Mercurial > emacs
annotate src/sound.c @ 67313:2ae99b10dd40
* mh-comp.el (mh-forward): Went over all uses of the word "RANGE" in
the docstrings and made usage consistent. Generally speaking,
"messages in range" and "range of messages" is redundant and just
"range" can be used in most circumstances. Also ensured that
mh-interactive-range was mentioned in all interactive functions that
use a range which describes the range argument for both users and
programmers.
* mh-e.el (mh-delete-msg-no-motion, mh-refile-msg)
(mh-refile-or-write-again, mh-rescan-folder, mh-undo)
(mh-visit-folder, mh-scan-folder, mh-regenerate-headers)
(mh-notate-user-sequences, mh-delete-msg-from-seq, mh-catchup): Ditto.
* mh-funcs.el (mh-copy-msg, mh-pack-folder, mh-pack-folder-1): Ditto.
* mh-junk.el (mh-junk-blacklist, mh-junk-whitelist): Ditto.
* mh-print.el (mh-ps-print-range, mh-ps-print-msg)
(mh-ps-print-msg-file, mh-print-msg): Ditto.
* mh-seq.el (mh-put-msg-in-seq, mh-range-to-msg-list)
(mh-narrow-to-range, mh-toggle-tick): Ditto.
author | Bill Wohler <wohler@newt.com> |
---|---|
date | Sun, 04 Dec 2005 22:34:49 +0000 |
parents | a0d1312ede66 |
children | 3bd95f4f2941 2d92f5c9d6ae |
rev | line source |
---|---|
25003 | 1 /* sound.c -- sound support. |
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2 Copyright (C) 1998, 1999, 2001, 2002, 2003, 2004, |
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3 2005 Free Software Foundation, Inc. |
25003 | 4 |
5 This file is part of GNU Emacs. | |
6 | |
7 GNU Emacs is free software; you can redistribute it and/or modify | |
8 it under the terms of the GNU General Public License as published by | |
9 the Free Software Foundation; either version 2, or (at your option) | |
10 any later version. | |
11 | |
12 GNU Emacs is distributed in the hope that it will be useful, | |
13 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 GNU General Public License for more details. | |
16 | |
17 You should have received a copy of the GNU General Public License | |
18 along with GNU Emacs; see the file COPYING. If not, write to | |
64084 | 19 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
20 Boston, MA 02110-1301, USA. */ | |
25003 | 21 |
22 /* Written by Gerd Moellmann <gerd@gnu.org>. Tested with Luigi's | |
23 driver on FreeBSD 2.2.7 with a SoundBlaster 16. */ | |
24 | |
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25 /* |
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26 Modified by Ben Key <Bkey1@tampabay.rr.com> to add a partial |
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27 implementation of the play-sound specification for Windows. |
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28 |
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29 Notes: |
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30 In the Windows implementation of play-sound-internal only the |
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31 :file and :volume keywords are supported. The :device keyword, |
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32 if present, is ignored. The :data keyword, if present, will |
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33 cause an error to be generated. |
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34 |
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35 The Windows implementation of play-sound is implemented via the |
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36 Win32 API functions mciSendString, waveOutGetVolume, and |
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37 waveOutSetVolume which are exported by Winmm.dll. |
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38 */ |
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39 |
25003 | 40 #include <config.h> |
41 | |
42 #if defined HAVE_SOUND | |
43 | |
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44 /* BEGIN: Common Includes */ |
25003 | 45 #include <fcntl.h> |
46 #include <unistd.h> | |
47 #include <sys/types.h> | |
48 #include <errno.h> | |
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49 #include "lisp.h" |
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50 #include "dispextern.h" |
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51 #include "atimer.h" |
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52 #include <signal.h> |
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53 #include "syssignal.h" |
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54 /* END: Common Includes */ |
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55 |
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56 |
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57 /* BEGIN: Non Windows Includes */ |
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58 #ifndef WINDOWSNT |
25003 | 59 |
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60 #ifndef MSDOS |
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61 #include <sys/ioctl.h> |
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62 #endif |
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63 |
25003 | 64 /* FreeBSD has machine/soundcard.h. Voxware sound driver docs mention |
65 sys/soundcard.h. So, let's try whatever's there. */ | |
66 | |
67 #ifdef HAVE_MACHINE_SOUNDCARD_H | |
68 #include <machine/soundcard.h> | |
69 #endif | |
70 #ifdef HAVE_SYS_SOUNDCARD_H | |
71 #include <sys/soundcard.h> | |
72 #endif | |
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73 #ifdef HAVE_SOUNDCARD_H |
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74 #include <soundcard.h> |
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75 #endif |
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76 /* END: Non Windows Includes */ |
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77 |
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78 #else /* WINDOWSNT */ |
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79 |
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80 /* BEGIN: Windows Specific Includes */ |
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81 #include <stdio.h> |
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82 #include <stdlib.h> |
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83 #include <string.h> |
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84 #include <limits.h> |
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85 #include <windows.h> |
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86 #include <mmsystem.h> |
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87 /* END: Windows Specific Includes */ |
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88 |
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89 #endif /* WINDOWSNT */ |
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90 |
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91 /* BEGIN: Common Definitions */ |
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92 #define abs(X) ((X) < 0 ? -(X) : (X)) |
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93 |
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94 /* Symbols. */ |
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95 |
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96 extern Lisp_Object QCfile, QCdata; |
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97 Lisp_Object QCvolume, QCdevice; |
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98 Lisp_Object Qsound; |
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99 Lisp_Object Qplay_sound_functions; |
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100 |
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101 /* Indices of attributes in a sound attributes vector. */ |
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102 |
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103 enum sound_attr |
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104 { |
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105 SOUND_FILE, |
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106 SOUND_DATA, |
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107 SOUND_DEVICE, |
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108 SOUND_VOLUME, |
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109 SOUND_ATTR_SENTINEL |
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110 }; |
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111 |
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112 static void sound_perror P_ ((char *)); |
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113 static void sound_warning P_ ((char *)); |
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114 static int parse_sound P_ ((Lisp_Object, Lisp_Object *)); |
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115 |
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116 /* END: Common Definitions */ |
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117 |
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118 /* BEGIN: Non Windows Definitions */ |
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119 #ifndef WINDOWSNT |
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120 |
