Mercurial > audlegacy-plugins
annotate src/console/Audacious_Driver.cxx @ 2197:c8d558dab2a7
debugging stuff added...
author | Eugene Zagidullin <e.asphyx@gmail.com> |
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date | Thu, 29 Nov 2007 03:47:05 +0300 |
parents | a4387938cc7d |
children | ed6c81bd9016 |
rev | line source |
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1 /* |
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2 * Audacious: Cross platform multimedia player |
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3 * Copyright (c) 2005-2006 Audacious Team |
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4 * |
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5 * Driver for Game_Music_Emu library. See details at: |
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6 * http://www.slack.net/~ant/libs/ |
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7 */ |
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8 |
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9 #include "config.h" |
528 | 10 |
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11 #include <glib.h> |
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12 #include <audacious/i18n.h> |
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13 #include <gtk/gtk.h> |
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14 extern "C" { |
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15 #include <audacious/plugin.h> |
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16 #include <audacious/util.h> |
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17 #include <audacious/output.h> |
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18 #include <audacious/playlist.h> |
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19 } |
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20 #include <string.h> |
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21 #include <stdlib.h> |
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22 #include <math.h> |
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23 |
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24 // configdb and prefs ui |
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25 #include "Audacious_Config.h" |
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26 |
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27 #include "Music_Emu.h" |
341 | 28 #include "Gzip_Reader.h" |
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29 |
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30 int const fade_threshold = 10 * 1000; |
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31 int const fade_length = 8 * 1000; |
341 | 32 int const path_max = 4096; |
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33 |
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34 AudaciousConsoleConfig audcfg = |
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35 { 180, FALSE, 32000, 0, 0, FALSE, 0, FALSE }; |
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36 static GThread* decode_thread; |
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37 static int console_ip_is_going; |
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38 static volatile long pending_seek; |
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39 extern InputPlugin console_ip; |
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40 static Music_Emu* emu = 0; |
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41 |
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42 static blargg_err_t log_err( blargg_err_t err ) |
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43 { |
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44 if ( err ) |
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45 g_critical( "console error: %s\n", err ); |
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46 return err; |
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47 } |
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48 |
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49 static void log_warning( Music_Emu* emu ) |
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50 { |
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51 const char* w = emu->warning(); |
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52 if ( w ) |
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53 g_warning( "console warning: %s\n", w ); |
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54 } |
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55 |
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56 static void unload_file() |
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57 { |
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58 if ( emu ) |
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59 log_warning( emu ); |
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60 gme_delete( emu ); |
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61 emu = NULL; |
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62 } |
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63 |
341 | 64 // Handles URL parsing, file opening and identification, and file loading. |
65 // Keeps file header around when loading rest of file to avoid seeking | |
66 // and re-reading. | |
67 class File_Handler { | |
68 public: | |
69 gchar* path; // path without track number specification | |
70 int track; // track number (0 = first track) | |
71 Music_Emu* emu; // set to 0 to take ownership | |
72 gme_type_t type; | |
73 | |
74 // Parses path and identifies file type | |
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75 File_Handler( const char* path, VFSFile* fd = 0 ); |
341 | 76 |
77 // Creates emulator and returns 0. If this wasn't a music file or | |
78 // emulator couldn't be created, returns 1. | |
79 int load( long sample_rate ); | |
80 | |
81 // Deletes owned emu and closes file | |
82 ~File_Handler(); | |
83 private: | |
84 char header [4]; | |
1978 | 85 Vfs_File_Reader aud_vfs_in; |
341 | 86 Gzip_Reader in; |
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87 }; |
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88 |
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89 File_Handler::File_Handler( const char* path_in, VFSFile* fd ) |
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90 { |
341 | 91 emu = 0; |
92 type = 0; | |
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93 track = 0; |
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94 |
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95 path = g_strdup( path_in ); |
