431 static void console_init(void) |
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432 { |
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433 console_cfg_load(); |
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434 } |
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435 |
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436 void console_aboutbox(void) |
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437 { |
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438 static GtkWidget * aboutbox = NULL; |
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439 |
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440 if (!aboutbox) |
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441 { |
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442 aboutbox = audacious_info_dialog(_("About the Console Music Decoder"), |
341 | 443 _("Console music decoder engine based on Game_Music_Emu 0.5.2.\n" |
355
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444 "Supported formats: AY, GBS, GYM, HES, KSS, NSF, NSFE, SAP, SPC, VGM, VGZ\n" |
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445 "Audacious implementation by: William Pitcock <nenolod@nenolod.net>, \n" |
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446 " Shay Green <gblargg@gmail.com>"), |
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447 _("Ok"), |
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448 FALSE, NULL, NULL); |
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449 gtk_signal_connect(GTK_OBJECT(aboutbox), "destroy", |
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450 (GCallback)gtk_widget_destroyed, &aboutbox); |
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451 } |
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452 } |
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453 |
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454 const gchar *gme_fmts[] = { "ay", "gbs", "gym", "hes", "kss", "nsf", "nsfe", |
378 | 455 "sap", "spc", "vgm", "vgz", NULL }; |
456 | |
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457 InputPlugin console_ip = |
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458 { |
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459 NULL, |
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460 NULL, |
1185 | 461 (gchar *)"Game console audio module decoder", |
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462 console_init, |
1659 | 463 NULL, |
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464 console_aboutbox, |
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465 console_cfg_ui, |
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466 FALSE, |
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467 NULL, |
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468 NULL, |
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469 play_file, |
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470 console_stop, |
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471 console_pause, |
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472 seek, |
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473 get_time, |
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474 NULL, |
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475 NULL, |
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476 NULL, |
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477 NULL, |
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478 NULL, |
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479 NULL, |
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480 NULL, |
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481 NULL, |
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482 get_song_tuple, |
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483 NULL, |
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484 (gchar **)gme_fmts, |
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485 NULL, |
2171 | 486 probe_for_tuple, |
487 TRUE | |
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488 }; |
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489 |
1069 | 490 InputPlugin *console_iplist[] = { &console_ip, NULL }; |
491 | |
1659 | 492 SIMPLE_INPUT_PLUGIN(console, console_iplist); |