Mercurial > audlegacy-plugins
annotate src/console/Ay_Apu.h @ 3201:abe1b3195d6b
adapted header directory to audlegacy.
author | Yoshiki Yazawa <yaz@honeyplanet.jp> |
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date | Tue, 18 Aug 2009 17:30:24 +0900 |
parents | 986f098da058 |
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1 // AY-3-8910 sound chip emulator |
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2 |
341 | 3 // Game_Music_Emu 0.5.2 |
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4 #ifndef AY_APU_H |
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5 #define AY_APU_H |
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6 |
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7 #include "blargg_common.h" |
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8 #include "Blip_Buffer.h" |
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9 |
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10 class Ay_Apu { |
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11 public: |
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12 // Set buffer to generate all sound into, or disable sound if NULL |
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13 void output( Blip_Buffer* ); |
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14 |
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15 // Reset sound chip |
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16 void reset(); |
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17 |
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18 // Write to register at specified time |
341 | 19 enum { reg_count = 16 }; |
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20 void write( blip_time_t time, int addr, int data ); |
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21 |
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22 // Run sound to specified time, end current time frame, then start a new |
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23 // time frame at time 0. Time frames have no effect on emulation and each |
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24 // can be whatever length is convenient. |
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25 void end_frame( blip_time_t length ); |
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26 |
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27 // Additional features |
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28 |
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29 // Set sound output of specific oscillator to buffer, where index is |
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30 // 0, 1, or 2. If buffer is NULL, the specified oscillator is muted. |
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31 enum { osc_count = 3 }; |
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32 void osc_output( int index, Blip_Buffer* ); |
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33 |
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34 // Set overall volume (default is 1.0) |
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35 void volume( double ); |
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36 |
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37 // Set treble equalization (see documentation) |
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38 void treble_eq( blip_eq_t const& ); |
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39 |
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40 public: |
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41 Ay_Apu(); |
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42 typedef unsigned char byte; |
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43 private: |
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44 struct osc_t |
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45 { |
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46 blip_time_t period; |
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47 blip_time_t delay; |
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48 short last_amp; |
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49 short phase; |
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50 Blip_Buffer* output; |
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51 } oscs [osc_count]; |
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52 blip_time_t last_time; |
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53 byte latch; |
341 | 54 byte regs [reg_count]; |
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55 |
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56 struct { |
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57 blip_time_t delay; |
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58 blargg_ulong lfsr; |
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59 } noise; |
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60 |
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61 struct { |
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62 blip_time_t delay; |
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63 byte const* wave; |
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64 int pos; |
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65 byte modes [8] [48]; // values already passed through volume table |
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66 } env; |
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67 |
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68 void run_until( blip_time_t ); |
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69 void write_data_( int addr, int data ); |
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70 public: |
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71 enum { amp_range = 255 }; |
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72 Blip_Synth<blip_good_quality,1> synth_; |
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73 }; |
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74 |
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75 inline void Ay_Apu::volume( double v ) { synth_.volume( 0.7 / osc_count / amp_range * v ); } |
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76 |
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77 inline void Ay_Apu::treble_eq( blip_eq_t const& eq ) { synth_.treble_eq( eq ); } |
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78 |
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79 inline void Ay_Apu::write( blip_time_t time, int addr, int data ) |
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80 { |
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81 run_until( time ); |
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82 write_data_( addr, data ); |
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83 } |
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84 |
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85 inline void Ay_Apu::osc_output( int i, Blip_Buffer* buf ) |
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86 { |
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87 assert( (unsigned) i < osc_count ); |
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88 oscs [i].output = buf; |
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89 } |
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90 |
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91 inline void Ay_Apu::output( Blip_Buffer* buf ) |
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92 { |
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93 osc_output( 0, buf ); |
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94 osc_output( 1, buf ); |
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95 osc_output( 2, buf ); |
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96 } |
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97 |
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98 inline void Ay_Apu::end_frame( blip_time_t time ) |
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99 { |
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100 if ( time > last_time ) |
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101 run_until( time ); |
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102 |
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103 assert( last_time >= time ); |
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104 last_time -= time; |
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105 } |
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106 |
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107 #endif |