Mercurial > emacs
annotate etc/DEBUG @ 71632:4257c62a5b2a
(vc-diff-internal): Fix prev change.
author | André Spiegel <spiegel@gnu.org> |
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date | Wed, 05 Jul 2006 08:05:29 +0000 |
parents | 8c249825e7f3 |
children | 2fef1488c1d0 138ce2701550 |
rev | line source |
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25853 | 1 Debugging GNU Emacs |
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Update years in copyright notice; nfc.
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2 Copyright (C) 1985, 2000, 2001, 2002, 2003, 2004, |
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3 2005, 2006 Free Software Foundation, Inc. |
25853 | 4 |
5 Permission is granted to anyone to make or distribute verbatim copies | |
6 of this document as received, in any medium, provided that the | |
7 copyright notice and permission notice are preserved, | |
8 and that the distributor grants the recipient permission | |
9 for further redistribution as permitted by this notice. | |
10 | |
11 Permission is granted to distribute modified versions | |
12 of this document, or of portions of it, | |
13 under the above conditions, provided also that they | |
14 carry prominent notices stating who last changed them. | |
15 | |
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16 [People who debug Emacs on Windows using native Windows debuggers |
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17 should read the Windows-specific section near the end of this |
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18 document.] |
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19 |
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20 ** When you debug Emacs with GDB, you should start it in the directory |
59939 | 21 where the executable was made. That directory has a .gdbinit file |
22 that defines various "user-defined" commands for debugging Emacs. | |
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23 (These commands are described below under "Examining Lisp object |
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24 values" and "Debugging Emacs Redisplay problems".) |
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25 |
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26 ** When you are trying to analyze failed assertions, it will be |
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27 essential to compile Emacs either completely without optimizations or |
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28 at least (when using GCC) with the -fno-crossjumping option. Failure |
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29 to do so may make the compiler recycle the same abort call for all |
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30 assertions in a given function, rendering the stack backtrace useless |
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31 for identifying the specific failed assertion. |
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32 |
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33 ** It is a good idea to run Emacs under GDB (or some other suitable |
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34 debugger) *all the time*. Then, when Emacs crashes, you will be able |
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35 to debug the live process, not just a core dump. (This is especially |
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36 important on systems which don't support core files, and instead print |
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37 just the registers and some stack addresses.) |
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38 |
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39 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing |
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40 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to |
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41 kick in, provided that you run under GDB. |
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42 |
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43 ** Getting control to the debugger |
25853 | 44 |
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45 `Fsignal' is a very useful place to put a breakpoint in. |
25853 | 46 All Lisp errors go through there. |
47 | |
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48 It is useful, when debugging, to have a guaranteed way to return to |
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49 the debugger at any time. When using X, this is easy: type C-z at the |
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50 window where Emacs is running under GDB, and it will stop Emacs just |
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51 as it would stop any ordinary program. When Emacs is running in a |
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52 terminal, things are not so easy. |
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53 |
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54 The src/.gdbinit file in the Emacs distribution arranges for SIGINT |
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55 (C-g in Emacs) to be passed to Emacs and not give control back to GDB. |
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56 On modern POSIX systems, you can override that with this command: |
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57 |
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58 handle SIGINT stop nopass |
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59 |
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60 After this `handle' command, SIGINT will return control to GDB. If |
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61 you want the C-g to cause a QUIT within Emacs as well, omit the |
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62 `nopass'. |
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63 |
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64 A technique that can work when `handle SIGINT' does not is to store |
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65 the code for some character into the variable stop_character. Thus, |
25853 | 66 |
67 set stop_character = 29 | |
68 | |
69 makes Control-] (decimal code 29) the stop character. | |
70 Typing Control-] will cause immediate stop. You cannot | |
71 use the set command until the inferior process has been started. | |
72 Put a breakpoint early in `main', or suspend the Emacs, | |
73 to get an opportunity to do the set command. | |
74 | |
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75 When Emacs is running in a terminal, it is useful to use a separate terminal |
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76 for the debug session. This can be done by starting Emacs as usual, then |
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77 attaching to it from gdb with the `attach' command which is explained in the |
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78 node "Attach" of the GDB manual. |
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79 |
25853 | 80 ** Examining Lisp object values. |
81 | |
82 When you have a live process to debug, and it has not encountered a | |
83 fatal error, you can use the GDB command `pr'. First print the value | |
84 in the ordinary way, with the `p' command. Then type `pr' with no | |
85 arguments. This calls a subroutine which uses the Lisp printer. | |
86 | |
57307 | 87 You can also use `pp value' to print the emacs value directly. |
88 | |
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89 To see the current value of a Lisp Variable, use `pv variable'. |
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90 |
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91 Note: It is not a good idea to try `pr', `pp', or `pv' if you know that Emacs |
57307 | 92 is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV |
93 due to stack overflow), or crucial data structures, such as `obarray', | |
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94 corrupted, etc. In such cases, the Emacs subroutine called by `pr' |
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95 might make more damage, like overwrite some data that is important for |
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96 debugging the original problem. |
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97 |
