Mercurial > emacs
annotate etc/DEBUG @ 35735:e20f7bc75418
(frame-initialize): Create initial frame visible.
(frame-notice-user-settings): When tool-bar has been switched off,
correct the frame size and sync too-bar-mode.
author | Gerd Moellmann <gerd@gnu.org> |
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date | Tue, 30 Jan 2001 15:06:47 +0000 |
parents | c6ae90d82552 |
children | 7c5f4564ff27 |
rev | line source |
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25853 | 1 Debugging GNU Emacs |
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2 Copyright (c) 1985, 2000, 2001 Free Software Foundation, Inc. |
25853 | 3 |
4 Permission is granted to anyone to make or distribute verbatim copies | |
5 of this document as received, in any medium, provided that the | |
6 copyright notice and permission notice are preserved, | |
7 and that the distributor grants the recipient permission | |
8 for further redistribution as permitted by this notice. | |
9 | |
10 Permission is granted to distribute modified versions | |
11 of this document, or of portions of it, | |
12 under the above conditions, provided also that they | |
13 carry prominent notices stating who last changed them. | |
14 | |
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15 [People who debug Emacs on Windows using native Windows debuggers |
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16 should read the Windows-specific section near the end of this |
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17 document.] |
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18 |
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19 It is a good idea to run Emacs under GDB (or some other suitable |
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20 debugger) *all the time*. Then, when Emacs crashes, you will be able |
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21 to debug the live process, not just a core dump. (This is especially |
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22 important on systems which don't support core files, and instead print |
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23 just the registers and some stack addresses.) |
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24 |
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25 If Emacs hangs, or seems to be stuck in some infinite loop, typing |
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26 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to |
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27 kick in, provided that you run under GDB. |
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28 |
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29 ** Getting control to the debugger |
25853 | 30 |
31 `Fsignal' is a very useful place to stop in. | |
32 All Lisp errors go through there. | |
33 | |
34 It is useful, when debugging, to have a guaranteed way | |
35 to return to the debugger at any time. If you are using | |
36 interrupt-driven input, which is the default, then Emacs is using | |
37 RAW mode and the only way you can do it is to store | |
38 the code for some character into the variable stop_character: | |
39 | |
40 set stop_character = 29 | |
41 | |
42 makes Control-] (decimal code 29) the stop character. | |
43 Typing Control-] will cause immediate stop. You cannot | |
44 use the set command until the inferior process has been started. | |
45 Put a breakpoint early in `main', or suspend the Emacs, | |
46 to get an opportunity to do the set command. | |
47 | |
48 If you are using cbreak input (see the Lisp function set-input-mode), | |
49 then typing Control-g will cause a SIGINT, which will return control | |
32523 | 50 to GDB immediately if you type this command first: |
25853 | 51 |
32523 | 52 handle 2 stop |
25853 | 53 |
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54 By default the src/.gdbinit file in the Emacs distribution arranges |
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55 for SIGINT to be passed to Emacs. You can type C-z, which generates |
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56 SIGTSTP, to cause GDB to regain control. |
25853 | 57 |
58 ** Examining Lisp object values. | |
59 | |
60 When you have a live process to debug, and it has not encountered a | |
61 fatal error, you can use the GDB command `pr'. First print the value | |
62 in the ordinary way, with the `p' command. Then type `pr' with no | |
63 arguments. This calls a subroutine which uses the Lisp printer. | |
64 | |
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65 Note: It is not a good idea to try `pr' if you know that Emacs is in |
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66 deep trouble: its stack smashed (e.g., if it encountered SIGSEGV due |
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67 to stack overflow), or crucial data structures, such as `obarray', |
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68 corrupted, etc. In such cases, the Emacs subroutine called by `pr' |
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69 might make more damage, like overwrite some data that is important for |
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70 debugging the original problem. |
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71 |
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72 If you can't use `pr' command, either because the process can't run a |
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73 subroutine or because the data is invalid or Emacs already got a fatal |
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74 signal, you can fall back on lower-level commands. |
25853 | 75 |
76 Use the `xtype' command to print out the data type of the last data | |
77 value. Once you know the data type, use the command that corresponds | |
78 to that type. Here are these commands: | |
79 | |
80 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd | |
81 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe | |
82 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar | |
83 | |
84 Each one of them applies to a certain type or class of types. | |
85 (Some of these types are not visible in Lisp, because they exist only | |
86 internally.) | |
87 | |
88 Each x... command prints some information about the value, and | |
89 produces a GDB value (subsequently available in $) through which you | |
90 can get at the rest of the contents. | |
91 | |
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92 In general, most of the rest of the contents will be additional Lisp |
25853 | 93 objects which you can examine in turn with the x... commands. |
94 | |
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95 Even with a live process, these x... commands are useful for |
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96 examining the fields in a buffer, window, process, frame or marker. |
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97 Here's an example using concepts explained in the node "Value History" |
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98 of the GDB manual to print the variable frame from this line in |
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99 xmenu.c: |
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100 |
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101 buf.frame_or_window = frame; |
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102 |
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103 First, use these commands: |
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104 |
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105 cd src |
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106 gdb emacs |
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107 b xmenu.c:1296 |
