annotate lisp/play/tetris.el @ 39781:38b6f34f98dd

(master-mode): Use define-minor-mode instead of easy-mmode-define-minor-mode. Add autload cookie. (Coomentary): Remove the line showing how to auload master-mode, since it's always autoloaded.
author Gerd Moellmann <gerd@gnu.org>
date Thu, 11 Oct 2001 19:25:12 +0000
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children 56f1be55a6a2
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1 ;;; tetris.el --- implementation of Tetris for Emacs
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2
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3 ;; Copyright (C) 1997 Free Software Foundation, Inc.
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4
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5 ;; Author: Glynn Clements <glynn@sensei.co.uk>
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6 ;; Version: 2.01
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7 ;; Created: 1997-08-13
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8 ;; Keywords: games
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9
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10 ;; This file is part of GNU Emacs.
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11
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12 ;; GNU Emacs is free software; you can redistribute it and/or modify
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13 ;; it under the terms of the GNU General Public License as published by
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14 ;; the Free Software Foundation; either version 2, or (at your option)
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15 ;; any later version.
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16
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17 ;; GNU Emacs is distributed in the hope that it will be useful,
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18 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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19 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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20 ;; GNU General Public License for more details.
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21
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22 ;; You should have received a copy of the GNU General Public License
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23 ;; along with GNU Emacs; see the file COPYING. If not, write to the
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24 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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25 ;; Boston, MA 02111-1307, USA.
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26
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27 ;;; Commentary:
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28
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29 ;;; Code:
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30
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31 (eval-when-compile
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32 (require 'cl))
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33
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34 (require 'gamegrid)
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35
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36 ;; ;;;;;;;;;;;;; customization variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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37
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38 (defvar tetris-use-glyphs t
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39 "Non-nil means use glyphs when available.")
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40
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41 (defvar tetris-use-color t
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42 "Non-nil means use color when available.")
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43
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44 (defvar tetris-draw-border-with-glyphs t
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45 "Non-nil means draw a border even when using glyphs.")
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46
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47 (defvar tetris-default-tick-period 0.3
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48 "The default time taken for a shape to drop one row.")
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49
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50 (defvar tetris-update-speed-function
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51 'tetris-default-update-speed-function
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52 "Function run whenever the Tetris score changes
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53 Called with two arguments: (SHAPES ROWS)
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54 SHAPES is the number of shapes which have been dropped
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55 ROWS is the number of rows which have been completed
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56
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57 If the return value is a number, it is used as the timer period.")
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58
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59 (defvar tetris-mode-hook nil
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60 "Hook run upon starting Tetris.")
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61
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62 (defvar tetris-tty-colors
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63 [nil "blue" "white" "yellow" "magenta" "cyan" "green" "red"]
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64 "Vector of colors of the various shapes in text mode
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65 Element 0 is ignored.")
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66
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67 (defvar tetris-x-colors
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68 [nil [0 0 1] [0.7 0 1] [1 1 0] [1 0 1] [0 1 1] [0 1 0] [1 0 0]]
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69 "Vector of colors of the various shapes
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70 Element 0 is ignored.")
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71
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72 (defvar tetris-buffer-name "*Tetris*"
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73 "Name used for Tetris buffer.")
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74
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75 (defvar tetris-buffer-width 30
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76 "Width of used portion of buffer.")
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77
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78 (defvar tetris-buffer-height 22
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79 "Height of used portion of buffer.")
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80
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81 (defvar tetris-width 10
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82 "Width of playing area.")
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83
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84 (defvar tetris-height 20
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85 "Height of playing area.")
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86
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87 (defvar tetris-top-left-x 3
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88 "X position of top left of playing area.")
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89
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90 (defvar tetris-top-left-y 1
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91 "Y position of top left of playing area.")
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92
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93 (defvar tetris-next-x (+ (* 2 tetris-top-left-x) tetris-width)
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94 "X position of next shape.")
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95
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96 (defvar tetris-next-y tetris-top-left-y
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97 "Y position of next shape.")
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98
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99 (defvar tetris-score-x tetris-next-x
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100 "X position of score.")