341 | 96 if ( !path ) |
97 return; // out of memory | |
98 | |
99 // extract track number | |
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100 gchar* args = strrchr( path, '?' ); // TODO: use strrchr()? |
752 | 101 if ( args && g_ascii_isdigit( (guchar) *(args + 1) ) ) |
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102 { |
341 | 103 *args = '\0'; |
104 // TODO: use func with better error reporting, and perhaps don't | |
105 // truncate path if there is no number after ? | |
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106 track = atoi( args + 1 ) - 1; |
341 | 107 } |
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108 |
341 | 109 // open vfs |
110 if ( fd ) | |
1978 | 111 aud_vfs_in.reset( fd ); |
112 else if ( log_err( aud_vfs_in.open( path ) ) ) | |
341 | 113 return; |
114 | |
115 // now open gzip_reader on top of vfs | |
1978 | 116 if ( log_err( in.open( &aud_vfs_in ) ) ) |
341 | 117 return; |
118 | |
119 // read and identify header | |
120 if ( !log_err( in.read( header, sizeof header ) ) ) | |
121 { | |
122 type = gme_identify_extension( gme_identify_header( header ) ); | |
123 if ( !type ) | |
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124 { |
341 | 125 type = gme_identify_extension( path ); |
126 if ( type != gme_gym_type ) // only trust file extension for headerless .gym files | |
127 type = 0; | |
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128 } |
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129 } |
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130 } |
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131 |
341 | 132 File_Handler::~File_Handler() |
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133 { |
341 | 134 gme_delete( emu ); |
135 g_free( path ); | |
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136 } |
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137 |
341 | 138 int File_Handler::load( long sample_rate ) |
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139 { |
341 | 140 if ( !type ) |
141 return 1; | |
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142 |
341 | 143 emu = gme_new_emu( type, sample_rate ); |
144 if ( !emu ) | |
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145 { |
341 | 146 log_err( "Out of memory" ); |
147 return 1; | |
148 } | |
149 | |
150 { | |
151 // combine header with remaining file data | |
152 Remaining_Reader reader( header, sizeof header, &in ); | |
153 if ( log_err( emu->load( reader ) ) ) | |
154 return 1; | |
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155 } |
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156 |
341 | 157 // files can be closed now |
158 in.close(); | |
1978 | 159 aud_vfs_in.close(); |
341 | 160 |
161 log_warning( emu ); | |
162 | |
163 // load .m3u from same directory( replace/add extension with ".m3u") | |
164 char m3u_path [path_max + 5]; | |
165 strncpy( m3u_path, path, path_max ); | |
166 m3u_path [path_max] = 0; | |
167 // TODO: use better path-building functions | |
168 char* p = strrchr( m3u_path, '.' ); | |
169 if ( !p ) | |
170 p = m3u_path + strlen( m3u_path ); | |
171 strcpy( p, ".m3u" ); | |
172 | |
173 Vfs_File_Reader m3u; | |
174 if ( !m3u.open( m3u_path ) ) | |
175 { | |
176 if ( log_err( emu->load_m3u( m3u ) ) ) // TODO: fail if m3u can't be loaded? | |
177 log_warning( emu ); // this will log line number of first problem in m3u | |
178 } | |
179 | |
180 return 0; | |
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181 } |
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182 |
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183 // Get info |
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184 |
603 | 185 static inline gchar *selective_strdup(const gchar *in) |
186 { | |
187 if (in == NULL || *in == '\0') | |
188 return NULL; | |
189 | |
190 return g_strdup(in); | |
191 } | |
192 | |
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193 static Tuple* get_track_ti( const char* path, track_info_t const& info, int track ) |
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194 { |
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195 Tuple* ti = aud_tuple_new(); |
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196 if ( ti ) |
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197 { |
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198 aud_tuple_associate_string(ti, FIELD_FILE_NAME, NULL, g_path_get_basename(path)); |
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199 aud_tuple_associate_string(ti, FIELD_FILE_PATH, NULL, g_path_get_dirname(path)); |
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200 aud_tuple_associate_string(ti, FIELD_ARTIST, NULL, info.author); |
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201 aud_tuple_associate_string(ti, FIELD_ALBUM, NULL, info.game); |
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202 aud_tuple_associate_string(ti, -1, "game", info.game); |
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203 aud_tuple_associate_string(ti, FIELD_TITLE, NULL, info.song ? info.song : g_path_get_basename(path)); |
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204 if ( info.track_count > 1 ) |
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205 { |
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206 aud_tuple_associate_int(ti, FIELD_TRACK_NUMBER, NULL, track + 1); |
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207 aud_tuple_associate_int(ti, FIELD_SUBSONG_ID, NULL, track + 1); |
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208 aud_tuple_associate_int(ti, FIELD_SUBSONG_NUM, NULL, info.track_count); |
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209 ti->nsubtunes = info.track_count; |
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210 ti->subtunes = NULL; |
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211 } |
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212 aud_tuple_associate_string(ti, FIELD_COPYRIGHT, NULL, info.copyright); |
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213 aud_tuple_associate_string(ti, -1, "console", info.system); |
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214 aud_tuple_associate_string(ti, FIELD_CODEC, NULL, info.system); |
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215 aud_tuple_associate_string(ti, FIELD_QUALITY, NULL, "sequenced"); |
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216 aud_tuple_associate_string(ti, -1, "dumper", info.dumper); |
