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annotate etc/DEBUG @ 69583:76e350a50818
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author | Nick Roberts <nickrob@snap.net.nz> |
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date | Sun, 19 Mar 2006 23:09:50 +0000 |
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25853 | 1 Debugging GNU Emacs |
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2 Copyright (C) 1985, 2000, 2001, 2002, 2003, 2004, |
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3 2005, 2006 Free Software Foundation, Inc. |
25853 | 4 |
5 Permission is granted to anyone to make or distribute verbatim copies | |
6 of this document as received, in any medium, provided that the | |
7 copyright notice and permission notice are preserved, | |
8 and that the distributor grants the recipient permission | |
9 for further redistribution as permitted by this notice. | |
10 | |
11 Permission is granted to distribute modified versions | |
12 of this document, or of portions of it, | |
13 under the above conditions, provided also that they | |
14 carry prominent notices stating who last changed them. | |
15 | |
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16 [People who debug Emacs on Windows using native Windows debuggers |
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17 should read the Windows-specific section near the end of this |
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18 document.] |
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19 |
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20 ** When you debug Emacs with GDB, you should start it in the directory |
59939 | 21 where the executable was made. That directory has a .gdbinit file |
22 that defines various "user-defined" commands for debugging Emacs. | |
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23 |
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24 ** When you are trying to analyze failed assertions, it will be |
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25 essential to compile Emacs either completely without optimizations or |
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26 at least (when using GCC) with the -fno-crossjumping option. Failure |
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27 to do so may make the compiler recycle the same abort call for all |
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28 assertions in a given function, rendering the stack backtrace useless |
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29 for identifying the specific failed assertion. |
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30 |
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31 ** It is a good idea to run Emacs under GDB (or some other suitable |
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32 debugger) *all the time*. Then, when Emacs crashes, you will be able |
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33 to debug the live process, not just a core dump. (This is especially |
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34 important on systems which don't support core files, and instead print |
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35 just the registers and some stack addresses.) |
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36 |
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37 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing |
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38 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to |
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39 kick in, provided that you run under GDB. |
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40 |
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41 ** Getting control to the debugger |
25853 | 42 |
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43 `Fsignal' is a very useful place to put a breakpoint in. |
25853 | 44 All Lisp errors go through there. |
45 | |
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46 It is useful, when debugging, to have a guaranteed way to return to |
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47 the debugger at any time. When using X, this is easy: type C-z at the |
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48 window where Emacs is running under GDB, and it will stop Emacs just |
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49 as it would stop any ordinary program. When Emacs is running in a |
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50 terminal, things are not so easy. |
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51 |
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52 The src/.gdbinit file in the Emacs distribution arranges for SIGINT |
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53 (C-g in Emacs) to be passed to Emacs and not give control back to GDB. |
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54 On modern POSIX systems, you can override that with this command: |
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55 |
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56 handle SIGINT stop nopass |
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57 |
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58 After this `handle' command, SIGINT will return control to GDB. If |
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59 you want the C-g to cause a QUIT within Emacs as well, omit the |
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60 `nopass'. |
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61 |
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62 A technique that can work when `handle SIGINT' does not is to store |
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63 the code for some character into the variable stop_character. Thus, |
25853 | 64 |
65 set stop_character = 29 | |
66 | |
67 makes Control-] (decimal code 29) the stop character. | |
68 Typing Control-] will cause immediate stop. You cannot | |
69 use the set command until the inferior process has been started. | |
70 Put a breakpoint early in `main', or suspend the Emacs, | |
71 to get an opportunity to do the set command. | |
72 | |
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73 When Emacs is running in a terminal, it is useful to use a separate terminal |
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74 for the debug session. This can be done by starting Emacs as usual, then |
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75 attaching to it from gdb with the `attach' command which is explained in the |
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76 node "Attach" of the GDB manual. |
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77 |
25853 | 78 ** Examining Lisp object values. |
79 | |
80 When you have a live process to debug, and it has not encountered a | |
81 fatal error, you can use the GDB command `pr'. First print the value | |
82 in the ordinary way, with the `p' command. Then type `pr' with no | |
83 arguments. This calls a subroutine which uses the Lisp printer. | |
84 | |
57307 | 85 You can also use `pp value' to print the emacs value directly. |
86 | |
87 Note: It is not a good idea to try `pr' or `pp' if you know that Emacs | |
88 is in deep trouble: its stack smashed (e.g., if it encountered SIGSEGV | |
89 due to stack overflow), or crucial data structures, such as `obarray', | |
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90 corrupted, etc. In such cases, the Emacs subroutine called by `pr' |
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91 might make more damage, like overwrite some data that is important for |
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92 debugging the original problem. |
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93 |
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94 Also, on some systems it is impossible to use `pr' if you stopped |
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95 Emacs while it was inside `select'. This is in fact what happens if |
