Mercurial > audlegacy
changeset 856:6deb4d133032 trunk
[svn] - revert (commit 1/2)
author | nenolod |
---|---|
date | Sun, 19 Mar 2006 13:21:11 -0800 |
parents | 89df4358d522 |
children | e1f9f03f9fbe |
files | Plugins/Input/sexypsf/Makefile.in Plugins/Input/sexypsf/Misc.c Plugins/Input/sexypsf/Misc.h Plugins/Input/sexypsf/PsxBios.c Plugins/Input/sexypsf/PsxBios.h Plugins/Input/sexypsf/PsxCommon.h Plugins/Input/sexypsf/PsxCounters.c Plugins/Input/sexypsf/PsxCounters.h Plugins/Input/sexypsf/PsxDma.c Plugins/Input/sexypsf/PsxDma.h Plugins/Input/sexypsf/PsxHLE.c Plugins/Input/sexypsf/PsxHLE.h Plugins/Input/sexypsf/PsxHw.c Plugins/Input/sexypsf/PsxHw.h Plugins/Input/sexypsf/PsxInterpreter.c Plugins/Input/sexypsf/PsxMem.c Plugins/Input/sexypsf/PsxMem.h Plugins/Input/sexypsf/R3000A.c Plugins/Input/sexypsf/R3000A.h Plugins/Input/sexypsf/Spu.c Plugins/Input/sexypsf/Spu.h Plugins/Input/sexypsf/driver.h Plugins/Input/sexypsf/psemuxa.h Plugins/Input/sexypsf/spu.c Plugins/Input/sexypsf/spu/adsr.c Plugins/Input/sexypsf/spu/adsr.h Plugins/Input/sexypsf/spu/alsa.c Plugins/Input/sexypsf/spu/alsa.h Plugins/Input/sexypsf/spu/cfg.c Plugins/Input/sexypsf/spu/cfg.h Plugins/Input/sexypsf/spu/debug.c Plugins/Input/sexypsf/spu/debug.h Plugins/Input/sexypsf/spu/dma.c Plugins/Input/sexypsf/spu/dma.h Plugins/Input/sexypsf/spu/dsound.c Plugins/Input/sexypsf/spu/dsoundoss.h Plugins/Input/sexypsf/spu/externals.h Plugins/Input/sexypsf/spu/freeze.c Plugins/Input/sexypsf/spu/gauss_i.h Plugins/Input/sexypsf/spu/oss.c Plugins/Input/sexypsf/spu/oss.h Plugins/Input/sexypsf/spu/psemu.c Plugins/Input/sexypsf/spu/psemuxa.h Plugins/Input/sexypsf/spu/record.c Plugins/Input/sexypsf/spu/record.h Plugins/Input/sexypsf/spu/registers.c Plugins/Input/sexypsf/spu/registers.h Plugins/Input/sexypsf/spu/regs.h Plugins/Input/sexypsf/spu/resource.h Plugins/Input/sexypsf/spu/reverb.c Plugins/Input/sexypsf/spu/reverb.h Plugins/Input/sexypsf/spu/spu.c Plugins/Input/sexypsf/spu/spu.h Plugins/Input/sexypsf/spu/stdafx.c Plugins/Input/sexypsf/spu/stdafx.h Plugins/Input/sexypsf/spu/xa.c Plugins/Input/sexypsf/spu/xa.h Plugins/Input/sexypsf/types.h Plugins/Input/sexypsf/xmms.c |
diffstat | 58 files changed, 0 insertions(+), 13411 deletions(-) [+] |
line wrap: on
line diff
--- a/Plugins/Input/sexypsf/Makefile.in Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,28 +0,0 @@ -include ../../../mk/rules.mk -include ../../../mk/objective.mk - -OBJECTIVE_LIBS = libsexypsf.so - -LIBDIR = $(plugindir)/$(INPUT_PLUGIN_DIR) - -SOURCES = \ - PsxBios.c \ - PsxCounters.c \ - PsxDma.c \ - Spu.c \ - PsxMem.c \ - PsxHw.c \ - Misc.c \ - R3000A.c \ - PsxInterpreter.c \ - PsxHLE.c \ - spu/spu.c \ - spu/dma.c \ - spu/registers.c \ - xmms.c - -LIBADD = -lz - -OBJECTS = ${SOURCES:.c=.o} - -CFLAGS += -Wno-nonnull -fPIC -DPIC $(GTK_CFLAGS) -I../../../intl -I../../.. -Ispu/ -I.
--- a/Plugins/Input/sexypsf/Misc.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,470 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include <stdio.h> -#include <string.h> -#include <stdlib.h> -#include <stdarg.h> - -#include "PsxCommon.h" -#include "driver.h" - -// LOAD STUFF - -typedef struct { - unsigned char id[8]; - u32 text; - u32 data; - u32 pc0; - u32 gp0; - u32 t_addr; - u32 t_size; - u32 d_addr; - u32 d_size; - u32 b_addr; - u32 b_size; - u32 S_addr;//normal must a s not a S but error (???) - u32 s_size; - u32 SavedSP; - u32 SavedFP; - u32 SavedGP; - u32 SavedRA; - u32 SavedS0; -} PACKSTRUCT EXE_HEADER; - -static long TimeToMS(const char *str) -{ - int x,c=0; - int acc=0; - char s[100]; - - strncpy(s,str,100); - s[99]=0; - - for(x=strlen(s);x>=0;x--) - if(s[x]=='.' || s[x]==',') - { - acc=atoi(s+x+1); - s[x]=0; - } - else if(s[x]==':') - { - if(c==0) acc+=atoi(s+x+1)*10; - else if(c==1) acc+=atoi(s+x+(x?1:0))*10*60; - c++; - s[x]=0; - } - else if(x==0) - { - if(c==0) acc+=atoi(s+x)*10; - else if(c==1) acc+=atoi(s+x)*10*60; - else if(c==2) acc+=atoi(s+x)*10*60*60; - } - acc*=100; // To milliseconds. - return(acc); -} - -char *GetFileWithBase(char *f, char *newfile) -{ - static char *ret; - char *tp1; - - #if PSS_STYLE==1 - tp1=((char *)strrchr(f,'/')); - #else - tp1=((char *)strrchr(f,'\\')); - #if PSS_STYLE!=3 - { - char *tp3; - - tp3=((char *)strrchr(f,'/')); - if(tp1<tp3) tp1=tp3; - } - #endif - #endif - if(!tp1) - { - ret=malloc(strlen(newfile)+1); - strcpy(ret,newfile); - } - else - { - ret=malloc(tp1-f+2+strlen(newfile)); // 1(NULL), 1(/). - memcpy(ret,f,tp1-f); - ret[tp1-f]='/'; - ret[tp1-f+1]=0; - strcat(ret,newfile); - } - return(ret); -} - -static int GetKeyVal(char *buf, char **key, char **val) -{ - char *tmp; - - tmp=buf; - - /* First, convert any weirdo ASCII characters to spaces. */ - while(*tmp++) if(*tmp>0 && *tmp<0x20) *tmp=0x20; - - /* Strip off white space off end of string(which should be the "value"). */ - for(tmp=buf+strlen(buf)-1;tmp>=buf;tmp--) - { - if(*tmp != 0x20) break; - *tmp=0; - } - - /* Now, search for the first non-whitespace character. */ - while(*buf == 0x20) buf++; - - tmp=buf; - while((*buf != 0x20) && (*buf != '=')) - { - if(!*buf) return(0); /* Null character. */ - buf++; - } - - /* Allocate memory, copy string, and terminate string. */ - if(!(*key=malloc(buf-tmp+1))) return(0); - strncpy(*key,tmp,buf-tmp); - (*key)[(buf-tmp)]=0; - - /* Search for "=" character. */ - while(*buf != '=') - { - if(!*buf) return(0); /* Null character. */ - buf++; - } - - buf++; /* Skip over equals character. */ - - /* Remove leading whitespace on value. */ - while(*buf == 0x20) - { - if(!*buf) return(0); /* Null character. */ - buf++; - } - - /* Allocate memory, and copy string over. Trailing whitespace was eliminated - earlier. - */ - - if(!(*val=malloc(strlen(buf)+1))) return(0); - strcpy(*val,buf); - - //puts(*key); - //puts(*val); - - return(1); -} - -static void FreeTags(PSFTAG *tags) -{ - while(tags) - { - PSFTAG *tmp=tags->next; - - free(tags->key); - free(tags->value); - free(tags); - - tags=tmp; - } -} - -static void AddKV(PSFTAG **tag, char *key, char *val) -{ - PSFTAG *tmp; - - tmp=malloc(sizeof(PSFTAG)); - memset(tmp,0,sizeof(PSFTAG)); - - tmp->key=key; - tmp->value=val; - tmp->next=0; - - if(!*tag) *tag=tmp; - else - { - PSFTAG *rec; - rec=*tag; - while(rec->next) rec=rec->next; - rec->next=tmp; - } - -} - -typedef struct { - int num; - char *value; -} LIBNCACHE; - -static int ccomp(const void *v1, const void *v2) -{ - const LIBNCACHE *a1,*a2; - a1=v1; a2=v2; - - return(a1->num - a2->num); -} - -static PSFINFO *LoadPSF(char *path, int level, int type) // Type==1 for just info load. -{ - FILE *fp; - EXE_HEADER tmpHead; - unsigned char *in,*out=0; - u8 head[4]; - u32 reserved; - u32 complen; - u32 crc32; - uLongf outlen; - PSFINFO *psfi; - PSFINFO *tmpi; - - if(!(fp=fopen(path,"rb"))) - { - printf("path %s failed to load\n", path); - return(0); - } - - fread(head,1,4,fp); - if(memcmp(head,"PSF\x01",4)) return(0); - - psfi=malloc(sizeof(PSFINFO)); - memset(psfi,0,sizeof(PSFINFO)); - psfi->stop=~0; - psfi->fade=0; - - fread(&reserved,1,4,fp); - fread(&complen,1,4,fp); - complen=BFLIP32(complen); - - fread(&crc32,1,4,fp); - crc32=BFLIP32(crc32); - - fseek(fp,reserved,SEEK_CUR); - - if(type) - fseek(fp,complen,SEEK_CUR); - else - { - in=malloc(complen); - out=malloc(1024*1024*2+0x800); - fread(in,1,complen,fp); - outlen=1024*1024*2; - uncompress(out,&outlen,in,complen); - free(in); - memcpy(&tmpHead,out,sizeof(EXE_HEADER)); - psxRegs.pc = BFLIP32(tmpHead.pc0); - psxRegs.GPR.n.gp = BFLIP32(tmpHead.gp0); - psxRegs.GPR.n.sp = BFLIP32(tmpHead.S_addr); - if (psxRegs.GPR.n.sp == 0) psxRegs.GPR.n.sp = 0x801fff00; - - if(level) - { - LoadPSXMem(BFLIP32(tmpHead.t_addr),BFLIP32(tmpHead.t_size),out+0x800); - free(out); - } - } - - { - u8 tagdata[5]; - if(fread(tagdata,1,5,fp)==5) - { - if(!memcmp(tagdata,"[TAG]",5)) - { - char linebuf[1024]; - - while(fgets(linebuf,1024,fp)) - { - int x; - char *key=0,*value=0; - - if(!GetKeyVal(linebuf,&key,&value)) - { - if(key) free(key); - if(value) free(value); - continue; - } - - AddKV(&psfi->tags,key,value); - - if(!level) - { - static char *yoinks[8]={"title","artist","game","year","genre", - "copyright","psfby","comment"}; - char **yoinks2[8]={&psfi->title,&psfi->artist,&psfi->game,&psfi->year,&psfi->genre, - &psfi->copyright,&psfi->psfby,&psfi->comment}; - for(x=0;x<8;x++) - if(!strcasecmp(key,yoinks[x])) - *yoinks2[x]=value; - if(!strcasecmp(key,"length")) - psfi->stop=TimeToMS(value); - else if(!strcasecmp(key,"fade")) - psfi->fade=TimeToMS(value); - } - - if(!strcasecmp(key,"_lib") && !type) - { - char *tmpfn; - /* Load file name "value" from the directory specified in - the full path(directory + file name) "path" - */ - tmpfn=GetFileWithBase(path,value); - if(!(tmpi=LoadPSF(tmpfn,level+1,0))) - { - free(key); - free(value); - free(tmpfn); - if(!level) free(out); - fclose(fp); - FreeTags(psfi->tags); - free(psfi); - return(0); - } - FreeTags(tmpi->tags); - free(tmpi); - free(tmpfn); - } - } - } - } - } - - fclose(fp); - - /* Now, if we're at level 0(main PSF), load the main executable, and any libN stuff */ - if(!level && !type) - { - LoadPSXMem(BFLIP32(tmpHead.t_addr),BFLIP32(tmpHead.t_size),out+0x800); - free(out); - } - - if(!type) /* Load libN */ - { - LIBNCACHE *cache; - PSFTAG *tag; - unsigned int libncount=0; - unsigned int cur=0; - - tag=psfi->tags; - while(tag) - { - if(!strncasecmp(tag->key,"_lib",4) && tag->key[4]) - libncount++; - tag=tag->next; - } - - if(libncount) - { - cache=malloc(sizeof(LIBNCACHE)*libncount); - - tag=psfi->tags; - while(tag) - { - if(!strncasecmp(tag->key,"_lib",4) && tag->key[4]) - { - cache[cur].num=atoi(&tag->key[4]); - cache[cur].value=tag->value; - cur++; - } - tag=tag->next; - } - qsort(cache, libncount, sizeof(LIBNCACHE), ccomp); - for(cur=0;cur<libncount;cur++) - { - u32 ba[3]; - char *tmpfn; - - if(cache[cur].num < 2) continue; - - ba[0]=psxRegs.pc; - ba[1]=psxRegs.GPR.n.gp; - ba[2]=psxRegs.GPR.n.sp; - - /* Load file name "value" from the directory specified in - the full path(directory + file name) "path" - */ - tmpfn=GetFileWithBase(path,cache[cur].value); - if(!(tmpi=LoadPSF(tmpfn,level+1,0))) - { - //free(key); - //free(value); - //free(tmpfn); - //fclose(fp); - //return(0); - } - free(tmpfn); - FreeTags(tmpi->tags); - free(tmpi); - - psxRegs.pc=ba[0]; - psxRegs.GPR.n.gp=ba[1]; - psxRegs.GPR.n.sp=ba[2]; - } - free(cache); - - } // if(libncount) - - } // if(!type) - - return(psfi); -} - -void sexypsf_freepsfinfo(PSFINFO *info) -{ - FreeTags(info->tags); - free(info); -} - -PSFINFO *sexypsf_getpsfinfo(char *path) -{ - PSFINFO *ret; - if(!(ret=LoadPSF(path,0,1))) return(0); - if(ret->stop==(u32)~0) ret->fade=0; - ret->length=ret->stop+ret->fade; - return(ret); -} - -PSFINFO *sexypsf_load(char *path) -{ - PSFINFO *ret; - - psxInit(); - psxReset(); - - SPU2init(); - SPU2open(); - - if(!(ret=LoadPSF(path,0,0))) - { - puts("PSFload fail"); - psxShutdown(); - return(0); - } - - if(ret->stop==(u32)~0) ret->fade=0; // Infinity+anything is still infinity...or is it? - SPUsetlength(ret->stop,ret->fade); - ret->length=ret->stop+ret->fade; - - return(ret); -} - -void sexypsf_execute(void) -{ - psxCpu->Execute(); -}
--- a/Plugins/Input/sexypsf/Misc.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,22 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __MISC_H__ -#define __MISC_H__ - -#endif /* __MISC_H__ */
--- a/Plugins/Input/sexypsf/PsxBios.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,1367 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <stdarg.h> -#include <ctype.h> - -#include "PsxCommon.h" -//We try to emulate bios :) HELP US :P - -#ifdef NONONO -char *biosA0n[256] = { -// 0x00 - "open", "lseek", "read", "write", - "close", "ioctl", "exit", "sys_a0_07", - "getc", "putc", "todigit", "atof", - "strtoul", "strtol", "abs", "labs", -// 0x10 - "atoi", "atol", "atob", "setjmp", - "longjmp", "strcat", "strncat", "strcmp", - "strncmp", "strcpy", "strncpy", "strlen", - "index", "rindex", "strchr", "strrchr", -// 0x20 - "strpbrk", "strspn", "strcspn", "strtok", - "strstr", "toupper", "tolower", "bcopy", - "bzero", "bcmp", "memcpy", "memset", - "memmove", "memcmp", "memchr", "rand", -// 0x30 - "srand", "qsort", "strtod", "malloc", - "free", "lsearch", "bsearch", "calloc", - "realloc", "InitHeap", "_exit", "getchar", - "putchar", "gets", "puts", "printf", -// 0x40 - "sys_a0_40", "LoadTest", "Load", "Exec", - "FlushCache", "InstallInterruptHandler", "GPU_dw", "mem2vram", - "SendGPUStatus", "GPU_cw", "GPU_cwb", "SendPackets", - "sys_a0_4c", "GetGPUStatus", "GPU_sync", "sys_a0_4f", -// 0x50 - "sys_a0_50", "LoadExec", "GetSysSp", "sys_a0_53", - "_96_init()", "_bu_init()", "_96_remove()", "sys_a0_57", - "sys_a0_58", "sys_a0_59", "sys_a0_5a", "dev_tty_init", - "dev_tty_open", "sys_a0_5d", "dev_tty_ioctl","dev_cd_open", -// 0x60 - "dev_cd_read", "dev_cd_close", "dev_cd_firstfile", "dev_cd_nextfile", - "dev_cd_chdir", "dev_card_open", "dev_card_read", "dev_card_write", - "dev_card_close", "dev_card_firstfile", "dev_card_nextfile","dev_card_erase", - "dev_card_undelete","dev_card_format", "dev_card_rename", "dev_card_6f", -// 0x70 - "_bu_init", "_96_init", "_96_remove", "sys_a0_73", - "sys_a0_74", "sys_a0_75", "sys_a0_76", "sys_a0_77", - "_96_CdSeekL", "sys_a0_79", "sys_a0_7a", "sys_a0_7b", - "_96_CdGetStatus", "sys_a0_7d", "_96_CdRead", "sys_a0_7f", -// 0x80 - "sys_a0_80", "sys_a0_81", "sys_a0_82", "sys_a0_83", - "sys_a0_84", "_96_CdStop", "sys_a0_86", "sys_a0_87", - "sys_a0_88", "sys_a0_89", "sys_a0_8a", "sys_a0_8b", - "sys_a0_8c", "sys_a0_8d", "sys_a0_8e", "sys_a0_8f", -// 0x90 - "sys_a0_90", "sys_a0_91", "sys_a0_92", "sys_a0_93", - "sys_a0_94", "sys_a0_95", "AddCDROMDevice", "AddMemCardDevide", - "DisableKernelIORedirection", "EnableKernelIORedirection", "sys_a0_9a", "sys_a0_9b", - "SetConf", "GetConf", "sys_a0_9e", "SetMem", -// 0xa0 - "_boot", "SystemError", "EnqueueCdIntr", "DequeueCdIntr", - "sys_a0_a4", "ReadSector", "get_cd_status", "bufs_cb_0", - "bufs_cb_1", "bufs_cb_2", "bufs_cb_3", "_card_info", - "_card_load", "_card_auto", "bufs_cd_4", "sys_a0_af", -// 0xb0 - "sys_a0_b0", "sys_a0_b1", "do_a_long_jmp", "sys_a0_b3", - "?? sub_function", -}; - -char *biosB0n[256] = { -// 0x00 - "SysMalloc", "sys_b0_01", "sys_b0_02", "sys_b0_03", - "sys_b0_04", "sys_b0_05", "sys_b0_06", "DeliverEvent", - "OpenEvent", "CloseEvent", "WaitEvent", "TestEvent", - "EnableEvent", "DisableEvent", "OpenTh", "CloseTh", -// 0x10 - "ChangeTh", "sys_b0_11", "InitPAD", "StartPAD", - "StopPAD", "PAD_init", "PAD_dr", "ReturnFromExecption", - "ResetEntryInt", "HookEntryInt", "sys_b0_1a", "sys_b0_1b", - "sys_b0_1c", "sys_b0_1d", "sys_b0_1e", "sys_b0_1f", -// 0x20 - "UnDeliverEvent", "sys_b0_21", "sys_b0_22", "sys_b0_23", - "sys_b0_24", "sys_b0_25", "sys_b0_26", "sys_b0_27", - "sys_b0_28", "sys_b0_29", "sys_b0_2a", "sys_b0_2b", - "sys_b0_2c", "sys_b0_2d", "sys_b0_2e", "sys_b0_2f", -// 0x30 - "sys_b0_30", "sys_b0_31", "open", "lseek", - "read", "write", "close", "ioctl", - "exit", "sys_b0_39", "getc", "putc", - "getchar", "putchar", "gets", "puts", -// 0x40 - "cd", "format", "firstfile", "nextfile", - "rename", "delete", "undelete", "AddDevice", - "RemoteDevice", "PrintInstalledDevices", "InitCARD", "StartCARD", - "StopCARD", "sys_b0_4d", "_card_write", "_card_read", -// 0x50 - "_new_card", "Krom2RawAdd", "sys_b0_52", "sys_b0_53", - "_get_errno", "_get_error", "GetC0Table", "GetB0Table", - "_card_chan", "sys_b0_59", "sys_b0_5a", "ChangeClearPAD", - "_card_status", "_card_wait", -}; - -char *biosC0n[256] = { -// 0x00 - "InitRCnt", "InitException", "SysEnqIntRP", "SysDeqIntRP", - "get_free_EvCB_slot", "get_free_TCB_slot", "ExceptionHandler", "InstallExeptionHandler", - "SysInitMemory", "SysInitKMem", "ChangeClearRCnt", "SystemError", - "InitDefInt", "sys_c0_0d", "sys_c0_0e", "sys_c0_0f", -// 0x10 - "sys_c0_10", "sys_c0_11", "InstallDevices", "FlushStfInOutPut", - "sys_c0_14", "_cdevinput", "_cdevscan", "_circgetc", - "_circputc", "ioabort", "sys_c0_1a", "KernelRedirect", - "PatchAOTable", -}; -#endif - -//#define r0 (psxRegs.GPR.n.r0) -#define at (psxRegs.GPR.n.at) -#define v0 (psxRegs.GPR.n.v0) -#define v1 (psxRegs.GPR.n.v1) -#define a0 (psxRegs.GPR.n.a0) -#define a1 (psxRegs.GPR.n.a1) -#define a2 (psxRegs.GPR.n.a2) -#define a3 (psxRegs.GPR.n.a3) -#define t0 (psxRegs.GPR.n.t0) -#define t1 (psxRegs.GPR.n.t1) -#define t2 (psxRegs.GPR.n.t2) -#define t3 (psxRegs.GPR.n.t3) -#define t4 (psxRegs.GPR.n.t4) -#define t5 (psxRegs.GPR.n.t5) -#define t6 (psxRegs.GPR.n.t6) -#define t7 (psxRegs.GPR.n.t7) -#define s0 (psxRegs.GPR.n.s0) -#define s1 (psxRegs.GPR.n.s1) -#define s2 (psxRegs.GPR.n.s2) -#define s3 (psxRegs.GPR.n.s3) -#define s4 (psxRegs.GPR.n.s4) -#define s5 (psxRegs.GPR.n.s5) -#define s6 (psxRegs.GPR.n.s6) -#define s7 (psxRegs.GPR.n.s7) -#define t8 (psxRegs.GPR.n.t6) -#define t9 (psxRegs.GPR.n.t7) -#define k0 (psxRegs.GPR.n.k0) -#define k1 (psxRegs.GPR.n.k1) -#define gp (psxRegs.GPR.n.gp) -#define sp (psxRegs.GPR.n.sp) -#define fp (psxRegs.GPR.n.s8) -#define ra (psxRegs.GPR.n.ra) -#define pc0 (psxRegs.pc) - -#define Ra0 ((char*)PSXM(a0)) -#define Ra1 ((char*)PSXM(a1)) -#define Ra2 ((char*)PSXM(a2)) -#define Ra3 ((char*)PSXM(a3)) -#define Rv0 ((char*)PSXM(v0)) -#define Rsp ((char*)PSXM(sp)) - - -typedef struct _malloc_chunk { - u32 stat; - u32 size; - u32 fd; - u32 bk; -} PACKSTRUCT malloc_chunk; - -#define INUSE 0x1 - -typedef struct { - u32 desc; - s32 status; - s32 mode; - u32 fhandler; -} PACKSTRUCT EvCB[32]; - -#define EvStUNUSED 0x0000 -#define EvStWAIT 0x1000 -#define EvStACTIVE 0x2000 -#define EvStALREADY 0x4000 - -#define EvMdINTR 0x1000 -#define EvMdNOINTR 0x2000 - -typedef struct { - s32 status; - s32 mode; - u32 reg[32]; - u32 func; -} PACKSTRUCT TCB; - -static u32 *jmp_int; - -static u32 regs[35]; -static EvCB *Event; - -//static EvCB *HwEV; // 0xf0 -//static EvCB *EvEV; // 0xf1 -static EvCB *RcEV; // 0xf2 -//static EvCB *UeEV; // 0xf3 -//static EvCB *SwEV; // 0xf4 -//static EvCB *ThEV; // 0xff - -static u32 heap_addr; -static u32 SysIntRP[8]; -static TCB Thread[8]; -static int CurThread; - -static INLINE void softCall(u32 pc) { - pc0 = pc; - ra = 0x80001000; - while (pc0 != 0x80001000) psxCpu->ExecuteBlock(); -} - -static INLINE void softCall2(u32 pc) { - u32 sra = ra; - pc0 = pc; - ra = 0x80001000; - while (pc0 != 0x80001000) psxCpu->ExecuteBlock(); - ra = sra; -} - -static INLINE void DeliverEvent(u32 ev, u32 spec) { - if (Event[ev][spec].status != BFLIP32S(EvStACTIVE)) return; - -// Event[ev][spec].status = BFLIP32S(EvStALREADY); - if (Event[ev][spec].mode == BFLIP32S(EvMdINTR)) { - softCall2(BFLIP32S(Event[ev][spec].fhandler)); - } else Event[ev][spec].status = BFLIP32S(EvStALREADY); -} - -/* * -// * -// * -// System calls A0 */ - -/* Abs and labs do the same thing? */ - -static void bios_abs() { // 0x0e - if((s32)a0 < 0) v0=0-(s32)a0; - else v0=a0; - //v0 = abs(a0); - pc0 = ra; -} - -static void bios_labs() { // 0x0f - if((s32)a0 < 0) v0=0-(s32)a0; - else v0=a0; - //v0 = labs(a0); - pc0 = ra; -} - -static void bios_atoi() { // 0x10 - v0 = atoi((char *)Ra0); - pc0 = ra; -} - -static void bios_atol() { // 0x11 - v0 = atoi((char *)Ra0); - pc0 = ra; -} - -static void bios_setjmp() { // 13 - u32 *jmp_buf= (u32*)Ra0; - int i; - - jmp_buf[0] = BFLIP32(ra); - jmp_buf[1] = BFLIP32(sp); - jmp_buf[2] = BFLIP32(fp); - for (i=0; i<8; i++) // s0-s7 - jmp_buf[3+i] = BFLIP32(psxRegs.GPR.r[16+i]); - jmp_buf[11] = BFLIP32(gp); - - v0 = 0; pc0 = ra; -} - -static void bios_longjmp() { //14 - u32 *jmp_buf= (u32*)Ra0; - int i; - - ra = BFLIP32(jmp_buf[0]); /* ra */ - sp = BFLIP32(jmp_buf[1]); /* sp */ - fp = BFLIP32(jmp_buf[2]); /* fp */ - for (i=0; i<8; i++) // s0-s7 - psxRegs.GPR.r[16+i] = BFLIP32(jmp_buf[3+i]); - gp = BFLIP32(jmp_buf[11]); /* gp */ - - v0 = a1; pc0 = ra; -} - -static void bios_strcat() { // 0x15 - u32 dest,src; - - dest=a0; - src=a1; - - while(PSXMu8(dest) != 0) dest++; /* Move to end of first string. */ - while(PSXMu8(src) != 0) - { - if(PSXM(dest) && PSXM(src)) - PSXMu8(dest)=PSXMu8(src); - src++; - dest++; - } - PSXMu8(dest) = 0; /* Append null character. */ - //strcat(Ra0, Ra1); - - v0 = a0; - pc0 = ra; -} - -/*0x16*/ -static void bios_strncat() -{ - u32 dest,src,count; - - dest=a0; - src=a1; - count=a2; - - while(PSXMu8(dest) != 0) dest++; /* Move to end of first string. */ - while(PSXMu8(src) != 0 && count) - { - if(PSXM(dest) && PSXM(src)) - PSXMu8(dest)=PSXMu8(src); - src++; - dest++; - count--; - } - PSXMu8(dest) = 0; /* Append null character. */ - - //strncat(Ra0, Ra1, a2); - v0 = a0; - pc0 = ra; -} - -static void bios_strcmp() { // 0x17 - v0 = strcmp(Ra0, Ra1); - pc0 = ra; -} - -static void bios_strncmp() { // 0x18 - u32 max=a2; - u32 string1=a0; - u32 string2=a1; - s8 tmpv=0; - - while(max>0) - { - u8 tmp1=PSXMuR8(string1); - u8 tmp2=PSXMuR8(string2); - - if(!tmp1 || !tmp2) break; - - tmpv=tmp1-tmp2; - if(tmpv) break; - if(!tmp1 || !tmp2) break; - if(!PSXM(string1) || !PSXM(string2)) break; - max--; - string1++; - string2++; - } - if(tmpv>0) v0=1; - else if(tmpv<0) v0=-1; - else v0=0; - //printf("%s:%s, %d, %d\n",Ra0,Ra1,a2,v0); - //v0 = strncmp(Ra0, Ra1, a2); - pc0 = ra; -} - -/*0x19*/ -static void bios_strcpy() -{ - u32 src=a1,dest=a0; - u8 val; - - do - { - val=PSXMu8(src); - PSXMu8(dest)=val; - src++; - dest++; - } while(val); - //strcpy(Ra0, Ra1); - v0 = a0; - pc0 = ra; -} -/*0x1a*/ -static void bios_strncpy() -{ - u32 src=a1,dest=a0,max=a2; - u8 val; - - do - { - val=PSXMu8(src); - PSXMu8(dest)=val; - src++; - dest++; - max--; - } while(val && max); - - //strncpy(Ra0, Ra1, a2); - v0 = a0; - pc0 = ra; -} - -/*0x1b*/ -static void bios_strlen() -{ - u32 src=a0; - - while(PSXMu8(src)) src++; - - v0 = src-a0; - pc0 = ra; -} - -static void bios_index() { // 0x1c - char *pcA0 = (char *)Ra0; - char *pcRet = strchr(pcA0, a1); - if(pcRet) - v0 = a0 + pcRet - pcA0; - else - v0 = 0; - pc0 = ra; -} - -static void bios_rindex() { // 0x1d - char *pcA0 = (char *)Ra0; - char *pcRet = strrchr(pcA0, a1); - if(pcRet) - v0 = a0 + pcRet - pcA0; - else - v0 = 0; - pc0 = ra; -} - -static void bios_strchr() { // 0x1e - char *pcA0 = (char *)Ra0; - char *pcRet = strchr(pcA0, a1); - if(pcRet) - v0 = a0 + pcRet - pcA0; - else - v0 = 0; - pc0 = ra; -} - -static void bios_strrchr() { // 0x1f - char *pcA0 = (char *)Ra0; - char *pcRet = strrchr(pcA0, a1); - if(pcRet) - v0 = a0 + pcRet - pcA0; - else - v0 = 0; - pc0 = ra; -} - -static void bios_strpbrk() { // 0x20 - char *pcA0 = (char *)Ra0; - char *pcRet = strpbrk(pcA0, (char *)Ra1); - if(pcRet) - v0 = a0 + pcRet - pcA0; - else - v0 = 0; - pc0 = ra; -} - -static void bios_strspn() { v0 = strspn ((char *)Ra0, (char *)Ra1); pc0 = ra;}/*21*/ -static void bios_strcspn() { v0 = strcspn((char *)Ra0, (char *)Ra1); pc0 = ra;}/*22*/ - -#ifdef MOO -static void bios_strtok() { // 0x23 - char *pcA0 = (char *)Ra0; - char *pcRet = strtok(pcA0, (char *)Ra1); - if(pcRet) - v0 = a0 + pcRet - pcA0; - else - v0 = 0; - pc0 = ra; -} -#endif - -static void bios_strstr() { // 0x24 - char *pcA0 = (char *)Ra0; - char *pcRet = strstr(pcA0, (char *)Ra1); - if(pcRet) - v0 = a0 + pcRet - pcA0; - else - v0 = 0; - pc0 = ra; -} - -/*0x25*/ -static void bios_toupper() {v0 = toupper(a0); pc0 = ra;} - -/*0x26*/ -static void bios_tolower() {v0 = tolower(a0); pc0 = ra;} - -/*0x27*/ -static void bios_bcopy() -{ - u32 dest=a1, src=a0, len=a2; - - while(len--) - { - PSXMu8(dest)=PSXMu8(src); - dest++; - src++; - } - //memcpy(Ra1,Ra0,a2); - pc0=ra; -} - -/*0x28*/ -static void bios_bzero() -{ - u32 dest=a0, len=a1; - - while(len--) - { - PSXMu8(dest)=0; - dest++; - } - - //memset(Ra0,0,a1); - pc0=ra; -} - -/*0x29*/ -static void bios_bcmp() {v0 = memcmp(Ra0,Ra1,a2); pc0=ra; } - -/*0x2a*/ -static void bios_memcpy() -{ - u32 dest=a0, src=a1, len=a2; - - while(len--) - { - PSXMu8(dest)=PSXMu8(src); - dest++; - src++; - } - //memcpy(Ra0, Ra1, a2); - v0 = a0; - pc0 = ra; -} - -static void bios_memset() /*0x2b*/ -{ - u32 len=a2; - u32 dest=a0; - - while(len--) - { - if(PSXM(dest)) PSXMu8(dest)=a1; - dest++; - } - //memset(Ra0, a1, a2); - v0 = a0; - pc0 = ra; -} - -#ifdef MOO -/*0x2c*/void bios_memmove() {memmove(Ra0, Ra1, a2); v0 = a0; pc0 = ra;} -#endif - -/*0x2d*/ -static void bios_memcmp() -{ - v0 = memcmp(Ra0, Ra1, a2); - pc0 = ra; -} - -static void bios_memchr() { // 2e - void *ret = memchr(Ra0, a1, a2); - if (ret != NULL) v0 = (u32)((char*)ret - Ra0) + a0; - else v0 = 0; - pc0 = ra; -} - -static void bios_rand() { // 2f - v0 = 1+(int) (32767.0*rand()/(RAND_MAX+1.0)); - pc0 = ra; -} - -static void bios_srand() { // 30 - srand(a0); pc0 = ra; -} - -static void bios_malloc() { // 33 - u32 chunk; - u32 fd; - - /* a0: Number of bytes to allocate. */ - - chunk = heap_addr; - - /* Search for first chunk that's large enough and not currently - being used. - */ - while( (a0 > BFLIP32(((malloc_chunk*)PSXM(chunk)) ->size)) || - (BFLIP32( ((malloc_chunk*)PSXM(chunk))->stat ) == INUSE) - ) - chunk=((malloc_chunk*)PSXM(chunk)) -> fd; - //printf("%08x\n",chunk); - - /* split free chunk */ - fd = chunk + sizeof(malloc_chunk) + a0; - ((malloc_chunk*)PSXM(fd))->stat = ((malloc_chunk*)PSXM(chunk))->stat; - ((malloc_chunk*)PSXM(fd))->size = BFLIP32(BFLIP32(((malloc_chunk*)PSXM(chunk))->size) - a0); - ((malloc_chunk*)PSXM(fd))->fd = ((malloc_chunk*)PSXM(chunk))->fd; - ((malloc_chunk*)PSXM(fd))->bk = chunk; - - /* set new chunk */ - ((malloc_chunk*)PSXM(chunk))->stat = BFLIP32(INUSE); - ((malloc_chunk*)PSXM(chunk))->size = BFLIP32(a0); - ((malloc_chunk*)PSXM(chunk))->fd = fd; - - v0 = chunk + sizeof(malloc_chunk); - v0|= 0x80000000; - // printf ("malloc %lx,%lx\n", v0, a0); - pc0 = ra; -} - -static void bios_InitHeap() { // 39 - malloc_chunk *chunk; - - heap_addr = a0; // Ra0 - - chunk = (malloc_chunk *)PSXM(heap_addr); - chunk->stat = 0; - if (((a0 & 0x1fffff) + a1)>= 0x200000) - chunk->size = BFLIP32(0x1ffffc - (a0 & 0x1fffff)); - else chunk->size = BFLIP32(a1); - chunk->fd = 0; - chunk->bk = 0; - - pc0 = ra; -} - -static void bios_FlushCache() { // 44 - - pc0 = ra; -} - -static void bios__bu_init() { // 70 - - DeliverEvent(0x11, 0x2); // 0xf0000011, 0x0004 - DeliverEvent(0x81, 0x2); // 0xf4000001, 0x0004 - - pc0 = ra; -} - -static void bios__96_init() { // 71 - - pc0 = ra; -} - -static void bios__96_remove() { // 72 - - pc0 = ra; -} - -/* System calls B0 */ - -static void bios_SetRCnt() { // 02 - - a0&= 0x3; - if (a0 != 3) { - u32 mode=0; - - psxRcntWtarget(a0, a1); - if (a2&0x1000) mode|= 0x050; // Interrupt Mode - if (a2&0x0100) mode|= 0x008; // Count to 0xffff - if (a2&0x0010) mode|= 0x001; // Timer stop mode - if (a0 == 2) { if (a2&0x0001) mode|= 0x200; } // System Clock mode - else { if (a2&0x0001) mode|= 0x100; } // System Clock mode - - psxRcntWmode(a0, mode); - } - pc0 = ra; -} - -static void bios_GetRCnt() { // 03 - - a0&= 0x3; - if (a0 != 3) v0 = psxRcntRcount(a0); - else v0 = 0; - pc0 = ra; -} - -static void bios_StartRCnt() { // 04 - - a0&= 0x3; - if (a0 != 3) psxHu32(0x1074)|= BFLIP32(1<<(a0+4)); - else psxHu32(0x1074)|= BFLIP32(0x1); - v0 = 1; pc0 = ra; -} - -static void bios_StopRCnt() { // 05 - - a0&= 0x3; - if (a0 != 3) psxHu32(0x1074)&= BFLIP32(~(1<<(a0+4))); - else psxHu32(0x1074)&= BFLIP32(~0x1); - pc0 = ra; -} - -static void bios_ResetRCnt() { // 06 - - a0&= 0x3; - if (a0 != 3) { - psxRcntWmode(a0, 0); - psxRcntWtarget(a0, 0); - psxRcntWcount(a0, 0); - } - pc0 = ra; -} - - -/* gets ev for use with Event */ -#define GetEv() \ - ev = (a0 >> 24) & 0xf; \ - if (ev == 0xf) ev = 0x5; \ - ev*= 32; \ - ev+= a0&0x1f; - -/* gets spec for use with Event */ -#define GetSpec() \ - spec = 0; \ - switch (a1) { \ - case 0x0301: spec = 16; break; \ - case 0x0302: spec = 17; break; \ - default: \ - for (i=0; i<16; i++) if (a1 & (1 << i)) { spec = i; break; } \ - break; \ - } - -static void bios_DeliverEvent() { // 07 - int ev, spec; - int i; - - GetEv(); - GetSpec(); - - DeliverEvent(ev, spec); - - pc0 = ra; -} - -static void bios_OpenEvent() { // 08 - int ev, spec; - int i; - - GetEv(); - GetSpec(); - - Event[ev][spec].status = BFLIP32S(EvStWAIT); - Event[ev][spec].mode = BFLIP32(a2); - Event[ev][spec].fhandler = BFLIP32(a3); - - v0 = ev | (spec << 8); - pc0 = ra; -} - -static void bios_CloseEvent() { // 09 - int ev, spec; - - ev = a0 & 0xff; - spec = (a0 >> 8) & 0xff; - - Event[ev][spec].status = BFLIP32S(EvStUNUSED); - - v0 = 1; pc0 = ra; -} - -static void bios_WaitEvent() { // 0a - int ev, spec; - - ev = a0 & 0xff; - spec = (a0 >> 8) & 0xff; - - Event[ev][spec].status = BFLIP32S(EvStACTIVE); - - v0 = 1; pc0 = ra; -} - -static void bios_TestEvent() { // 0b - int ev, spec; - - ev = a0 & 0xff; - spec = (a0 >> 8) & 0xff; - - if (Event[ev][spec].status == BFLIP32S(EvStALREADY)) { - Event[ev][spec].status = BFLIP32S(EvStACTIVE); v0 = 1; - } else v0 = 0; - - pc0 = ra; -} - -static void bios_EnableEvent() { // 0c - int ev, spec; - - ev = a0 & 0xff; - spec = (a0 >> 8) & 0xff; - - Event[ev][spec].status = BFLIP32S(EvStACTIVE); - - v0 = 1; pc0 = ra; -} - -static void bios_DisableEvent() { // 0d - int ev, spec; - - ev = a0 & 0xff; - spec = (a0 >> 8) & 0xff; - - Event[ev][spec].status = BFLIP32S(EvStWAIT); - - v0 = 1; pc0 = ra; -} - -/* - * long OpenTh(long (*func)(), unsigned long sp, unsigned long gp); - */ - -static void bios_OpenTh() { // 0e - int th; - - for (th=1; th<8; th++) - if (Thread[th].status == 0) break; - - Thread[th].status = BFLIP32(1); - Thread[th].func = BFLIP32(a0); - Thread[th].reg[29] = BFLIP32(a1); - Thread[th].reg[28] = BFLIP32(a2); - - v0 = th; pc0 = ra; -} - -/* - * int CloseTh(long thread); - */ - -static void bios_CloseTh() { // 0f - int th = a0 & 0xff; - - if (Thread[th].status == 0) { - v0 = 0; - } else { - Thread[th].status = 0; - v0 = 1; - } - - pc0 = ra; -} - -/* - * int ChangeTh(long thread); - */ - -static void bios_ChangeTh() { // 10 - int th = a0 & 0xff; - - if (Thread[th].status == 0 || CurThread == th) { - v0 = 0; - - pc0 = ra; - } else { - v0 = 1; - - if (Thread[CurThread].status == BFLIP32S(2)) { - Thread[CurThread].status = BFLIP32S(1); - Thread[CurThread].func = BFLIP32(ra); - memcpy(Thread[CurThread].reg, psxRegs.GPR.r, 32*4); - } - - memcpy(psxRegs.GPR.r, Thread[th].reg, 32*4); - pc0 = BFLIP32(Thread[th].func); - Thread[th].status = BFLIP32(2); - CurThread = th; - } -} - -static void bios_ReturnFromException() { // 17 - memcpy(psxRegs.GPR.r, regs, 32*4); - psxRegs.GPR.n.lo = regs[32]; - psxRegs.GPR.n.hi = regs[33]; - - pc0 = psxRegs.CP0.n.EPC; - if (psxRegs.CP0.n.Cause & 0x80000000) pc0+=4; - - psxRegs.CP0.n.Status = (psxRegs.CP0.n.Status & 0xfffffff0) | - ((psxRegs.CP0.n.Status & 0x3c) >> 2); -} - -static void bios_ResetEntryInt() { // 18 - - jmp_int = NULL; - pc0 = ra; -} - -static void bios_HookEntryInt() { // 19 - - jmp_int = (u32*)Ra0; - pc0 = ra; -} - -static void bios_UnDeliverEvent() { // 0x20 - int ev, spec; - int i; - - GetEv(); - GetSpec(); - - if (Event[ev][spec].status == BFLIP32S(EvStALREADY) && - Event[ev][spec].mode == BFLIP32S(EvMdNOINTR)) - Event[ev][spec].status = BFLIP32S(EvStACTIVE); - - pc0 = ra; -} - -static void bios_GetC0Table() { // 56 - - v0 = 0x674; pc0 = ra; -} - -static void bios_GetB0Table() { // 57 - - v0 = 0x874; pc0 = ra; -} - -/* System calls C0 */ - -/* - * int SysEnqIntRP(int index , long *queue); - */ - -static void bios_SysEnqIntRP() { // 02 - - SysIntRP[a0] = a1; - - v0 = 0; pc0 = ra; -} - -/* - * int SysDeqIntRP(int index , long *queue); - */ - -static void bios_SysDeqIntRP() { // 03 - - SysIntRP[a0] = 0; - - v0 = 0; pc0 = ra; -} - -static void bios_ChangeClearRCnt() { // 0a - u32 *ptr; - - ptr = (u32*)PSXM((a0 << 2) + 0x8600); - v0 = BFLIP32(*ptr); - *ptr = BFLIP32(a1); - -// psxRegs.CP0.n.Status|= 0x404; - pc0 = ra; -} - -static void bios_dummy() { - pc0 = ra; -} - -void (*biosA0[256])(); -void (*biosB0[256])(); -void (*biosC0[256])(); - -void psxBiosInit() { - u32 base, size; - u32 *ptr; - int i; - - heap_addr=0; - CurThread = 0; - jmp_int = NULL; - - for(i = 0; i < 256; i++) { - biosA0[i] = NULL; - biosB0[i] = NULL; - biosC0[i] = NULL; - } - - for(i = 0; i < 256; i++) { - if (biosA0[i] == NULL) biosA0[i] = bios_dummy; - if (biosB0[i] == NULL) biosB0[i] = bios_dummy; - if (biosC0[i] == NULL) biosC0[i] = bios_dummy; - } - - biosA0[0x0e] = bios_abs; - biosA0[0x0f] = bios_labs; - biosA0[0x10] = bios_atoi; - biosA0[0x11] = bios_atol; - //biosA0[0x12] = bios_atob; - biosA0[0x13] = bios_setjmp; - biosA0[0x14] = bios_longjmp; - - biosA0[0x15] = bios_strcat; - biosA0[0x16] = bios_strncat; - biosA0[0x17] = bios_strcmp; - biosA0[0x18] = bios_strncmp; - biosA0[0x19] = bios_strcpy; - biosA0[0x1a] = bios_strncpy; - biosA0[0x1b] = bios_strlen; - biosA0[0x1c] = bios_index; - biosA0[0x1d] = bios_rindex; - biosA0[0x1e] = bios_strchr; - biosA0[0x1f] = bios_strrchr; - biosA0[0x20] = bios_strpbrk; - biosA0[0x21] = bios_strspn; - biosA0[0x22] = bios_strcspn; - //biosA0[0x23] = bios_strtok; - biosA0[0x24] = bios_strstr; - biosA0[0x25] = bios_toupper; - biosA0[0x26] = bios_tolower; - biosA0[0x27] = bios_bcopy; - biosA0[0x28] = bios_bzero; - biosA0[0x29] = bios_bcmp; - biosA0[0x2a] = bios_memcpy; - biosA0[0x2b] = bios_memset; - //biosA0[0x2c] = bios_memmove; - biosA0[0x2c] = bios_memcpy; /* Our code should be compatible - with both memcpy and memmove - semantics. */ - biosA0[0x2d] = bios_memcmp; - biosA0[0x2e] = bios_memchr; - - biosA0[0x2f] = bios_rand; - biosA0[0x30] = bios_srand; - - //biosA0[0x31] = bios_qsort; - //biosA0[0x32] = bios_strtod; - biosA0[0x33] = bios_malloc; - //biosA0[0x34] = bios_free; - //biosA0[0x35] = bios_lsearch; - //biosA0[0x36] = bios_bsearch; - //biosA0[0x37] = bios_calloc; - //biosA0[0x38] = bios_realloc; - biosA0[0x39] = bios_InitHeap; - //biosA0[0x3a] = bios__exit; - biosA0[0x44] = bios_FlushCache; - //biosA0[0x45] = bios_InstallInterruptHandler; - //biosA0[0x4f] = bios_sys_a0_4f; - //biosA0[0x50] = bios_sys_a0_50; - biosA0[0x70] = bios__bu_init; - biosA0[0x71] = bios__96_init; - biosA0[0x72] = bios__96_remove; - //biosA0[0x73] = bios_sys_a0_73; - //biosA0[0x74] = bios_sys_a0_74; - //biosA0[0x75] = bios_sys_a0_75; - //biosA0[0x76] = bios_sys_a0_76; - //biosA0[0x77] = bios_sys_a0_77; - //biosA0[0x78] = bios__96_CdSeekL; - //biosA0[0x79] = bios_sys_a0_79; - //biosA0[0x7a] = bios_sys_a0_7a; - //biosA0[0x7b] = bios_sys_a0_7b; - //biosA0[0x7c] = bios__96_CdGetStatus; - //biosA0[0x7d] = bios_sys_a0_7d; - //biosA0[0x7e] = bios__96_CdRead; - //biosA0[0x7f] = bios_sys_a0_7f; - //biosA0[0x80] = bios_sys_a0_80; - //biosA0[0x81] = bios_sys_a0_81; - //biosA0[0x82] = bios_sys_a0_82; - //biosA0[0x83] = bios_sys_a0_83; - //biosA0[0x84] = bios_sys_a0_84; - //biosA0[0x85] = bios__96_CdStop; - //biosA0[0x86] = bios_sys_a0_86; - //biosA0[0x87] = bios_sys_a0_87; - //biosA0[0x88] = bios_sys_a0_88; - //biosA0[0x89] = bios_sys_a0_89; - //biosA0[0x8a] = bios_sys_a0_8a; - //biosA0[0x8b] = bios_sys_a0_8b; - //biosA0[0x8c] = bios_sys_a0_8c; - //biosA0[0x8d] = bios_sys_a0_8d; - //biosA0[0x8e] = bios_sys_a0_8e; - //biosA0[0x8f] = bios_sys_a0_8f; - //biosA0[0x90] = bios_sys_a0_90; - //biosA0[0x91] = bios_sys_a0_91; - //biosA0[0x92] = bios_sys_a0_92; - //biosA0[0x93] = bios_sys_a0_93; - //biosA0[0x94] = bios_sys_a0_94; - //biosA0[0x95] = bios_sys_a0_95; - //biosA0[0x96] = bios_AddCDROMDevice; - //biosA0[0x97] = bios_AddMemCardDevide; - //biosA0[0x98] = bios_DisableKernelIORedirection; - //biosA0[0x99] = bios_EnableKernelIORedirection; - //biosA0[0x9a] = bios_sys_a0_9a; - //biosA0[0x9b] = bios_sys_a0_9b; - //biosA0[0x9c] = bios_SetConf; - //biosA0[0x9d] = bios_GetConf; - //biosA0[0x9e] = bios_sys_a0_9e; - //biosA0[0x9f] = bios_SetMem; - //biosA0[0xa0] = bios__boot; - //biosA0[0xa1] = bios_SystemError; - //biosA0[0xa2] = bios_EnqueueCdIntr; - //biosA0[0xa3] = bios_DequeueCdIntr; - //biosA0[0xa4] = bios_sys_a0_a4; - //biosA0[0xa5] = bios_ReadSector; - //biosA0[0xa6] = bios_get_cd_status; - //biosA0[0xa7] = bios_bufs_cb_0; - //biosA0[0xa8] = bios_bufs_cb_1; - //biosA0[0xa9] = bios_bufs_cb_2; - //biosA0[0xaa] = bios_bufs_cb_3; - //biosA0[0xab] = bios__card_info; - //biosA0[0xac] = bios__card_load; - //biosA0[0axd] = bios__card_auto; - //biosA0[0xae] = bios_bufs_cd_4; - //biosA0[0xaf] = bios_sys_a0_af; - //biosA0[0xb0] = bios_sys_a0_b0; - //biosA0[0xb1] = bios_sys_a0_b1; - //biosA0[0xb2] = bios_do_a_long_jmp - //biosA0[0xb3] = bios_sys_a0_b3; - //biosA0[0xb4] = bios_sub_function; -//*******************B0 CALLS**************************** - //biosB0[0x00] = bios_SysMalloc; - //biosB0[0x01] = bios_sys_b0_01; - biosB0[0x02] = bios_SetRCnt; - biosB0[0x03] = bios_GetRCnt; - biosB0[0x04] = bios_StartRCnt; - biosB0[0x05] = bios_StopRCnt; - biosB0[0x06] = bios_ResetRCnt; - biosB0[0x07] = bios_DeliverEvent; - biosB0[0x08] = bios_OpenEvent; - biosB0[0x09] = bios_CloseEvent; - biosB0[0x0a] = bios_WaitEvent; - biosB0[0x0b] = bios_TestEvent; - biosB0[0x0c] = bios_EnableEvent; - biosB0[0x0d] = bios_DisableEvent; - biosB0[0x0e] = bios_OpenTh; - biosB0[0x0f] = bios_CloseTh; - biosB0[0x10] = bios_ChangeTh; - //biosB0[0x11] = bios_bios_b0_11; - biosB0[0x17] = bios_ReturnFromException; - biosB0[0x18] = bios_ResetEntryInt; - biosB0[0x19] = bios_HookEntryInt; - //biosB0[0x1a] = bios_sys_b0_1a; - //biosB0[0x1b] = bios_sys_b0_1b; - //biosB0[0x1c] = bios_sys_b0_1c; - //biosB0[0x1d] = bios_sys_b0_1d; - //biosB0[0x1e] = bios_sys_b0_1e; - //biosB0[0x1f] = bios_sys_b0_1f; - biosB0[0x20] = bios_UnDeliverEvent; - //biosB0[0x21] = bios_sys_b0_21; - //biosB0[0x22] = bios_sys_b0_22; - //biosB0[0x23] = bios_sys_b0_23; - //biosB0[0x24] = bios_sys_b0_24; - //biosB0[0x25] = bios_sys_b0_25; - //biosB0[0x26] = bios_sys_b0_26; - //biosB0[0x27] = bios_sys_b0_27; - //biosB0[0x28] = bios_sys_b0_28; - //biosB0[0x29] = bios_sys_b0_29; - //biosB0[0x2a] = bios_sys_b0_2a; - //biosB0[0x2b] = bios_sys_b0_2b; - //biosB0[0x2c] = bios_sys_b0_2c; - //biosB0[0x2d] = bios_sys_b0_2d; - //biosB0[0x2e] = bios_sys_b0_2e; - //biosB0[0x2f] = bios_sys_b0_2f; - //biosB0[0x30] = bios_sys_b0_30; - //biosB0[0x31] = bios_sys_b0_31; - biosB0[0x56] = bios_GetC0Table; - biosB0[0x57] = bios_GetB0Table; - //biosB0[0x58] = bios__card_chan; - //biosB0[0x59] = bios_sys_b0_59; - //biosB0[0x5a] = bios_sys_b0_5a; - //biosB0[0x5c] = bios__card_status; - //biosB0[0x5d] = bios__card_wait; -//*******************C0 CALLS**************************** - //biosC0[0x00] = bios_InitRCnt; - //biosC0[0x01] = bios_InitException; - biosC0[0x02] = bios_SysEnqIntRP; - biosC0[0x03] = bios_SysDeqIntRP; - //biosC0[0x04] = bios_get_free_EvCB_slot; - //biosC0[0x05] = bios_get_free_TCB_slot; - //biosC0[0x06] = bios_ExceptionHandler; - //biosC0[0x07] = bios_InstallExeptionHandler; - //biosC0[0x08] = bios_SysInitMemory; - //biosC0[0x09] = bios_SysInitKMem; - biosC0[0x0a] = bios_ChangeClearRCnt; - //biosC0[0x0b] = bios_SystemError; - //biosC0[0x0c] = bios_InitDefInt; - //biosC0[0x0d] = bios_sys_c0_0d; - //biosC0[0x0e] = bios_sys_c0_0e; - //biosC0[0x0f] = bios_sys_c0_0f; - //biosC0[0x10] = bios_sys_c0_10; - //biosC0[0x11] = bios_sys_c0_11; - //biosC0[0x12] = bios_InstallDevices; - //biosC0[0x13] = bios_FlushStfInOutPut; - //biosC0[0x14] = bios_sys_c0_14; - //biosC0[0x15] = bios__cdevinput; - //biosC0[0x16] = bios__cdevscan; - //biosC0[0x17] = bios__circgetc; - //biosC0[0x18] = bios__circputc; - //biosC0[0x19] = bios_ioabort; - //biosC0[0x1a] = bios_sys_c0_1a - //biosC0[0x1b] = bios_KernelRedirect; - //biosC0[0x1c] = bios_PatchAOTable; -//************** THE END *************************************** - - base = 0x1000; - size = sizeof(EvCB) * 32; - Event = (void *)&psxR[base]; base+= size*6; - memset(Event, 0, size * 6); - //HwEV = Event; - //EvEV = Event + 32; - RcEV = Event + 32*2; - //UeEV = Event + 32*3; - //SwEV = Event + 32*4; - //ThEV = Event + 32*5; - - ptr = (u32*)&psxM[0x0874]; // b0 table - ptr[0] = BFLIP32(0x4c54 - 0x884); - - ptr = (u32*)&psxM[0x0674]; // c0 table - ptr[6] = BFLIP32(0xc80); - - memset(SysIntRP, 0, sizeof(SysIntRP)); - memset(Thread, 0, sizeof(Thread)); - Thread[0].status = BFLIP32(2); // main thread - - psxMu32(0x0150) = BFLIP32(0x160); - psxMu32(0x0154) = BFLIP32(0x320); - psxMu32(0x0160) = BFLIP32(0x248); - strcpy(&psxM[0x248], "bu"); - -/* psxMu32(0x0ca8) = BFLIP32(0x1f410004); - psxMu32(0x0cf0) = BFLIP32(0x3c020000); - psxMu32(0x0cf4) = BFLIP32(0x2442641c); - psxMu32(0x09e0) = BFLIP32(0x43d0); - psxMu32(0x4d98) = BFLIP32(0x946f000a); -*/ - // opcode HLE - psxRu32(0x0000) = BFLIP32((0x3b << 26) | 4); - psxMu32(0x0000) = BFLIP32((0x3b << 26) | 0); - psxMu32(0x00a0) = BFLIP32((0x3b << 26) | 1); - psxMu32(0x00b0) = BFLIP32((0x3b << 26) | 2); - psxMu32(0x00c0) = BFLIP32((0x3b << 26) | 3); - psxMu32(0x4c54) = BFLIP32((0x3b << 26) | 0); - psxMu32(0x8000) = BFLIP32((0x3b << 26) | 5); - psxMu32(0x07a0) = BFLIP32((0x3b << 26) | 0); - psxMu32(0x0884) = BFLIP32((0x3b << 26) | 0); - psxMu32(0x0894) = BFLIP32((0x3b << 26) | 0); -} - -void psxBiosShutdown() { -} - -void biosInterrupt() { - if (BFLIP32(psxHu32(0x1070)) & 0x1) { // Vsync - if (RcEV[3][1].status == BFLIP32S(EvStACTIVE)) { - softCall(BFLIP32(RcEV[3][1].fhandler)); -// hwWrite32(0x1f801070, ~(1)); - } - } - - if (BFLIP32(psxHu32(0x1070)) & 0x70) { // Rcnt 0,1,2 - int i; - - for (i=0; i<3; i++) { - if (BFLIP32(psxHu32(0x1070)) & (1 << (i+4))) { - if (RcEV[i][1].status == BFLIP32S(EvStACTIVE)) { - softCall(BFLIP32(RcEV[i][1].fhandler)); - psxHwWrite32(0x1f801070, ~(1 << (i+4))); - } - } - } - } -} - -static INLINE void SaveRegs() { - memcpy(regs, psxRegs.GPR.r, 32*4); - regs[32] = psxRegs.GPR.n.lo; - regs[33] = psxRegs.GPR.n.hi; - regs[34] = psxRegs.pc; -} - -void psxBiosException() { - int i; - - switch (psxRegs.CP0.n.Cause & 0x3c) { - case 0x00: // Interrupt -#ifdef PSXCPU_LOG -// PSXCPU_LOG("interrupt\n"); -#endif - SaveRegs(); - - biosInterrupt(); - - for (i=0; i<8; i++) { - if (SysIntRP[i]) { - u32 *queue = (u32*)PSXM(SysIntRP[i]); - - s0 = BFLIP32(queue[2]); - softCall(BFLIP32(queue[1])); - } - } - - if (jmp_int != NULL) { - int i; - - psxHwWrite32(0x1f801070, 0xffffffff); - - ra = BFLIP32(jmp_int[0]); - sp = BFLIP32(jmp_int[1]); - fp = BFLIP32(jmp_int[2]); - for (i=0; i<8; i++) // s0-s7 - psxRegs.GPR.r[16+i] = BFLIP32(jmp_int[3+i]); - gp = BFLIP32(jmp_int[11]); - - v0 = 1; - pc0 = ra; - return; - } - psxHwWrite16(0x1f801070, 0); - break; - case 0x20: // Syscall -#ifdef PSXCPU_LOG -// PSXCPU_LOG("syscall exp %x\n", a0); -#endif - switch (a0) { - case 1: // EnterCritical - disable irq's - psxRegs.CP0.n.Status&=~0x404; break; - case 2: // ExitCritical - enable irq's - psxRegs.CP0.n.Status|= 0x404; break; - } - pc0 = psxRegs.CP0.n.EPC + 4; - - psxRegs.CP0.n.Status = (psxRegs.CP0.n.Status & 0xfffffff0) | - ((psxRegs.CP0.n.Status & 0x3c) >> 2); - return; - default: -#ifdef PSXCPU_LOG - PSXCPU_LOG("unk exp\n"); -#endif - break; - } - - pc0 = psxRegs.CP0.n.EPC; - if (psxRegs.CP0.n.Cause & 0x80000000) pc0+=4; - - psxRegs.CP0.n.Status = (psxRegs.CP0.n.Status & 0xfffffff0) | - ((psxRegs.CP0.n.Status & 0x3c) >> 2); -}