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98 Also, on some systems it is impossible to use `pr' if you stopped |
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99 Emacs while it was inside `select'. This is in fact what happens if |
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100 you stop Emacs while it is waiting. In such a situation, don't try to |
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101 use `pr'. Instead, use `s' to step out of the system call. Then |
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102 Emacs will be between instructions and capable of handling `pr'. |
25853 | 103 |
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104 If you can't use `pr' command, for whatever reason, you can use the |
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105 `xpr' command to print out the data type and value of the last data |
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106 value, For example: |
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107 |
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108 p it->object |
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109 xpr |
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110 |
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111 You may also analyze data values using lower-level commands. Use the |
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112 `xtype' command to print out the data type of the last data value. |
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113 Once you know the data type, use the command that corresponds to that |
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114 type. Here are these commands: |
25853 | 115 |
116 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd | |
117 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe | |
118 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar | |
119 | |
120 Each one of them applies to a certain type or class of types. | |
121 (Some of these types are not visible in Lisp, because they exist only | |
122 internally.) | |
123 | |
124 Each x... command prints some information about the value, and | |
125 produces a GDB value (subsequently available in $) through which you | |
126 can get at the rest of the contents. | |
127 | |
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128 In general, most of the rest of the contents will be additional Lisp |
25853 | 129 objects which you can examine in turn with the x... commands. |
130 | |
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131 Even with a live process, these x... commands are useful for |
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132 examining the fields in a buffer, window, process, frame or marker. |
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133 Here's an example using concepts explained in the node "Value History" |
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134 of the GDB manual to print values associated with the variable |
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135 called frame. First, use these commands: |
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136 |
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137 cd src |
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138 gdb emacs |
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139 b set_frame_buffer_list |
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140 r -q |
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141 |
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142 Then Emacs hits the breakpoint: |
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143 |
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144 (gdb) p frame |
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145 $1 = 139854428 |
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146 (gdb) xpr |
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147 Lisp_Vectorlike |
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148 PVEC_FRAME |
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149 $2 = (struct frame *) 0x8560258 |
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150 "emacs@localhost" |
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151 (gdb) p *$ |
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152 $3 = { |
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153 size = 1073742931, |
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154 next = 0x85dfe58, |
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155 name = 140615219, |
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156 [...] |
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157 } |
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158 |
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159 Now we can use `pr' to print the frame parameters: |
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160 |
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161 (gdb) pp $->param_alist |
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162 ((background-mode . light) (display-type . color) [...]) |
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163 |
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164 |
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165 The Emacs C code heavily uses macros defined in lisp.h. So suppose |
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166 we want the address of the l-value expression near the bottom of |
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167 `add_command_key' from keyboard.c: |
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168 |
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169 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key; |
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170 |
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171 XVECTOR is a macro, so GDB only knows about it if Emacs has been compiled with |
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172 preprocessor macro information. GCC provides this if you specify the options |
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173 `-gdwarf-2' and `-g3'. In this case, GDB can evaluate expressions like |
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174 "p XVECTOR (this_command_keys)". |
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175 |
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176 When this information isn't available, you can use the xvector command in GDB |
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177 to get the same result. Here is how: |
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178 |
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179 (gdb) p this_command_keys |
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180 $1 = 1078005760 |
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181 (gdb) xvector |
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182 $2 = (struct Lisp_Vector *) 0x411000 |
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183 0 |
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184 (gdb) p $->contents[this_command_key_count] |
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185 $3 = 1077872640 |
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186 (gdb) p &$ |
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187 $4 = (int *) 0x411008 |
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188 |
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189 Here's a related example of macros and the GDB `define' command. |
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190 There are many Lisp vectors such as `recent_keys', which contains the |
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191 last 100 keystrokes. We can print this Lisp vector |
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192 |
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193 p recent_keys |
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194 pr |
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195 |
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196 But this may be inconvenient, since `recent_keys' is much more verbose |
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197 than `C-h l'. We might want to print only the last 10 elements of |
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198 this vector. `recent_keys' is updated in keyboard.c by the command |
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199 |