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217 aud_tuple_associate_string(ti, FIELD_COMMENT, NULL, info.comment); |
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218 |
316
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219 int length = info.length; |
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220 if ( length <= 0 ) |
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221 length = info.intro_length + 2 * info.loop_length; |
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222 if ( length <= 0 ) |
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223 length = audcfg.loop_length * 1000; |
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224 else if ( length >= fade_threshold ) |
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225 length += fade_length; |
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226 aud_tuple_associate_int(ti, FIELD_LENGTH, NULL, length); |
316
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227 } |
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228 return ti; |
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229 } |
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230 |
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231 static char* format_and_free_ti( Tuple* ti, int* length ) |
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232 { |
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234 if ( result ) |
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235 *length = aud_tuple_get_int(ti, FIELD_LENGTH, NULL); |
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236 aud_tuple_free((void *) ti); |
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237 |
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238 return result; |
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239 } |
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240 |
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241 static Tuple *get_song_tuple( gchar *path ) |
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242 { |
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243 Tuple* result = NULL; |
341 | 244 File_Handler fh( path ); |
245 if ( !fh.load( gme_info_only ) ) | |
246 { | |
247 track_info_t info; | |
248 if ( !log_err( fh.emu->track_info( &info, fh.track ) ) ) | |
249 result = get_track_ti( fh.path, info, fh.track ); | |
250 } | |
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251 return result; |
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252 } |
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253 |
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254 // Playback |
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255 |
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256 static void* play_loop_track( gpointer arg ) |
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257 { |
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258 InputPlayback *playback = (InputPlayback *) arg; |
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259 |
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260 int end_delay = 0; |
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261 while ( console_ip_is_going ) |
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262 { |
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263 // handle pending seek |
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264 long s = pending_seek; |
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265 pending_seek = -1; // TODO: use atomic swap |
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266 if ( s >= 0 ) |
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267 { |
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268 playback->output->flush( s * 1000 ); |
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269 emu->seek( s * 1000 ); |
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270 } |
341 | 271 |
272 // fill and play buffer of audio | |
273 // TODO: see if larger buffer helps efficiency | |
274 int const buf_size = 1024; | |
275 Music_Emu::sample_t buf [buf_size]; | |
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276 if ( end_delay ) |
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277 { |
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278 // TODO: remove delay once host doesn't cut the end of track off |
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279 if ( !--end_delay ) |
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280 console_ip_is_going = false; |
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281 memset( buf, 0, sizeof buf ); |
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282 |
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283 } |
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284 else |
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285 { |
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286 emu->play( buf_size, buf ); |
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287 if ( emu->track_ended() ) |
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288 { |
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289 double const seconds = 3; |
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290 end_delay = emu->sample_rate() * (int) (seconds * 2) / buf_size; |
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291 } |
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292 } |
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293 playback->pass_audio( playback, |
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294 FMT_S16_NE, 1, sizeof buf, buf, |
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295 &console_ip_is_going ); |
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296 } |
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297 |
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298 // stop playing |
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299 unload_file(); |
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300 playback->output->close_audio(); |
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301 console_ip_is_going = 0; |
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302 return NULL; |
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303 } |
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304 |
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305 static void play_file( InputPlayback *playback ) |
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306 { |
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307 char* path = playback->filename; |