--- a/Plugins/Input/sexypsf/PsxBios.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,34 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __PSXBIOS_H__ -#define __PSXBIOS_H__ - -extern char *biosA0n[256]; -extern char *biosB0n[256]; -extern char *biosC0n[256]; - -void psxBiosInit(); -void psxBiosShutdown(); -void psxBiosException(); - -extern void (*biosA0[256])(); -extern void (*biosB0[256])(); -extern void (*biosC0[256])(); - -#endif /* __PSXBIOS_H__ */
--- a/Plugins/Input/sexypsf/PsxCommon.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,59 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __PSXCOMMON_H__ -#define __PSXCOMMON_H__ - -#if PSS_STYLE==2 - -#define PSS "\\" -#define PS '\\' - -#elif PSS_STYLE==1 - -#define PSS "/" -#define PS '/' - -#elif PSS_STYLE==3 - -#define PSS "\\" -#define PS '\\' -#endif - -#include <zlib.h> - -#include <sys/types.h> -#include "types.h" - -void __Log(char *fmt, ...); - -#define BIAS 2 -#define PSXCLK 33868800 /* 33.8688 Mhz */ - -#include "R3000A.h" -#include "PsxMem.h" -#include "PsxHw.h" -#include "PsxBios.h" -#include "PsxDma.h" -#include "PsxCounters.h" -#include "PsxHLE.h" -#include "Spu.h" -#include "Misc.h" -#include "spu/spu.h" - -#endif /* __PSXCOMMON_H__ */
--- a/Plugins/Input/sexypsf/PsxCounters.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,247 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include <string.h> - -#include "PsxCommon.h" - -static int cnts = 4; -static u32 last=0; - -static void psxRcntUpd(u32 index) { - psxCounters[index].sCycle = psxRegs.cycle; - if (((!(psxCounters[index].mode & 1)) || (index!=2)) && - psxCounters[index].mode & 0x30) { - if (psxCounters[index].mode & 0x10) { // Interrupt on target - psxCounters[index].Cycle = ((psxCounters[index].target - psxCounters[index].count) * psxCounters[index].rate) / BIAS; - } else { // Interrupt on 0xffff - psxCounters[index].Cycle = ((0xffff - psxCounters[index].count) * psxCounters[index].rate) / BIAS; - } - } else psxCounters[index].Cycle = 0xffffffff; -} - -static void psxRcntReset(u32 index) { - psxCounters[index].count = 0; - psxRcntUpd(index); - - psxHu32(0x1070)|= BFLIP32(psxCounters[index].interrupt); - if (!(psxCounters[index].mode & 0x40)) { // Only 1 interrupt - psxCounters[index].Cycle = 0xffffffff; - } -} - -static void psxRcntSet() { - int i; - - psxNextCounter = 0x7fffffff; - psxNextsCounter = psxRegs.cycle; - - for (i=0; i<cnts; i++) { - s32 count; - - if (psxCounters[i].Cycle == 0xffffffff) continue; - - count = psxCounters[i].Cycle - (psxRegs.cycle - psxCounters[i].sCycle); - - if (count < 0) { - psxNextCounter = 0; break; - } - - if (count < (s32)psxNextCounter) { - psxNextCounter = count; - } - } -} - -void psxRcntInit() { - - memset(psxCounters, 0, sizeof(psxCounters)); - - psxCounters[0].rate = 1; psxCounters[0].interrupt = 0x10; - psxCounters[1].rate = 1; psxCounters[1].interrupt = 0x20; - psxCounters[2].rate = 1; psxCounters[2].interrupt = 64; - - psxCounters[3].interrupt = 1; - psxCounters[3].mode = 0x58; // The VSync counter mode - psxCounters[3].target = 1; - psxUpdateVSyncRate(); - - cnts = 4; - - psxRcntUpd(0); psxRcntUpd(1); psxRcntUpd(2); psxRcntUpd(3); - psxRcntSet(); - last=0; -} - - -int CounterSPURun(void) -{ - u32 cycles; - - if(psxRegs.cycle<last) - { - cycles=0xFFFFFFFF-last; - cycles+=psxRegs.cycle; - } - else - cycles=psxRegs.cycle-last; - - if(cycles>=16) - { - SPU2async(cycles); - last=psxRegs.cycle; - } - return(1); -} - -/* Set by spu irq stuff in spu code to number of cpu cycles to back - up(if necessary). Very crazy hack. Eh, not implemented. Hmm. - TODO! -*/ -s32 spuirqvoodoo=-1; - -void CounterDeadLoopSkip() -{ - s32 min,x,lmin; - - lmin=0x7FFFFFFF; - - for(x=0;x<4;x++) - { - if (psxCounters[x].Cycle != 0xffffffff) - { - min=psxCounters[x].Cycle; - min-=(psxRegs.cycle - psxCounters[x].sCycle); - if(min<lmin) lmin=min; -// if(min<0) exit(); -// printf("Poo: %d, ",min); - } - } - - if(lmin>0) - { -// printf("skip %u\n",lmin); - psxRegs.cycle+=lmin; - } -} - -void psxUpdateVSyncRate() { - //if (Config.PsxType) // ntsc - 0 | pal - 1 - // psxCounters[3].rate = (PSXCLK / 50);// / BIAS; - //else - psxCounters[3].rate = (PSXCLK / 60);// / BIAS; -} - -void psxRcntUpdate() -{ - if ((psxRegs.cycle - psxCounters[3].sCycle) >= psxCounters[3].Cycle) { - //printf("%d\n",(psxRegs.cycle - psxCounters[3].sCycle)- psxCounters[3].Cycle); - psxRcntUpd(3); - psxHu32(0x1070)|= BFLIP32(1); - } - if ((psxRegs.cycle - psxCounters[0].sCycle) >= psxCounters[0].Cycle) { - psxRcntReset(0); - } - - if ((psxRegs.cycle - psxCounters[1].sCycle) >= psxCounters[1].Cycle) { - psxRcntReset(1); - } - - if ((psxRegs.cycle - psxCounters[2].sCycle) >= psxCounters[2].Cycle) { - psxRcntReset(2); - } - - psxRcntSet(); - -} - -void psxRcntWcount(u32 index, u32 value) { - psxCounters[index].count = value; - psxRcntUpd(index); - psxRcntSet(); -} - -void psxRcntWmode(u32 index, u32 value) { - psxCounters[index].mode = value; - psxCounters[index].count = 0; - - if(index == 0) { - switch (value & 0x300) { - case 0x100: - psxCounters[index].rate = ((psxCounters[3].rate /** BIAS*/) / 386) / 262; // seems ok - break; - default: - psxCounters[index].rate = 1; - } - } - else if(index == 1) { - switch (value & 0x300) { - case 0x100: - psxCounters[index].rate = (psxCounters[3].rate /** BIAS*/) / 262; // seems ok - //psxCounters[index].rate = (PSXCLK / 60)/262; //(psxCounters[3].rate*16/262); - //printf("%d\n",psxCounters[index].rate); - break; - default: - psxCounters[index].rate = 1; - } - } - else if(index == 2) { - switch (value & 0x300) { - case 0x200: - psxCounters[index].rate = 8; // 1/8 speed - break; - default: - psxCounters[index].rate = 1; // normal speed - } - } - - // Need to set a rate and target - psxRcntUpd(index); - psxRcntSet(); -} - -void psxRcntWtarget(u32 index, u32 value) { -// SysPrintf("writeCtarget[%ld] = %lx\n", index, value); - psxCounters[index].target = value; - psxRcntUpd(index); - psxRcntSet(); -} - -u32 psxRcntRcount(u32 index) { - u32 ret; - -// if ((!(psxCounters[index].mode & 1)) || (index!=2)) { - if (psxCounters[index].mode & 0x08) { // Wrap at target - //if (Config.RCntFix) { // Parasite Eve 2 - // ret = (psxCounters[index].count + /*BIAS **/ ((psxRegs.cycle - psxCounters[index].sCycle) / psxCounters[index].rate)) & 0xffff; - //} else { - ret = (psxCounters[index].count + BIAS * ((psxRegs.cycle - psxCounters[index].sCycle) / psxCounters[index].rate)) & 0xffff; - //} - } else { // Wrap at 0xffff - ret = (psxCounters[index].count + BIAS * (psxRegs.cycle / psxCounters[index].rate)) & 0xffff; - //if (Config.RCntFix) { // Vandal Hearts 1/2 - // ret/= 16; - //} - } -// return (psxCounters[index].count + BIAS * ((psxRegs.cycle - psxCounters[index].sCycle) / psxCounters[index].rate)) & 0xffff; -// } else return 0; - -// SysPrintf("readCcount[%ld] = %lx (mode %lx, target %lx, cycle %lx)\n", index, ret, psxCounters[index].mode, psxCounters[index].target, psxRegs.cycle); - - return ret; -}
--- a/Plugins/Input/sexypsf/PsxCounters.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,43 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __PSXCOUNTERS_H__ -#define __PSXCOUNTERS_H__ - -typedef struct { - u32 count, mode, target; - u32 sCycle, Cycle, rate, interrupt; -} psxCounter; - -psxCounter psxCounters[5]; - -u32 psxNextCounter, psxNextsCounter; - -void psxRcntInit(); -void psxRcntUpdate(); -void psxRcntWcount(u32 index, u32 value); -void psxRcntWmode(u32 index, u32 value); -void psxRcntWtarget(u32 index, u32 value); -u32 psxRcntRcount(u32 index); - -void psxUpdateVSyncRate(); - -int CounterSPURun(void); -void CounterDeadLoopSkip(); - -#endif /* __PSXCOUNTERS_H__ */
--- a/Plugins/Input/sexypsf/PsxDma.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,133 +0,0 @@ -/* Pcsx2 - Pc Ps2 Emulator - * Copyright (C) 2002-2004 Pcsx2 Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 -USA - */ - -#include <string.h> - -#include "PsxCommon.h" - -// Dma0/1 in Mdec.c -// Dma3 in CdRom.c -// Dma8 in PsxSpd.c -// Dma11/12 in PsxSio2.c - -void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU - int size; - - switch (chcr) { - case 0x01000201: //cpu to spu transfer -#ifdef PSXDMA_LOG - PSXDMA_LOG("*** DMA 4 - SPU mem2spu *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); -#endif - size = (bcr >> 16) * (bcr & 0xffff) * 2; - SPU2writeDMA4Mem((u16 *)PSXM(madr), size); -#if 0 - PSX_INT(4, (size * 80) / BIAS); -#endif - break; - case 0x01000200: //spu to cpu transfer -#ifdef PSXDMA_LOG - PSXDMA_LOG("*** DMA 4 - SPU spu2mem *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); -#endif - size = (bcr >> 16) * (bcr & 0xffff) * 2; - SPU2readDMA4Mem((u16 *)PSXM(madr), size); -#if 0 - PSX_INT(4, (size * 80) / BIAS); -#endif - break; -#ifdef PSXDMA_LOG - default: - PSXDMA_LOG("*** DMA 4 - SPU unknown *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); - break; -#endif - } -} - -void psxDma4Interrupt() { -#if 0 - HW_DMA4_CHCR &= ~0x01000000; - DMA_INTERRUPT(4); -#endif - SPU2interruptDMA4(); -} - -void psxDma6(u32 madr, u32 bcr, u32 chcr) { - u32 *mem = (u32 *)PSXM(madr); - -#ifdef PSXDMA_LOG - PSXDMA_LOG("*** DMA 6 - OT *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); -#endif - - if (chcr == 0x11000002) { - while (bcr--) { - *mem-- = (madr - 4) & 0xffffff; - madr -= 4; - } - mem++; *mem = 0xffffff; - } else { - // Unknown option -#ifdef PSXDMA_LOG - PSXDMA_LOG("*** DMA 6 - OT unknown *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); -#endif - } -#if 0 - HW_DMA6_CHCR &= ~0x01000000; - DMA_INTERRUPT(6); -#endif -} - -void psxDma7(u32 madr, u32 bcr, u32 chcr) { - int size; - - switch (chcr) { - case 0x01000201: //cpu to spu2 transfer -#ifdef PSXDMA_LOG - PSXDMA_LOG("*** DMA 7 - SPU2 mem2spu *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); -#endif - size = (bcr >> 16) * (bcr & 0xffff) * 2; - SPU2writeDMA7Mem((u16 *)PSXM(madr), size); -#if 0 - PSX_INT(7, (size * 80) / BIAS); -#endif - break; - case 0x01000200: //spu2 to cpu transfer -#ifdef PSXDMA_LOG - PSXDMA_LOG("*** DMA 7 - SPU2 spu2mem *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); -#endif - size = (bcr >> 16) * (bcr & 0xffff) * 2; - SPU2readDMA7Mem((u16 *)PSXM(madr), size); -#if 0 - PSX_INT(7, (size * 80) / BIAS); -#endif - break; -#ifdef PSXDMA_LOG - default: - PSXDMA_LOG("*** DMA 7 - SPU2 unknown *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); - break; -#endif - } -} - -void psxDma7Interrupt() { -#if 0 - HW_DMA7_CHCR &= ~0x01000000; - DMA_INTERRUPT2(0); - SPU2interruptDMA7(); -#endif -} -
--- a/Plugins/Input/sexypsf/PsxDma.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,27 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __PSXDMA_H__ -#define __PSXDMA_H__ - -void psxDma2(u32 madr, u32 bcr, u32 chcr); -void psxDma3(u32 madr, u32 bcr, u32 chcr); -void psxDma4(u32 madr, u32 bcr, u32 chcr); -void psxDma6(u32 madr, u32 bcr, u32 chcr); - -#endif /* __PSXDMA_H__ */
--- a/Plugins/Input/sexypsf/PsxHLE.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,93 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - - -#include "PsxCommon.h" - -static void hleDummy() { - psxRegs.pc = psxRegs.GPR.n.ra; - - psxBranchTest(); -} - -static void hleA0() { - u32 call = psxRegs.GPR.n.t1 & 0xff; - - if (biosA0[call]) biosA0[call](); - //else - // printf("Unknown A0: %08x\n",call); - psxBranchTest(); -} - -static void hleB0() { - u32 call = psxRegs.GPR.n.t1 & 0xff; - - if (biosB0[call]) biosB0[call](); - //else - // printf("Unknown B0: %08x\n",call); - - psxBranchTest(); -} - -static void hleC0() { - u32 call = psxRegs.GPR.n.t1 & 0xff; - - if (biosC0[call]) biosC0[call](); - //else - // printf("Unknown C0: %08x\n",call); - - psxBranchTest(); -} - -static void hleBootstrap() { // 0xbfc00000 - //SysPrintf("hleBootstrap\n"); -} - -typedef struct { - u32 _pc0; - u32 gp0; - u32 t_addr; - u32 t_size; - u32 d_addr; - u32 d_size; - u32 b_addr; - u32 b_size; - u32 S_addr; - u32 s_size; - u32 _sp,_fp,_gp,ret,base; -} PACKSTRUCT EXEC; - -static void hleExecRet() { - EXEC *header = (EXEC*)PSXM(psxRegs.GPR.n.s0); - - //SysPrintf("ExecRet %x: %x\n", psxRegs.GPR.n.s0, header->ret); - - psxRegs.GPR.n.ra = BFLIP32(header->ret); - psxRegs.GPR.n.sp = BFLIP32(header->_sp); - psxRegs.GPR.n.s8 = BFLIP32(header->_fp); - psxRegs.GPR.n.gp = BFLIP32(header->_gp); - psxRegs.GPR.n.s0 = BFLIP32(header->base); - - psxRegs.GPR.n.v0 = 1; - psxRegs.pc = psxRegs.GPR.n.ra; -} - -void (*psxHLEt[256])() = { - hleDummy, hleA0, hleB0, hleC0, - hleBootstrap, hleExecRet -};
--- a/Plugins/Input/sexypsf/PsxHLE.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,24 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __PSXHLE_H__ -#define __PSXHLE_H__ - -extern void (*psxHLEt[256])(); - -#endif /* __PSXHLE_H__ */
--- a/Plugins/Input/sexypsf/PsxHw.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,236 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include <stdio.h> -#include <string.h> - -#include "PsxCommon.h" - -#define HW_DMA4_MADR (psxHu32(0x10c0)) // SPU DMA -#define HW_DMA4_BCR (psxHu32(0x10c4)) -#define HW_DMA4_CHCR (psxHu32(0x10c8)) - -#define HW_DMA_PCR (psxHu32(0x10f0)) -#define HW_DMA_ICR (psxHu32(0x10f4)) - -void psxHwReset() { - memset(psxH, 0, 0x10000); - psxRcntInit(); -} - -u8 psxHwRead8(u32 add) { - u8 hard; - - switch (add) { - default: - hard = psxHu8(add); - return hard; - } - return hard; -} - -u16 psxHwRead16(u32 add) { - u16 hard; - - switch (add) { - case 0x1f801100: - hard = psxRcntRcount(0); - return hard; - case 0x1f801104: - hard = psxCounters[0].mode; - return hard; - case 0x1f801108: - hard = psxCounters[0].target; - return hard; - case 0x1f801110: - hard = psxRcntRcount(1); - return hard; - case 0x1f801114: - hard = psxCounters[1].mode; - return hard; - case 0x1f801118: - hard = psxCounters[1].target; - return hard; - case 0x1f801120: - hard = psxRcntRcount(2); - return hard; - case 0x1f801124: - hard = psxCounters[2].mode; - return hard; - case 0x1f801128: - hard = psxCounters[2].target; - return hard; - - default: - if (add>=0x1f801c00 && add<0x1f801e00) { - hard = SPU2read(add); - } else { - hard = BFLIP16(psxHu16(add)); - } - return hard; - } - return hard; -} - -u32 psxHwRead32(u32 add) { - u32 hard; - - switch (add) { - // time for rootcounters :) - case 0x1f801100: - hard = psxRcntRcount(0); - return hard; - case 0x1f801104: - hard = psxCounters[0].mode; - return hard; - case 0x1f801108: - hard = psxCounters[0].target; - return hard; - case 0x1f801110: - hard = psxRcntRcount(1); - return hard; - case 0x1f801114: - hard = psxCounters[1].mode; - return hard; - case 0x1f801118: - hard = psxCounters[1].target; - return hard; - case 0x1f801120: - hard = psxRcntRcount(2); - return hard; - case 0x1f801124: - hard = psxCounters[2].mode; - return hard; - case 0x1f801128: - hard = psxCounters[2].target; - return hard; - - default: - hard = BFLIP32(psxHu32(add)); - return hard; - } - return hard; -} - -void psxHwWrite8(u32 add, u8 value) { - switch (add) { - default: - psxHu8(add) = value; - return; - } - psxHu8(add) = value; -} - -void psxHwWrite16(u32 add, u16 value) { - switch (add) { - - case 0x1f801070: - psxHu16(0x1070) &= BFLIP16( BFLIP16(psxHu16(0x1074)) & value); - return; - case 0x1f801100: - psxRcntWcount(0, value); return; - case 0x1f801104: - psxRcntWmode(0, value); return; - case 0x1f801108: - psxRcntWtarget(0, value); return; - - case 0x1f801110: - psxRcntWcount(1, value); return; - case 0x1f801114: - psxRcntWmode(1, value); return; - case 0x1f801118: - psxRcntWtarget(1, value); return; - - case 0x1f801120: - psxRcntWcount(2, value); return; - case 0x1f801124: - psxRcntWmode(2, value); return; - case 0x1f801128: - psxRcntWtarget(2, value); return; - - default: - if (add>=0x1f801c00 && add<0x1f801e00) { - SPU2write(add, value); - return; - } - - psxHu16(add) = BFLIP16(value); - return; - } - psxHu16(add) = BFLIP16(value); -} - -#define DMA_INTERRUPT(n) \ - if (BFLIP32(HW_DMA_ICR) & (1 << (16 + n))) { \ - HW_DMA_ICR|= BFLIP32(1 << (24 + n)); \ - psxHu32(0x1070) |= BFLIP32(8); \ - } - -#define DmaExec(n) { \ - if (BFLIP32(HW_DMA##n##_CHCR) & 0x01000000 && BFLIP32(HW_DMA_PCR) & (8 << (n * 4))) { \ - psxDma##n(BFLIP32(HW_DMA##n##_MADR), BFLIP32(HW_DMA##n##_BCR), BFLIP32(HW_DMA##n##_CHCR)); \ - HW_DMA##n##_CHCR &= BFLIP32(~0x01000000); \ - DMA_INTERRUPT(n); \ - } \ -} - -void psxHwWrite32(u32 add, u32 value) { - switch (add) { - case 0x1f801070: - psxHu32(0x1070) &= BFLIP32(BFLIP32(psxHu32(0x1074)) & value); - return; - case 0x1f8010c8: - HW_DMA4_CHCR = BFLIP32(value); // DMA4 chcr (SPU DMA) - DmaExec(4); - return; - case 0x1f8010f4: - { - u32 tmp = (~value) & BFLIP32(HW_DMA_ICR); - HW_DMA_ICR = BFLIP32(((tmp ^ value) & 0xffffff) ^ tmp); - return; - } - - case 0x1f801100: - psxRcntWcount(0, value & 0xffff); return; - case 0x1f801104: - psxRcntWmode(0, value); return; - case 0x1f801108: - psxRcntWtarget(0, value & 0xffff); return; - // HW_DMA_ICR&= (~value)&0xff000000; - - case 0x1f801110: - psxRcntWcount(1, value & 0xffff); return; - case 0x1f801114: - psxRcntWmode(1, value); return; - case 0x1f801118: - psxRcntWtarget(1, value & 0xffff); return; - - case 0x1f801120: - psxRcntWcount(2, value & 0xffff); return; - case 0x1f801124: - psxRcntWmode(2, value); return; - case 0x1f801128: - psxRcntWtarget(2, value & 0xffff); return; - - default: - psxHu32(add) = BFLIP32(value); - return; - } - psxHu32(add) = BFLIP32(value); -} -
--- a/Plugins/Input/sexypsf/PsxHw.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,30 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __PSXHW_H__ -#define __PSXHW_H__ - -void psxHwReset(); -u8 psxHwRead8 (u32 add); -u16 psxHwRead16(u32 add); -u32 psxHwRead32(u32 add); -void psxHwWrite8 (u32 add, u8 value); -void psxHwWrite16(u32 add, u16 value); -void psxHwWrite32(u32 add, u32 value); - -#endif /* __PSXHW_H__ */
--- a/Plugins/Input/sexypsf/PsxInterpreter.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,748 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include <stdlib.h> - -#include "PsxCommon.h" - -static int branch; -static int branch2; -static u32 branchPC; - -// These macros are used to assemble the repassembler functions - -// if(!PSXM(psxRegs.pc)) puts("Whoops"); -// Fix this... - -// printf("%08x ", psxRegs.pc); - -#define execI() { \ - psxRegs.code = BFLIP32(PSXMu32(psxRegs.pc)); \ - \ - psxRegs.pc+= 4; psxRegs.cycle++; \ - psxBSC[psxRegs.code >> 26](); \ -} - -// Subsets -static void (*psxBSC[64])(); -static void (*psxSPC[64])(); -static void (*psxREG[32])(); -static void (*psxCP0[32])(); - -static void delayRead(int reg, u32 bpc) { - u32 rold, rnew; - -// SysPrintf("delayRead at %x!\n", psxRegs.pc); - - rold = psxRegs.GPR.r[reg]; - psxBSC[psxRegs.code >> 26](); // branch delay load - rnew = psxRegs.GPR.r[reg]; - - psxRegs.pc = bpc; - - psxBranchTest(); - - psxRegs.GPR.r[reg] = rold; - execI(); // first branch opcode - psxRegs.GPR.r[reg] = rnew; - - branch = 0; -} - -static void delayWrite(int reg, u32 bpc) { - -/* SysPrintf("delayWrite at %x!\n", psxRegs.pc); - -// SysPrintf("%s\n", disR3000AF(psxRegs.code, psxRegs.pc-4)); -// SysPrintf("%s\n", disR3000AF(PSXMu32(bpc), bpc));*/ - - // no changes from normal behavior - - psxBSC[psxRegs.code >> 26](); - - branch = 0; - psxRegs.pc = bpc; - - psxBranchTest(); -} - -static void delayReadWrite(int reg, u32 bpc) { - -// SysPrintf("delayReadWrite at %x!\n", psxRegs.pc); - - // the branch delay load is skipped - - branch = 0; - psxRegs.pc = bpc; - - psxBranchTest(); -} - -// this defines shall be used with the tmp -// of the next func (instead of _Funct_...) -#define _tFunct_ ((tmp ) & 0x3F) // The funct part of the instruction register -#define _tRd_ ((tmp >> 11) & 0x1F) // The rd part of the instruction register -#define _tRt_ ((tmp >> 16) & 0x1F) // The rt part of the instruction register -#define _tRs_ ((tmp >> 21) & 0x1F) // The rs part of the instruction register -#define _tSa_ ((tmp >> 6) & 0x1F) // The sa part of the instruction register - -static void psxDelayTest(u32 reg, u32 bpc) { - u32 tmp; - - tmp = BFLIP32(PSXMu32(bpc)); - branch = 1; - - switch (tmp >> 26) { - case 0x00: // SPECIAL - switch (_tFunct_) { - case 0x00: // SLL - if (!tmp) break; // NOP - case 0x02: case 0x03: // SRL/SRA - if (_tRd_ == reg && _tRt_ == reg) { - delayReadWrite(reg, bpc); return; - } else if (_tRt_ == reg) { - delayRead(reg, bpc); return; - } else if (_tRd_ == reg) { - delayWrite(reg, bpc); return; - } - break; - - case 0x08: // JR - if (_tRs_ == reg) { - delayRead(reg, bpc); return; - } - break; - case 0x09: // JALR - if (_tRd_ == reg && _tRs_ == reg) { - delayReadWrite(reg, bpc); return; - } else if (_tRs_ == reg) { - delayRead(reg, bpc); return; - } else if (_tRd_ == reg) { - delayWrite(reg, bpc); return; - } - break; - - // SYSCALL/BREAK just a break; - - case 0x20: case 0x21: case 0x22: case 0x23: - case 0x24: case 0x25: case 0x26: case 0x27: - case 0x2a: case 0x2b: // ADD/ADDU... - case 0x04: case 0x06: case 0x07: // SLLV... - if (_tRd_ == reg && (_tRt_ == reg || _tRs_ == reg)) { - delayReadWrite(reg, bpc); return; - } else if (_tRt_ == reg || _tRs_ == reg) { - delayRead(reg, bpc); return; - } else if (_tRd_ == reg) { - delayWrite(reg, bpc); return; - } - break; - - case 0x10: case 0x12: // MFHI/MFLO - if (_tRd_ == reg) { - delayWrite(reg, bpc); return; - } - break; - case 0x11: case 0x13: // MTHI/MTLO - if (_tRs_ == reg) { - delayRead(reg, bpc); return; - } - break; - - case 0x18: case 0x19: - case 0x1a: case 0x1b: // MULT/DIV... - if (_tRt_ == reg || _tRs_ == reg) { - delayRead(reg, bpc); return; - } - break; - } - break; - - case 0x01: // REGIMM - switch (_tRt_) { - case 0x00: case 0x02: - case 0x10: case 0x12: // BLTZ/BGEZ... - if (_tRs_ == reg) { - delayRead(reg, bpc); return; - } - break; - } - break; - - // J would be just a break; - case 0x03: // JAL - if (31 == reg) { - delayWrite(reg, bpc); return; - } - break; - - case 0x04: case 0x05: // BEQ/BNE - if (_tRs_ == reg || _tRt_ == reg) { - delayRead(reg, bpc); return; - } - break; - - case 0x06: case 0x07: // BLEZ/BGTZ - if (_tRs_ == reg) { - delayRead(reg, bpc); return; - } - break; - - case 0x08: case 0x09: case 0x0a: case 0x0b: - case 0x0c: case 0x0d: case 0x0e: // ADDI/ADDIU... - if (_tRt_ == reg && _tRs_ == reg) { - delayReadWrite(reg, bpc); return; - } else if (_tRs_ == reg) { - delayRead(reg, bpc); return; - } else if (_tRt_ == reg) { - delayWrite(reg, bpc); return; - } - break; - - case 0x0f: // LUI - if (_tRt_ == reg) { - delayWrite(reg, bpc); return; - } - break; - - case 0x10: // COP0 - switch (_tFunct_) { - case 0x00: // MFC0 - if (_tRt_ == reg) { delayWrite(reg, bpc); return; } - break; - case 0x02: // CFC0 - if (_tRt_ == reg) { delayWrite(reg, bpc); return; } - break; - case 0x04: // MTC0 - if (_tRt_ == reg) { delayRead(reg, bpc); return; } - break; - case 0x06: // CTC0 - if (_tRt_ == reg) { delayRead(reg, bpc); return; } - break; - // RFE just a break; - } - break; - - case 0x22: case 0x26: // LWL/LWR - if (_tRt_ == reg) { - delayReadWrite(reg, bpc); return; - } else if (_tRs_ == reg) { - delayRead(reg, bpc); return; - } - break; - - case 0x20: case 0x21: case 0x23: - case 0x24: case 0x25: // LB/LH/LW/LBU/LHU - if (_tRt_ == reg && _tRs_ == reg) { - delayReadWrite(reg, bpc); return; - } else if (_tRs_ == reg) { - delayRead(reg, bpc); return; - } else if (_tRt_ == reg) { - delayWrite(reg, bpc); return; - } - break; - - case 0x28: case 0x29: case 0x2a: - case 0x2b: case 0x2e: // SB/SH/SWL/SW/SWR - if (_tRt_ == reg || _tRs_ == reg) { - delayRead(reg, bpc); return; - } - break; - - case 0x32: case 0x3a: // LWC2/SWC2 - if (_tRs_ == reg) { - delayRead(reg, bpc); return; - } - break; - } - psxBSC[psxRegs.code >> 26](); - - branch = 0; - psxRegs.pc = bpc; - - psxBranchTest(); -} - -static void psxNULL(void); - -static INLINE void doBranch(u32 tar) { - u32 tmp; - - branch2 = branch = 1; - branchPC = tar; - - psxRegs.code = BFLIP32(PSXMu32(psxRegs.pc)); - - psxRegs.pc+= 4; psxRegs.cycle++; - - // check for load delay - tmp = psxRegs.code >> 26; - switch (tmp) { - case 0x10: // COP0 - switch (_Rs_) { - case 0x00: // MFC0 - case 0x02: // CFC0 - psxDelayTest(_Rt_, branchPC); - return; - } - break; - case 0x32: // LWC2 - psxDelayTest(_Rt_, branchPC); - return; - default: - if (tmp >= 0x20 && tmp <= 0x26) { // LB/LH/LWL/LW/LBU/LHU/LWR - psxDelayTest(_Rt_, branchPC); - return; - } - break; - } - - psxBSC[psxRegs.code >> 26](); - - if((psxRegs.pc-8)==branchPC && !(psxRegs.code>>26)) - { - //printf("%08x\n",psxRegs.code>>26); - CounterDeadLoopSkip(); - } - branch = 0; - psxRegs.pc = branchPC; - - psxBranchTest(); -} - -/********************************************************* -* Arithmetic with immediate operand * -* Format: OP rt, rs, immediate * -*********************************************************/ -static void psxADDI() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) + _Imm_ ; } // Rt = Rs + Im (Exception on Integer Overflow) -static void psxADDIU() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) + _Imm_ ; } // Rt = Rs + Im -static void psxANDI() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) & _ImmU_; } // Rt = Rs And Im -static void psxORI() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) | _ImmU_; } // Rt = Rs Or Im -static void psxXORI() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) ^ _ImmU_; } // Rt = Rs Xor Im -static void psxSLTI() { if (!_Rt_) return; _rRt_ = _i32(_rRs_) < _Imm_ ; } // Rt = Rs < Im (Signed) -static void psxSLTIU() { if (!_Rt_) return; _rRt_ = _u32(_rRs_) < ((u32)_ImmU_); } // Rt = Rs < Im (Unsigned) - -/********************************************************* -* Register arithmetic * -* Format: OP rd, rs, rt * -*********************************************************/ -static void psxADD() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) + _u32(_rRt_); } // Rd = Rs + Rt (Exception on Integer Overflow) -static void psxADDU() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) + _u32(_rRt_); } // Rd = Rs + Rt -static void psxSUB() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) - _u32(_rRt_); } // Rd = Rs - Rt (Exception on Integer Overflow) -static void psxSUBU() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) - _u32(_rRt_); } // Rd = Rs - Rt -static void psxAND() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) & _u32(_rRt_); } // Rd = Rs And Rt -static void psxOR() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) | _u32(_rRt_); } // Rd = Rs Or Rt -static void psxXOR() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) ^ _u32(_rRt_); } // Rd = Rs Xor Rt -static void psxNOR() { if (!_Rd_) return; _rRd_ =~(_u32(_rRs_) | _u32(_rRt_)); }// Rd = Rs Nor Rt -static void psxSLT() { if (!_Rd_) return; _rRd_ = _i32(_rRs_) < _i32(_rRt_); } // Rd = Rs < Rt (Signed) -static void psxSLTU() { if (!_Rd_) return; _rRd_ = _u32(_rRs_) < _u32(_rRt_); } // Rd = Rs < Rt (Unsigned) - -/********************************************************* -* Register mult/div & Register trap logic * -* Format: OP rs, rt * -*********************************************************/ -static void psxDIV() { - if (_i32(_rRt_) != 0) { - _rLo_ = _i32(_rRs_) / _i32(_rRt_); - _rHi_ = _i32(_rRs_) % _i32(_rRt_); - } -} - -static void psxDIVU() { - if (_rRt_ != 0) { - _rLo_ = _rRs_ / _rRt_; - _rHi_ = _rRs_ % _rRt_; - } -} - -static void psxMULT() { - u64 res = (s64)((s64)_i32(_rRs_) * (s64)_i32(_rRt_)); - - psxRegs.GPR.n.lo = (u32)(res & 0xffffffff); - psxRegs.GPR.n.hi = (u32)((res >> 32) & 0xffffffff); -} - -static void psxMULTU() { - u64 res = (u64)((u64)_u32(_rRs_) * (u64)_u32(_rRt_)); - - psxRegs.GPR.n.lo = (u32)(res & 0xffffffff); - psxRegs.GPR.n.hi = (u32)((res >> 32) & 0xffffffff); -} - -/********************************************************* -* Register branch logic * -* Format: OP rs, offset * -*********************************************************/ -#define RepZBranchi32(op) if(_i32(_rRs_) op 0) doBranch(_BranchTarget_); -#define RepZBranchLinki32(op) if(_i32(_rRs_) op 0) { _SetLink(31); doBranch(_BranchTarget_); } - -static void psxBGEZ() { RepZBranchi32(>=) } // Branch if Rs >= 0 -static void psxBGEZAL() { RepZBranchLinki32(>=) } // Branch if Rs >= 0 and link -static void psxBGTZ() { RepZBranchi32(>) } // Branch if Rs > 0 -static void psxBLEZ() { RepZBranchi32(<=) } // Branch if Rs <= 0 -static void psxBLTZ() { RepZBranchi32(<) } // Branch if Rs < 0 -static void psxBLTZAL() { RepZBranchLinki32(<) } // Branch if Rs < 0 and link - -/********************************************************* -* Shift arithmetic with constant shift * -* Format: OP rd, rt, sa * -*********************************************************/ -static void psxSLL() { if (!_Rd_) return; _rRd_ = _u32(_rRt_) << _Sa_; } // Rd = Rt << sa -static void psxSRA() { if (!_Rd_) return; _rRd_ = _i32(_rRt_) >> _Sa_; } // Rd = Rt >> sa (arithmetic) -static void psxSRL() { if (!_Rd_) return; _rRd_ = _u32(_rRt_) >> _Sa_; } // Rd = Rt >> sa (logical) - -/********************************************************* -* Shift arithmetic with variant register shift * -* Format: OP rd, rt, rs * -*********************************************************/ -static void psxSLLV() { if (!_Rd_) return; _rRd_ = _u32(_rRt_) << _u32(_rRs_); } // Rd = Rt << rs -static void psxSRAV() { if (!_Rd_) return; _rRd_ = _i32(_rRt_) >> _u32(_rRs_); } // Rd = Rt >> rs (arithmetic) -static void psxSRLV() { if (!_Rd_) return; _rRd_ = _u32(_rRt_) >> _u32(_rRs_); } // Rd = Rt >> rs (logical) - -/********************************************************* -* Load higher 16 bits of the first word in GPR with imm * -* Format: OP rt, immediate * -*********************************************************/ -static void psxLUI() { if (!_Rt_) return; _rRt_ = psxRegs.code << 16; } // Upper halfword of Rt = Im - -/********************************************************* -* Move from HI/LO to GPR * -* Format: OP rd * -*********************************************************/ -static void psxMFHI() { if (!_Rd_) return; _rRd_ = _rHi_; } // Rd = Hi -static void psxMFLO() { if (!_Rd_) return; _rRd_ = _rLo_; } // Rd = Lo - -/********************************************************* -* Move to GPR to HI/LO & Register jump * -* Format: OP rs * -*********************************************************/ -static void psxMTHI() { _rHi_ = _rRs_; } // Hi = Rs -static void psxMTLO() { _rLo_ = _rRs_; } // Lo = Rs - -/********************************************************* -* Special purpose instructions * -* Format: OP * -*********************************************************/ -static void psxBREAK() { - // Break exception - psx rom doens't handles this -} - -static void psxSYSCALL() { - psxRegs.pc -= 4; - psxException(0x20, branch); -} - -static void psxRFE() { - psxRegs.CP0.n.Status = (psxRegs.CP0.n.Status & 0xfffffff0) | - ((psxRegs.CP0.n.Status & 0x3c) >> 2); -} - -/********************************************************* -* Register branch logic * -* Format: OP rs, rt, offset * -*********************************************************/ -#define RepBranchi32(op) if(_i32(_rRs_) op _i32(_rRt_)) { doBranch(_BranchTarget_); } - -static void psxBEQ() { RepBranchi32(==) } // Branch if Rs == Rt -static void psxBNE() { RepBranchi32(!=) } // Branch if Rs != Rt - -/********************************************************* -* Jump to target * -* Format: OP target * -*********************************************************/ -static void psxJ() { doBranch(_JumpTarget_); } -static void psxJAL() { _SetLink(31); doBranch(_JumpTarget_); } - -/********************************************************* -* Register jump * -* Format: OP rs, rd * -*********************************************************/ -static void psxJR() { doBranch(_u32(_rRs_)); } -static void psxJALR() { if (_Rd_) { _SetLink(_Rd_); } doBranch(_u32(_rRs_)); } - -/********************************************************* -* Load and store for GPR * -* Format: OP rt, offset(base) * -*********************************************************/ - -#define _oB_ (_u32(_rRs_) + _Imm_) - -static void psxLB() { - if (_Rt_) { - _rRt_ = (s8)psxMemRead8(_oB_); - } else { - psxMemRead8(_oB_); - } -} - -static void psxLBU() { - if (_Rt_) { - _rRt_ = psxMemRead8(_oB_); - } else { - psxMemRead8(_oB_); - } -} - -static void psxLH() { - if (_Rt_) { - _rRt_ = (s16)psxMemRead16(_oB_); - } else { - psxMemRead16(_oB_); - } -} - -static void psxLHU() { - if (_Rt_) { - _rRt_ = psxMemRead16(_oB_); - } else { - psxMemRead16(_oB_); - } -} - -static void psxLW() { - if (_Rt_) { - _rRt_ = psxMemRead32(_oB_); - } else { - psxMemRead32(_oB_); - } -} - -static u32 LWL_MASK[4] = { 0xffffff, 0xffff, 0xff, 0 }; -static u32 LWL_SHIFT[4] = { 24, 16, 8, 0 }; - -static void psxLWL() { - u32 addr = _oB_; - u32 shift = addr & 3; - u32 mem = psxMemRead32(addr & ~3); - - if (!_Rt_) return; - _rRt_ = ( _u32(_rRt_) & LWL_MASK[shift]) | - ( mem << LWL_SHIFT[shift]); - - /* - Mem = 1234. Reg = abcd - - 0 4bcd (mem << 24) | (reg & 0x00ffffff) - 1 34cd (mem << 16) | (reg & 0x0000ffff) - 2 234d (mem << 8) | (reg & 0x000000ff) - 3 1234 (mem ) | (reg & 0x00000000) - */ -} - -static u32 LWR_MASK[4] = { 0, 0xff000000, 0xffff0000, 0xffffff00 }; -static u32 LWR_SHIFT[4] = { 0, 8, 16, 24 }; - -static void psxLWR() { - u32 addr = _oB_; - u32 shift = addr & 3; - u32 mem = psxMemRead32(addr & ~3); - - if (!_Rt_) return; - _rRt_ = ( _u32(_rRt_) & LWR_MASK[shift]) | - ( mem >> LWR_SHIFT[shift]); - - /* - Mem = 1234. Reg = abcd - - 0 1234 (mem ) | (reg & 0x00000000) - 1 a123 (mem >> 8) | (reg & 0xff000000) - 2 ab12 (mem >> 16) | (reg & 0xffff0000) - 3 abc1 (mem >> 24) | (reg & 0xffffff00) - */ -} - -static void psxSB() { psxMemWrite8 (_oB_, _u8 (_rRt_)); } -static void psxSH() { psxMemWrite16(_oB_, _u16(_rRt_)); } -static void psxSW() { psxMemWrite32(_oB_, _u32(_rRt_)); } - -static const u32 SWL_MASK[4] = { 0xffffff00, 0xffff0000, 0xff000000, 0 }; -static const u32 SWL_SHIFT[4] = { 24, 16, 8, 0 }; - -static void psxSWL() { - u32 addr = _oB_; - u32 shift = addr & 3; - u32 mem = psxMemRead32(addr & ~3); - - psxMemWrite32(addr & ~3, (_u32(_rRt_) >> SWL_SHIFT[shift]) | - ( mem & SWL_MASK[shift]) ); - /* - Mem = 1234. Reg = abcd - - 0 123a (reg >> 24) | (mem & 0xffffff00) - 1 12ab (reg >> 16) | (mem & 0xffff0000) - 2 1abc (reg >> 8) | (mem & 0xff000000) - 3 abcd (reg ) | (mem & 0x00000000) - */ -} - -static const u32 SWR_MASK[4] = { 0, 0xff, 0xffff, 0xffffff }; -static const u32 SWR_SHIFT[4] = { 0, 8, 16, 24 }; - -static void psxSWR() { - u32 addr = _oB_; - u32 shift = addr & 3; - u32 mem = psxMemRead32(addr & ~3); - - psxMemWrite32(addr & ~3, (_u32(_rRt_) << SWR_SHIFT[shift]) | - ( mem & SWR_MASK[shift]) ); - - /* - Mem = 1234. Reg = abcd - - 0 abcd (reg ) | (mem & 0x00000000) - 1 bcd4 (reg << 8) | (mem & 0x000000ff) - 2 cd34 (reg << 16) | (mem & 0x0000ffff) - 3 d234 (reg << 24) | (mem & 0x00ffffff) - */ -} - -/********************************************************* -* Moves between GPR and COPx * -* Format: OP rt, fs * -*********************************************************/ -static void psxMFC0() { if (!_Rt_) return; _rRt_ = (int)_rFs_; } -static void psxCFC0() { if (!_Rt_) return; _rRt_ = (int)_rFs_; } - -static INLINE void MTC0(int reg, u32 val) { - switch (reg) { - case 13: // Cause - psxRegs.CP0.n.Cause = val & ~(0xfc00); - - // the next code is untested, if u know please - // tell me if it works ok or not (linuzappz) - if (psxRegs.CP0.n.Cause & psxRegs.CP0.n.Status & 0x0300 && - psxRegs.CP0.n.Status & 0x1) { - psxException(psxRegs.CP0.n.Cause, 0); - } - break; - - default: - psxRegs.CP0.r[reg] = val; - break; - } -} - -static void psxMTC0() { MTC0(_Rd_, _u32(_rRt_)); } -static void psxCTC0() { MTC0(_Rd_, _u32(_rRt_)); } - -/********************************************************* -* Unknow instruction (would generate an exception) * -* Format: ? * -*********************************************************/ -static void psxNULL() { -#ifdef PSXCPU_LOG - PSXCPU_LOG("psx: Unimplemented op %x\n", psxRegs.code); -#endif -} - -static void psxSPECIAL() { - psxSPC[_Funct_](); -} - -static void psxREGIMM() { - psxREG[_Rt_](); -} - -static void psxCOP0() { - psxCP0[_Rs_](); -} - -static void psxHLE() { - psxHLEt[psxRegs.code & 0xff](); -} - -static void (*psxBSC[64])() = { - psxSPECIAL, psxREGIMM, psxJ , psxJAL , psxBEQ , psxBNE , psxBLEZ, psxBGTZ, - psxADDI , psxADDIU , psxSLTI, psxSLTIU, psxANDI, psxORI , psxXORI, psxLUI , - psxCOP0 , psxNULL , psxNULL, psxNULL , psxNULL, psxNULL, psxNULL, psxNULL, - psxNULL , psxNULL , psxNULL, psxNULL , psxNULL, psxNULL, psxNULL, psxNULL, - psxLB , psxLH , psxLWL , psxLW , psxLBU , psxLHU , psxLWR , psxNULL, - psxSB , psxSH , psxSWL , psxSW , psxNULL, psxNULL, psxSWR , psxNULL, - psxNULL , psxNULL , psxNULL, psxNULL , psxNULL, psxNULL, psxNULL, psxNULL, - psxNULL , psxNULL , psxNULL, psxHLE , psxNULL, psxNULL, psxNULL, psxNULL -}; - - -static void (*psxSPC[64])() = { - psxSLL , psxNULL , psxSRL , psxSRA , psxSLLV , psxNULL , psxSRLV, psxSRAV, - psxJR , psxJALR , psxNULL, psxNULL, psxSYSCALL, psxBREAK, psxNULL, psxNULL, - psxMFHI, psxMTHI , psxMFLO, psxMTLO, psxNULL , psxNULL , psxNULL, psxNULL, - psxMULT, psxMULTU, psxDIV , psxDIVU, psxNULL , psxNULL , psxNULL, psxNULL, - psxADD , psxADDU , psxSUB , psxSUBU, psxAND , psxOR , psxXOR , psxNOR , - psxNULL, psxNULL , psxSLT , psxSLTU, psxNULL , psxNULL , psxNULL, psxNULL, - psxNULL, psxNULL , psxNULL, psxNULL, psxNULL , psxNULL , psxNULL, psxNULL, - psxNULL, psxNULL , psxNULL, psxNULL, psxNULL , psxNULL , psxNULL, psxNULL -}; - -static void (*psxREG[32])() = { - psxBLTZ , psxBGEZ , psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, - psxNULL , psxNULL , psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, - psxBLTZAL, psxBGEZAL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, - psxNULL , psxNULL , psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL -}; - -static void (*psxCP0[32])() = { - psxMFC0, psxNULL, psxCFC0, psxNULL, psxMTC0, psxNULL, psxCTC0, psxNULL, - psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, - psxRFE , psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, - psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL, psxNULL -}; - - -/////////////////////////////////////////// - -static int intInit() { - return 0; -} - -static void intReset() { - branch=branch2=0; -} - -static void intExecute() { - for (;;) - { - if(!CounterSPURun()) - { - puts("CounterSPURun fail"); - psxShutdown(); - return; - } - SPUendflush(); - execI(); - } -} - -static void intExecuteBlock() { - branch2 = 0; - while (!branch2) execI(); -} - -static void intClear(u32 Addr, u32 Size) { -} - -static void intShutdown() { -} - -R3000Acpu psxInt = { - intInit, - intReset, - intExecute, - intExecuteBlock, - intClear, - intShutdown -};
--- a/Plugins/Input/sexypsf/PsxMem.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,248 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include <string.h> -#include <stdlib.h> - -#include "PsxCommon.h" - -void LoadPSXMem(u32 address, s32 length, unsigned char *data) -{ - //printf("%08x %08x\n",address,length); - while(length>0) - { - if(address&65535) - { - u32 tmplen; - - //puts("Squishy"); - tmplen=((65536-(address&65535))>(u32)length)?(u32)length:65536-(address&65535); - if(psxMemLUT[address>>16]) - memcpy((char *)(psxMemLUT[address>>16]+(address&65535)),data,tmplen); - address+=tmplen; - data+=tmplen; - length-=tmplen; - //printf("%08x %08x\n",address,tmplen); - continue; - } - if(psxMemLUT[address>>16]) - { - memcpy((char *)(psxMemLUT[address>>16]),data,(length<65536)?length:65536); - } - data+=65536; - address+=65536; - length-=65536; - } -} - -static int writeok; -int psxMemInit() { - int i; - - writeok=1; - - psxMemLUT = malloc(0x10000 * sizeof *psxMemLUT); - memset(psxMemLUT, 0, 0x10000 * sizeof *psxMemLUT); - - psxM = (char*)malloc(0x00200000); - psxP = (char*)malloc(0x00010000); - psxH = (char*)malloc(0x00010000); - psxR = (char*)malloc(0x00080000); - if (psxMemLUT == NULL || psxM == NULL || psxP == NULL || psxH == NULL || psxR == NULL) { - printf("Error allocating memory"); return -1; - } - - for (i=0; i<0x80; i++) psxMemLUT[i + 0x0000] = &psxM[(i & 0x1f) << 16]; - - memcpy(psxMemLUT + 0x8000, psxMemLUT, 0x80 * sizeof *psxMemLUT); - memcpy(psxMemLUT + 0xa000, psxMemLUT, 0x80 * sizeof *psxMemLUT); - - for (i=0; i<0x01; i++) psxMemLUT[i + 0x1f00] = &psxP[i << 16]; - - for (i=0; i<0x01; i++) psxMemLUT[i + 0x1f80] = &psxH[i << 16]; - - for (i=0; i<0x08; i++) psxMemLUT[i + 0xbfc0] = &psxR[i << 16]; - - return 0; -} - -void psxMemReset() { - memset(psxM, 0, 0x00200000); - memset(psxP, 0, 0x00010000); -} - -void psxMemShutdown() { - if (psxM) - free(psxM); - - if (psxP) - free(psxP); - - if (psxH) - free(psxH); - - if (psxR) - free(psxR); - - if (psxMemLUT) - free(psxMemLUT); - - psxM = psxP = psxH = psxR = NULL; - psxMemLUT = NULL; -} - -u8 psxMemRead8(u32 mem) { - char *p; - u32 t; - - t = mem >> 16; - if (t == 0x1f80) { - if (mem < 0x1f801000) - return psxHu8(mem); - else - return psxHwRead8(mem); - } else { - p = (char *)(psxMemLUT[t]); - if (p != NULL) { - return *(u8 *)(p + (mem & 0xffff)); - } else { - return 0; - } - } -} - -u16 psxMemRead16(u32 mem) { - char *p; - u32 t; - - t = mem >> 16; - if (t == 0x1f80) { - if (mem < 0x1f801000) - return BFLIP16(psxHu16(mem)); - else - return psxHwRead16(mem); - } else { - p = (char *)(psxMemLUT[t]); - if (p != NULL) { - return BFLIP16(*(u16 *)(p + (mem & 0xffff))); - } else { - return 0; - } - } -} - -u32 psxMemRead32(u32 mem) { - char *p; - u32 t; - - t = mem >> 16; - if (t == 0x1f80) { - if (mem < 0x1f801000) - return BFLIP32(psxHu32(mem)); - else - return psxHwRead32(mem); - } else { - p = (char *)(psxMemLUT[t]); - if (p != NULL) { - return BFLIP32(*(u32 *)(p + (mem & 0xffff))); - } else { - return 0; - } - } -} - -void psxMemWrite8(u32 mem, u8 value) { - char *p; - u32 t; - - t = mem >> 16; - if (t == 0x1f80) { - if (mem < 0x1f801000) - psxHu8(mem) = value; - else - psxHwWrite8(mem, value); - } else { - p = (char *)(psxMemLUT[t]); - if (p != NULL) { - *(u8 *)(p + (mem & 0xffff)) = value; - } - } -} - -void psxMemWrite16(u32 mem, u16 value) { - char *p; - u32 t; - - t = mem >> 16; - if (t == 0x1f80) { - if (mem < 0x1f801000) - psxHu16(mem) = BFLIP16(value); - else - psxHwWrite16(mem, value); - } else { - p = (char *)(psxMemLUT[t]); - if (p != NULL) { - *(u16 *)(p + (mem & 0xffff)) = BFLIP16(value); - } - } -} - -void psxMemWrite32(u32 mem, u32 value) { - char *p; - u32 t; - -// if ((mem&0x1fffff) == 0x71E18 || value == 0x48088800) SysPrintf("t2fix!!\n"); - t = mem >> 16; - if (t == 0x1f80) { - if (mem < 0x1f801000) - psxHu32(mem) = BFLIP32(value); - else - psxHwWrite32(mem, value); - } else { - p = (char *)(psxMemLUT[t]); - if (p != NULL) { - *(u32 *)(p + (mem & 0xffff)) = BFLIP32(value); - } else { - if (mem != 0xfffe0130) { - - } else { - int i; - - switch (value) { - case 0x800: case 0x804: - if (writeok == 0) break; - writeok = 0; - memset(psxMemLUT + 0x0000, 0, 0x80 * sizeof *psxMemLUT); - memset(psxMemLUT + 0x8000, 0, 0x80 * sizeof *psxMemLUT); - memset(psxMemLUT + 0xa000, 0, 0x80 * sizeof *psxMemLUT); - break; - case 0x1e988: - if (writeok == 1) break; - writeok = 1; - for (i=0; i<0x80; i++) psxMemLUT[i + 0x0000] = &psxM[(i & 0x1f) << 16]; - memcpy(psxMemLUT + 0x8000, psxMemLUT, 0x80 * sizeof *psxMemLUT); - memcpy(psxMemLUT + 0xa000, psxMemLUT, 0x80 * sizeof *psxMemLUT); - break; - default: - break; - } - } - } - } -} -
