359
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1 /*
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2 * Adplug - Replayer for many OPL2/OPL3 audio file formats.
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3 * Copyright (C) 1999 - 2004 Simon Peter, <dn.tlp@gmx.net>, et al.
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4 *
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5 * This library is free software; you can redistribute it and/or
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2.1 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
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1459
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17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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359
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18 *
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19 * lds.cpp - LOUDNESS Player by Simon Peter <dn.tlp@gmx.net>
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20 */
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21
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22 #include <string.h>
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23
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24 #include "lds.h"
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25 #include "debug.h"
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26
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27 // Note frequency table (16 notes / octave)
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28 const unsigned short CldsPlayer::frequency[] = {
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29 343, 344, 345, 347, 348, 349, 350, 352, 353, 354, 356, 357, 358,
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30 359, 361, 362, 363, 365, 366, 367, 369, 370, 371, 373, 374, 375,
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31 377, 378, 379, 381, 382, 384, 385, 386, 388, 389, 391, 392, 393,
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32 395, 396, 398, 399, 401, 402, 403, 405, 406, 408, 409, 411, 412,
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33 414, 415, 417, 418, 420, 421, 423, 424, 426, 427, 429, 430, 432,
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34 434, 435, 437, 438, 440, 442, 443, 445, 446, 448, 450, 451, 453,
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35 454, 456, 458, 459, 461, 463, 464, 466, 468, 469, 471, 473, 475,
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36 476, 478, 480, 481, 483, 485, 487, 488, 490, 492, 494, 496, 497,
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37 499, 501, 503, 505, 506, 508, 510, 512, 514, 516, 518, 519, 521,
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38 523, 525, 527, 529, 531, 533, 535, 537, 538, 540, 542, 544, 546,
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39 548, 550, 552, 554, 556, 558, 560, 562, 564, 566, 568, 571, 573,
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40 575, 577, 579, 581, 583, 585, 587, 589, 591, 594, 596, 598, 600,
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41 602, 604, 607, 609, 611, 613, 615, 618, 620, 622, 624, 627, 629,
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42 631, 633, 636, 638, 640, 643, 645, 647, 650, 652, 654, 657, 659,
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43 662, 664, 666, 669, 671, 674, 676, 678, 681, 683
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44 };
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45
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46 // Vibrato (sine) table
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47 const unsigned char CldsPlayer::vibtab[] = {
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48 0, 13, 25, 37, 50, 62, 74, 86, 98, 109, 120, 131, 142, 152, 162,
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49 171, 180, 189, 197, 205, 212, 219, 225, 231, 236, 240, 244, 247,
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50 250, 252, 254, 255, 255, 255, 254, 252, 250, 247, 244, 240, 236,
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51 231, 225, 219, 212, 205, 197, 189, 180, 171, 162, 152, 142, 131,
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52 120, 109, 98, 86, 74, 62, 50, 37, 25, 13
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53 };
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54
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55 // Tremolo (sine * sine) table
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56 const unsigned char CldsPlayer::tremtab[] = {
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57 0, 0, 1, 1, 2, 4, 5, 7, 10, 12, 15, 18, 21, 25, 29, 33, 37, 42, 47,
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58 52, 57, 62, 67, 73, 79, 85, 90, 97, 103, 109, 115, 121, 128, 134,
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59 140, 146, 152, 158, 165, 170, 176, 182, 188, 193, 198, 203, 208,
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60 213, 218, 222, 226, 230, 234, 237, 240, 243, 245, 248, 250, 251,
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61 253, 254, 254, 255, 255, 255, 254, 254, 253, 251, 250, 248, 245,
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62 243, 240, 237, 234, 230, 226, 222, 218, 213, 208, 203, 198, 193,
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63 188, 182, 176, 170, 165, 158, 152, 146, 140, 134, 127, 121, 115,
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64 109, 103, 97, 90, 85, 79, 73, 67, 62, 57, 52, 47, 42, 37, 33, 29,
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65 25, 21, 18, 15, 12, 10, 7, 5, 4, 2, 1, 1, 0
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66 };
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67
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68 // 'maxsound' is maximum number of patches (instruments)
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69 // 'maxpos' is maximum number of entries in position list (orderlist)