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200 XVECTOR (recent_keys)->contents[recent_keys_index] = c; |
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201 |
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202 So we define a GDB command `xvector-elts', so the last 10 keystrokes |
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203 are printed by |
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204 |
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205 xvector-elts recent_keys recent_keys_index 10 |
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206 |
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207 where you can define xvector-elts as follows: |
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208 |
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209 define xvector-elts |
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210 set $i = 0 |
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211 p $arg0 |
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212 xvector |
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213 set $foo = $ |
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214 while $i < $arg2 |
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215 p $foo->contents[$arg1-($i++)] |
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216 pr |
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217 end |
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218 document xvector-elts |
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219 Prints a range of elements of a Lisp vector. |
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220 xvector-elts v n i |
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221 prints `i' elements of the vector `v' ending at the index `n'. |
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222 end |
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223 |
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224 ** Getting Lisp-level backtrace information within GDB |
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225 |
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226 The most convenient way is to use the `xbacktrace' command. This |
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227 shows the names of the Lisp functions that are currently active. |
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228 |
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229 If that doesn't work (e.g., because the `backtrace_list' structure is |
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230 corrupted), type "bt" at the GDB prompt, to produce the C-level |
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231 backtrace, and look for stack frames that call Ffuncall. Select them |
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232 one by one in GDB, by typing "up N", where N is the appropriate number |
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233 of frames to go up, and in each frame that calls Ffuncall type this: |
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234 |
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235 p *args |
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236 pr |
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237 |
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238 This will print the name of the Lisp function called by that level |
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239 of function calling. |
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240 |
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241 By printing the remaining elements of args, you can see the argument |
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242 values. Here's how to print the first argument: |
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243 |
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244 p args[1] |
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245 pr |
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246 |
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247 If you do not have a live process, you can use xtype and the other |
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248 x... commands such as xsymbol to get such information, albeit less |
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249 conveniently. For example: |
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250 |
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251 p *args |
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252 xtype |
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253 |
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254 and, assuming that "xtype" says that args[0] is a symbol: |
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255 |
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256 xsymbol |
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257 |
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258 ** Debugging Emacs Redisplay problems |
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259 |
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260 The src/.gdbinit file defines many useful commands for dumping redisplay |
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261 related data structures in a terse and user-friendly format: |
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262 |
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263 `ppt' prints value of PT, narrowing, and gap in current buffer. |
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264 `pit' dumps the current display iterator `it'. |
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265 `pwin' dumps the current window 'win'. |
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266 `prow' dumps the current glyph_row `row'. |
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267 `pg' dumps the current glyph `glyph'. |
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268 `pgi' dumps the next glyph. |
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269 `pgrow' dumps all glyphs in current glyph_row `row'. |
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270 `pcursor' dumps current output_cursor. |
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271 |
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272 The above commands also exist in a version with an `x' suffix which |
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273 takes an object of the relevant type as argument. |
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274 |
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275 ** Using GDB in Emacs |
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276 |
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277 Debugging with GDB in Emacs offers some advantages over the command line (See |
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278 the GDB Graphical Interface node of the Emacs manual). There are also some |
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279 features available just for debugging Emacs: |
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280 |
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281 1) The command gud-pp is available on the tool bar (the `pp' icon) and |
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282 allows the user to print the s-expression of the variable at point, |
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283 in the GUD buffer. |
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284 |
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285 2) Pressing `p' on a component of a watch expression that is a lisp object |
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286 in the speedbar prints its s-expression in the GUD buffer. |
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287 |
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288 3) The STOP button on the tool bar is adjusted so that it sends SIGTSTP |
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289 instead of the usual SIGINT. |
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290 |
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291 4) The command gud-pv has the global binding 'C-x C-a C-v' and prints the |
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292 value of the lisp variable at point. |
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293 |