--- a/Plugins/Input/sexypsf/PsxMem.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,87 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __PSXMEMORY_H__ -#define __PSXMEMORY_H__ - -#ifdef MSB_FIRST -static INLINE u16 BFLIP16(u16 x) -{ - return( ((x>>8)&0xFF)| ((x&0xFF)<<8) ); -} - -static INLINE u32 BFLIP32(u32 x) -{ - return ( ((x>>24)&0xFF) | ((x>>8)&0xFF00) | ((x<<8)&0xFF0000) | ((x<<24)&0xFF000000) ); -} -#else -static INLINE u16 BFLIP16(u16 x) -{ - return x; -} - -static INLINE u32 BFLIP32(u32 x) -{ - return x; -} -#endif - -static INLINE s32 BFLIP32S(s32 x) -{ return (s32)BFLIP32((u32)x); } - -static INLINE s16 BFLIP16S(s16 x) -{ return (s16)BFLIP16((u16)x); } - -char *psxM; -#define psxMu32(mem) (*(u32*)&psxM[(mem) & 0x1fffff]) - -char *psxP; -char *psxR; -#define psxRu32(mem) (*(u32*)&psxR[(mem) & 0x7ffff]) - -char *psxH; - -#define psxHu8(mem) (*(u8*) &psxH[(mem) & 0xffff]) - -#define psxHu16(mem) (*(u16*)&psxH[(mem) & 0xffff]) -#define psxHu32(mem) (*(u32*)&psxH[(mem) & 0xffff]) - -char **psxMemLUT; - -#define PSXM(mem) (psxMemLUT[(mem) >> 16] == 0 ? NULL : (void*)(psxMemLUT[(mem) >> 16] + ((mem) & 0xffff))) - -#define PSXMu8(mem) (*(u8 *)PSXM(mem)) -#define PSXMu32(mem) (*(u32*)PSXM(mem)) - -#define PSXMuR8(mem) (PSXM(mem)?PSXMu8(mem):0) -#define PSXMuW8(mem,val) (PSXM(mem)?PSXMu8(mem)=val:;) - -int psxMemInit(); -void psxMemReset(); -void psxMemShutdown(); - -u8 psxMemRead8 (u32 mem); -u16 psxMemRead16(u32 mem); -u32 psxMemRead32(u32 mem); -void psxMemWrite8 (u32 mem, u8 value); -void psxMemWrite16(u32 mem, u16 value); -void psxMemWrite32(u32 mem, u32 value); - -void LoadPSXMem(u32 address, s32 length, unsigned char *data); - -#endif /* __PSXMEMORY_H__ */
--- a/Plugins/Input/sexypsf/R3000A.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,99 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -#include "PsxCommon.h" - -int psxInit() { - - psxCpu = &psxInt; - - if (psxMemInit() == -1) return -1; - - return psxCpu->Init(); -} - -void psxReset() { - psxCpu->Reset(); - psxMemReset(); - - memset(&psxRegs, 0, sizeof(psxRegs)); - - psxRegs.pc = 0xbfc00000; // Start in bootstrap - psxRegs.CP0.r[12] = 0x10900000; // COP0 enabled | BEV = 1 | TS = 1 - psxRegs.CP0.r[15] = 0x00000002; // PRevID = Revision ID, same as R3000A - - psxHwReset(); - psxBiosInit(); -} - -void psxShutdown() { - puts("PsxShutdown()"); - - psxMemShutdown(); - psxBiosShutdown(); - - psxCpu->Shutdown(); - SPU2close(); -} - -void psxException(u32 code, u32 bd) { - // Set the Cause - psxRegs.CP0.n.Cause = code; - -#ifdef PSXCPU_LOG - if (bd) PSXCPU_LOG("bd set\n"); -#endif - // Set the EPC & PC - if (bd) { - psxRegs.CP0.n.Cause|= 0x80000000; - psxRegs.CP0.n.EPC = (psxRegs.pc - 4); - } else - psxRegs.CP0.n.EPC = (psxRegs.pc); - - if (psxRegs.CP0.n.Status & 0x400000) - psxRegs.pc = 0xbfc00180; - else - psxRegs.pc = 0x80000080; - - // Set the Status - psxRegs.CP0.n.Status = (psxRegs.CP0.n.Status &~0x3f) | - ((psxRegs.CP0.n.Status & 0xf) << 2); - - psxBiosException(); -} - -void psxBranchTest() { - if ((psxRegs.cycle - psxNextsCounter) >= psxNextCounter) - psxRcntUpdate(); - - if (psxHu32(0x1070) & psxHu32(0x1074)) { - if ((psxRegs.CP0.n.Status & 0x401) == 0x401) { - psxException(0x400, 0); - } - } - -} -void psxExecuteBios() { - while (psxRegs.pc != 0x80030000) - psxCpu->ExecuteBlock(); -} -
--- a/Plugins/Input/sexypsf/R3000A.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,122 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __R3000A_H__ -#define __R3000A_H__ - -#include <stdio.h> - -#include "PsxCommon.h" - -typedef struct { - int (*Init)(); - void (*Reset)(); - void (*Execute)(); /* executes up to a break */ - void (*ExecuteBlock)(); /* executes up to a jump */ - void (*Clear)(u32 Addr, u32 Size); - void (*Shutdown)(); -} R3000Acpu; - -R3000Acpu *psxCpu; -extern R3000Acpu psxInt; - -typedef union { - struct { - u32 r0, at, v0, v1, a0, a1, a2, a3, - t0, t1, t2, t3, t4, t5, t6, t7, - s0, s1, s2, s3, s4, s5, s6, s7, - t8, t9, k0, k1, gp, sp, s8, ra, lo, hi; - } n PACKSTRUCT; - u32 r[34]; /* Lo, Hi in r[33] and r[34] */ -} psxGPRRegs; - -typedef union { - struct { - u32 Index, Random, EntryLo0, EntryLo1, - Context, PageMask, Wired, Reserved0, - BadVAddr, Count, EntryHi, Compare, - Status, Cause, EPC, PRid, - Config, LLAddr, WatchLO, WatchHI, - XContext, Reserved1, Reserved2, Reserved3, - Reserved4, Reserved5, ECC, CacheErr, - TagLo, TagHi, ErrorEPC, Reserved6; - } n PACKSTRUCT; - u32 r[32]; -} psxCP0Regs; - -typedef struct { - psxGPRRegs GPR; /* General Purpose Registers */ - psxCP0Regs CP0; /* Coprocessor0 Registers */ - u32 pc; /* Program counter */ - u32 code; /* The instruction */ - u32 cycle; - u32 interrupt; -} psxRegisters; - -psxRegisters psxRegs; - -#define _i32(x) (s32)x -#define _u32(x) (u32)x - -#define _i16(x) (s16)x -#define _u16(x) (u32)x - -#define _i8(x) (s8)x -#define _u8(x) (u8)x - -/**** R3000A Instruction Macros ****/ -#define _PC_ psxRegs.pc // The next PC to be executed - -#define _Funct_ ((psxRegs.code ) & 0x3F) // The funct part of the instruction register -#define _Rd_ ((psxRegs.code >> 11) & 0x1F) // The rd part of the instruction register -#define _Rt_ ((psxRegs.code >> 16) & 0x1F) // The rt part of the instruction register -#define _Rs_ ((psxRegs.code >> 21) & 0x1F) // The rs part of the instruction register -#define _Sa_ ((psxRegs.code >> 6) & 0x1F) // The sa part of the instruction register -#define _Im_ ((u16)psxRegs.code) // The immediate part of the instruction register -#define _Target_ (psxRegs.code & 0x03ffffff) // The target part of the instruction register - -#define _Imm_ ((s16)psxRegs.code) // sign-extended immediate -#define _ImmU_ (psxRegs.code&0xffff) // zero-extended immediate - -#define _rRs_ psxRegs.GPR.r[_Rs_] // Rs register -#define _rRt_ psxRegs.GPR.r[_Rt_] // Rt register -#define _rRd_ psxRegs.GPR.r[_Rd_] // Rd register -#define _rSa_ psxRegs.GPR.r[_Sa_] // Sa register -#define _rFs_ psxRegs.CP0.r[_Rd_] // Fs register - -#define _c2dRs_ psxRegs.CP2D.r[_Rs_] // Rs cop2 data register -#define _c2dRt_ psxRegs.CP2D.r[_Rt_] // Rt cop2 data register -#define _c2dRd_ psxRegs.CP2D.r[_Rd_] // Rd cop2 data register -#define _c2dSa_ psxRegs.CP2D.r[_Sa_] // Sa cop2 data register - -#define _rHi_ psxRegs.GPR.n.hi // The HI register -#define _rLo_ psxRegs.GPR.n.lo // The LO register - -#define _JumpTarget_ ((_Target_ * 4) + (_PC_ & 0xf0000000)) // Calculates the target during a jump instruction -#define _BranchTarget_ ((s16)_Im_ * 4 + _PC_) // Calculates the target during a branch instruction - -#define _SetLink(x) psxRegs.GPR.r[x] = _PC_ + 4; // Sets the return address in the link register - -int psxInit(); -void psxReset(); -void psxShutdown(); -void psxException(u32 code, u32 bd); -void psxBranchTest(); -void psxExecuteBios(); - -#endif /* __R3000A_H__ */
--- a/Plugins/Input/sexypsf/Spu.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,24 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "PsxCommon.h" - -void SPUirq(void) { - psxHu32(0x1070)|=BFLIP32(0x200); -} -
--- a/Plugins/Input/sexypsf/Spu.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,41 +0,0 @@ -/* Pcsx - Pc Psx Emulator - * Copyright (C) 1999-2002 Pcsx Team - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#ifndef __SPU_H__ -#define __SPU_H__ - -#define H_SPUirqAddr 0x0da4 -#define H_SPUaddr 0x0da6 -#define H_SPUdata 0x0da8 -#define H_SPUctrl 0x0daa -#define H_SPUstat 0x0dae -#define H_SPUon1 0x0d88 -#define H_SPUon2 0x0d8a -#define H_SPUoff1 0x0d8c -#define H_SPUoff2 0x0d8e - - -void SPUirq(void); -unsigned short SPUreadRegister(unsigned long reg); -void SPUwriteRegister(unsigned long reg, unsigned short val); -int SPUasync(u32 cycle); -void SPUwriteDMAMem(u32 usPSXMem,int iSize); -void SPUreadDMAMem(u32 usPSXMem,int iSize); - - -#endif /* __SPU_H__ */
--- a/Plugins/Input/sexypsf/driver.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,26 +0,0 @@ -#include "types.h" - -typedef struct __PSFTAG -{ - char *key; - char *value; - struct __PSFTAG *next; -} PSFTAG; - -typedef struct { - u32 length; - u32 stop; - u32 fade; - char *title,*artist,*game,*year,*genre,*psfby,*comment,*copyright; - PSFTAG *tags; -} PSFINFO; - -int sexypsf_seek(u32 t); -void sexypsf_stop(void); -void sexypsf_execute(void); - -PSFINFO *sexypsf_load(char *path); -PSFINFO *sexypsf_getpsfinfo(char *path); -void sexypsf_freepsfinfo(PSFINFO *info); - -void sexypsf_update(unsigned char*,long);
--- a/Plugins/Input/sexypsf/psemuxa.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,28 +0,0 @@ -//============================================ -//=== Audio XA decoding -//=== Kazzuya -//============================================ - -#ifndef DECODEXA_H -#define DECODEXA_H - -typedef struct -{ - long y0, y1; -} ADPCM_Decode_t; - -typedef struct -{ - int freq; - int nbits; - int stereo; - int nsamples; - ADPCM_Decode_t left, right; - short pcm[16384]; -} xa_decode_t; - -long xa_decode_sector( xa_decode_t *xdp, - unsigned char *sectorp, - int is_first_sector ); - -#endif
--- a/Plugins/Input/sexypsf/spu.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,649 +0,0 @@ -/*************************************************************************** - spu.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2003/03/01 - linuzappz -// - libraryName changes using ALSA -// -// 2003/02/28 - Pete -// - added option for type of interpolation -// - adjusted spu irqs again (Thousant Arms, Valkyrie Profile) -// - added MONO support for MSWindows DirectSound -// -// 2003/02/20 - kode54 -// - amended interpolation code, goto GOON could skip initialization of gpos and cause segfault -// -// 2003/02/19 - kode54 -// - moved SPU IRQ handler and changed sample flag processing -// -// 2003/02/18 - kode54 -// - moved ADSR calculation outside of the sample decode loop, somehow I doubt that -// ADSR timing is relative to the frequency at which a sample is played... I guess -// this remains to be seen, and I don't know whether ADSR is applied to noise channels... -// -// 2003/02/09 - kode54 -// - one-shot samples now process the end block before stopping -// - in light of removing fmod hack, now processing ADSR on frequency channel as well -// -// 2003/02/08 - kode54 -// - replaced easy interpolation with gaussian -// - removed fmod averaging hack -// - changed .sinc to be updated from .iRawPitch, no idea why it wasn't done this way already (<- Pete: because I sometimes fail to see the obvious, haharhar :) -// -// 2003/02/08 - linuzappz -// - small bugfix for one usleep that was 1 instead of 1000 -// - added iDisStereo for no stereo (Linux) -// -// 2003/01/22 - Pete -// - added easy interpolation & small noise adjustments -// -// 2003/01/19 - Pete -// - added Neill's reverb -// -// 2003/01/12 - Pete -// - added recording window handlers -// -// 2003/01/06 - Pete -// - added Neill's ADSR timings -// -// 2002/12/28 - Pete -// - adjusted spu irq handling, fmod handling and loop handling -// -// 2002/08/14 - Pete -// - added extra reverb -// -// 2002/06/08 - linuzappz -// - SPUupdate changed for SPUasync -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#define _IN_SPU - -#include "stdafx.h" -#include "externals.h" -#include "spu.h" -#include "regs.h" -#include "registers.h" - -#include "PsxMem.h" -#include "driver.h" - -//////////////////////////////////////////////////////////////////////// -// globals -//////////////////////////////////////////////////////////////////////// - -// psx buffer / addresses - -static u16 regArea[0x200]; -static u16 spuMem[256*1024]; -static u8 * spuMemC; -static u8 * pSpuIrq=0; -static u8 * pSpuBuffer; - -// user settings -static int iVolume; - -// MAIN infos struct for each channel - -static SPUCHAN s_chan[MAXCHAN+1]; // channel + 1 infos (1 is security for fmod handling) -static REVERBInfo rvb; - -static u32 dwNoiseVal=1; // global noise generator - -static u16 spuCtrl=0; // some vars to store psx reg infos -static u16 spuStat=0; -static u16 spuIrq=0; -static u32 spuAddr=0xffffffff; // address into spu mem -static int bSPUIsOpen=0; - -static const int f[5][2] = { - { 0, 0 }, - { 60, 0 }, - { 115, -52 }, - { 98, -55 }, - { 122, -60 } }; -s16 * pS; - -//////////////////////////////////////////////////////////////////////// -// CODE AREA -//////////////////////////////////////////////////////////////////////// - -// dirty inline func includes - -#include "reverb.c" -#include "adsr.c" - -// Try this to increase speed. -#include "registers.c" -#include "dma.c" - -//////////////////////////////////////////////////////////////////////// -// helpers for so-called "gauss interpolation" - -#define gval0 (((int *)(&s_chan[ch].SB[29]))[gpos]) -#define gval(x) (((int *)(&s_chan[ch].SB[29]))[(gpos+x)&3]) - -#include "gauss_i.h" - -//////////////////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////////////////// -// START SOUND... called by main thread to setup a new sound on a channel -//////////////////////////////////////////////////////////////////////// - -static INLINE void StartSound(int ch) -{ - StartADSR(ch); - - s_chan[ch].pCurr=s_chan[ch].pStart; // set sample start - - s_chan[ch].s_1=0; // init mixing vars - s_chan[ch].s_2=0; - s_chan[ch].iSBPos=28; - - s_chan[ch].bNew=0; // init channel flags - s_chan[ch].bStop=0; - s_chan[ch].bOn=1; - - s_chan[ch].SB[29]=0; // init our interpolation helpers - s_chan[ch].SB[30]=0; - - s_chan[ch].spos=0x40000L;s_chan[ch].SB[28]=0; // -> start with more decoding -} - -static unsigned long long SexyTime64(void) -{ - struct timeval tv; - unsigned long long ret; - - gettimeofday(&tv,0); - ret=tv.tv_sec; - ret*=1000000; - ret+=tv.tv_usec; - return(ret); -} - -//////////////////////////////////////////////////////////////////////// -// MAIN SPU FUNCTION -// here is the main job handler... thread, timer or direct func call -// basically the whole sound processing is done in this fat func! -//////////////////////////////////////////////////////////////////////// - -static u32 sampcount; -static u32 decaybegin; -static u32 decayend; - -// Counting to 65536 results in full volume offage. -void SPUsetlength(s32 stop, s32 fade) -{ - if(stop==~0) - { - decaybegin=~0; - } - else - { - stop=(stop*441)/10; - fade=(fade*441)/10; - - decaybegin=stop; - decayend=stop+fade; - } -} - -static s32 seektime; -static s32 poo; -int sexypsf_seek(u32 t) -{ - seektime=t*441/10; - if(seektime>sampcount) return(1); - return(0); -} - -#define CLIP(_x) {if(_x>32767) _x=32767; if(_x<-32767) _x=-32767;} -int SPUasync(u32 cycles) -{ - int volmul=iVolume; - static s32 dosampies; - s32 temp; - - poo+=cycles; - dosampies=poo/384; - if(!dosampies) return(1); - poo-=dosampies*384; - temp=dosampies; - - while(temp) - { - s32 revLeft=0, revRight=0; - s32 sl=0, sr=0; - int ch,fa; - - temp--; - //--------------------------------------------------// - //- main channel loop -// - //--------------------------------------------------// - { - for(ch=0;ch<MAXCHAN;ch++) // loop em all. - { - if(s_chan[ch].bNew) StartSound(ch); // start new sound - if(!s_chan[ch].bOn) continue; // channel not playing? next - - - if(s_chan[ch].iActFreq!=s_chan[ch].iUsedFreq) // new psx frequency? - { - s_chan[ch].iUsedFreq=s_chan[ch].iActFreq; // -> take it and calc steps - s_chan[ch].sinc=s_chan[ch].iRawPitch<<4; - if(!s_chan[ch].sinc) s_chan[ch].sinc=1; - } - - while(s_chan[ch].spos>=0x10000L) - { - if(s_chan[ch].iSBPos==28) // 28 reached? - { - int predict_nr,shift_factor,flags,d,s; - u8* start;unsigned int nSample; - int s_1,s_2; - - start=s_chan[ch].pCurr; // set up the current pos - - if (start == (u8*)-1) // special "stop" sign - { - s_chan[ch].bOn=0; // -> turn everything off - s_chan[ch].ADSRX.lVolume=0; - s_chan[ch].ADSRX.EnvelopeVol=0; - goto ENDX; // -> and done for this channel - } - - s_chan[ch].iSBPos=0; // Reset buffer play index. - - //////////////////////////////////////////// spu irq handler here? mmm... do it later - - s_1=s_chan[ch].s_1; - s_2=s_chan[ch].s_2; - - predict_nr=(int)*start;start++; - shift_factor=predict_nr&0xf; - predict_nr >>= 4; - flags=(int)*start;start++; - - // -------------------------------------- // - // Decode new samples into s_chan[ch].SB[0 through 27] - for (nSample=0;nSample<28;start++) - { - d=(int)*start; - s=((d&0xf)<<12); - if(s&0x8000) s|=0xffff0000; - - fa=(s >> shift_factor); - fa=fa + ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6); - s_2=s_1;s_1=fa; - s=((d & 0xf0) << 8); - - s_chan[ch].SB[nSample++]=fa; - - if(s&0x8000) s|=0xffff0000; - fa=(s>>shift_factor); - fa=fa + ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6); - s_2=s_1;s_1=fa; - - s_chan[ch].SB[nSample++]=fa; - } - - //////////////////////////////////////////// irq check - - if(spuCtrl&0x40) // irq active? - { - if((pSpuIrq > start-16 && // irq address reached? - pSpuIrq <= start) || - ((flags&1) && // special: irq on looping addr, when stop/loop flag is set - (pSpuIrq > s_chan[ch].pLoop-16 && - pSpuIrq <= s_chan[ch].pLoop))) - { - //extern s32 spuirqvoodoo; - s_chan[ch].iIrqDone=1; // -> debug flag - SPUirq(); - //puts("IRQ"); - //if(spuirqvoodoo!=-1) - //{ - // spuirqvoodoo=temp*384; - // temp=0; - //} - } - } - - //////////////////////////////////////////// flag handler - - if((flags&4) && (!s_chan[ch].bIgnoreLoop)) - s_chan[ch].pLoop=start-16; // loop adress - - if(flags&1) // 1: stop/loop - { - // We play this block out first... - //if(!(flags&2)) // 1+2: do loop... otherwise: stop - if(flags!=3 || s_chan[ch].pLoop==NULL) // PETE: if we don't check exactly for 3, loop hang ups will happen (DQ4, for example) - { // and checking if pLoop is set avoids crashes, yeah - start = (u8*)-1; - } - else - { - start = s_chan[ch].pLoop; - } - } - - s_chan[ch].pCurr=start; // store values for next cycle - s_chan[ch].s_1=s_1; - s_chan[ch].s_2=s_2; - - //////////////////////////////////////////// - } - - fa=s_chan[ch].SB[s_chan[ch].iSBPos++]; // get sample data - - if((spuCtrl&0x4000)==0) fa=0; // muted? - else CLIP(fa); - - { - int gpos; - gpos = s_chan[ch].SB[28]; - gval0 = fa; - gpos = (gpos+1) & 3; - s_chan[ch].SB[28] = gpos; - } - s_chan[ch].spos -= 0x10000L; - } - - //////////////////////////////////////////////// - // noise handler... just produces some noise data - // surely wrong... and no noise frequency (spuCtrl&0x3f00) will be used... - // and sometimes the noise will be used as fmod modulation... pfff - - if(s_chan[ch].bNoise) - { - //puts("Noise"); - if((dwNoiseVal<<=1)&0x80000000L) - { - dwNoiseVal^=0x0040001L; - fa=((dwNoiseVal>>2)&0x7fff); - fa=-fa; - } - else fa=(dwNoiseVal>>2)&0x7fff; - - // mmm... depending on the noise freq we allow bigger/smaller changes to the previous val - fa=s_chan[ch].iOldNoise+((fa-s_chan[ch].iOldNoise)/((0x001f-((spuCtrl&0x3f00)>>9))+1)); - if(fa>32767L) fa=32767L; - if(fa<-32767L) fa=-32767L; - s_chan[ch].iOldNoise=fa; - - } //---------------------------------------- - else // NO NOISE (NORMAL SAMPLE DATA) HERE - { - int vl, vr, gpos; - vl = (s_chan[ch].spos >> 6) & ~3; - gpos = s_chan[ch].SB[28]; - vr=(gauss[vl]*gval0)>>9; - vr+=(gauss[vl+1]*gval(1))>>9; - vr+=(gauss[vl+2]*gval(2))>>9; - vr+=(gauss[vl+3]*gval(3))>>9; - fa = vr>>2; - } - - s_chan[ch].sval = (MixADSR(ch) * fa)>>10; // / 1023; // add adsr - if(s_chan[ch].bFMod==2) // fmod freq channel - { - int NP=s_chan[ch+1].iRawPitch; - NP=((32768L+s_chan[ch].sval)*NP)>>15; ///32768L; - - if(NP>0x3fff) NP=0x3fff; - if(NP<0x1) NP=0x1; - - // mmmm... if I do this, all is screwed - // s_chan[ch+1].iRawPitch=NP; - - NP=(44100L*NP)/(4096L); // calc frequency - - s_chan[ch+1].iActFreq=NP; - s_chan[ch+1].iUsedFreq=NP; - s_chan[ch+1].sinc=(((NP/10)<<16)/4410); - if(!s_chan[ch+1].sinc) s_chan[ch+1].sinc=1; - - // mmmm... set up freq decoding positions? - // s_chan[ch+1].iSBPos=28; - // s_chan[ch+1].spos=0x10000L; - } - else - { - ////////////////////////////////////////////// - // ok, left/right sound volume (psx volume goes from 0 ... 0x3fff) - int tmpl,tmpr; - - tmpl=(s_chan[ch].sval*s_chan[ch].iLeftVolume)>>14; - tmpr=(s_chan[ch].sval*s_chan[ch].iRightVolume)>>14; - - sl+=tmpl; - sr+=tmpr; - - if(((rvb.Enabled>>ch)&1) && (spuCtrl&0x80)) - { - revLeft+=tmpl; - revRight+=tmpr; - } - } - - s_chan[ch].spos += s_chan[ch].sinc; - ENDX: ; - } - } - - /////////////////////////////////////////////////////// - // mix all channels (including reverb) into one buffer - MixREVERBLeftRight(&sl,&sr,revLeft,revRight); - if(sampcount>=decaybegin) - { - s32 dmul; - if(decaybegin!=~0) // Is anyone REALLY going to be playing a song - // for 13 hours? - { - if(sampcount>=decayend) return(0); - dmul=256-(256*(sampcount-decaybegin)/(decayend-decaybegin)); - sl=(sl*dmul)>>8; - sr=(sr*dmul)>>8; - } - } - sampcount++; - sl=(sl*volmul)>>8; - sr=(sr*volmul)>>8; - - //{ - // static double asl=0; - // static double asr=0; - - // asl+=(sl-asl)/5; - // asr+=(sl-asr)/5; - - //sl-=asl; - //sr-=asr; - - // if(sl>32767 || sl < -32767) printf("Left: %d, %f\n",sl,asl); - // if(sr>32767 || sr < -32767) printf("Right: %d, %f\n",sl,asl); - //} - - if(sl>32767) sl=32767; if(sl<-32767) sl=-32767; - if(sr>32767) sr=32767; if(sr<-32767) sr=-32767; - *pS++=sl; - *pS++=sr; - } - - return(1); -} - -void sexypsf_stop(void) -{ - decaybegin=decayend=0; -} - -void SPUendflush(void) -{ - if((seektime!=~0) && seektime>sampcount) - { - pS=(s16 *)pSpuBuffer; - sexypsf_update(0,0); - } - else if((u8*)pS>((u8*)pSpuBuffer+1024)) - { - sexypsf_update((u8*)pSpuBuffer,(u8*)pS-(u8*)pSpuBuffer); - pS=(s16 *)pSpuBuffer; - } -} - -#ifdef TIMEO -static u64 begintime; -static u64 SexyTime64(void) -{ - struct timeval tv; - u64 ret; - - gettimeofday(&tv,0); - ret=tv.tv_sec; - ret*=1000000; - ret+=tv.tv_usec; - return(ret); -} -#endif -//////////////////////////////////////////////////////////////////////// -// INIT/EXIT STUFF -//////////////////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////////////////// -// SPUINIT: this func will be called first by the main emu -//////////////////////////////////////////////////////////////////////// - -int SPUinit(void) -{ - spuMemC=(u8*)spuMem; // just small setup - memset((void *)s_chan,0,MAXCHAN*sizeof(SPUCHAN)); - memset((void *)&rvb,0,sizeof(REVERBInfo)); - memset(regArea,0,sizeof(regArea)); - memset(spuMem,0,sizeof(spuMem)); - InitADSR(); - sampcount=poo=0; - seektime=~0; - #ifdef TIMEO - begintime=SexyTime64(); - #endif - return 0; -} - -//////////////////////////////////////////////////////////////////////// -// SETUPSTREAMS: init most of the spu buffers -//////////////////////////////////////////////////////////////////////// - -void SetupStreams(void) -{ - int i; - - pSpuBuffer=(u8*)malloc(32768); // alloc mixing buffer - pS=(s16 *)pSpuBuffer; - - for(i=0;i<MAXCHAN;i++) // loop sound channels - { - s_chan[i].ADSRX.SustainLevel = 1024; // -> init sustain - s_chan[i].iIrqDone=0; - s_chan[i].pLoop=spuMemC; - s_chan[i].pStart=spuMemC; - s_chan[i].pCurr=spuMemC; - } -} - -//////////////////////////////////////////////////////////////////////// -// REMOVESTREAMS: free most buffer -//////////////////////////////////////////////////////////////////////// - -void RemoveStreams(void) -{ - free(pSpuBuffer); // free mixing buffer - pSpuBuffer=NULL; - - #ifdef TIMEO - { - u64 tmp; - tmp=SexyTime64(); - tmp-=begintime; - if(tmp) - tmp=(u64)sampcount*1000000/tmp; - printf("%lld samples per second\n",tmp); - } - #endif -} - - -//////////////////////////////////////////////////////////////////////// -// SPUOPEN: called by main emu after init -//////////////////////////////////////////////////////////////////////// - -int SPUopen(void) -{ - if(bSPUIsOpen) return 0; // security for some stupid main emus - spuIrq=0; - - spuStat=spuCtrl=0; - spuAddr=0xffffffff; - dwNoiseVal=1; - - spuMemC=(u8*)spuMem; - memset((void *)s_chan,0,(MAXCHAN+1)*sizeof(SPUCHAN)); - pSpuIrq=0; - - iVolume=192; //85; - SetupStreams(); // prepare streaming - - bSPUIsOpen=1; - - return 1; -} - -//////////////////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////////////////// -// SPUCLOSE: called before shutdown -//////////////////////////////////////////////////////////////////////// - -int SPUclose(void) -{ - if(!bSPUIsOpen) return 0; // some security - - bSPUIsOpen=0; // no more open - - RemoveStreams(); // no more streaming - - return 0; -} - -//////////////////////////////////////////////////////////////////////// -// SPUSHUTDOWN: called by main emu on final exit -//////////////////////////////////////////////////////////////////////// - -int SPUshutdown(void) -{ - return 0; -} -
--- a/Plugins/Input/sexypsf/spu/adsr.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,656 +0,0 @@ -/*************************************************************************** - adsr.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2003/05/14 - xodnizel -// - removed stopping of reverb on sample end -// -// 2003/01/06 - Pete -// - added Neill's ADSR timings -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_ADSR - -// will be included from spu.c -#ifdef _IN_SPU - -//////////////////////////////////////////////////////////////////////// -// ADSR func -//////////////////////////////////////////////////////////////////////// - -unsigned long RateTable[160]; - -void InitADSR(void) // INIT ADSR -{ - unsigned long r,rs,rd;int i; - - memset(RateTable,0,sizeof(unsigned long)*160); // build the rate table according to Neill's rules (see at bottom of file) - - r=3;rs=1;rd=0; - - for(i=32;i<160;i++) // we start at pos 32 with the real values... everything before is 0 - { - if(r<0x3FFFFFFF) - { - r+=rs; - rd++;if(rd==5) {rd=1;rs*=2;} - } - if(r>0x3FFFFFFF) r=0x3FFFFFFF; - - RateTable[i]=r; - } -} - -//////////////////////////////////////////////////////////////////////// - -INLINE void StartADSR(int ch) // MIX ADSR -{ - s_chan[ch].ADSRX.lVolume=1; // and init some adsr vars - s_chan[ch].ADSRX.State=0; - s_chan[ch].ADSRX.EnvelopeVol=0; -} - -//////////////////////////////////////////////////////////////////////// - -INLINE int MixADSR(int ch) // MIX ADSR -{ - if(s_chan[ch].bStop) // should be stopped: - { // do release - if(s_chan[ch].ADSRX.ReleaseModeExp) - { - switch((s_chan[ch].ADSRX.EnvelopeVol>>28)&0x7) - { - case 0: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.ReleaseRate^0x1F))-0x18 +0 + 32]; break; - case 1: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.ReleaseRate^0x1F))-0x18 +4 + 32]; break; - case 2: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.ReleaseRate^0x1F))-0x18 +6 + 32]; break; - case 3: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.ReleaseRate^0x1F))-0x18 +8 + 32]; break; - case 4: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.ReleaseRate^0x1F))-0x18 +9 + 32]; break; - case 5: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.ReleaseRate^0x1F))-0x18 +10+ 32]; break; - case 6: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.ReleaseRate^0x1F))-0x18 +11+ 32]; break; - case 7: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.ReleaseRate^0x1F))-0x18 +12+ 32]; break; - } - } - else - { - s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.ReleaseRate^0x1F))-0x0C + 32]; - } - - if(s_chan[ch].ADSRX.EnvelopeVol<0) - { - s_chan[ch].ADSRX.EnvelopeVol=0; - s_chan[ch].bOn=0; - //s_chan[ch].bReverb=0; - //s_chan[ch].bNoise=0; - } - - s_chan[ch].ADSRX.lVolume=s_chan[ch].ADSRX.EnvelopeVol>>21; - return s_chan[ch].ADSRX.lVolume; - } - else // not stopped yet? - { - if(s_chan[ch].ADSRX.State==0) // -> attack - { - if(s_chan[ch].ADSRX.AttackModeExp) - { - if(s_chan[ch].ADSRX.EnvelopeVol<0x60000000) - s_chan[ch].ADSRX.EnvelopeVol+=RateTable[(s_chan[ch].ADSRX.AttackRate^0x7F)-0x10 + 32]; - else - s_chan[ch].ADSRX.EnvelopeVol+=RateTable[(s_chan[ch].ADSRX.AttackRate^0x7F)-0x18 + 32]; - } - else - { - s_chan[ch].ADSRX.EnvelopeVol+=RateTable[(s_chan[ch].ADSRX.AttackRate^0x7F)-0x10 + 32]; - } - - if(s_chan[ch].ADSRX.EnvelopeVol<0) - { - s_chan[ch].ADSRX.EnvelopeVol=0x7FFFFFFF; - s_chan[ch].ADSRX.State=1; - } - - s_chan[ch].ADSRX.lVolume=s_chan[ch].ADSRX.EnvelopeVol>>21; - return s_chan[ch].ADSRX.lVolume; - } - //--------------------------------------------------// - if(s_chan[ch].ADSRX.State==1) // -> decay - { - switch((s_chan[ch].ADSRX.EnvelopeVol>>28)&0x7) - { - case 0: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.DecayRate^0x1F))-0x18+0 + 32]; break; - case 1: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.DecayRate^0x1F))-0x18+4 + 32]; break; - case 2: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.DecayRate^0x1F))-0x18+6 + 32]; break; - case 3: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.DecayRate^0x1F))-0x18+8 + 32]; break; - case 4: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.DecayRate^0x1F))-0x18+9 + 32]; break; - case 5: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.DecayRate^0x1F))-0x18+10+ 32]; break; - case 6: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.DecayRate^0x1F))-0x18+11+ 32]; break; - case 7: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[(4*(s_chan[ch].ADSRX.DecayRate^0x1F))-0x18+12+ 32]; break; - } - - if(s_chan[ch].ADSRX.EnvelopeVol<0) s_chan[ch].ADSRX.EnvelopeVol=0; - if(((s_chan[ch].ADSRX.EnvelopeVol>>27)&0xF) <= s_chan[ch].ADSRX.SustainLevel) - { - s_chan[ch].ADSRX.State=2; - } - - s_chan[ch].ADSRX.lVolume=s_chan[ch].ADSRX.EnvelopeVol>>21; - return s_chan[ch].ADSRX.lVolume; - } - //--------------------------------------------------// - if(s_chan[ch].ADSRX.State==2) // -> sustain - { - if(s_chan[ch].ADSRX.SustainIncrease) - { - if(s_chan[ch].ADSRX.SustainModeExp) - { - if(s_chan[ch].ADSRX.EnvelopeVol<0x60000000) - s_chan[ch].ADSRX.EnvelopeVol+=RateTable[(s_chan[ch].ADSRX.SustainRate^0x7F)-0x10 + 32]; - else - s_chan[ch].ADSRX.EnvelopeVol+=RateTable[(s_chan[ch].ADSRX.SustainRate^0x7F)-0x18 + 32]; - } - else - { - s_chan[ch].ADSRX.EnvelopeVol+=RateTable[(s_chan[ch].ADSRX.SustainRate^0x7F)-0x10 + 32]; - } - - if(s_chan[ch].ADSRX.EnvelopeVol<0) - { - s_chan[ch].ADSRX.EnvelopeVol=0x7FFFFFFF; - } - } - else - { - if(s_chan[ch].ADSRX.SustainModeExp) - { - switch((s_chan[ch].ADSRX.EnvelopeVol>>28)&0x7) - { - case 0: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[((s_chan[ch].ADSRX.SustainRate^0x7F))-0x1B +0 + 32];break; - case 1: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[((s_chan[ch].ADSRX.SustainRate^0x7F))-0x1B +4 + 32];break; - case 2: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[((s_chan[ch].ADSRX.SustainRate^0x7F))-0x1B +6 + 32];break; - case 3: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[((s_chan[ch].ADSRX.SustainRate^0x7F))-0x1B +8 + 32];break; - case 4: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[((s_chan[ch].ADSRX.SustainRate^0x7F))-0x1B +9 + 32];break; - case 5: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[((s_chan[ch].ADSRX.SustainRate^0x7F))-0x1B +10+ 32];break; - case 6: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[((s_chan[ch].ADSRX.SustainRate^0x7F))-0x1B +11+ 32];break; - case 7: s_chan[ch].ADSRX.EnvelopeVol-=RateTable[((s_chan[ch].ADSRX.SustainRate^0x7F))-0x1B +12+ 32];break; - } - } - else - { - s_chan[ch].ADSRX.EnvelopeVol-=RateTable[((s_chan[ch].ADSRX.SustainRate^0x7F))-0x0F + 32]; - } - - if(s_chan[ch].ADSRX.EnvelopeVol<0) - { - s_chan[ch].ADSRX.EnvelopeVol=0; - } - } - s_chan[ch].ADSRX.lVolume=s_chan[ch].ADSRX.EnvelopeVol>>21; - return s_chan[ch].ADSRX.lVolume; - } - } - return 0; -} - -#endif - -/* -James Higgs ADSR investigations: - -PSX SPU Envelope Timings -~~~~~~~~~~~~~~~~~~~~~~~~ - -First, here is an extract from doomed's SPU doc, which explains the basics -of the SPU "volume envelope": - -*** doomed doc extract start *** - --------------------------------------------------------------------------- -Voices. --------------------------------------------------------------------------- -The SPU has 24 hardware voices. These voices can be used to reproduce sample -data, noise or can be used as frequency modulator on the next voice. -Each voice has it's own programmable ADSR envelope filter. The main volume -can be programmed independently for left and right output. - -The ADSR envelope filter works as follows: -Ar = Attack rate, which specifies the speed at which the volume increases - from zero to it's maximum value, as soon as the note on is given. The - slope can be set to lineair or exponential. -Dr = Decay rate specifies the speed at which the volume decreases to the - sustain level. Decay is always decreasing exponentially. -Sl = Sustain level, base level from which sustain starts. -Sr = Sustain rate is the rate at which the volume of the sustained note - increases or decreases. This can be either lineair or exponential. -Rr = Release rate is the rate at which the volume of the note decreases - as soon as the note off is given. - - lvl | - ^ | /\Dr __ - Sl _| _ / _ \__--- \ - | / ---__ \ Rr - | /Ar Sr \ \ - | / \\ - |/___________________\________ - ->time - -The overal volume can also be set to sweep up or down lineairly or -exponentially from it's current value. This can be done seperately -for left and right. - -Relevant SPU registers: -------------------------------------------------------------- -$1f801xx8 Attack/Decay/Sustain level -bit |0f|0e 0d 0c 0b 0a 09 08|07 06 05 04|03 02 01 00| -desc.|Am| Ar |Dr |Sl | - -Am 0 Attack mode Linear - 1 Exponential - -Ar 0-7f attack rate -Dr 0-f decay rate -Sl 0-f sustain level -------------------------------------------------------------- -$1f801xxa Sustain rate, Release Rate. -bit |0f|0e|0d|0c 0b 0a 09 08 07 06|05|04 03 02 01 00| -desc.|Sm|Sd| 0| Sr |Rm|Rr | - -Sm 0 sustain rate mode linear - 1 exponential -Sd 0 sustain rate mode increase - 1 decrease -Sr 0-7f Sustain Rate -Rm 0 Linear decrease - 1 Exponential decrease -Rr 0-1f Release Rate - -Note: decay mode is always Expontial decrease, and thus cannot -be set. -------------------------------------------------------------- -$1f801xxc Current ADSR volume -bit |0f 0e 0d 0c 0b 0a 09 08 07 06 05 04 03 02 01 00| -desc.|ADSRvol | - -ADSRvol Returns the current envelope volume when - read. --- James' Note: return range: 0 -> 32767 - -*** doomed doc extract end *** - -By using a small PSX proggie to visualise the envelope as it was played, -the following results for envelope timing were obtained: - -1. Attack rate value (linear mode) - - Attack value range: 0 -> 127 - - Value | 48 | 52 | 56 | 60 | 64 | 68 | 72 | | 80 | - ----------------------------------------------------------------- - Frames | 11 | 21 | 42 | 84 | 169| 338| 676| |2890| - - Note: frames is no. of PAL frames to reach full volume (100% - amplitude) - - Hmm, noticing that the time taken to reach full volume doubles - every time we add 4 to our attack value, we know the equation is - of form: - frames = k * 2 ^ (value / 4) - - (You may ponder about envelope generator hardware at this point, - or maybe not... :) - - By substituting some stuff and running some checks, we get: - - k = 0.00257 (close enuf) - - therefore, - frames = 0.00257 * 2 ^ (value / 4) - If you just happen to be writing an emulator, then you can probably - use an equation like: - - %volume_increase_per_tick = 1 / frames - - - ------------------------------------ - Pete: - ms=((1<<(value>>2))*514)/10000 - ------------------------------------ - -2. Decay rate value (only has log mode) - - Decay value range: 0 -> 15 - - Value | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | - ------------------------------------------------ - frames | | | | | 6 | 12 | 24 | 47 | - - Note: frames here is no. of PAL frames to decay to 50% volume. - - formula: frames = k * 2 ^ (value) - - Substituting, we get: k = 0.00146 - - Further info on logarithmic nature: - frames to decay to sustain level 3 = 3 * frames to decay to - sustain level 9 - - Also no. of frames to 25% volume = roughly 1.85 * no. of frames to - 50% volume. - - Frag it - just use linear approx. - - ------------------------------------ - Pete: - ms=((1<<value)*292)/10000 - ------------------------------------ - - -3. Sustain rate value (linear mode) - - Sustain rate range: 0 -> 127 - - Value | 48 | 52 | 56 | 60 | 64 | 68 | 72 | - ------------------------------------------- - frames | 9 | 19 | 37 | 74 | 147| 293| 587| - - Here, frames = no. of PAL frames for volume amplitude to go from 100% - to 0% (or vice-versa). - - Same formula as for attack value, just a different value for k: - - k = 0.00225 - - ie: frames = 0.00225 * 2 ^ (value / 4) - - For emulation purposes: - - %volume_increase_or_decrease_per_tick = 1 / frames - - ------------------------------------ - Pete: - ms=((1<<(value>>2))*450)/10000 - ------------------------------------ - - -4. Release rate (linear mode) - - Release rate range: 0 -> 31 - - Value | 13 | 14 | 15 | 16 | 17 | - --------------------------------------------------------------- - frames | 18 | 36 | 73 | 146| 292| - - Here, frames = no. of PAL frames to decay from 100% vol to 0% vol - after "note-off" is triggered. - - Formula: frames = k * 2 ^ (value) - - And so: k = 0.00223 - - ------------------------------------ - Pete: - ms=((1<<value)*446)/10000 - ------------------------------------ - - -Other notes: - -Log stuff not figured out. You may get some clues from the "Decay rate" -stuff above. For emu purposes it may not be important - use linear -approx. - -To get timings in millisecs, multiply frames by 20. - - - -- James Higgs 17/6/2000 -james7780@yahoo.com - -//--------------------------------------------------------------- - -OLD adsr mixing according to james' rules... has to be called -every one millisecond - - - long v,v2,lT,l1,l2,l3; - - if(s_chan[ch].bStop) // psx wants to stop? -> release phase - { - if(s_chan[ch].ADSR.ReleaseVal!=0) // -> release not 0: do release (if 0: stop right now) - { - if(!s_chan[ch].ADSR.ReleaseVol) // --> release just started? set up the release stuff - { - s_chan[ch].ADSR.ReleaseStartTime=s_chan[ch].ADSR.lTime; - s_chan[ch].ADSR.ReleaseVol=s_chan[ch].ADSR.lVolume; - s_chan[ch].ADSR.ReleaseTime = // --> calc how long does it take to reach the wanted sus level - (s_chan[ch].ADSR.ReleaseTime* - s_chan[ch].ADSR.ReleaseVol)/1024; - } - // -> NO release exp mode used (yet) - v=s_chan[ch].ADSR.ReleaseVol; // -> get last volume - lT=s_chan[ch].ADSR.lTime- // -> how much time is past? - s_chan[ch].ADSR.ReleaseStartTime; - l1=s_chan[ch].ADSR.ReleaseTime; - - if(lT<l1) // -> we still have to release - { - v=v-((v*lT)/l1); // --> calc new volume - } - else // -> release is over: now really stop that sample - {v=0;s_chan[ch].bOn=0;s_chan[ch].ADSR.ReleaseVol=0;s_chan[ch].bNoise=0;} - } - else // -> release IS 0: release at once - { - v=0;s_chan[ch].bOn=0;s_chan[ch].ADSR.ReleaseVol=0;s_chan[ch].bNoise=0; - } - } - else - {//--------------------------------------------------// not in release phase: - v=1024; - lT=s_chan[ch].ADSR.lTime; - l1=s_chan[ch].ADSR.AttackTime; - - if(lT<l1) // attack - { // no exp mode used (yet) -// if(s_chan[ch].ADSR.AttackModeExp) -// { -// v=(v*lT)/l1; -// } -// else - { - v=(v*lT)/l1; - } - if(v==0) v=1; - } - else // decay - { // should be exp, but who cares? ;) - l2=s_chan[ch].ADSR.DecayTime; - v2=s_chan[ch].ADSR.SustainLevel; - - lT-=l1; - if(lT<l2) - { - v-=(((v-v2)*lT)/l2); - } - else // sustain - { // no exp mode used (yet) - l3=s_chan[ch].ADSR.SustainTime; - lT-=l2; - if(s_chan[ch].ADSR.SustainModeDec>0) - { - if(l3!=0) v2+=((v-v2)*lT)/l3; - else v2=v; - } - else - { - if(l3!=0) v2-=(v2*lT)/l3; - else v2=v; - } - - if(v2>v) v2=v; - if(v2<=0) {v2=0;s_chan[ch].bOn=0;s_chan[ch].ADSR.ReleaseVol=0;s_chan[ch].bNoise=0;} - - v=v2; - } - } - } - - //----------------------------------------------------// - // ok, done for this channel, so increase time - - s_chan[ch].ADSR.lTime+=1; // 1 = 1.020408f ms; - - if(v>1024) v=1024; // adjust volume - if(v<0) v=0; - s_chan[ch].ADSR.lVolume=v; // store act volume - - return v; // return the volume factor -*/ - - -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- -//----------------------------------------------------------------------------- - - -/* ------------------------------------------------------------------------------ -Neill Corlett -Playstation SPU envelope timing notes ------------------------------------------------------------------------------ - -This is preliminary. This may be wrong. But the model described herein fits -all of my experimental data, and it's just simple enough to sound right. - -ADSR envelope level ranges from 0x00000000 to 0x7FFFFFFF internally. -The value returned by channel reg 0xC is (envelope_level>>16). - -Each sample, an increment or decrement value will be added to or -subtracted from this envelope level. - -Create the rate log table. The values double every 4 entries. - entry #0 = 4 - - 4, 5, 6, 7, - 8,10,12,14, - 16,20,24,28, ... - - entry #40 = 4096... - entry #44 = 8192... - entry #48 = 16384... - entry #52 = 32768... - entry #56 = 65536... - -increments and decrements are in terms of ratelogtable[n] -n may exceed the table bounds (plan on n being between -32 and 127). -table values are all clipped between 0x00000000 and 0x3FFFFFFF - -when you "voice on", the envelope is always fully reset. -(yes, it may click. the real thing does this too.) - -envelope level begins at zero. - -each state happens for at least 1 cycle -(transitions are not instantaneous) -this may result in some oddness: if the decay rate is uberfast, it will cut -the envelope from full down to half in one sample, potentially skipping over -the sustain level - -ATTACK ------- -- if the envelope level has overflowed past the max, clip to 0x7FFFFFFF and - proceed to DECAY. - -Linear attack mode: -- line extends upward to 0x7FFFFFFF -- increment per sample is ratelogtable[(Ar^0x7F)-0x10] - -Logarithmic attack mode: -if envelope_level < 0x60000000: - - line extends upward to 0x60000000 - - increment per sample is ratelogtable[(Ar^0x7F)-0x10] -else: - - line extends upward to 0x7FFFFFFF - - increment per sample is ratelogtable[(Ar^0x7F)-0x18] - -DECAY ------ -- if ((envelope_level>>27)&0xF) <= Sl, proceed to SUSTAIN. - Do not clip to the sustain level. -- current line ends at (envelope_level & 0x07FFFFFF) -- decrement per sample depends on (envelope_level>>28)&0x7 - 0: ratelogtable[(4*(Dr^0x1F))-0x18+0] - 1: ratelogtable[(4*(Dr^0x1F))-0x18+4] - 2: ratelogtable[(4*(Dr^0x1F))-0x18+6] - 3: ratelogtable[(4*(Dr^0x1F))-0x18+8] - 4: ratelogtable[(4*(Dr^0x1F))-0x18+9] - 5: ratelogtable[(4*(Dr^0x1F))-0x18+10] - 6: ratelogtable[(4*(Dr^0x1F))-0x18+11] - 7: ratelogtable[(4*(Dr^0x1F))-0x18+12] - (note that this is the same as the release rate formula, except that - decay rates 10-1F aren't possible... those would be slower in theory) - -SUSTAIN -------- -- no terminating condition except for voice off -- Sd=0 (increase) behavior is identical to ATTACK for both log and linear. -- Sd=1 (decrease) behavior: -Linear sustain decrease: -- line extends to 0x00000000 -- decrement per sample is ratelogtable[(Sr^0x7F)-0x0F] -Logarithmic sustain decrease: -- current line ends at (envelope_level & 0x07FFFFFF) -- decrement per sample depends on (envelope_level>>28)&0x7 - 0: ratelogtable[(Sr^0x7F)-0x1B+0] - 1: ratelogtable[(Sr^0x7F)-0x1B+4] - 2: ratelogtable[(Sr^0x7F)-0x1B+6] - 3: ratelogtable[(Sr^0x7F)-0x1B+8] - 4: ratelogtable[(Sr^0x7F)-0x1B+9] - 5: ratelogtable[(Sr^0x7F)-0x1B+10] - 6: ratelogtable[(Sr^0x7F)-0x1B+11] - 7: ratelogtable[(Sr^0x7F)-0x1B+12] - -RELEASE -------- -- if the envelope level has overflowed to negative, clip to 0 and QUIT. - -Linear release mode: -- line extends to 0x00000000 -- decrement per sample is ratelogtable[(4*(Rr^0x1F))-0x0C] - -Logarithmic release mode: -- line extends to (envelope_level & 0x0FFFFFFF) -- decrement per sample depends on (envelope_level>>28)&0x7 - 0: ratelogtable[(4*(Rr^0x1F))-0x18+0] - 1: ratelogtable[(4*(Rr^0x1F))-0x18+4] - 2: ratelogtable[(4*(Rr^0x1F))-0x18+6] - 3: ratelogtable[(4*(Rr^0x1F))-0x18+8] - 4: ratelogtable[(4*(Rr^0x1F))-0x18+9] - 5: ratelogtable[(4*(Rr^0x1F))-0x18+10] - 6: ratelogtable[(4*(Rr^0x1F))-0x18+11] - 7: ratelogtable[(4*(Rr^0x1F))-0x18+12] - ------------------------------------------------------------------------------ -*/ -