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96 you stop Emacs while it is waiting. In such a situation, don't try to |
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97 use `pr'. Instead, use `s' to step out of the system call. Then |
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98 Emacs will be between instructions and capable of handling `pr'. |
25853 | 99 |
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100 If you can't use `pr' command, for whatever reason, you can fall back |
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101 on lower-level commands. Use the `xtype' command to print out the |
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102 data type of the last data value. Once you know the data type, use |
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103 the command that corresponds to that type. Here are these commands: |
25853 | 104 |
105 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd | |
106 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe | |
107 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar | |
108 | |
109 Each one of them applies to a certain type or class of types. | |
110 (Some of these types are not visible in Lisp, because they exist only | |
111 internally.) | |
112 | |
113 Each x... command prints some information about the value, and | |
114 produces a GDB value (subsequently available in $) through which you | |
115 can get at the rest of the contents. | |
116 | |
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117 In general, most of the rest of the contents will be additional Lisp |
25853 | 118 objects which you can examine in turn with the x... commands. |
119 | |
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120 Even with a live process, these x... commands are useful for |
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121 examining the fields in a buffer, window, process, frame or marker. |
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122 Here's an example using concepts explained in the node "Value History" |
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123 of the GDB manual to print values associated with the variable |
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124 called frame. First, use these commands: |
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125 |
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126 cd src |
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127 gdb emacs |
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128 b set_frame_buffer_list |
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129 r -q |
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130 |
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131 Then Emacs hits the breakpoint: |
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132 |
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133 (gdb) p frame |
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134 $1 = 139854428 |
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135 (gdb) xtype |
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136 Lisp_Vectorlike |
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137 PVEC_FRAME |
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138 (gdb) xframe |
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139 $2 = (struct frame *) 0x8560258 |
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140 (gdb) p *$ |
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141 $3 = { |
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142 size = 1073742931, |
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143 next = 0x85dfe58, |
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144 name = 140615219, |
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145 [...] |
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146 } |
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147 (gdb) p $3->name |
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148 $4 = 140615219 |
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149 |
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150 Now we can use `pr' to print the name of the frame: |
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151 |
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152 (gdb) pr |
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153 "emacs@steenrod.math.nwu.edu" |
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154 |
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155 The Emacs C code heavily uses macros defined in lisp.h. So suppose |
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156 we want the address of the l-value expression near the bottom of |
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157 `add_command_key' from keyboard.c: |
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158 |
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159 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key; |
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160 |
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161 XVECTOR is a macro, so GDB only knows about it if Emacs has been compiled with |
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162 preprocessor macro information. GCC provides this if you specify the options |
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163 `-gdwarf-2' and `-g3'. In this case, GDB can evaluate expressions like |
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164 "p XVECTOR (this_command_keys)". |
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165 |
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166 When this information isn't available, you can use the xvector command in GDB |
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167 to get the same result. Here is how: |
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168 |
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169 (gdb) p this_command_keys |
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170 $1 = 1078005760 |
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171 (gdb) xvector |
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172 $2 = (struct Lisp_Vector *) 0x411000 |
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173 0 |
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174 (gdb) p $->contents[this_command_key_count] |
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175 $3 = 1077872640 |
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176 (gdb) p &$ |
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177 $4 = (int *) 0x411008 |
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178 |
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179 Here's a related example of macros and the GDB `define' command. |
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180 There are many Lisp vectors such as `recent_keys', which contains the |
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181 last 100 keystrokes. We can print this Lisp vector |
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182 |
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183 p recent_keys |
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184 pr |
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185 |
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186 But this may be inconvenient, since `recent_keys' is much more verbose |
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187 than `C-h l'. We might want to print only the last 10 elements of |
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188 this vector. `recent_keys' is updated in keyboard.c by the command |
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189 |
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190 XVECTOR (recent_keys)->contents[recent_keys_index] = c; |
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191 |
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192 So we define a GDB command `xvector-elts', so the last 10 keystrokes |
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193 are printed by |