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70 const unsigned short CldsPlayer::maxsound = 0x3f, CldsPlayer::maxpos = 0xff;
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71
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72 /*** public methods *************************************/
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73
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74 CldsPlayer::CldsPlayer(Copl *newopl)
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75 : CPlayer(newopl), soundbank(0), positions(0), patterns(0)
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76 {
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77 }
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78
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79 CldsPlayer::~CldsPlayer()
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80 {
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81 if(soundbank) delete [] soundbank;
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82 if(positions) delete [] positions;
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83 if(patterns) delete [] patterns;
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84 }
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85
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86 bool CldsPlayer::load(const std::string &filename, const CFileProvider &fp)
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87 {
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88 binistream *f;
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89 unsigned int i, j;
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90 SoundBank *sb;
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91
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92 // file validation section (actually just an extension check)
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93 if(!fp.extension(filename, ".lds")) return false;
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94 f = fp.open(filename); if(!f) return false;
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95
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96 // file load section (header)
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97 mode = f->readInt(1);
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98 if(mode > 2) { fp.close(f); return false; }
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99 speed = f->readInt(2);
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100 tempo = f->readInt(1);
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101 pattlen = f->readInt(1);
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102 for(i = 0; i < 9; i++) chandelay[i] = f->readInt(1);
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103 regbd = f->readInt(1);
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104
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105 // load patches
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106 numpatch = f->readInt(2);
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107 soundbank = new SoundBank[numpatch];
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108 for(i = 0; i < numpatch; i++) {
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109 sb = &soundbank[i];
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110 sb->mod_misc = f->readInt(1); sb->mod_vol = f->readInt(1);
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111 sb->mod_ad = f->readInt(1); sb->mod_sr = f->readInt(1);
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112 sb->mod_wave = f->readInt(1); sb->car_misc = f->readInt(1);
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113 sb->car_vol = f->readInt(1); sb->car_ad = f->readInt(1);
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114 sb->car_sr = f->readInt(1); sb->car_wave = f->readInt(1);
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115 sb->feedback = f->readInt(1); sb->keyoff = f->readInt(1);
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116 sb->portamento = f->readInt(1); sb->glide = f->readInt(1);
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117 sb->finetune = f->readInt(1); sb->vibrato = f->readInt(1);
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118 sb->vibdelay = f->readInt(1); sb->mod_trem = f->readInt(1);
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119 sb->car_trem = f->readInt(1); sb->tremwait = f->readInt(1);
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120 sb->arpeggio = f->readInt(1);
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121 for(j = 0; j < 12; j++) sb->arp_tab[j] = f->readInt(1);
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122 sb->start = f->readInt(2); sb->size = f->readInt(2);
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123 sb->fms = f->readInt(1); sb->transp = f->readInt(2);
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124 sb->midinst = f->readInt(1); sb->midvelo = f->readInt(1);
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125 sb->midkey = f->readInt(1); sb->midtrans = f->readInt(1);
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126 sb->middum1 = f->readInt(1); sb->middum2 = f->readInt(1);
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127 }
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128
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129 // load positions
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130 numposi = f->readInt(2);
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131 positions = new Position[9 * numposi];
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132 for(i = 0; i < numposi; i++)
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133 for(j = 0; j < 9; j++) {
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134 /*
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135 * patnum is a pointer inside the pattern space, but patterns are 16bit
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136 * word fields anyway, so it ought to be an even number (hopefully) and
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137 * we can just divide it by 2 to get our array index of 16bit words.