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121 #ifndef DEFAULT_SOUND_DEVICE |
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122 #define DEFAULT_SOUND_DEVICE "/dev/dsp" |
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123 #endif |
25003 | 124 |
125 | |
126 /* Structure forward declarations. */ | |
127 | |
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128 struct sound; |
25003 | 129 struct sound_device; |
130 | |
131 /* The file header of RIFF-WAVE files (*.wav). Files are always in | |
132 little-endian byte-order. */ | |
133 | |
134 struct wav_header | |
135 { | |
136 u_int32_t magic; | |
137 u_int32_t length; | |
138 u_int32_t chunk_type; | |
139 u_int32_t chunk_format; | |
140 u_int32_t chunk_length; | |
141 u_int16_t format; | |
142 u_int16_t channels; | |
143 u_int32_t sample_rate; | |
144 u_int32_t bytes_per_second; | |
145 u_int16_t sample_size; | |
146 u_int16_t precision; | |
147 u_int32_t chunk_data; | |
148 u_int32_t data_length; | |
149 }; | |
150 | |
151 /* The file header of Sun adio files (*.au). Files are always in | |
152 big-endian byte-order. */ | |
153 | |
154 struct au_header | |
155 { | |
156 /* ASCII ".snd" */ | |
157 u_int32_t magic_number; | |
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158 |
25003 | 159 /* Offset of data part from start of file. Minimum value is 24. */ |
160 u_int32_t data_offset; | |
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161 |
25003 | 162 /* Size of data part, 0xffffffff if unknown. */ |
163 u_int32_t data_size; | |
164 | |
165 /* Data encoding format. | |
166 1 8-bit ISDN u-law | |
167 2 8-bit linear PCM (REF-PCM) | |
168 3 16-bit linear PCM | |
169 4 24-bit linear PCM | |
170 5 32-bit linear PCM | |
171 6 32-bit IEEE floating-point | |
172 7 64-bit IEEE floating-point | |
173 23 8-bit u-law compressed using CCITT 0.721 ADPCM voice data | |
174 encoding scheme. */ | |
175 u_int32_t encoding; | |
176 | |
177 /* Number of samples per second. */ | |
178 u_int32_t sample_rate; | |
179 | |
180 /* Number of interleaved channels. */ | |
181 u_int32_t channels; | |
182 }; | |
183 | |
184 /* Maximum of all sound file headers sizes. */ | |
185 | |
186 #define MAX_SOUND_HEADER_BYTES \ | |
187 max (sizeof (struct wav_header), sizeof (struct au_header)) | |
188 | |
189 /* Interface structure for sound devices. */ | |
190 | |
191 struct sound_device | |
192 { | |
193 /* The name of the device or null meaning use a default device name. */ | |
194 char *file; | |
195 | |
196 /* File descriptor of the device. */ | |
197 int fd; | |
198 | |
199 /* Device-dependent format. */ | |
200 int format; | |
201 | |
202 /* Volume (0..100). Zero means unspecified. */ | |
203 int volume; | |
204 | |
205 /* Sample size. */ | |
206 int sample_size; | |
207 | |
208 /* Sample rate. */ | |
209 int sample_rate; | |
210 | |
211 /* Bytes per second. */ | |
212 int bps; | |
213 | |
214 /* 1 = mono, 2 = stereo, 0 = don't set. */ | |
215 int channels; | |
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216 |
25003 | 217 /* Open device SD. */ |
218 void (* open) P_ ((struct sound_device *sd)); | |
219 | |
220 /* Close device SD. */ | |
221 void (* close) P_ ((struct sound_device *sd)); | |
222 | |
223 /* Configure SD accoring to device-dependent parameters. */ | |
224 void (* configure) P_ ((struct sound_device *device)); | |
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225 |
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226 /* Choose a device-dependent format for outputting sound S. */ |
25003 | 227 void (* choose_format) P_ ((struct sound_device *sd, |
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228 struct sound *s)); |
25003 | 229 |
230 /* Write NYBTES bytes from BUFFER to device SD. */ | |
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231 void (* write) P_ ((struct sound_device *sd, const char *buffer, |
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232 int nbytes)); |
25003 | 233 |
234 /* A place for devices to store additional data. */ | |
235 void *data; | |
236 }; | |
237 | |
238 /* An enumerator for each supported sound file type. */ | |
239 | |
240 enum sound_type | |
241 { | |
242 RIFF, | |
243 SUN_AUDIO | |
244 }; | |
245 | |
246 /* Interface structure for sound files. */ | |
247 | |
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248 struct sound |
25003 | 249 { |
250 /* The type of the file. */ | |
251 enum sound_type type; | |
252 | |
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253 /* File descriptor of a sound file. */ |
25003 | 254 int fd; |
255 | |
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256 /* Pointer to sound file header. This contains header_size bytes |
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257 read from the start of a sound file. */ |
25003 | 258 char *header; |
259 | |
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260 /* Number of bytes raed from sound file. This is always <= |
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261 MAX_SOUND_HEADER_BYTES. */ |
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262 int header_size; |
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263 |
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264 /* Sound data, if a string. */ |
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265 Lisp_Object data; |
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266 |
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267 /* Play sound file S on device SD. */ |
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268 void (* play) P_ ((struct sound *s, struct sound_device *sd)); |
25003 | 269 }; |
270 | |
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271 /* These are set during `play-sound-internal' so that sound_cleanup has |
25003 | 272 access to them. */ |
273 | |
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274 struct sound_device *current_sound_device; |
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275 struct sound *current_sound; |
25003 | 276 |
277 /* Function prototypes. */ | |
278 | |
279 static void vox_open P_ ((struct sound_device *)); | |
280 static void vox_configure P_ ((struct sound_device *)); | |
281 static void vox_close P_ ((struct sound_device *sd)); | |
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282 static void vox_choose_format P_ ((struct sound_device *, struct sound *)); |
25003 | 283 static void vox_init P_ ((struct sound_device *)); |
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284 static void vox_write P_ ((struct sound_device *, const char *, int)); |
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285 static void find_sound_type P_ ((struct sound *)); |
25003 | 286 static u_int32_t le2hl P_ ((u_int32_t)); |
287 static u_int16_t le2hs P_ ((u_int16_t)); | |
288 static u_int32_t be2hl P_ ((u_int32_t)); | |
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289 static int wav_init P_ ((struct sound *)); |
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290 static void wav_play P_ ((struct sound *, struct sound_device *)); |
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291 static int au_init P_ ((struct sound *)); |
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292 static void au_play P_ ((struct sound *, struct sound_device *)); |
25003 | 293 |
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294 #if 0 /* Currently not used. */ |
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295 static u_int16_t be2hs P_ ((u_int16_t)); |
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296 #endif |
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297 |
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298 /* END: Non Windows Definitions */ |
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299 #else /* WINDOWSNT */ |
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300 |
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301 /* BEGIN: Windows Specific Definitions */ |
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302 static int do_play_sound P_ ((const char *, unsigned long)); |
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303 /* |
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304 END: Windows Specific Definitions */ |
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305 #endif /* WINDOWSNT */ |
25003 | 306 |
307 | |
308 /*********************************************************************** | |
309 General | |
310 ***********************************************************************/ | |
311 | |
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312 /* BEGIN: Common functions */ |
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313 |
25003 | 314 /* Like perror, but signals an error. */ |
315 | |
316 static void | |
317 sound_perror (msg) | |
318 char *msg; | |
319 { | |
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320 int saved_errno = errno; |
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321 |
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322 turn_on_atimers (1); |
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323 #ifdef SIGIO |
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324 sigunblock (sigmask (SIGIO)); |