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294 ** Debugging what happens while preloading and dumping Emacs |
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295 |
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296 Type `gdb temacs' and start it with `r -batch -l loadup dump'. |
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297 |
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298 If temacs actually succeeds when running under GDB in this way, do not |
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299 try to run the dumped Emacs, because it was dumped with the GDB |
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300 breakpoints in it. |
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301 |
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302 ** Debugging `temacs' |
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303 |
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304 Debugging `temacs' is useful when you want to establish whether a |
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305 problem happens in an undumped Emacs. To run `temacs' under a |
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306 debugger, type "gdb temacs", then start it with `r -batch -l loadup'. |
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307 |
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308 ** If you encounter X protocol errors |
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309 |
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310 Try evaluating (x-synchronize t). That puts Emacs into synchronous |
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311 mode, where each Xlib call checks for errors before it returns. This |
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312 mode is much slower, but when you get an error, you will see exactly |
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313 which call really caused the error. |
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314 |
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315 You can start Emacs in a synchronous mode by invoking it with the -xrm |
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316 option, like this: |
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317 |
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318 emacs -xrm "emacs.synchronous: true" |
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319 |
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320 Setting a breakpoint in the function `x_error_quitter' and looking at |
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321 the backtrace when Emacs stops inside that function will show what |
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322 code causes the X protocol errors. |
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323 |
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324 Some bugs related to the X protocol disappear when Emacs runs in a |
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325 synchronous mode. To track down those bugs, we suggest the following |
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326 procedure: |
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327 |
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328 - Run Emacs under a debugger and put a breakpoint inside the |
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329 primitive function which, when called from Lisp, triggers the X |
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330 protocol errors. For example, if the errors happen when you |
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331 delete a frame, put a breakpoint inside `Fdelete_frame'. |
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332 |
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333 - When the breakpoint breaks, step through the code, looking for |
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334 calls to X functions (the ones whose names begin with "X" or |
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335 "Xt" or "Xm"). |
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336 |
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337 - Insert calls to `XSync' before and after each call to the X |
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338 functions, like this: |
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339 |
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340 XSync (f->output_data.x->display_info->display, 0); |
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341 |
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342 where `f' is the pointer to the `struct frame' of the selected |
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343 frame, normally available via XFRAME (selected_frame). (Most |
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344 functions which call X already have some variable that holds the |
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345 pointer to the frame, perhaps called `f' or `sf', so you shouldn't |
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346 need to compute it.) |
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347 |
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348 If your debugger can call functions in the program being debugged, |
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349 you should be able to issue the calls to `XSync' without recompiling |
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350 Emacs. For example, with GDB, just type: |
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351 |
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352 call XSync (f->output_data.x->display_info->display, 0) |
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353 |
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354 before and immediately after the suspect X calls. If your |
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355 debugger does not support this, you will need to add these pairs |
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356 of calls in the source and rebuild Emacs. |
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357 |
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358 Either way, systematically step through the code and issue these |
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359 calls until you find the first X function called by Emacs after |
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360 which a call to `XSync' winds up in the function |
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361 `x_error_quitter'. The first X function call for which this |
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362 happens is the one that generated the X protocol error. |
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363 |
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364 - You should now look around this offending X call and try to figure |
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365 out what is wrong with it. |
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366 |
49489 | 367 ** If Emacs causes errors or memory leaks in your X server |
368 | |
369 You can trace the traffic between Emacs and your X server with a tool | |
370 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/. | |
371 | |
372 Xmon can be used to see exactly what Emacs sends when X protocol errors | |
373 happen. If Emacs causes the X server memory usage to increase you can | |
374 use xmon to see what items Emacs creates in the server (windows, | |
375 graphical contexts, pixmaps) and what items Emacs delete. If there | |
376 are consistently more creations than deletions, the type of item | |
377 and the activity you do when the items get created can give a hint where | |
378 to start debugging. | |
379 | |
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380 ** If the symptom of the bug is that Emacs fails to respond |
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381 |
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382 Don't assume Emacs is `hung'--it may instead be in an infinite loop. |
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383 To find out which, make the problem happen under GDB and stop Emacs |
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384 once it is not responding. (If Emacs is using X Windows directly, you |
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385 can stop Emacs by typing C-z at the GDB job.) Then try stepping with |
