Mercurial > audlegacy
annotate Plugins/Input/console/Fir_Resampler.cpp @ 90:252843aac42f trunk
[svn] Import the initial sources for console music support.
author | nenolod |
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date | Tue, 01 Nov 2005 19:57:26 -0800 |
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children | 84aabc053b6e |
rev | line source |
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1 |
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2 // Game_Music_Emu 0.2.4. http://www.slack.net/~ant/libs/ |
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3 |
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4 #include "Fir_Resampler.h" |
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5 |
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6 #include <stdio.h> |
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7 #include <string.h> |
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8 #include <stdlib.h> |
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9 #include <math.h> |
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10 |
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11 /* Copyright (C) 2003-2005 Shay Green. This module is free software; you |
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12 can redistribute it and/or modify it under the terms of the GNU Lesser |
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13 General Public License as published by the Free Software Foundation; either |
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14 version 2.1 of the License, or (at your option) any later version. This |
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15 module is distributed in the hope that it will be useful, but WITHOUT ANY |
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16 WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for |
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18 more details. You should have received a copy of the GNU Lesser General |
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19 Public License along with this module; if not, write to the Free Software |
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20 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ |
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21 |
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22 #include BLARGG_SOURCE_BEGIN |
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23 |
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24 static const double pi = 3.1415926535897932384626433832795029L; |
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25 |
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26 const bool show_impulse = 0; |
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27 |
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28 class Dsf { |
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29 double rolloff; |
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30 double factor; |
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31 public: |
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32 Dsf( double r ) : rolloff( r ) { |
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33 factor = 1.0; |
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34 //if ( rolloff < 1.0 ) |
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35 // factor = 1.0 / (*this)( 0 ); |
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36 } |
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37 |
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38 double operator () ( double angle ) const |
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39 { |
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40 double const n_harm = 256; |
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41 angle /= n_harm; |
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42 double pow_a_n = pow( rolloff, n_harm ); |
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43 double rescale = 1.0 / n_harm; |
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44 |
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45 double num = 1.0 - rolloff * cos( angle ) - |
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46 pow_a_n * cos( n_harm * angle ) + |
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47 pow_a_n * rolloff * cos( (n_harm - 1) * angle ); |
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48 double den = 1 + rolloff * (rolloff - 2 * cos( angle )); |
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49 |
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50 return (num / den - 1) / n_harm * factor; |
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51 } |
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52 }; |
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53 |
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54 template<class T,class Sinc> |
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55 void gen_sinc( int width, double offset, double spacing, int count, double scale, T* p, |
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56 const Sinc& sinc ) |
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57 { |
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58 double range = pi * (width / 2); |
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59 double step = pi * spacing; |
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60 double a = -step * (count / 2 - 1); |
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61 a -= offset * step; |
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62 |
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63 while ( count-- ) |
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64 { |
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65 double w = a / range; |
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66 double y = 0.0; |
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67 if ( fabs( w ) < 1.0 ) |
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68 { |
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69 y = cos( pi * w ) * 0.5 + 0.5; |
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70 y *= sinc( a ); |
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71 } |
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72 |
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73 *p++ = y * scale; |
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74 a += step; |
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75 } |
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76 } |
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77 |
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78 static double plain_sinc( double a ) { |
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79 return fabs( a ) < 0.00001 ? 1.0 : sin( a ) / a; |
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80 } |
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81 |
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82 Fir_Resampler::Fir_Resampler() |
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83 { |
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84 res = 1; |
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85 skip_bits = 0; |
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86 step = 2; |
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87 buf = NULL; |
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88 write_pos = NULL; |
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89 buf_size = 0; |
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90 } |
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91 |
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92 Fir_Resampler::~Fir_Resampler() { |
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93 free( buf ); |
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94 } |
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95 |
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96 void Fir_Resampler::clear() |
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97 { |
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98 imp = 0; |
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99 if ( buf ) { |
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100 write_pos = buf + latency; |
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101 memset( buf, 0, (write_pos - buf) * sizeof *buf ); |
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102 } |
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103 } |
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104 |
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105 blargg_err_t Fir_Resampler::buffer_size( int new_size ) |
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106 { |
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107 new_size += latency; |
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108 void* new_buf = realloc( buf, new_size * sizeof *buf ); |
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109 if ( !new_buf ) |
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110 return "Out of memory"; |
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111 buf = (sample_t*) new_buf; |
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112 buf_size = new_size; |
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113 clear(); |
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114 return blargg_success; |
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115 } |
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116 |
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117 double Fir_Resampler::time_ratio( double ratio, double rolloff, double volume ) |
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118 { |
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119 this->ratio = ratio; |
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120 |
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121 double fstep = 0.0; |
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122 { |
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123 double least_error = 2; |
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124 double pos = 0; |
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125 res = -1; |
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126 for ( int r = 1; r <= max_res; r++ ) { |
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127 pos += ratio; |
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128 double nearest = floor( pos + 0.5 ); |
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129 double error = fabs( pos - nearest ); |
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130 if ( error < least_error ) { |
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131 res = r; |