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325 #endif |
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326 if (saved_errno != 0) |
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327 error ("%s: %s", msg, strerror (saved_errno)); |
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328 else |
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329 error ("%s", msg); |
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330 } |
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331 |
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332 |
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333 /* Display a warning message. */ |
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334 |
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335 static void |
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336 sound_warning (msg) |
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337 char *msg; |
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338 { |
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339 message (msg); |
25003 | 340 } |
341 | |
342 | |
343 /* Parse sound specification SOUND, and fill ATTRS with what is | |
344 found. Value is non-zero if SOUND Is a valid sound specification. | |
345 A valid sound specification is a list starting with the symbol | |
346 `sound'. The rest of the list is a property list which may | |
347 contain the following key/value pairs: | |
348 | |
349 - `:file FILE' | |
350 | |
351 FILE is the sound file to play. If it isn't an absolute name, | |
352 it's searched under `data-directory'. | |
353 | |
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354 - `:data DATA' |
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355 |
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356 DATA is a string containing sound data. Either :file or :data |
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357 may be present, but not both. |
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358 |
25003 | 359 - `:device DEVICE' |
360 | |
361 DEVICE is the name of the device to play on, e.g. "/dev/dsp2". | |
362 If not specified, a default device is used. | |
363 | |
364 - `:volume VOL' | |
365 | |
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366 VOL must be an integer in the range [0, 100], or a float in the |
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367 range [0, 1]. */ |
25003 | 368 |
369 static int | |
370 parse_sound (sound, attrs) | |
371 Lisp_Object sound; | |
372 Lisp_Object *attrs; | |
373 { | |
374 /* SOUND must be a list starting with the symbol `sound'. */ | |
375 if (!CONSP (sound) || !EQ (XCAR (sound), Qsound)) | |
376 return 0; | |
377 | |
378 sound = XCDR (sound); | |
379 attrs[SOUND_FILE] = Fplist_get (sound, QCfile); | |
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380 attrs[SOUND_DATA] = Fplist_get (sound, QCdata); |
25003 | 381 attrs[SOUND_DEVICE] = Fplist_get (sound, QCdevice); |
382 attrs[SOUND_VOLUME] = Fplist_get (sound, QCvolume); | |
383 | |
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384 #ifndef WINDOWSNT |
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385 /* File name or data must be specified. */ |
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386 if (!STRINGP (attrs[SOUND_FILE]) |
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387 && !STRINGP (attrs[SOUND_DATA])) |
25003 | 388 return 0; |
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389 #else /* WINDOWSNT */ |
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390 /* |
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391 Data is not supported in Windows. Therefore a |
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392 File name MUST be supplied. |
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393 */ |
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394 if (!STRINGP (attrs[SOUND_FILE])) |
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395 { |
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396 return 0; |
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397 } |
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398 #endif /* WINDOWSNT */ |
25003 | 399 |
400 /* Volume must be in the range 0..100 or unspecified. */ | |
401 if (!NILP (attrs[SOUND_VOLUME])) | |
402 { | |
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403 if (INTEGERP (attrs[SOUND_VOLUME])) |
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404 { |
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405 if (XINT (attrs[SOUND_VOLUME]) < 0 |
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406 || XINT (attrs[SOUND_VOLUME]) > 100) |
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407 return 0; |
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408 } |
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409 else if (FLOATP (attrs[SOUND_VOLUME])) |
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410 { |
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411 if (XFLOAT_DATA (attrs[SOUND_VOLUME]) < 0 |
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412 || XFLOAT_DATA (attrs[SOUND_VOLUME]) > 1) |
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413 return 0; |
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414 } |
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415 else |
25003 | 416 return 0; |
417 } | |
418 | |
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419 #ifndef WINDOWSNT |
25003 | 420 /* Device must be a string or unspecified. */ |
421 if (!NILP (attrs[SOUND_DEVICE]) | |
422 && !STRINGP (attrs[SOUND_DEVICE])) | |
423 return 0; | |
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424 #endif /* WINDOWSNT */ |
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425 /* |
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426 Since device is ignored in Windows, it does not matter |
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427 what it is. |
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428 */ |
25003 | 429 return 1; |
430 } | |
431 | |
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432 /* END: Common functions */ |
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433 |
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434 /* BEGIN: Non Windows functions */ |
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435 #ifndef WINDOWSNT |
25003 | 436 |
437 /* Find out the type of the sound file whose file descriptor is FD. | |
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438 S is the sound file structure to fill in. */ |
25003 | 439 |
440 static void | |
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441 find_sound_type (s) |
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442 struct sound *s; |
25003 | 443 { |
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444 if (!wav_init (s) && !au_init (s)) |
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445 error ("Unknown sound format"); |
25003 | 446 } |
447 | |
448 | |
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449 /* Function installed by play-sound-internal with record_unwind_protect. */ |
25003 | 450 |
451 static Lisp_Object | |
452 sound_cleanup (arg) | |
453 Lisp_Object arg; | |
454 { | |
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455 if (current_sound_device) |
25003 | 456 { |
27635
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457 if (current_sound_device->close) |
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458 current_sound_device->close (current_sound_device); |
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459 if (current_sound->fd > 0) |
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460 emacs_close (current_sound->fd); |
25003 | 461 } |
34255
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462 |
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463 return Qnil; |
25003 | 464 } |
465 | |
466 /*********************************************************************** | |
467 Byte-order Conversion | |
468 ***********************************************************************/ | |
469 | |
470 /* Convert 32-bit value VALUE which is in little-endian byte-order | |
471 to host byte-order. */ | |
472 | |
473 static u_int32_t | |
474 le2hl (value) | |
475 u_int32_t value; | |
476 { | |
477 #ifdef WORDS_BIG_ENDIAN | |
478 unsigned char *p = (unsigned char *) &value; | |
479 value = p[0] + (p[1] << 8) + (p[2] << 16) + (p[3] << 24); | |
480 #endif | |
481 return value; | |
482 } | |
483 | |
484 | |
485 /* Convert 16-bit value VALUE which is in little-endian byte-order | |
486 to host byte-order. */ | |
487 | |
488 static u_int16_t | |
489 le2hs (value) | |
490 u_int16_t value; | |
491 { | |
492 #ifdef WORDS_BIG_ENDIAN | |
493 unsigned char *p = (unsigned char *) &value; | |
494 value = p[0] + (p[1] << 8); | |
495 #endif | |
496 return value; | |
497 } | |
498 | |
499 | |
500 /* Convert 32-bit value VALUE which is in big-endian byte-order | |
501 to host byte-order. */ | |
502 | |
503 static u_int32_t | |
504 be2hl (value) | |
505 u_int32_t value; | |
506 { | |
507 #ifndef WORDS_BIG_ENDIAN | |
508 unsigned char *p = (unsigned char *) &value; | |