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386 `step'. If Emacs is hung, the `step' command won't return. If it is |
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387 looping, `step' will return. |
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388 |
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389 If this shows Emacs is hung in a system call, stop it again and |
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390 examine the arguments of the call. If you report the bug, it is very |
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391 important to state exactly where in the source the system call is, and |
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392 what the arguments are. |
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393 |
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394 If Emacs is in an infinite loop, try to determine where the loop |
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395 starts and ends. The easiest way to do this is to use the GDB command |
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396 `finish'. Each time you use it, Emacs resumes execution until it |
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397 exits one stack frame. Keep typing `finish' until it doesn't |
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398 return--that means the infinite loop is in the stack frame which you |
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399 just tried to finish. |
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400 |
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401 Stop Emacs again, and use `finish' repeatedly again until you get back |
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402 to that frame. Then use `next' to step through that frame. By |
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403 stepping, you will see where the loop starts and ends. Also, examine |
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404 the data being used in the loop and try to determine why the loop does |
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405 not exit when it should. |
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406 |
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407 ** If certain operations in Emacs are slower than they used to be, here |
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408 is some advice for how to find out why. |
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409 |
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410 Stop Emacs repeatedly during the slow operation, and make a backtrace |
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411 each time. Compare the backtraces looking for a pattern--a specific |
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412 function that shows up more often than you'd expect. |
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413 |
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414 If you don't see a pattern in the C backtraces, get some Lisp |
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415 backtrace information by typing "xbacktrace" or by looking at Ffuncall |
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416 frames (see above), and again look for a pattern. |
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417 |
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418 When using X, you can stop Emacs at any time by typing C-z at GDB. |
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419 When not using X, you can do this with C-g. On non-Unix platforms, |
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420 such as MS-DOS, you might need to press C-BREAK instead. |
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421 |
25853 | 422 ** If GDB does not run and your debuggers can't load Emacs. |
423 | |
424 On some systems, no debugger can load Emacs with a symbol table, | |
425 perhaps because they all have fixed limits on the number of symbols | |
426 and Emacs exceeds the limits. Here is a method that can be used | |
427 in such an extremity. Do | |
428 | |
429 nm -n temacs > nmout | |
430 strip temacs | |
431 adb temacs | |
432 0xd:i | |
433 0xe:i | |
434 14:i | |
435 17:i | |
436 :r -l loadup (or whatever) | |
437 | |
438 It is necessary to refer to the file `nmout' to convert | |
439 numeric addresses into symbols and vice versa. | |
440 | |
441 It is useful to be running under a window system. | |
442 Then, if Emacs becomes hopelessly wedged, you can create | |
443 another window to do kill -9 in. kill -ILL is often | |
444 useful too, since that may make Emacs dump core or return | |
445 to adb. | |
446 | |
447 | |
448 ** Debugging incorrect screen updating. | |
449 | |
450 To debug Emacs problems that update the screen wrong, it is useful | |
451 to have a record of what input you typed and what Emacs sent to the | |
452 screen. To make these records, do | |
453 | |
454 (open-dribble-file "~/.dribble") | |
455 (open-termscript "~/.termscript") | |
456 | |
457 The dribble file contains all characters read by Emacs from the | |
458 terminal, and the termscript file contains all characters it sent to | |
459 the terminal. The use of the directory `~/' prevents interference | |
460 with any other user. | |
461 | |
462 If you have irreproducible display problems, put those two expressions | |
463 in your ~/.emacs file. When the problem happens, exit the Emacs that | |
464 you were running, kill it, and rename the two files. Then you can start | |
465 another Emacs without clobbering those files, and use it to examine them. | |
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466 |
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467 An easy way to see if too much text is being redrawn on a terminal is to |
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468 evaluate `(setq inverse-video t)' before you try the operation you think |
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469 will cause too much redrawing. This doesn't refresh the screen, so only |
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470 newly drawn text is in inverse video. |
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471 |
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472 The Emacs display code includes special debugging code, but it is |
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473 normally disabled. You can enable it by building Emacs with the |
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474 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way, |
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475 suitable for Unix and GNU systems, to build such a debugging version: |
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476 |
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477 MYCPPFLAGS='-DGLYPH_DEBUG=1' make |
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478 |
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479 Building Emacs like that activates many assertions which scrutinize |
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480 display code operation more than Emacs does normally. (To see the |
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481 code which tests these assertions, look for calls to the `xassert' |
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482 macros.) Any assertion that is reported to fail should be |
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483 investigated. |
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484 |
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485 Building with GLYPH_DEBUG defined also defines several helper |
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486 functions which can help debugging display code. One such function is |
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487 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the |
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488 contents of any glyph matrix by just calling that function with the |
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489 matrix as its argument. For example, the following command will print |
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490 the contents of the current matrix of the window whose pointer is in |
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491 `w': |
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492 |