--- a/Plugins/Input/sexypsf/spu/adsr.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,28 +0,0 @@ -/*************************************************************************** - adsr.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -INLINE void StartADSR(int ch); -INLINE int MixADSR(int ch);
--- a/Plugins/Input/sexypsf/spu/alsa.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,206 +0,0 @@ -/*************************************************************************** - alsa.c - description - ------------------- - begin : Sat Mar 01 2003 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2003/03/02 - linuzappz -// - fixed XRUN behavior -// -// 2003/03/01 - linuzappz -// - created -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_OSS - -#include "externals.h" - -#ifndef _WINDOWS - -#define ALSA_PCM_NEW_HW_PARAMS_API -#define ALSA_PCM_NEW_SW_PARAMS_API -#include <alsa/asoundlib.h> - -//////////////////////////////////////////////////////////////////////// -// small linux time helper... only used for watchdog -//////////////////////////////////////////////////////////////////////// - -unsigned long timeGetTime() -{ - struct timeval tv; - gettimeofday(&tv, 0); // well, maybe there are better ways - return tv.tv_sec * 1000 + tv.tv_usec/1000; // to do that, but at least it works -} - -//////////////////////////////////////////////////////////////////////// -// oss globals -//////////////////////////////////////////////////////////////////////// - -#define ALSA_MEM_DEF -#include "alsa.h" -static snd_pcm_t *handle = NULL; -static snd_pcm_uframes_t buffer_size; - -//////////////////////////////////////////////////////////////////////// -// SETUP SOUND -//////////////////////////////////////////////////////////////////////// - -void SetupSound(void) -{ - snd_pcm_hw_params_t *hwparams; - snd_pcm_sw_params_t *swparams; - snd_pcm_status_t *status; - int pspeed; - int pchannels; - int format; - int buffer_time; - int period_time; - int err; - - if(iDisStereo) pchannels=1; - else pchannels=2; - - pspeed=44100; - format=SND_PCM_FORMAT_S16_LE; - buffer_time=500000; - period_time=buffer_time/4; - - if((err=snd_pcm_open(&handle, "default", - SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK))<0) - { - printf("Audio open error: %s\n", snd_strerror(err)); - return; - } - - if((err=snd_pcm_nonblock(handle, 0))<0) - { - printf("Can't set blocking moded: %s\n", snd_strerror(err)); - return; - } - - snd_pcm_hw_params_alloca(&hwparams); - snd_pcm_sw_params_alloca(&swparams); - if((err=snd_pcm_hw_params_any(handle, hwparams))<0) - { - printf("Broken configuration for this PCM: %s\n", snd_strerror(err)); - return; - } - - if((err=snd_pcm_hw_params_set_access(handle, hwparams, SND_PCM_ACCESS_RW_INTERLEAVED))<0) - { - printf("Access type not available: %s\n", snd_strerror(err)); - return; - } - - if((err=snd_pcm_hw_params_set_format(handle, hwparams, format))<0) - { - printf("Sample format not available: %s\n", snd_strerror(err)); - return; - } - - if((err=snd_pcm_hw_params_set_channels(handle, hwparams, pchannels))<0) - { - printf("Channels count not available: %s\n", snd_strerror(err)); - return; - } - - if((err=snd_pcm_hw_params_set_rate_near(handle, hwparams, &pspeed, 0))<0) - { - printf("Rate not available: %s\n", snd_strerror(err)); - return; - } - - if((err=snd_pcm_hw_params_set_buffer_time_near(handle, hwparams, &buffer_time, 0))<0) - { - printf("Buffer time error: %s\n", snd_strerror(err)); - return; - } - - if((err=snd_pcm_hw_params_set_period_time_near(handle, hwparams, &period_time, 0))<0) - { - printf("Period time error: %s\n", snd_strerror(err)); - return; - } - - if((err=snd_pcm_hw_params(handle, hwparams))<0) - { - printf("Unable to install hw params: %s\n", snd_strerror(err)); - return; - } - - snd_pcm_status_alloca(&status); - if((err=snd_pcm_status(handle, status))<0) - { - printf("Unable to get status: %s\n", snd_strerror(err)); - return; - } - - buffer_size=snd_pcm_status_get_avail(status); -} - -//////////////////////////////////////////////////////////////////////// -// REMOVE SOUND -//////////////////////////////////////////////////////////////////////// - -void RemoveSound(void) -{ - if(handle != NULL) - { - snd_pcm_drop(handle); - snd_pcm_close(handle); - handle = NULL; - } -} - -//////////////////////////////////////////////////////////////////////// -// GET BYTES BUFFERED -//////////////////////////////////////////////////////////////////////// - -unsigned long SoundGetBytesBuffered(void) -{ - unsigned long l; - - if(handle == NULL) // failed to open? - return SOUNDSIZE; - l = snd_pcm_avail_update(handle); - if(l<0) return 0; - if(l<buffer_size/2) // can we write in at least the half of fragments? - l=SOUNDSIZE; // -> no? wait - else l=0; // -> else go on - - return l; -} - -//////////////////////////////////////////////////////////////////////// -// FEED SOUND DATA -//////////////////////////////////////////////////////////////////////// - -void SoundFeedStreamData(unsigned char* pSound,long lBytes) -{ - if(handle == NULL) return; - - if(snd_pcm_state(handle) == SND_PCM_STATE_XRUN) - snd_pcm_prepare(handle); - snd_pcm_writei(handle,pSound, - iDisStereo == 1 ? lBytes/2 : lBytes/4); -} - -#endif
--- a/Plugins/Input/sexypsf/spu/alsa.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,30 +0,0 @@ -/*************************************************************************** - alsa.h - description - ------------------- - begin : Sat Mar 01 2003 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. * - * * - ***************************************************************************/ - - -#ifndef _ALSA_SOUND_H -#define _ALSA_SOUND_H - -#ifdef ALSA_MEM_DEF -#define ALSA_MEM_EXTERN -#else -#define ALSA_MEM_EXTERN extern -#endif - -ALSA_MEM_EXTERN int sound_buffer_size; - -#endif // _ALSA_SOUND_H
--- a/Plugins/Input/sexypsf/spu/cfg.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,478 +0,0 @@ -/*************************************************************************** - cfg.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2003/06/07 - Pete -// - added Linux NOTHREADLIB define -// -// 2003/02/28 - Pete -// - added option for kode54's interpolation and linuzappz's mono mode -// -// 2003/01/19 - Pete -// - added Neill's reverb -// -// 2002/08/04 - Pete -// - small linux bug fix: now the cfg file can be in the main emu directory as well -// -// 2002/06/08 - linuzappz -// - Added combo str for SPUasync, and MAXMODE is now defined as 2 -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_CFG - -#include "externals.h" - -//////////////////////////////////////////////////////////////////////// -// WINDOWS CONFIG/ABOUT HANDLING -//////////////////////////////////////////////////////////////////////// - -#ifdef _WINDOWS - -#include "resource.h" - -//////////////////////////////////////////////////////////////////////// -// simple about dlg handler -//////////////////////////////////////////////////////////////////////// - -BOOL CALLBACK AboutDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - switch(uMsg) - { - case WM_COMMAND: - { - switch(LOWORD(wParam)) - {case IDOK: EndDialog(hW,TRUE);return TRUE;} - } - } - return FALSE; -} - -//////////////////////////////////////////////////////////////////////// -// READ CONFIG: from win registry -//////////////////////////////////////////////////////////////////////// - -// timer mode 2 (spuupdate sync mode) can be enabled for windows -// by setting MAXMODE to 2. -// Attention: that mode is not much tested, maybe the dsound buffers -// need to get adjusted to use that mode safely. Also please note: -// sync sound updates will _always_ cause glitches, if the system is -// busy by, for example, long lasting cdrom accesses. OK, you have -// be warned :) - -#define MAXMODE 2 -//#define MAXMODE 1 - -void ReadConfig(void) -{ - HKEY myKey; - DWORD temp; - DWORD type; - DWORD size; - - iUseXA=1; // init vars - iVolume=3; - iXAPitch=1; - iUseTimer=1; - iSPUIRQWait=0; - iDebugMode=0; - iRecordMode=0; - iUseReverb=0; - iUseInterpolation=2; - iDisStereo=0; - - if(RegOpenKeyEx(HKEY_CURRENT_USER,"Software\\PS2Eplugin\\SPU2\\PeopsSound",0,KEY_ALL_ACCESS,&myKey)==ERROR_SUCCESS) - { - size = 4; - if(RegQueryValueEx(myKey,"UseXA",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iUseXA=(int)temp; - size = 4; - if(RegQueryValueEx(myKey,"Volume",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iVolume=(int)temp; - size = 4; - if(RegQueryValueEx(myKey,"XAPitch",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iXAPitch=(int)temp; - size = 4; - if(RegQueryValueEx(myKey,"UseTimer",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iUseTimer=(int)temp; - size = 4; - if(RegQueryValueEx(myKey,"SPUIRQWait",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iSPUIRQWait=(int)temp; - size = 4; - if(RegQueryValueEx(myKey,"DebugMode",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iDebugMode=(int)temp; - size = 4; - if(RegQueryValueEx(myKey,"RecordMode",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iRecordMode=(int)temp; - size = 4; - if(RegQueryValueEx(myKey,"UseReverb",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iUseReverb=(int)temp; - size = 4; - if(RegQueryValueEx(myKey,"UseInterpolation",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iUseInterpolation=(int)temp; - size = 4; - if(RegQueryValueEx(myKey,"DisStereo",0,&type,(LPBYTE)&temp,&size)==ERROR_SUCCESS) - iDisStereo=(int)temp; - - RegCloseKey(myKey); - } - - if(iUseTimer>MAXMODE) iUseTimer=MAXMODE; // some checks - if(iVolume<1) iVolume=1; - if(iVolume>4) iVolume=4; -} - -//////////////////////////////////////////////////////////////////////// -// WRITE CONFIG: in win registry -//////////////////////////////////////////////////////////////////////// - -void WriteConfig(void) -{ - HKEY myKey; - DWORD myDisp; - DWORD temp; - - RegCreateKeyEx(HKEY_CURRENT_USER,"Software\\PS2Eplugin\\SPU2\\PeopsSound",0,NULL,REG_OPTION_NON_VOLATILE,KEY_ALL_ACCESS,NULL,&myKey,&myDisp); - temp=iUseXA; - RegSetValueEx(myKey,"UseXA",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - temp=iVolume; - RegSetValueEx(myKey,"Volume",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - temp=iXAPitch; - RegSetValueEx(myKey,"XAPitch",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - temp=iUseTimer; - RegSetValueEx(myKey,"UseTimer",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - temp=iSPUIRQWait; - RegSetValueEx(myKey,"SPUIRQWait",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - temp=iDebugMode; - RegSetValueEx(myKey,"DebugMode",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - temp=iRecordMode; - RegSetValueEx(myKey,"RecordMode",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - temp=iUseReverb; - RegSetValueEx(myKey,"UseReverb",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - temp=iUseInterpolation; - RegSetValueEx(myKey,"UseInterpolation",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - temp=iDisStereo; - RegSetValueEx(myKey,"DisStereo",0,REG_DWORD,(LPBYTE) &temp,sizeof(temp)); - - RegCloseKey(myKey); -} - -//////////////////////////////////////////////////////////////////////// -// INIT WIN CFG DIALOG -//////////////////////////////////////////////////////////////////////// - -BOOL OnInitDSoundDialog(HWND hW) -{ - HWND hWC; - - ReadConfig(); - - if(iUseXA) CheckDlgButton(hW,IDC_ENABXA,TRUE); - - if(iXAPitch) CheckDlgButton(hW,IDC_XAPITCH,TRUE); - - hWC=GetDlgItem(hW,IDC_VOLUME); - ComboBox_AddString(hWC, "0: low"); - ComboBox_AddString(hWC, "1: medium"); - ComboBox_AddString(hWC, "2: loud"); - ComboBox_AddString(hWC, "3: loudest"); - ComboBox_SetCurSel(hWC,4-iVolume); - - if(iSPUIRQWait) CheckDlgButton(hW,IDC_IRQWAIT,TRUE); - if(iDebugMode) CheckDlgButton(hW,IDC_DEBUGMODE,TRUE); - if(iRecordMode) CheckDlgButton(hW,IDC_RECORDMODE,TRUE); - if(iDisStereo) CheckDlgButton(hW,IDC_DISSTEREO,TRUE); - - hWC=GetDlgItem(hW,IDC_USETIMER); - ComboBox_AddString(hWC, "0: Fast mode (thread, less compatible spu timing)"); - ComboBox_AddString(hWC, "1: High compatibility mode (timer event, slower)"); -#if MAXMODE == 2 - //ComboBox_AddString(hWC, "2: Use spu update calls (TESTMODE!)"); - ComboBox_AddString(hWC, "2: Use SPUasync (must be supported by the emu)"); -#endif - ComboBox_SetCurSel(hWC,iUseTimer); - - hWC=GetDlgItem(hW,IDC_USEREVERB); - ComboBox_AddString(hWC, "0: No reverb (fastest)"); - ComboBox_AddString(hWC, "1: SPU2 reverb (may be buggy, not tested yet)"); - ComboBox_SetCurSel(hWC,iUseReverb); - - hWC=GetDlgItem(hW,IDC_INTERPOL); - ComboBox_AddString(hWC, "0: None (fastest)"); - ComboBox_AddString(hWC, "1: Simple interpolation"); - ComboBox_AddString(hWC, "2: Gaussian interpolation (good quality)"); - ComboBox_AddString(hWC, "3: Cubic interpolation (better treble)"); - ComboBox_SetCurSel(hWC,iUseInterpolation); - - return TRUE; -} - -//////////////////////////////////////////////////////////////////////// -// WIN CFG DLG OK -//////////////////////////////////////////////////////////////////////// - -void OnDSoundOK(HWND hW) -{ - HWND hWC; - - if(IsDlgButtonChecked(hW,IDC_ENABXA)) - iUseXA=1; else iUseXA=0; - - if(IsDlgButtonChecked(hW,IDC_XAPITCH)) - iXAPitch=1; else iXAPitch=0; - - hWC=GetDlgItem(hW,IDC_VOLUME); - iVolume=4-ComboBox_GetCurSel(hWC); - - hWC=GetDlgItem(hW,IDC_USETIMER); - iUseTimer=ComboBox_GetCurSel(hWC); - - hWC=GetDlgItem(hW,IDC_USEREVERB); - iUseReverb=ComboBox_GetCurSel(hWC); - - hWC=GetDlgItem(hW,IDC_INTERPOL); - iUseInterpolation=ComboBox_GetCurSel(hWC); - - if(IsDlgButtonChecked(hW,IDC_IRQWAIT)) - iSPUIRQWait=1; else iSPUIRQWait=0; - - if(IsDlgButtonChecked(hW,IDC_DEBUGMODE)) - iDebugMode=1; else iDebugMode=0; - - if(IsDlgButtonChecked(hW,IDC_RECORDMODE)) - iRecordMode=1; else iRecordMode=0; - - if(IsDlgButtonChecked(hW,IDC_DISSTEREO)) - iDisStereo=1; else iDisStereo=0; - - WriteConfig(); // write registry - - EndDialog(hW,TRUE); -} - -//////////////////////////////////////////////////////////////////////// -// WIN CFG DLG CANCEL -//////////////////////////////////////////////////////////////////////// - -void OnDSoundCancel(HWND hW) -{ - EndDialog(hW,FALSE); -} - -//////////////////////////////////////////////////////////////////////// -// WIN CFG PROC -//////////////////////////////////////////////////////////////////////// - -BOOL CALLBACK DSoundDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - switch(uMsg) - { - case WM_INITDIALOG: - return OnInitDSoundDialog(hW); - - case WM_COMMAND: - { - switch(LOWORD(wParam)) - { - case IDCANCEL: OnDSoundCancel(hW);return TRUE; - case IDOK: OnDSoundOK(hW); return TRUE; - } - } - } - return FALSE; -} - -//////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////////////////// -// LINUX CONFIG/ABOUT HANDLING -//////////////////////////////////////////////////////////////////////// - -#else - -char * pConfigFile=NULL; - -#include <unistd.h> - -//////////////////////////////////////////////////////////////////////// -// START EXTERNAL CFG TOOL -//////////////////////////////////////////////////////////////////////// - -void StartCfgTool(char * pCmdLine) -{ - FILE * cf;char filename[255],t[255]; - - strcpy(filename,"cfg/cfgPeopsOSS2"); - cf=fopen(filename,"rb"); - if(cf!=NULL) - { - fclose(cf); - getcwd(t,255); - chdir("cfg"); - sprintf(filename,"./cfgPeopsOSS2 %s",pCmdLine); - system(filename); - chdir(t); - } - else - { - strcpy(filename,"cfgPeopsOSS2"); - cf=fopen(filename,"rb"); - if(cf!=NULL) - { - fclose(cf); - sprintf(filename,"./cfgPeopsOSS2 %s",pCmdLine); - system(filename); - } - else - { - sprintf(filename,"%s/cfgPeopsOSS2",getenv("HOME")); - cf=fopen(filename,"rb"); - if(cf!=NULL) - { - fclose(cf); - getcwd(t,255); - chdir(getenv("HOME")); - sprintf(filename,"./cfgPeopsOSS2 %s",pCmdLine); - system(filename); - chdir(t); - } - else printf("cfgPeopsOSS2 not found!\n"); - } - } -} - -///////////////////////////////////////////////////////// -// READ LINUX CONFIG FILE -///////////////////////////////////////////////////////// - -void ReadConfigFile(void) -{ - FILE *in;char t[256];int len; - char * pB, * p; - - if(pConfigFile) - { - strcpy(t,pConfigFile); - in = fopen(t,"rb"); - if(!in) return; - } - else - { - strcpy(t,"cfg/spuPeopsOSS2.cfg"); - in = fopen(t,"rb"); - if(!in) - { - strcpy(t,"spuPeopsOSS2.cfg"); - in = fopen(t,"rb"); - if(!in) - { - sprintf(t,"%s/spuPeopsOSS2.cfg",getenv("HOME")); - in = fopen(t,"rb"); - if(!in) return; - } - } - } - - pB=(char *)malloc(32767); - memset(pB,0,32767); - - len = fread(pB, 1, 32767, in); - fclose(in); - - strcpy(t,"\nVolume");p=strstr(pB,t);if(p) {p=strstr(p,"=");len=1;} - if(p) iVolume=atoi(p+len); - if(iVolume<1) iVolume=1; - if(iVolume>4) iVolume=4; - - strcpy(t,"\nUseXA");p=strstr(pB,t);if(p) {p=strstr(p,"=");len=1;} - if(p) iUseXA=atoi(p+len); - if(iUseXA<0) iUseXA=0; - if(iUseXA>1) iUseXA=1; - - strcpy(t,"\nXAPitch");p=strstr(pB,t);if(p) {p=strstr(p,"=");len=1;} - if(p) iXAPitch=atoi(p+len); - if(iXAPitch<0) iXAPitch=0; - if(iXAPitch>1) iXAPitch=1; - - strcpy(t,"\nHighCompMode");p=strstr(pB,t);if(p) {p=strstr(p,"=");len=1;} - if(p) iUseTimer=atoi(p+len); - if(iUseTimer<0) iUseTimer=0; - // note: timer mode 1 (win time events) is not supported - // in linux. But timer mode 2 (spuupdate) is safe to use. - if(iUseTimer) iUseTimer=2; - -#ifdef NOTHREADLIB - iUseTimer=2; -#endif - - strcpy(t,"\nSPUIRQWait");p=strstr(pB,t);if(p) {p=strstr(p,"=");len=1;} - if(p) iSPUIRQWait=atoi(p+len); - if(iSPUIRQWait<0) iSPUIRQWait=0; - if(iSPUIRQWait>1) iSPUIRQWait=1; - - strcpy(t,"\nUseReverb");p=strstr(pB,t);if(p) {p=strstr(p,"=");len=1;} - if(p) iUseReverb=atoi(p+len); - if(iUseReverb<0) iUseReverb=0; - if(iUseReverb>1) iUseReverb=1; - - strcpy(t,"\nUseInterpolation");p=strstr(pB,t);if(p) {p=strstr(p,"=");len=1;} - if(p) iUseInterpolation=atoi(p+len); - if(iUseInterpolation<0) iUseInterpolation=0; - if(iUseInterpolation>3) iUseInterpolation=3; - - strcpy(t,"\nDisStereo");p=strstr(pB,t);if(p) {p=strstr(p,"=");len=1;} - if(p) iDisStereo=atoi(p+len); - if(iDisStereo<0) iDisStereo=0; - if(iDisStereo>1) iDisStereo=1; - - free(pB); -} - -///////////////////////////////////////////////////////// -// READ CONFIG called by spu funcs -///////////////////////////////////////////////////////// - -void ReadConfig(void) -{ - iVolume=3; - iUseXA=1; - iXAPitch=0; - iSPUIRQWait=1; - iUseTimer=2; - iUseReverb=0; - iUseInterpolation=2; - iDisStereo=0; - - ReadConfigFile(); -} - -#endif - -
--- a/Plugins/Input/sexypsf/spu/cfg.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,36 +0,0 @@ -/*************************************************************************** - cfg.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - - -void ReadConfig(void); - - -#ifdef _WINDOWS -BOOL CALLBACK AboutDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam); -BOOL CALLBACK DSoundDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam); -#else -void StartCfgTool(char * pCmdLine); -#endif
--- a/Plugins/Input/sexypsf/spu/debug.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,521 +0,0 @@ -/*************************************************************************** - debug.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/12/25 - Pete -// - update mute checkboxes if core selection changes -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2003/01/06 - Pete -// - added Neil's ADSR timings -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_DEBUG - -#include "externals.h" - -//////////////////////////////////////////////////////////////////////// -// WINDOWS DEBUG DIALOG HANDLING -//////////////////////////////////////////////////////////////////////// - -#ifdef _WINDOWS - -#include "resource.h" - -//#define SMALLDEBUG -//#include <dbgout.h> - -//////////////////////////////////////////////////////////////////////// -// display debug infos - -const COLORREF crStreamCol[]={ - RGB( 0, 0, 0), - RGB(255,255,255), - RGB(128, 0,128), - RGB( 0,128, 0), - RGB( 0, 0,255), - RGB(255, 0, 0) - }; - -const COLORREF crAdsrCol[] ={ - RGB( 0, 0, 0), - RGB(255, 0, 0), - RGB( 0,255, 0), - RGB(255, 0,255), - RGB( 0, 0,255), - RGB( 0, 0, 0), - }; - -HBRUSH hBStream[6]; // brushes for stream lines -HPEN hPAdsr[6]; // pens for adsr lines -int iSelChannel=0; // user selected channel -int iCoreOffset=0; - -//////////////////////////////////////////////////////////////////////// -// display the sound data waves: no subclassing used, so the -// area will not be redrawn... but faster that way, and good enuff -// for debugging purposes - -void DisplayStreamInfos(HWND hW) -{ - HWND hWS=GetDlgItem(hW,IDC_SAREA); - HDC hdc;RECT r;HBRUSH hBO;int ch,dy,i,j,id; - - //----------------------------------------------------// - - GetClientRect(hWS,&r); // get size of stream display - hdc=GetDC(hWS); // device context - r.right--; // leave the right border intact - ScrollDC(hdc,-1,0,&r,&r,NULL,NULL); // scroll one pixel to the left - - //----------------------------------------------------// - - hBO=SelectObject(hdc,hBStream[0]); // clean the right border - PatBlt(hdc,r.right-1,0,1,r.bottom,PATCOPY); - - //----------------------------------------------------// - - dy=r.bottom/HLFCHAN; // size of one channel area - - for(ch=0;ch<HLFCHAN;ch++) // loop the channels - { - if(s_chan[ch+iCoreOffset].bOn) // channel is on? - { - if(s_chan[ch+iCoreOffset].iIrqDone) - { - s_chan[ch+iCoreOffset].iIrqDone=0; - PatBlt(hdc,r.right-1,ch*r.bottom/HLFCHAN, - 1,dy,BLACKNESS); - continue; - } - - j=s_chan[ch+iCoreOffset].sval;if(j<0) j=-j; // -> get one channel data (-32k ... 32k) - j=(dy*j)/32768; if(j==0) j=1; // -> adjust to display coords - i=(dy/2)+(ch*r.bottom/HLFCHAN)-j/2; // -> position where to paint it - - - - if (s_chan[ch+iCoreOffset].iMute) id=1; // -> get color id - else if(s_chan[ch+iCoreOffset].bNoise) id=2; - else if(s_chan[ch+iCoreOffset].bFMod==2) id=3; - else if(s_chan[ch+iCoreOffset].bFMod==1) id=4; - else id=5; - - SelectObject(hdc,hBStream[id]); // -> select the brush - PatBlt(hdc,r.right-1,i,1,j,PATCOPY); // -> paint the value line - } - - if(ch) SetPixel(hdc,r.right-1, // -> not first line? - ch*r.bottom/HLFCHAN,RGB(0,0,0)); // --> draw the line (one dot scrolled to the left) - } - - //----------------------------------------------------// - - SelectObject(hdc,hBO); // repair brush - - ReleaseDC(hWS,hdc); // release context -} - -//////////////////////////////////////////////////////////////////////// -// display adsr lines: also no subclassing for repainting used - -void DisplayADSRInfos(HWND hW) -{ - HWND hWS=GetDlgItem(hW,IDC_ADSR); - HDC hdc;RECT r;HBRUSH hBO;char szB[16]; - int ch=iSelChannel+iCoreOffset,dx,dy,dm,dn,ia,id,is,ir; - - //----------------------------------------------------// get display size - - GetClientRect(hWS,&r); - hdc=GetDC(hWS); - - //----------------------------------------------------// clean the area - - hBO=SelectObject(hdc,hBStream[0]); - PatBlt(hdc,0,0,r.right,r.bottom,PATCOPY); - r.left++;r.right-=2;r.top++;r.bottom-=2; // shrink the display rect for better optics - - //----------------------------------------------------// - - ia=min(s_chan[ch].ADSR.AttackTime,10000); // get adsr, but limit it for drawing - id=min(s_chan[ch].ADSR.DecayTime,10000); - is=min(s_chan[ch].ADSR.SustainTime,10000); - ir=min(s_chan[ch].ADSR.ReleaseTime,10000); - - dx=ia+id+is+ir; // get the dx in (limited) adsr units - - // set the real values to the info statics - SetDlgItemInt(hW,IDC_SADSR1,s_chan[ch].ADSRX.AttackRate,FALSE); - SetDlgItemInt(hW,IDC_SADSR2,s_chan[ch].ADSRX.DecayRate,FALSE); - SetDlgItemInt(hW,IDC_SADSR3,s_chan[ch].ADSRX.SustainRate,FALSE); - SetDlgItemInt(hW,IDC_SADSR4,s_chan[ch].ADSRX.ReleaseRate,FALSE); - SetDlgItemInt(hW,IDC_SADSR5,s_chan[ch].ADSRX.SustainLevel,FALSE); - SetDlgItemInt(hW,IDC_SADSR6,s_chan[ch].ADSRX.SustainIncrease,TRUE); - SetDlgItemInt(hW,IDC_SADSR7,s_chan[ch].ADSRX.lVolume,TRUE); - wsprintf(szB,"%08lX",s_chan[ch].ADSRX.EnvelopeVol); - SetDlgItemText(hW,IDC_SADSR8,szB); - - if(dx) // something to draw? - { - HPEN hPO=SelectObject(hdc,hPAdsr[1]); // sel A pen - dn=r.left; - MoveToEx(hdc,dn,r.bottom,NULL); // move to bottom left corner - - dn+=(ia*r.right)/dx; // calc A x line pos - LineTo(hdc,dn,r.top); // line to AxPos,top - - SelectObject(hdc,hPAdsr[2]); // sel D pen - dn+=(id*r.right)/dx; // calc D x line pos - dy=r.top+((1024-s_chan[ch].ADSR.SustainLevel)* // calc the D y pos - r.bottom)/1024; // (our S level is ranged from 0 to 1024) - LineTo(hdc,dn,dy); // line to DxPos,SLevel - - SelectObject(hdc,hPAdsr[3]); // sel S pen - if(s_chan[ch].ADSR.SustainTime>10000) - dm=1; // we have to fake the S values... S will - else // inc/decrease until channel stop... - if(s_chan[ch].ADSR.SustainTime==0) - dm=0; // we dunno here when this will happen, - else - dm=21-(((s_chan[ch].ADSR.SustainTime/500))); // so we do some more or less angled line, - dy=dy-(s_chan[ch].ADSR.SustainModeDec*dm); // roughly depending on the S time - if(dy>r.bottom) dy=r.bottom; - if(dy<r.top) dy=r.top; - dn+=(is*r.right)/dx; - LineTo(hdc,dn,dy); // line to SxPos, fake end volume level - - SelectObject(hdc,hPAdsr[4]); // sel R pen - dn+=(ir*r.right)/dx; // calc R x line pos - LineTo(hdc,dn,r.bottom); // line to RxPos, bottom right y - - SelectObject(hdc,hPO); // repair pen - } - - SelectObject(hdc,hBO); // repair brush - ReleaseDC(hWS,hdc); // release context -} - -//////////////////////////////////////////////////////////////////////// - -void DisplayChannelInfos(HWND hW) -{ - int ch=iSelChannel+iCoreOffset;char szB[16]; - - // channel infos - SetDlgItemInt(hW,IDC_CI1,s_chan[ch].bOn,TRUE); - SetDlgItemInt(hW,IDC_CI2,s_chan[ch].bStop,TRUE); - SetDlgItemInt(hW,IDC_CI3,s_chan[ch].bNoise,TRUE); - SetDlgItemInt(hW,IDC_CI4,s_chan[ch].bFMod,TRUE); - wsprintf(szB,"L%d R%d",s_chan[ch].bReverbL,s_chan[ch].bReverbR); - SetDlgItemText(hW,IDC_CI5,szB); - SetDlgItemInt(hW,IDC_CI6,s_chan[ch].bRVBActive,TRUE); - wsprintf(szB,"%08lX",rvb[iCoreOffset/24].StartAddr); - SetDlgItemText(hW,IDC_CI7,szB); - wsprintf(szB,"%08lX",rvb[iCoreOffset/24].EndAddr); - SetDlgItemText(hW,IDC_CI8,szB); - wsprintf(szB,"%08lX",rvb[iCoreOffset/24].CurrAddr); - SetDlgItemText(hW,IDC_CI9,szB); - - wsprintf(szB,"%08lX",((unsigned long)s_chan[ch].pStart-(unsigned long)spuMemC)>>1); - SetDlgItemText(hW,IDC_CI10,szB); - if(s_chan[ch].pCurr==(unsigned char *)-1) - SetDlgItemText(hW,IDC_CI11,"FFFFFFFF"); - else - { - wsprintf(szB,"%08lX",((unsigned long)s_chan[ch].pCurr-(unsigned long)spuMemC)>>1); - SetDlgItemText(hW,IDC_CI11,szB); - } - - wsprintf(szB,"%08lX",((unsigned long)s_chan[ch].pLoop-(unsigned long)spuMemC)>>1); - SetDlgItemText(hW,IDC_CI12,szB); - SetDlgItemInt(hW,IDC_CI13,s_chan[ch].iRightVolume,TRUE); - SetDlgItemInt(hW,IDC_CI14,s_chan[ch].iLeftVolume,TRUE); - SetDlgItemInt(hW,IDC_CI15,s_chan[ch].iActFreq,TRUE); - SetDlgItemInt(hW,IDC_CI16,s_chan[ch].iUsedFreq,TRUE); - -// wsprintf(szB,"%04x",s_chan[ch].iRightVolRaw); - wsprintf(szB,"R%d",s_chan[ch].bVolumeR); - SetDlgItemText(hW,IDC_CI17,szB); -// wsprintf(szB,"%04x",s_chan[ch].iLeftVolRaw); - wsprintf(szB,"L%d",s_chan[ch].bVolumeL); - SetDlgItemText(hW,IDC_CI18,szB); - - wsprintf(szB,"%08lX",s_chan[ch].iNextAdr); - SetDlgItemText(hW,IDC_CI19,szB); - - // generic infos - if(pSpuIrq[ch/24]==0) - SetDlgItemText(hW,IDC_STA1,"FFFFFFFF"); - else - { - wsprintf(szB,"%08lX",((unsigned long)pSpuIrq[ch/24]-(unsigned long)spuMemC)>>1); - SetDlgItemText(hW,IDC_STA1,szB); - } - - wsprintf(szB,"%04X",spuCtrl2[ch/24]); - SetDlgItemText(hW,IDC_STA2,szB); - wsprintf(szB,"%04X",spuStat2[ch/24]); - SetDlgItemText(hW,IDC_STA3,szB); - - wsprintf(szB,"%08lX",spuAddr2[ch/24]); - SetDlgItemText(hW,IDC_STA4,szB); - - // xa infos - if(XAPlay<=XAFeed) ch=XAFeed-XAPlay; - else ch=(XAFeed-XAStart)+(XAEnd-XAPlay); - SetDlgItemInt(hW,IDC_XA4,ch,FALSE); - SetDlgItemInt(hW,IDC_XA5,iLeftXAVol,TRUE); - SetDlgItemInt(hW,IDC_XA6,iRightXAVol,TRUE); - if(!xapGlobal) return; - SetDlgItemInt(hW,IDC_XA1,xapGlobal->freq,TRUE); - SetDlgItemInt(hW,IDC_XA2,xapGlobal->stereo,TRUE); - SetDlgItemInt(hW,IDC_XA3,xapGlobal->nsamples,TRUE); -} - -//////////////////////////////////////////////////////////////////////// -// display everything (called in dialog timer for value refreshing) - -void DisplayDebugInfos(HWND hW) -{ - DisplayStreamInfos(hW); - DisplayADSRInfos(hW); - DisplayChannelInfos(hW); -} - -EXPORT_GCC void CALLBACK SPU2write(unsigned long reg, unsigned short val); -EXPORT_GCC unsigned short CALLBACK SPU2read(unsigned long reg); - -//////////////////////////////////////////////////////////////////////// -// main debug dlg handler - -char old_buffer[128]; -int iBuffRepeats=0; - -BOOL CALLBACK DebugDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - switch(uMsg) - { - //--------------------------------------------------// init - case WM_INITDIALOG: - { - int i; - ShowCursor(TRUE); // mmm... who is hiding it? main emu? tsts - iSelChannel=0; // sel first channel - iCoreOffset=0; - CheckRadioButton(hW,IDC_CHAN1,IDC_CHAN24,IDC_CHAN1); - CheckRadioButton(hW,IDC_CORE1,IDC_CORE2,IDC_CORE1); - if(iUseXA) CheckDlgButton(hW,IDC_XA,TRUE); - - memset(old_buffer,0,128); - // create brushes/pens - hBStream[0]=CreateSolidBrush(GetSysColor(COLOR_3DFACE)); - hPAdsr[0]=CreatePen(PS_SOLID,0,GetSysColor(COLOR_3DFACE)); - for(i=1;i<6;i++) - { - hBStream[i]=CreateSolidBrush(crStreamCol[i]); - hPAdsr[i]=CreatePen(PS_SOLID,0,crAdsrCol[i]); - } - SetTimer(hW,999,50,NULL); // now create update timer - return TRUE; - } - //--------------------------------------------------// destroy - case WM_DESTROY: - { - int i; - KillTimer(hW,999); // first kill timer - for(i=0;i<6;i++) // then kill brushes/pens - { - DeleteObject(hBStream[i]); - DeleteObject(hPAdsr[i]); - } - }break; - //--------------------------------------------------// timer - case WM_TIMER: - { - if(wParam==999) DisplayDebugInfos(hW); // update all values - }break; - //--------------------------------------------------// command - case WM_COMMAND: - { - if(wParam==IDCANCEL) iDebugMode=2; // cancel? raise flag for destroying the dialog - - if(wParam==IDC_REGWRITE) - { - char szB[8];unsigned long l; - GetDlgItemText(hW,IDC_REGEDIT,szB,8); - l=strtoul(szB,NULL,16); - GetDlgItemText(hW,IDC_VALEDIT,szB,8); - SPU2write(l,(unsigned short)strtoul(szB,NULL,16)); - } - - if(wParam==IDC_CLEAR) - { - SetDlgItemText(hW,IDC_LOG,""); - } - - if(wParam==IDC_COPY) - { - SendMessage(GetDlgItem(hW,IDC_LOG),EM_SETSEL,0,-1); - SendMessage(GetDlgItem(hW,IDC_LOG),WM_COPY,0,0); - MessageBeep(0xFFFFFFFF); - } - - if(wParam==IDC_REGREAD) - { - char szB[8];unsigned long l; - GetDlgItemText(hW,IDC_REGEDIT,szB,8); - l=strtoul(szB,NULL,16); - wsprintf(szB,"%04x",SPU2read(l)); - SetDlgItemText(hW,IDC_VALEDIT,szB); - } - - if(wParam==IDC_XA) - { - if(IsDlgButtonChecked(hW,wParam)) // -> mute/unmute it - iUseXA=1; - else iUseXA=0; - } - - if(wParam>=IDC_CORE1 && wParam<=IDC_CORE2) // core clicked? - { - int i; - - if(IsDlgButtonChecked(hW,IDC_CORE1)) // -> sel correct half of channels - iCoreOffset=0; - else iCoreOffset=24; - - for(i=IDC_MUTE1;i<=IDC_MUTE24;i++) - { - if(s_chan[i-IDC_MUTE1+iCoreOffset].iMute) - CheckDlgButton(hW,i,TRUE); - else CheckDlgButton(hW,i,FALSE); - } - - InvalidateRect(hW,NULL,TRUE); - UpdateWindow(hW); - } - - if(wParam>=IDC_MUTE1 && wParam<=IDC_MUTE24) // mute clicked? - { - if(IsDlgButtonChecked(hW,wParam)) // -> mute/unmute it - s_chan[wParam-IDC_MUTE1+iCoreOffset].iMute=1; - else - s_chan[wParam-IDC_MUTE1+iCoreOffset].iMute=0; - } - // all mute/unmute - if(wParam==IDC_MUTEOFF) SendMessage(hW,WM_MUTE,0,0); - if(wParam==IDC_MUTEON) SendMessage(hW,WM_MUTE,1,0); - - if(wParam>=IDC_CHAN1 && wParam<=IDC_CHAN24) // sel channel - { - if(IsDlgButtonChecked(hW,wParam)) - { - iSelChannel=wParam-IDC_CHAN1; - SetDlgItemInt(hW,IDC_CHANNUM,iSelChannel+1,FALSE); - } - } - }break; - //--------------------------------------------------// mute - case WM_MUTE: - { // will be called by the mute/unmute all button and on savestate load - int i; - for(i=IDC_MUTE1;i<=IDC_MUTE24;i++) - { - CheckDlgButton(hW,i,wParam); - if(wParam) - s_chan[i-IDC_MUTE1+iCoreOffset].iMute=1; - else - s_chan[i-IDC_MUTE1+iCoreOffset].iMute=0; - } - }break; - //--------------------------------------------------// size - case WM_SIZE: - if(wParam==SIZE_MINIMIZED) SetFocus(hWMain); // if we get minimized, set the foxus to the main window - break; - //--------------------------------------------------// setcursor - case WM_SETCURSOR: - { - SetCursor(LoadCursor(NULL,IDC_ARROW)); // force the arrow - return TRUE; - } - //--------------------------------------------------// - } - return FALSE; -} - -//////////////////////////////////////////////////////////////////////// - -void logprintf(LPCTSTR pFormat, ...) -{ - if(iDebugMode!=1) return; - if(!IsWindow(hWDebug)) return; - else - if(IsDlgButtonChecked(hWDebug,IDC_NOLOG)) return; - else - { - char buffer [128]; - va_list args; - - va_start(args, pFormat); - wvsprintf(buffer, pFormat, args); - va_end(args); - - if(strcmp(old_buffer,buffer)==0) - { - iBuffRepeats++; - if(iBuffRepeats>=100) - { - SendMessage(GetDlgItem(hWDebug,IDC_LOG),EM_SETSEL,0,0); - SendMessage(GetDlgItem(hWDebug,IDC_LOG),EM_REPLACESEL,0,(long)old_buffer); - SendMessage(GetDlgItem(hWDebug,IDC_LOG),EM_REPLACESEL,0,(long)"->[100]\r\n"); - iBuffRepeats=0; - return; - } - return; - } - - if(iBuffRepeats) - { - SendMessage(GetDlgItem(hWDebug,IDC_LOG),EM_SETSEL,0,0); - SendMessage(GetDlgItem(hWDebug,IDC_LOG),EM_REPLACESEL,0,(long)old_buffer); - wsprintf(old_buffer,"->[%d]\r\n",iBuffRepeats); - SendMessage(GetDlgItem(hWDebug,IDC_LOG),EM_REPLACESEL,0,(long)old_buffer); - iBuffRepeats=0; - } - - SendMessage(GetDlgItem(hWDebug,IDC_LOG),EM_SETSEL,0,0); - SendMessage(GetDlgItem(hWDebug,IDC_LOG),EM_REPLACESEL,0,(long)buffer); - - lstrcpy(old_buffer,buffer); - - } -} - -#endif -
--- a/Plugins/Input/sexypsf/spu/debug.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,30 +0,0 @@ -/*************************************************************************** - debug.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#ifdef _WINDOWS -BOOL CALLBACK DebugDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam); -void logprintf(LPCTSTR pFormat, ...); -#endif
--- a/Plugins/Input/sexypsf/spu/dma.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,214 +0,0 @@ -/*************************************************************************** - dma.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_DMA - -#include "externals.h" -#include "registers.h" -#include "debug.h" - -//////////////////////////////////////////////////////////////////////// -// READ DMA (many values) -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC void CALLBACK SPU2readDMA4Mem(unsigned short * pusPSXMem,int iSize) -{ - int i; - -#ifdef _WINDOWS - if(iDebugMode==1) - { - logprintf("READDMA4 %X - %X\r\n",spuAddr2[0],iSize); - - if(spuAddr2[0]<=0x1fff) - logprintf("# OUTPUT AREA ACCESS #############\r\n"); - } - -#endif - - for(i=0;i<iSize;i++) - { - *pusPSXMem++=spuMem[spuAddr2[0]]; // spu addr 0 got by writeregister - spuAddr2[0]++; // inc spu addr - if(spuAddr2[0]>0xfffff) spuAddr2[0]=0; // wrap - } - - spuAddr2[0]+=0x20; //????? - - - iSpuAsyncWait=0; - - // got from J.F. and Kanodin... is it needed? - regArea[(PS2_C0_ADMAS)>>1]=0; // Auto DMA complete - spuStat2[0]=0x80; // DMA complete -} - -EXPORT_GCC void CALLBACK SPU2readDMA7Mem(unsigned short * pusPSXMem,int iSize) -{ - int i; - -#ifdef _WINDOWS - if(iDebugMode==1) - { - logprintf("READDMA7 %X - %X\r\n",spuAddr2[1],iSize); - - if(spuAddr2[1]<=0x1fff) - logprintf("# OUTPUT AREA ACCESS #############\r\n"); - } -#endif - - for(i=0;i<iSize;i++) - { - *pusPSXMem++=spuMem[spuAddr2[1]]; // spu addr 1 got by writeregister - spuAddr2[1]++; // inc spu addr - if(spuAddr2[1]>0xfffff) spuAddr2[1]=0; // wrap - } - - spuAddr2[1]+=0x20; //????? - - iSpuAsyncWait=0; - - // got from J.F. and Kanodin... is it needed? - regArea[(PS2_C1_ADMAS)>>1]=0; // Auto DMA complete - spuStat2[1]=0x80; // DMA complete -} - -//////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////// - -// to investigate: do sound data updates by writedma affect spu -// irqs? Will an irq be triggered, if new data is written to -// the memory irq address? - -//////////////////////////////////////////////////////////////////////// -// WRITE DMA (many values) -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC void CALLBACK SPU2writeDMA4Mem(unsigned short * pusPSXMem,int iSize) -{ - int i; - -#ifdef _WINDOWS - if(iDebugMode==1) - { - logprintf("WRITEDMA4 %X - %X\r\n",spuAddr2[0],iSize); - - if(spuAddr2[0]>=0x2000 && spuAddr2[0]<=0x27ff) - logprintf("# RAW INPUT ###############\r\n"); - } -#endif - - for(i=0;i<iSize;i++) - { - spuMem[spuAddr2[0]] = *pusPSXMem++; // spu addr 0 got by writeregister - spuAddr2[0]++; // inc spu addr - if(spuAddr2[0]>0xfffff) spuAddr2[0]=0; // wrap - } - - iSpuAsyncWait=0; - - // got from J.F. and Kanodin... is it needed? - spuStat2[0]=0x80; // DMA complete -} - -EXPORT_GCC void CALLBACK SPU2writeDMA7Mem(unsigned short * pusPSXMem,int iSize) -{ - int i; - -#ifdef _WINDOWS - if(iDebugMode==1) - { - logprintf("WRITEDMA7 %X - %X\r\n",spuAddr2[1],iSize); - if(spuAddr2[1]>=0x2000 && spuAddr2[1]<=0x27ff) - logprintf("# RAW INPUT ###############\r\n"); - } -#endif - - for(i=0;i<iSize;i++) - { - spuMem[spuAddr2[1]] = *pusPSXMem++; // spu addr 1 got by writeregister - spuAddr2[1]++; // inc spu addr - if(spuAddr2[1]>0xfffff) spuAddr2[1]=0; // wrap - } - - iSpuAsyncWait=0; - - // got from J.F. and Kanodin... is it needed? - spuStat2[1]=0x80; // DMA complete -} - -//////////////////////////////////////////////////////////////////////// -// INTERRUPTS -//////////////////////////////////////////////////////////////////////// - -void InterruptDMA4(void) -{ -// taken from linuzappz NULL spu2 -// spu2Rs16(CORE0_ATTR)&= ~0x30; -// spu2Rs16(REG__1B0) = 0; -// spu2Rs16(SPU2_STATX_WRDY_M)|= 0x80; - -#ifdef _WINDOWS - if(iDebugMode==1) logprintf("IRQDMA4\r\n"); -#endif - - spuCtrl2[0]&=~0x30; - regArea[(PS2_C0_ADMAS)>>1]=0; - spuStat2[0]|=0x80; -} - -EXPORT_GCC void CALLBACK SPU2interruptDMA4(void) -{ - InterruptDMA4(); -} - -void InterruptDMA7(void) -{ -// taken from linuzappz NULL spu2 -// spu2Rs16(CORE1_ATTR)&= ~0x30; -// spu2Rs16(REG__5B0) = 0; -// spu2Rs16(SPU2_STATX_DREQ)|= 0x80; - -#ifdef _WINDOWS - if(iDebugMode==1) logprintf("IRQDMA7\r\n"); -#endif - - spuCtrl2[1]&=~0x30; - regArea[(PS2_C1_ADMAS)>>1]=0; - spuStat2[1]|=0x80; -} - -EXPORT_GCC void CALLBACK SPU2interruptDMA7(void) -{ - InterruptDMA7(); -} -
--- a/Plugins/Input/sexypsf/spu/dma.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,29 +0,0 @@ -/*************************************************************************** - dma.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -void InterruptDMA4(void); -void InterruptDMA7(void); -