509 value = p[3] + (p[2] << 8) + (p[1] << 16) + (p[0] << 24); | |
510 #endif | |
511 return value; | |
512 } | |
513 | |
514 | |
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515 #if 0 /* Currently not used. */ |
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516 |
25003 | 517 /* Convert 16-bit value VALUE which is in big-endian byte-order |
518 to host byte-order. */ | |
519 | |
520 static u_int16_t | |
521 be2hs (value) | |
522 u_int16_t value; | |
523 { | |
524 #ifndef WORDS_BIG_ENDIAN | |
525 unsigned char *p = (unsigned char *) &value; | |
526 value = p[1] + (p[0] << 8); | |
527 #endif | |
528 return value; | |
529 } | |
530 | |
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531 #endif /* 0 */ |
25003 | 532 |
533 /*********************************************************************** | |
534 RIFF-WAVE (*.wav) | |
535 ***********************************************************************/ | |
536 | |
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537 /* Try to initialize sound file S from S->header. S->header |
25003 | 538 contains the first MAX_SOUND_HEADER_BYTES number of bytes from the |
539 sound file. If the file is a WAV-format file, set up interface | |
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540 functions in S and convert header fields to host byte-order. |
25003 | 541 Value is non-zero if the file is a WAV file. */ |
542 | |
543 static int | |
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544 wav_init (s) |
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545 struct sound *s; |
25003 | 546 { |
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547 struct wav_header *header = (struct wav_header *) s->header; |
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548 |
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549 if (s->header_size < sizeof *header |
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550 || bcmp (s->header, "RIFF", 4) != 0) |
25003 | 551 return 0; |
552 | |
553 /* WAV files are in little-endian order. Convert the header | |
554 if on a big-endian machine. */ | |
555 header->magic = le2hl (header->magic); | |
556 header->length = le2hl (header->length); | |
557 header->chunk_type = le2hl (header->chunk_type); | |
558 header->chunk_format = le2hl (header->chunk_format); | |
559 header->chunk_length = le2hl (header->chunk_length); | |
560 header->format = le2hs (header->format); | |
561 header->channels = le2hs (header->channels); | |
562 header->sample_rate = le2hl (header->sample_rate); | |
563 header->bytes_per_second = le2hl (header->bytes_per_second); | |
564 header->sample_size = le2hs (header->sample_size); | |
565 header->precision = le2hs (header->precision); | |
566 header->chunk_data = le2hl (header->chunk_data); | |
567 header->data_length = le2hl (header->data_length); | |
568 | |
569 /* Set up the interface functions for WAV. */ | |
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570 s->type = RIFF; |
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571 s->play = wav_play; |
25003 | 572 |
573 return 1; | |
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574 } |
25003 | 575 |
576 | |
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577 /* Play RIFF-WAVE audio file S on sound device SD. */ |
25003 | 578 |
579 static void | |
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580 wav_play (s, sd) |
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581 struct sound *s; |
25003 | 582 struct sound_device *sd; |
583 { | |
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584 struct wav_header *header = (struct wav_header *) s->header; |
25003 | 585 |
586 /* Let the device choose a suitable device-dependent format | |
587 for the file. */ | |
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588 sd->choose_format (sd, s); |
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589 |
25003 | 590 /* Configure the device. */ |
591 sd->sample_size = header->sample_size; | |
592 sd->sample_rate = header->sample_rate; | |
593 sd->bps = header->bytes_per_second; | |
594 sd->channels = header->channels; | |
595 sd->configure (sd); | |
596 | |
597 /* Copy sound data to the device. The WAV file specification is | |
598 actually more complex. This simple scheme worked with all WAV | |
599 files I found so far. If someone feels inclined to implement the | |
600 whole RIFF-WAVE spec, please do. */ | |
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601 if (STRINGP (s->data)) |
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602 sd->write (sd, SDATA (s->data) + sizeof *header, |
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603 SBYTES (s->data) - sizeof *header); |
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604 else |
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605 { |
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606 char *buffer; |
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607 int nbytes; |
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608 int blksize = 2048; |
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609 |
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610 buffer = (char *) alloca (blksize); |
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611 lseek (s->fd, sizeof *header, SEEK_SET); |
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612 |
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613 while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0) |
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614 sd->write (sd, buffer, nbytes); |
25003 | 615 |
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616 if (nbytes < 0) |
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617 sound_perror ("Error reading sound file"); |
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618 } |
25003 | 619 } |
620 | |
621 | |
622 /*********************************************************************** | |
623 Sun Audio (*.au) | |
624 ***********************************************************************/ | |
625 | |
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626 /* Sun audio file encodings. */ |
25003 | 627 |
628 enum au_encoding | |
629 { | |
630 AU_ENCODING_ULAW_8 = 1, | |
631 AU_ENCODING_8, | |
632 AU_ENCODING_16, | |
633 AU_ENCODING_24, | |
634 AU_ENCODING_32, | |
635 AU_ENCODING_IEEE32, | |
636 AU_ENCODING_IEEE64, | |
637 AU_COMPRESSED = 23 | |
638 }; | |
639 | |
640 | |
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641 /* Try to initialize sound file S from S->header. S->header |
25003 | 642 contains the first MAX_SOUND_HEADER_BYTES number of bytes from the |
643 sound file. If the file is a AU-format file, set up interface | |
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644 functions in S and convert header fields to host byte-order. |
25003 | 645 Value is non-zero if the file is an AU file. */ |
646 | |
647 static int | |
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648 au_init (s) |
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649 struct sound *s; |
25003 | 650 { |
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651 struct au_header *header = (struct au_header *) s->header; |
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652 |
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653 if (s->header_size < sizeof *header |
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654 || bcmp (s->header, ".snd", 4) != 0) |
25003 | 655 return 0; |
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656 |
25003 | 657 header->magic_number = be2hl (header->magic_number); |
658 header->data_offset = be2hl (header->data_offset); | |
659 header->data_size = be2hl (header->data_size); | |
660 header->encoding = be2hl (header->encoding); | |
661 header->sample_rate = be2hl (header->sample_rate); | |
662 header->channels = be2hl (header->channels); | |
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663 |
25003 | 664 /* Set up the interface functions for AU. */ |
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665 s->type = SUN_AUDIO; |
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666 s->play = au_play; |
25003 | 667 |
668 return 1; | |
669 } | |
670 | |
671 | |
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672 /* Play Sun audio file S on sound device SD. */ |
25003 | 673 |
674 static void | |
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675 au_play (s, sd) |
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676 struct sound *s; |
25003 | 677 struct sound_device *sd; |
678 { | |
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679 struct au_header *header = (struct au_header *) s->header; |
25003 | 680 |
681 sd->sample_size = 0; | |
682 sd->sample_rate = header->sample_rate; | |
683 sd->bps = 0; | |
684 sd->channels = header->channels; | |
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685 sd->choose_format (sd, s); |
25003 | 686 sd->configure (sd); |
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687 |
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688 if (STRINGP (s->data)) |
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689 sd->write (sd, SDATA (s->data) + header->data_offset, |