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138 */
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139 positions[i * 9 + j].patnum = f->readInt(2) / 2;
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140 positions[i * 9 + j].transpose = f->readInt(1);
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141 }
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142
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143 AdPlug_LogWrite("CldsPlayer::load(\"%s\",fp): loading LOUDNESS file: mode = "
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144 "%d, pattlen = %d, numpatch = %d, numposi = %d\n",
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145 filename.c_str(), mode, pattlen, numpatch, numposi);
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146
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147 // load patterns
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148 f->ignore(2); // ignore # of digital sounds (not played by this player)
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149 patterns = new unsigned short[(fp.filesize(f) - f->pos()) / 2 + 1];
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150 for(i = 0; !f->eof(); i++)
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151 patterns[i] = f->readInt(2);
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152
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153 fp.close(f);
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154 rewind(0);
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155 return true;
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156 }
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157
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158 bool CldsPlayer::update()
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159 {
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160 unsigned short comword, freq, octave, chan, tune, wibc, tremc, arpreg;
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161 bool vbreak;
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162 unsigned char level, regnum, comhi, comlo;
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163 int i;
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164 Channel *c;
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165
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166 if(!playing) return false;
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167
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168 // handle fading
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169 if(fadeonoff)
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170 if(fadeonoff <= 128) {
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171 if(allvolume > fadeonoff || allvolume == 0)
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172 allvolume -= fadeonoff;
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173 else {
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174 allvolume = 1;
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175 fadeonoff = 0;
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176 if(hardfade != 0) {
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177 playing = false;
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178 hardfade = 0;
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179 for(i = 0; i < 9; i++)
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180 channel[i].keycount = 1;
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181 }
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182 }
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183 } else
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184 if((unsigned int)((allvolume + (0x100 - fadeonoff)) & 0xff) <= mainvolume)
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185 allvolume += 0x100 - fadeonoff;
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186 else {
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187 allvolume = mainvolume;
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188 fadeonoff = 0;
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189 }
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190
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191 // handle channel delay
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192 for(chan = 0; chan < 9; chan++) {
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193 c = &channel[chan];
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194 if(c->chancheat.chandelay)
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195 if(!(--c->chancheat.chandelay))
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196 playsound(c->chancheat.sound, chan, c->chancheat.high);
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197 }
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198
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199 // handle notes
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200 if(!tempo_now) {
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201 vbreak = false;
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202 for(chan = 0; chan < 9; chan++) {
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203 c = &channel[chan];
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204 if(!c->packwait) {
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205 unsigned short patnum = positions[posplay * 9 + chan].patnum;
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206 unsigned char transpose = positions[posplay * 9 + chan].transpose;
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207
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208 comword = patterns[patnum + c->packpos];
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209 comhi = comword >> 8; comlo = comword & 0xff;
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210 if(comword)
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211 if(comhi == 0x80)
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212 c->packwait = comlo;
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213 else
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214 if(comhi >= 0x80) {
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215 switch(comhi) {
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216 case 0xff:
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217 c->volcar = (((c->volcar & 0x3f) * comlo) >> 6) & 0x3f;
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218 if(fmchip[0xc0 + chan] & 1)
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219 c->volmod = (((c->volmod & 0x3f) * comlo) >> 6) & 0x3f;
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220 break;
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221 case 0xfe:
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222 tempo = comword & 0x3f;
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223 break;
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224 case 0xfd:
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225 c->nextvol = comlo;
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226 break;
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227 case 0xfc:
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228 playing = false;
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229 // in real player there's also full keyoff here, but we don't need it
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230 break;
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231 case 0xfb:
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232 c->keycount = 1;
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233 break;
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234 case 0xfa:
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235 vbreak = true;
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236 jumppos = (posplay + 1) & maxpos;
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237 break;
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238 case 0xf9:
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239 vbreak = true;
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240 jumppos = comlo & maxpos;
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241 jumping = 1;
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242 if(jumppos < posplay) songlooped = true;
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243 break;
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244 case 0xf8:
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245 c->lasttune = 0;
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246 break;
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247 case 0xf7:
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248 c->vibwait = 0;
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249 // PASCAL: c->vibspeed = ((comlo >> 4) & 15) + 2;
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250 c->vibspeed = (comlo >> 4) + 2;
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251 c->vibrate = (comlo & 15) + 1;
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252 break;
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253 case 0xf6:
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254 c->glideto = comlo;
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255 break;
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256 case 0xf5:
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257 c->finetune = comlo;
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258 break;
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259 case 0xf4:
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260 if(!hardfade) {
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261 allvolume = mainvolume = comlo;
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262 fadeonoff = 0;
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263 }
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264 break;
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265 case 0xf3:
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266 if(!hardfade) fadeonoff = comlo;
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267 break;
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268 case 0xf2:
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269 c->trmstay = comlo;
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270 break;
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271 case 0xf1: // panorama
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272 case 0xf0: // progch
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273 // MIDI commands (unhandled)
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274 AdPlug_LogWrite("CldsPlayer(): not handling MIDI command 0x%x, "
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275 "value = 0x%x\n", comhi);
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276 break;
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277 default:
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278 if(comhi < 0xa0)
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279 c->glideto = comhi & 0x1f;
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280 else
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281 AdPlug_LogWrite("CldsPlayer(): unknown command 0x%x encountered!"