--- a/Plugins/Input/sexypsf/spu/dsound.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,280 +0,0 @@ -/*************************************************************************** - dsound.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2005/08/29 - Pete -// - changed to 48Khz output -// -// 2003/01/12 - Pete -// - added recording funcs -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_DSOUND - -#include "externals.h" - -#ifdef _WINDOWS -#define _LPCWAVEFORMATEX_DEFINED -#include <dsound.h> - -#include "record.h" - -//////////////////////////////////////////////////////////////////////// -// dsound globals -//////////////////////////////////////////////////////////////////////// - -LPDIRECTSOUND lpDS; -LPDIRECTSOUNDBUFFER lpDSBP = NULL; -LPDIRECTSOUNDBUFFER lpDSB = NULL; -DSBUFFERDESC dsbd; -DSBUFFERDESC dsbdesc; -DSCAPS dscaps; -DSBCAPS dsbcaps; - -unsigned long LastWrite=0xffffffff; -unsigned long LastPlay=0; - -//////////////////////////////////////////////////////////////////////// -// SETUP SOUND -//////////////////////////////////////////////////////////////////////// - -void SetupSound(void) -{ - HRESULT dsval;WAVEFORMATEX pcmwf; - - dsval = DirectSoundCreate(NULL,&lpDS,NULL); - if(dsval!=DS_OK) - { - MessageBox(hWMain,"DirectSoundCreate!","Error",MB_OK); - return; - } - - if(DS_OK!=IDirectSound_SetCooperativeLevel(lpDS,hWMain, DSSCL_PRIORITY)) - { - if(DS_OK!=IDirectSound_SetCooperativeLevel(lpDS,hWMain, DSSCL_NORMAL)) - { - MessageBox(hWMain,"SetCooperativeLevel!","Error",MB_OK); - return; - } - } - - memset(&dsbd,0,sizeof(DSBUFFERDESC)); - dsbd.dwSize = 20; // NT4 hack! sizeof(dsbd); - dsbd.dwFlags = DSBCAPS_PRIMARYBUFFER; - dsbd.dwBufferBytes = 0; - dsbd.lpwfxFormat = NULL; - - dsval=IDirectSound_CreateSoundBuffer(lpDS,&dsbd,&lpDSBP,NULL); - if(dsval!=DS_OK) - { - MessageBox(hWMain, "CreateSoundBuffer (Primary)", "Error",MB_OK); - return; - } - - memset(&pcmwf, 0, sizeof(WAVEFORMATEX)); - pcmwf.wFormatTag = WAVE_FORMAT_PCM; - - if(iDisStereo) {pcmwf.nChannels = 1; pcmwf.nBlockAlign = 2;} - else {pcmwf.nChannels = 2; pcmwf.nBlockAlign = 4;} - - pcmwf.nSamplesPerSec = 48000; - - pcmwf.nAvgBytesPerSec = pcmwf.nSamplesPerSec * pcmwf.nBlockAlign; - pcmwf.wBitsPerSample = 16; - - dsval=IDirectSoundBuffer_SetFormat(lpDSBP,&pcmwf); - if(dsval!=DS_OK) - { - MessageBox(hWMain, "SetFormat!", "Error",MB_OK); - return; - } - - dscaps.dwSize = sizeof(DSCAPS); - dsbcaps.dwSize = sizeof(DSBCAPS); - IDirectSound_GetCaps(lpDS,&dscaps); - IDirectSoundBuffer_GetCaps(lpDSBP,&dsbcaps); - - memset(&dsbdesc, 0, sizeof(DSBUFFERDESC)); - dsbdesc.dwSize = 20; // NT4 hack! sizeof(DSBUFFERDESC); - dsbdesc.dwFlags = DSBCAPS_LOCSOFTWARE | DSBCAPS_STICKYFOCUS | DSBCAPS_GETCURRENTPOSITION2; - dsbdesc.dwBufferBytes = SOUNDSIZE; - dsbdesc.lpwfxFormat = (LPWAVEFORMATEX)&pcmwf; - - dsval=IDirectSound_CreateSoundBuffer(lpDS,&dsbdesc,&lpDSB,NULL); - if(dsval!=DS_OK) - { - MessageBox(hWMain,"CreateSoundBuffer (Secondary)", "Error",MB_OK); - return; - } - - dsval=IDirectSoundBuffer_Play(lpDSBP,0,0,DSBPLAY_LOOPING); - if(dsval!=DS_OK) - { - MessageBox(hWMain,"Play (Primary)","Error",MB_OK); - return; - } - - dsval=IDirectSoundBuffer_Play(lpDSB,0,0,DSBPLAY_LOOPING); - if(dsval!=DS_OK) - { - MessageBox(hWMain,"Play (Secondary)","Error",MB_OK); - return; - } -} - -//////////////////////////////////////////////////////////////////////// -// REMOVE SOUND -//////////////////////////////////////////////////////////////////////// - -void RemoveSound(void) -{ - int iRes; - - if(iDoRecord) RecordStop(); - - if(lpDSB!=NULL) - { - IDirectSoundBuffer_Stop(lpDSB); - iRes=IDirectSoundBuffer_Release(lpDSB); - // FF says such a loop is bad... Demo says it's good... Pete doesn't care - while(iRes!=0) iRes=IDirectSoundBuffer_Release(lpDSB); - lpDSB=NULL; - } - - if(lpDSBP!=NULL) - { - IDirectSoundBuffer_Stop(lpDSBP); - iRes=IDirectSoundBuffer_Release(lpDSBP); - // FF says such a loop is bad... Demo says it's good... Pete doesn't care - while(iRes!=0) iRes=IDirectSoundBuffer_Release(lpDSBP); - lpDSBP=NULL; - } - - if(lpDS!=NULL) - { - iRes=IDirectSound_Release(lpDS); - // FF says such a loop is bad... Demo says it's good... Pete doesn't care - while(iRes!=0) iRes=IDirectSound_Release(lpDS); - lpDS=NULL; - } - -} - -//////////////////////////////////////////////////////////////////////// -// GET BYTES BUFFERED -//////////////////////////////////////////////////////////////////////// - -unsigned long SoundGetBytesBuffered(void) -{ - unsigned long cplay,cwrite; - - if(LastWrite==0xffffffff) return 0; - - IDirectSoundBuffer_GetCurrentPosition(lpDSB,&cplay,&cwrite); - - if(cplay>SOUNDSIZE) return SOUNDSIZE; - - if(cplay<LastWrite) return LastWrite-cplay; - return (SOUNDSIZE-cplay)+LastWrite; -} - -//////////////////////////////////////////////////////////////////////// -// FEED SOUND DATA -//////////////////////////////////////////////////////////////////////// - -void SoundFeedStreamData(unsigned char* pSound,long lBytes) -{ - LPVOID lpvPtr1, lpvPtr2; - unsigned long dwBytes1,dwBytes2; - unsigned long *lpSS, *lpSD; - unsigned long dw,cplay,cwrite; - HRESULT hr; - unsigned long status; - - if(iDoRecord) RecordBuffer(pSound,lBytes); - - IDirectSoundBuffer_GetStatus(lpDSB,&status); - if(status&DSBSTATUS_BUFFERLOST) - { - if(IDirectSoundBuffer_Restore(lpDSB)!=DS_OK) return; - IDirectSoundBuffer_Play(lpDSB,0,0,DSBPLAY_LOOPING); - } - - IDirectSoundBuffer_GetCurrentPosition(lpDSB,&cplay,&cwrite); - - if(LastWrite==0xffffffff) LastWrite=cwrite; - -/* -// mmm... security... not needed, I think - if(LastWrite<cplay) - { - if((cplay-LastWrite)<=(unsigned long)lBytes) - { - LastWrite=0xffffffff; - return; - } - } - else - { - if(LastWrite<cwrite) - { - LastWrite=0xffffffff; - return; - } - } -*/ - - hr=IDirectSoundBuffer_Lock(lpDSB,LastWrite,lBytes, - &lpvPtr1, &dwBytes1, - &lpvPtr2, &dwBytes2, - 0); - - if(hr!=DS_OK) {LastWrite=0xffffffff;return;} - - lpSD=(unsigned long *)lpvPtr1; - dw=dwBytes1>>2; - - lpSS=(unsigned long *)pSound; - while(dw) {*lpSD++=*lpSS++;dw--;} - - if(lpvPtr2) - { - lpSD=(unsigned long *)lpvPtr2; - dw=dwBytes2>>2; - while(dw) {*lpSD++=*lpSS++;dw--;} - } - - IDirectSoundBuffer_Unlock(lpDSB,lpvPtr1,dwBytes1,lpvPtr2,dwBytes2); - - LastWrite+=lBytes; - if(LastWrite>=SOUNDSIZE) LastWrite-=SOUNDSIZE; - LastPlay=cplay; -} - -#endif - - -
--- a/Plugins/Input/sexypsf/spu/dsoundoss.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,36 +0,0 @@ -/*************************************************************************** - dsoundoss.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - - -void SetupSound(void); -void RemoveSound(void); -unsigned long SoundGetBytesBuffered(void); -void SoundFeedStreamData(unsigned char* pSound,long lBytes); - -#ifndef _WINDOWS -unsigned long timeGetTime(); -#endif -
--- a/Plugins/Input/sexypsf/spu/externals.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,357 +0,0 @@ -/*************************************************************************** - externals.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2002/04/04 - Pete -// - increased channel struct for interpolation -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - - -///////////////////////////////////////////////////////// -// generic defines -///////////////////////////////////////////////////////// - -//#define PSE_LT_SPU 4 -//#define PSE_SPU_ERR_SUCCESS 0 -//#define PSE_SPU_ERR -60 -//#define PSE_SPU_ERR_NOTCONFIGURED PSE_SPU_ERR - 1 -//#define PSE_SPU_ERR_INIT PSE_SPU_ERR - 2 - -#ifndef max -#define max(a,b) (((a) > (b)) ? (a) : (b)) -#define min(a,b) (((a) < (b)) ? (a) : (b)) -#endif - -//////////////////////////////////////////////////////////////////////// -// spu defines -//////////////////////////////////////////////////////////////////////// - -// sound buffer sizes -// 400 ms complete sound buffer -#define SOUNDSIZE 76800 - -// 137 ms test buffer... if less than that is buffered, a new upload will happen -#define TESTSIZE 26304 - -// num of channels -#define MAXCHAN 48 -#define HLFCHAN 24 - -// ~ 1 ms of data -#define NSSIZE 48 - -/////////////////////////////////////////////////////////// -// struct defines -/////////////////////////////////////////////////////////// - -// ADSR INFOS PER CHANNEL -typedef struct -{ - int AttackModeExp; - long AttackTime; - long DecayTime; - long SustainLevel; - int SustainModeExp; - long SustainModeDec; - long SustainTime; - int ReleaseModeExp; - unsigned long ReleaseVal; - long ReleaseTime; - long ReleaseStartTime; - long ReleaseVol; - long lTime; - long lVolume; -} ADSRInfo; - -typedef struct -{ - int State; - int AttackModeExp; - int AttackRate; - int DecayRate; - int SustainLevel; - int SustainModeExp; - int SustainIncrease; - int SustainRate; - int ReleaseModeExp; - int ReleaseRate; - int EnvelopeVol; - long lVolume; - long lDummy1; - long lDummy2; -} ADSRInfoEx; - -/////////////////////////////////////////////////////////// - -// Tmp Flags - -// used for debug channel muting -#define FLAG_MUTE 1 - -// used for simple interpolation -#define FLAG_IPOL0 2 -#define FLAG_IPOL1 4 - -/////////////////////////////////////////////////////////// - -// MAIN CHANNEL STRUCT -typedef struct -{ - // no mutexes used anymore... don't need them to sync access - //HANDLE hMutex; - - int bNew; // start flag - - int iSBPos; // mixing stuff - int spos; - int sinc; - int SB[32+32]; // Pete added another 32 dwords in 1.6 ... prevents overflow issues with gaussian/cubic interpolation (thanx xodnizel!), and can be used for even better interpolations, eh? :) - int sval; - - unsigned char * pStart; // start ptr into sound mem - unsigned char * pCurr; // current pos in sound mem - unsigned char * pLoop; // loop ptr in sound mem - - int iStartAdr; - int iLoopAdr; - int iNextAdr; - - int bOn; // is channel active (sample playing?) - int bStop; // is channel stopped (sample _can_ still be playing, ADSR Release phase) - int bEndPoint; // end point reached - int bReverbL; // can we do reverb on this channel? must have ctrl register bit, to get active - int bReverbR; - - int bVolumeL; // Volume on/off - int bVolumeR; - - int iActFreq; // current psx pitch - int iUsedFreq; // current pc pitch - int iLeftVolume; // left volume - int iLeftVolRaw; // left psx volume value - int bIgnoreLoop; // ignore loop bit, if an external loop address is used - int iMute; // mute mode - int iRightVolume; // right volume - int iRightVolRaw; // right psx volume value - int iRawPitch; // raw pitch (0...3fff) - int iIrqDone; // debug irq done flag - int s_1; // last decoding infos - int s_2; - int bRVBActive; // reverb active flag - int bNoise; // noise active flag - int bFMod; // freq mod (0=off, 1=sound channel, 2=freq channel) - int iOldNoise; // old noise val for this channel - ADSRInfo ADSR; // active ADSR settings - ADSRInfoEx ADSRX; // next ADSR settings (will be moved to active on sample start) - -} SPUCHAN; - -/////////////////////////////////////////////////////////// - -typedef struct -{ - int StartAddr; // reverb area start addr in samples - int EndAddr; // reverb area end addr in samples - int CurrAddr; // reverb area curr addr in samples - - int VolLeft; - int VolRight; - int iLastRVBLeft; - int iLastRVBRight; - int iRVBLeft; - int iRVBRight; - int iCnt; - - int FB_SRC_A; // (offset) - int FB_SRC_B; // (offset) - int IIR_ALPHA; // (coef.) - int ACC_COEF_A; // (coef.) - int ACC_COEF_B; // (coef.) - int ACC_COEF_C; // (coef.) - int ACC_COEF_D; // (coef.) - int IIR_COEF; // (coef.) - int FB_ALPHA; // (coef.) - int FB_X; // (coef.) - int IIR_DEST_A0; // (offset) - int IIR_DEST_A1; // (offset) - int ACC_SRC_A0; // (offset) - int ACC_SRC_A1; // (offset) - int ACC_SRC_B0; // (offset) - int ACC_SRC_B1; // (offset) - int IIR_SRC_A0; // (offset) - int IIR_SRC_A1; // (offset) - int IIR_DEST_B0; // (offset) - int IIR_DEST_B1; // (offset) - int ACC_SRC_C0; // (offset) - int ACC_SRC_C1; // (offset) - int ACC_SRC_D0; // (offset) - int ACC_SRC_D1; // (offset) - int IIR_SRC_B1; // (offset) - int IIR_SRC_B0; // (offset) - int MIX_DEST_A0; // (offset) - int MIX_DEST_A1; // (offset) - int MIX_DEST_B0; // (offset) - int MIX_DEST_B1; // (offset) - int IN_COEF_L; // (coef.) - int IN_COEF_R; // (coef.) -} REVERBInfo; - -#ifdef _WINDOWS -extern HINSTANCE hInst; -#define WM_MUTE (WM_USER+543) -#endif - -/////////////////////////////////////////////////////////// -// SPU.C globals -/////////////////////////////////////////////////////////// - -#ifndef _IN_SPU - -// psx buffers / addresses - -extern unsigned short regArea[]; -extern unsigned short spuMem[]; -extern unsigned char * spuMemC; -extern unsigned char * pSpuIrq[]; -extern unsigned char * pSpuBuffer; - -// user settings - -extern int iUseXA; -extern int iVolume; -extern int iXAPitch; -extern int iUseTimer; -extern int iSPUIRQWait; -extern int iDebugMode; -extern int iRecordMode; -extern int iUseReverb; -extern int iUseInterpolation; -extern int iDisStereo; -// MISC - -extern SPUCHAN s_chan[]; -extern REVERBInfo rvb[]; - -extern unsigned long dwNoiseVal; -extern unsigned short spuCtrl2[]; -extern unsigned short spuStat2[]; -extern unsigned long spuIrq2[]; -extern unsigned long spuAddr2[]; -extern unsigned long spuRvbAddr2[]; -extern unsigned long spuRvbAEnd2[]; - -extern int bEndThread; -extern int bThreadEnded; -extern int bSpuInit; - -extern int SSumR[]; -extern int SSumL[]; -extern int iCycle; -extern short * pS; -extern unsigned long dwNewChannel2[]; -extern unsigned long dwEndChannel2[]; - -extern int iSpuAsyncWait; - -#ifdef _WINDOWS -extern HWND hWMain; // window handle -extern HWND hWDebug; -#endif - -extern void (CALLBACK *cddavCallback)(unsigned short,unsigned short); - -#endif - -/////////////////////////////////////////////////////////// -// CFG.C globals -/////////////////////////////////////////////////////////// - -#ifndef _IN_CFG - -#ifndef _WINDOWS -extern char * pConfigFile; -#endif - -#endif - -/////////////////////////////////////////////////////////// -// DSOUND.C globals -/////////////////////////////////////////////////////////// - -#ifndef _IN_DSOUND - -#ifdef _WINDOWS -extern unsigned long LastWrite; -extern unsigned long LastPlay; -#endif - -#endif - -/////////////////////////////////////////////////////////// -// RECORD.C globals -/////////////////////////////////////////////////////////// - -#ifndef _IN_RECORD - -#ifdef _WINDOWS -extern int iDoRecord; -#endif - -#endif - -/////////////////////////////////////////////////////////// -// XA.C globals -/////////////////////////////////////////////////////////// - -#ifndef _IN_XA - -extern xa_decode_t * xapGlobal; - -extern unsigned long * XAFeed; -extern unsigned long * XAPlay; -extern unsigned long * XAStart; -extern unsigned long * XAEnd; - -extern unsigned long XARepeat; -extern unsigned long XALastVal; - -extern int iLeftXAVol; -extern int iRightXAVol; - -#endif - -/////////////////////////////////////////////////////////// -// REVERB.C globals -/////////////////////////////////////////////////////////// - -#ifndef _IN_REVERB - -extern int * sRVBPlay[]; -extern int * sRVBEnd[]; -extern int * sRVBStart[]; - -#endif
--- a/Plugins/Input/sexypsf/spu/freeze.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,260 +0,0 @@ -/*************************************************************************** - freeze.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/12/24 - Pete -// - freeze functions adapted to pcsx2-0.7 -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2003/03/20 - Pete -// - fix to prevent the new interpolations from crashing when loading a save state -// -// 2003/01/06 - Pete -// - small changes for version 1.3 adsr save state loading -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_FREEZE - -#include "externals.h" -#include "registers.h" -#include "spu.h" -#include "regs.h" -#include "debug.h" -#include "resource.h" - -//////////////////////////////////////////////////////////////////////// -// freeze structs -//////////////////////////////////////////////////////////////////////// - -typedef struct { - int size; - char *data; -} SPUFreeze_t; - -typedef struct -{ - char szSPUName[8]; - unsigned long ulFreezeVersion; - unsigned long ulFreezeSize; - unsigned char cSPUPort[64*1024]; - unsigned char cSPURam[2*1024*1024]; - xa_decode_t xaS; -} SPUFreeze_Ex_t; - -typedef struct -{ - unsigned long spuIrq0; - unsigned long spuIrq1; - unsigned long pSpuIrq0; - unsigned long pSpuIrq1; - unsigned long dummy0; - unsigned long dummy1; - unsigned long dummy2; - unsigned long dummy3; - - SPUCHAN s_chan[MAXCHAN]; - -} SPUOSSFreeze_t; - -//////////////////////////////////////////////////////////////////////// - -void LoadStateV1(SPUFreeze_Ex_t * pF); // newest version -void LoadStateUnknown(SPUFreeze_Ex_t * pF); // unknown format - -//////////////////////////////////////////////////////////////////////// -// SPUFREEZE: called by main emu on savestate load/save -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC long CALLBACK SPU2freeze(unsigned long ulFreezeMode,SPUFreeze_t * pFt) -{ - int i;SPUOSSFreeze_t * pFO;SPUFreeze_Ex_t * pF; - - if(!pFt) return 0; // first check - - if(ulFreezeMode) // save? - {//--------------------------------------------------// - pFt->size=sizeof(SPUFreeze_Ex_t)+sizeof(SPUOSSFreeze_t); - - if(ulFreezeMode==2) return 0; // emu just asking for size? bye - - if(!pFt->data) return 0; - - pF=(SPUFreeze_Ex_t *)pFt->data; - - memset(pF,0,pFt->size); - - strcpy(pF->szSPUName,"PBOSS2"); - pF->ulFreezeVersion=1; - pF->ulFreezeSize=pFt->size; - // save mode: - RemoveTimer(); // stop timer - - memcpy(pF->cSPURam,spuMem,2*1024*1024); // copy common infos - memcpy(pF->cSPUPort,regArea,64*1024); - - if(xapGlobal && XAPlay!=XAFeed) // some xa - { - pF->xaS=*xapGlobal; - } - else - memset(&pF->xaS,0,sizeof(xa_decode_t)); // or clean xa - - pFO=(SPUOSSFreeze_t *)(pF+1); // store special stuff - - pFO->spuIrq0=spuIrq2[0]; - if(pSpuIrq[0]) pFO->pSpuIrq0 = (unsigned long)pSpuIrq[0]-(unsigned long)spuMemC; - pFO->spuIrq1=spuIrq2[1]; - if(pSpuIrq[1]) pFO->pSpuIrq1 = (unsigned long)pSpuIrq[1]-(unsigned long)spuMemC; - - for(i=0;i<MAXCHAN;i++) - { - memcpy((void *)&pFO->s_chan[i],(void *)&s_chan[i],sizeof(SPUCHAN)); - if(pFO->s_chan[i].pStart) - pFO->s_chan[i].pStart-=(unsigned long)spuMemC; - if(pFO->s_chan[i].pCurr) - pFO->s_chan[i].pCurr-=(unsigned long)spuMemC; - if(pFO->s_chan[i].pLoop) - pFO->s_chan[i].pLoop-=(unsigned long)spuMemC; - } - - SetupTimer(); // sound processing on again - - return 1; - //--------------------------------------------------// - } - - // load state: -#ifdef _WINDOWS - if(iDebugMode==1 && IsWindow(hWDebug)) // we have to disbale the debug window, if active - DestroyWindow(hWDebug); - hWDebug=0; - - if(IsBadReadPtr(pFt,sizeof(SPUFreeze_t))) // check bad emu stuff - return 0; -#endif - - if(pFt->size!=sizeof(SPUFreeze_Ex_t)+ // not our stuff? bye - sizeof(SPUOSSFreeze_t)) return 0; - if(!pFt->data) return 0; - - pF=(SPUFreeze_Ex_t *)pFt->data; - - RemoveTimer(); // we stop processing while doing the save! - - memcpy(spuMem,pF->cSPURam,2*1024*1024); // get ram - memcpy(regArea,pF->cSPUPort,64*1024); - - if(pF->xaS.nsamples<=4032) // start xa again - SPU2playADPCMchannel(&pF->xaS); - - xapGlobal=0; - - if(!strcmp(pF->szSPUName,"PBOSS2") && - pF->ulFreezeVersion==1) - LoadStateV1(pF); - else LoadStateUnknown(pF); - - // repair some globals - for(i=0xFFFE;i>=0x0000;i-=2) - { - SPU2write(i,regArea[i>>1]); - } - - // fix to prevent new interpolations from crashing - for(i=0;i<MAXCHAN;i++) s_chan[i].SB[28]=0; - - SetupTimer(); // start sound processing again - -#ifdef _WINDOWS - if(iDebugMode) // re-activate windows debug dialog - { - hWDebug=CreateDialog(hInst,MAKEINTRESOURCE(IDD_DEBUG), - NULL,(DLGPROC)DebugDlgProc); - SetWindowPos(hWDebug,HWND_TOPMOST,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE|SWP_SHOWWINDOW|SWP_NOACTIVATE); - UpdateWindow(hWDebug); - SetFocus(hWMain); - } -#endif - - return 1; -} - -//////////////////////////////////////////////////////////////////////// - -void LoadStateV1(SPUFreeze_Ex_t * pF) -{ - int i;SPUOSSFreeze_t * pFO; - - pFO=(SPUOSSFreeze_t *)(pF+1); - - spuIrq2[0] = pFO->spuIrq0; - if(pFO->pSpuIrq0) pSpuIrq[0] = pFO->pSpuIrq0+spuMemC; else pSpuIrq[0]=0; - spuIrq2[1] = pFO->spuIrq1; - if(pFO->pSpuIrq1) pSpuIrq[1] = pFO->pSpuIrq1+spuMemC; else pSpuIrq[1]=0; - - for(i=0;i<MAXCHAN;i++) - { - memcpy((void *)&s_chan[i],(void *)&pFO->s_chan[i],sizeof(SPUCHAN)); - - s_chan[i].pStart+=(unsigned long)spuMemC; - s_chan[i].pCurr+=(unsigned long)spuMemC; - s_chan[i].pLoop+=(unsigned long)spuMemC; - s_chan[i].iMute=0; - s_chan[i].iIrqDone=0; - } -} - -//////////////////////////////////////////////////////////////////////// - -void LoadStateUnknown(SPUFreeze_Ex_t * pF) -{ - int i; - - for(i=0;i<MAXCHAN;i++) - { - s_chan[i].bOn=0; - s_chan[i].bNew=0; - s_chan[i].bStop=0; - s_chan[i].ADSR.lVolume=0; - s_chan[i].pLoop=spuMemC; - s_chan[i].pStart=spuMemC; - s_chan[i].pLoop=spuMemC; - s_chan[i].iMute=0; - s_chan[i].iIrqDone=0; - } - - dwNewChannel2[0]=0; - dwNewChannel2[1]=0; - dwEndChannel2[0]=0; - dwEndChannel2[1]=0; - - pSpuIrq[0]=0; - pSpuIrq[1]=0; -} - -////////////////////////////////////////////////////////////////////////
--- a/Plugins/Input/sexypsf/spu/gauss_i.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,162 +0,0 @@ -/*************************************************************************** - gauss_i.h - description - ----------------------- - begin : Sun Feb 08 2003 - copyright : (C) 2003 by Chris Moeller, eh, whatever - email : chris@kode54.tk - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2003/02/08 - kode54 -// - generated by interleaving table from gauss.h from the libopenspc -// project; a gaussian bell curve table logged from the SPC-700, -// though Neill says he logged the same curve from a PSX SPU. Also -// says that interleaving the coefficients together runs faster. Meh. -// -//*************************************************************************// - -#ifndef GAUSS_H -#define GAUSS_H - -const int gauss[]={ - 0x172, 0x519, 0x176, 0x000, 0x16E, 0x519, 0x17A, 0x000, - 0x16A, 0x518, 0x17D, 0x000, 0x166, 0x518, 0x181, 0x000, - 0x162, 0x518, 0x185, 0x000, 0x15F, 0x518, 0x189, 0x000, - 0x15B, 0x518, 0x18D, 0x000, 0x157, 0x517, 0x191, 0x000, - 0x153, 0x517, 0x195, 0x000, 0x150, 0x517, 0x19A, 0x000, - 0x14C, 0x516, 0x19E, 0x000, 0x148, 0x516, 0x1A2, 0x000, - 0x145, 0x515, 0x1A6, 0x000, 0x141, 0x514, 0x1AA, 0x000, - 0x13E, 0x514, 0x1AE, 0x000, 0x13A, 0x513, 0x1B2, 0x000, - 0x137, 0x512, 0x1B7, 0x001, 0x133, 0x511, 0x1BB, 0x001, - 0x130, 0x511, 0x1BF, 0x001, 0x12C, 0x510, 0x1C3, 0x001, - 0x129, 0x50F, 0x1C8, 0x001, 0x125, 0x50E, 0x1CC, 0x001, - 0x122, 0x50D, 0x1D0, 0x001, 0x11E, 0x50C, 0x1D5, 0x001, - 0x11B, 0x50B, 0x1D9, 0x001, 0x118, 0x50A, 0x1DD, 0x001, - 0x114, 0x508, 0x1E2, 0x001, 0x111, 0x507, 0x1E6, 0x002, - 0x10E, 0x506, 0x1EB, 0x002, 0x10B, 0x504, 0x1EF, 0x002, - 0x107, 0x503, 0x1F3, 0x002, 0x104, 0x502, 0x1F8, 0x002, - 0x101, 0x500, 0x1FC, 0x002, 0x0FE, 0x4FF, 0x201, 0x002, - 0x0FB, 0x4FD, 0x205, 0x003, 0x0F8, 0x4FB, 0x20A, 0x003, - 0x0F5, 0x4FA, 0x20F, 0x003, 0x0F2, 0x4F8, 0x213, 0x003, - 0x0EF, 0x4F6, 0x218, 0x003, 0x0EC, 0x4F5, 0x21C, 0x004, - 0x0E9, 0x4F3, 0x221, 0x004, 0x0E6, 0x4F1, 0x226, 0x004, - 0x0E3, 0x4EF, 0x22A, 0x004, 0x0E0, 0x4ED, 0x22F, 0x004, - 0x0DD, 0x4EB, 0x233, 0x005, 0x0DA, 0x4E9, 0x238, 0x005, - 0x0D7, 0x4E7, 0x23D, 0x005, 0x0D4, 0x4E5, 0x241, 0x005, - 0x0D2, 0x4E3, 0x246, 0x006, 0x0CF, 0x4E0, 0x24B, 0x006, - 0x0CC, 0x4DE, 0x250, 0x006, 0x0C9, 0x4DC, 0x254, 0x006, - 0x0C7, 0x4D9, 0x259, 0x007, 0x0C4, 0x4D7, 0x25E, 0x007, - 0x0C1, 0x4D5, 0x263, 0x007, 0x0BF, 0x4D2, 0x267, 0x008, - 0x0BC, 0x4D0, 0x26C, 0x008, 0x0BA, 0x4CD, 0x271, 0x008, - 0x0B7, 0x4CB, 0x276, 0x009, 0x0B4, 0x4C8, 0x27B, 0x009, - 0x0B2, 0x4C5, 0x280, 0x009, 0x0AF, 0x4C3, 0x284, 0x00A, - 0x0AD, 0x4C0, 0x289, 0x00A, 0x0AB, 0x4BD, 0x28E, 0x00A, - 0x0A8, 0x4BA, 0x293, 0x00B, 0x0A6, 0x4B7, 0x298, 0x00B, - 0x0A3, 0x4B5, 0x29D, 0x00B, 0x0A1, 0x4B2, 0x2A2, 0x00C, - 0x09F, 0x4AF, 0x2A6, 0x00C, 0x09C, 0x4AC, 0x2AB, 0x00D, - 0x09A, 0x4A9, 0x2B0, 0x00D, 0x098, 0x4A6, 0x2B5, 0x00E, - 0x096, 0x4A2, 0x2BA, 0x00E, 0x093, 0x49F, 0x2BF, 0x00F, - 0x091, 0x49C, 0x2C4, 0x00F, 0x08F, 0x499, 0x2C9, 0x00F, - 0x08D, 0x496, 0x2CE, 0x010, 0x08B, 0x492, 0x2D3, 0x010, - 0x089, 0x48F, 0x2D8, 0x011, 0x086, 0x48C, 0x2DC, 0x011, - 0x084, 0x488, 0x2E1, 0x012, 0x082, 0x485, 0x2E6, 0x013, - 0x080, 0x481, 0x2EB, 0x013, 0x07E, 0x47E, 0x2F0, 0x014, - 0x07C, 0x47A, 0x2F5, 0x014, 0x07A, 0x477, 0x2FA, 0x015, - 0x078, 0x473, 0x2FF, 0x015, 0x076, 0x470, 0x304, 0x016, - 0x075, 0x46C, 0x309, 0x017, 0x073, 0x468, 0x30E, 0x017, - 0x071, 0x465, 0x313, 0x018, 0x06F, 0x461, 0x318, 0x018, - 0x06D, 0x45D, 0x31D, 0x019, 0x06B, 0x459, 0x322, 0x01A, - 0x06A, 0x455, 0x326, 0x01B, 0x068, 0x452, 0x32B, 0x01B, - 0x066, 0x44E, 0x330, 0x01C, 0x064, 0x44A, 0x335, 0x01D, - 0x063, 0x446, 0x33A, 0x01D, 0x061, 0x442, 0x33F, 0x01E, - 0x05F, 0x43E, 0x344, 0x01F, 0x05E, 0x43A, 0x349, 0x020, - 0x05C, 0x436, 0x34E, 0x020, 0x05A, 0x432, 0x353, 0x021, - 0x059, 0x42E, 0x357, 0x022, 0x057, 0x42A, 0x35C, 0x023, - 0x056, 0x425, 0x361, 0x024, 0x054, 0x421, 0x366, 0x024, - 0x053, 0x41D, 0x36B, 0x025, 0x051, 0x419, 0x370, 0x026, - 0x050, 0x415, 0x374, 0x027, 0x04E, 0x410, 0x379, 0x028, - 0x04D, 0x40C, 0x37E, 0x029, 0x04C, 0x408, 0x383, 0x02A, - 0x04A, 0x403, 0x388, 0x02B, 0x049, 0x3FF, 0x38C, 0x02C, - 0x047, 0x3FB, 0x391, 0x02D, 0x046, 0x3F6, 0x396, 0x02E, - 0x045, 0x3F2, 0x39B, 0x02F, 0x043, 0x3ED, 0x39F, 0x030, - 0x042, 0x3E9, 0x3A4, 0x031, 0x041, 0x3E5, 0x3A9, 0x032, - 0x040, 0x3E0, 0x3AD, 0x033, 0x03E, 0x3DC, 0x3B2, 0x034, - 0x03D, 0x3D7, 0x3B7, 0x035, 0x03C, 0x3D2, 0x3BB, 0x036, - 0x03B, 0x3CE, 0x3C0, 0x037, 0x03A, 0x3C9, 0x3C5, 0x038, - 0x038, 0x3C5, 0x3C9, 0x03A, 0x037, 0x3C0, 0x3CE, 0x03B, - 0x036, 0x3BB, 0x3D2, 0x03C, 0x035, 0x3B7, 0x3D7, 0x03D, - 0x034, 0x3B2, 0x3DC, 0x03E, 0x033, 0x3AD, 0x3E0, 0x040, - 0x032, 0x3A9, 0x3E5, 0x041, 0x031, 0x3A4, 0x3E9, 0x042, - 0x030, 0x39F, 0x3ED, 0x043, 0x02F, 0x39B, 0x3F2, 0x045, - 0x02E, 0x396, 0x3F6, 0x046, 0x02D, 0x391, 0x3FB, 0x047, - 0x02C, 0x38C, 0x3FF, 0x049, 0x02B, 0x388, 0x403, 0x04A, - 0x02A, 0x383, 0x408, 0x04C, 0x029, 0x37E, 0x40C, 0x04D, - 0x028, 0x379, 0x410, 0x04E, 0x027, 0x374, 0x415, 0x050, - 0x026, 0x370, 0x419, 0x051, 0x025, 0x36B, 0x41D, 0x053, - 0x024, 0x366, 0x421, 0x054, 0x024, 0x361, 0x425, 0x056, - 0x023, 0x35C, 0x42A, 0x057, 0x022, 0x357, 0x42E, 0x059, - 0x021, 0x353, 0x432, 0x05A, 0x020, 0x34E, 0x436, 0x05C, - 0x020, 0x349, 0x43A, 0x05E, 0x01F, 0x344, 0x43E, 0x05F, - 0x01E, 0x33F, 0x442, 0x061, 0x01D, 0x33A, 0x446, 0x063, - 0x01D, 0x335, 0x44A, 0x064, 0x01C, 0x330, 0x44E, 0x066, - 0x01B, 0x32B, 0x452, 0x068, 0x01B, 0x326, 0x455, 0x06A, - 0x01A, 0x322, 0x459, 0x06B, 0x019, 0x31D, 0x45D, 0x06D, - 0x018, 0x318, 0x461, 0x06F, 0x018, 0x313, 0x465, 0x071, - 0x017, 0x30E, 0x468, 0x073, 0x017, 0x309, 0x46C, 0x075, - 0x016, 0x304, 0x470, 0x076, 0x015, 0x2FF, 0x473, 0x078, - 0x015, 0x2FA, 0x477, 0x07A, 0x014, 0x2F5, 0x47A, 0x07C, - 0x014, 0x2F0, 0x47E, 0x07E, 0x013, 0x2EB, 0x481, 0x080, - 0x013, 0x2E6, 0x485, 0x082, 0x012, 0x2E1, 0x488, 0x084, - 0x011, 0x2DC, 0x48C, 0x086, 0x011, 0x2D8, 0x48F, 0x089, - 0x010, 0x2D3, 0x492, 0x08B, 0x010, 0x2CE, 0x496, 0x08D, - 0x00F, 0x2C9, 0x499, 0x08F, 0x00F, 0x2C4, 0x49C, 0x091, - 0x00F, 0x2BF, 0x49F, 0x093, 0x00E, 0x2BA, 0x4A2, 0x096, - 0x00E, 0x2B5, 0x4A6, 0x098, 0x00D, 0x2B0, 0x4A9, 0x09A, - 0x00D, 0x2AB, 0x4AC, 0x09C, 0x00C, 0x2A6, 0x4AF, 0x09F, - 0x00C, 0x2A2, 0x4B2, 0x0A1, 0x00B, 0x29D, 0x4B5, 0x0A3, - 0x00B, 0x298, 0x4B7, 0x0A6, 0x00B, 0x293, 0x4BA, 0x0A8, - 0x00A, 0x28E, 0x4BD, 0x0AB, 0x00A, 0x289, 0x4C0, 0x0AD, - 0x00A, 0x284, 0x4C3, 0x0AF, 0x009, 0x280, 0x4C5, 0x0B2, - 0x009, 0x27B, 0x4C8, 0x0B4, 0x009, 0x276, 0x4CB, 0x0B7, - 0x008, 0x271, 0x4CD, 0x0BA, 0x008, 0x26C, 0x4D0, 0x0BC, - 0x008, 0x267, 0x4D2, 0x0BF, 0x007, 0x263, 0x4D5, 0x0C1, - 0x007, 0x25E, 0x4D7, 0x0C4, 0x007, 0x259, 0x4D9, 0x0C7, - 0x006, 0x254, 0x4DC, 0x0C9, 0x006, 0x250, 0x4DE, 0x0CC, - 0x006, 0x24B, 0x4E0, 0x0CF, 0x006, 0x246, 0x4E3, 0x0D2, - 0x005, 0x241, 0x4E5, 0x0D4, 0x005, 0x23D, 0x4E7, 0x0D7, - 0x005, 0x238, 0x4E9, 0x0DA, 0x005, 0x233, 0x4EB, 0x0DD, - 0x004, 0x22F, 0x4ED, 0x0E0, 0x004, 0x22A, 0x4EF, 0x0E3, - 0x004, 0x226, 0x4F1, 0x0E6, 0x004, 0x221, 0x4F3, 0x0E9, - 0x004, 0x21C, 0x4F5, 0x0EC, 0x003, 0x218, 0x4F6, 0x0EF, - 0x003, 0x213, 0x4F8, 0x0F2, 0x003, 0x20F, 0x4FA, 0x0F5, - 0x003, 0x20A, 0x4FB, 0x0F8, 0x003, 0x205, 0x4FD, 0x0FB, - 0x002, 0x201, 0x4FF, 0x0FE, 0x002, 0x1FC, 0x500, 0x101, - 0x002, 0x1F8, 0x502, 0x104, 0x002, 0x1F3, 0x503, 0x107, - 0x002, 0x1EF, 0x504, 0x10B, 0x002, 0x1EB, 0x506, 0x10E, - 0x002, 0x1E6, 0x507, 0x111, 0x001, 0x1E2, 0x508, 0x114, - 0x001, 0x1DD, 0x50A, 0x118, 0x001, 0x1D9, 0x50B, 0x11B, - 0x001, 0x1D5, 0x50C, 0x11E, 0x001, 0x1D0, 0x50D, 0x122, - 0x001, 0x1CC, 0x50E, 0x125, 0x001, 0x1C8, 0x50F, 0x129, - 0x001, 0x1C3, 0x510, 0x12C, 0x001, 0x1BF, 0x511, 0x130, - 0x001, 0x1BB, 0x511, 0x133, 0x001, 0x1B7, 0x512, 0x137, - 0x000, 0x1B2, 0x513, 0x13A, 0x000, 0x1AE, 0x514, 0x13E, - 0x000, 0x1AA, 0x514, 0x141, 0x000, 0x1A6, 0x515, 0x145, - 0x000, 0x1A2, 0x516, 0x148, 0x000, 0x19E, 0x516, 0x14C, - 0x000, 0x19A, 0x517, 0x150, 0x000, 0x195, 0x517, 0x153, - 0x000, 0x191, 0x517, 0x157, 0x000, 0x18D, 0x518, 0x15B, - 0x000, 0x189, 0x518, 0x15F, 0x000, 0x185, 0x518, 0x162, - 0x000, 0x181, 0x518, 0x166, 0x000, 0x17D, 0x518, 0x16A, - 0x000, 0x17A, 0x519, 0x16E, 0x000, 0x176, 0x519, 0x172}; -#endif
--- a/Plugins/Input/sexypsf/spu/oss.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,189 +0,0 @@ -/*************************************************************************** - oss.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2005/08/29 - Pete -// - changed to 48Khz output -// -// 2003/03/01 - linuzappz -// - added checkings for oss_audio_fd == -1 -// -// 2003/02/08 - linuzappz -// - added iDisStereo stuff -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_OSS - -#include "externals.h" - -#ifndef _WINDOWS - -//////////////////////////////////////////////////////////////////////// -// small linux time helper... only used for watchdog -//////////////////////////////////////////////////////////////////////// - -unsigned long timeGetTime() -{ - struct timeval tv; - gettimeofday(&tv, 0); // well, maybe there are better ways - return tv.tv_sec * 1000 + tv.tv_usec/1000; // to do that, but at least it works -} - -//////////////////////////////////////////////////////////////////////// -// oss globals -//////////////////////////////////////////////////////////////////////// - -#define OSS_MEM_DEF -#include "oss.h" -static int oss_audio_fd = -1; -extern int errno; - -//////////////////////////////////////////////////////////////////////// -// SETUP SOUND -//////////////////////////////////////////////////////////////////////// - -void SetupSound(void) -{ - int pspeed=48000; - int pstereo; - int format; - int fragsize = 0; - int myfrag; - int oss_speed, oss_stereo; - - if(iDisStereo) pstereo=OSS_MODE_MONO; - else pstereo=OSS_MODE_STEREO; - - oss_speed = pspeed; - oss_stereo = pstereo; - - if((oss_audio_fd=open("/dev/dsp",O_WRONLY,0))==-1) - { - printf("Sound device not available!\n"); - return; - } - - if(ioctl(oss_audio_fd,SNDCTL_DSP_RESET,0)==-1) - { - printf("Sound reset failed\n"); - return; - } - - // we use 64 fragments with 1024 bytes each - - fragsize=10; - myfrag=(63<<16)|fragsize; - - if(ioctl(oss_audio_fd,SNDCTL_DSP_SETFRAGMENT,&myfrag)==-1) - { - printf("Sound set fragment failed!\n"); - return; - } - - format = AFMT_S16_LE; - - if(ioctl(oss_audio_fd,SNDCTL_DSP_SETFMT,&format) == -1) - { - printf("Sound format not supported!\n"); - return; - } - - if(format!=AFMT_S16_LE) - { - printf("Sound format not supported!\n"); - return; - } - - if(ioctl(oss_audio_fd,SNDCTL_DSP_STEREO,&oss_stereo)==-1) - { - printf("Stereo mode not supported!\n"); - return; - } - - if(oss_stereo!=1) - { - iDisStereo=1; - } - - if(ioctl(oss_audio_fd,SNDCTL_DSP_SPEED,&oss_speed)==-1) - { - printf("Sound frequency not supported\n"); - return; - } - - if(oss_speed!=pspeed) - { - printf("Sound frequency not supported\n"); - return; - } -} - -//////////////////////////////////////////////////////////////////////// -// REMOVE SOUND -//////////////////////////////////////////////////////////////////////// - -void RemoveSound(void) -{ - if(oss_audio_fd != -1 ) - { - close(oss_audio_fd); - oss_audio_fd = -1; - } -} - -//////////////////////////////////////////////////////////////////////// -// GET BYTES BUFFERED -//////////////////////////////////////////////////////////////////////// - -unsigned long SoundGetBytesBuffered(void) -{ - audio_buf_info info; - unsigned long l; - - if(oss_audio_fd == -1) return SOUNDSIZE; - if(ioctl(oss_audio_fd,SNDCTL_DSP_GETOSPACE,&info)==-1) - l=0; - else - { - if(info.fragments<(info.fragstotal>>1)) // can we write in at least the half of fragments? - l=SOUNDSIZE; // -> no? wait - else l=0; // -> else go on - } - - return l; -} - -//////////////////////////////////////////////////////////////////////// -// FEED SOUND DATA -//////////////////////////////////////////////////////////////////////// - -void SoundFeedStreamData(unsigned char* pSound,long lBytes) -{ - if(oss_audio_fd == -1) return; - write(oss_audio_fd,pSound,lBytes); -} - -#endif
--- a/Plugins/Input/sexypsf/spu/oss.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,35 +0,0 @@ -/*************************************************************************** - oss_sound.h - description - ------------------- - begin : Wed Dec 8 1999 - copyright : (C) 1999 by Marcin "Duddie" Dudar - email : duddie@psemu.com - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. * - * * - ***************************************************************************/ - - -#ifndef _OSS_SOUND_H -#define _OSS_SOUND_H - -#ifdef OSS_MEM_DEF -#define OSS_MEM_EXTERN -#else -#define OSS_MEM_EXTERN extern -#endif - -OSS_MEM_EXTERN int sound_buffer_size; - -#define OSS_MODE_STEREO 1 -#define OSS_MODE_MONO 0 - -#define OSS_SPEED_44100 44100 - -#endif // _OSS_SOUND_H
--- a/Plugins/Input/sexypsf/spu/psemuxa.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,28 +0,0 @@ -//============================================ -//=== Audio XA decoding -//=== Kazzuya -//============================================ - -#ifndef DECODEXA_H -#define DECODEXA_H - -typedef struct -{ - long y0, y1; -} ADPCM_Decode_t; - -typedef struct -{ - int freq; - int nbits; - int stereo; - int nsamples; - ADPCM_Decode_t left, right; - short pcm[16384]; -} xa_decode_t; - -long xa_decode_sector( xa_decode_t *xdp, - unsigned char *sectorp, - int is_first_sector ); - -#endif
--- a/Plugins/Input/sexypsf/spu/record.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,191 +0,0 @@ -/*************************************************************************** - spu.c - description - ------------------- - begin : Sun Jan 12 2003 - copyright : (C) 2003 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2005/08/29 - Pete -// - changed to 48Khz output -// -// 2003/03/01 - Pete -// - added mono mode -// -// 2003/01/12 - Pete -// - added recording funcs (win version only) -// -//*************************************************************************// - -#include "stdafx.h" - -#ifdef _WINDOWS - -#include <mmsystem.h> -#include "resource.h" -#include "externals.h" - -#define _IN_RECORD - -#include "record.h" - -//////////////////////////////////////////////////////////////////////// - -int iDoRecord=0; -HMMIO hWaveFile=NULL; -MMCKINFO mmckMain; -MMCKINFO mmckData; -char szFileName[256]; - -//////////////////////////////////////////////////////////////////////// - -void RecordStart() -{ - WAVEFORMATEX pcmwf; - - // setup header in the same format as our directsound stream - memset(&pcmwf,0,sizeof(WAVEFORMATEX)); - pcmwf.wFormatTag = WAVE_FORMAT_PCM; - - if(iDisStereo) - { - pcmwf.nChannels = 1; - pcmwf.nBlockAlign = 2; - } - else - { - pcmwf.nChannels = 2; - pcmwf.nBlockAlign = 4; - } - - pcmwf.nSamplesPerSec = 48000; - pcmwf.nAvgBytesPerSec = pcmwf.nSamplesPerSec * pcmwf.nBlockAlign; - pcmwf.wBitsPerSample = 16; - - // create file - hWaveFile=mmioOpen(szFileName,NULL,MMIO_CREATE|MMIO_WRITE|MMIO_EXCLUSIVE | MMIO_ALLOCBUF); - if(!hWaveFile) return; - - // setup WAVE, fmt and data chunks - memset(&mmckMain,0,sizeof(MMCKINFO)); - mmckMain.fccType = mmioFOURCC('W','A','V','E'); - - mmioCreateChunk(hWaveFile,&mmckMain,MMIO_CREATERIFF); - - memset(&mmckData,0,sizeof(MMCKINFO)); - mmckData.ckid = mmioFOURCC('f','m','t',' '); - mmckData.cksize = sizeof(WAVEFORMATEX); - - mmioCreateChunk(hWaveFile,&mmckData,0); - mmioWrite(hWaveFile,(char*)&pcmwf,sizeof(WAVEFORMATEX)); - mmioAscend(hWaveFile,&mmckData,0); - - mmckData.ckid = mmioFOURCC('d','a','t','a'); - mmioCreateChunk(hWaveFile,&mmckData,0); -} - -//////////////////////////////////////////////////////////////////////// - -void RecordStop() -{ - // first some check, if recording is running - iDoRecord=0; - if(!hWaveFile) return; - - // now finish writing & close the wave file - mmioAscend(hWaveFile,&mmckData,0); - mmioAscend(hWaveFile,&mmckMain,0); - mmioClose(hWaveFile,0); - - // init var - hWaveFile=NULL; -} - -//////////////////////////////////////////////////////////////////////// - -void RecordBuffer(unsigned char* pSound,long lBytes) -{ - // write the samples - if(hWaveFile) mmioWrite(hWaveFile,pSound,lBytes); -} - -//////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////// - -BOOL CALLBACK RecordDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam) -{ - switch(uMsg) - { - //--------------------------------------------------// init - case WM_INITDIALOG: - { - SetDlgItemText(hW,IDC_WAVFILE,"C:\\PEOPS.WAV"); // init filename edit - ShowCursor(TRUE); // mmm... who is hiding it? main emu? tsts - return TRUE; - } - //--------------------------------------------------// destroy - case WM_DESTROY: - { - RecordStop(); - }break; - //--------------------------------------------------// command - case WM_COMMAND: - { - if(wParam==IDCANCEL) iRecordMode=2; // cancel? raise flag for destroying the dialog - - if(wParam==IDC_RECORD) // record start/stop? - { - if(IsWindowEnabled(GetDlgItem(hW,IDC_WAVFILE))) // not started yet (edit is not disabled): - { - GetDlgItemText(hW,IDC_WAVFILE,szFileName,255);// get filename - - RecordStart(); // start recording - - if(hWaveFile) // start was ok? - { // -> disable filename edit, change text, raise flag - EnableWindow(GetDlgItem(hW,IDC_WAVFILE),FALSE); - SetDlgItemText(hW,IDC_RECORD,"Stop recording"); - iDoRecord=1; - } - else MessageBeep(0xFFFFFFFF); // error starting recording? BEEP - } - else // stop recording? - { - RecordStop(); // -> just do it - EnableWindow(GetDlgItem(hW,IDC_WAVFILE),TRUE);// -> enable filename edit again - SetDlgItemText(hW,IDC_RECORD,"Start recording"); - } - SetFocus(hWMain); - } - }break; - //--------------------------------------------------// size - case WM_SIZE: - if(wParam==SIZE_MINIMIZED) SetFocus(hWMain); // if we get minimized, set the foxus to the main window - break; - //--------------------------------------------------// setcursor - case WM_SETCURSOR: - { - SetCursor(LoadCursor(NULL,IDC_ARROW)); // force the arrow - return TRUE; - } - //--------------------------------------------------// - } - return FALSE; -} - -//////////////////////////////////////////////////////////////////////// -#endif
--- a/Plugins/Input/sexypsf/spu/record.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,12 +0,0 @@ -#ifndef _RECORD_H_ -#define _RECORD_H_ - -#ifdef _WINDOWS -void RecordStart(); -void RecordBuffer(unsigned char* pSound,long lBytes); -void RecordStop(); -BOOL CALLBACK RecordDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam); -#endif - -#endif -
