comparison src/console/Multi_Buffer.h @ 12:3da1b8942b8b trunk

[svn] - remove src/Input src/Output src/Effect src/General src/Visualization src/Container
author nenolod
date Mon, 18 Sep 2006 03:14:20 -0700
parents src/Input/console/Multi_Buffer.h@13389e613d67
children fb513e10174e
comparison
equal deleted inserted replaced
11:cff1d04026ae 12:3da1b8942b8b
1
2 // Multi-channel sound buffer interface, and basic mono and stereo buffers
3
4 // Blip_Buffer 0.4.0
5
6 #ifndef MULTI_BUFFER_H
7 #define MULTI_BUFFER_H
8
9 #include "blargg_common.h"
10 #include "Blip_Buffer.h"
11
12 // Interface to one or more Blip_Buffers mapped to one or more channels
13 // consisting of left, center, and right buffers.
14 class Multi_Buffer {
15 public:
16 Multi_Buffer( int samples_per_frame );
17 virtual ~Multi_Buffer() { }
18
19 // Set the number of channels available
20 virtual blargg_err_t set_channel_count( int );
21
22 // Get indexed channel, from 0 to channel count - 1
23 struct channel_t {
24 Blip_Buffer* center;
25 Blip_Buffer* left;
26 Blip_Buffer* right;
27 };
28 virtual channel_t channel( int index ) = 0;
29
30 // See Blip_Buffer.h
31 virtual blargg_err_t set_sample_rate( long rate, int msec = blip_default_length ) = 0;
32 virtual void clock_rate( long ) = 0;
33 virtual void bass_freq( int ) = 0;
34 virtual void clear() = 0;
35 long sample_rate() const;
36
37 // Length of buffer, in milliseconds
38 int length() const;
39
40 // See Blip_Buffer.h. For optimal operation, pass false for 'added_stereo'
41 // if nothing was added to the left and right buffers of any channel for
42 // this time frame.
43 virtual void end_frame( blip_time_t, bool added_stereo = true ) = 0;
44
45 // Number of samples per output frame (1 = mono, 2 = stereo)
46 int samples_per_frame() const;
47
48 // Count of changes to channel configuration. Incremented whenever
49 // a change is made to any of the Blip_Buffers for any channel.
50 unsigned channels_changed_count() { return channels_changed_count_; }
51
52 // See Blip_Buffer.h
53 virtual long read_samples( blip_sample_t*, long ) = 0;
54 virtual long samples_avail() const = 0;
55
56 protected:
57 void channels_changed() { channels_changed_count_++; }
58 private:
59 // noncopyable
60 Multi_Buffer( const Multi_Buffer& );
61 Multi_Buffer& operator = ( const Multi_Buffer& );
62
63 unsigned channels_changed_count_;
64 long sample_rate_;
65 int length_;
66 int const samples_per_frame_;
67 };
68
69 // Uses a single buffer and outputs mono samples.
70 class Mono_Buffer : public Multi_Buffer {
71 Blip_Buffer buf;
72 public:
73 Mono_Buffer();
74 ~Mono_Buffer();
75
76 // Buffer used for all channels
77 Blip_Buffer* center() { return &buf; }
78
79 // See Multi_Buffer
80 blargg_err_t set_sample_rate( long rate, int msec = blip_default_length );
81 void clock_rate( long );
82 void bass_freq( int );
83 void clear();
84 channel_t channel( int );
85 void end_frame( blip_time_t, bool unused = true );
86 long samples_avail() const;
87 long read_samples( blip_sample_t*, long );
88 };
89
90 // Uses three buffers (one for center) and outputs stereo sample pairs.
91 class Stereo_Buffer : public Multi_Buffer {
92 public:
93 Stereo_Buffer();
94 ~Stereo_Buffer();
95
96 // Buffers used for all channels
97 Blip_Buffer* center() { return &bufs [0]; }
98 Blip_Buffer* left() { return &bufs [1]; }
99 Blip_Buffer* right() { return &bufs [2]; }
100
101 // See Multi_Buffer
102 blargg_err_t set_sample_rate( long, int msec = blip_default_length );
103 void clock_rate( long );
104 void bass_freq( int );
105 void clear();
106 channel_t channel( int index );
107 void end_frame( blip_time_t, bool added_stereo = true );
108
109 long samples_avail() const;
110 long read_samples( blip_sample_t*, long );
111
112 private:
113 enum { buf_count = 3 };
114 Blip_Buffer bufs [buf_count];
115 channel_t chan;
116 bool stereo_added;
117 bool was_stereo;
118
119 void mix_stereo( blip_sample_t*, long );
120 void mix_mono( blip_sample_t*, long );
121 };
122
123 // Silent_Buffer generates no samples, useful where no sound is wanted
124 class Silent_Buffer : public Multi_Buffer {
125 channel_t chan;
126 public:
127 Silent_Buffer();
128
129 blargg_err_t set_sample_rate( long rate, int msec = blip_default_length );
130 void clock_rate( long ) { }
131 void bass_freq( int ) { }
132 void clear() { }
133 channel_t channel( int ) { return chan; }
134 void end_frame( blip_time_t, bool unused = true ) { }
135 long samples_avail() const { return 0; }
136 long read_samples( blip_sample_t*, long ) { return 0; }
137 };
138
139
140 // End of public interface
141
142 inline blargg_err_t Multi_Buffer::set_sample_rate( long rate, int msec )
143 {
144 sample_rate_ = rate;
145 length_ = msec;
146 return blargg_success;
147 }
148
149 inline blargg_err_t Silent_Buffer::set_sample_rate( long rate, int msec )
150 {
151 return Multi_Buffer::set_sample_rate( rate, msec );
152 }
153
154 inline int Multi_Buffer::samples_per_frame() const { return samples_per_frame_; }
155
156 inline long Stereo_Buffer::samples_avail() const { return bufs [0].samples_avail() * 2; }
157
158 inline Stereo_Buffer::channel_t Stereo_Buffer::channel( int ) { return chan; }
159
160 inline long Multi_Buffer::sample_rate() const { return sample_rate_; }
161
162 inline int Multi_Buffer::length() const { return length_; }
163
164 inline void Mono_Buffer::clock_rate( long rate ) { buf.clock_rate( rate ); }
165
166 inline void Mono_Buffer::clear() { buf.clear(); }
167
168 inline void Mono_Buffer::bass_freq( int freq ) { buf.bass_freq( freq ); }
169
170 inline long Mono_Buffer::read_samples( blip_sample_t* p, long s ) { return buf.read_samples( p, s ); }
171
172 inline long Mono_Buffer::samples_avail() const { return buf.samples_avail(); }
173
174 #endif
175