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101
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102 (defvar tetris-score-y (+ tetris-next-y 6)
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103 "Y position of score.")
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104
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105 (defvar tetris-score-file (concat temporary-file-directory "tetris-scores")
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106 ;; anybody with a well-connected server want to host this?
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107 ;(defvar tetris-score-file "/anonymous@ftp.pgt.com:/pub/cgw/tetris-scores"
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108 "File for holding high scores.")
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109
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110 ;; ;;;;;;;;;;;;; display options ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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111
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112 (defvar tetris-border-options
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113 '(((glyph colorize)
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114 (t ?\+))
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115 ((color-x color-x)
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116 (mono-x grid-x)
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117 (t nil))
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118 (((glyph color-x) [0.5 0.5 0.5])
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119 (t nil))))
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120
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121 (defvar tetris-blank-options
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122 '(((glyph colorize)
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123 (t ?\040))
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124 ((color-x color-x)
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125 (mono-x grid-x)
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126 (color-tty color-tty)
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127 (t nil))
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128 (((glyph color-x) [0 0 0])
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129 (color-tty "black")
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130 (t nil))))
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131
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132 (defvar tetris-cell-options
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133 '(((glyph colorize)
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134 (emacs-tty ?O)
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135 (t ?\040))
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136 ((color-x color-x)
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137 (mono-x mono-x)
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138 (color-tty color-tty)
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139 (mono-tty mono-tty)
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140 (t nil))
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141 ;; color information is taken from tetris-x-colors and tetris-tty-colors
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142 ))
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143
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144 (defvar tetris-space-options
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145 '(((t ?\040))
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146 nil
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147 nil))
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148
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149 ;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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150
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151 (defconst tetris-shapes
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152 [[[[1 1 0 0] [1 1 0 0] [1 1 0 0] [1 1 0 0]]
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153 [[1 1 0 0] [1 1 0 0] [1 1 0 0] [1 1 0 0]]
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154 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]
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155 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
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156
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157 [[[2 2 2 0] [0 2 0 0] [2 0 0 0] [2 2 0 0]]
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158 [[0 0 2 0] [0 2 0 0] [2 2 2 0] [2 0 0 0]]
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159 [[0 0 0 0] [2 2 0 0] [0 0 0 0] [2 0 0 0]]
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160 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
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161
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162 [[[3 3 3 0] [3 3 0 0] [0 0 3 0] [3 0 0 0]]
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163 [[3 0 0 0] [0 3 0 0] [3 3 3 0] [3 0 0 0]]
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164 [[0 0 0 0] [0 3 0 0] [0 0 0 0] [3 3 0 0]]
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165 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
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166
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167 [[[4 4 0 0] [0 4 0 0] [4 4 0 0] [0 4 0 0]]
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168 [[0 4 4 0] [4 4 0 0] [0 4 4 0] [4 4 0 0]]
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169 [[0 0 0 0] [4 0 0 0] [0 0 0 0] [4 0 0 0]]
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170 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
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171
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172 [[[0 5 5 0] [5 0 0 0] [0 5 5 0] [5 0 0 0]]
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173 [[5 5 0 0] [5 5 0 0] [5 5 0 0] [5 5 0 0]]
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174 [[0 0 0 0] [0 5 0 0] [0 0 0 0] [0 5 0 0]]
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175 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
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176
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177 [[[0 6 0 0] [6 0 0 0] [6 6 6 0] [0 6 0 0]]
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178 [[6 6 6 0] [6 6 0 0] [0 6 0 0] [6 6 0 0]]
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179 [[0 0 0 0] [6 0 0 0] [0 0 0 0] [0 6 0 0]]
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180 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]]
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181
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182 [[[7 7 7 7] [7 0 0 0] [7 7 7 7] [7 0 0 0]]
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183 [[0 0 0 0] [7 0 0 0] [0 0 0 0] [7 0 0 0]]
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184 [[0 0 0 0] [7 0 0 0] [0 0 0 0] [7 0 0 0]]
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185 [[0 0 0 0] [7 0 0 0] [0 0 0 0] [7 0 0 0]]]])
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186
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187 ;;the scoring rules were taken from "xtetris". Blocks score differently