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194 |
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195 xvector-elts recent_keys recent_keys_index 10 |
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196 |
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197 where you can define xvector-elts as follows: |
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198 |
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199 define xvector-elts |
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200 set $i = 0 |
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201 p $arg0 |
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202 xvector |
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203 set $foo = $ |
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204 while $i < $arg2 |
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205 p $foo->contents[$arg1-($i++)] |
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206 pr |
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207 end |
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208 document xvector-elts |
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209 Prints a range of elements of a Lisp vector. |
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210 xvector-elts v n i |
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211 prints `i' elements of the vector `v' ending at the index `n'. |
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212 end |
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213 |
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214 ** Getting Lisp-level backtrace information within GDB |
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215 |
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216 The most convenient way is to use the `xbacktrace' command. This |
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217 shows the names of the Lisp functions that are currently active. |
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218 |
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219 If that doesn't work (e.g., because the `backtrace_list' structure is |
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220 corrupted), type "bt" at the GDB prompt, to produce the C-level |
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221 backtrace, and look for stack frames that call Ffuncall. Select them |
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222 one by one in GDB, by typing "up N", where N is the appropriate number |
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223 of frames to go up, and in each frame that calls Ffuncall type this: |
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224 |
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225 p *args |
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226 pr |
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227 |
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228 This will print the name of the Lisp function called by that level |
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229 of function calling. |
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230 |
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231 By printing the remaining elements of args, you can see the argument |
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232 values. Here's how to print the first argument: |
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233 |
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234 p args[1] |
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235 pr |
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236 |
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237 If you do not have a live process, you can use xtype and the other |
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238 x... commands such as xsymbol to get such information, albeit less |
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239 conveniently. For example: |
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240 |
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241 p *args |
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242 xtype |
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243 |
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244 and, assuming that "xtype" says that args[0] is a symbol: |
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245 |
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246 xsymbol |
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247 |
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248 ** Using GDB in Emacs |
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249 |
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250 Debugging with GDB in Emacs offers some advantages over the command line (See |
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251 the GDB Graphical Interface node of the Emacs manual). There are also some |
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252 features available just for debugging Emacs: |
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253 |
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254 1) The command gud-pp isavailable on the tool bar (the `pp' icon) and allows |
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255 the user to print the s-expression of the variable at point, in the GUD |
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256 buffer. |
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257 |
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258 2) Pressing `p' on a component of a watch expression that is a lisp object |
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259 in the speedbar prints its s-expression in the GUD buffer. |
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260 |
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261 3) The STOP button on the tool bar is adjusted so that it sends SIGTSTP |
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262 instead of the usual SIGINT. |
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263 |
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264 4) The command gud-pv has the global binding 'C-x C-a C-v' and prints the |
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265 value of the lisp variable at point. |
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266 |
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267 ** Debugging what happens while preloading and dumping Emacs |
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268 |
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269 Type `gdb temacs' and start it with `r -batch -l loadup dump'. |
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270 |
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271 If temacs actually succeeds when running under GDB in this way, do not |
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272 try to run the dumped Emacs, because it was dumped with the GDB |
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273 breakpoints in it. |
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274 |
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275 ** Debugging `temacs' |
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276 |
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277 Debugging `temacs' is useful when you want to establish whether a |
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278 problem happens in an undumped Emacs. To run `temacs' under a |
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279 debugger, type "gdb temacs", then start it with `r -batch -l loadup'. |
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280 |
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281 ** If you encounter X protocol errors |
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282 |
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283 Try evaluating (x-synchronize t). That puts Emacs into synchronous |
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284 mode, where each Xlib call checks for errors before it returns. This |