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493 (gdb) p dump_glyph_matrix (w->current_matrix, 2) |
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494 |
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495 (The second argument 2 tells dump_glyph_matrix to print the glyphs in |
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496 a long form.) You can dump the selected window's current glyph matrix |
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497 interactively with "M-x dump-glyph-matrix RET"; see the documentation |
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498 of this function for more details. |
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499 |
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500 Several more functions for debugging display code are available in |
37565 | 501 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and |
502 "C-h f trace- TAB" to see the full list. | |
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503 |
57307 | 504 When you debug display problems running emacs under X, you can use |
505 the `ff' command to flush all pending display updates to the screen. | |
506 | |
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507 |
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508 ** Debugging LessTif |
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509 |
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510 If you encounter bugs whereby Emacs built with LessTif grabs all mouse |
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511 and keyboard events, or LessTif menus behave weirdly, it might be |
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512 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment |
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513 variables, so that one can see what LessTif was doing at this point. |
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514 For instance |
49600
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515 |
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516 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c" |
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517 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE |
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518 emacs & |
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519 |
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520 causes LessTif to print traces from the three named source files to a |
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521 file in `/usr/tmp' (that file can get pretty large). The above should |
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522 be typed at the shell prompt before invoking Emacs, as shown by the |
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523 last line above. |
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524 |
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525 Running GDB from another terminal could also help with such problems. |
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526 You can arrange for GDB to run on one machine, with the Emacs display |
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527 appearing on another. Then, when the bug happens, you can go back to |
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528 the machine where you started GDB and use the debugger from there. |
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529 |
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530 |
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531 ** Debugging problems which happen in GC |
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532 |
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533 The array `last_marked' (defined on alloc.c) can be used to display up |
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534 to 500 last objects marked by the garbage collection process. |
37076
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535 Whenever the garbage collector marks a Lisp object, it records the |
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536 pointer to that object in the `last_marked' array, which is maintained |
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537 as a circular buffer. The variable `last_marked_index' holds the |
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538 index into the `last_marked' array one place beyond where the pointer |
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539 to the very last marked object is stored. |
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540 |
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541 The single most important goal in debugging GC problems is to find the |
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542 Lisp data structure that got corrupted. This is not easy since GC |
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543 changes the tag bits and relocates strings which make it hard to look |
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544 at Lisp objects with commands such as `pr'. It is sometimes necessary |
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545 to convert Lisp_Object variables into pointers to C struct's manually. |
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546 |
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547 Use the `last_marked' array and the source to reconstruct the sequence |
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548 that objects were marked. In general, you need to correlate the |
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549 values recorded in the `last_marked' array with the corresponding |
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550 stack frames in the backtrace, beginning with the innermost frame. |
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551 Some subroutines of `mark_object' are invoked recursively, others loop |
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552 over portions of the data structure and mark them as they go. By |
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553 looking at the code of those routines and comparing the frames in the |
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554 backtrace with the values in `last_marked', you will be able to find |
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555 connections between the values in `last_marked'. E.g., when GC finds |
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556 a cons cell, it recursively marks its car and its cdr. Similar things |
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557 happen with properties of symbols, elements of vectors, etc. Use |
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558 these connections to reconstruct the data structure that was being |
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559 marked, paying special attention to the strings and names of symbols |
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560 that you encounter: these strings and symbol names can be used to grep |
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561 the sources to find out what high-level symbols and global variables |
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562 are involved in the crash. |
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563 |
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564 Once you discover the corrupted Lisp object or data structure, grep |
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565 the sources for its uses and try to figure out what could cause the |
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566 corruption. If looking at the sources doesn;t help, you could try |
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567 setting a watchpoint on the corrupted data, and see what code modifies |
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568 it in some invalid way. (Obviously, this technique is only useful for |
aed02e3a8c0f
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569 data that is modified only very rarely.) |
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570 |
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571 It is also useful to look at the corrupted object or data structure in |
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572 a fresh Emacs session and compare its contents with a session that you |