--- a/Plugins/Input/sexypsf/spu/registers.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,1130 +0,0 @@ -/*************************************************************************** - registers.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2003/02/09 - kode54 -// - removed &0x3fff from reverb volume registers, fixes a few games, -// hopefully won't be breaking anything -// -// 2003/01/19 - Pete -// - added Neill's reverb -// -// 2003/01/06 - Pete -// - added Neill's ADSR timings -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_REGISTERS - -#include "externals.h" -#include "registers.h" -#include "regs.h" -#include "reverb.h" -#include "debug.h" - -/* -// adsr time values (in ms) by James Higgs ... see the end of -// the adsr.c source for details - -#define ATTACK_MS 514L -#define DECAYHALF_MS 292L -#define DECAY_MS 584L -#define SUSTAIN_MS 450L -#define RELEASE_MS 446L -*/ - -// we have a timebase of 1.020408f ms, not 1 ms... so adjust adsr defines -#define ATTACK_MS 494L -#define DECAYHALF_MS 286L -#define DECAY_MS 572L -#define SUSTAIN_MS 441L -#define RELEASE_MS 437L - -//////////////////////////////////////////////////////////////////////// -// WRITE REGISTERS: called by main emu -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC void CALLBACK SPU2write(unsigned long reg, unsigned short val) -{ - long r=reg&0xffff; - -#ifdef _WINDOWS - if(iDebugMode==1) logprintf("W_REG %X - %X\r\n",reg&0xFFFF,val); -#endif - - regArea[r>>1] = val; - - if((r>=0x0000 && r<0x0180)||(r>=0x0400 && r<0x0580)) // some channel info? - { - int ch=(r>>4)&0x1f; - if(r>=0x400) ch+=24; - - switch(r&0x0f) - { - //------------------------------------------------// r volume - case 0: - SetVolumeL((unsigned char)ch,val); - break; - //------------------------------------------------// l volume - case 2: - SetVolumeR((unsigned char)ch,val); - break; - //------------------------------------------------// pitch - case 4: - SetPitch(ch,val); - break; - //------------------------------------------------// level with pre-calcs - case 6: - { - const unsigned long lval=val;unsigned long lx; - //---------------------------------------------// - s_chan[ch].ADSRX.AttackModeExp=(lval&0x8000)?1:0; - s_chan[ch].ADSRX.AttackRate=(lval>>8) & 0x007f; - s_chan[ch].ADSRX.DecayRate=(lval>>4) & 0x000f; - s_chan[ch].ADSRX.SustainLevel=lval & 0x000f; - //---------------------------------------------// - if(!iDebugMode) break; - //---------------------------------------------// stuff below is only for debug mode - - s_chan[ch].ADSR.AttackModeExp=(lval&0x8000)?1:0; //0x007f - - lx=(((lval>>8) & 0x007f)>>2); // attack time to run from 0 to 100% volume - lx=min(31,lx); // no overflow on shift! - if(lx) - { - lx = (1<<lx); - if(lx<2147483) lx=(lx*ATTACK_MS)/10000L; // another overflow check - else lx=(lx/10000L)*ATTACK_MS; - if(!lx) lx=1; - } - s_chan[ch].ADSR.AttackTime=lx; - - s_chan[ch].ADSR.SustainLevel= // our adsr vol runs from 0 to 1024, so scale the sustain level - (1024*((lval) & 0x000f))/15; - - lx=(lval>>4) & 0x000f; // decay: - if(lx) // our const decay value is time it takes from 100% to 0% of volume - { - lx = ((1<<(lx))*DECAY_MS)/10000L; - if(!lx) lx=1; - } - s_chan[ch].ADSR.DecayTime = // so calc how long does it take to run from 100% to the wanted sus level - (lx*(1024-s_chan[ch].ADSR.SustainLevel))/1024; - } - break; - //------------------------------------------------// adsr times with pre-calcs - case 8: - { - const unsigned long lval=val;unsigned long lx; - - //----------------------------------------------// - s_chan[ch].ADSRX.SustainModeExp = (lval&0x8000)?1:0; - s_chan[ch].ADSRX.SustainIncrease= (lval&0x4000)?0:1; - s_chan[ch].ADSRX.SustainRate = (lval>>6) & 0x007f; - s_chan[ch].ADSRX.ReleaseModeExp = (lval&0x0020)?1:0; - s_chan[ch].ADSRX.ReleaseRate = lval & 0x001f; - //----------------------------------------------// - if(!iDebugMode) break; - //----------------------------------------------// stuff below is only for debug mode - - s_chan[ch].ADSR.SustainModeExp = (lval&0x8000)?1:0; - s_chan[ch].ADSR.ReleaseModeExp = (lval&0x0020)?1:0; - - lx=((((lval>>6) & 0x007f)>>2)); // sustain time... often very high - lx=min(31,lx); // values are used to hold the volume - if(lx) // until a sound stop occurs - { // the highest value we reach (due to - lx = (1<<lx); // overflow checking) is: - if(lx<2147483) lx=(lx*SUSTAIN_MS)/10000L; // 94704 seconds = 1578 minutes = 26 hours... - else lx=(lx/10000L)*SUSTAIN_MS; // should be enuff... if the stop doesn't - if(!lx) lx=1; // come in this time span, I don't care :) - } - s_chan[ch].ADSR.SustainTime = lx; - - lx=(lval & 0x001f); - s_chan[ch].ADSR.ReleaseVal =lx; - if(lx) // release time from 100% to 0% - { // note: the release time will be - lx = (1<<lx); // adjusted when a stop is coming, - if(lx<2147483) lx=(lx*RELEASE_MS)/10000L; // so at this time the adsr vol will - else lx=(lx/10000L)*RELEASE_MS; // run from (current volume) to 0% - if(!lx) lx=1; - } - s_chan[ch].ADSR.ReleaseTime=lx; - - if(lval & 0x4000) // add/dec flag - s_chan[ch].ADSR.SustainModeDec=-1; - else s_chan[ch].ADSR.SustainModeDec=1; - } - break; - //------------------------------------------------// - } - - iSpuAsyncWait=0; - - return; - } - - if((r>=0x01c0 && r<0x02E0)||(r>=0x05c0 && r<0x06E0)) // some channel info? - { - int ch=0; - if(r>=0x400) {ch=24;r-=0x400;} - - ch+=(r-0x1c0)/12; - r-=(ch%24)*12; - switch(r) - { - //------------------------------------------------// - case 0x1C0: - s_chan[ch].iStartAdr=(((unsigned long)val&0xf)<<16)|(s_chan[ch].iStartAdr&0xFFFF); - s_chan[ch].pStart=spuMemC+(s_chan[ch].iStartAdr<<1); - break; - case 0x1C2: - s_chan[ch].iStartAdr=(s_chan[ch].iStartAdr & 0xF0000) | (val & 0xFFFF); - s_chan[ch].pStart=spuMemC+(s_chan[ch].iStartAdr<<1); - break; - //------------------------------------------------// - case 0x1C4: - s_chan[ch].iLoopAdr=(((unsigned long)val&0xf)<<16)|(s_chan[ch].iLoopAdr&0xFFFF); - s_chan[ch].pLoop=spuMemC+(s_chan[ch].iLoopAdr<<1); - s_chan[ch].bIgnoreLoop=1; - break; - case 0x1C6: - s_chan[ch].iLoopAdr=(s_chan[ch].iLoopAdr & 0xF0000) | (val & 0xFFFF); - s_chan[ch].pLoop=spuMemC+(s_chan[ch].iLoopAdr<<1); - s_chan[ch].bIgnoreLoop=1; - break; - //------------------------------------------------// - case 0x1C8: - // unused... check if it gets written as well - s_chan[ch].iNextAdr=(((unsigned long)val&0xf)<<16)|(s_chan[ch].iNextAdr&0xFFFF); - break; - case 0x1CA: - // unused... check if it gets written as well - s_chan[ch].iNextAdr=(s_chan[ch].iNextAdr & 0xF0000) | (val & 0xFFFF); - break; - //------------------------------------------------// - } - - iSpuAsyncWait=0; - - return; - } - - switch(r) - { - //-------------------------------------------------// - case PS2_C0_SPUaddr_Hi: - spuAddr2[0] = (((unsigned long)val&0xf)<<16)|(spuAddr2[0]&0xFFFF); - break; - //-------------------------------------------------// - case PS2_C0_SPUaddr_Lo: - spuAddr2[0] = (spuAddr2[0] & 0xF0000) | (val & 0xFFFF); - break; - //-------------------------------------------------// - case PS2_C1_SPUaddr_Hi: - spuAddr2[1] = (((unsigned long)val&0xf)<<16)|(spuAddr2[1]&0xFFFF); - break; - //-------------------------------------------------// - case PS2_C1_SPUaddr_Lo: - spuAddr2[1] = (spuAddr2[1] & 0xF0000) | (val & 0xFFFF); - break; - //-------------------------------------------------// - case PS2_C0_SPUdata: - spuMem[spuAddr2[0]] = val; - spuAddr2[0]++; - if(spuAddr2[0]>0xfffff) spuAddr2[0]=0; - break; - //-------------------------------------------------// - case PS2_C1_SPUdata: - spuMem[spuAddr2[1]] = val; - spuAddr2[1]++; - if(spuAddr2[1]>0xfffff) spuAddr2[1]=0; - break; - //-------------------------------------------------// - case PS2_C0_ATTR: - spuCtrl2[0]=val; - break; - //-------------------------------------------------// - case PS2_C1_ATTR: - spuCtrl2[1]=val; - break; - //-------------------------------------------------// - case PS2_C0_SPUstat: - spuStat2[0]=val; - break; - //-------------------------------------------------// - case PS2_C1_SPUstat: - spuStat2[1]=val; - break; - //-------------------------------------------------// - case PS2_C0_ReverbAddr_Hi: - spuRvbAddr2[0] = (((unsigned long)val&0xf)<<16)|(spuRvbAddr2[0]&0xFFFF); - SetReverbAddr(0); - break; - //-------------------------------------------------// - case PS2_C0_ReverbAddr_Lo: - spuRvbAddr2[0] = (spuRvbAddr2[0] & 0xF0000) | (val & 0xFFFF); - SetReverbAddr(0); - break; - //-------------------------------------------------// - case PS2_C0_ReverbAEnd_Hi: - spuRvbAEnd2[0] = (((unsigned long)val&0xf)<<16)|(/*spuRvbAEnd2[0]&*/0xFFFF); - rvb[0].EndAddr=spuRvbAEnd2[0]; - break; - //-------------------------------------------------// - case PS2_C1_ReverbAEnd_Hi: - spuRvbAEnd2[1] = (((unsigned long)val&0xf)<<16)|(/*spuRvbAEnd2[1]&*/0xFFFF); - rvb[1].EndAddr=spuRvbAEnd2[1]; - break; - //-------------------------------------------------// - case PS2_C1_ReverbAddr_Hi: - spuRvbAddr2[1] = (((unsigned long)val&0xf)<<16)|(spuRvbAddr2[1]&0xFFFF); - SetReverbAddr(1); - break; - //-------------------------------------------------// - case PS2_C1_ReverbAddr_Lo: - spuRvbAddr2[1] = (spuRvbAddr2[1] & 0xF0000) | (val & 0xFFFF); - SetReverbAddr(1); - break; - //-------------------------------------------------// - case PS2_C0_SPUirqAddr_Hi: - spuIrq2[0] = (((unsigned long)val&0xf)<<16)|(spuIrq2[0]&0xFFFF); - pSpuIrq[0]=spuMemC+(spuIrq2[0]<<1); - break; - //-------------------------------------------------// - case PS2_C0_SPUirqAddr_Lo: - spuIrq2[0] = (spuIrq2[0] & 0xF0000) | (val & 0xFFFF); - pSpuIrq[0]=spuMemC+(spuIrq2[0]<<1); - break; - //-------------------------------------------------// - case PS2_C1_SPUirqAddr_Hi: - spuIrq2[1] = (((unsigned long)val&0xf)<<16)|(spuIrq2[1]&0xFFFF); - pSpuIrq[1]=spuMemC+(spuIrq2[1]<<1); - break; - //-------------------------------------------------// - case PS2_C1_SPUirqAddr_Lo: - spuIrq2[1] = (spuIrq2[1] & 0xF0000) | (val & 0xFFFF); - pSpuIrq[1]=spuMemC+(spuIrq2[1]<<1); - break; - //-------------------------------------------------// - case PS2_C0_SPUrvolL: - rvb[0].VolLeft=val; - break; - //-------------------------------------------------// - case PS2_C0_SPUrvolR: - rvb[0].VolRight=val; - break; - //-------------------------------------------------// - case PS2_C1_SPUrvolL: - rvb[1].VolLeft=val; - break; - //-------------------------------------------------// - case PS2_C1_SPUrvolR: - rvb[1].VolRight=val; - break; - //-------------------------------------------------// - case PS2_C0_SPUon1: - SoundOn(0,16,val); - break; - //-------------------------------------------------// - case PS2_C0_SPUon2: - SoundOn(16,24,val); - break; - //-------------------------------------------------// - case PS2_C1_SPUon1: - SoundOn(24,40,val); - break; - //-------------------------------------------------// - case PS2_C1_SPUon2: - SoundOn(40,48,val); - break; - //-------------------------------------------------// - case PS2_C0_SPUoff1: - SoundOff(0,16,val); - break; - //-------------------------------------------------// - case PS2_C0_SPUoff2: - SoundOff(16,24,val); - break; - //-------------------------------------------------// - case PS2_C1_SPUoff1: - SoundOff(24,40,val); - break; - //-------------------------------------------------// - case PS2_C1_SPUoff2: - SoundOff(40,48,val); - break; - //-------------------------------------------------// - case PS2_C0_SPUend1: - case PS2_C0_SPUend2: - if(val) dwEndChannel2[0]=0; - break; - //-------------------------------------------------// - case PS2_C1_SPUend1: - case PS2_C1_SPUend2: - if(val) dwEndChannel2[1]=0; - break; - //-------------------------------------------------// - case PS2_C0_FMod1: - FModOn(0,16,val); - break; - //-------------------------------------------------// - case PS2_C0_FMod2: - FModOn(16,24,val); - break; - //-------------------------------------------------// - case PS2_C1_FMod1: - FModOn(24,40,val); - break; - //-------------------------------------------------// - case PS2_C1_FMod2: - FModOn(40,48,val); - break; - //-------------------------------------------------// - case PS2_C0_Noise1: - NoiseOn(0,16,val); - break; - //-------------------------------------------------// - case PS2_C0_Noise2: - NoiseOn(16,24,val); - break; - //-------------------------------------------------// - case PS2_C1_Noise1: - NoiseOn(24,40,val); - break; - //-------------------------------------------------// - case PS2_C1_Noise2: - NoiseOn(40,48,val); - break; - //-------------------------------------------------// - case PS2_C0_DryL1: - VolumeOn(0,16,val,0); - break; - //-------------------------------------------------// - case PS2_C0_DryL2: - VolumeOn(16,24,val,0); - break; - //-------------------------------------------------// - case PS2_C1_DryL1: - VolumeOn(24,40,val,0); - break; - //-------------------------------------------------// - case PS2_C1_DryL2: - VolumeOn(40,48,val,0); - break; - //-------------------------------------------------// - case PS2_C0_DryR1: - VolumeOn(0,16,val,1); - break; - //-------------------------------------------------// - case PS2_C0_DryR2: - VolumeOn(16,24,val,1); - break; - //-------------------------------------------------// - case PS2_C1_DryR1: - VolumeOn(24,40,val,1); - break; - //-------------------------------------------------// - case PS2_C1_DryR2: - VolumeOn(40,48,val,1); - break; - //-------------------------------------------------// - case PS2_C0_RVBon1_L: - ReverbOn(0,16,val,0); - break; - //-------------------------------------------------// - case PS2_C0_RVBon2_L: - ReverbOn(16,24,val,0); - break; - //-------------------------------------------------// - case PS2_C1_RVBon1_L: - ReverbOn(24,40,val,0); - break; - //-------------------------------------------------// - case PS2_C1_RVBon2_L: - ReverbOn(40,48,val,0); - break; - //-------------------------------------------------// - case PS2_C0_RVBon1_R: - ReverbOn(0,16,val,1); - break; - //-------------------------------------------------// - case PS2_C0_RVBon2_R: - ReverbOn(16,24,val,1); - break; - //-------------------------------------------------// - case PS2_C1_RVBon1_R: - ReverbOn(24,40,val,1); - break; - //-------------------------------------------------// - case PS2_C1_RVBon2_R: - ReverbOn(40,48,val,1); - break; - //-------------------------------------------------// - case PS2_C0_Reverb+0: - rvb[0].FB_SRC_A=(((unsigned long)val&0xf)<<16)|(rvb[0].FB_SRC_A&0xFFFF); - break; - case PS2_C0_Reverb+2: - rvb[0].FB_SRC_A=(rvb[0].FB_SRC_A & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+4: - rvb[0].FB_SRC_B=(((unsigned long)val&0xf)<<16)|(rvb[0].FB_SRC_B&0xFFFF); - break; - case PS2_C0_Reverb+6: - rvb[0].FB_SRC_B=(rvb[0].FB_SRC_B & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+8: - rvb[0].IIR_DEST_A0=(((unsigned long)val&0xf)<<16)|(rvb[0].IIR_DEST_A0&0xFFFF); - break; - case PS2_C0_Reverb+10: - rvb[0].IIR_DEST_A0=(rvb[0].IIR_DEST_A0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+12: - rvb[0].IIR_DEST_A1=(((unsigned long)val&0xf)<<16)|(rvb[0].IIR_DEST_A1&0xFFFF); - break; - case PS2_C0_Reverb+14: - rvb[0].IIR_DEST_A1=(rvb[0].IIR_DEST_A1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+16: - rvb[0].ACC_SRC_A0=(((unsigned long)val&0xf)<<16)|(rvb[0].ACC_SRC_A0&0xFFFF); - break; - case PS2_C0_Reverb+18: - rvb[0].ACC_SRC_A0=(rvb[0].ACC_SRC_A0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+20: - rvb[0].ACC_SRC_A1=(((unsigned long)val&0xf)<<16)|(rvb[0].ACC_SRC_A1&0xFFFF); - break; - case PS2_C0_Reverb+22: - rvb[0].ACC_SRC_A1=(rvb[0].ACC_SRC_A1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+24: - rvb[0].ACC_SRC_B0=(((unsigned long)val&0xf)<<16)|(rvb[0].ACC_SRC_B0&0xFFFF); - break; - case PS2_C0_Reverb+26: - rvb[0].ACC_SRC_B0=(rvb[0].ACC_SRC_B0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+28: - rvb[0].ACC_SRC_B1=(((unsigned long)val&0xf)<<16)|(rvb[0].ACC_SRC_B1&0xFFFF); - break; - case PS2_C0_Reverb+30: - rvb[0].ACC_SRC_B1=(rvb[0].ACC_SRC_B1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+32: - rvb[0].IIR_SRC_A0=(((unsigned long)val&0xf)<<16)|(rvb[0].IIR_SRC_A0&0xFFFF); - break; - case PS2_C0_Reverb+34: - rvb[0].IIR_SRC_A0=(rvb[0].IIR_SRC_A0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+36: - rvb[0].IIR_SRC_A1=(((unsigned long)val&0xf)<<16)|(rvb[0].IIR_SRC_A1&0xFFFF); - break; - case PS2_C0_Reverb+38: - rvb[0].IIR_SRC_A1=(rvb[0].IIR_SRC_A1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+40: - rvb[0].IIR_DEST_B0=(((unsigned long)val&0xf)<<16)|(rvb[0].IIR_DEST_B0&0xFFFF); - break; - case PS2_C0_Reverb+42: - rvb[0].IIR_DEST_B0=(rvb[0].IIR_DEST_B0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+44: - rvb[0].IIR_DEST_B1=(((unsigned long)val&0xf)<<16)|(rvb[0].IIR_DEST_B1&0xFFFF); - break; - case PS2_C0_Reverb+46: - rvb[0].IIR_DEST_B1=(rvb[0].IIR_DEST_B1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+48: - rvb[0].ACC_SRC_C0=(((unsigned long)val&0xf)<<16)|(rvb[0].ACC_SRC_C0&0xFFFF); - break; - case PS2_C0_Reverb+50: - rvb[0].ACC_SRC_C0=(rvb[0].ACC_SRC_C0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+52: - rvb[0].ACC_SRC_C1=(((unsigned long)val&0xf)<<16)|(rvb[0].ACC_SRC_C1&0xFFFF); - break; - case PS2_C0_Reverb+54: - rvb[0].ACC_SRC_C1=(rvb[0].ACC_SRC_C1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+56: - rvb[0].ACC_SRC_D0=(((unsigned long)val&0xf)<<16)|(rvb[0].ACC_SRC_D0&0xFFFF); - break; - case PS2_C0_Reverb+58: - rvb[0].ACC_SRC_D0=(rvb[0].ACC_SRC_D0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+60: - rvb[0].ACC_SRC_D1=(((unsigned long)val&0xf)<<16)|(rvb[0].ACC_SRC_D1&0xFFFF); - break; - case PS2_C0_Reverb+62: - rvb[0].ACC_SRC_D1=(rvb[0].ACC_SRC_D1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+64: - rvb[0].IIR_SRC_B1=(((unsigned long)val&0xf)<<16)|(rvb[0].IIR_SRC_B1&0xFFFF); - break; - case PS2_C0_Reverb+66: - rvb[0].IIR_SRC_B1=(rvb[0].IIR_SRC_B1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+68: - rvb[0].IIR_SRC_B0=(((unsigned long)val&0xf)<<16)|(rvb[0].IIR_SRC_B0&0xFFFF); - break; - case PS2_C0_Reverb+70: - rvb[0].IIR_SRC_B0=(rvb[0].IIR_SRC_B0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+72: - rvb[0].MIX_DEST_A0=(((unsigned long)val&0xf)<<16)|(rvb[0].MIX_DEST_A0&0xFFFF); - break; - case PS2_C0_Reverb+74: - rvb[0].MIX_DEST_A0=(rvb[0].MIX_DEST_A0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+76: - rvb[0].MIX_DEST_A1=(((unsigned long)val&0xf)<<16)|(rvb[0].MIX_DEST_A1&0xFFFF); - break; - case PS2_C0_Reverb+78: - rvb[0].MIX_DEST_A1=(rvb[0].MIX_DEST_A1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+80: - rvb[0].MIX_DEST_B0=(((unsigned long)val&0xf)<<16)|(rvb[0].MIX_DEST_B0&0xFFFF); - break; - case PS2_C0_Reverb+82: - rvb[0].MIX_DEST_B0=(rvb[0].MIX_DEST_B0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_Reverb+84: - rvb[0].MIX_DEST_B1=(((unsigned long)val&0xf)<<16)|(rvb[0].MIX_DEST_B1&0xFFFF); - break; - case PS2_C0_Reverb+86: - rvb[0].MIX_DEST_B1=(rvb[0].MIX_DEST_B1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C0_ReverbX+0: rvb[0].IIR_ALPHA=(short)val; break; - case PS2_C0_ReverbX+2: rvb[0].ACC_COEF_A=(short)val; break; - case PS2_C0_ReverbX+4: rvb[0].ACC_COEF_B=(short)val; break; - case PS2_C0_ReverbX+6: rvb[0].ACC_COEF_C=(short)val; break; - case PS2_C0_ReverbX+8: rvb[0].ACC_COEF_D=(short)val; break; - case PS2_C0_ReverbX+10: rvb[0].IIR_COEF=(short)val; break; - case PS2_C0_ReverbX+12: rvb[0].FB_ALPHA=(short)val; break; - case PS2_C0_ReverbX+14: rvb[0].FB_X=(short)val; break; - case PS2_C0_ReverbX+16: rvb[0].IN_COEF_L=(short)val; break; - case PS2_C0_ReverbX+18: rvb[0].IN_COEF_R=(short)val; break; - //-------------------------------------------------// - case PS2_C1_Reverb+0: - rvb[1].FB_SRC_A=(((unsigned long)val&0xf)<<16)|(rvb[1].FB_SRC_A&0xFFFF); - break; - case PS2_C1_Reverb+2: - rvb[1].FB_SRC_A=(rvb[1].FB_SRC_A & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+4: - rvb[1].FB_SRC_B=(((unsigned long)val&0xf)<<16)|(rvb[1].FB_SRC_B&0xFFFF); - break; - case PS2_C1_Reverb+6: - rvb[1].FB_SRC_B=(rvb[1].FB_SRC_B & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+8: - rvb[1].IIR_DEST_A0=(((unsigned long)val&0xf)<<16)|(rvb[1].IIR_DEST_A0&0xFFFF); - break; - case PS2_C1_Reverb+10: - rvb[1].IIR_DEST_A0=(rvb[1].IIR_DEST_A0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+12: - rvb[1].IIR_DEST_A1=(((unsigned long)val&0xf)<<16)|(rvb[1].IIR_DEST_A1&0xFFFF); - break; - case PS2_C1_Reverb+14: - rvb[1].IIR_DEST_A1=(rvb[1].IIR_DEST_A1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+16: - rvb[1].ACC_SRC_A0=(((unsigned long)val&0xf)<<16)|(rvb[1].ACC_SRC_A0&0xFFFF); - break; - case PS2_C1_Reverb+18: - rvb[1].ACC_SRC_A0=(rvb[1].ACC_SRC_A0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+20: - rvb[1].ACC_SRC_A1=(((unsigned long)val&0xf)<<16)|(rvb[1].ACC_SRC_A1&0xFFFF); - break; - case PS2_C1_Reverb+22: - rvb[1].ACC_SRC_A1=(rvb[1].ACC_SRC_A1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+24: - rvb[1].ACC_SRC_B0=(((unsigned long)val&0xf)<<16)|(rvb[1].ACC_SRC_B0&0xFFFF); - break; - case PS2_C1_Reverb+26: - rvb[1].ACC_SRC_B0=(rvb[1].ACC_SRC_B0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+28: - rvb[1].ACC_SRC_B1=(((unsigned long)val&0xf)<<16)|(rvb[1].ACC_SRC_B1&0xFFFF); - break; - case PS2_C1_Reverb+30: - rvb[1].ACC_SRC_B1=(rvb[1].ACC_SRC_B1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+32: - rvb[1].IIR_SRC_A0=(((unsigned long)val&0xf)<<16)|(rvb[1].IIR_SRC_A0&0xFFFF); - break; - case PS2_C1_Reverb+34: - rvb[1].IIR_SRC_A0=(rvb[1].IIR_SRC_A0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+36: - rvb[1].IIR_SRC_A1=(((unsigned long)val&0xf)<<16)|(rvb[1].IIR_SRC_A1&0xFFFF); - break; - case PS2_C1_Reverb+38: - rvb[1].IIR_SRC_A1=(rvb[1].IIR_SRC_A1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+40: - rvb[1].IIR_DEST_B0=(((unsigned long)val&0xf)<<16)|(rvb[1].IIR_DEST_B0&0xFFFF); - break; - case PS2_C1_Reverb+42: - rvb[1].IIR_DEST_B0=(rvb[1].IIR_DEST_B0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+44: - rvb[1].IIR_DEST_B1=(((unsigned long)val&0xf)<<16)|(rvb[1].IIR_DEST_B1&0xFFFF); - break; - case PS2_C1_Reverb+46: - rvb[1].IIR_DEST_B1=(rvb[1].IIR_DEST_B1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+48: - rvb[1].ACC_SRC_C0=(((unsigned long)val&0xf)<<16)|(rvb[1].ACC_SRC_C0&0xFFFF); - break; - case PS2_C1_Reverb+50: - rvb[1].ACC_SRC_C0=(rvb[1].ACC_SRC_C0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+52: - rvb[1].ACC_SRC_C1=(((unsigned long)val&0xf)<<16)|(rvb[1].ACC_SRC_C1&0xFFFF); - break; - case PS2_C1_Reverb+54: - rvb[1].ACC_SRC_C1=(rvb[1].ACC_SRC_C1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+56: - rvb[1].ACC_SRC_D0=(((unsigned long)val&0xf)<<16)|(rvb[1].ACC_SRC_D0&0xFFFF); - break; - case PS2_C1_Reverb+58: - rvb[1].ACC_SRC_D0=(rvb[1].ACC_SRC_D0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+60: - rvb[1].ACC_SRC_D1=(((unsigned long)val&0xf)<<16)|(rvb[1].ACC_SRC_D1&0xFFFF); - break; - case PS2_C1_Reverb+62: - rvb[1].ACC_SRC_D1=(rvb[1].ACC_SRC_D1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+64: - rvb[1].IIR_SRC_B1=(((unsigned long)val&0xf)<<16)|(rvb[1].IIR_SRC_B1&0xFFFF); - break; - case PS2_C1_Reverb+66: - rvb[1].IIR_SRC_B1=(rvb[1].IIR_SRC_B1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+68: - rvb[1].IIR_SRC_B0=(((unsigned long)val&0xf)<<16)|(rvb[1].IIR_SRC_B0&0xFFFF); - break; - case PS2_C1_Reverb+70: - rvb[1].IIR_SRC_B0=(rvb[1].IIR_SRC_B0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+72: - rvb[1].MIX_DEST_A0=(((unsigned long)val&0xf)<<16)|(rvb[1].MIX_DEST_A0&0xFFFF); - break; - case PS2_C1_Reverb+74: - rvb[1].MIX_DEST_A0=(rvb[1].MIX_DEST_A0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+76: - rvb[1].MIX_DEST_A1=(((unsigned long)val&0xf)<<16)|(rvb[1].MIX_DEST_A1&0xFFFF); - break; - case PS2_C1_Reverb+78: - rvb[1].MIX_DEST_A1=(rvb[1].MIX_DEST_A1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+80: - rvb[1].MIX_DEST_B0=(((unsigned long)val&0xf)<<16)|(rvb[1].MIX_DEST_B0&0xFFFF); - break; - case PS2_C1_Reverb+82: - rvb[1].MIX_DEST_B0=(rvb[1].MIX_DEST_B0 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_Reverb+84: - rvb[1].MIX_DEST_B1=(((unsigned long)val&0xf)<<16)|(rvb[1].MIX_DEST_B1&0xFFFF); - break; - case PS2_C1_Reverb+86: - rvb[1].MIX_DEST_B1=(rvb[1].MIX_DEST_B1 & 0xF0000) | ((val) & 0xFFFF); - break; - case PS2_C1_ReverbX+0: rvb[1].IIR_ALPHA=(short)val; break; - case PS2_C1_ReverbX+2: rvb[1].ACC_COEF_A=(short)val; break; - case PS2_C1_ReverbX+4: rvb[1].ACC_COEF_B=(short)val; break; - case PS2_C1_ReverbX+6: rvb[1].ACC_COEF_C=(short)val; break; - case PS2_C1_ReverbX+8: rvb[1].ACC_COEF_D=(short)val; break; - case PS2_C1_ReverbX+10: rvb[1].IIR_COEF=(short)val; break; - case PS2_C1_ReverbX+12: rvb[1].FB_ALPHA=(short)val; break; - case PS2_C1_ReverbX+14: rvb[1].FB_X=(short)val; break; - case PS2_C1_ReverbX+16: rvb[1].IN_COEF_L=(short)val; break; - case PS2_C1_ReverbX+18: rvb[1].IN_COEF_R=(short)val; break; - } - - iSpuAsyncWait=0; - -} - -//////////////////////////////////////////////////////////////////////// -// READ REGISTER: called by main emu -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC unsigned short CALLBACK SPU2read(unsigned long reg) -{ - long r=reg&0xffff; - -#ifdef _WINDOWS - if(iDebugMode==1) logprintf("R_REG %X\r\n",reg&0xFFFF); -#endif - - iSpuAsyncWait=0; - - if((r>=0x0000 && r<0x0180)||(r>=0x0400 && r<0x0580)) // some channel info? - { - switch(r&0x0f) - { - //------------------------------------------------// env value - case 10: - { - int ch=(r>>4)&0x1f; - if(r>=0x400) ch+=24; - if(s_chan[ch].bNew) return 1; // we are started, but not processed? return 1 - if(s_chan[ch].ADSRX.lVolume && // same here... we haven't decoded one sample yet, so no envelope yet. return 1 as well - !s_chan[ch].ADSRX.EnvelopeVol) - return 1; - return (unsigned short)(s_chan[ch].ADSRX.EnvelopeVol>>16); - }break; - } - } - - if((r>=0x01c0 && r<0x02E0)||(r>=0x05c0 && r<0x06E0)) // some channel info? - { - int ch=0;unsigned long rx=r; - if(rx>=0x400) {ch=24;rx-=0x400;} - - ch+=(rx-0x1c0)/12; - rx-=(ch%24)*12; - - switch(rx) - { - //------------------------------------------------// - case 0x1C4: - return (((s_chan[ch].pLoop-spuMemC)>>17)&0xF); - break; - case 0x1C6: - return (((s_chan[ch].pLoop-spuMemC)>>1)&0xFFFF); - break; - //------------------------------------------------// - case 0x1C8: - return (((s_chan[ch].pCurr-spuMemC)>>17)&0xF); - break; - case 0x1CA: - return (((s_chan[ch].pCurr-spuMemC)>>1)&0xFFFF); - break; - //------------------------------------------------// - } - } - - switch(r) - { - //--------------------------------------------------// - case PS2_C0_SPUend1: - return (unsigned short)((dwEndChannel2[0]&0xFFFF)); - case PS2_C0_SPUend2: - return (unsigned short)((dwEndChannel2[0]>>16)); - //--------------------------------------------------// - case PS2_C1_SPUend1: - return (unsigned short)((dwEndChannel2[1]&0xFFFF)); - case PS2_C1_SPUend2: - return (unsigned short)((dwEndChannel2[1]>>16)); - //--------------------------------------------------// - case PS2_C0_ATTR: - return spuCtrl2[0]; - break; - //--------------------------------------------------// - case PS2_C1_ATTR: - return spuCtrl2[1]; - break; - //--------------------------------------------------// - case PS2_C0_SPUstat: - return spuStat2[0]; - break; - //--------------------------------------------------// - case PS2_C1_SPUstat: - return spuStat2[1]; - break; - //--------------------------------------------------// - case PS2_C0_SPUdata: - { - unsigned short s=spuMem[spuAddr2[0]]; - spuAddr2[0]++; - if(spuAddr2[0]>0xfffff) spuAddr2[0]=0; - return s; - } - //--------------------------------------------------// - case PS2_C1_SPUdata: - { - unsigned short s=spuMem[spuAddr2[1]]; - spuAddr2[1]++; - if(spuAddr2[1]>0xfffff) spuAddr2[1]=0; - return s; - } - //--------------------------------------------------// - case PS2_C0_SPUaddr_Hi: - return (unsigned short)((spuAddr2[0]>>16)&0xF); - break; - case PS2_C0_SPUaddr_Lo: - return (unsigned short)((spuAddr2[0]&0xFFFF)); - break; - //--------------------------------------------------// - case PS2_C1_SPUaddr_Hi: - return (unsigned short)((spuAddr2[1]>>16)&0xF); - break; - case PS2_C1_SPUaddr_Lo: - return (unsigned short)((spuAddr2[1]&0xFFFF)); - break; - //--------------------------------------------------// - } - - return regArea[r>>1]; -} - -//////////////////////////////////////////////////////////////////////// -// SOUND ON register write -//////////////////////////////////////////////////////////////////////// - -void SoundOn(int start,int end,unsigned short val) // SOUND ON PSX COMAND -{ - int ch; - - for(ch=start;ch<end;ch++,val>>=1) // loop channels - { - if((val&1) && s_chan[ch].pStart) // mmm... start has to be set before key on !?! - { - s_chan[ch].bIgnoreLoop=0; - s_chan[ch].bNew=1; - dwNewChannel2[ch/24]|=(1<<(ch%24)); // bitfield for faster testing - } - } -} - -//////////////////////////////////////////////////////////////////////// -// SOUND OFF register write -//////////////////////////////////////////////////////////////////////// - -void SoundOff(int start,int end,unsigned short val) // SOUND OFF PSX COMMAND -{ - int ch; - for(ch=start;ch<end;ch++,val>>=1) // loop channels - { - if(val&1) // && s_chan[i].bOn) mmm... - { - s_chan[ch].bStop=1; - } - } -} - -//////////////////////////////////////////////////////////////////////// -// FMOD register write -//////////////////////////////////////////////////////////////////////// - -void FModOn(int start,int end,unsigned short val) // FMOD ON PSX COMMAND -{ - int ch; - - for(ch=start;ch<end;ch++,val>>=1) // loop channels - { - if(val&1) // -> fmod on/off - { - if(ch>0) - { - s_chan[ch].bFMod=1; // --> sound channel - s_chan[ch-1].bFMod=2; // --> freq channel - } - } - else - { - s_chan[ch].bFMod=0; // --> turn off fmod - } - } -} - -//////////////////////////////////////////////////////////////////////// -// NOISE register write -//////////////////////////////////////////////////////////////////////// - -void NoiseOn(int start,int end,unsigned short val) // NOISE ON PSX COMMAND -{ - int ch; - - for(ch=start;ch<end;ch++,val>>=1) // loop channels - { - if(val&1) // -> noise on/off - { - s_chan[ch].bNoise=1; - } - else - { - s_chan[ch].bNoise=0; - } - } -} - -//////////////////////////////////////////////////////////////////////// -// LEFT VOLUME register write -//////////////////////////////////////////////////////////////////////// - -// please note: sweep and phase invert are wrong... but I've never seen -// them used - -void SetVolumeL(unsigned char ch,short vol) // LEFT VOLUME -{ - s_chan[ch].iLeftVolRaw=vol; - - if(vol&0x8000) // sweep? - { - short sInc=1; // -> sweep up? - if(vol&0x2000) sInc=-1; // -> or down? - if(vol&0x1000) vol^=0xffff; // -> mmm... phase inverted? have to investigate this - vol=((vol&0x7f)+1)/2; // -> sweep: 0..127 -> 0..64 - vol+=vol/(2*sInc); // -> HACK: we don't sweep right now, so we just raise/lower the volume by the half! - vol*=128; - } - else // no sweep: - { - if(vol&0x4000) // -> mmm... phase inverted? have to investigate this - //vol^=0xffff; - vol=0x3fff-(vol&0x3fff); - } - - vol&=0x3fff; - s_chan[ch].iLeftVolume=vol; // store volume -} - -//////////////////////////////////////////////////////////////////////// -// RIGHT VOLUME register write -//////////////////////////////////////////////////////////////////////// - -void SetVolumeR(unsigned char ch,short vol) // RIGHT VOLUME -{ - s_chan[ch].iRightVolRaw=vol; - - if(vol&0x8000) // comments... see above :) - { - short sInc=1; - if(vol&0x2000) sInc=-1; - if(vol&0x1000) vol^=0xffff; - vol=((vol&0x7f)+1)/2; - vol+=vol/(2*sInc); - vol*=128; - } - else - { - if(vol&0x4000) //vol=vol^=0xffff; - vol=0x3fff-(vol&0x3fff); - } - - vol&=0x3fff; - - s_chan[ch].iRightVolume=vol; -} - -//////////////////////////////////////////////////////////////////////// -// PITCH register write -//////////////////////////////////////////////////////////////////////// - -void SetPitch(int ch,unsigned short val) // SET PITCH -{ - int NP; - if(val>0x3fff) NP=0x3fff; // get pitch val - else NP=val; - - s_chan[ch].iRawPitch=NP; - - NP=(44100L*NP)/4096L; // calc frequency - if(NP<1) NP=1; // some security - s_chan[ch].iActFreq=NP; // store frequency -} - -//////////////////////////////////////////////////////////////////////// -// REVERB register write -//////////////////////////////////////////////////////////////////////// - -void ReverbOn(int start,int end,unsigned short val,int iRight) // REVERB ON PSX COMMAND -{ - int ch; - - for(ch=start;ch<end;ch++,val>>=1) // loop channels - { - if(val&1) // -> reverb on/off - { - if(iRight) s_chan[ch].bReverbR=1; - else s_chan[ch].bReverbL=1; - } - else - { - if(iRight) s_chan[ch].bReverbR=0; - else s_chan[ch].bReverbL=0; - } - } -} - -//////////////////////////////////////////////////////////////////////// -// REVERB START register write -//////////////////////////////////////////////////////////////////////// - -void SetReverbAddr(int core) -{ - long val=spuRvbAddr2[core]; - - if(rvb[core].StartAddr!=val) - { - if(val<=0x27ff) - { - rvb[core].StartAddr=rvb[core].CurrAddr=0; - } - else - { - rvb[core].StartAddr=val; - rvb[core].CurrAddr=rvb[core].StartAddr; - } - } -} - -//////////////////////////////////////////////////////////////////////// -// DRY LEFT/RIGHT per voice switches -//////////////////////////////////////////////////////////////////////// - -void VolumeOn(int start,int end,unsigned short val,int iRight) // VOLUME ON PSX COMMAND -{ - int ch; - - for(ch=start;ch<end;ch++,val>>=1) // loop channels - { - if(val&1) // -> reverb on/off - { - if(iRight) s_chan[ch].bVolumeR=1; - else s_chan[ch].bVolumeL=1; - } - else - { - if(iRight) s_chan[ch].bVolumeR=0; - else s_chan[ch].bVolumeL=0; - } - } -} - -
--- a/Plugins/Input/sexypsf/spu/registers.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,799 +0,0 @@ -/*************************************************************************** - registers.h - description - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/04/04 - Pete -// - generic cleanup for the Peops release... register values by Kanodin & -// his team -// -//*************************************************************************// - -//########################################################################### - -#define PS2_C0_SPUaddr_Hi (0x000 + 0x1A8) -#define PS2_C0_SPUaddr_Lo (0x000 + 0x1AA) -#define PS2_C1_SPUaddr_Hi (0x400 + 0x1A8) -#define PS2_C1_SPUaddr_Lo (0x400 + 0x1AA) -#define PS2_C0_SPUdata (0x000 + 0x1AC) -#define PS2_C1_SPUdata (0x400 + 0x1AC) - -#define PS2_C0_SPUDMActrl (0x000 + 0x1AE) -#define PS2_C1_SPUDMActrl (0x400 + 0x1AE) - -#define PS2_C0_SPUstat (0x000 + 0x344) -#define PS2_C1_SPUstat (0x400 + 0x344) -#define PS2_C0_ReverbAddr_Hi (0x000 + 0x2E0) -#define PS2_C0_ReverbAddr_Lo (0x000 + 0x2E2) -#define PS2_C1_ReverbAddr_Hi (0x400 + 0x2E0) -#define PS2_C1_ReverbAddr_Lo (0x400 + 0x2E2) - -#define PS2_C0_ReverbAEnd_Hi (0x000 + 0x33C) -#define PS2_C0_ReverbAEnd_Lo (0x000 + 0x33E) -#define PS2_C1_ReverbAEnd_Hi (0x400 + 0x33C) -#define PS2_C1_ReverbAEnd_Lo (0x400 + 0x33E) - -#define PS2_C0_DryL1 (0x000 + 0x188) -#define PS2_C1_DryL1 (0x400 + 0x188) -#define PS2_C0_DryL2 (0x000 + 0x18A) -#define PS2_C1_DryL2 (0x400 + 0x18A) - -#define PS2_C0_DryR1 (0x000 + 0x190) -#define PS2_C1_DryR1 (0x400 + 0x190) -#define PS2_C0_DryR2 (0x000 + 0x192) -#define PS2_C1_DryR2 (0x400 + 0x192) - -#define PS2_C0_ATTR (0x000 + 0x19A) -#define PS2_C1_ATTR (0x400 + 0x19A) -#define PS2_C0_ADMAS (0x000 + 0x1B0) -#define PS2_C1_ADMAS (0x400 + 0x1B0) - -#define PS2_C0_SPUirqAddr_Hi (0x000 + 0x19C) -#define PS2_C0_SPUirqAddr_Lo (0x000 + 0x19D) -#define PS2_C1_SPUirqAddr_Hi (0x400 + 0x19C) -#define PS2_C1_SPUirqAddr_Lo (0x400 + 0x19D) -#define PS2_C0_SPUrvolL (0x000 + 0x764) -#define PS2_C0_SPUrvolR (0x000 + 0x766) -#define PS2_C1_SPUrvolL (0x028 + 0x764) -#define PS2_C1_SPUrvolR (0x028 + 0x766) -#define PS2_C0_SPUon1 (0x000 + 0x1A0) -#define PS2_C0_SPUon2 (0x000 + 0x1A2) -#define PS2_C1_SPUon1 (0x400 + 0x1A0) -#define PS2_C1_SPUon2 (0x400 + 0x1A2) -#define PS2_C0_SPUoff1 (0x000 + 0x1A4) -#define PS2_C0_SPUoff2 (0x000 + 0x1A6) -#define PS2_C1_SPUoff1 (0x400 + 0x1A4) -#define PS2_C1_SPUoff2 (0x400 + 0x1A6) -#define PS2_C0_FMod1 (0x000 + 0x180) -#define PS2_C0_FMod2 (0x000 + 0x182) -#define PS2_C1_FMod1 (0x400 + 0x180) -#define PS2_C1_FMod2 (0x400 + 0x182) -#define PS2_C0_Noise1 (0x000 + 0x184) -#define PS2_C0_Noise2 (0x000 + 0x186) -#define PS2_C1_Noise1 (0x400 + 0x184) -#define PS2_C1_Noise2 (0x400 + 0x186) - -#define PS2_C0_RVBon1_L (0x000 + 0x18C) -#define PS2_C0_RVBon2_L (0x000 + 0x18E) -#define PS2_C0_RVBon1_R (0x000 + 0x194) -#define PS2_C0_RVBon2_R (0x000 + 0x196) - -#define PS2_C1_RVBon1_L (0x400 + 0x18C) -#define PS2_C1_RVBon2_L (0x400 + 0x18E) -#define PS2_C1_RVBon1_R (0x400 + 0x194) -#define PS2_C1_RVBon2_R (0x400 + 0x196) -#define PS2_C0_Reverb (0x000 + 0x2E4) -#define PS2_C1_Reverb (0x400 + 0x2E4) -#define PS2_C0_ReverbX (0x000 + 0x774) -#define PS2_C1_ReverbX (0x028 + 0x774) -#define PS2_C0_SPUend1 (0x000 + 0x340) -#define PS2_C0_SPUend2 (0x000 + 0x342) -#define PS2_C1_SPUend1 (0x400 + 0x340) -#define PS2_C1_SPUend2 (0x400 + 0x342) - - - -//########################################################################### - -/* - Included the info received in Regs.txt list by Neill Corlett - Kanodin - - Voice parameters: - SD_VP_VOLL, SD_VP_VOLR - Volume left/right per voice. Assuming identical to PS1. - SD_VP_PITCH - Pitch scaler 0000-3FFF. Assuming identical to PS1. - SD_VP_ADSR1, SD_VP_ADSR1 - Envelope data. Bitfields are documented as identical to PS1. - SD_VP_ENVX - Current envelope value. Assuming identical to PS1. - SD_VP_VOLXL, SD_VP_VOLXR - Current voice volume left/right. Does not exist on the PS1. - Guessing that this is handy for the increase/decrease modes. - - Voice addresses: - - SD_VA_SSA - Sample start address; assuming identical to PS1 - SD_VA_LSAX - Loop start address; assuming identical to PS1 - SD_VA_NAX - Seems to be documented as the current playing address. - Does not exist on PS1. - - Switches: - - SD_S_PMON - Pitch mod; assuming identical to PS1 - SD_S_NON - Noise; assuming identical to PS1 - SD_S_VMIXL, SD_S_VMIXR - Voice mix L/R. Guessing this is just a separate L/R version - of the "voice enable" bits on the PS1. - SD_S_VMIXEL, SD_S_VMIXER - Voice effect mix L/R. Guessing this is just a separate L/R - version of the "voice reverb enable" bits on the PS1. - SD_S_KON, SD_S_KOFF - Key on/off; assuming identical to PS1 - - - Addresses: - - SD_A_TSA - Transfer start address; assuming identical to PS1 - SD_A_ESA - Effect start address - this is probably analogous to the - PS1's reverb work area start address - SD_A_EEA - Effect end address - this would've been fixed to 0x7FFFF on - the PS1; settable in 128K increments on the PS2. - SD_A_IRQA - IRQ address; assuming identical to PS1 - - Volume parameters: - - SD_P_MVOLL, SD_P_MVOLR - Master volume L/R; assuming identical to PS1 - SD_P_EVOLL, SD_P_EVOLR - Effect volume L/R; assuming analogous to RVOL on the PS1 - SD_P_AVOLL, SD_P_AVOLR - External input volume L/R - This is probably where CORE0 connects to CORE1 - SD_P_BVOLL, SD_P_BVOLR - Sound data input volume - perhaps this is the volume of - the raw PCM auto-DMA input? analogous to CD input volume? - SD_P_MVOLXL, SD_P_MVOLXR - Current master volume L/R; seems self-explanatory - - SD_P_MMIX - Mixer / effect enable bits. - bit 11 = MSNDL = voice output dry L - 10 = MSNDR = voice output dry R - 9 = MSNDEL = voice output wet L - 8 = MSNDER = voice output wet R - 7 = MINL = sound data input dry L - 6 = MINR = sound data input dry R - 5 = MINEL = sound data input wet L - 4 = MINER = sound data input wet R - 3 = SINL = core external input dry L - 2 = SINR = core external input dry R - 1 = SINEL = core external input wet L - 0 = SINER = core external input wet R - -Core attributes (SD_C) - - bit 4..5 - DMA related - bit 6 - IRQ enable - bit 7 - effect enable (reverb enable) - bit 13..8 - noise clock - bit 14 - mute - - - if you READ the two DMA related bits, if either are set, the channel is - considered "busy" by sceSdVoiceTrans - - - -Reverb parameters: - - Same as PS1 reverb (I used the names from my reverb doc). - - -Other PS2 IOP notes - - There's two DMA controllers: - The original one at 1F801080-1F8010FF (channels 0-6) - A new one at 1F801500-1F80157F (channels 7-13) - - They appear to function the same way - 7 channels each. - - SPU CORE0's DMA channel is 4 as per usual - SPU CORE1's DMA channel is 7 - -DMA channel 10 is SIF - - Original INTR controller at 1F801000-1F80107F - - All interrupt handling seems to be done using the old INTR, but - with some new bits defined: - - - - Reading from 1F801078 masks interrupts and returns 1 if they weren't - masked before. Writing 1 to 1F801078 re-enables interrupts. - Writing 0 doesn't. Maybe it was like that on the original PS1 too. - -Six root counters: - - RTC# address sources size prescale interrupt# -0 0x1F801100 sysclock,pixel 16 bit 1 only 4 -1 0x1F801110 sysclock,hline 16 bit 1 only 5 -2 0x1F801120 sysclock 16 bit 1,8 6 -3 0x1F801480 sysclock,hline 32 bit 1 only 14 -4 0x1F801490 sysclock 32 bit 1,8,16,256 15 -5 0x1F8014A0 sysclock 32 bit 1,8,16,256 16 - -Count (0x0) and Compare (0x8) registers work as before, only with more bits -in the new counters. - -Mode (0x4) works like this when written: - - bits 0..2 gate - bit 3 reset on target - bit 4 target interrupt enable - bit 5 overflow interrupt enable - bit 6 master enable (?) - bit 7 ? - bit 8 clock select - bit 9 prescale (OLD) - bit 10..12 ? - bit 13..14 prescale (NEW) - bit 15 ? always set to 1 - -Gate: - TM_NO_GATE 000 - TM_GATE_ON_Count 001 - TM_GATE_ON_ClearStart 011 - TM_GATE_ON_Clear_OFF_Start 101 - TM_GATE_ON_Start 111 - - V-blank ----+ +----------------------------+ +------ - | | | | - | | | | - +----+ +----+ - TM_NO_GATE: - - 0================================>============ - - TM_GATE_ON_Count: - - <---->0==========================><---->0===== - - TM_GATE_ON_ClearStart: - - 0====>0================================>0===== - - TM_GATE_ON_Clear_OFF_Start: - - 0====><-------------------------->0====><----- - - TM_GATE_ON_Start: - - <---->0==========================>============ - - reset on target: if set, counter resets to 0 when Compare value is reached - - target interrupt enable: if set, interrupt when Compare value is reached - overflow interrupt enable: if set, interrupt when counter overflows - - master enable: if this bit is clear, the timer should do nothing. - - clock select: for counters 0, 1, and 3, setting this will select the alternate - counter (pixel or hline) - - prescale (OLD): for counter 2 only. set this to prescale (divide) by 8. - - prescale (NEW): for counters 4 and 5 only: - - 00 = prescale by 1 - 01 = prescale by 8 - 10 = prescale by 16 - 11 = prescale by 256 - -Writing 0x4 also clears the counter. (I think.) - -When 0x4 is read, it becomes Status: - - bit 0..10 ? - bit 11 compare value was reached - bit 12 count overflowed - bit 13..15 ? - -Reading probably clears these bits. - - - - 1F8014B0 (word) - timer-related but otherwise unknown - 1F8014C0 (word) - timer-related but otherwise unknown - - - don't currently know how the interrupts work for DMA ch7 yet - - 1F801060 (word) - address of some kind. - - 1F801450 (word) - - if bit 3 is SET, we're in PS1 mode. - if bit 3 is CLEAR, we're in PS2 IOP mode. - - 1F802070 (byte) - unknown. status byte of some kind? visible to EE? - - 1D000000-1D00007F (?) - SIF related - - 1D000020 (word) - read counter of some sort? - sceSifInit waits for bit 0x10000 of this to be set. - 1D000030 (word) - read counter of some sort? - 1D000040 (word) - read bits 0x20, 0x40 mean something - 1D000060 (word) - used to detect whether the SIF interface exists - read must be 0x1D000060, or the top 20 bits must be zero -*/ - -/* - -// DirectX Audio SPU2 Driver for PCSX2 -// audio.c by J.F. and Kanodin (hooper1@cox.net) -// -// Copyright 2003 J.F. and Kanodin, and distributed under the -// terms of the GNU General Public License, v2 or later. -// http://www.gnu.org/copyleft/gpl.html. - -Included these just in case you need them J.F. - Kanodin - -// Core Start Addresses -#define CORE0 0x1f900000 -#define CORE1 0x1f900400 - - - #define IOP_INT_VBLANK (1<<0) - #define IOP_INT_GM (1<<1) - #define IOP_INT_CDROM (1<<2) - #define IOP_INT_DMA (1<<3) - #define IOP_INT_RTC0 (1<<4) - #define IOP_INT_RTC1 (1<<5) - #define IOP_INT_RTC2 (1<<6) - #define IOP_INT_SIO0 (1<<7) - #define IOP_INT_SIO1 (1<<8) - #define IOP_INT_SPU (1<<9) - #define IOP_INT_PIO (1<<10) - #define IOP_INT_EVBLANK (1<<11) - #define IOP_INT_DVD (1<<12) - #define IOP_INT_PCMCIA (1<<13) - #define IOP_INT_RTC3 (1<<14) - #define IOP_INT_RTC4 (1<<15) - #define IOP_INT_RTC5 (1<<16) - #define IOP_INT_SIO2 (1<<17) - #define IOP_INT_HTR0 (1<<18) - #define IOP_INT_HTR1 (1<<19) - #define IOP_INT_HTR2 (1<<20) - #define IOP_INT_HTR3 (1<<21) - #define IOP_INT_USB (1<<22) - #define IOP_INT_EXTR (1<<23) - #define IOP_INT_FWRE (1<<24) - #define IOP_INT_FDMA (1<<25) - -// CORE0 => +0x000, CORE1 => +0x400 - -// individual voice parameter regs - -#define VP_VOLL(cr, vc) (0x400 * cr + 0x000 + (vc << 4)) // voice volume (left) -#define VP_VOLR(cr, vc) (0x400 * cr + 0x002 + (vc << 4)) // voice volume (right) -#define VP_PITCH(cr, vc) (0x400 * cr + 0x004 + (vc << 4)) // voice pitch -#define VP_ADSR1(cr, vc) (0x400 * cr + 0x006 + (vc << 4)) // voice envelope (AR, DR, SL) -#define VP_ADSR2(cr, vc) (0x400 * cr + 0x008 + (vc << 4)) // voice envelope (SR, RR) -#define VP_ENVX(cr, vc) (0x400 * cr + 0x00A + (vc << 4)) // voice envelope (current value) -#define VP_VOLXL(cr, vc) (0x400 * cr + 0x00C + (vc << 4)) // voice volume (current value left) -#define VP_VOLXR(cr, vc) (0x400 * cr + 0x00E + (vc << 4)) // voice volume (current value right) - -#define VA_SSA(cr, vc) (0x400 * cr + 0x1C0 + (vc * 12)) // voice waveform data start address -#define VA_LSAX(cr, vc) (0x400 * cr + 0x1C4 + (vc * 12)) // voice waveform data loop address -#define VA_NAX(cr, vc) (0x400 * cr + 0x1C8 + (vc * 12)) // voice waveform data next address - -// common settings - -#define S_PMON(cr) (0x400 * cr + 0x180) // pitch modulation on -#define S_NON(cr) (0x400 * cr + 0x184) // noise generator on -#define S_VMIXL(cr) (0x400 * cr + 0x188) // voice output mixing (dry left) -#define S_VMIXEL(cr) (0x400 * cr + 0x18C) // voice output mixing (wet left) -#define S_VMIXR(cr) (0x400 * cr + 0x190) // voice output mixing (dry right) -#define S_VMIXER(cr) (0x400 * cr + 0x194) // voice output mixing (wet right) -#define P_MMIX(cr) (0x400 * cr + 0x198) // output type after voice mixing (See paragraph below) -#define P_ATTR(cr) (0x400 * cr + 0x19A) // core attributes (See paragraph below) -#define A_IRQA(cr) (0x400 * cr + 0x19C) // IRQ address -#define S_KON(cr) (0x400 * cr + 0x1A0) // key on (start voice sound generation) -#define S_KOFF(cr) (0x400 * cr + 0x1A4) // key off (end voice sound generation) -#define A_TSA(cr) (0x400 * cr + 0x1A8) // DMA transfer start address -#define P_DATA(cr) (0x400 * cr + 0x1AC) // DMA data register -#define P_CTRL(cr) (0x400 * cr + 0x1AE) // DMA control register -#define P_ADMAS(cr) (0x400 * cr + 0x1B0) // AutoDMA status - -#define A_ESA(cr) (0x400 * cr + 0x2E0) // effects work area start address - -#define FB_SRC_A(cr) (0x400 * cr + 0x2E4) -#define