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285 mode is much slower, but when you get an error, you will see exactly |
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286 which call really caused the error. |
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287 |
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288 You can start Emacs in a synchronous mode by invoking it with the -xrm |
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289 option, like this: |
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290 |
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291 emacs -xrm "emacs.synchronous: true" |
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292 |
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293 Setting a breakpoint in the function `x_error_quitter' and looking at |
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294 the backtrace when Emacs stops inside that function will show what |
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295 code causes the X protocol errors. |
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296 |
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297 Some bugs related to the X protocol disappear when Emacs runs in a |
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298 synchronous mode. To track down those bugs, we suggest the following |
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299 procedure: |
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300 |
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301 - Run Emacs under a debugger and put a breakpoint inside the |
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302 primitive function which, when called from Lisp, triggers the X |
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303 protocol errors. For example, if the errors happen when you |
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304 delete a frame, put a breakpoint inside `Fdelete_frame'. |
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305 |
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306 - When the breakpoint breaks, step through the code, looking for |
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307 calls to X functions (the ones whose names begin with "X" or |
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308 "Xt" or "Xm"). |
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309 |
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310 - Insert calls to `XSync' before and after each call to the X |
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311 functions, like this: |
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312 |
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313 XSync (f->output_data.x->display_info->display, 0); |
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314 |
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315 where `f' is the pointer to the `struct frame' of the selected |
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316 frame, normally available via XFRAME (selected_frame). (Most |
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317 functions which call X already have some variable that holds the |
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318 pointer to the frame, perhaps called `f' or `sf', so you shouldn't |
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319 need to compute it.) |
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320 |
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321 If your debugger can call functions in the program being debugged, |
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322 you should be able to issue the calls to `XSync' without recompiling |
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323 Emacs. For example, with GDB, just type: |
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324 |
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325 call XSync (f->output_data.x->display_info->display, 0) |
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326 |
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327 before and immediately after the suspect X calls. If your |
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328 debugger does not support this, you will need to add these pairs |
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329 of calls in the source and rebuild Emacs. |
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330 |
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331 Either way, systematically step through the code and issue these |
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332 calls until you find the first X function called by Emacs after |
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333 which a call to `XSync' winds up in the function |
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334 `x_error_quitter'. The first X function call for which this |
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335 happens is the one that generated the X protocol error. |
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336 |
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337 - You should now look around this offending X call and try to figure |
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338 out what is wrong with it. |
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339 |
49489 | 340 ** If Emacs causes errors or memory leaks in your X server |
341 | |
342 You can trace the traffic between Emacs and your X server with a tool | |
343 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/. | |
344 | |
345 Xmon can be used to see exactly what Emacs sends when X protocol errors | |
346 happen. If Emacs causes the X server memory usage to increase you can | |
347 use xmon to see what items Emacs creates in the server (windows, | |
348 graphical contexts, pixmaps) and what items Emacs delete. If there | |
349 are consistently more creations than deletions, the type of item | |
350 and the activity you do when the items get created can give a hint where | |
351 to start debugging. | |
352 | |
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353 ** If the symptom of the bug is that Emacs fails to respond |
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354 |
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355 Don't assume Emacs is `hung'--it may instead be in an infinite loop. |
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356 To find out which, make the problem happen under GDB and stop Emacs |
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357 once it is not responding. (If Emacs is using X Windows directly, you |
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358 can stop Emacs by typing C-z at the GDB job.) Then try stepping with |
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359 `step'. If Emacs is hung, the `step' command won't return. If it is |
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360 looping, `step' will return. |
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361 |
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362 If this shows Emacs is hung in a system call, stop it again and |
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363 examine the arguments of the call. If you report the bug, it is very |
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364 important to state exactly where in the source the system call is, and |
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365 what the arguments are. |
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366 |
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367 If Emacs is in an infinite loop, try to determine where the loop |
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368 starts and ends. The easiest way to do this is to use the GDB command |
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369 `finish'. Each time you use it, Emacs resumes execution until it |
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370 exits one stack frame. Keep typing `finish' until it doesn't |