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282 " value = 0x%x\n", comhi, comlo);
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283 break;
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284 }
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285 } else {
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286 unsigned char sound;
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287 unsigned short high;
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288 signed char transp = transpose & 127;
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289
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290 /*
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291 * Originally, in assembler code, the player first shifted
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292 * logically left the transpose byte by 1 and then shifted
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293 * arithmetically right the same byte to achieve the final,
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294 * signed transpose value. Since we can't do arithmetic shifts
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295 * in C, we just duplicate the 7th bit into the 8th one and
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296 * discard the 8th one completely.
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297 */
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298
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299 if(transpose & 64) transp |= 128;
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300
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301 if(transpose & 128) {
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302 sound = (comlo + transp) & maxsound;
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303 high = comhi << 4;
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304 } else {
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305 sound = comlo & maxsound;
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306 high = (comhi + transp) << 4;
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307 }
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308
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309 /*
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310 PASCAL:
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311 sound = comlo & maxsound;
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312 high = (comhi + (((transpose + 0x24) & 0xff) - 0x24)) << 4;
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313 */
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314
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315 if(!chandelay[chan])
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316 playsound(sound, chan, high);
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317 else {
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318 c->chancheat.chandelay = chandelay[chan];
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319 c->chancheat.sound = sound;
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320 c->chancheat.high = high;
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321 }
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322 }
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323
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324 c->packpos++;
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325 } else
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326 c->packwait--;
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327 }
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328
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329 tempo_now = tempo;
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330 /*
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331 The continue table is updated here, but this is only used in the
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332 original player, which can be paused in the middle of a song and then