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308 unload_file(); |
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309 |
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310 // identify file |
341 | 311 File_Handler fh( path ); |
312 if ( !fh.type ) | |
313 return; | |
316
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314 |
341 | 315 // select sample rate |
316
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316 long sample_rate = 0; |
341 | 317 if ( fh.type == gme_spc_type ) |
316
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318 sample_rate = 32000; |
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319 if ( audcfg.resample ) |
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320 sample_rate = audcfg.resample_rate; |
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321 if ( !sample_rate ) |
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322 sample_rate = 44100; |
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323 |
341 | 324 // create emulator and load file |
325 if ( fh.load( sample_rate ) ) | |
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326 return; |
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327 |
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328 // stereo echo depth |
341 | 329 gme_set_stereo_depth( fh.emu, 1.0 / 100 * audcfg.echo ); |
316
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330 |
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331 // set equalizer |
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332 if ( audcfg.treble || audcfg.bass ) |
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333 { |
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334 Music_Emu::equalizer_t eq; |
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335 |
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336 // bass - logarithmic, 2 to 8194 Hz |
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337 double bass = 1.0 - (audcfg.bass / 200.0 + 0.5); |
316
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338 eq.bass = (long) (2.0 + pow( 2.0, bass * 13 )); |
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339 |
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340 // treble - -50 to 0 to +5 dB |
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341 double treble = audcfg.treble / 100.0; |
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342 eq.treble = treble * (treble < 0 ? 50.0 : 5.0); |
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343 |
341 | 344 fh.emu->set_equalizer(eq); |
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345 } |
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346 |
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347 // get info |
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348 int length = -1; |
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349 track_info_t info; |
341 | 350 if ( !log_err( fh.emu->track_info( &info, fh.track ) ) ) |
316
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351 { |
341 | 352 if ( fh.type == gme_spc_type && audcfg.ignore_spc_length ) |
316
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353 info.length = -1; |
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354 Tuple* ti = get_track_ti( fh.path, info, fh.track ); |
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355 if ( ti ) |
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356 { |
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357 char* title = format_and_free_ti( ti, &length ); |
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358 if ( title ) |
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359 { |
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360 playback->set_params( playback, title, length, fh.emu->voice_count() * 1000, sample_rate, 2 ); |
316
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361 g_free( title ); |
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362 } |
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363 } |
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364 } |
341 | 365 |
366 // start track | |
367 if ( log_err( fh.emu->start_track( fh.track ) ) ) | |
368 return; | |
369 log_warning( fh.emu ); | |
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370 if ( !playback->output->open_audio( FMT_S16_NE, sample_rate, 2 ) ) |
341 | 371 return; |
372 | |
373 // set fade time | |
316
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374 if ( length <= 0 ) |
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375 length = audcfg.loop_length * 1000; |
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376 if ( length >= fade_threshold + fade_length ) |
648 | 377 length -= fade_length / 2; |
341 | 378 fh.emu->set_fade( length, fade_length ); |
379 | |
380 // take ownership of emu | |
381 emu = fh.emu; | |
382 fh.emu = 0; | |
383 | |
384 pending_seek = -1; | |
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385 console_ip_is_going = 1; |
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386 decode_thread = g_thread_self(); |
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387 playback->set_pb_ready(playback); |
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388 play_loop_track( playback ); |
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389 } |
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390 |
559 | 391 static void seek( InputPlayback * data, gint time ) |
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392 { |
341 | 393 // TODO: use thread-safe atomic set |
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394 pending_seek = time; |
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395 } |
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396 |
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397 static void console_stop(InputPlayback *playback) |
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398 { |
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399 console_ip_is_going = 0; |
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400 if ( decode_thread ) |
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401 { |
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402 g_thread_join( decode_thread ); |
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403 decode_thread = NULL; |
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404 } |
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405 playback->output->close_audio(); |
