Mercurial > audlegacy
changeset 4604:51d82bf6ba63
Use a define (AUD_EQUALIZER_NBANDS) instead of magic value 10 everywhere.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Wed, 04 Jun 2008 22:27:06 +0300 |
parents | fba10959a743 |
children | 9df19c4900ba |
files | src/audacious/audconfig.c src/audacious/audconfig.h src/audacious/dbus.c src/audacious/objects.xml src/audacious/ui_equalizer.c src/audacious/ui_skinned_equalizer_graph.c |
diffstat | 6 files changed, 18 insertions(+), 16 deletions(-) [+] |
line wrap: on
line diff
--- a/src/audacious/audconfig.c Wed Jun 04 22:05:50 2008 +0300 +++ b/src/audacious/audconfig.c Wed Jun 04 22:27:06 2008 +0300 @@ -510,8 +510,8 @@ /* Preset */ cfg_db_get_float(db, NULL, "equalizer_preamp", &cfg.equalizer_preamp); - for (i = 0; i < 10; i++) { - gchar eqtext[18]; + for (i = 0; i < AUD_EQUALIZER_NBANDS; i++) { + gchar eqtext[32]; g_snprintf(eqtext, sizeof(eqtext), "equalizer_band%d", i); cfg_db_get_float(db, NULL, eqtext, &cfg.equalizer_bands[i]);
--- a/src/audacious/audconfig.h Wed Jun 04 22:05:50 2008 +0300 +++ b/src/audacious/audconfig.h Wed Jun 04 22:27:06 2008 +0300 @@ -28,6 +28,8 @@ #include <glib.h> +#define AUD_EQUALIZER_NBANDS (10) + struct _AudConfig { gint player_x, player_y; gint equalizer_x, equalizer_y; @@ -62,7 +64,7 @@ gboolean allow_broken_skins; gboolean close_dialog_open; gboolean close_dialog_add; - gfloat equalizer_preamp, equalizer_bands[10]; + gfloat equalizer_preamp, equalizer_bands[AUD_EQUALIZER_NBANDS]; gfloat scale_factor; gchar *skin; gchar *outputplugin;
--- a/src/audacious/dbus.c Wed Jun 04 22:05:50 2008 +0300 +++ b/src/audacious/dbus.c Wed Jun 04 22:27:06 2008 +0300 @@ -558,6 +558,7 @@ return TRUE; } + // Playback Information/Manipulation gboolean audacious_rc_play(RemoteObject *obj, GError **error) { if (playback_get_paused()) @@ -947,9 +948,9 @@ int i; *preamp = (gdouble)equalizerwin_get_preamp(); - *bands = g_array_sized_new(FALSE, FALSE, sizeof(gdouble), 10); + *bands = g_array_sized_new(FALSE, FALSE, sizeof(gdouble), AUD_EQUALIZER_NBANDS); - for(i=0; i<10; i++){ + for(i=0; i < AUD_EQUALIZER_NBANDS; i++){ gdouble val = (gdouble)equalizerwin_get_band(i); g_array_append_val(*bands, val); } @@ -976,7 +977,7 @@ equalizerwin_set_preamp((gfloat)preamp); - for (i = 0; i < 10; i++) { + for (i = 0; i < AUD_EQUALIZER_NBANDS; i++) { element = g_array_index(bands, gdouble, i); equalizerwin_set_band(i, (gfloat)element); }
--- a/src/audacious/objects.xml Wed Jun 04 22:05:50 2008 +0300 +++ b/src/audacious/objects.xml Wed Jun 04 22:27:06 2008 +0300 @@ -473,7 +473,6 @@ <!-- equalizer --> <method name="GetEq"> - <annotation name="org.freedesktop.DBus.GLib.NoReply" value=""/> <arg type="d" direction="out" name="preamp"/> <arg type="ad" direction="out" name="bands"/> </method>
--- a/src/audacious/ui_equalizer.c Wed Jun 04 22:05:50 2008 +0300 +++ b/src/audacious/ui_equalizer.c Wed Jun 04 22:27:06 2008 +0300 @@ -69,7 +69,7 @@ struct _EqualizerPreset { gchar *name; - gfloat preamp, bands[10]; + gfloat preamp, bands[AUD_EQUALIZER_NBANDS]; }; typedef struct _EqualizerPreset EqualizerPreset; @@ -90,7 +90,7 @@ static GtkWidget *equalizerwin_on, *equalizerwin_auto; static GtkWidget *equalizerwin_close, *equalizerwin_presets, *equalizerwin_shade; -static GtkWidget *equalizerwin_preamp,*equalizerwin_bands[10]; +static GtkWidget *equalizerwin_preamp,*equalizerwin_bands[AUD_EQUALIZER_NBANDS]; static GtkWidget *equalizerwin_volume, *equalizerwin_balance; static GList *equalizer_presets = NULL, *equalizer_auto_presets = NULL; @@ -188,7 +188,7 @@ gint i; cfg.equalizer_preamp = ui_skinned_equalizer_slider_get_position(equalizerwin_preamp); - for (i = 0; i < 10; i++) + for (i = 0; i < AUD_EQUALIZER_NBANDS; i++) cfg.equalizer_bands[i] = ui_skinned_equalizer_slider_get_position(equalizerwin_bands[i]); /* um .. i think we need both of these for xmms compatibility .. not sure. -larne */ @@ -325,15 +325,15 @@ g_free(filename); for (;;) { - gchar section[21]; + gchar section[32]; g_snprintf(section, sizeof(section), "Preset%d", p++); if (aud_rcfile_read_string(rcfile, "Presets", section, &name)) { preset = g_new0(EqualizerPreset, 1); preset->name = name; aud_rcfile_read_float(rcfile, name, "Preamp", &preset->preamp); - for (i = 0; i < 10; i++) { - gchar band[7]; + for (i = 0; i < AUD_EQUALIZER_NBANDS; i++) { + gchar band[16]; g_snprintf(band, sizeof(band), "Band%d", i); aud_rcfile_read_float(rcfile, name, band, &preset->bands[i]); } @@ -467,7 +467,7 @@ equalizerwin_preamp = ui_skinned_equalizer_slider_new(SKINNED_WINDOW(equalizerwin)->fixed, 21, 38); ui_skinned_equalizer_slider_set_position(equalizerwin_preamp, cfg.equalizer_preamp); - for (i = 0; i < 10; i++) { + for (i = 0; i < AUD_EQUALIZER_NBANDS; i++) { equalizerwin_bands[i] = ui_skinned_equalizer_slider_new(SKINNED_WINDOW(equalizerwin)->fixed, 78 + (i * 18), 38); ui_skinned_equalizer_slider_set_position(equalizerwin_bands[i], cfg.equalizer_bands[i]);
--- a/src/audacious/ui_skinned_equalizer_graph.c Wed Jun 04 22:05:50 2008 +0300 +++ b/src/audacious/ui_skinned_equalizer_graph.c Wed Jun 04 22:27:06 2008 +0300 @@ -252,10 +252,10 @@ skin_get_eq_spline_colors(aud_active_skin, cols); - __init_spline(x, cfg.equalizer_bands, 10, yf); + __init_spline(x, cfg.equalizer_bands, AUD_EQUALIZER_NBANDS, yf); for (i = 0; i < 109; i++) { y = 9 - - (gint) ((eval_spline(x, cfg.equalizer_bands, yf, 10, i) * + (gint) ((eval_spline(x, cfg.equalizer_bands, yf, AUD_EQUALIZER_NBANDS, i) * 9.0) / EQUALIZER_MAX_GAIN); if (y < 0) y = 0;