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333 unpaused. Since AdPlug does all this for us automatically, we don't
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334 have a continue table here. The continue table update code is noted
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335 here for reference only.
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336
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337 if(!pattplay) {
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338 conttab[speed & maxcont].position = posplay & 0xff;
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339 conttab[speed & maxcont].tempo = tempo;
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340 }
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341 */
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342 pattplay++;
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343 if(vbreak) {
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344 pattplay = 0;
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345 for(i = 0; i < 9; i++) channel[i].packpos = channel[i].packwait = 0;
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346 posplay = jumppos;
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347 } else
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348 if(pattplay >= pattlen) {
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349 pattplay = 0;
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350 for(i = 0; i < 9; i++) channel[i].packpos = channel[i].packwait = 0;
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351 posplay = (posplay + 1) & maxpos;
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352 }
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353 } else
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354 tempo_now--;
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355
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356 // make effects
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357 for(chan = 0; chan < 9; chan++) {
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358 c = &channel[chan];
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359 regnum = op_table[chan];
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360 if(c->keycount > 0) {
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361 if(c->keycount == 1)
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362 setregs_adv(0xb0 + chan, 0xdf, 0);
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363 c->keycount--;
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364 }
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365
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366 // arpeggio
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367 if(c->arp_size == 0)
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368 arpreg = 0;
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369 else {
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370 arpreg = c->arp_tab[c->arp_pos] << 4;
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371 if(arpreg == 0x800) {
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372 if(c->arp_pos > 0) c->arp_tab[0] = c->arp_tab[c->arp_pos - 1];
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373 c->arp_size = 1; c->arp_pos = 0;
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374 arpreg = c->arp_tab[0] << 4;
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375 }
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376
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377 if(c->arp_count == c->arp_speed) {
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378 c->arp_pos++;
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379 if(c->arp_pos >= c->arp_size) c->arp_pos = 0;
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380 c->arp_count = 0;
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381 } else
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382 c->arp_count++;
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383 }
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384