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690 SBYTES (s->data) - header->data_offset); |
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691 else |
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692 { |
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693 int blksize = 2048; |
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694 char *buffer; |
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695 int nbytes; |
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696 |
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697 /* Seek */ |
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698 lseek (s->fd, header->data_offset, SEEK_SET); |
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699 |
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700 /* Copy sound data to the device. */ |
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701 buffer = (char *) alloca (blksize); |
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702 while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0) |
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703 sd->write (sd, buffer, nbytes); |
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704 |
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705 if (nbytes < 0) |
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706 sound_perror ("Error reading sound file"); |
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707 } |
25003 | 708 } |
709 | |
710 | |
711 /*********************************************************************** | |
712 Voxware Driver Interface | |
713 ***********************************************************************/ | |
714 | |
715 /* This driver is available on GNU/Linux, and the free BSDs. FreeBSD | |
716 has a compatible own driver aka Luigi's driver. */ | |
717 | |
718 | |
719 /* Open device SD. If SD->file is non-null, open that device, | |
720 otherwise use a default device name. */ | |
721 | |
722 static void | |
723 vox_open (sd) | |
724 struct sound_device *sd; | |
725 { | |
726 char *file; | |
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727 |
25003 | 728 /* Open the sound device. Default is /dev/dsp. */ |
729 if (sd->file) | |
730 file = sd->file; | |
731 else | |
30079
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732 file = DEFAULT_SOUND_DEVICE; |
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733 |
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734 sd->fd = emacs_open (file, O_WRONLY, 0); |
25003 | 735 if (sd->fd < 0) |
736 sound_perror (file); | |
737 } | |
738 | |
739 | |
740 /* Configure device SD from parameters in it. */ | |
741 | |
742 static void | |
743 vox_configure (sd) | |
744 struct sound_device *sd; | |
745 { | |
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746 int val; |
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747 |
25003 | 748 xassert (sd->fd >= 0); |
749 | |
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750 /* On GNU/Linux, it seems that the device driver doesn't like to be |
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751 interrupted by a signal. Block the ones we know to cause |
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752 troubles. */ |
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753 turn_on_atimers (0); |
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754 #ifdef SIGIO |
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755 sigblock (sigmask (SIGIO)); |
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756 #endif |
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757 |
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758 val = sd->format; |
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759 if (ioctl (sd->fd, SNDCTL_DSP_SETFMT, &sd->format) < 0 |
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760 || val != sd->format) |
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761 sound_perror ("Could not set sound format"); |
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762 |
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763 val = sd->channels != 1; |
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764 if (ioctl (sd->fd, SNDCTL_DSP_STEREO, &val) < 0 |
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765 || val != (sd->channels != 1)) |
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766 sound_perror ("Could not set stereo/mono"); |
25003 | 767 |
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768 /* I think bps and sampling_rate are the same, but who knows. |
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769 Check this. and use SND_DSP_SPEED for both. */ |
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770 if (sd->sample_rate > 0) |
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771 { |
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772 val = sd->sample_rate; |
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773 if (ioctl (sd->fd, SNDCTL_DSP_SPEED, &sd->sample_rate) < 0) |
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774 sound_perror ("Could not set sound speed"); |
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775 else if (val != sd->sample_rate) |
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776 sound_warning ("Could not set sample rate"); |
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777 } |
25003 | 778 |
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779 if (sd->volume > 0) |
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780 { |
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781 int volume = sd->volume & 0xff; |
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782 volume |= volume << 8; |
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783 /* This may fail if there is no mixer. Ignore the failure. */ |
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784 ioctl (sd->fd, SOUND_MIXER_WRITE_PCM, &volume); |
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785 } |
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786 |
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787 turn_on_atimers (1); |
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788 #ifdef SIGIO |
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789 sigunblock (sigmask (SIGIO)); |
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790 #endif |
25003 | 791 } |
792 | |
793 | |
794 /* Close device SD if it is open. */ | |
795 | |
796 static void | |
797 vox_close (sd) | |
798 struct sound_device *sd; | |
799 { | |
800 if (sd->fd >= 0) | |
801 { | |
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802 /* On GNU/Linux, it seems that the device driver doesn't like to |
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803 be interrupted by a signal. Block the ones we know to cause |
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804 troubles. */ |
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805 #ifdef SIGIO |
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806 sigblock (sigmask (SIGIO)); |
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807 #endif |
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808 turn_on_atimers (0); |
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809 |
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810 /* Flush sound data, and reset the device. */ |
25003 | 811 ioctl (sd->fd, SNDCTL_DSP_SYNC, NULL); |
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812 |
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813 turn_on_atimers (1); |
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814 #ifdef SIGIO |
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815 sigunblock (sigmask (SIGIO)); |
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816 #endif |
25003 | 817 |
818 /* Close the device. */ | |
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819 emacs_close (sd->fd); |
25003 | 820 sd->fd = -1; |
821 } | |
822 } | |
823 | |
824 | |
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825 /* Choose device-dependent format for device SD from sound file S. */ |
25003 | 826 |
827 static void | |
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828 vox_choose_format (sd, s) |
25003 | 829 struct sound_device *sd; |
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830 struct sound *s; |
25003 | 831 { |
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832 if (s->type == RIFF) |
25003 | 833 { |
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834 struct wav_header *h = (struct wav_header *) s->header; |
25003 | 835 if (h->precision == 8) |
836 sd->format = AFMT_U8; | |
837 else if (h->precision == 16) | |
838 sd->format = AFMT_S16_LE; | |
839 else | |
840 error ("Unsupported WAV file format"); | |
841 } | |
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842 else if (s->type == SUN_AUDIO) |
25003 | 843 { |
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844 struct au_header *header = (struct au_header *) s->header; |
25003 | 845 switch (header->encoding) |
846 { | |
847 case AU_ENCODING_ULAW_8: | |
848 case AU_ENCODING_IEEE32: | |
849 case AU_ENCODING_IEEE64: | |
