diff Plugins/Input/console/Fir_Resampler.cpp @ 90:252843aac42f trunk

[svn] Import the initial sources for console music support.
author nenolod
date Tue, 01 Nov 2005 19:57:26 -0800
parents
children 84aabc053b6e
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Plugins/Input/console/Fir_Resampler.cpp	Tue Nov 01 19:57:26 2005 -0800
@@ -0,0 +1,273 @@
+
+// Game_Music_Emu 0.2.4. http://www.slack.net/~ant/libs/
+
+#include "Fir_Resampler.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <math.h>
+
+/* Copyright (C) 2003-2005 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
+more details. You should have received a copy of the GNU Lesser General
+Public License along with this module; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
+
+#include BLARGG_SOURCE_BEGIN
+
+static const double pi = 3.1415926535897932384626433832795029L;
+
+const bool show_impulse = 0;
+
+class Dsf {
+	double rolloff;
+	double factor;
+public:
+	Dsf( double r ) : rolloff( r ) {
+		factor = 1.0;
+		//if ( rolloff < 1.0 )
+		//  factor = 1.0 / (*this)( 0 );
+	}
+	
+	double operator () ( double angle ) const
+	{
+		double const n_harm = 256;
+		angle /= n_harm;
+		double pow_a_n = pow( rolloff, n_harm );
+		double rescale = 1.0 / n_harm;
+		
+		double num = 1.0 - rolloff * cos( angle ) -
+				pow_a_n * cos( n_harm * angle ) +
+				pow_a_n * rolloff * cos( (n_harm - 1) * angle );
+		double den = 1 + rolloff * (rolloff - 2 * cos( angle ));
+		
+		return (num / den - 1) / n_harm * factor;
+	}
+};
+
+template<class T,class Sinc>
+void gen_sinc( int width, double offset, double spacing, int count, double scale, T* p,
+		const Sinc& sinc )
+{
+	double range = pi * (width / 2);
+	double step = pi * spacing;
+	double a = -step * (count / 2 - 1);
+	a -= offset * step;
+	
+	while ( count-- )
+	{
+		double w = a / range;
+		double y = 0.0;
+		if ( fabs( w ) < 1.0 )
+		{
+			y = cos( pi * w ) * 0.5 + 0.5;
+			y *= sinc( a );
+		}
+		
+		*p++ = y * scale;
+		a += step;
+	}
+}
+
+static double plain_sinc( double a ) {
+	return fabs( a ) < 0.00001 ? 1.0 : sin( a ) / a;
+}
+
+Fir_Resampler::Fir_Resampler()
+{
+	res = 1;
+	skip_bits = 0;
+	step = 2;
+	buf = NULL;
+	write_pos = NULL;
+	buf_size = 0;
+}
+
+Fir_Resampler::~Fir_Resampler() {
+	free( buf );
+}
+
+void Fir_Resampler::clear()
+{
+	imp = 0;
+	if ( buf ) {
+		write_pos = buf + latency;
+		memset( buf, 0, (write_pos - buf) * sizeof *buf );
+	}
+}
+
+blargg_err_t Fir_Resampler::buffer_size( int new_size )
+{
+	new_size += latency;
+	void* new_buf = realloc( buf, new_size * sizeof *buf );
+	if ( !new_buf )
+		return "Out of memory";
+	buf = (sample_t*) new_buf;
+	buf_size = new_size;
+	clear();
+	return blargg_success;
+}
+	
+double Fir_Resampler::time_ratio( double ratio, double rolloff, double volume )
+{
+	this->ratio = ratio;
+	
+	double fstep = 0.0;
+	{
+		double least_error = 2;
+		double pos = 0;
+		res = -1;
+		for ( int r = 1; r <= max_res; r++ ) {
+			pos += ratio;
+			double nearest = floor( pos + 0.5 );
+			double error = fabs( pos - nearest );
+			if ( error < least_error ) {
+				res = r;
+				fstep = nearest / res;
+				least_error = error;
+			}
+		}
+	}
+	
+	skip_bits = 0;
+	
+	step = 2 * (int) floor( fstep );
+	
+	ratio = fstep;
+	fstep = fmod( fstep, 1.0 );
+	
+	double filter = (ratio < 1.0) ? 1.0 : 1.0 / ratio;
+	double pos = 0.0;
+	Dsf dsf( rolloff );
+	for ( int i = 0; i < res; i++ )
+	{
+		if ( show_impulse )
+			printf( "pos = %f\n", pos );
+		
+		gen_sinc( int (width * filter + 1) & ~1, pos, filter, (int) width,
+				double (0x7fff * volume * filter), impulses [i], dsf );
+		
+		if ( show_impulse ) {
+			for ( int j = 0; j < width; j++ )
+				printf( "%d ", (int) impulses [i] [j] );
+			printf( "\n" );
+		}
+		
+		pos += fstep;
+		if ( pos >= 0.9999999 ) {
+			pos -= 1.0;
+			skip_bits |= 1 << i;
+		}
+	}
+	
+	if ( show_impulse ) {
+		printf( "skip = %X\n", skip_bits );
+		printf( "step = %d\n", step );
+	}
+	
+	clear();
+	
+	return ratio;
+}
+
+#include BLARGG_ENABLE_OPTIMIZER
+
+int Fir_Resampler::read( sample_t* out_begin, int count )
+{
+	sample_t* out = out_begin;
+	const sample_t* in = buf;
+	sample_t* end_pos = write_pos;
+	unsigned long skip = skip_bits >> imp;
+	sample_t const* imp = impulses [this->imp];
+	int remain = res - this->imp;
+	int const step = this->step;
+	
+	count = (count >> 1) + 1;
+	
+	// to do: optimize loop to use a single counter rather than 'in' and 'count'
+	
+	if ( end_pos - in >= width * 2 )
+	{
+		end_pos -= width * 2;
+		do
+		{
+			count--;
+			
+			// accumulate in extended precision
+			long l = 0;
+			long r = 0;
+			
+			const sample_t* i = in;
+			if ( !count )
+				break;
+			
+			for ( int n = width / 2; n--; )
+			{
+				int pt0 = imp [0];
+				int pt1 = imp [1];
+				imp += 2;
+				l += (pt0 * i [0]) + (pt1 * i [2]);
+				r += (pt0 * i [1]) + (pt1 * i [3]);
+				i += 4;
+			}
+			
+			remain--;
+			
+			l >>= 15;
+			r >>= 15;
+			
+			in += step + ((skip * 2) & 2);
+			skip >>= 1;
+			
+			if ( !remain ) {
+				imp = impulses [0];
+				skip = skip_bits;
+				remain = res;
+			}
+			
+			out [0] = l;
+			out [1] = r;
+			out += 2;
+		}
+		while ( in <= end_pos );
+	}
+	
+	this->imp = res - remain;
+	
+	int left = write_pos - in;
+	write_pos = buf + left;
+	assert( unsigned (write_pos - buf) <= buf_size );
+	memmove( buf, in, left * sizeof *in );
+	
+	return out - out_begin;
+}
+
+int Fir_Resampler::skip_input( int count )
+{
+	int remain = write_pos - buf;
+	int avail = remain - width * 2;
+	if ( count > avail )
+		count = avail;
+	
+	remain -= count;
+	write_pos = buf + remain;
+	assert( unsigned (write_pos - buf) <= buf_size );
+	memmove( buf, buf + count, remain * sizeof *buf );
+	
+	return count;
+}
+
+/*
+int Fir_Resampler::skip( int count )
+{
+	count = int (count * ratio) & ~1;
+	count = skip_input( count );
+	return int (count / ratio) & ~1;
+}
+*/