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385 // glide & portamento
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386 if(c->lasttune && (c->lasttune != c->gototune)) {
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387 if(c->lasttune > c->gototune) {
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388 if(c->lasttune - c->gototune < c->portspeed)
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389 c->lasttune = c->gototune;
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390 else
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391 c->lasttune -= c->portspeed;
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392 } else {
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393 if(c->gototune - c->lasttune < c->portspeed)
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394 c->lasttune = c->gototune;
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395 else
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396 c->lasttune += c->portspeed;
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397 }
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398
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399 if(arpreg >= 0x800)
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400 arpreg = c->lasttune - (arpreg ^ 0xff0) - 16;
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401 else
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402 arpreg += c->lasttune;
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403
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404 freq = frequency[arpreg % (12 * 16)];
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405 octave = arpreg / (12 * 16) - 1;
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406 setregs(0xa0 + chan, freq & 0xff);
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407 setregs_adv(0xb0 + chan, 0x20, ((octave << 2) + (freq >> 8)) & 0xdf);
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408 } else {
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409 // vibrato
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410 if(!c->vibwait) {
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411 if(c->vibrate) {
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412 wibc = vibtab[c->vibcount & 0x3f] * c->vibrate;
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413
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414 if((c->vibcount & 0x40) == 0)
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415 tune = c->lasttune + (wibc >> 8);
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416 else
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417 tune = c->lasttune - (wibc >> 8);
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418
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419 if(arpreg >= 0x800)
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420 tune = tune - (arpreg ^ 0xff0) - 16;
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421 else
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422 tune += arpreg;
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423
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424 freq = frequency[tune % (12 * 16)];
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425 octave = tune / (12 * 16) - 1;
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426 setregs(0xa0 + chan, freq & 0xff);
|
|
427 setregs_adv(0xb0 + chan, 0x20, ((octave << 2) + (freq >> 8)) & 0xdf);
|
|
428 c->vibcount += c->vibspeed;
|
|
429 } else
|
|
430 if(c->arp_size != 0) { // no vibrato, just arpeggio
|
|
431 if(arpreg >= 0x800)
|
|
432 tune = c->lasttune - (arpreg ^ 0xff0) - 16;
|
|
433 else
|
|
434 tune = c->lasttune + arpreg;
|
|
435
|
|
436 freq = frequency[tune % (12 * 16)];
|
|
437 octave = tune / (12 * 16) - 1;
|
|
438 setregs(0xa0 + chan, freq & 0xff);
|
|
439 setregs_adv(0xb0 + chan, 0x20, ((octave << 2) + (freq >> 8)) & 0xdf);
|
|
440 }
|
|
441 } else { // no vibrato, just arpeggio
|
|
442 c->vibwait--;
|
|
443
|
|
444 if(c->arp_size != 0) {
|
|
445 if(arpreg >= 0x800)
|
|