850 sd->format = AFMT_MU_LAW; | |
851 break; | |
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852 |
25003 | 853 case AU_ENCODING_8: |
854 case AU_ENCODING_16: | |
855 case AU_ENCODING_24: | |
856 case AU_ENCODING_32: | |
857 sd->format = AFMT_S16_LE; | |
858 break; | |
859 | |
860 default: | |
861 error ("Unsupported AU file format"); | |
862 } | |
863 } | |
864 else | |
865 abort (); | |
866 } | |
867 | |
868 | |
869 /* Initialize device SD. Set up the interface functions in the device | |
870 structure. */ | |
871 | |
872 static void | |
873 vox_init (sd) | |
874 struct sound_device *sd; | |
875 { | |
876 sd->fd = -1; | |
877 sd->open = vox_open; | |
878 sd->close = vox_close; | |
879 sd->configure = vox_configure; | |
880 sd->choose_format = vox_choose_format; | |
881 sd->write = vox_write; | |
882 } | |
883 | |
884 /* Write NBYTES bytes from BUFFER to device SD. */ | |
885 | |
886 static void | |
887 vox_write (sd, buffer, nbytes) | |
888 struct sound_device *sd; | |
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889 const char *buffer; |
25003 | 890 int nbytes; |
891 { | |
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892 int nwritten = emacs_write (sd->fd, buffer, nbytes); |
25003 | 893 if (nwritten < 0) |
40364
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894 sound_perror ("Error writing to sound device"); |
25003 | 895 } |
896 | |
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897 /* END: Non Windows functions */ |
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898 #else /* WINDOWSNT */ |
25003 | 899 |
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900 /* BEGIN: Windows specific functions */ |
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901 |
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902 static int |
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903 do_play_sound (psz_file, ui_volume) |
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904 const char *psz_file; |
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905 unsigned long ui_volume; |
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906 { |
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907 int i_result = 0; |
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908 MCIERROR mci_error = 0; |
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909 char sz_cmd_buf[520] = {0}; |
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910 char sz_ret_buf[520] = {0}; |
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911 MMRESULT mm_result = MMSYSERR_NOERROR; |
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912 unsigned long ui_volume_org = 0; |
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913 BOOL b_reset_volume = FALSE; |
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914 |
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915 memset (sz_cmd_buf, 0, sizeof(sz_cmd_buf)); |
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916 memset (sz_ret_buf, 0, sizeof(sz_ret_buf)); |
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917 sprintf (sz_cmd_buf, |
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918 "open \"%s\" alias GNUEmacs_PlaySound_Device wait", |
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919 psz_file); |
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920 mci_error = mciSendString (sz_cmd_buf, sz_ret_buf, 520, NULL); |
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921 if (mci_error != 0) |
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922 { |
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923 sound_warning ("The open mciSendString command failed to open\n" |
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924 "the specified sound file"); |
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925 i_result = (int) mci_error; |
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926 return i_result; |
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927 } |
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928 if ((ui_volume > 0) && (ui_volume != UINT_MAX)) |
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929 { |
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930 mm_result = waveOutGetVolume ((HWAVEOUT) WAVE_MAPPER, &ui_volume_org); |
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931 if (mm_result == MMSYSERR_NOERROR) |
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932 { |
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933 b_reset_volume = TRUE; |
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934 mm_result = waveOutSetVolume ((HWAVEOUT) WAVE_MAPPER, ui_volume); |
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935 if ( mm_result != MMSYSERR_NOERROR) |
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936 { |
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937 sound_warning ("waveOutSetVolume failed to set the volume level\n" |
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938 "of the WAVE_MAPPER device.\n" |
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939 "As a result, the user selected volume level will\n" |
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940 "not be used."); |
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941 } |
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|
942 } |
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943 else |
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944 { |
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945 sound_warning ("waveOutGetVolume failed to obtain the original\n" |
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946 "volume level of the WAVE_MAPPER device.\n" |
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947 "As a result, the user selected volume level will\n" |
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948 "not be used."); |
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949 } |
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950 } |
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951 memset (sz_cmd_buf, 0, sizeof(sz_cmd_buf)); |
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952 memset (sz_ret_buf, 0, sizeof(sz_ret_buf)); |
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953 strcpy (sz_cmd_buf, "play GNUEmacs_PlaySound_Device wait"); |
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954 mci_error = mciSendString (sz_cmd_buf, sz_ret_buf, 520, NULL); |
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955 if (mci_error != 0) |
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956 { |
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957 sound_warning ("The play mciSendString command failed to play the\n" |
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958 "opened sound file."); |
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959 i_result = (int) mci_error; |
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960 } |
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Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
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961 memset (sz_cmd_buf, 0, sizeof(sz_cmd_buf)); |
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Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
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962 memset (sz_ret_buf, 0, sizeof(sz_ret_buf)); |
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963 strcpy (sz_cmd_buf, "close GNUEmacs_PlaySound_Device wait"); |
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964 mci_error = mciSendString (sz_cmd_buf, sz_ret_buf, 520, NULL); |
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965 if (b_reset_volume == TRUE) |
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966 { |
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967 mm_result=waveOutSetVolume ((HWAVEOUT) WAVE_MAPPER, ui_volume_org); |
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968 if (mm_result != MMSYSERR_NOERROR) |
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969 { |
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970 sound_warning ("waveOutSetVolume failed to reset the original volume\n" |
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971 "level of the WAVE_MAPPER device."); |
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972 } |
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973 } |
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974 return i_result; |
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975 } |
4d7b83cc03aa
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976 |
4d7b83cc03aa
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977 /* END: Windows specific functions */ |
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978 |
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979 #endif /* WINDOWSNT */ |
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980 |
4d7b83cc03aa
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981 DEFUN ("play-sound-internal", Fplay_sound_internal, Splay_sound_internal, 1, 1, 0, |
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982 doc: /* Play sound SOUND. |
