Mercurial > audlegacy
annotate Plugins/Input/console/Audacious_Driver.cpp @ 105:18fe59468510 trunk
[svn] Use header.game, over header.author, as most SPC files do not contain the composer information.
author | nenolod |
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date | Wed, 02 Nov 2005 19:33:25 -0800 |
parents | 04d4827ea8a4 |
children | d2b88d78ccd7 |
rev | line source |
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[svn] Import the initial sources for console music support.
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1 /* |
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2 * Audacious: Cross platform multimedia player |
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3 * Copyright (c) 2005 Audacious Team |
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4 * |
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5 * Driver for Game_Music_Emu library. See details at: |
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6 * http://www.slack.net/~ant/libs/ |
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7 */ |
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8 |
94 | 9 #include "Audacious_Driver.h" |
90
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10 |
98
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11 extern "C" { |
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12 |
96 | 13 #include <glib/gi18n.h> |
94 | 14 #include "libaudacious/configfile.h" |
15 #include "libaudacious/util.h" | |
16 #include "libaudacious/titlestring.h" | |
95 | 17 #include "audacious/output.h" |
94 | 18 #include <gtk/gtk.h> |
19 | |
98
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20 }; |
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21 |
94 | 22 #include <cstring> |
23 | |
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24 #ifdef WORDS_BIGENDIAN |
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25 # define MY_FMT FMT_S16_BE |
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26 #else |
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27 # define MY_FMT FMT_S16_LE |
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28 #endif |
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29 |
94 | 30 static Spc_Emu *spc = NULL; |
95 | 31 static GThread *decode_thread; |
32 | |
33 static void *play_loop(gpointer arg); | |
100 | 34 static void console_init(void); |
96 | 35 static void console_stop(void); |
36 static void console_pause(gshort p); | |
37 static int get_time(void); | |
103 | 38 static gboolean console_ip_is_going; |
94 | 39 |
100 | 40 extern InputPlugin console_ip; |
41 | |
94 | 42 static int is_our_file(gchar *filename) |
43 { | |
44 gchar *ext; | |
45 | |
46 ext = strrchr(filename, '.'); | |
47 | |
48 if (ext) | |
49 { | |
50 if (!strcasecmp(ext, ".spc")) | |
51 return 1; | |
52 } | |
53 | |
54 return 0; | |
55 } | |
56 | |
57 static gchar *get_title(gchar *filename) | |
58 { | |
59 gchar *title; | |
60 Emu_Std_Reader reader; | |
61 Spc_Emu::header_t header; | |
62 | |
63 reader.open(filename); | |
64 reader.read(&header, sizeof(header)); | |
65 | |
104 | 66 if (header.song) |
67 { | |
68 TitleInput *tinput; | |
69 | |
70 tinput = bmp_title_input_new(); | |
71 | |
105
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72 tinput->performer = g_strdup(header.game); |
104 | 73 tinput->album_name = g_strdup(header.game); |
74 tinput->track_name = g_strdup(header.song); | |
94 | 75 |
104 | 76 tinput->file_name = g_path_get_basename(filename); |
77 tinput->file_path = g_path_get_dirname(filename); | |
78 | |
79 title = xmms_get_titlestring(xmms_get_gentitle_format(), | |
80 tinput); | |
81 | |
82 g_free(tinput); | |
83 } | |
84 else | |
85 title = g_strdup(filename); | |
99 | 86 |
94 | 87 return title; |
88 } | |
95 | 89 |
90 static void get_song_info(char *filename, char **title, int *length) | |
91 { | |
92 (*title) = get_title(filename); | |
93 (*length) = -1; | |
94 } | |
95 | |
96 static void play_file(char *filename) | |
97 { | |
98 Emu_Std_Reader reader; | |
99 Spc_Emu::header_t header; | |
100 | |
101 reader.open(filename); | |
102 reader.read(&header, sizeof(header)); | |
103 | |
104 spc = new Spc_Emu; | |
101
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105 spc->init(32000); |
95 | 106 spc->load(header, reader); |
107 spc->start_track(0); | |
108 | |
103 | 109 console_ip_is_going = TRUE; |
110 | |
99 | 111 decode_thread = g_thread_create(play_loop, spc, TRUE, NULL); |
112 | |
102
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113 if (!console_ip.output->open_audio(MY_FMT, 32000, 2)) |
100 | 114 return; |
95 | 115 } |
116 | |
96 | 117 static void seek(gint time) |
118 { | |
119 // XXX: Not yet implemented | |
120 } | |
121 | |
122 InputPlugin console_ip = { | |
123 NULL, | |
124 NULL, | |
125 NULL, | |
126 console_init, | |
127 NULL, | |
128 NULL, | |
129 is_our_file, | |
130 NULL, | |
131 play_file, | |
132 console_stop, | |
133 console_pause, | |
134 seek, | |
135 NULL, | |
136 get_time, | |
137 NULL, | |
138 NULL, | |
139 NULL, | |
140 NULL, | |
141 NULL, | |
142 NULL, | |
143 NULL, | |
104 | 144 get_song_info, |
96 | 145 NULL, |
146 NULL | |
147 }; | |
148 | |
149 static void console_stop(void) | |
150 { | |
103 | 151 console_ip_is_going = FALSE; |
96 | 152 g_thread_join(decode_thread); |
153 console_ip.output->close_audio(); | |
154 } | |
155 | |
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156 extern "C" InputPlugin *get_iplugin_info(void) |
96 | 157 { |
158 console_ip.description = g_strdup_printf(_("Console music plugin")); | |
159 return &console_ip; | |
160 } | |
161 | |
162 static void console_pause(gshort p) | |
163 { | |
164 console_ip.output->pause(p); | |
165 } | |
166 | |
95 | 167 static void *play_loop(gpointer arg) |
168 { | |
99 | 169 Spc_Emu *my_spc = (Spc_Emu *) arg; |
101
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170 Music_Emu::sample_t buf[4096]; |
95 | 171 |
103 | 172 while (my_spc->play(4096, buf) == NULL && console_ip_is_going == TRUE) |
96 | 173 { |
100 | 174 console_ip.add_vis_pcm(console_ip.output->written_time(), |
101
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175 MY_FMT, 1, 4096, buf); |
103 | 176 while(console_ip.output->buffer_free() < 4096 && console_ip_is_going == TRUE) |
101
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177 xmms_usleep(10000); |
102
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178 console_ip.output->write_audio(buf, 8192); |
100 | 179 } |
95 | 180 |
96 | 181 delete spc; |
182 g_thread_exit(NULL); | |
95 | 183 |
96 | 184 return NULL; |
95 | 185 } |
186 | |
96 | 187 static int get_time(void) |
188 { | |
189 return console_ip.output->output_time(); | |
190 } | |
95 | 191 |
100 | 192 static void console_init(void) |
193 { | |
194 | |
195 } | |
196 |