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406 unload_file(); |
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407 } |
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408 |
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409 static void console_pause(InputPlayback * playback, gshort p) |
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410 { |
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411 playback->output->pause(p); |
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412 } |
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413 |
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414 static int get_time(InputPlayback *playback) |
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415 { |
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416 return console_ip_is_going ? playback->output->output_time() : -1; |
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417 } |
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418 |
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419 static Tuple *probe_for_tuple(gchar *filename, VFSFile *fd) |
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420 { |
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421 File_Handler fh(filename, fd); |
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422 |
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423 if (!fh.type) |
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424 return NULL; |
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425 |
1978 | 426 aud_vfs_rewind(fd); |
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427 |
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428 return get_song_tuple(filename); |
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429 } |
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430 |
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431 // Setup |
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432 |
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433 static void console_init(void) |
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434 { |
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435 console_cfg_load(); |
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436 } |
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437 |
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438 void console_aboutbox(void) |
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439 { |
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440 static GtkWidget * aboutbox = NULL; |
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441 |
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442 if (!aboutbox) |
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443 { |
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444 aboutbox = audacious_info_dialog(_("About the Console Music Decoder"), |
341 | 445 _("Console music decoder engine based on Game_Music_Emu 0.5.2.\n" |
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446 "Supported formats: AY, GBS, GYM, HES, KSS, NSF, NSFE, SAP, SPC, VGM, VGZ\n" |
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447 "Audacious implementation by: William Pitcock <nenolod@nenolod.net>, \n" |
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448 " Shay Green <gblargg@gmail.com>"), |
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449 _("Ok"), |
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450 FALSE, NULL, NULL); |
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451 gtk_signal_connect(GTK_OBJECT(aboutbox), "destroy", |
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452 (GCallback)gtk_widget_destroyed, &aboutbox); |
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453 } |
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454 } |
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455 |
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456 const gchar *gme_fmts[] = { "ay", "gbs", "gym", "hes", "kss", "nsf", "nsfe", |
378 | 457 "sap", "spc", "vgm", "vgz", NULL }; |
458 | |
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459 InputPlugin console_ip = |
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460 { |
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461 NULL, |
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462 NULL, |
1185 | 463 (gchar *)"Game console audio module decoder", |
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464 console_init, |
1659 | 465 NULL, |
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466 console_aboutbox, |
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467 console_cfg_ui, |
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468 FALSE, |
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469 NULL, |
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470 NULL, |
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471 play_file, |
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472 console_stop, |
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473 console_pause, |
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474 seek, |
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475 NULL, |
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476 get_time, |
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477 NULL, |
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478 NULL, |
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479 NULL, |
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480 NULL, |
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481 NULL, |
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482 NULL, |
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483 NULL, |
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484 NULL, |
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485 NULL, |
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486 get_song_tuple, |
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487 NULL, |
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488 NULL, |
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489 NULL, |
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490 (gchar **)gme_fmts, |
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491 NULL, |
2171 | 492 probe_for_tuple, |
493 TRUE | |
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494 }; |
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495 |
1069 | 496 InputPlugin *console_iplist[] = { &console_ip, NULL }; |
497 | |
1659 | 498 SIMPLE_INPUT_PLUGIN(console, console_iplist); |