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371 return--that means the infinite loop is in the stack frame which you |
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372 just tried to finish. |
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373 |
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374 Stop Emacs again, and use `finish' repeatedly again until you get back |
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375 to that frame. Then use `next' to step through that frame. By |
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376 stepping, you will see where the loop starts and ends. Also, examine |
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377 the data being used in the loop and try to determine why the loop does |
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378 not exit when it should. |
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379 |
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380 ** If certain operations in Emacs are slower than they used to be, here |
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381 is some advice for how to find out why. |
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382 |
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383 Stop Emacs repeatedly during the slow operation, and make a backtrace |
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384 each time. Compare the backtraces looking for a pattern--a specific |
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385 function that shows up more often than you'd expect. |
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386 |
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387 If you don't see a pattern in the C backtraces, get some Lisp |
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388 backtrace information by typing "xbacktrace" or by looking at Ffuncall |
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389 frames (see above), and again look for a pattern. |
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390 |
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391 When using X, you can stop Emacs at any time by typing C-z at GDB. |
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392 When not using X, you can do this with C-g. On non-Unix platforms, |
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393 such as MS-DOS, you might need to press C-BREAK instead. |
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394 |
25853 | 395 ** If GDB does not run and your debuggers can't load Emacs. |
396 | |
397 On some systems, no debugger can load Emacs with a symbol table, | |
398 perhaps because they all have fixed limits on the number of symbols | |
399 and Emacs exceeds the limits. Here is a method that can be used | |
400 in such an extremity. Do | |
401 | |
402 nm -n temacs > nmout | |
403 strip temacs | |
404 adb temacs | |
405 0xd:i | |
406 0xe:i | |
407 14:i | |
408 17:i | |
409 :r -l loadup (or whatever) | |
410 | |
411 It is necessary to refer to the file `nmout' to convert | |
412 numeric addresses into symbols and vice versa. | |
413 | |
414 It is useful to be running under a window system. | |
415 Then, if Emacs becomes hopelessly wedged, you can create | |
416 another window to do kill -9 in. kill -ILL is often | |
417 useful too, since that may make Emacs dump core or return | |
418 to adb. | |
419 | |
420 | |
421 ** Debugging incorrect screen updating. | |
422 | |
423 To debug Emacs problems that update the screen wrong, it is useful | |
424 to have a record of what input you typed and what Emacs sent to the | |
425 screen. To make these records, do | |
426 | |
427 (open-dribble-file "~/.dribble") | |
428 (open-termscript "~/.termscript") | |
429 | |
430 The dribble file contains all characters read by Emacs from the | |
431 terminal, and the termscript file contains all characters it sent to | |
432 the terminal. The use of the directory `~/' prevents interference | |
433 with any other user. | |
434 | |
435 If you have irreproducible display problems, put those two expressions | |
436 in your ~/.emacs file. When the problem happens, exit the Emacs that | |
437 you were running, kill it, and rename the two files. Then you can start | |
438 another Emacs without clobbering those files, and use it to examine them. | |
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439 |
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440 An easy way to see if too much text is being redrawn on a terminal is to |
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441 evaluate `(setq inverse-video t)' before you try the operation you think |
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442 will cause too much redrawing. This doesn't refresh the screen, so only |
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443 newly drawn text is in inverse video. |
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444 |
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445 The Emacs display code includes special debugging code, but it is |
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446 normally disabled. You can enable it by building Emacs with the |
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447 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way, |
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448 suitable for Unix and GNU systems, to build such a debugging version: |
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449 |
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450 MYCPPFLAGS='-DGLYPH_DEBUG=1' make |
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451 |
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452 Building Emacs like that activates many assertions which scrutinize |
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453 display code operation more than Emacs does normally. (To see the |
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454 code which tests these assertions, look for calls to the `xassert' |
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455 macros.) Any assertion that is reported to fail should be |
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456 investigated. |
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457 |
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458 Building with GLYPH_DEBUG defined also defines several helper |
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459 functions which can help debugging display code. One such function is |
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460 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the |
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461 contents of any glyph matrix by just calling that function with the |
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462 matrix as its argument. For example, the following command will print |
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463 the contents of the current matrix of the window whose pointer is in |
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464 `w': |
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465 |
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466 (gdb) p dump_glyph_matrix (w->current_matrix, 2) |
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467 |
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468 (The second argument 2 tells dump_glyph_matrix to print the glyphs in |
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469 a long form.) You can dump the selected window's current glyph matrix |
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470 interactively with "M-x dump-glyph-matrix RET"; see the documentation |
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471 of this function for more details. |
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472 |
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473 Several more functions for debugging display code are available in |
37565 | 474 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and |
475 "C-h f trace- TAB" to see the full list. | |
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476 |