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188 ;;depending on their rotation
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189
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190 (defconst tetris-shape-scores
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191 [ [6 6 6 6] [6 7 6 7] [6 7 6 7] [6 7 6 7] [6 7 6 7] [5 5 6 5] [5 8 5 8]] )
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192
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193 (defconst tetris-shape-dimensions
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194 [[2 2] [3 2] [3 2] [3 2] [3 2] [3 2] [4 1]])
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195
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196 (defconst tetris-blank 0)
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197
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198 (defconst tetris-border 8)
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199
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200 (defconst tetris-space 9)
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201
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202 (defun tetris-default-update-speed-function (shapes rows)
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203 (/ 20.0 (+ 50.0 rows)))
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204
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205 ;; ;;;;;;;;;;;;; variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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206
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207 (defvar tetris-shape 0)
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208 (defvar tetris-rot 0)
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209 (defvar tetris-next-shape 0)
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210 (defvar tetris-n-shapes 0)
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211 (defvar tetris-n-rows 0)
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212 (defvar tetris-score 0)
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213 (defvar tetris-pos-x 0)
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214 (defvar tetris-pos-y 0)
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215 (defvar tetris-paused nil)
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216
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217 (make-variable-buffer-local 'tetris-shape)
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218 (make-variable-buffer-local 'tetris-rot)
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219 (make-variable-buffer-local 'tetris-next-shape)
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220 (make-variable-buffer-local 'tetris-n-shapes)
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221 (make-variable-buffer-local 'tetris-n-rows)
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222 (make-variable-buffer-local 'tetris-score)
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223 (make-variable-buffer-local 'tetris-pos-x)
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224 (make-variable-buffer-local 'tetris-pos-y)
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225 (make-variable-buffer-local 'tetris-paused)
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226
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227 ;; ;;;;;;;;;;;;; keymaps ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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228
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229 (defvar tetris-mode-map
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230 (make-sparse-keymap 'tetris-mode-map))
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231
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232 (define-key tetris-mode-map "n" 'tetris-start-game)
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233 (define-key tetris-mode-map "q" 'tetris-end-game)
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234 (define-key tetris-mode-map "p" 'tetris-pause-game)
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235
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236 (define-key tetris-mode-map " " 'tetris-move-bottom)
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237 (define-key tetris-mode-map [left] 'tetris-move-left)
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238 (define-key tetris-mode-map [right] 'tetris-move-right)
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239 (define-key tetris-mode-map [up] 'tetris-rotate-prev)
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240 (define-key tetris-mode-map [down] 'tetris-rotate-next)
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241
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242 (defvar tetris-null-map
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243 (make-sparse-keymap 'tetris-null-map))
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244
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245 (define-key tetris-null-map "n" 'tetris-start-game)
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246
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247 ;; ;;;;;;;;;;;;;;;; game functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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248
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249 (defun tetris-display-options ()
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250 (let ((options (make-vector 256 nil)))
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251 (loop for c from 0 to 255 do
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252 (aset options c
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253 (cond ((= c tetris-blank)
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254 tetris-blank-options)
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255 ((and (>= c 1) (<= c 7))
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256 (append
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257 tetris-cell-options
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258 `((((glyph color-x) ,(aref tetris-x-colors c))
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259 (color-tty ,(aref tetris-tty-colors c))
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260 (t nil)))))
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261 ((= c tetris-border)
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262 tetris-border-options)
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263 ((= c tetris-space)
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264 tetris-space-options)
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265 (t
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266 '(nil nil nil)))))
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267 options))
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268
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269 (defun tetris-get-tick-period ()
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270 (if (boundp 'tetris-update-speed-function)
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271 (let ((period (apply tetris-update-speed-function
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272 tetris-n-shapes
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273 tetris-n-rows nil)))