446 tune = c->lasttune - (arpreg ^ 0xff0) - 16;
|
|
447 else
|
|
448 tune = c->lasttune + arpreg;
|
|
449
|
|
450 freq = frequency[tune % (12 * 16)];
|
|
451 octave = tune / (12 * 16) - 1;
|
|
452 setregs(0xa0 + chan, freq & 0xff);
|
|
453 setregs_adv(0xb0 + chan, 0x20, ((octave << 2) + (freq >> 8)) & 0xdf);
|
|
454 }
|
|
455 }
|
|
456 }
|
|
457
|
|
458 // tremolo (modulator)
|
|
459 if(!c->trmwait) {
|
|
460 if(c->trmrate) {
|
|
461 tremc = tremtab[c->trmcount & 0x7f] * c->trmrate;
|
|
462 if((tremc >> 8) <= (c->volmod & 0x3f))
|
|
463 level = (c->volmod & 0x3f) - (tremc >> 8);
|
|
464 else
|
|
465 level = 0;
|
|
466
|
|
467 if(allvolume != 0 && (fmchip[0xc0 + chan] & 1))
|
|
468 setregs_adv(0x40 + regnum, 0xc0, ((level * allvolume) >> 8) ^ 0x3f);
|
|
469 else
|
|
470 setregs_adv(0x40 + regnum, 0xc0, level ^ 0x3f);
|
|
471
|
|
472 c->trmcount += c->trmspeed;
|
|
473 } else
|
|
474 if(allvolume != 0 && (fmchip[0xc0 + chan] & 1))
|
|
475 setregs_adv(0x40 + regnum, 0xc0, ((((c->volmod & 0x3f) * allvolume) >> 8) ^ 0x3f) & 0x3f);
|
|
476 else
|
|
477 setregs_adv(0x40 + regnum, 0xc0, (c->volmod ^ 0x3f) & 0x3f);
|
|
478 } else {
|
|
479 c->trmwait--;
|
|
480 if(allvolume != 0 && (fmchip[0xc0 + chan] & 1))
|
|
481 setregs_adv(0x40 + regnum, 0xc0, ((((c->volmod & 0x3f) * allvolume) >> 8) ^ 0x3f) & 0x3f);
|
|
482 }
|
|
483
|
|
484 // tremolo (carrier)
|
|
485 if(!c->trcwait) {
|
|
486 if(c->trcrate) {
|
|
487 tremc = tremtab[c->trccount & 0x7f] * c->trcrate;
|
|
488 if((tremc >> 8) <= (c->volcar & 0x3f))
|
|
489 level = (c->volcar & 0x3f) - (tremc >> 8);
|
|
490 else
|
|
491 level = 0;
|
|
492
|
|
493 if(allvolume != 0)
|
|
494 setregs_adv(0x43 + regnum, 0xc0, ((level * allvolume) >> 8) ^ 0x3f);
|
|
495 else
|
|
496 setregs_adv(0x43 + regnum, 0xc0, level ^ 0x3f);
|
|
497 c->trccount += c->trcspeed;
|
|
498 } else
|
|
499 if(allvolume != 0)
|
|
500 setregs_adv(0x43 + regnum, 0xc0, ((((c->volcar & 0x3f) * allvolume) >> 8) ^ 0x3f) & 0x3f);
|
|
501 else
|
|
502 setregs_adv(0x43 + regnum, 0xc0, (c->volcar ^ 0x3f) & 0x3f);
|
|
503 } else {
|
|
504 c->trcwait--;
|
|
505 if(allvolume != 0)
|
|
506 setregs_adv(0x43 + regnum, 0xc0, ((((c->volcar & 0x3f) * allvolume) >> 8) ^ 0x3f) & 0x3f);
|
|
507 }
|
|
508 }
|
|
509
|
|
510 return (!playing || songlooped) ? false : true;
|
|
511 }
|
|
512
|
|
513 void CldsPlayer::rewind(int subsong)
|
|
514 {
|
|
515 int i;
|
|
516
|
|
517 // init all with 0
|
|
518 tempo_now = 3; playing = true; songlooped = false;
|
|
519 jumping = fadeonoff = allvolume = hardfade = pattplay = posplay = jumppos =
|
|
520 mainvolume = 0;
|
|
521 memset(channel, 0, sizeof(channel));
|
|
522 memset(fmchip, 0, sizeof(fmchip));
|
|
523
|
|
524 // OPL2 init
|
|
525 opl->init(); // Reset OPL chip
|
|
526 opl->write(1, 0x20);
|
|
527 opl->write(8, 0);
|
|
528 opl->write(0xbd, regbd);
|
|
529
|
|
530 for(i = 0; i < 9; i++) {
|
|
531 opl->write(0x20 + op_table[i], 0);
|
|
532 opl->write(0x23 + op_table[i], 0);
|
|
533 opl->write(0x40 + op_table[i], 0x3f);
|
|
534 opl->write(0x43 + op_table[i], 0x3f);
|
|
535 opl->write(0x60 + op_table[i], 0xff);
|
|
536 opl->write(0x63 + op_table[i], 0xff);
|
|
537 opl->write(0x80 + op_table[i], 0xff);
|
|
538 opl->write(0x83 + op_table[i], 0xff);
|
|
539 opl->write(0xe0 + op_table[i], 0);
|
|
540 opl->write(0xe3 + op_table[i], 0);
|
|
541 opl->write(0xa0 + i, 0);
|
|
542 opl->write(0xb0 + i, 0);
|
|
543 opl->write(0xc0 + i, 0);
|
|
544 }
|
|
545 }
|
|
546
|
|
547 /*** private methods *************************************/
|
|
548
|
|
549 void CldsPlayer::playsound(int inst_number, int channel_number, int tunehigh)
|
|
550 {
|
|
551 Channel *c = &channel[channel_number]; // current channel
|
|
552 SoundBank *i = &soundbank[inst_number]; // current instrument
|
|
553 unsigned int regnum = op_table[channel_number]; // channel's OPL2 register
|
|
554 unsigned char volcalc, octave;
|
|
555 unsigned short freq;
|
|
556
|
|
557 // set fine tune
|
|
558 tunehigh += ((i->finetune + c->finetune + 0x80) & 0xff) - 0x80;
|
|
559
|
|
560 // arpeggio handling
|
|
561 if(!i->arpeggio) {