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983 |
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984 Internal use only, use `play-sound' instead.\n */) |
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985 (sound) |
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986 Lisp_Object sound; |
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987 { |
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988 Lisp_Object attrs[SOUND_ATTR_SENTINEL]; |
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989 int count = SPECPDL_INDEX (); |
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990 |
4d7b83cc03aa
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991 #ifndef WINDOWSNT |
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992 Lisp_Object file; |
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993 struct gcpro gcpro1, gcpro2; |
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994 struct sound_device sd; |
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995 struct sound s; |
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996 Lisp_Object args[2]; |
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997 #else /* WINDOWSNT */ |
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998 int len = 0; |
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999 Lisp_Object lo_file = {0}; |
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1000 char * psz_file = NULL; |
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1001 unsigned long ui_volume_tmp = UINT_MAX; |
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1002 unsigned long ui_volume = UINT_MAX; |
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1003 int i_result = 0; |
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1004 #endif /* WINDOWSNT */ |
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|
1005 |
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1006 /* Parse the sound specification. Give up if it is invalid. */ |
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1007 if (!parse_sound (sound, attrs)) |
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1008 error ("Invalid sound specification"); |
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|
1009 |
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1010 #ifndef WINDOWSNT |
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1011 file = Qnil; |
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1012 GCPRO2 (sound, file); |
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1013 bzero (&sd, sizeof sd); |
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1014 bzero (&s, sizeof s); |
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1015 current_sound_device = &sd; |
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1016 current_sound = &s; |
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1017 record_unwind_protect (sound_cleanup, Qnil); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
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|
1018 s.header = (char *) alloca (MAX_SOUND_HEADER_BYTES); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1019 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1020 if (STRINGP (attrs[SOUND_FILE])) |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1021 { |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
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|
1022 /* Open the sound file. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
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parents:
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|
1023 s.fd = openp (Fcons (Vdata_directory, Qnil), |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
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parents:
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|
1024 attrs[SOUND_FILE], Qnil, &file, Qnil); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1025 if (s.fd < 0) |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1026 sound_perror ("Could not open sound file"); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1027 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1028 /* Read the first bytes from the file. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1029 s.header_size = emacs_read (s.fd, s.header, MAX_SOUND_HEADER_BYTES); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1030 if (s.header_size < 0) |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
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|
1031 sound_perror ("Invalid sound file header"); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1032 } |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1033 else |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1034 { |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1035 s.data = attrs[SOUND_DATA]; |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1036 s.header_size = min (MAX_SOUND_HEADER_BYTES, SBYTES (s.data)); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1037 bcopy (SDATA (s.data), s.header, s.header_size); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1038 } |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1039 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1040 /* Find out the type of sound. Give up if we can't tell. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1041 find_sound_type (&s); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1042 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1043 /* Set up a device. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1044 if (STRINGP (attrs[SOUND_DEVICE])) |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1045 { |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1046 int len = SCHARS (attrs[SOUND_DEVICE]); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1047 sd.file = (char *) alloca (len + 1); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1048 strcpy (sd.file, SDATA (attrs[SOUND_DEVICE])); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1049 } |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1050 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1051 if (INTEGERP (attrs[SOUND_VOLUME])) |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1052 sd.volume = XFASTINT (attrs[SOUND_VOLUME]); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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diff
changeset
|
1053 else if (FLOATP (attrs[SOUND_VOLUME])) |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1054 sd.volume = XFLOAT_DATA (attrs[SOUND_VOLUME]) * 100; |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1055 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1056 args[0] = Qplay_sound_functions; |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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|
1057 args[1] = sound; |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1058 Frun_hook_with_args (2, args); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1059 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1060 /* There is only one type of device we currently support, the VOX |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1061 sound driver. Set up the device interface functions for that |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1062 device. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1063 vox_init (&sd); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1064 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1065 /* Open the device. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1066 sd.open (&sd); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1067 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1068 /* Play the sound. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1069 s.play (&s, &sd); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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diff
changeset
|
1070 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1071 /* Close the input file, if any. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1072 if (!STRINGP (s.data)) |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
46554
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changeset
|
1073 { |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1074 emacs_close (s.fd); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1075 s.fd = -1; |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
46554
diff
changeset
|
1076 } |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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diff
changeset
|
1077 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1078 /* Close the device. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1079 sd.close (&sd); |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1080 |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1081 /* Clean up. */ |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1082 current_sound_device = NULL; |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1083 current_sound = NULL; |
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1084 UNGCPRO; |
48456
8f7ad3143e4b
Fix spacing and adapt to GNU coding conventions.