FB_SRC_B(cr) (0x400 * cr + 0x2E8) -#define IIR_DEST_A0(cr) (0x400 * cr + 0x2EC) -#define IIR_DEST_A1(cr) (0x400 * cr + 0x2F0) -#define ACC_SRC_A0(cr) (0x400 * cr + 0x2F4) -#define ACC_SRC_A1(cr) (0x400 * cr + 0x2F8) -#define ACC_SRC_B0(cr) (0x400 * cr + 0x2FC) - -#define ACC_SRC_B1(cr) (0x400 * cr + 0x300) -#define IIR_SRC_A0(cr) (0x400 * cr + 0x304) -#define IIR_SRC_A1(cr) (0x400 * cr + 0x308) -#define IIR_DEST_B0(cr) (0x400 * cr + 0x30C) -#define IIR_DEST_B1(cr) (0x400 * cr + 0x310) -#define ACC_SRC_C0(cr) (0x400 * cr + 0x314) -#define ACC_SRC_C1(cr) (0x400 * cr + 0x318) - -#define ACC_SRC_D0(cr) (0x400 * cr + 0x31C) -#define ACC_SRC_D1(cr) (0x400 * cr + 0x320) -#define IIR_SRC_B1(cr) (0x400 * cr + 0x324) -#define IIR_SRC_B0(cr) (0x400 * cr + 0x328) -#define MIX_DEST_A0(cr) (0x400 * cr + 0x32C) -#define MIX_DEST_A1(cr) (0x400 * cr + 0x330) -#define MIX_DEST_B0(cr) (0x400 * cr + 0x334) -#define MIX_DEST_B1(cr) (0x400 * cr + 0x338) - -#define A_EEA(cr) (0x400 * cr + 0x33C) // effects work area end address - -#define P_ENDX(cr) (0x400 * cr + 0x340) // voice loop end status -#define P_STAT(cr) (0x400 * cr + 0x344) // DMA status register -#define P_ENDS(cr) (0x400 * cr + 0x346) // ? - -// CORE0 => +0x400, CORE1 => +0x428 - -#define P_MVOLL(cr) (0x28 * cr + 0x760) // master volume (left) -#define P_MVOLR(cr) (0x28 * cr + 0x762) // master volume (right) -#define P_EVOLL(cr) (0x28 * cr + 0x764) // effect return volume (left) -#define P_EVOLR(cr) (0x28 * cr + 0x766) // effect return volume (right) -#define P_AVOLL(cr) (0x28 * cr + 0x768) // core external input volume (left) -#define P_AVOLR(cr) (0x28 * cr + 0x76A) // core external input volume (right) -#define P_BVOLL(cr) (0x28 * cr + 0x76C) // sound data input volume (left) -#define P_BVOLR(cr) (0x28 * cr + 0x76E) // sound data input volume (right) -#define P_MVOLXL(cr) (0x28 * cr + 0x770) // current master volume (left) -#define P_MVOLXR(cr) (0x28 * cr + 0x772) // current master volume (right) - -#define IIR_ALPHA(cr) (0x28 * cr + 0x774) -#define ACC_COEF_A(cr) (0x28 * cr + 0x776) -#define ACC_COEF_B(cr) (0x28 * cr + 0x778) -#define ACC_COEF_C(cr) (0x28 * cr + 0x77A) -#define ACC_COEF_D(cr) (0x28 * cr + 0x77C) -#define IIR_COEF(cr) (0x28 * cr + 0x77E) -#define FB_ALPHA(cr) (0x28 * cr + 0x780) -#define FB_X(cr) (0x28 * cr + 0x782) -#define IN_COEF_L(cr) (0x28 * cr + 0x784) -#define IN_COEF_R(cr) (0x28 * cr + 0x786) - -// CORE1 only => +0x400 - -#define SPDIF_OUT 0x7C0 // SPDIF Out: OFF/'PCM'/Bitstream/Bypass -#define SPDIF_MODE 0x7C6 -#define SPDIF_MEDIA 0x7C8 // SPDIF Media: 'CD'/DVD -#define SPDIF_COPY 0x7CA // SPDIF Copy Protection - -// PS1 SPU CORE - -// individual voice settings - -#define SPU_VP_PITCH(vc) (0xC04 + (vc << 4)) // voice pitch -#define SPU_VA_SSA(vc) (0xC06 + (vc << 4)) // voice waveform data start address -#define SPU_VP_ADSR(vc) (0xC08 + (vc << 4)) // voice envelope -#define SPU_VA_SSA(vc) (0xC0E + (vc << 4)) // voice waveform data loop address - -// common settings - -#define SPU_P_MVOLL 0xD80 // master volume (left) -#define SPU_P_MVOLR 0xD82 // master volume (right) -#define SPU_P_RVOLL 0xD84 // effect return volume (left) -#define SPU_P_RVOLR 0xD86 // effect return volume (right) -#define SPU_S_KON1 0xD88 // key on -#define SPU_S_KON2 0xD8A // -#define SPU_S_KOFF1 0xD8C // key off -#define SPU_S_KOFF2 0xD8E // -#define SPU_S_PMON1 0xD90 // pitch modulation on -#define SPU_S_PMON2 0xD92 // -#define SPU_S_NON1 0xD94 // noise generator on -#define SPU_S_NON2 0xD96 // -#define SPU_S_RVBON1 0xD98 // effects on -#define SPU_S_RVBON2 0xD9A // -#define SPU_S_MUTE1 0xD9C // voice mute -#define SPU_S_MUTE2 0xD9E // - -#define SPU_A_ESA 0xDA2 // effects work area start -#define SPU_A_IRQA 0xDA4 // IRQ address -#define SPU_A_TSA 0xDA6 // DMA transfer start address -#define SPU_P_DATA 0xDA8 // DMA data register -#define SPU_P_CTRL 0xDAA // DMA control register -#define SPU_P_STAT 0xDAE // DMA status register - -#define SPU_P_CDL 0xDB0 // sound data input volume (left) -#define SPU_P_CDR 0xDB2 // sound data input volume (right) -#define SPU_P_EXTL 0xDB4 // external input volume (left) -#define SPU_P_EXTR 0xDB6 // external input volume (right) - -#define SPU_P_REVERB 0xDC0 // effects control - - -// Individual voice parameter regs CORE 0 -// Only - - -#define VP_VOLL(cr, vc) (0x400 * cr + 0x000 + (vc << 4)) // voice volume (left) -#define VP_VOLR(cr, vc) (0x400 * cr + 0x002 + (vc << 4)) // voice volume (right) -#define VP_PITCH(cr, vc) (0x400 * cr + 0x004 + (vc << 4)) // voice pitch -#define VP_ADSR1(cr, vc) (0x400 * cr + 0x006 + (vc << 4)) // voice envelope (AR, DR, SL) -#define VP_ADSR2(cr, vc) (0x400 * cr + 0x008 + (vc << 4)) // voice envelope (SR, RR) -#define VP_ENVX(cr, vc) (0x400 * cr + 0x00A + (vc << 4)) // voice envelope (current value) -#define VP_VOLXL(cr, vc) (0x400 * cr + 0x00C + (vc << 4)) // voice volume (current value left) -#define VP_VOLXR(cr, vc) (0x400 * cr + 0x00E + (vc << 4)) // voice volume (current value right) - -#define VA_SSA(cr, vc) (0x400 * cr + 0x1C0 + (vc * 12)) // voice waveform data start address -#define VA_LSAX(cr, vc) (0x400 * cr + 0x1C4 + (vc * 12)) // voice waveform data loop address -#define VA_NAX(cr, vc) (0x400 * cr + 0x1C8 + (vc * 12)) // voice waveform data next address - - -// CORE 0 Common Settings - - -#define S_PMON(cr) (0x400 * cr + 0x180) // pitch modulation on -#define S_NON(cr) (0x400 * cr + 0x184) // noise generator on -#define S_VMIXL(cr) (0x400 * cr + 0x188) // voice output mixing (dry left) -#define S_VMIXEL(cr) (0x400 * cr + 0x18C) // voice output mixing (wet left) -#define S_VMIXR(cr) (0x400 * cr + 0x190) // voice output mixing (dry right) -#define S_VMIXER(cr) (0x400 * cr + 0x194) // voice output mixing (wet right) -#define P_MMIX(cr) (0x400 * cr + 0x198) // output type after voice mixing (See paragraph below) -#define P_ATTR(cr) (0x400 * cr + 0x19A) // core attributes (See paragraph below) -#define A_IRQA(cr) (0x400 * cr + 0x19C) // IRQ address -#define S_KON(cr) (0x400 * cr + 0x1A0) // key on (start voice sound generation) -#define S_KOFF(cr) (0x400 * cr + 0x1A4) // key off (end voice sound generation) -#define A_TSA(cr) (0x400 * cr + 0x1A8) // DMA transfer start address -#define P_DATA(cr) (0x400 * cr + 0x1AC) // DMA data register -#define P_CTRL(cr) (0x400 * cr + 0x1AE) // DMA control register -#define P_ADMAS(cr) (0x400 * cr + 0x1B0) // AutoDMA status - -#define A_ESA(cr) (0x400 * cr + 0x2E0) // effects work area start address - - -// Core 0 Reverb Addresses - - -#define FB_SRC_A(cr) (0x400 * cr + 0x2E4) -#define FB_SRC_B(cr) (0x400 * cr + 0x2E8) -#define IIR_DEST_A0(cr) (0x400 * cr + 0x2EC) -#define IIR_DEST_A1(cr) (0x400 * cr + 0x2F0) -#define ACC_SRC_A0(cr) (0x400 * cr + 0x2F4) -#define ACC_SRC_A1(cr) (0x400 * cr + 0x2F8) -#define ACC_SRC_B0(cr) (0x400 * cr + 0x2FC) - -#define ACC_SRC_B1(cr) (0x400 * cr + 0x300) -#define IIR_SRC_A0(cr) (0x400 * cr + 0x304) -#define IIR_SRC_A1(cr) (0x400 * cr + 0x308) -#define IIR_DEST_B0(cr) (0x400 * cr + 0x30C) -#define IIR_DEST_B1(cr) (0x400 * cr + 0x310) -#define ACC_SRC_C0(cr) (0x400 * cr + 0x314) -#define ACC_SRC_C1(cr) (0x400 * cr + 0x318) - -#define ACC_SRC_D0(cr) (0x400 * cr + 0x31C) -#define ACC_SRC_D1(cr) (0x400 * cr + 0x320) -#define IIR_SRC_B1(cr) (0x400 * cr + 0x324) -#define IIR_SRC_B0(cr) (0x400 * cr + 0x328) -#define MIX_DEST_A0(cr) (0x400 * cr + 0x32C) -#define MIX_DEST_A1(cr) (0x400 * cr + 0x330) -#define MIX_DEST_B0(cr) (0x400 * cr + 0x334) -#define MIX_DEST_B1(cr) (0x400 * cr + 0x338) - -#define A_EEA(cr) (0x400 * cr + 0x33C) // effects work area end address - -#define P_ENDX(cr) (0x400 * cr + 0x340) // voice loop end status -#define P_STAT(cr) (0x400 * cr + 0x344) // DMA status register -#define P_ENDS(cr) (0x400 * cr + 0x346) // ? - - -// CORE 0 Specific - - -#define P_MVOLL(cr) (0x28 * cr + 0x760) // master volume (left) -#define P_MVOLR(cr) (0x28 * cr + 0x762) // master volume (right) -#define P_EVOLL(cr) (0x28 * cr + 0x764) // effect return volume (left) -#define P_EVOLR(cr) (0x28 * cr + 0x766) // effect return volume (right) -#define P_AVOLL(cr) (0x28 * cr + 0x768) // core external input volume (left) -#define P_AVOLR(cr) (0x28 * cr + 0x76A) // core external input volume (right) -#define P_BVOLL(cr) (0x28 * cr + 0x76C) // sound data input volume (left) -#define P_BVOLR(cr) (0x28 * cr + 0x76E) // sound data input volume (right) -#define P_MVOLXL(cr) (0x28 * cr + 0x770) // current master volume (left) -#define P_MVOLXR(cr) (0x28 * cr + 0x772) // current master volume (right) - - -// More CORE 0 Reverb - - -#define IIR_ALPHA(cr) (0x28 * cr + 0x774) -#define ACC_COEF_A(cr) (0x28 * cr + 0x776) -#define ACC_COEF_B(cr) (0x28 * cr + 0x778) -#define ACC_COEF_C(cr) (0x28 * cr + 0x77A) -#define ACC_COEF_D(cr) (0x28 * cr + 0x77C) -#define IIR_COEF(cr) (0x28 * cr + 0x77E) -#define FB_ALPHA(cr) (0x28 * cr + 0x780) -#define FB_X(cr) (0x28 * cr + 0x782) -#define IN_COEF_L(cr) (0x28 * cr + 0x784) -#define IN_COEF_R(cr) (0x28 * cr + 0x786) - - -// CORE 1 only - -#define SPDIF_OUT 0x7C0 // SPDIF Out: OFF/'PCM'/Bitstream/Bypass -#define SPDIF_MODE 0x7C6 -#define SPDIF_MEDIA 0x7C8 // SPDIF Media: 'CD'/DVD -#define SPDIF_COPY 0x7CA // SPDIF Copy Protection -*/ - -/* PS1 SPU CORE - -*** The below really isn't needed, only if you *** -*** want to add SPU support to the plugin *** -*** which I see no need to add at this time. *** -*** individual voice settings *** - -#define SPU_VP_PITCH(vc) (0xC04 + (vc << 4)) // voice pitch -#define SPU_VA_SSA(vc) (0xC06 + (vc << 4)) // voice waveform data start address -#define SPU_VP_ADSR(vc) (0xC08 + (vc << 4)) // voice envelope -#define SPU_VA_SSA(vc) (0xC0E + (vc << 4)) // voice waveform data loop address - -// common settings - -#define SPU_P_MVOLL 0xD80 // master volume (left) -#define SPU_P_MVOLR 0xD82 // master volume (right) -#define SPU_P_RVOLL 0xD84 // effect return volume (left) -#define SPU_P_RVOLR 0xD86 // effect return volume (right) -#define SPU_S_KON1 0xD88 // key on -#define SPU_S_KON2 0xD8A // -#define SPU_S_KOFF1 0xD8C // key off -#define SPU_S_KOFF2 0xD8E // -#define SPU_S_PMON1 0xD90 // pitch modulation on -#define SPU_S_PMON2 0xD92 // -#define SPU_S_NON1 0xD94 // noise generator on -#define SPU_S_NON2 0xD96 // -#define SPU_S_RVBON1 0xD98 // effects on -#define SPU_S_RVBON2 0xD9A // -#define SPU_S_MUTE1 0xD9C // voice mute -#define SPU_S_MUTE2 0xD9E // - -#define SPU_A_ESA 0xDA2 // effects work area start -#define SPU_A_IRQA 0xDA4 // IRQ address -#define SPU_A_TSA 0xDA6 // DMA transfer start address -#define SPU_P_DATA 0xDA8 // DMA data register -#define SPU_P_CTRL 0xDAA // DMA control register -#define SPU_P_STAT 0xDAE // DMA status register - -#define SPU_P_CDL 0xDB0 // sound data input volume (left) -#define SPU_P_CDR 0xDB2 // sound data input volume (right) -#define SPU_P_EXTL 0xDB4 // external input volume (left) -#define SPU_P_EXTR 0xDB6 // external input volume (right) - -#define SPU_P_REVERB 0xDC0 // effects control -*/ - -/* -#define H_SPUReverbAddr 0x0da2 -#define H_SPUirqAddr 0x0da4 -#define H_SPUaddr 0x0da6 -#define H_SPUdata 0x0da8 -#define H_SPUctrl 0x0daa -#define H_SPUstat 0x0dae -#define H_SPUmvolL 0x0d80 -#define H_SPUmvolR 0x0d82 -#define H_SPUrvolL 0x0d84 -#define H_SPUrvolR 0x0d86 -#define H_SPUon1 0x0d88 -#define H_SPUon2 0x0d8a -#define H_SPUoff1 0x0d8c -#define H_SPUoff2 0x0d8e -#define H_FMod1 0x0d90 -#define H_FMod2 0x0d92 -#define H_Noise1 0x0d94 -#define H_Noise2 0x0d96 -#define H_RVBon1 0x0d98 -#define H_RVBon2 0x0d9a -#define H_SPUMute1 0x0d9c -#define H_SPUMute2 0x0d9e -#define H_CDLeft 0x0db0 -#define H_CDRight 0x0db2 -#define H_ExtLeft 0x0db4 -#define H_ExtRight 0x0db6 -#define H_Reverb 0x0dc0 -#define H_SPUPitch0 0x0c04 -#define H_SPUPitch1 0x0c14 -#define H_SPUPitch2 0x0c24 -#define H_SPUPitch3 0x0c34 -#define H_SPUPitch4 0x0c44 -#define H_SPUPitch5 0x0c54 -#define H_SPUPitch6 0x0c64 -#define H_SPUPitch7 0x0c74 -#define H_SPUPitch8 0x0c84 -#define H_SPUPitch9 0x0c94 -#define H_SPUPitch10 0x0ca4 -#define H_SPUPitch11 0x0cb4 -#define H_SPUPitch12 0x0cc4 -#define H_SPUPitch13 0x0cd4 -#define H_SPUPitch14 0x0ce4 -#define H_SPUPitch15 0x0cf4 -#define H_SPUPitch16 0x0d04 -#define H_SPUPitch17 0x0d14 -#define H_SPUPitch18 0x0d24 -#define H_SPUPitch19 0x0d34 -#define H_SPUPitch20 0x0d44 -#define H_SPUPitch21 0x0d54 -#define H_SPUPitch22 0x0d64 -#define H_SPUPitch23 0x0d74 - -#define H_SPUStartAdr0 0x0c06 -#define H_SPUStartAdr1 0x0c16 -#define H_SPUStartAdr2 0x0c26 -#define H_SPUStartAdr3 0x0c36 -#define H_SPUStartAdr4 0x0c46 -#define H_SPUStartAdr5 0x0c56 -#define H_SPUStartAdr6 0x0c66 -#define H_SPUStartAdr7 0x0c76 -#define H_SPUStartAdr8 0x0c86 -#define H_SPUStartAdr9 0x0c96 -#define H_SPUStartAdr10 0x0ca6 -#define H_SPUStartAdr11 0x0cb6 -#define H_SPUStartAdr12 0x0cc6 -#define H_SPUStartAdr13 0x0cd6 -#define H_SPUStartAdr14 0x0ce6 -#define H_SPUStartAdr15 0x0cf6 -#define H_SPUStartAdr16 0x0d06 -#define H_SPUStartAdr17 0x0d16 -#define H_SPUStartAdr18 0x0d26 -#define H_SPUStartAdr19 0x0d36 -#define H_SPUStartAdr20 0x0d46 -#define H_SPUStartAdr21 0x0d56 -#define H_SPUStartAdr22 0x0d66 -#define H_SPUStartAdr23 0x0d76 - -#define H_SPULoopAdr0 0x0c0e -#define H_SPULoopAdr1 0x0c1e -#define H_SPULoopAdr2 0x0c2e -#define H_SPULoopAdr3 0x0c3e -#define H_SPULoopAdr4 0x0c4e -#define H_SPULoopAdr5 0x0c5e -#define H_SPULoopAdr6 0x0c6e -#define H_SPULoopAdr7 0x0c7e -#define H_SPULoopAdr8 0x0c8e -#define H_SPULoopAdr9 0x0c9e -#define H_SPULoopAdr10 0x0cae -#define H_SPULoopAdr11 0x0cbe -#define H_SPULoopAdr12 0x0cce -#define H_SPULoopAdr13 0x0cde -#define H_SPULoopAdr14 0x0cee -#define H_SPULoopAdr15 0x0cfe -#define H_SPULoopAdr16 0x0d0e -#define H_SPULoopAdr17 0x0d1e -#define H_SPULoopAdr18 0x0d2e -#define H_SPULoopAdr19 0x0d3e -#define H_SPULoopAdr20 0x0d4e -#define H_SPULoopAdr21 0x0d5e -#define H_SPULoopAdr22 0x0d6e -#define H_SPULoopAdr23 0x0d7e - -#define H_SPU_ADSRLevel0 0x0c08 -#define H_SPU_ADSRLevel1 0x0c18 -#define H_SPU_ADSRLevel2 0x0c28 -#define H_SPU_ADSRLevel3 0x0c38 -#define H_SPU_ADSRLevel4 0x0c48 -#define H_SPU_ADSRLevel5 0x0c58 -#define H_SPU_ADSRLevel6 0x0c68 -#define H_SPU_ADSRLevel7 0x0c78 -#define H_SPU_ADSRLevel8 0x0c88 -#define H_SPU_ADSRLevel9 0x0c98 -#define H_SPU_ADSRLevel10 0x0ca8 -#define H_SPU_ADSRLevel11 0x0cb8 -#define H_SPU_ADSRLevel12 0x0cc8 -#define H_SPU_ADSRLevel13 0x0cd8 -#define H_SPU_ADSRLevel14 0x0ce8 -#define H_SPU_ADSRLevel15 0x0cf8 -#define H_SPU_ADSRLevel16 0x0d08 -#define H_SPU_ADSRLevel17 0x0d18 -#define H_SPU_ADSRLevel18 0x0d28 -#define H_SPU_ADSRLevel19 0x0d38 -#define H_SPU_ADSRLevel20 0x0d48 -#define H_SPU_ADSRLevel21 0x0d58 -#define H_SPU_ADSRLevel22 0x0d68 -#define H_SPU_ADSRLevel23 0x0d78 -*/
--- a/Plugins/Input/sexypsf/spu/regs.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,43 +0,0 @@ -/*************************************************************************** - regs.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - - -void SoundOn(int start,int end,unsigned short val); -void SoundOff(int start,int end,unsigned short val); -void VolumeOn(int start,int end,unsigned short val,int iRight); -void FModOn(int start,int end,unsigned short val); -void NoiseOn(int start,int end,unsigned short val); -void SetVolumeL(unsigned char ch,short vol); -void SetVolumeR(unsigned char ch,short vol); -void SetPitch(int ch,unsigned short val); -void ReverbOn(int start,int end,unsigned short val,int iRight); -void SetReverbAddr(int core); - -EXPORT_GCC void CALLBACK SPU2write(unsigned long reg, unsigned short val); -
--- a/Plugins/Input/sexypsf/spu/resource.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,158 +0,0 @@ -//{{NO_DEPENDENCIES}} -// Microsoft Developer Studio generated include file. -// Used by spu2PeopsSound.rc -// -#define IDC_SETS1 3 -#define IDC_SETS2 4 -#define IDOK2 5 -#define IDD_DIALOG1 130 -#define IDD_ABOUT 130 -#define IDD_CFGDLG 131 -#define IDD_DEBUG 135 -#define IDB_BITMAP1 136 -#define IDB_BITMAP2 137 -#define IDB_BITMAP3 138 -#define IDB_BITMAP4 139 -#define IDB_BITMAP5 140 -#define IDD_RECORD 141 -#define IDC_XAVOLUME 1004 -#define IDC_ENABXA 1005 -#define IDC_XAPITCH 1006 -#define IDC_XABLOCK 1007 -#define IDC_USETIMER 1007 -#define IDC_CMIXRATE 1008 -#define IDC_USEIRQ 1008 -#define IDC_USEREVERB 1008 -#define IDC_CMODE 1009 -#define IDC_VOLUME 1009 -#define IDC_CFILTER 1010 -#define IDC_IRQWAIT 1010 -#define IDC_CQUALITY 1011 -#define IDC_DEBUGMODE 1011 -#define IDC_CDSOUND 1012 -#define IDC_INTERPOL 1012 -#define IDC_PLAYALWAYS 1013 -#define IDC_RECORDMODE 1013 -#define IDC_IGNOREPITCH 1014 -#define IDC_DISSTEREO 1014 -#define IDC_AMPLIF 1015 -#define IDC_VENVELOPE 1016 -#define IDC_VOL1 1016 -#define IDC_REVERB 1017 -#define IDC_VOL2 1017 -#define IDC_VOL3 1018 -#define IDC_VOL4 1019 -#define IDC_SAREA 1022 -#define IDC_ADSR 1023 -#define IDC_MUTE1 1047 -#define IDC_MUTE2 1048 -#define IDC_MUTE3 1049 -#define IDC_MUTE4 1050 -#define IDC_MUTE5 1051 -#define IDC_MUTE6 1052 -#define IDC_MUTE7 1053 -#define IDC_MUTE8 1054 -#define IDC_MUTE9 1055 -#define IDC_MUTE10 1056 -#define IDC_MUTE11 1057 -#define IDC_MUTE12 1058 -#define IDC_MUTE13 1059 -#define IDC_MUTE14 1060 -#define IDC_MUTE15 1061 -#define IDC_MUTE16 1062 -#define IDC_MUTE17 1063 -#define IDC_MUTE18 1064 -#define IDC_MUTE19 1065 -#define IDC_MUTE20 1066 -#define IDC_MUTE21 1067 -#define IDC_MUTE22 1068 -#define IDC_MUTE23 1069 -#define IDC_MUTE24 1070 -#define IDC_CHAN1 1071 -#define IDC_CHAN2 1072 -#define IDC_CHAN3 1073 -#define IDC_CHAN4 1074 -#define IDC_CHAN5 1075 -#define IDC_CHAN6 1076 -#define IDC_CHAN7 1077 -#define IDC_CHAN8 1078 -#define IDC_CHAN9 1079 -#define IDC_CHAN10 1080 -#define IDC_CHAN11 1081 -#define IDC_CHAN12 1082 -#define IDC_CHAN13 1083 -#define IDC_CHAN14 1084 -#define IDC_CHAN15 1085 -#define IDC_CHAN16 1086 -#define IDC_CHAN17 1087 -#define IDC_CHAN18 1088 -#define IDC_CHAN19 1089 -#define IDC_CHAN20 1090 -#define IDC_CHAN21 1091 -#define IDC_CHAN22 1092 -#define IDC_CHAN23 1093 -#define IDC_CHAN24 1094 -#define IDC_SADSR1 1096 -#define IDC_SADSR2 1097 -#define IDC_SADSR3 1098 -#define IDC_SADSR4 1099 -#define IDC_SADSR5 1100 -#define IDC_SADSR6 1101 -#define IDC_CHANNUM 1102 -#define IDC_MUTEOFF 1103 -#define IDC_MUTEON 1104 -#define IDC_SADSR7 1105 -#define IDC_CI1 1106 -#define IDC_CI2 1107 -#define IDC_CI3 1108 -#define IDC_CI4 1109 -#define IDC_CI5 1110 -#define IDC_CI6 1111 -#define IDC_CI7 1112 -#define IDC_CI8 1113 -#define IDC_CI9 1114 -#define IDC_CI10 1115 -#define IDC_CI11 1116 -#define IDC_CI12 1117 -#define IDC_CI13 1118 -#define IDC_CI14 1119 -#define IDC_CI15 1120 -#define IDC_CI16 1121 -#define IDC_STA1 1122 -#define IDC_SADSR8 1123 -#define IDC_STA2 1124 -#define IDC_STA3 1125 -#define IDC_STA4 1126 -#define IDC_XA1 1127 -#define IDC_XA2 1128 -#define IDC_XA3 1129 -#define IDC_XA4 1130 -#define IDC_CI17 1131 -#define IDC_CI18 1132 -#define IDC_XA 1133 -#define IDC_WAVFILE 1134 -#define IDC_CI19 1134 -#define IDC_XA5 1135 -#define IDC_RECORD 1135 -#define IDC_XA6 1136 -#define IDC_CORE1 1137 -#define IDC_CORE2 1138 -#define IDC_REGWRITE 1139 -#define IDC_REGREAD 1140 -#define IDC_CLEAR 1141 -#define IDC_LOG 1142 -#define IDC_NOLOG 1143 -#define IDC_REGEDIT 1144 -#define IDC_VALEDIT 1145 -#define IDC_COPY 1146 - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 142 -#define _APS_NEXT_COMMAND_VALUE 32771 -#define _APS_NEXT_CONTROL_VALUE 1145 -#define _APS_NEXT_SYMED_VALUE 101 -#endif -#endif
--- a/Plugins/Input/sexypsf/spu/reverb.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,420 +0,0 @@ -/*************************************************************************** - reverb.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/04/04 - Pete -// - changed to SPU2 functionality -// -// 2003/01/19 - Pete -// - added Neill's reverb (see at the end of file) -// -// 2002/12/26 - Pete -// - adjusted reverb handling -// -// 2002/08/14 - Pete -// - added extra reverb -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_REVERB - -// will be included from spu.c -#ifdef _IN_SPU - -//////////////////////////////////////////////////////////////////////// -// globals -//////////////////////////////////////////////////////////////////////// - -// REVERB info and timing vars... - -int * sRVBPlay[2]; -int * sRVBEnd[2]; -int * sRVBStart[2]; - -//////////////////////////////////////////////////////////////////////// -// START REVERB -//////////////////////////////////////////////////////////////////////// - -INLINE void StartREVERB(int ch) -{ - int core=ch/24; - - if((s_chan[ch].bReverbL || s_chan[ch].bReverbR) && (spuCtrl2[core]&0x80)) // reverb possible? - { - if(iUseReverb==1) s_chan[ch].bRVBActive=1; - } - else s_chan[ch].bRVBActive=0; // else -> no reverb -} - -//////////////////////////////////////////////////////////////////////// -// HELPER FOR NEILL'S REVERB: re-inits our reverb mixing buf -//////////////////////////////////////////////////////////////////////// - -INLINE void InitREVERB(void) -{ - if(iUseReverb==1) - { - memset(sRVBStart[0],0,NSSIZE*2*4); - memset(sRVBStart[1],0,NSSIZE*2*4); - } -} - -//////////////////////////////////////////////////////////////////////// -// STORE REVERB -//////////////////////////////////////////////////////////////////////// - -INLINE void StoreREVERB(int ch,int ns) -{ - int core=ch/24; - - if(iUseReverb==0) return; - else - if(iUseReverb==1) // -------------------------------- // Neil's reverb - { - const int iRxl=(s_chan[ch].sval*s_chan[ch].iLeftVolume*s_chan[ch].bReverbL)/0x4000; - const int iRxr=(s_chan[ch].sval*s_chan[ch].iRightVolume*s_chan[ch].bReverbR)/0x4000; - - ns<<=1; - - *(sRVBStart[core]+ns) +=iRxl; // -> we mix all active reverb channels into an extra buffer - *(sRVBStart[core]+ns+1)+=iRxr; - } -} - -//////////////////////////////////////////////////////////////////////// - -INLINE int g_buffer(int iOff,int core) // get_buffer content helper: takes care about wraps -{ - short * p=(short *)spuMem; - iOff=(iOff)+rvb[core].CurrAddr; - while(iOff>rvb[core].EndAddr) iOff=rvb[core].StartAddr+(iOff-(rvb[core].EndAddr+1)); - while(iOff<rvb[core].StartAddr) iOff=rvb[core].EndAddr-(rvb[core].StartAddr-iOff); - return (int)*(p+iOff); -} - -//////////////////////////////////////////////////////////////////////// - -INLINE void s_buffer(int iOff,int iVal,int core) // set_buffer content helper: takes care about wraps and clipping -{ - short * p=(short *)spuMem; - iOff=(iOff)+rvb[core].CurrAddr; - while(iOff>rvb[core].EndAddr) iOff=rvb[core].StartAddr+(iOff-(rvb[core].EndAddr+1)); - while(iOff<rvb[core].StartAddr) iOff=rvb[core].EndAddr-(rvb[core].StartAddr-iOff); - if(iVal<-32768L) iVal=-32768L;if(iVal>32767L) iVal=32767L; - *(p+iOff)=(short)iVal; -} - -//////////////////////////////////////////////////////////////////////// - -INLINE void s_buffer1(int iOff,int iVal,int core) // set_buffer (+1 sample) content helper: takes care about wraps and clipping -{ - short * p=(short *)spuMem; - iOff=(iOff)+rvb[core].CurrAddr+1; - while(iOff>rvb[core].EndAddr) iOff=rvb[core].StartAddr+(iOff-(rvb[core].EndAddr+1)); - while(iOff<rvb[core].StartAddr) iOff=rvb[core].EndAddr-(rvb[core].StartAddr-iOff); - if(iVal<-32768L) iVal=-32768L;if(iVal>32767L) iVal=32767L; - *(p+iOff)=(short)iVal; -} - -//////////////////////////////////////////////////////////////////////// - -INLINE int MixREVERBLeft(int ns,int core) -{ - if(iUseReverb==1) - { - if(!rvb[core].StartAddr || !rvb[core].EndAddr || - rvb[core].StartAddr>=rvb[core].EndAddr) // reverb is off - { - rvb[core].iLastRVBLeft=rvb[core].iLastRVBRight=rvb[core].iRVBLeft=rvb[core].iRVBRight=0; - return 0; - } - - rvb[core].iCnt++; - - if(rvb[core].iCnt&1) // we work on every second left value: downsample to 22 khz - { - if((spuCtrl2[core]&0x80)) // -> reverb on? oki - { - int ACC0,ACC1,FB_A0,FB_A1,FB_B0,FB_B1; - - const int INPUT_SAMPLE_L=*(sRVBStart[core]+(ns<<1)); - const int INPUT_SAMPLE_R=*(sRVBStart[core]+(ns<<1)+1); - - const int IIR_INPUT_A0 = (g_buffer(rvb[core].IIR_SRC_A0,core) * rvb[core].IIR_COEF)/32768L + (INPUT_SAMPLE_L * rvb[core].IN_COEF_L)/32768L; - const int IIR_INPUT_A1 = (g_buffer(rvb[core].IIR_SRC_A1,core) * rvb[core].IIR_COEF)/32768L + (INPUT_SAMPLE_R * rvb[core].IN_COEF_R)/32768L; - const int IIR_INPUT_B0 = (g_buffer(rvb[core].IIR_SRC_B0,core) * rvb[core].IIR_COEF)/32768L + (INPUT_SAMPLE_L * rvb[core].IN_COEF_L)/32768L; - const int IIR_INPUT_B1 = (g_buffer(rvb[core].IIR_SRC_B1,core) * rvb[core].IIR_COEF)/32768L + (INPUT_SAMPLE_R * rvb[core].IN_COEF_R)/32768L; - - const int IIR_A0 = (IIR_INPUT_A0 * rvb[core].IIR_ALPHA)/32768L + (g_buffer(rvb[core].IIR_DEST_A0,core) * (32768L - rvb[core].IIR_ALPHA))/32768L; - const int IIR_A1 = (IIR_INPUT_A1 * rvb[core].IIR_ALPHA)/32768L + (g_buffer(rvb[core].IIR_DEST_A1,core) * (32768L - rvb[core].IIR_ALPHA))/32768L; - const int IIR_B0 = (IIR_INPUT_B0 * rvb[core].IIR_ALPHA)/32768L + (g_buffer(rvb[core].IIR_DEST_B0,core) * (32768L - rvb[core].IIR_ALPHA))/32768L; - const int IIR_B1 = (IIR_INPUT_B1 * rvb[core].IIR_ALPHA)/32768L + (g_buffer(rvb[core].IIR_DEST_B1,core) * (32768L - rvb[core].IIR_ALPHA))/32768L; - - s_buffer1(rvb[core].IIR_DEST_A0, IIR_A0,core); - s_buffer1(rvb[core].IIR_DEST_A1, IIR_A1,core); - s_buffer1(rvb[core].IIR_DEST_B0, IIR_B0,core); - s_buffer1(rvb[core].IIR_DEST_B1, IIR_B1,core); - - ACC0 = (g_buffer(rvb[core].ACC_SRC_A0,core) * rvb[core].ACC_COEF_A)/32768L + - (g_buffer(rvb[core].ACC_SRC_B0,core) * rvb[core].ACC_COEF_B)/32768L + - (g_buffer(rvb[core].ACC_SRC_C0,core) * rvb[core].ACC_COEF_C)/32768L + - (g_buffer(rvb[core].ACC_SRC_D0,core) * rvb[core].ACC_COEF_D)/32768L; - ACC1 = (g_buffer(rvb[core].ACC_SRC_A1,core) * rvb[core].ACC_COEF_A)/32768L + - (g_buffer(rvb[core].ACC_SRC_B1,core) * rvb[core].ACC_COEF_B)/32768L + - (g_buffer(rvb[core].ACC_SRC_C1,core) * rvb[core].ACC_COEF_C)/32768L + - (g_buffer(rvb[core].ACC_SRC_D1,core) * rvb[core].ACC_COEF_D)/32768L; - - FB_A0 = g_buffer(rvb[core].MIX_DEST_A0 - rvb[core].FB_SRC_A,core); - FB_A1 = g_buffer(rvb[core].MIX_DEST_A1 - rvb[core].FB_SRC_A,core); - FB_B0 = g_buffer(rvb[core].MIX_DEST_B0 - rvb[core].FB_SRC_B,core); - FB_B1 = g_buffer(rvb[core].MIX_DEST_B1 - rvb[core].FB_SRC_B,core); - - s_buffer(rvb[core].MIX_DEST_A0, ACC0 - (FB_A0 * rvb[core].FB_ALPHA)/32768L,core); - s_buffer(rvb[core].MIX_DEST_A1, ACC1 - (FB_A1 * rvb[core].FB_ALPHA)/32768L,core); - - s_buffer(rvb[core].MIX_DEST_B0, (rvb[core].FB_ALPHA * ACC0)/32768L - (FB_A0 * (int)(rvb[core].FB_ALPHA^0xFFFF8000))/32768L - (FB_B0 * rvb[core].FB_X)/32768L,core); - s_buffer(rvb[core].MIX_DEST_B1, (rvb[core].FB_ALPHA * ACC1)/32768L - (FB_A1 * (int)(rvb[core].FB_ALPHA^0xFFFF8000))/32768L - (FB_B1 * rvb[core].FB_X)/32768L,core); - - rvb[core].iLastRVBLeft = rvb[core].iRVBLeft; - rvb[core].iLastRVBRight = rvb[core].iRVBRight; - - rvb[core].iRVBLeft = (g_buffer(rvb[core].MIX_DEST_A0,core)+g_buffer(rvb[core].MIX_DEST_B0,core))/3; - rvb[core].iRVBRight = (g_buffer(rvb[core].MIX_DEST_A1,core)+g_buffer(rvb[core].MIX_DEST_B1,core))/3; - - rvb[core].iRVBLeft = (rvb[core].iRVBLeft * rvb[core].VolLeft) / 0x4000; - rvb[core].iRVBRight = (rvb[core].iRVBRight * rvb[core].VolRight) / 0x4000; - - rvb[core].CurrAddr++; - if(rvb[core].CurrAddr>rvb[core].EndAddr) rvb[core].CurrAddr=rvb[core].StartAddr; - - return rvb[core].iLastRVBLeft+(rvb[core].iRVBLeft-rvb[core].iLastRVBLeft)/2; - } - else // -> reverb off - { - rvb[core].iLastRVBLeft=rvb[core].iLastRVBRight=rvb[core].iRVBLeft=rvb[core].iRVBRight=0; - } - - rvb[core].CurrAddr++; - if(rvb[core].CurrAddr>rvb[core].EndAddr) rvb[core].CurrAddr=rvb[core].StartAddr; - } - - return rvb[core].iLastRVBLeft; - } - return 0; -} - -//////////////////////////////////////////////////////////////////////// - -INLINE int MixREVERBRight(int core) -{ - if(iUseReverb==1) // Neill's reverb: - { - int i=rvb[core].iLastRVBRight+(rvb[core].iRVBRight-rvb[core].iLastRVBRight)/2; - rvb[core].iLastRVBRight=rvb[core].iRVBRight; - return i; // -> just return the last right reverb val (little bit scaled by the previous right val) - } - return 0; -} - -//////////////////////////////////////////////////////////////////////// - -#endif - -/* ------------------------------------------------------------------------------ -PSX reverb hardware notes -by Neill Corlett ------------------------------------------------------------------------------ - -Yadda yadda disclaimer yadda probably not perfect yadda well it's okay anyway -yadda yadda. - ------------------------------------------------------------------------------ - -Basics ------- - -- The reverb buffer is 22khz 16-bit mono PCM. -- It starts at the reverb address given by 1DA2, extends to - the end of sound RAM, and wraps back to the 1DA2 address. - -Setting the address at 1DA2 resets the current reverb work address. - -This work address ALWAYS increments every 1/22050 sec., regardless of -whether reverb is enabled (bit 7 of 1DAA set). - -And the contents of the reverb buffer ALWAYS play, scaled by the -"reverberation depth left/right" volumes (1D84/1D86). -(which, by the way, appear to be scaled so 3FFF=approx. 1.0, 4000=-1.0) - ------------------------------------------------------------------------------ - -Register names --------------- - -These are probably not their real names. -These are probably not even correct names. -We will use them anyway, because we can. - -1DC0: FB_SRC_A (offset) -1DC2: FB_SRC_B (offset) -1DC4: IIR_ALPHA (coef.) -1DC6: ACC_COEF_A (coef.) -1DC8: ACC_COEF_B (coef.) -1DCA: ACC_COEF_C (coef.) -1DCC: ACC_COEF_D (coef.) -1DCE: IIR_COEF (coef.) -1DD0: FB_ALPHA (coef.) -1DD2: FB_X (coef.) -1DD4: IIR_DEST_A0 (offset) -1DD6: IIR_DEST_A1 (offset) -1DD8: ACC_SRC_A0 (offset) -1DDA: ACC_SRC_A1 (offset) -1DDC: ACC_SRC_B0 (offset) -1DDE: ACC_SRC_B1 (offset) -1DE0: IIR_SRC_A0 (offset) -1DE2: IIR_SRC_A1 (offset) -1DE4: IIR_DEST_B0 (offset) -1DE6: IIR_DEST_B1 (offset) -1DE8: ACC_SRC_C0 (offset) -1DEA: ACC_SRC_C1 (offset) -1DEC: ACC_SRC_D0 (offset) -1DEE: ACC_SRC_D1 (offset) -1DF0: IIR_SRC_B1 (offset) -1DF2: IIR_SRC_B0 (offset) -1DF4: MIX_DEST_A0 (offset) -1DF6: MIX_DEST_A1 (offset) -1DF8: MIX_DEST_B0 (offset) -1DFA: MIX_DEST_B1 (offset) -1DFC: IN_COEF_L (coef.) -1DFE: IN_COEF_R (coef.) - -The coefficients are signed fractional values. --32768 would be -1.0 - 32768 would be 1.0 (if it were possible... the highest is of course 32767) - -The offsets are (byte/8) offsets into the reverb buffer. -i.e. you multiply them by 8, you get byte offsets. -You can also think of them as (samples/4) offsets. -They appear to be signed. They can be negative. -None of the documented presets make them negative, though. - -Yes, 1DF0 and 1DF2 appear to be backwards. Not a typo. - ------------------------------------------------------------------------------ - -What it does ------------- - -We take all reverb sources: -- regular channels that have the reverb bit on -- cd and external sources, if their reverb bits are on -and mix them into one stereo 44100hz signal. - -Lowpass/downsample that to 22050hz. The PSX uses a proper bandlimiting -algorithm here, but I haven't figured out the hysterically exact specifics. -I use an 8-tap filter with these coefficients, which are nice but probably -not the real ones: - -0.037828187894 -0.157538631280 -0.321159685278 -0.449322115345 -0.449322115345 -0.321159685278 -0.157538631280 -0.037828187894 - -So we have two input samples (INPUT_SAMPLE_L, INPUT_SAMPLE_R) every 22050hz. - -* IN MY EMULATION, I divide these by 2 to make it clip less. - (and of course the L/R output coefficients are adjusted to compensate) - The real thing appears to not do this. - -At every 22050hz tick: -- If the reverb bit is enabled (bit 7 of 1DAA), execute the reverb - steady-state algorithm described below -- AFTERWARDS, retrieve the "wet out" L and R samples from the reverb buffer - (This part may not be exactly right and I guessed at the coefs. TODO: check later.) - L is: 0.333 * (buffer[MIX_DEST_A0] + buffer[MIX_DEST_B0]) - R is: 0.333 * (buffer[MIX_DEST_A1] + buffer[MIX_DEST_B1]) -- Advance the current buffer position by 1 sample - -The wet out L and R are then upsampled to 44100hz and played at the -"reverberation depth left/right" (1D84/1D86) volume, independent of the main -volume. - ------------------------------------------------------------------------------ - -Reverb steady-state -------------------- - -The reverb steady-state algorithm is fairly clever, and of course by -"clever" I mean "batshit insane". - -buffer[x] is relative to the current buffer position, not the beginning of -the buffer. Note that all buffer offsets must wrap around so they're -contained within the reverb work area. - -Clipping is performed at the end... maybe also sooner, but definitely at -the end. - -IIR_INPUT_A0 = buffer[IIR_SRC_A0] * IIR_COEF + INPUT_SAMPLE_L * IN_COEF_L; -IIR_INPUT_A1 = buffer[IIR_SRC_A1] * IIR_COEF + INPUT_SAMPLE_R * IN_COEF_R; -IIR_INPUT_B0 = buffer[IIR_SRC_B0] * IIR_COEF + INPUT_SAMPLE_L * IN_COEF_L; -IIR_INPUT_B1 = buffer[IIR_SRC_B1] * IIR_COEF + INPUT_SAMPLE_R * IN_COEF_R; - -IIR_A0 = IIR_INPUT_A0 * IIR_ALPHA + buffer[IIR_DEST_A0] * (1.0 - IIR_ALPHA); -IIR_A1 = IIR_INPUT_A1 * IIR_ALPHA + buffer[IIR_DEST_A1] * (1.0 - IIR_ALPHA); -IIR_B0 = IIR_INPUT_B0 * IIR_ALPHA + buffer[IIR_DEST_B0] * (1.0 - IIR_ALPHA); -IIR_B1 = IIR_INPUT_B1 * IIR_ALPHA + buffer[IIR_DEST_B1] * (1.0 - IIR_ALPHA); - -buffer[IIR_DEST_A0 + 1sample] = IIR_A0; -buffer[IIR_DEST_A1 + 1sample] = IIR_A1; -buffer[IIR_DEST_B0 + 1sample] = IIR_B0; -buffer[IIR_DEST_B1 + 1sample] = IIR_B1; - -ACC0 = buffer[ACC_SRC_A0] * ACC_COEF_A + - buffer[ACC_SRC_B0] * ACC_COEF_B + - buffer[ACC_SRC_C0] * ACC_COEF_C + - buffer[ACC_SRC_D0] * ACC_COEF_D; -ACC1 = buffer[ACC_SRC_A1] * ACC_COEF_A + - buffer[ACC_SRC_B1] * ACC_COEF_B + - buffer[ACC_SRC_C1] * ACC_COEF_C + - buffer[ACC_SRC_D1] * ACC_COEF_D; - -FB_A0 = buffer[MIX_DEST_A0 - FB_SRC_A]; -FB_A1 = buffer[MIX_DEST_A1 - FB_SRC_A]; -FB_B0 = buffer[MIX_DEST_B0 - FB_SRC_B]; -FB_B1 = buffer[MIX_DEST_B1 - FB_SRC_B]; - -buffer[MIX_DEST_A0] = ACC0 - FB_A0 * FB_ALPHA; -buffer[MIX_DEST_A1] = ACC1 - FB_A1 * FB_ALPHA; -buffer[MIX_DEST_B0] = (FB_ALPHA * ACC0) - FB_A0 * (FB_ALPHA^0x8000) - FB_B0 * FB_X; -buffer[MIX_DEST_B1] = (FB_ALPHA * ACC1) - FB_A1 * (FB_ALPHA^0x8000) - FB_B1 * FB_X; - ------------------------------------------------------------------------------ -*/ -
--- a/Plugins/Input/sexypsf/spu/reverb.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,33 +0,0 @@ -/*************************************************************************** - reverb.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - - -INLINE void StartREVERB(int ch); -INLINE void StoreREVERB(int ch,int ns); -
--- a/Plugins/Input/sexypsf/spu/spu.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,1331 +0,0 @@ -/*************************************************************************** - spu.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2005/08/29 - Pete -// - changed to 48Khz output -// -// 2004/12/25 - Pete -// - inc'd version for pcsx2-0.7 -// -// 2004/04/18 - Pete -// - changed all kind of things in the plugin -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2003/04/07 - Eric -// - adjusted cubic interpolation algorithm -// -// 2003/03/16 - Eric -// - added cubic interpolation -// -// 2003/03/01 - linuzappz -// - libraryName changes using ALSA -// -// 2003/02/28 - Pete -// - added option for type of interpolation -// - adjusted spu irqs again (Thousant Arms, Valkyrie Profile) -// - added MONO support for MSWindows DirectSound -// -// 2003/02/20 - kode54 -// - amended interpolation code, goto GOON could skip initialization of gpos and cause segfault -// -// 2003/02/19 - kode54 -// - moved SPU IRQ handler and changed sample flag processing -// -// 2003/02/18 - kode54 -// - moved ADSR calculation outside of the sample decode loop, somehow I doubt that -// ADSR timing is relative to the frequency at which a sample is played... I guess -// this remains to be seen, and I don't know whether ADSR is applied to noise channels... -// -// 2003/02/09 - kode54 -// - one-shot samples now process the end block before stopping -// - in light of removing fmod hack, now processing ADSR on frequency channel as well -// -// 2003/02/08 - kode54 -// - replaced easy interpolation with gaussian -// - removed fmod averaging hack -// - changed .sinc to be updated from .iRawPitch, no idea why it wasn't done this way already (<- Pete: because I sometimes fail to see the obvious, haharhar :) -// -// 2003/02/08 - linuzappz -// - small bugfix for one usleep that was 1 instead of 1000 -// - added iDisStereo for no stereo (Linux) -// -// 2003/01/22 - Pete -// - added easy interpolation & small noise adjustments -// -// 2003/01/19 - Pete -// - added Neill's reverb -// -// 2003/01/12 - Pete -// - added recording window handlers -// -// 2003/01/06 - Pete -// - added Neill's ADSR timings -// -// 2002/12/28 - Pete -// - adjusted spu irq handling, fmod handling and loop handling -// -// 2002/08/14 - Pete -// - added extra reverb -// -// 2002/06/08 - linuzappz -// - SPUupdate changed for SPUasync -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_SPU - -#include "externals.h" -#include "cfg.h" -#include "dsoundoss.h" -#include "regs.h" -#include "debug.h" -#include "record.h" -#include "resource.h" -#include "dma.h" - -//////////////////////////////////////////////////////////////////////// -// spu version infos/name -//////////////////////////////////////////////////////////////////////// - -const unsigned char version = 4; -const unsigned char revision = 1; -const unsigned char build = 3; -#ifdef _WINDOWS -static char * libraryName = "P.E.Op.S. SPU2 DSound Driver"; -#else -#ifndef USEALSA -static char * libraryName = "P.E.Op.S. SPU2 OSS Driver"; -#else -static char * libraryName = "P.E.Op.S. SPU2 ALSA Driver"; -#endif -#endif -static char * libraryInfo = "P.E.Op.S. SPU2 Driver V1.3\nCoded by Pete Bernert and the P.E.Op.S. team\n"; - -//////////////////////////////////////////////////////////////////////// -// globals -//////////////////////////////////////////////////////////////////////// - -// psx buffer / addresses - -unsigned short regArea[32*1024]; -unsigned short spuMem[1*1024*1024]; -unsigned char * spuMemC; -unsigned char * pSpuIrq[2]; -unsigned char * pSpuBuffer; - -// sexypsf tracking stuff - -static unsigned long seektime; -static unsigned long sampcount; -static unsigned long decaybegin; -static unsigned long decayend; - -void SPUsetlength(long stop, long fade) -{ - if(stop==~0) - { - decaybegin=~0; - } - else - { - stop=(stop*441)/10; - fade=(fade*441)/10; - - decaybegin=stop; - decayend=stop+fade; - } -} - -// user settings - -int iUseXA=1; -int iVolume=3; -int iXAPitch=1; -int iUseTimer=2; -int iSPUIRQWait=1; -int iDebugMode=0; -int iRecordMode=0; -int iUseReverb=0; -int iUseInterpolation=2; -int iDisStereo=0; - -// MAIN infos struct for each channel - -SPUCHAN s_chan[MAXCHAN+1]; // channel + 1 infos (1 is security for fmod handling) -REVERBInfo rvb[2]; - -unsigned long dwNoiseVal=1; // global noise generator - -unsigned short spuCtrl2[2]; // some vars to store psx reg infos -unsigned short spuStat2[2]; -unsigned long spuIrq2[2]; -unsigned long spuAddr2[2]; // address into spu mem -unsigned long spuRvbAddr2[2]; -unsigned long spuRvbAEnd2[2]; -int bEndThread=0; // thread handlers -int bThreadEnded=0; -int bSpuInit=0; -int bSPUIsOpen=0; - -#ifdef _WINDOWS -HWND hWMain=0; // window handle -HWND hWDebug=0; -HWND hWRecord=0; -static HANDLE hMainThread; -#else -// 2003/06/07 - Pete -#ifndef NOTHREADLIB -static pthread_t thread = -1; // thread id (linux) -#endif -#endif - -unsigned long dwNewChannel2[2]; // flags for faster testing, if new channel starts -unsigned long dwEndChannel2[2]; - -// UNUSED IN PS2 YET -void (CALLBACK *irqCallback)(void)=0; // func of main emu, called on spu irq -void (CALLBACK *cddavCallback)(unsigned short,unsigned short)=0; - -// certain globals (were local before, but with the new timeproc I need em global) - -const int f[5][2] = { { 0, 0 }, - { 60, 0 }, - { 115, -52 }, - { 98, -55 }, - { 122, -60 } }; -int SSumR[NSSIZE]; -int SSumL[NSSIZE]; -int iCycle=0; -short * pS; - -static int lastch=-1; // last channel processed on spu irq in timer mode -static int lastns=0; // last ns pos -static int iSecureStart=0; // secure start counter - -//////////////////////////////////////////////////////////////////////// -// CODE AREA -//////////////////////////////////////////////////////////////////////// - -// dirty inline func includes - -#include "reverb.c" -#include "adsr.c" - -//////////////////////////////////////////////////////////////////////// -// helpers for simple interpolation - -// -// easy interpolation on upsampling, no special filter, just "Pete's common sense" tm -// -// instead of having n equal sample values in a row like: -// ____ -// |____ -// -// we compare the current delta change with the next delta change. -// -// if curr_delta is positive, -// -// - and next delta is smaller (or changing direction): -// \. -// -__ -// -// - and next delta significant (at least twice) bigger: -// --_ -// \. -// -// - and next delta is nearly same: -// \. -// \. -// -// -// if curr_delta is negative, -// -// - and next delta is smaller (or changing direction): -// _-- -// / -// -// - and next delta significant (at least twice) bigger: -// / -// __- -// -// - and next delta is nearly same: -// / -// / -// - -static unsigned long long SexyTime64(void) -{ - struct timeval tv; - unsigned long long ret; - - gettimeofday(&tv,0); - ret=tv.tv_sec; - ret*=1000000; - ret+=tv.tv_usec; - return(ret); -} - -INLINE void InterpolateUp(int ch) -{ - if(s_chan[ch].SB[32]==1) // flag == 1? calc step and set flag... and don't change the value in this pass - { - const int id1=s_chan[ch].SB[30]-s_chan[ch].SB[29]; // curr delta to next val - const int id2=s_chan[ch].SB[31]-s_chan[ch].SB[30]; // and next delta to next-next val :) - - s_chan[ch].SB[32]=0; - - if(id1>0) // curr delta positive - { - if(id2<id1) - {s_chan[ch].SB[28]=id1;s_chan[ch].SB[32]=2;} - else - if(id2<(id1<<1)) - s_chan[ch].SB[28]=(id1*s_chan[ch].sinc)/0x10000L; - else - s_chan[ch].SB[28]=(id1*s_chan[ch].sinc)/0x20000L; - } - else // curr delta negative - { - if(id2>id1) - {s_chan[ch].SB[28]=id1;s_chan[ch].SB[32]=2;} - else - if(id2>(id1<<1)) - s_chan[ch].SB[28]=(id1*s_chan[ch].sinc)/0x10000L; - else - s_chan[ch].SB[28]=(id1*s_chan[ch].sinc)/0x20000L; - } - } - else - if(s_chan[ch].SB[32]==2) // flag 1: calc step and set flag... and don't change the value in this pass - { - s_chan[ch].SB[32]=0; - - s_chan[ch].SB[28]=(s_chan[ch].SB[28]*s_chan[ch].sinc)/0x20000L; - if(s_chan[ch].sinc<=0x8000) - s_chan[ch].SB[29]=s_chan[ch].SB[30]-(s_chan[ch].SB[28]*((0x10000/s_chan[ch].sinc)-1)); - else s_chan[ch].SB[29]+=s_chan[ch].SB[28]; - } - else // no flags? add bigger val (if possible), calc smaller step, set flag1 - s_chan[ch].SB[29]+=s_chan[ch].SB[28]; -} - -// -// even easier interpolation on downsampling, also no special filter, again just "Pete's common sense" tm -// - -INLINE void InterpolateDown(int ch) -{ - if(s_chan[ch].sinc>=0x20000L) // we would skip at least one val? - { - s_chan[ch].SB[29]+=(s_chan[ch].SB[30]-s_chan[ch].SB[29])/2; // add easy weight - if(s_chan[ch].sinc>=0x30000L) // we would skip even more vals? - s_chan[ch].SB[29]+=(s_chan[ch].SB[31]-s_chan[ch].SB[30])/2;// add additional next weight - } -} - -//////////////////////////////////////////////////////////////////////// -// helpers for gauss interpolation - -#define gval0 (((short*)(&s_chan[ch].SB[29]))[gpos]) -#define gval(x) (((short*)(&s_chan[ch].SB[29]))[(gpos+x)&3]) - -#include "gauss_i.h" - -//////////////////////////////////////////////////////////////////////// - -#include "xa.c" - -//////////////////////////////////////////////////////////////////////// -// START SOUND... called by main thread to setup a new sound on a channel -//////////////////////////////////////////////////////////////////////// - -INLINE void StartSound(int ch) -{ - dwNewChannel2[ch/24]&=~(1<<(ch%24)); // clear new channel bit - dwEndChannel2[ch/24]&=~(1<<(ch%24)); // clear end channel bit - - StartADSR(ch); - StartREVERB(ch); - - s_chan[ch].pCurr=s_chan[ch].pStart; // set sample start - - s_chan[ch].s_1=0; // init mixing vars - s_chan[ch].s_2=0; - s_chan[ch].iSBPos=28; - - s_chan[ch].bNew=0; // init channel flags - s_chan[ch].bStop=0; - s_chan[ch].bOn=1; - - s_chan[ch].SB[29]=0; // init our interpolation helpers - s_chan[ch].SB[30]=0; - - if(iUseInterpolation>=2) // gauss interpolation? - {s_chan[ch].spos=0x30000L;s_chan[ch].SB[28]=0;} // -> start with more decoding - else {s_chan[ch].spos=0x10000L;s_chan[ch].SB[31]=0;} // -> no/simple interpolation starts with one 44100 decoding -} - -//////////////////////////////////////////////////////////////////////// -// MAIN SPU FUNCTION -// here is the main job handler... thread, timer or direct func call -// basically the whole sound processing is done in this fat func! -//////////////////////////////////////////////////////////////////////// - -// 5 ms waiting phase, if buffer is full and no new sound has to get started -// .. can be made smaller (smallest val: 1 ms), but bigger waits give -// better performance - -#define PAUSE_W 5 -#define PAUSE_L 5000 - -//////////////////////////////////////////////////////////////////////// - -int iSpuAsyncWait=0; - -#ifdef _WINDOWS -static VOID CALLBACK MAINProc(UINT nTimerId,UINT msg,DWORD dwUser,DWORD dwParam1, DWORD dwParam2) -#else -static void *MAINThread(void *arg) -#endif -{ - int s_1,s_2,fa,ns,voldiv=iVolume; - unsigned char * start;unsigned int nSample; - int ch,predict_nr,shift_factor,flags,d,s; - int gpos,bIRQReturn=0; - - while(!bEndThread) // until we are shutting down - { - //--------------------------------------------------// - // ok, at the beginning we are looking if there is - // enuff free place in the dsound/oss buffer to - // fill in new data, or if there is a new channel to start. - // if not, we wait (thread) or return (timer/spuasync) - // until enuff free place is available/a new channel gets - // started - - if(dwNewChannel2[0] || dwNewChannel2[1]) // new channel should start immedately? - { // (at least one bit 0 ... MAXCHANNEL is set?) - iSecureStart++; // -> set iSecure - if(iSecureStart>5) iSecureStart=0; // (if it is set 5 times - that means on 5 tries a new samples has been started - in a row, we will reset it, to give the sound update a chance) - } - else iSecureStart=0; // 0: no new channel should start - - while(!iSecureStart && !bEndThread // no new start? no thread end? -#if 0 - && (SoundGetBytesBuffered()>TESTSIZE) -#endif - ) // and still enuff data in sound buffer? - { - iSecureStart=0; // reset secure - -#ifdef _WINDOWS - if(iUseTimer) // no-thread mode? - { - if(iUseTimer==1) // -> ok, timer mode 1: setup a oneshot timer of x ms to wait - timeSetEvent(PAUSE_W,1,MAINProc,0,TIME_ONESHOT); - return; // -> and done this time (timer mode 1 or 2) - } - // win thread mode: - Sleep(PAUSE_W); // sleep for x ms (win) -#else - if(iUseTimer) return 0; // linux no-thread mode? bye - usleep(PAUSE_L); // else sleep for x ms (linux) -#endif - - if(dwNewChannel2[0] || dwNewChannel2[1]) - iSecureStart=1; // if a new channel kicks in (or, of course, sound buffer runs low), we will leave the loop - } - - //--------------------------------------------------// continue from irq handling in timer mode? - - if(lastch>=0) // will be -1 if no continue is pending - { - ch=lastch; ns=lastns; lastch=-1; // -> setup all kind of vars to continue - goto GOON; // -> directly jump to the continue point - } - - //--------------------------------------------------// - //- main channel loop -// - //--------------------------------------------------// - { - for(ch=0;ch<MAXCHAN;ch++) // loop em all... we will collect 1 ms of sound of each playing channel - { - if(s_chan[ch].bNew) StartSound(ch); // start new sound - if(!s_chan[ch].bOn) continue; // channel not playing? next - - if(s_chan[ch].iActFreq!