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573 are debugging. |
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574 |
37481 | 575 ** Debugging problems with non-ASCII characters |
576 | |
577 If you experience problems which seem to be related to non-ASCII | |
578 characters, such as \201 characters appearing in the buffer or in your | |
579 files, set the variable byte-debug-flag to t. This causes Emacs to do | |
580 some extra checks, such as look for broken relations between byte and | |
581 character positions in buffers and strings; the resulting diagnostics | |
582 might pinpoint the cause of the problem. | |
583 | |
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584 ** Debugging the TTY (non-windowed) version |
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585 |
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586 The most convenient method of debugging the character-terminal display |
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587 is to do that on a window system such as X. Begin by starting an |
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588 xterm window, then type these commands inside that window: |
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589 |
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590 $ tty |
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591 $ echo $TERM |
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592 |
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593 Let's say these commands print "/dev/ttyp4" and "xterm", respectively. |
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594 |
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595 Now start Emacs (the normal, windowed-display session, i.e. without |
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596 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now |
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597 type these commands at GDB's prompt: |
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598 |
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599 (gdb) set args -nw -t /dev/ttyp4 |
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600 (gdb) set environment TERM xterm |
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601 (gdb) run |
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602 |
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603 The debugged Emacs should now start in no-window mode with its display |
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604 directed to the xterm window you opened above. |
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605 |
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606 Similar arrangement is possible on a character terminal by using the |
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607 `screen' package. |
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608 |
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609 ** Running Emacs built with malloc debugging packages |
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610 |
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611 If Emacs exhibits bugs that seem to be related to use of memory |
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612 allocated off the heap, it might be useful to link Emacs with a |
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613 special debugging library, such as Electric Fence (a.k.a. efence) or |
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614 GNU Checker, which helps find such problems. |
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615 |
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616 Emacs compiled with such packages might not run without some hacking, |
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617 because Emacs replaces the system's memory allocation functions with |
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618 its own versions, and because the dumping process might be |
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619 incompatible with the way these packages use to track allocated |
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620 memory. Here are some of the changes you might find necessary |
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621 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and |
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622 CPU-specific headers in the subdirectories of `src'): |
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623 |
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624 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC". |
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625 |
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626 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and |
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627 "#define CANNOT_UNEXEC". |
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628 |
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629 - Configure with a different --prefix= option. If you use GCC, |
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630 version 2.7.2 is preferred, as some malloc debugging packages |
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631 work a lot better with it than with 2.95 or later versions. |
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632 |
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633 - Type "make" then "make -k install". |
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634 |
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635 - If required, invoke the package-specific command to prepare |
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636 src/temacs for execution. |
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637 |
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638 - cd ..; src/temacs |
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639 |
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640 (Note that this runs `temacs' instead of the usual `emacs' executable. |
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641 This avoids problems with dumping Emacs mentioned above.) |
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642 |
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643 Some malloc debugging libraries might print lots of false alarms for |
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644 bitfields used by Emacs in some data structures. If you want to get |
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645 rid of the false alarms, you will have to hack the definitions of |
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646 these data structures on the respective headers to remove the `:N' |
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647 bitfield definitions (which will cause each such field to use a full |
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648 int). |
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649 |
63310 | 650 ** How to recover buffer contents from an Emacs core dump file |
651 | |
652 The file etc/emacs-buffer.gdb defines a set of GDB commands for | |
653 recovering the contents of Emacs buffers from a core dump file. You | |
654 might also find those commands useful for displaying the list of | |
655 buffers in human-readable format from within the debugger. | |
656 | |
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657 ** Some suggestions for debugging on MS Windows: |
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658 |
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659 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes) |
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660 |
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661 To debug Emacs with Microsoft Visual C++, you either start emacs from |
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662 the debugger or attach the debugger to a running emacs process. |
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663 |
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664 To start emacs from the debugger, you can use the file bin/debug.bat. |
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665 The Microsoft Developer studio will start and under Project, Settings, |
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666 Debug, General you can set the command-line arguments and Emacs's |