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274 (and (numberp period) period))))
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275
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276 (defun tetris-get-shape-cell (x y)
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277 (aref (aref (aref (aref tetris-shapes
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278 tetris-shape)
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279 y)
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280 tetris-rot)
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281 x))
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282
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283 (defun tetris-shape-width ()
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284 (aref (aref tetris-shape-dimensions tetris-shape)
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285 (% tetris-rot 2)))
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286
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287 (defun tetris-shape-height ()
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288 (aref (aref tetris-shape-dimensions tetris-shape)
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289 (- 1 (% tetris-rot 2))))
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290
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291 (defun tetris-draw-score ()
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292 (let ((strings (vector (format "Shapes: %05d" tetris-n-shapes)
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293 (format "Rows: %05d" tetris-n-rows)
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294 (format "Score: %05d" tetris-score))))
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295 (loop for y from 0 to 2 do
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296 (let* ((string (aref strings y))
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297 (len (length string)))
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298 (loop for x from 0 to (1- len) do
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299 (gamegrid-set-cell (+ tetris-score-x x)
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300 (+ tetris-score-y y)
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301 (aref string x)))))))
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302
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303 (defun tetris-update-score ()
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304 (tetris-draw-score)
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305 (let ((period (tetris-get-tick-period)))
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306 (if period (gamegrid-set-timer period))))
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307
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308 (defun tetris-new-shape ()
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309 (setq tetris-shape tetris-next-shape)
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310 (setq tetris-rot 0)
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311 (setq tetris-next-shape (random 7))
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312 (setq tetris-pos-x (/ (- tetris-width (tetris-shape-width)) 2))
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313 (setq tetris-pos-y 0)
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314 (if (tetris-test-shape)
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315 (tetris-end-game)
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316 (tetris-draw-shape))
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317 (tetris-draw-next-shape)
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318 (tetris-update-score))
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319
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320 (defun tetris-draw-next-shape ()
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321 (loop for y from 0 to 3 do
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322 (loop for x from 0 to 3 do
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323 (gamegrid-set-cell (+ tetris-next-x x)
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324 (+ tetris-next-y y)
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325 (let ((tetris-shape tetris-next-shape)
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326 (tetris-rot 0))
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327 (tetris-get-shape-cell x y))))))
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328
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329 (defun tetris-draw-shape ()
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330 (loop for y from 0 to (1- (tetris-shape-height)) do
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331 (loop for x from 0 to (1- (tetris-shape-width)) do
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332 (let ((c (tetris-get-shape-cell x y)))
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333 (if (/= c tetris-blank)
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334 (gamegrid-set-cell (+ tetris-top-left-x
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335 tetris-pos-x
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336 x)
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337 (+ tetris-top-left-y
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338 tetris-pos-y
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339 y)
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340 c))))))
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341
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342 (defun tetris-erase-shape ()
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343 (loop for y from 0 to (1- (tetris-shape-height)) do
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344 (loop for x from 0 to (1- (tetris-shape-width)) do
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345 (let ((c (tetris-get-shape-cell x y))
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346 (px (+ tetris-top-left-x tetris-pos-x x))
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347 (py (+ tetris-top-left-y tetris-pos-y y)))
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348 (if (/= c tetris-blank)
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349 (gamegrid-set-cell px py tetris-blank))))))
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350
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351 (defun tetris-test-shape ()
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352 (let ((hit nil))
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353 (loop for y from 0 to (1- (tetris-shape-height)) do
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354 (loop for x from 0 to (1- (tetris-shape-width)) do
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355 (unless hit
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356 (setq hit
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357 (let* ((c (tetris-get-shape-cell x y))
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358 (xx (+ tetris-pos-x x))
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359 (yy (+ tetris-pos-y y))
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360 (px (+ tetris-top-left-x xx))
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361 (py (+ tetris-top-left-y yy)))