|
|
562 unsigned short arpcalc = i->arp_tab[0] << 4;
|
|
563
|
|
564 if(arpcalc > 0x800)
|
|
565 tunehigh = tunehigh - (arpcalc ^ 0xff0) - 16;
|
|
566 else
|
|
567 tunehigh += arpcalc;
|
|
568 }
|
|
569
|
|
570 // glide handling
|
|
571 if(c->glideto != 0) {
|
|
572 c->gototune = tunehigh;
|
|
573 c->portspeed = c->glideto;
|
|
574 c->glideto = c->finetune = 0;
|
|
575 return;
|
|
576 }
|
|
577
|
|
578 // set modulator registers
|
|
579 setregs(0x20 + regnum, i->mod_misc);
|
|
580 volcalc = i->mod_vol;
|
|
581 if(!c->nextvol || !(i->feedback & 1))
|
|
582 c->volmod = volcalc;
|
|
583 else
|
|
584 c->volmod = (volcalc & 0xc0) | ((((volcalc & 0x3f) * c->nextvol) >> 6));
|
|
585
|
|
586 if((i->feedback & 1) == 1 && allvolume != 0)
|
|
587 setregs(0x40 + regnum, ((c->volmod & 0xc0) | (((c->volmod & 0x3f) * allvolume) >> 8)) ^ 0x3f);
|
|
588 else
|
|
589 setregs(0x40 + regnum, c->volmod ^ 0x3f);
|
|
590 setregs(0x60 + regnum, i->mod_ad);
|
|
591 setregs(0x80 + regnum, i->mod_sr);
|
|
592 setregs(0xe0 + regnum, i->mod_wave);
|
|
593
|
|
594 // Set carrier registers
|
|
595 setregs(0x23 + regnum, i->car_misc);
|
|
596 volcalc = i->car_vol;
|
|
597 if(!c->nextvol)
|
|
598 c->volcar = volcalc;
|
|
599 else
|
|
600 c->volcar = (volcalc & 0xc0) | ((((volcalc & 0x3f) * c->nextvol) >> 6));
|
|
601
|
|
602 if(allvolume)
|
|
603 setregs(0x43 + regnum, ((c->volcar & 0xc0) | (((c->volcar & 0x3f) * allvolume) >> 8)) ^ 0x3f);
|
|
604 else
|
|
605 setregs(0x43 + regnum, c->volcar ^ 0x3f);
|
|
606 setregs(0x63 + regnum, i->car_ad);
|
|
607 setregs(0x83 + regnum, i->car_sr);
|
|
608 setregs(0xe3 + regnum, i->car_wave);
|
|
609 setregs(0xc0 + channel_number, i->feedback);
|
|
610 setregs_adv(0xb0 + channel_number, 0xdf, 0); // key off
|
|
611
|
|
612 freq = frequency[tunehigh % (12 * 16)];
|
|
613 octave = tunehigh / (12 * 16) - 1;
|
|
614 if(!i->glide) {
|
|
615 if(!i->portamento || !c->lasttune) {
|
|
616 setregs(0xa0 + channel_number, freq & 0xff);
|
|
617 setregs(0xb0 + channel_number, (octave << 2) + 0x20 + (freq >> 8));
|
|
618 c->lasttune = c->gototune = tunehigh;
|
|
619 } else {
|
|
620 c->gototune = tunehigh;
|
|
621 c->portspeed = i->portamento;
|
|
622 setregs_adv(0xb0 + channel_number, 0xdf, 0x20); // key on
|
|
623 }
|
|
624 } else {
|
|
625 setregs(0xa0 + channel_number, freq & 0xff);
|
|
626 setregs(0xb0 + channel_number, (octave << 2) + 0x20 + (freq >> 8));
|
|
627 c->lasttune = tunehigh;
|
|
628 c->gototune = tunehigh + ((i->glide + 0x80) & 0xff) - 0x80; // set destination
|
|
629 c->portspeed = i->portamento;
|
|
630 }
|
|
631
|
|
632 if(!i->vibrato)
|
|
633 c->vibwait = c->vibspeed = c->vibrate = 0;
|
|
634 else {
|
|
635 c->vibwait = i->vibdelay;
|
|
636 // PASCAL: c->vibspeed = ((i->vibrato >> 4) & 15) + 1;
|
|
637 c->vibspeed = (i->vibrato >> 4) + 2;
|
|
638 c->vibrate = (i->vibrato & 15) + 1;
|
|
639 }
|
|
640
|
|
641 if(!(c->trmstay & 0xf0)) {
|
|
642 c->trmwait = (i->tremwait & 0xf0) >> 3;
|
|
643 // PASCAL: c->trmspeed = (i->mod_trem >> 4) & 15;
|
|
644 c->trmspeed = i->mod_trem >> 4;
|
|
645 c->trmrate = i->mod_trem & 15;
|
|
646 c->trmcount = 0;
|
|
647 }
|
|
648
|
|
649 if(!(c->trmstay & 0x0f)) {
|
|
650 c->trcwait = (i->tremwait & 15) << 1;
|
|
651 // PASCAL: c->trcspeed = (i->car_trem >> 4) & 15;
|
|
652 c->trcspeed = i->car_trem >> 4;
|
|
653 c->trcrate = i->car_trem & 15;
|
|
654 c->trccount = 0;
|
|
655 }
|
|
656
|
|
657 c->arp_size = i->arpeggio & 15;
|
|
658 c->arp_speed = i->arpeggio >> 4;
|
|
659 memcpy(c->arp_tab, i->arp_tab, 12);
|
|
660 c->keycount = i->keyoff;
|
|
661 c->nextvol = c->glideto = c->finetune = c->vibcount = c->arp_pos = c->arp_count = 0;
|
|
662 }
|
|
663
|
|
664 inline void CldsPlayer::setregs(unsigned char reg, unsigned char val)
|
|
665 {
|
|
666 if(fmchip[reg] == val) return;
|
|
667
|
|
668 fmchip[reg] = val;
|
|
669 opl->write(reg, val);
|
|
670 }
|
|
671
|
|
672 inline void CldsPlayer::setregs_adv(unsigned char reg, unsigned char mask,
|
|
673 unsigned char val)
|
|
674 {
|
|
675 setregs(reg, (fmchip[reg] & mask) | val);
|
|
676 }
|