57307 | 477 When you debug display problems running emacs under X, you can use |
478 the `ff' command to flush all pending display updates to the screen. | |
479 | |
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480 |
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481 ** Debugging LessTif |
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482 |
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483 If you encounter bugs whereby Emacs built with LessTif grabs all mouse |
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484 and keyboard events, or LessTif menus behave weirdly, it might be |
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485 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment |
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486 variables, so that one can see what LessTif was doing at this point. |
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487 For instance |
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488 |
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489 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c" |
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490 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE |
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491 emacs & |
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492 |
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493 causes LessTif to print traces from the three named source files to a |
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494 file in `/usr/tmp' (that file can get pretty large). The above should |
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495 be typed at the shell prompt before invoking Emacs, as shown by the |
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496 last line above. |
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497 |
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498 Running GDB from another terminal could also help with such problems. |
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499 You can arrange for GDB to run on one machine, with the Emacs display |
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500 appearing on another. Then, when the bug happens, you can go back to |
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501 the machine where you started GDB and use the debugger from there. |
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502 |
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503 |
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504 ** Debugging problems which happen in GC |
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505 |
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506 The array `last_marked' (defined on alloc.c) can be used to display up |
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507 to 500 last objects marked by the garbage collection process. |
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508 Whenever the garbage collector marks a Lisp object, it records the |
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509 pointer to that object in the `last_marked' array, which is maintained |
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510 as a circular buffer. The variable `last_marked_index' holds the |
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511 index into the `last_marked' array one place beyond where the pointer |
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512 to the very last marked object is stored. |
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513 |
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514 The single most important goal in debugging GC problems is to find the |
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515 Lisp data structure that got corrupted. This is not easy since GC |
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516 changes the tag bits and relocates strings which make it hard to look |
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517 at Lisp objects with commands such as `pr'. It is sometimes necessary |
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518 to convert Lisp_Object variables into pointers to C struct's manually. |
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519 |
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520 Use the `last_marked' array and the source to reconstruct the sequence |
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521 that objects were marked. In general, you need to correlate the |
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522 values recorded in the `last_marked' array with the corresponding |
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523 stack frames in the backtrace, beginning with the innermost frame. |
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524 Some subroutines of `mark_object' are invoked recursively, others loop |
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525 over portions of the data structure and mark them as they go. By |
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526 looking at the code of those routines and comparing the frames in the |
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527 backtrace with the values in `last_marked', you will be able to find |
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528 connections between the values in `last_marked'. E.g., when GC finds |
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529 a cons cell, it recursively marks its car and its cdr. Similar things |
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530 happen with properties of symbols, elements of vectors, etc. Use |
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531 these connections to reconstruct the data structure that was being |
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532 marked, paying special attention to the strings and names of symbols |
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533 that you encounter: these strings and symbol names can be used to grep |
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534 the sources to find out what high-level symbols and global variables |
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535 are involved in the crash. |
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536 |
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537 Once you discover the corrupted Lisp object or data structure, grep |
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538 the sources for its uses and try to figure out what could cause the |
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539 corruption. If looking at the sources doesn;t help, you could try |
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540 setting a watchpoint on the corrupted data, and see what code modifies |
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541 it in some invalid way. (Obviously, this technique is only useful for |
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542 data that is modified only very rarely.) |
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543 |
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544 It is also useful to look at the corrupted object or data structure in |
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545 a fresh Emacs session and compare its contents with a session that you |
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546 are debugging. |
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547 |
37481 | 548 ** Debugging problems with non-ASCII characters |
549 | |
550 If you experience problems which seem to be related to non-ASCII | |
551 characters, such as \201 characters appearing in the buffer or in your | |
552 files, set the variable byte-debug-flag to t. This causes Emacs to do | |
553 some extra checks, such as look for broken relations between byte and | |
554 character positions in buffers and strings; the resulting diagnostics | |
555 might pinpoint the cause of the problem. | |
556 | |