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362 (and (/= c tetris-blank)
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363 (or (>= xx tetris-width)
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364 (>= yy tetris-height)
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365 (/= (gamegrid-get-cell px py)
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366 tetris-blank))))))))
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367 hit))
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368
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369 (defun tetris-full-row (y)
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370 (let ((full t))
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371 (loop for x from 0 to (1- tetris-width) do
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372 (if (= (gamegrid-get-cell (+ tetris-top-left-x x)
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373 (+ tetris-top-left-y y))
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374 tetris-blank)
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375 (setq full nil)))
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376 full))
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377
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378 (defun tetris-shift-row (y)
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379 (if (= y 0)
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380 (loop for x from 0 to (1- tetris-width) do
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381 (gamegrid-set-cell (+ tetris-top-left-x x)
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382 (+ tetris-top-left-y y)
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383 tetris-blank))
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384 (loop for x from 0 to (1- tetris-width) do
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385 (let ((c (gamegrid-get-cell (+ tetris-top-left-x x)
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386 (+ tetris-top-left-y y -1))))
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387 (gamegrid-set-cell (+ tetris-top-left-x x)
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388 (+ tetris-top-left-y y)
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389 c)))))
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390
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391 (defun tetris-shift-down ()
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392 (loop for y0 from 0 to (1- tetris-height) do
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393 (if (tetris-full-row y0)
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394 (progn (setq tetris-n-rows (1+ tetris-n-rows))
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395 (loop for y from y0 downto 0 do
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396 (tetris-shift-row y))))))
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397
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398 (defun tetris-draw-border-p ()
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399 (or (not (eq gamegrid-display-mode 'glyph))
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400 tetris-draw-border-with-glyphs))
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401
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402 (defun tetris-init-buffer ()
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403 (gamegrid-init-buffer tetris-buffer-width
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404 tetris-buffer-height
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405 tetris-space)
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406 (let ((buffer-read-only nil))
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407 (if (tetris-draw-border-p)
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408 (loop for y from -1 to tetris-height do
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409 (loop for x from -1 to tetris-width do
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410 (gamegrid-set-cell (+ tetris-top-left-x x)
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411 (+ tetris-top-left-y y)
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412 tetris-border))))
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413 (loop for y from 0 to (1- tetris-height) do
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414 (loop for x from 0 to (1- tetris-width) do
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415 (gamegrid-set-cell (+ tetris-top-left-x x)
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416 (+ tetris-top-left-y y)
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417 tetris-blank)))
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418 (if (tetris-draw-border-p)
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419 (loop for y from -1 to 4 do
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420 (loop for x from -1 to 4 do
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421 (gamegrid-set-cell (+ tetris-next-x x)
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422 (+ tetris-next-y y)
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423 tetris-border))))))
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424
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425 (defun tetris-reset-game ()
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426 (gamegrid-kill-timer)
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427 (tetris-init-buffer)
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428 (setq tetris-next-shape (random 7))
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429 (setq tetris-shape 0
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430 tetris-rot 0
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431 tetris-pos-x 0
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432 tetris-pos-y 0
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433 tetris-n-shapes 0
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434 tetris-n-rows 0
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435 tetris-score 0
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436 tetris-paused nil)
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437 (tetris-new-shape))
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438
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439 (defun tetris-shape-done ()
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440 (tetris-shift-down)
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441 (setq tetris-n-shapes (1+ tetris-n-shapes))
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442 (setq tetris-score
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443 (+ tetris-score
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444 (aref (aref tetris-shape-scores tetris-shape) tetris-rot)))
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445 (tetris-update-score)
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446 (tetris-new-shape))
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447
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448 (defun tetris-update-game (tetris-buffer)
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449 "Called on each clock tick.
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450 Drops the shape one square, testing for collision."