=s_chan[ch].iUsedFreq) // new psx frequency? - { - s_chan[ch].iUsedFreq=s_chan[ch].iActFreq; // -> take it and calc steps - s_chan[ch].sinc=s_chan[ch].iRawPitch<<4; - if(!s_chan[ch].sinc) s_chan[ch].sinc=1; - if(iUseInterpolation==1) s_chan[ch].SB[32]=1; // -> freq change in simle imterpolation mode: set flag - } - - ns=0; - while(ns<NSSIZE) // loop until 1 ms of data is reached - { - while(s_chan[ch].spos>=0x10000L) - { - if(s_chan[ch].iSBPos==28) // 28 reached? - { - start=s_chan[ch].pCurr; // set up the current pos - - if (start == (unsigned char*)-1) // special "stop" sign - { - s_chan[ch].bOn=0; // -> turn everything off - s_chan[ch].ADSRX.lVolume=0; - s_chan[ch].ADSRX.EnvelopeVol=0; - goto ENDX; // -> and done for this channel - } - - s_chan[ch].iSBPos=0; - - //////////////////////////////////////////// spu irq handler here? mmm... do it later - - s_1=s_chan[ch].s_1; - s_2=s_chan[ch].s_2; - - predict_nr=(int)*start;start++; - shift_factor=predict_nr&0xf; - predict_nr >>= 4; - flags=(int)*start;start++; - - // -------------------------------------- // - - for (nSample=0;nSample<28;start++) - { - d=(int)*start; - s=((d&0xf)<<12); - if(s&0x8000) s|=0xffff0000; - - fa=(s >> shift_factor); - fa=fa + ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6); - s_2=s_1;s_1=fa; - s=((d & 0xf0) << 8); - - s_chan[ch].SB[nSample++]=fa; - - if(s&0x8000) s|=0xffff0000; - fa=(s>>shift_factor); - fa=fa + ((s_1 * f[predict_nr][0])>>6) + ((s_2 * f[predict_nr][1])>>6); - s_2=s_1;s_1=fa; - - s_chan[ch].SB[nSample++]=fa; - } - - //////////////////////////////////////////// irq check - - if(spuCtrl2[ch/24]&0x40) // some irq active? - { - if((pSpuIrq[ch/24] > start-16 && // irq address reached? - pSpuIrq[ch/24] <= start) || - ((flags&1) && // special: irq on looping addr, when stop/loop flag is set - (pSpuIrq[ch/24] > s_chan[ch].pLoop-16 && - pSpuIrq[ch/24] <= s_chan[ch].pLoop))) - { - s_chan[ch].iIrqDone=1; // -> debug flag - - if(irqCallback) irqCallback(); // -> call main emu (not supported in SPU2 right now) - else - { - if(ch<24) InterruptDMA4(); // -> let's see what is happening if we call our irqs instead ;) - else InterruptDMA7(); - } - - if(iSPUIRQWait) // -> option: wait after irq for main emu - { - iSpuAsyncWait=1; - bIRQReturn=1; - } - } - } - - //////////////////////////////////////////// flag handler - - if((flags&4) && (!s_chan[ch].bIgnoreLoop)) - s_chan[ch].pLoop=start-16; // loop adress - - if(flags&1) // 1: stop/loop - { - dwEndChannel2[ch/24]|=(1<<(ch%24)); - - // We play this block out first... - //if(!(flags&2)|| s_chan[ch].pLoop==NULL) - // 1+2: do loop... otherwise: stop - if(flags!=3 || s_chan[ch].pLoop==NULL) // PETE: if we don't check exactly for 3, loop hang ups will happen (DQ4, for example) - { // and checking if pLoop is set avoids crashes, yeah - start = (unsigned char*)-1; - } - else - { - start = s_chan[ch].pLoop; - } - } - - s_chan[ch].pCurr=start; // store values for next cycle - s_chan[ch].s_1=s_1; - s_chan[ch].s_2=s_2; - - //////////////////////////////////////////// - - if(bIRQReturn) // special return for "spu irq - wait for cpu action" - { - bIRQReturn=0; - if(iUseTimer!=2) - { - DWORD dwWatchTime=SexyTime64()+2500; - - while(iSpuAsyncWait && !bEndThread && - SexyTime64()<dwWatchTime) -#ifdef _WINDOWS - Sleep(1); -#else - usleep(1000L); -#endif - - } - else - { - lastch=ch; - lastns=ns; - -#ifdef _WINDOWS - return; -#else - return 0; -#endif - } - } - - //////////////////////////////////////////// - -GOON: ; - - } - - fa=s_chan[ch].SB[s_chan[ch].iSBPos++]; // get sample data - - if((spuCtrl2[ch/24]&0x4000)==0) fa=0; // muted? - else // else adjust - { - if(fa>32767L) fa=32767L; - if(fa<-32767L) fa=-32767L; - } - - if(iUseInterpolation>=2) // gauss/cubic interpolation - { - gpos = s_chan[ch].SB[28]; - gval0 = fa; - gpos = (gpos+1) & 3; - s_chan[ch].SB[28] = gpos; - } - else - if(iUseInterpolation==1) // simple interpolation - { - s_chan[ch].SB[28] = 0; - s_chan[ch].SB[29] = s_chan[ch].SB[30]; // -> helpers for simple linear interpolation: delay real val for two slots, and calc the two deltas, for a 'look at the future behaviour' - s_chan[ch].SB[30] = s_chan[ch].SB[31]; - s_chan[ch].SB[31] = fa; - s_chan[ch].SB[32] = 1; // -> flag: calc new interolation - } - else s_chan[ch].SB[29]=fa; // no interpolation - - s_chan[ch].spos -= 0x10000L; - } - - //////////////////////////////////////////////// - // noise handler... just produces some noise data - // surely wrong... and no noise frequency (spuCtrl&0x3f00) will be used... - // and sometimes the noise will be used as fmod modulation... pfff - - if(s_chan[ch].bNoise) - { - if((dwNoiseVal<<=1)&0x80000000L) - { - dwNoiseVal^=0x0040001L; - fa=((dwNoiseVal>>2)&0x7fff); - fa=-fa; - } - else fa=(dwNoiseVal>>2)&0x7fff; - - // mmm... depending on the noise freq we allow bigger/smaller changes to the previous val - fa=s_chan[ch].iOldNoise+((fa-s_chan[ch].iOldNoise)/((0x001f-((spuCtrl2[ch/24]&0x3f00)>>9))+1)); - if(fa>32767L) fa=32767L; - if(fa<-32767L) fa=-32767L; - s_chan[ch].iOldNoise=fa; - - if(iUseInterpolation<2) // no gauss/cubic interpolation? - s_chan[ch].SB[29] = fa; // -> store noise val in "current sample" slot - } //---------------------------------------- - else // NO NOISE (NORMAL SAMPLE DATA) HERE - {//------------------------------------------// - if(iUseInterpolation==3) // cubic interpolation - { - long xd; - xd = ((s_chan[ch].spos) >> 1)+1; - gpos = s_chan[ch].SB[28]; - - fa = gval(3) - 3*gval(2) + 3*gval(1) - gval0; - fa *= (xd - (2<<15)) / 6; - fa >>= 15; - fa += gval(2) - gval(1) - gval(1) + gval0; - fa *= (xd - (1<<15)) >> 1; - fa >>= 15; - fa += gval(1) - gval0; - fa *= xd; - fa >>= 15; - fa = fa + gval0; - } - //------------------------------------------// - else - if(iUseInterpolation==2) // gauss interpolation - { - int vl, vr; - vl = (s_chan[ch].spos >> 6) & ~3; - gpos = s_chan[ch].SB[28]; - vr=(gauss[vl]*gval0)&~2047; - vr+=(gauss[vl+1]*gval(1))&~2047; - vr+=(gauss[vl+2]*gval(2))&~2047; - vr+=(gauss[vl+3]*gval(3))&~2047; - fa = vr>>11; -/* - vr=(gauss[vl]*gval0)>>9; - vr+=(gauss[vl+1]*gval(1))>>9; - vr+=(gauss[vl+2]*gval(2))>>9; - vr+=(gauss[vl+3]*gval(3))>>9; - fa = vr>>2; -*/ - } - //------------------------------------------// - else - if(iUseInterpolation==1) // simple interpolation - { - if(s_chan[ch].sinc<0x10000L) // -> upsampling? - InterpolateUp(ch); // --> interpolate up - else InterpolateDown(ch); // --> else down - fa=s_chan[ch].SB[29]; - } - //------------------------------------------// - else fa=s_chan[ch].SB[29]; // no interpolation - } - - s_chan[ch].sval = (MixADSR(ch) * fa) / 1023; // add adsr - - if(s_chan[ch].bFMod==2) // fmod freq channel - { - int NP=s_chan[ch+1].iRawPitch; - - NP=((32768L+s_chan[ch].sval)*NP)/32768L; // mmm... I still need to adjust that to 1/48 khz... we will wait for the first game/demo using it to decide how to do it :) - - if(NP>0x3fff) NP=0x3fff; - if(NP<0x1) NP=0x1; - - NP=(44100L*NP)/(4096L); // calc frequency - - s_chan[ch+1].iActFreq=NP; - s_chan[ch+1].iUsedFreq=NP; - s_chan[ch+1].sinc=(((NP/10)<<16)/4410); - if(!s_chan[ch+1].sinc) s_chan[ch+1].sinc=1; - if(iUseInterpolation==1) // freq change in sipmle interpolation mode - s_chan[ch+1].SB[32]=1; - -// mmmm... set up freq decoding positions? -// s_chan[ch+1].iSBPos=28; -// s_chan[ch+1].spos=0x10000L; - } - else - { - ////////////////////////////////////////////// - // ok, left/right sound volume (psx volume goes from 0 ... 0x3fff) - - if(s_chan[ch].iMute) - s_chan[ch].sval=0; // debug mute - else - { - if(s_chan[ch].bVolumeL) - SSumL[ns]+=(s_chan[ch].sval*s_chan[ch].iLeftVolume)/0x4000L; - if(s_chan[ch].bVolumeR) - SSumR[ns]+=(s_chan[ch].sval*s_chan[ch].iRightVolume)/0x4000L; - } - - ////////////////////////////////////////////// - // now let us store sound data for reverb - - if(s_chan[ch].bRVBActive) StoreREVERB(ch,ns); - } - - //////////////////////////////////////////////// - // ok, go on until 1 ms data of this channel is collected - - ns++; - s_chan[ch].spos += s_chan[ch].sinc; - - } -ENDX: ; - } - } - - //---------------------------------------------------// - //- here we have another 1 ms of sound data - //---------------------------------------------------// - // mix XA infos (if any) - sampcount++; - - - if(XAPlay!=XAFeed || XARepeat) MixXA(); - - /////////////////////////////////////////////////////// - // mix all channels (including reverb) into one buffer - - if(iDisStereo) // no stereo? - { - int dl,dr; - for(ns=0;ns<NSSIZE;ns++) - { - SSumL[ns]+=MixREVERBLeft(ns,0); - SSumL[ns]+=MixREVERBLeft(ns,1); - - dl=SSumL[ns]/voldiv;SSumL[ns]=0; - if(dl<-32767) dl=-32767;if(dl>32767) dl=32767; - - SSumR[ns]+=MixREVERBRight(0); - SSumR[ns]+=MixREVERBRight(1); - - dr=SSumR[ns]/voldiv;SSumR[ns]=0; - if(dr<-32767) dr=-32767;if(dr>32767) dr=32767; - *pS++=(dl+dr)/2; - } - } - else // stereo: - for(ns=0;ns<NSSIZE;ns++) - { - SSumL[ns]+=MixREVERBLeft(ns,0); - SSumL[ns]+=MixREVERBLeft(ns,1); - - d=SSumL[ns]/voldiv;SSumL[ns]=0; - if(d<-32767) d=-32767;if(d>32767) d=32767; - *pS++=d; - - SSumR[ns]+=MixREVERBRight(0); - SSumR[ns]+=MixREVERBRight(1); - - d=SSumR[ns]/voldiv;SSumR[ns]=0; - if(d<-32767) d=-32767;if(d>32767) d=32767; - *pS++=d; - } - - InitREVERB(); - - } - - // end of big main loop... - - bThreadEnded=1; - -#ifndef _WINDOWS - return 0; -#endif -} - -void sexypsf_stop(void) -{ - decaybegin=decayend=0; -} - -void SPUendflush(void) -{ - if((seektime!=~0) && seektime>sampcount) - { - pS=(short *)pSpuBuffer; - sexypsf_update(0,0); - } - else if((unsigned short *)pS>((unsigned short *)pSpuBuffer+1024)) - { - sexypsf_update((unsigned short *)pSpuBuffer,(unsigned short *)pS-(unsigned short*)pSpuBuffer); - pS=(short *)pSpuBuffer; - } -} - -//////////////////////////////////////////////////////////////////////// -// WINDOWS THREAD... simply calls the timer func and stays forever :) -//////////////////////////////////////////////////////////////////////// - -#ifdef _WINDOWS - -DWORD WINAPI MAINThreadEx(LPVOID lpParameter) -{ - MAINProc(0,0,0,0,0); - return 0; -} - -#endif - -//////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////// -//////////////////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////////////////// -// SPU ASYNC... even newer epsxe func -// 1 time every 'cycle' cycles... harhar -//////////////////////////////////////////////////////////////////////// - -int sexypsf_seek(unsigned long t) -{ - seektime=t*441/10; - if(seektime>sampcount) return(1); - return(0); -} - -EXPORT_GCC void CALLBACK SPU2async(unsigned long cycle) -{ - if(iSpuAsyncWait) - { - iSpuAsyncWait++; - if(iSpuAsyncWait<=64) return; - iSpuAsyncWait=0; - } - -#ifdef _WINDOWS - if(iDebugMode==2) - { - if(IsWindow(hWDebug)) DestroyWindow(hWDebug); - hWDebug=0;iDebugMode=0; - } - if(iRecordMode==2) - { - if(IsWindow(hWRecord)) DestroyWindow(hWRecord); - hWRecord=0;iRecordMode=0; - } -#endif - - if(iUseTimer==2) // special mode, only used in Linux by this spu (or if you enable the experimental Windows mode) - { - if(!bSpuInit) return; // -> no init, no call - -#ifdef _WINDOWS - MAINProc(0,0,0,0,0); // -> experimental win mode... not really tested... don't like the drawbacks -#else - MAINThread(0); // -> linux high-compat mode -#endif - } -} - -//////////////////////////////////////////////////////////////////////// -// XA AUDIO -//////////////////////////////////////////////////////////////////////// - -// dummy func... not used yet -EXPORT_GCC void CALLBACK SPU2playADPCMchannel(xa_decode_t *xap) -{ - if(!iUseXA) return; // no XA? bye - if(!xap) return; - if(!xap->freq) return; // no xa freq ? bye - - FeedXA(xap); // call main XA feeder -} - -//////////////////////////////////////////////////////////////////////// -// INIT/EXIT STUFF -//////////////////////////////////////////////////////////////////////// - -//////////////////////////////////////////////////////////////////////// -// SPUINIT: this func will be called first by the main emu -//////////////////////////////////////////////////////////////////////// - -#ifdef _WINDOWS -static HINSTANCE hIRE = NULL; -#endif - -EXPORT_GCC long CALLBACK SPU2init(void) -{ - spuMemC=(unsigned char *)spuMem; // just small setup - memset((void *)s_chan,0,MAXCHAN*sizeof(SPUCHAN)); - memset(rvb,0,2*sizeof(REVERBInfo)); - - InitADSR(); - -#ifdef _WINDOWS - if(hIRE==NULL) hIRE=LoadLibrary("Riched32.dll "); // needed for debug output -#endif - - return 0; -} - -//////////////////////////////////////////////////////////////////////// -// SETUPTIMER: init of certain buffers and threads/timers -//////////////////////////////////////////////////////////////////////// - -void SetupTimer(void) -{ - memset(SSumR,0,NSSIZE*sizeof(int)); // init some mixing buffers - memset(SSumL,0,NSSIZE*sizeof(int)); - pS=(short *)pSpuBuffer; // setup soundbuffer pointer - - bEndThread=0; // init thread vars - bThreadEnded=0; - bSpuInit=1; // flag: we are inited - -#ifdef _WINDOWS - - if(iUseTimer==1) // windows: use timer - { - timeBeginPeriod(1); - timeSetEvent(1,1,MAINProc,0,TIME_ONESHOT); - } - else - if(iUseTimer==0) // windows: use thread - { - //_beginthread(MAINThread,0,NULL); - DWORD dw; - hMainThread=CreateThread(NULL,0,MAINThreadEx,0,0,&dw); - SetThreadPriority(hMainThread, - //THREAD_PRIORITY_TIME_CRITICAL); - THREAD_PRIORITY_HIGHEST); - } - -#else - -#ifndef NOTHREADLIB - if(!iUseTimer) // linux: use thread - { - pthread_create(&thread, NULL, MAINThread, NULL); - } -#endif - -#endif -} - -//////////////////////////////////////////////////////////////////////// -// REMOVETIMER: kill threads/timers -//////////////////////////////////////////////////////////////////////// - -void RemoveTimer(void) -{ - bEndThread=1; // raise flag to end thread - -#ifdef _WINDOWS - - if(iUseTimer!=2) // windows thread? - { - while(!bThreadEnded) {Sleep(5L);} // -> wait till thread has ended - Sleep(5L); - } - if(iUseTimer==1) timeEndPeriod(1); // windows timer? stop it - -#else - -#ifndef NOTHREADLIB - if(!iUseTimer) // linux tread? - { - int i=0; - while(!bThreadEnded && i<2000) {usleep(1000L);i++;} // -> wait until thread has ended - if(thread!=-1) {pthread_cancel(thread);thread=-1;} // -> cancel thread anyway - } -#endif - -#endif - - bThreadEnded=0; // no more spu is running - bSpuInit=0; -} - -//////////////////////////////////////////////////////////////////////// -// SETUPSTREAMS: init most of the spu buffers -//////////////////////////////////////////////////////////////////////// - -void SetupStreams(void) -{ - int i; - - pSpuBuffer=(unsigned char *)malloc(32768); // alloc mixing buffer - - i=NSSIZE*2; - - sRVBStart[0] = (int *)malloc(i*4); // alloc reverb buffer - memset(sRVBStart[0],0,i*4); - sRVBEnd[0] = sRVBStart[0] + i; - sRVBPlay[0] = sRVBStart[0]; - sRVBStart[1] = (int *)malloc(i*4); // alloc reverb buffer - memset(sRVBStart[1],0,i*4); - sRVBEnd[1] = sRVBStart[1] + i; - sRVBPlay[1] = sRVBStart[1]; - - XAStart = // alloc xa buffer (not used here anyway) - (unsigned long *)malloc(48000*4); - XAPlay = XAStart; - XAFeed = XAStart; - XAEnd = XAStart + 48000; - - for(i=0;i<MAXCHAN;i++) // loop sound channels - { -// we don't use mutex sync... not needed, would only -// slow us down: -// s_chan[i].hMutex=CreateMutex(NULL,FALSE,NULL); - s_chan[i].ADSRX.SustainLevel = 1024; // -> init sustain - s_chan[i].iMute=0; - s_chan[i].iIrqDone=0; - s_chan[i].pLoop=spuMemC; - s_chan[i].pStart=spuMemC; - s_chan[i].pCurr=spuMemC; - } -} - -//////////////////////////////////////////////////////////////////////// -// REMOVESTREAMS: free most buffer -//////////////////////////////////////////////////////////////////////// - -void RemoveStreams(void) -{ - free(pSpuBuffer); // free mixing buffer - pSpuBuffer=NULL; - free(sRVBStart[0]); // free reverb buffer - sRVBStart[0]=0; - free(sRVBStart[1]); // free reverb buffer - sRVBStart[1]=0; - free(XAStart); // free XA buffer - XAStart=0; - -/* - int i; - for(i=0;i<MAXCHAN;i++) - { - WaitForSingleObject(s_chan[i].hMutex,2000); - ReleaseMutex(s_chan[i].hMutex); - if(s_chan[i].hMutex) - {CloseHandle(s_chan[i].hMutex);s_chan[i].hMutex=0;} - } -*/ -} - - -//////////////////////////////////////////////////////////////////////// -// SPUOPEN: called by main emu after init -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC long CALLBACK SPU2open(void *pDsp) -{ -#ifdef _WINDOWS - HWND hW=0; -#endif - - if(bSPUIsOpen) return 0; // security for some stupid main emus - - iUseXA=1; // just small setup - iVolume=3; - bEndThread=0; - bThreadEnded=0; - spuMemC=(unsigned char *)spuMem; - memset((void *)s_chan,0,(MAXCHAN+1)*sizeof(SPUCHAN)); - pSpuIrq[0]=0; - pSpuIrq[1]=0; - iSPUIRQWait=1; - dwNewChannel2[0]=0; - dwNewChannel2[1]=0; - dwEndChannel2[0]=0; - dwEndChannel2[1]=0; - spuCtrl2[0]=0; - spuCtrl2[1]=0; - spuStat2[0]=0; - spuStat2[1]=0; - spuIrq2[0]=0; - spuIrq2[1]=0; - spuAddr2[0]=0xffffffff; - spuAddr2[1]=0xffffffff; - spuRvbAddr2[0]=0; - spuRvbAddr2[1]=0; - spuRvbAEnd2[0]=0; - spuRvbAEnd2[1]=0; - -#ifdef _WINDOWS - LastWrite=0xffffffff;LastPlay=0; // init some play vars - if(!IsWindow(hW)) hW=GetActiveWindow(); - hWMain = hW; // store hwnd -#endif - - SetupStreams(); // prepare streaming - - SetupTimer(); // timer for feeding data - - bSPUIsOpen=1; - -#ifdef _WINDOWS - if(iDebugMode) // windows debug dialog - { - hWDebug=CreateDialog(hInst,MAKEINTRESOURCE(IDD_DEBUG), - NULL,(DLGPROC)DebugDlgProc); - SetWindowPos(hWDebug,HWND_TOPMOST,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE|SWP_SHOWWINDOW|SWP_NOACTIVATE); - UpdateWindow(hWDebug); - SetFocus(hWMain); - } - - if(iRecordMode) // windows recording dialog - { - hWRecord=CreateDialog(hInst,MAKEINTRESOURCE(IDD_RECORD), - NULL,(DLGPROC)RecordDlgProc); - SetWindowPos(hWRecord,HWND_TOPMOST,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE|SWP_SHOWWINDOW|SWP_NOACTIVATE); - UpdateWindow(hWRecord); - SetFocus(hWMain); - } -#endif - - return 0; -} - -//////////////////////////////////////////////////////////////////////// - -// not used yet -#ifndef _WINDOWS -void SPU2setConfigFile(char * pCfg) -{ - -} -#endif - -//////////////////////////////////////////////////////////////////////// -// SPUCLOSE: called before shutdown -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC void CALLBACK SPU2close(void) -{ - if(!bSPUIsOpen) return; // some security - - bSPUIsOpen=0; // no more open - -#ifdef _WINDOWS - if(IsWindow(hWDebug)) DestroyWindow(hWDebug); - hWDebug=0; - if(IsWindow(hWRecord)) DestroyWindow(hWRecord); - hWRecord=0; -#endif - - RemoveTimer(); // no more feeding - - RemoveStreams(); // no more streaming -} - -//////////////////////////////////////////////////////////////////////// -// SPUSHUTDOWN: called by main emu on final exit -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC void CALLBACK SPU2shutdown(void) -{ -#ifdef _WINDOWS - if(hIRE!=NULL) {FreeLibrary(hIRE);hIRE=NULL;} -#endif - - return; -} - -//////////////////////////////////////////////////////////////////////// -// SPUTEST: we don't test, we are always fine ;) -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC long CALLBACK SPU2test(void) -{ - return 0; -} - -//////////////////////////////////////////////////////////////////////// -// SPUCONFIGURE: call config dialog -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC void CALLBACK SPU2configure(void) -{ - -} - -//////////////////////////////////////////////////////////////////////// -// SPUABOUT: show about window -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC void CALLBACK SPU2about(void) -{ - -} - -//////////////////////////////////////////////////////////////////////// -// SETUP CALLBACKS -// this functions will be called once, -// passes a callback that should be called on SPU-IRQ/cdda volume change -//////////////////////////////////////////////////////////////////////// - -// not used yet -EXPORT_GCC void CALLBACK SPU2irqCallback(void (CALLBACK *callback)(void)) -{ - irqCallback = callback; -} - -// not used yet -EXPORT_GCC void CALLBACK SPU2registerCallback(void (CALLBACK *callback)(void)) -{ - irqCallback = callback; -} - -// not used yet -EXPORT_GCC void CALLBACK SPU2registerCDDAVolume(void (CALLBACK *CDDAVcallback)(unsigned short,unsigned short)) -{ - cddavCallback = CDDAVcallback; -} - -//////////////////////////////////////////////////////////////////////// -// COMMON PLUGIN INFO FUNCS -//////////////////////////////////////////////////////////////////////// - -EXPORT_GCC char * CALLBACK PS2EgetLibName(void) -{ - return libraryName; -} - -#define PS2E_LT_SPU2 0x4 - -EXPORT_GCC unsigned long CALLBACK PS2EgetLibType(void) -{ - return PS2E_LT_SPU2; -} - -EXPORT_GCC unsigned long CALLBACK PS2EgetLibVersion2(unsigned long type) -{ - unsigned char v=version; - - // key hack to fake a lower version: - //if(GetAsyncKeyState(VK_SHIFT)&0x8000) v--; - - // compile hack to set lib version to PCSX2 0.6 standards - //v=2; - - return v<<16|revision<<8|build; -} - -// not used yet -char * SPU2getLibInfos(void) -{ - return libraryInfo; -} - -//////////////////////////////////////////////////////////////////////// -
--- a/Plugins/Input/sexypsf/spu/spu.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,34 +0,0 @@ -/*************************************************************************** - spu.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2004/04/04 - Pete -// - changed plugin to emulate PS2 spu -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -void SetupTimer(void); -void RemoveTimer(void); -EXPORT_GCC void CALLBACK SPU2playADPCMchannel(xa_decode_t *xap);
--- a/Plugins/Input/sexypsf/spu/stdafx.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,8 +0,0 @@ -// stdafx.cpp : source file that includes just the standard includes -// spuPeopsSound.pch will be the pre-compiled header -// stdafx.obj will contain the pre-compiled type information - -#include "stdafx.h" - -// TODO: reference any additional headers you need in STDAFX.H -// and not in this file
--- a/Plugins/Input/sexypsf/spu/stdafx.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,86 +0,0 @@ -/*************************************************************************** - StdAfx.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -////////////////////////////////////////////////////////// -// WINDOWS -////////////////////////////////////////////////////////// - -#ifdef _WINDOWS - -#ifdef _GCC -#define EXPORT_GCC __declspec (dllexport) -#else -#define EXPORT_GCC -#endif - -#define WIN32_LEAN_AND_MEAN -#define STRICT -#include <windows.h> -#include <windowsx.h> -#include "mmsystem.h" -#include <process.h> -#include <stdlib.h> - -// enable that for auxprintf(); -//#define SMALLDEBUG -//#include <dbgout.h> -//void auxprintf (LPCTSTR pFormat, ...); - -#define INLINE __inline - -////////////////////////////////////////////////////////// -// LINUX -////////////////////////////////////////////////////////// -#else - -#define EXPORT_GCC - -#include <stdio.h> -#include <stdlib.h> -#include <sys/ioctl.h> -#include <unistd.h> -#include <fcntl.h> -#include <sys/soundcard.h> -#include <unistd.h> -#ifndef NOTHREADLIB -#include <pthread.h> -#endif -#define RRand(range) (random()%range) -#include <string.h> -#include <sys/time.h> -#include <math.h> - -#undef CALLBACK -#define CALLBACK -#define DWORD unsigned long -#define LOWORD(l) ((unsigned short)(l)) -#define HIWORD(l) ((unsigned short)(((unsigned long)(l) >> 16) & 0xFFFF)) - -#define INLINE inline - -#endif - -#include "psemuxa.h"
--- a/Plugins/Input/sexypsf/spu/xa.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,363 +0,0 @@ -/*************************************************************************** - xa.c - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2003/02/18 - kode54 -// - added gaussian interpolation -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - -#include "stdafx.h" - -#define _IN_XA - -// will be included from spu.c -#ifdef _IN_SPU - -//////////////////////////////////////////////////////////////////////// -// XA GLOBALS -//////////////////////////////////////////////////////////////////////// - -xa_decode_t * xapGlobal=0; - -unsigned long * XAFeed = NULL; -unsigned long * XAPlay = NULL; -unsigned long * XAStart = NULL; -unsigned long * XAEnd = NULL; - -unsigned long XARepeat = 0; -unsigned long XALastVal = 0; - -int iLeftXAVol = 32767; -int iRightXAVol = 32767; - -static int gauss_ptr = 0; -static int gauss_window[8] = {0, 0, 0, 0, 0, 0, 0, 0}; - -#define gvall0 gauss_window[gauss_ptr] -#define gvall(x) gauss_window[(gauss_ptr+x)&3] -#define gvalr0 gauss_window[4+gauss_ptr] -#define gvalr(x) gauss_window[4+((gauss_ptr+x)&3)] - -//////////////////////////////////////////////////////////////////////// -// MIX XA -//////////////////////////////////////////////////////////////////////// - -INLINE void MixXA(void) -{ - int ns; - - for(ns=0;ns<NSSIZE && XAPlay!=XAFeed;ns++) - { - XALastVal=*XAPlay++; - if(XAPlay==XAEnd) XAPlay=XAStart; - SSumL[ns]+=(((short)(XALastVal&0xffff)) * iLeftXAVol)/32767; - SSumR[ns]+=(((short)((XALastVal>>16)&0xffff)) * iRightXAVol)/32767; - } - - if(XAPlay==XAFeed && XARepeat) - { - XARepeat--; - for(;ns<NSSIZE;ns++) - { - SSumL[ns]+=(((short)(XALastVal&0xffff)) * iLeftXAVol)/32767; - SSumR[ns]+=(((short)((XALastVal>>16)&0xffff)) * iRightXAVol)/32767; - } - } -} - -//////////////////////////////////////////////////////////////////////// -// FEED XA -//////////////////////////////////////////////////////////////////////// - -INLINE void FeedXA(xa_decode_t *xap) -{ - int sinc,spos,i,iSize,iPlace,vl,vr; - - if(!bSPUIsOpen) return; - - xapGlobal = xap; // store info for save states - XARepeat = 100; // set up repeat - - iSize=((44100*xap->nsamples)/xap->freq); // get size - if(!iSize) return; // none? bye - - if(XAFeed<XAPlay) iPlace=XAPlay-XAFeed; // how much space in my buf? - else iPlace=(XAEnd-XAFeed) + (XAPlay-XAStart); - - if(iPlace==0) return; // no place at all - - //----------------------------------------------------// - if(iXAPitch) // pitch change option? - { - static DWORD dwLT=0; - static DWORD dwFPS=0; - static int iFPSCnt=0; - static int iLastSize=0; - static DWORD dwL1=0; - DWORD dw=SexyTime64(),dw1,dw2; - - iPlace=iSize; - - dwFPS+=dw-dwLT;iFPSCnt++; - - dwLT=dw; - - if(iFPSCnt>=10) - { - if(!dwFPS) dwFPS=1; - dw1=1000000/dwFPS; - if(dw1>=(dwL1-100) && dw1<=(dwL1+100)) dw1=dwL1; - else dwL1=dw1; - dw2=(xap->freq*100/xap->nsamples); - if((!dw1)||((dw2+100)>=dw1)) iLastSize=0; - else - { - iLastSize=iSize*dw2/dw1; - if(iLastSize>iPlace) iLastSize=iPlace; - iSize=iLastSize; - } - iFPSCnt=0;dwFPS=0; - } - else - { - if(iLastSize) iSize=iLastSize; - } - } - //----------------------------------------------------// - - spos=0x10000L; - sinc = (xap->nsamples << 16) / iSize; // calc freq by num / size - - if(xap->stereo) - { - unsigned long * pS=(unsigned long *)xap->pcm; - unsigned long l=0; - - if(iXAPitch) - { - long l1,l2;short s; - for(i=0;i<iSize;i++) - { - if(iUseInterpolation==2) - { - while(spos>=0x10000L) - { - l = *pS++; - gauss_window[gauss_ptr] = (short)LOWORD(l); - gauss_window[4+gauss_ptr] = (short)HIWORD(l); - gauss_ptr = (gauss_ptr+1) & 3; - spos -= 0x10000L; - } - vl = (spos >> 6) & ~3; - vr=(gauss[vl]*gvall0)&~2047; - vr+=(gauss[vl+1]*gvall(1))&~2047; - vr+=(gauss[vl+2]*gvall(2))&~2047; - vr+=(gauss[vl+3]*gvall(3))&~2047; - l= (vr >> 11) & 0xffff; - vr=(gauss[vl]*gvalr0)&~2047; - vr+=(gauss[vl+1]*gvalr(1))&~2047; - vr+=(gauss[vl+2]*gvalr(2))&~2047; - vr+=(gauss[vl+3]*gvalr(3))&~2047; - l |= vr << 5; - } - else - { - while(spos>=0x10000L) - { - l = *pS++; - spos -= 0x10000L; - } - } - - s=(short)LOWORD(l); - l1=s; - l1=(l1*iPlace)/iSize; - if(l1<-32767) l1=-32767; - if(l1> 32767) l1=32767; - s=(short)HIWORD(l); - l2=s; - l2=(l2*iPlace)/iSize; - if(l2<-32767) l2=-32767; - if(l2> 32767) l2=32767; - l=(l1&0xffff)|(l2<<16); - - *XAFeed++=l; - - if(XAFeed==XAEnd) XAFeed=XAStart; - if(XAFeed==XAPlay) - { - if(XAPlay!=XAStart) XAFeed=XAPlay-1; - break; - } - - spos += sinc; - } - } - else - { - for(i=0;i<iSize;i++) - { - if(iUseInterpolation==2) - { - while(spos>=0x10000L) - { - l = *pS++; - gauss_window[gauss_ptr] = (short)LOWORD(l); - gauss_window[4+gauss_ptr] = (short)HIWORD(l); - gauss_ptr = (gauss_ptr+1) & 3; - spos -= 0x10000L; - } - vl = (spos >> 6) & ~3; - vr=(gauss[vl]*gvall0)&~2047; - vr+=(gauss[vl+1]*gvall(1))&~2047; - vr+=(gauss[vl+2]*gvall(2))&~2047; - vr+=(gauss[vl+3]*gvall(3))&~2047; - l= (vr >> 11) & 0xffff; - vr=(gauss[vl]*gvalr0)&~2047; - vr+=(gauss[vl+1]*gvalr(1))&~2047; - vr+=(gauss[vl+2]*gvalr(2))&~2047; - vr+=(gauss[vl+3]*gvalr(3))&~2047; - l |= vr << 5; - } - else - { - while(spos>=0x10000L) - { - l = *pS++; - spos -= 0x10000L; - } - } - - *XAFeed++=l; - - if(XAFeed==XAEnd) XAFeed=XAStart; - if(XAFeed==XAPlay) - { - if(XAPlay!=XAStart) XAFeed=XAPlay-1; - break; - } - - spos += sinc; - } - } - } - else - { - unsigned short * pS=(unsigned short *)xap->pcm; - unsigned long l;short s=0; - - if(iXAPitch) - { - long l1; - for(i=0;i<iSize;i++) - { - if(iUseInterpolation==2) - { - while(spos>=0x10000L) - { - gauss_window[gauss_ptr] = (short)*pS++; - gauss_ptr = (gauss_ptr+1) & 3; - spos -= 0x10000L; - } - vl = (spos >> 6) & ~3; - vr=(gauss[vl]*gvall0)&~2047; - vr+=(gauss[vl+1]*gvall(1))&~2047; - vr+=(gauss[vl+2]*gvall(2))&~2047; - vr+=(gauss[vl+3]*gvall(3))&~2047; - l1=s= vr >> 11; - l1 &= 0xffff; - } - else - { - while(spos>=0x10000L) - { - s = *pS++; - spos -= 0x10000L; - } - l1=s; - } - - l1=(l1*iPlace)/iSize; - if(l1<-32767) l1=-32767; - if(l1> 32767) l1=32767; - l=(l1&0xffff)|(l1<<16); - *XAFeed++=l; - - if(XAFeed==XAEnd) XAFeed=XAStart; - if(XAFeed==XAPlay) - { - if(XAPlay!=XAStart) XAFeed=XAPlay-1; - break; - } - - spos += sinc; - } - } - else - { - for(i=0;i<iSize;i++) - { - if(iUseInterpolation==2) - { - while(spos>=0x10000L) - { - gauss_window[gauss_ptr] = (short)*pS++; - gauss_ptr = (gauss_ptr+1) & 3; - spos -= 0x10000L; - } - vl = (spos >> 6) & ~3; - vr=(gauss[vl]*gvall0)&~2047; - vr+=(gauss[vl+1]*gvall(1))&~2047; - vr+=(gauss[vl+2]*gvall(2))&~2047; - vr+=(gauss[vl+3]*gvall(3))&~2047; - l=s= vr >> 11; - l &= 0xffff; - } - else - { - while(spos>=0x10000L) - { - s = *pS++; - spos -= 0x10000L; - } - l=s; - } - - *XAFeed++=(l|(l<<16)); - - if(XAFeed==XAEnd) XAFeed=XAStart; - if(XAFeed==XAPlay) - { - if(XAPlay!=XAStart) XAFeed=XAPlay-1; - break; - } - - spos += sinc; - } - } - } -} - -#endif -
--- a/Plugins/Input/sexypsf/spu/xa.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,29 +0,0 @@ -/*************************************************************************** - xa.h - description - ------------------- - begin : Wed May 15 2002 - copyright : (C) 2002 by Pete Bernert - email : BlackDove@addcom.de - ***************************************************************************/ - -/*************************************************************************** - * * - * This program is free software; you can redistribute it and/or modify * - * it under the terms of the GNU General Public License as published by * - * the Free Software Foundation; either version 2 of the License, or * - * (at your option) any later version. See also the license.txt file for * - * additional informations. * - * * - ***************************************************************************/ - -//*************************************************************************// -// History of changes: -// -// 2002/05/15 - Pete -// - generic cleanup for the Peops release -// -//*************************************************************************// - - -INLINE void MixXA(void); -INLINE void FeedXA(xa_decode_t *xap);
--- a/Plugins/Input/sexypsf/types.h Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,23 +0,0 @@ -#ifndef _SPSF_TYPES_H__ -#define _SPSF_TYPES_H__ - -#include <inttypes.h> - -#define INLINE inline - -typedef int8_t s8; -typedef int16_t s16; -typedef int32_t s32; -typedef int64_t s64; - -typedef uint8_t u8; -typedef uint16_t u16; -typedef uint32_t u32; -typedef uint64_t u64; - - - -/* For gcc only? */ -#define PACKSTRUCT __attribute__ ((packed)) - -#endif
--- a/Plugins/Input/sexypsf/xmms.c Sun Mar 19 13:12:44 2006 -0800 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,291 +0,0 @@ -/* sexyPSF - PSF1 player - * Copyright (C) 2002-2004 xodnizel - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA -*/ - -#include "audacious/output.h" -#include "audacious/plugin.h" -#include "libaudacious/titlestring.h" -#include "libaudacious/util.h" -#include "libaudacious/vfs.h" -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <unistd.h> -#include "driver.h" - -#define CMD_SEEK 0x80000000 -#define CMD_STOP 0x40000000 - -#define uint32 u32 -#define int16 short - -static volatile uint32 command; -static volatile int playing=0; -static volatile int nextsong=0; - -extern InputPlugin sexypsf_ip; -static char *fnsave=NULL; - -static gchar *get_title_psf(gchar *fn); -static int paused; -static GThread *dethread; -static PSFINFO *PSFInfo=NULL; - - -InputPlugin *get_iplugin_info(void) -{ - sexypsf_ip.description = "sexyPSF PSF1 Player 0.4.8"; - return &sexypsf_ip; -} - -static int is_our_file(gchar *filename) -{ - VFSFile *file; - gchar magic[4]; - - // Filter out psflib [we use them, but we can't play them] - gchar *tmps; - static const gchar *teststr = "psflib"; - if (strlen(teststr) < strlen(filename)) { - tmps = filename + strlen(filename); - tmps -= strlen(teststr); - if (!strcasecmp(tmps, teststr)) - return 0; - } - if ((file = vfs_fopen(filename,"rb"))) { - vfs_fread(magic,1,4,file); - //Only allow PSF1 for now. - if (!strncmp(magic,"PSF\x01",4)) { - vfs_fclose(file); - return 1; - } - } - - vfs_fclose(file); - - return 0; -} - -static void SI(gchar *filename) -{ - gchar *name = get_title_psf(filename); - sexypsf_ip.set_info(name,PSFInfo->length,44100*2*2*8,44100,2); - g_free(name); -} - -void sexypsf_update(unsigned char *Buffer, long count) -{ - int mask = ~((((16 / 8) * 2)) - 1); - - g_print("sexypsf_update(%p, %d)", Buffer, count); - - while(count>0) - { - int t=sexypsf_ip.output->buffer_free() & mask; - if(t>count) - produce_audio(sexypsf_ip.output->written_time(), FMT_S16_NE, 2, count, Buffer, NULL); - else - { - if(t) - produce_audio(sexypsf_ip.output->written_time(), FMT_S16_NE, 2, t, Buffer, NULL); - usleep((count-t)*1000*5/441/2); - } - count-=t; - Buffer+=t; - } - if(command&CMD_SEEK) - { - int t=(command&~(CMD_SEEK|CMD_STOP))*1000; - - if(sexypsf_seek(t)) - sexypsf_ip.output->flush(t); - else // Negative time! Must make a C time machine. - { - sexypsf_stop(); - return; - } - command&=~CMD_SEEK; - } - if(command&CMD_STOP) - sexypsf_stop(); -} - -static void *sexypsf_playloop(void *arg) -{ -dofunky: - - sexypsf_execute(); - - /* We have reached the end of the song. Now what... */ - sexypsf_ip.output->buffer_free(); - sexypsf_ip.output->buffer_free(); - - while(!(command&CMD_STOP)) - { - g_print("playloop iterate\n"); - - if(command&CMD_SEEK) - { - int t=(command&~(CMD_SEEK|CMD_STOP))*1000; - sexypsf_ip.output->flush(t); - if(!(PSFInfo=sexypsf_load(fnsave))) - break; - sexypsf_seek(t); - command&=~CMD_SEEK; - goto dofunky; - } - if(!sexypsf_ip.output->buffer_playing()) break; - usleep(2000); - } - sexypsf_ip.output->close_audio(); - if(!(command&CMD_STOP)) nextsong=1; - g_thread_exit(NULL); - return(NULL); -} - -static void sexypsf_xmms_play(char *fn) -{ - if(playing) - return; - nextsong=0; - paused = 0; - if(!sexypsf_ip.output->open_audio(FMT_S16_NE, 44100, 2)) - { - puts("Error opening audio."); - return; - } - fnsave=malloc(strlen(fn)+1); - strcpy(fnsave,fn); - if(!(PSFInfo=sexypsf_load(fn))) - { - sexypsf_ip.output->close_audio(); - nextsong=1; - } - else - { - command=0; - SI(fn); - playing=1; - dethread = g_thread_create((GThreadFunc)sexypsf_playloop,NULL,TRUE,NULL); - } -} - -static void sexypsf_xmms_stop(void) -{ - if(!playing) return; - - if(paused) - sexypsf_ip.output->pause(0); - paused = 0; - - command=CMD_STOP; - g_thread_join(dethread); - playing = 0; - - if(fnsave) - { - free(fnsave); - fnsave=NULL; - } - sexypsf_freepsfinfo(PSFInfo); - PSFInfo=NULL; -} - -static void sexypsf_xmms_pause(short p) -{ - if(!playing) return; - sexypsf_ip.output->pause(p); - paused = p; -} - -static void sexypsf_xmms_seek(int time) -{ - if(!playing) return; - command=CMD_SEEK|time; -} - -static int sexypsf_xmms_gettime(void) -{ - if(nextsong) - return(-1); - if(!playing) return(0); - return sexypsf_ip.output->output_time(); -} - -static void sexypsf_xmms_getsonginfo(char *fn, char **title, int *length) -{ - PSFINFO *tmp; - - if((tmp=sexypsf_getpsfinfo(fn))) { - *length = tmp->length; - *title = get_title_psf(fn); - sexypsf_freepsfinfo(tmp); - } -} - -static gchar *get_title_psf(gchar *fn) { - gchar *title; - PSFINFO *tmp = sexypsf_getpsfinfo(fn); - - if (tmp->length) { - TitleInput *tinput; - - tinput = bmp_title_input_new(); - - tinput->performer = g_strdup(tmp->artist); - tinput->album_name = g_strdup(tmp->game); - tinput->track_name = g_strdup(tmp->title); - tinput->file_name = g_path_get_basename(fn); - tinput->file_path = g_path_get_dirname(fn); - - title = xmms_get_titlestring(xmms_get_gentitle_format(), - tinput); - g_free(tinput); - } - else - title = g_path_get_basename(fn); - - return title; -} - -InputPlugin sexypsf_ip = -{ - 0, - 0, - "Plays PSF1 files.", - 0, - 0, - 0, - is_our_file, - 0, - sexypsf_xmms_play, - sexypsf_xmms_stop, - sexypsf_xmms_pause, - sexypsf_xmms_seek, - 0, - sexypsf_xmms_gettime, - 0, - 0, - 0, - 0, - 0, - 0, - 0, - sexypsf_xmms_getsonginfo, - 0, - 0 -};