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557 ** Debugging the TTY (non-windowed) version |
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558 |
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559 The most convenient method of debugging the character-terminal display |
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560 is to do that on a window system such as X. Begin by starting an |
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561 xterm window, then type these commands inside that window: |
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562 |
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563 $ tty |
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564 $ echo $TERM |
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565 |
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566 Let's say these commands print "/dev/ttyp4" and "xterm", respectively. |
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567 |
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568 Now start Emacs (the normal, windowed-display session, i.e. without |
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569 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now |
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570 type these commands at GDB's prompt: |
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571 |
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572 (gdb) set args -nw -t /dev/ttyp4 |
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573 (gdb) set environment TERM xterm |
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574 (gdb) run |
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575 |
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576 The debugged Emacs should now start in no-window mode with its display |
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577 directed to the xterm window you opened above. |
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578 |
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579 Similar arrangement is possible on a character terminal by using the |
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580 `screen' package. |
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581 |
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582 ** Running Emacs built with malloc debugging packages |
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583 |
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584 If Emacs exhibits bugs that seem to be related to use of memory |
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585 allocated off the heap, it might be useful to link Emacs with a |
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586 special debugging library, such as Electric Fence (a.k.a. efence) or |
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587 GNU Checker, which helps find such problems. |
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588 |
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589 Emacs compiled with such packages might not run without some hacking, |
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590 because Emacs replaces the system's memory allocation functions with |
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591 its own versions, and because the dumping process might be |
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592 incompatible with the way these packages use to track allocated |
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593 memory. Here are some of the changes you might find necessary |
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594 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and |
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595 CPU-specific headers in the subdirectories of `src'): |
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596 |
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597 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC". |
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598 |
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599 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and |
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600 "#define CANNOT_UNEXEC". |
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601 |
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602 - Configure with a different --prefix= option. If you use GCC, |
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603 version 2.7.2 is preferred, as some malloc debugging packages |
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604 work a lot better with it than with 2.95 or later versions. |
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605 |
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606 - Type "make" then "make -k install". |
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607 |
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608 - If required, invoke the package-specific command to prepare |
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609 src/temacs for execution. |
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610 |
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611 - cd ..; src/temacs |
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612 |
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613 (Note that this runs `temacs' instead of the usual `emacs' executable. |
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614 This avoids problems with dumping Emacs mentioned above.) |
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615 |
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616 Some malloc debugging libraries might print lots of false alarms for |
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617 bitfields used by Emacs in some data structures. If you want to get |
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618 rid of the false alarms, you will have to hack the definitions of |
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619 these data structures on the respective headers to remove the `:N' |
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620 bitfield definitions (which will cause each such field to use a full |
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621 int). |
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622 |
63310 | 623 ** How to recover buffer contents from an Emacs core dump file |
624 | |
625 The file etc/emacs-buffer.gdb defines a set of GDB commands for | |
626 recovering the contents of Emacs buffers from a core dump file. You | |
627 might also find those commands useful for displaying the list of | |
628 buffers in human-readable format from within the debugger. | |
629 | |
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630 ** Some suggestions for debugging on MS Windows: |
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631 |
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632 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes) |
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633 |
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634 To debug Emacs with Microsoft Visual C++, you either start emacs from |
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635 the debugger or attach the debugger to a running emacs process. |
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636 |
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637 To start emacs from the debugger, you can use the file bin/debug.bat. |
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638 The Microsoft Developer studio will start and under Project, Settings, |
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639 Debug, General you can set the command-line arguments and Emacs's |
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640 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and |
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641 other functions that you want to examine. Run the program (Build, |
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642 Start debug). Emacs will start and the debugger will take control as |