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diff changeset
451 (if (and (not tetris-paused)
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452 (eq (current-buffer) tetris-buffer))
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diff changeset
453 (let (hit)
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454 (tetris-erase-shape)
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455 (setq tetris-pos-y (1+ tetris-pos-y))
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456 (setq hit (tetris-test-shape))
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diff changeset
457 (if hit
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458 (setq tetris-pos-y (1- tetris-pos-y)))
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459 (tetris-draw-shape)
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diff changeset
460 (if hit
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461 (tetris-shape-done)))))
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462
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463 (defun tetris-move-bottom ()
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464 "Drops the shape to the bottom of the playing area"
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465 (interactive)
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466 (let ((hit nil))
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467 (tetris-erase-shape)
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468 (while (not hit)
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469 (setq tetris-pos-y (1+ tetris-pos-y))
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470 (setq hit (tetris-test-shape)))
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diff changeset
471 (setq tetris-pos-y (1- tetris-pos-y))
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472 (tetris-draw-shape)
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473 (tetris-shape-done)))
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474
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475 (defun tetris-move-left ()
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diff changeset
476 "Moves the shape one square to the left"
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diff changeset
477 (interactive)
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diff changeset
478 (unless (= tetris-pos-x 0)
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diff changeset
479 (tetris-erase-shape)
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480 (setq tetris-pos-x (1- tetris-pos-x))
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diff changeset
481 (if (tetris-test-shape)
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diff changeset
482 (setq tetris-pos-x (1+ tetris-pos-x)))
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Richard M. Stallman <rms@gnu.org>
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diff changeset
483 (tetris-draw-shape)))
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diff changeset
484
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diff changeset
485 (defun tetris-move-right ()
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diff changeset
486 "Moves the shape one square to the right"
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diff changeset
487 (interactive)
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diff changeset
488 (unless (= (+ tetris-pos-x (tetris-shape-width))
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diff changeset
489 tetris-width)
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490 (tetris-erase-shape)
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diff changeset
491 (setq tetris-pos-x (1+ tetris-pos-x))
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diff changeset
492 (if (tetris-test-shape)
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diff changeset
493 (setq tetris-pos-x (1- tetris-pos-x)))
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diff changeset
494 (tetris-draw-shape)))
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parents:
diff changeset
495
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diff changeset
496 (defun tetris-rotate-prev ()
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diff changeset
497 "Rotates the shape clockwise"
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diff changeset
498 (interactive)
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diff changeset
499 (tetris-erase-shape)
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diff changeset
500 (setq tetris-rot (% (+ 1 tetris-rot) 4))
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diff changeset
501 (if (tetris-test-shape)
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diff changeset
502 (setq tetris-rot (% (+ 3 tetris-rot) 4)))
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parents:
diff changeset
503 (tetris-draw-shape))
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parents:
diff changeset
504
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diff changeset
505 (defun tetris-rotate-next ()
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506 "Rotates the shape anticlockwise"
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Richard M. Stallman <rms@gnu.org>
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507 (interactive)
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508 (tetris-erase-shape)
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Richard M. Stallman <rms@gnu.org>
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509 (setq tetris-rot (% (+ 3 tetris-rot) 4))
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510 (if (tetris-test-shape)
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Richard M. Stallman <rms@gnu.org>
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511 (setq tetris-rot (% (+ 1 tetris-rot) 4)))
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512 (tetris-draw-shape))
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Richard M. Stallman <rms@gnu.org>
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513
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514 (defun tetris-end-game ()
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Richard M. Stallman <rms@gnu.org>
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515 "Terminates the current game"
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Richard M. Stallman <rms@gnu.org>
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516 (interactive)
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517 (gamegrid-kill-timer)
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Richard M. Stallman <rms@gnu.org>
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518 (use-local-map tetris-null-map)
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Richard M. Stallman <rms@gnu.org>
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519 (gamegrid-add-score tetris-score-file tetris-score))
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Richard M. Stallman <rms@gnu.org>
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520
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Richard M. Stallman <rms@gnu.org>
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521 (defun tetris-start-game ()
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Richard M. Stallman <rms@gnu.org>
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522 "Starts a new game of Tetris"
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523 (interactive)
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Richard M. Stallman <rms@gnu.org>
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524 (tetris-reset-game)
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Richard M. Stallman <rms@gnu.org>
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525 (use-local-map tetris-mode-map)
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Richard M. Stallman <rms@gnu.org>
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526 (let ((period (or (tetris-get-tick-period)
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Richard M. Stallman <rms@gnu.org>
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527 tetris-default-tick-period)))
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528 (gamegrid-start-timer period 'tetris-update-game)))
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529
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Richard M. Stallman <rms@gnu.org>
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530 (defun tetris-pause-game ()
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Richard M. Stallman <rms@gnu.org>
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531 "Pauses (or resumes) the current game"
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Richard M. Stallman <rms@gnu.org>
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532 (interactive)
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Richard M. Stallman <rms@gnu.org>
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533 (setq tetris-paused (not tetris-paused))
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534 (message (and tetris-paused "Game paused (press p to resume)")))
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Richard M. Stallman <rms@gnu.org>
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535
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Richard M. Stallman <rms@gnu.org>
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536 (defun tetris-active-p ()
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Richard M. Stallman <rms@gnu.org>
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537 (eq (current-local-map) tetris-mode-map))
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Richard M. Stallman <rms@gnu.org>
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diff changeset
538
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Richard M. Stallman <rms@gnu.org>
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diff changeset
539 (put 'tetris-mode 'mode-class 'special)
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Richard M. Stallman <rms@gnu.org>
parents:
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540
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
541 (defun tetris-mode ()
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Richard M. Stallman <rms@gnu.org>
parents:
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542 "A mode for playing Tetris.