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667 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and |
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668 other functions that you want to examine. Run the program (Build, |
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669 Start debug). Emacs will start and the debugger will take control as |
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670 soon as a breakpoint is hit. |
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671 |
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672 You can also attach the debugger to an already running Emacs process. |
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673 To do this, start up the Microsoft Developer studio and select Build, |
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674 Start debug, Attach to process. Choose the Emacs process from the |
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675 list. Send a break to the running process (Debug, Break) and you will |
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676 find that execution is halted somewhere in user32.dll. Open the stack |
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677 trace window and go up the stack to w32_msg_pump. Now you can set |
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678 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs |
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679 process (Debug, Step out) and control will return to Emacs, until a |
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680 breakpoint is hit. |
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681 |
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682 To examine the contents of a Lisp variable, you can use the function |
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683 'debug_print'. Right-click on a variable, select QuickWatch (it has |
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684 an eyeglass symbol on its button in the toolbar), and in the text |
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685 field at the top of the window, place 'debug_print(' and ')' around |
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686 the expression. Press 'Recalculate' and the output is sent to stderr, |
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687 and to the debugger via the OutputDebugString routine. The output |
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688 sent to stderr should be displayed in the console window that was |
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689 opened when the emacs.exe executable was started. The output sent to |
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690 the debugger should be displayed in the 'Debug' pane in the Output |
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691 window. If Emacs was started from the debugger, a console window was |
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692 opened at Emacs' startup; this console window also shows the output of |
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693 'debug_print'. |
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694 |
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695 For example, start and run Emacs in the debugger until it is waiting |
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696 for user input. Then click on the `Break' button in the debugger to |
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697 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for |
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698 an input event. Use the `Call Stack' window to select the procedure |
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699 `w32_msp_pump' up the call stack (see below for why you have to do |
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700 this). Open the QuickWatch window and enter |
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701 "debug_print(Vexec_path)". Evaluating this expression will then print |
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702 out the contents of the Lisp variable `exec-path'. |
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703 |
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704 If QuickWatch reports that the symbol is unknown, then check the call |
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705 stack in the `Call Stack' window. If the selected frame in the call |
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706 stack is not an Emacs procedure, then the debugger won't recognize |
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707 Emacs symbols. Instead, select a frame that is inside an Emacs |
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708 procedure and try using `debug_print' again. |
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709 |
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710 If QuickWatch invokes debug_print but nothing happens, then check the |
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711 thread that is selected in the debugger. If the selected thread is |
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712 not the last thread to run (the "current" thread), then it cannot be |
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713 used to execute debug_print. Use the Debug menu to select the current |
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714 thread and try using debug_print again. Note that the debugger halts |
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715 execution (e.g., due to a breakpoint) in the context of the current |
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716 thread, so this should only be a problem if you've explicitly switched |
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717 threads. |
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718 |
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719 It is also possible to keep appropriately masked and typecast Lisp |
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720 symbols in the Watch window, this is more convenient when steeping |
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721 though the code. For instance, on entering apply_lambda, you can |
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722 watch (struct Lisp_Symbol *) (0xfffffff & args[0]). |
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723 |
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724 Optimizations often confuse the MS debugger. For example, the |
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725 debugger will sometimes report wrong line numbers, e.g., when it |
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726 prints the backtrace for a crash. It is usually best to look at the |
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727 disassembly to determine exactly what code is being run--the |
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728 disassembly will probably show several source lines followed by a |
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729 block of assembler for those lines. The actual point where Emacs |
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730 crashes will be one of those source lines, but not neccesarily the one |
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731 that the debugger reports. |
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732 |
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733 Another problematic area with the MS debugger is with variables that |
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734 are stored in registers: it will sometimes display wrong values for |
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735 those variables. Usually you will not be able to see any value for a |
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736 register variable, but if it is only being stored in a register |
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737 temporarily, you will see an old value for it. Again, you need to |
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738 look at the disassembly to determine which registers are being used, |
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739 and look at those registers directly, to see the actual current values |
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740 of these variables. |
52401 | 741 |
742 ;;; arch-tag: fbf32980-e35d-481f-8e4c-a2eca2586e6b |