Juanma Barranquero <lekktu@gmail.com>
parents:
48375
diff
changeset
|
1085 |
48375
4d7b83cc03aa
Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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changeset
|
1086 #else /* WINDOWSNT */ |
48456
8f7ad3143e4b
Fix spacing and adapt to GNU coding conventions.
Juanma Barranquero <lekktu@gmail.com>
parents:
48375
diff
changeset
|
1087 |
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Juanma Barranquero <lekktu@gmail.com>
parents:
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1088 lo_file = Fexpand_file_name (attrs[SOUND_FILE], Qnil); |
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1089 len = XSTRING (lo_file)->size; |
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1090 psz_file = (char *) alloca (len + 1); |
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Added a partial implementation of play-sound-internal for Windows. Fixed the following entry in etc/PROBLEMS: Emacs built on Windows 9x/ME crashes at startup on Windows XP, or Emacs built on XP crashes at startup on Windows 9x/ME.
Ben Key <bkey1@tampabay.rr.com>
parents:
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1091 strcpy (psz_file, XSTRING (lo_file)->data); |
4d7b83cc03aa
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parents:
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1092 if (INTEGERP (attrs[SOUND_VOLUME])) |
4d7b83cc03aa
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parents:
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1093 { |
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1094 ui_volume_tmp = XFASTINT (attrs[SOUND_VOLUME]); |
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1095 } |
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1096 else if (FLOATP (attrs[SOUND_VOLUME])) |
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parents:
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1097 { |
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1098 ui_volume_tmp = (unsigned long) XFLOAT_DATA (attrs[SOUND_VOLUME]) * 100; |
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Ben Key <bkey1@tampabay.rr.com>
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1099 } |
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1100 /* |
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1101 Based on some experiments I have conducted, a value of 100 or less |
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1102 for the sound volume is much too low. You cannot even hear it. |
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1103 A value of UINT_MAX indicates that you wish for the sound to played |
4d7b83cc03aa
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1104 at the maximum possible volume. A value of UINT_MAX/2 plays the |
4d7b83cc03aa
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1105 sound at 50% maximum volume. Therefore the value passed to do_play_sound |
48456
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Juanma Barranquero <lekktu@gmail.com>
parents:
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1106 (and thus to waveOutSetVolume) must be some fraction of UINT_MAX. |
48375
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1107 The following code adjusts the user specified volume level appropriately. |
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1108 */ |
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1109 if ((ui_volume_tmp > 0) && (ui_volume_tmp <= 100)) |
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Ben Key <bkey1@tampabay.rr.com>
parents:
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1110 { |
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1111 ui_volume = ui_volume_tmp * (UINT_MAX / 100); |
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Ben Key <bkey1@tampabay.rr.com>
parents:
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1112 } |
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parents:
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1113 i_result = do_play_sound (psz_file, ui_volume); |
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1114 |
48375
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Ben Key <bkey1@tampabay.rr.com>
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1115 #endif /* WINDOWSNT */ |
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1116 |
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1117 unbind_to (count, Qnil); |
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1118 return Qnil; |
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1119 } |
25003 | 1120 |
1121 /*********************************************************************** | |
1122 Initialization | |
1123 ***********************************************************************/ | |
1124 | |
1125 void | |
1126 syms_of_sound () | |
1127 { | |
1128 QCdevice = intern (":device"); | |
1129 staticpro (&QCdevice); | |
1130 QCvolume = intern (":volume"); | |
1131 staticpro (&QCvolume); | |
1132 Qsound = intern ("sound"); | |
1133 staticpro (&Qsound); | |
25548
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1134 Qplay_sound_functions = intern ("play-sound-functions"); |
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1135 staticpro (&Qplay_sound_functions); |
25003 | 1136 |
44399
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(Fplay_sound_internal): Renamed from Fplay_sound.
Pavel Janík <Pavel@Janik.cz>
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1137 defsubr (&Splay_sound_internal); |
25003 | 1138 } |
1139 | |
1140 | |
1141 void | |
1142 init_sound () | |
1143 { | |
1144 } | |
1145 | |
1146 #endif /* HAVE_SOUND */ | |
52401 | 1147 |
1148 /* arch-tag: dd850ad8-0433-4e2c-9cba-b7aeeccc0dbd | |
1149 (do not change this comment) */ |