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Richard M. Stallman <rms@gnu.org>
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543
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Richard M. Stallman <rms@gnu.org>
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544 tetris-mode keybindings:
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Richard M. Stallman <rms@gnu.org>
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545 \\{tetris-mode-map}
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
546 "
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
547 (kill-all-local-variables)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
548
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Richard M. Stallman <rms@gnu.org>
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diff changeset
549 (make-local-hook 'kill-buffer-hook)
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Richard M. Stallman <rms@gnu.org>
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diff changeset
550 (add-hook 'kill-buffer-hook 'gamegrid-kill-timer nil t)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
551
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
552 (use-local-map tetris-null-map)
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Richard M. Stallman <rms@gnu.org>
parents:
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553
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Richard M. Stallman <rms@gnu.org>
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diff changeset
554 (setq major-mode 'tetris-mode)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
555 (setq mode-name "Tetris")
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Richard M. Stallman <rms@gnu.org>
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diff changeset
556
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Richard M. Stallman <rms@gnu.org>
parents:
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557 (setq mode-popup-menu
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
558 '("Tetris Commands"
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parents:
diff changeset
559 ["Start new game" tetris-start-game]
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
560 ["End game" tetris-end-game
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Richard M. Stallman <rms@gnu.org>
parents:
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561 (tetris-active-p)]
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
562 ["Pause" tetris-pause-game
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
563 (and (tetris-active-p) (not tetris-paused))]
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
564 ["Resume" tetris-pause-game
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
565 (and (tetris-active-p) tetris-paused)]))
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
566
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
567 (setq gamegrid-use-glyphs tetris-use-glyphs)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
568 (setq gamegrid-use-color tetris-use-color)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
569
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
570 (gamegrid-init (tetris-display-options))
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
571
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
572 (run-hooks 'tetris-mode-hook))
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
573
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
574 ;;;###autoload
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Richard M. Stallman <rms@gnu.org>
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575 (defun tetris ()
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
576 "Play the Tetris game.
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
577 Shapes drop from the top of the screen, and the user has to move and
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
578 rotate the shape to fit in with those at the bottom of the screen so
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
579 as to form complete rows.
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
580
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
581 tetris-mode keybindings:
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
582 \\<tetris-mode-map>
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
583 \\[tetris-start-game] Starts a new game of Tetris
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
584 \\[tetris-end-game] Terminates the current game
75a50246a099 Initial revision
Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
585 \\[tetris-pause-game] Pauses (or resumes) the current game
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
586 \\[tetris-move-left] Moves the shape one square to the left
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
587 \\[tetris-move-right] Moves the shape one square to the right
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
588 \\[tetris-rotate-prev] Rotates the shape clockwise
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
589 \\[tetris-rotate-next] Rotates the shape anticlockwise
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
590 \\[tetris-move-bottom] Drops the shape to the bottom of the playing area
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
591
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
592 "
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
593 (interactive)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
594
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
595 (switch-to-buffer tetris-buffer-name)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
596 (gamegrid-kill-timer)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
597 (tetris-mode)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
598 (tetris-start-game))
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
599
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
600 (provide 'tetris)
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
601
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Richard M. Stallman <rms@gnu.org>
parents:
diff changeset
602 ;;; tetris.el ends here