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132 fstep = nearest / res; |
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133 least_error = error; |
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134 } |
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135 } |
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136 } |
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137 |
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138 skip_bits = 0; |
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139 |
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140 step = 2 * (int) floor( fstep ); |
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141 |
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142 ratio = fstep; |
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143 fstep = fmod( fstep, 1.0 ); |
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144 |
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145 double filter = (ratio < 1.0) ? 1.0 : 1.0 / ratio; |
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146 double pos = 0.0; |
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147 Dsf dsf( rolloff ); |
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148 for ( int i = 0; i < res; i++ ) |
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149 { |
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150 if ( show_impulse ) |
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151 printf( "pos = %f\n", pos ); |
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152 |
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153 gen_sinc( int (width * filter + 1) & ~1, pos, filter, (int) width, |
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154 double (0x7fff * volume * filter), impulses [i], dsf ); |
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155 |
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156 if ( show_impulse ) { |
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157 for ( int j = 0; j < width; j++ ) |
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158 printf( "%d ", (int) impulses [i] [j] ); |
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159 printf( "\n" ); |
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160 } |
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161 |
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162 pos += fstep; |
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163 if ( pos >= 0.9999999 ) { |
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164 pos -= 1.0; |
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165 skip_bits |= 1 << i; |
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166 } |
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167 } |
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168 |
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169 if ( show_impulse ) { |
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170 printf( "skip = %X\n", skip_bits ); |
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171 printf( "step = %d\n", step ); |
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172 } |
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173 |
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174 clear(); |
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175 |
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176 return ratio; |
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177 } |
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178 |
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179 #include BLARGG_ENABLE_OPTIMIZER |
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180 |
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181 int Fir_Resampler::read( sample_t* out_begin, int count ) |
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182 { |
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183 sample_t* out = out_begin; |
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184 const sample_t* in = buf; |
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185 sample_t* end_pos = write_pos; |
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186 unsigned long skip = skip_bits >> imp; |
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187 sample_t const* imp = impulses [this->imp]; |
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188 int remain = res - this->imp; |
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189 int const step = this->step; |
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190 |
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191 count = (count >> 1) + 1; |
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192 |
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193 // to do: optimize loop to use a single counter rather than 'in' and 'count' |
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194 |
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195 if ( end_pos - in >= width * 2 ) |
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196 { |
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197 end_pos -= width * 2; |
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198 do |
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199 { |
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200 count--; |
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201 |
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202 // accumulate in extended precision |
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203 long l = 0; |
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204 long r = 0; |
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205 |
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206 const sample_t* i = in; |
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207 if ( !count ) |
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208 break; |
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209 |
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210 for ( int n = width / 2; n--; ) |
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211 { |
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212 int pt0 = imp [0]; |
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213 int pt1 = imp [1]; |
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214 imp += 2; |
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215 l += (pt0 * i [0]) + (pt1 * i [2]); |
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216 r += (pt0 * i [1]) + (pt1 * i [3]); |
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217 i += 4; |
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218 } |
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219 |
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220 remain--; |
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221 |
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222 l >>= 15; |
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223 r >>= 15; |
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224 |
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225 in += step + ((skip * 2) & 2); |
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226 skip >>= 1; |
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227 |
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228 if ( !remain ) { |
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229 imp = impulses [0]; |
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230 skip = skip_bits; |
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231 remain = res; |
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232 } |
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233 |
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234 out [0] = l; |
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235 out [1] = r; |
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236 out += 2; |
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237 } |
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238 while ( in <= end_pos ); |
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239 } |
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240 |
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241 this->imp = res - remain; |
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242 |
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243 int left = write_pos - in; |
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244 write_pos = buf + left; |
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245 assert( unsigned (write_pos - buf) <= buf_size ); |
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246 memmove( buf, in, left * sizeof *in ); |
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247 |
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248 return out - out_begin; |
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249 } |
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250 |
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251 int Fir_Resampler::skip_input( int count ) |
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252 { |
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253 int remain = write_pos - buf; |
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254 int avail = remain - width * 2; |
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255 if ( count > avail ) |
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256 count = avail; |
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257 |
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258 remain -= count; |
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259 write_pos = buf + remain; |
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260 assert( unsigned (write_pos - buf) <= buf_size ); |
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261 memmove( buf, buf + count, remain * sizeof *buf ); |
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262 |
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263 return count; |
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264 } |
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265 |
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266 /* |
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267 int Fir_Resampler::skip( int count ) |
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268 { |
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269 count = int (count * ratio) & ~1; |
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270 count = skip_input( count ); |
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271 return int (count / ratio) & ~1; |
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272 } |
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273 */ |