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643 soon as a breakpoint is hit. |
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644 |
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645 You can also attach the debugger to an already running Emacs process. |
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646 To do this, start up the Microsoft Developer studio and select Build, |
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647 Start debug, Attach to process. Choose the Emacs process from the |
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648 list. Send a break to the running process (Debug, Break) and you will |
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649 find that execution is halted somewhere in user32.dll. Open the stack |
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650 trace window and go up the stack to w32_msg_pump. Now you can set |
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651 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs |
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652 process (Debug, Step out) and control will return to Emacs, until a |
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653 breakpoint is hit. |
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654 |
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655 To examine the contents of a Lisp variable, you can use the function |
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656 'debug_print'. Right-click on a variable, select QuickWatch (it has |
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657 an eyeglass symbol on its button in the toolbar), and in the text |
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658 field at the top of the window, place 'debug_print(' and ')' around |
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659 the expression. Press 'Recalculate' and the output is sent to stderr, |
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660 and to the debugger via the OutputDebugString routine. The output |
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661 sent to stderr should be displayed in the console window that was |
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662 opened when the emacs.exe executable was started. The output sent to |
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663 the debugger should be displayed in the 'Debug' pane in the Output |
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664 window. If Emacs was started from the debugger, a console window was |
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665 opened at Emacs' startup; this console window also shows the output of |
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666 'debug_print'. |
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667 |
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668 For example, start and run Emacs in the debugger until it is waiting |
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669 for user input. Then click on the `Break' button in the debugger to |
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670 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for |
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671 an input event. Use the `Call Stack' window to select the procedure |
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672 `w32_msp_pump' up the call stack (see below for why you have to do |
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673 this). Open the QuickWatch window and enter |
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674 "debug_print(Vexec_path)". Evaluating this expression will then print |
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675 out the contents of the Lisp variable `exec-path'. |
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676 |
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677 If QuickWatch reports that the symbol is unknown, then check the call |
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678 stack in the `Call Stack' window. If the selected frame in the call |
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679 stack is not an Emacs procedure, then the debugger won't recognize |
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680 Emacs symbols. Instead, select a frame that is inside an Emacs |
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681 procedure and try using `debug_print' again. |
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682 |
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683 If QuickWatch invokes debug_print but nothing happens, then check the |
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684 thread that is selected in the debugger. If the selected thread is |
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685 not the last thread to run (the "current" thread), then it cannot be |
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686 used to execute debug_print. Use the Debug menu to select the current |
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687 thread and try using debug_print again. Note that the debugger halts |
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688 execution (e.g., due to a breakpoint) in the context of the current |
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689 thread, so this should only be a problem if you've explicitly switched |
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690 threads. |
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691 |
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692 It is also possible to keep appropriately masked and typecast Lisp |
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693 symbols in the Watch window, this is more convenient when steeping |
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694 though the code. For instance, on entering apply_lambda, you can |
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695 watch (struct Lisp_Symbol *) (0xfffffff & args[0]). |
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696 |
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697 Optimizations often confuse the MS debugger. For example, the |
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698 debugger will sometimes report wrong line numbers, e.g., when it |
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699 prints the backtrace for a crash. It is usually best to look at the |
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700 disassembly to determine exactly what code is being run--the |
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701 disassembly will probably show several source lines followed by a |
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702 block of assembler for those lines. The actual point where Emacs |
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703 crashes will be one of those source lines, but not neccesarily the one |
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704 that the debugger reports. |
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705 |
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706 Another problematic area with the MS debugger is with variables that |
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707 are stored in registers: it will sometimes display wrong values for |
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708 those variables. Usually you will not be able to see any value for a |
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709 register variable, but if it is only being stored in a register |
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710 temporarily, you will see an old value for it. Again, you need to |
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711 look at the disassembly to determine which registers are being used, |
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712 and look at those registers directly, to see the actual current values |
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713 of these variables. |
52401 | 714 |
715 ;;; arch-tag: fbf32980-e35d-481f-8e4c-a2eca2586e6b |