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108 r -q |
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109 |
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110 Then type C-x 5 2 to create a new frame, and it hits the breakpoint: |
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111 |
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112 (gdb) p frame |
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113 $1 = 1077872640 |
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114 (gdb) xtype |
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115 Lisp_Vectorlike |
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116 PVEC_FRAME |
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117 (gdb) xframe |
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118 $2 = (struct frame *) 0x3f0800 |
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119 (gdb) p *$ |
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120 $3 = { |
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121 size = 536871989, |
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122 next = 0x366240, |
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123 name = 809661752, |
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124 [...] |
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125 } |
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126 (gdb) p $3->name |
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127 $4 = 809661752 |
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128 |
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129 Now we can use `pr' to print the name of the frame: |
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130 |
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131 (gdb) pr |
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132 "emacs@steenrod.math.nwu.edu" |
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133 |
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134 The Emacs C code heavily uses macros defined in lisp.h. So suppose |
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135 we want the address of the l-value expression near the bottom of |
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136 `add_command_key' from keyboard.c: |
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137 |
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138 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key; |
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139 |
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140 XVECTOR is a macro, and therefore GDB does not know about it. |
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141 GDB cannot evaluate "p XVECTOR (this_command_keys)". |
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142 |
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143 However, you can use the xvector command in GDB to get the same |
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144 result. Here is how: |
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145 |
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146 (gdb) p this_command_keys |
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147 $1 = 1078005760 |
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148 (gdb) xvector |
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149 $2 = (struct Lisp_Vector *) 0x411000 |
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150 0 |
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151 (gdb) p $->contents[this_command_key_count] |
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152 $3 = 1077872640 |
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153 (gdb) p &$ |
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154 $4 = (int *) 0x411008 |
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155 |
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156 Here's a related example of macros and the GDB `define' command. |
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157 There are many Lisp vectors such as `recent_keys', which contains the |
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158 last 100 keystrokes. We can print this Lisp vector |
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159 |
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160 p recent_keys |
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161 pr |
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162 |
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163 But this may be inconvenient, since `recent_keys' is much more verbose |
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164 than `C-h l'. We might want to print only the last 10 elements of |
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165 this vector. `recent_keys' is updated in keyboard.c by the command |
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166 |
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167 XVECTOR (recent_keys)->contents[recent_keys_index] = c; |
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168 |
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169 So we define a GDB command `xvector-elts', so the last 10 keystrokes |
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170 are printed by |
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171 |
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172 xvector-elts recent_keys recent_keys_index 10 |
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173 |
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174 where you can define xvector-elts as follows: |
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175 |
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176 define xvector-elts |
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177 set $i = 0 |
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178 p $arg0 |
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179 xvector |
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180 set $foo = $ |
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181 while $i < $arg2 |
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182 p $foo->contents[$arg1-($i++)] |
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183 pr |
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184 end |
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185 document xvector-elts |
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186 Prints a range of elements of a Lisp vector. |
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187 xvector-elts v n i |
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188 prints `i' elements of the vector `v' ending at the index `n'. |
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189 end |
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190 |
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191 ** Getting Lisp-level backtrace information within GDB |
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192 |
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193 The most convenient way is to use the `xbacktrace' command. |
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194 |
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195 If that doesn't work (e.g., because the `backtrace_list' structure is |
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196 corrupted), type "bt" at the GDB prompt, to produce the C-level |
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197 backtrace, and look for stack frames that call Ffuncall. Select them |
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198 one by one in GDB, by typing "up N", where N is the appropriate number |
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199 of frames to go up, and in each frame that calls Ffuncall type this: |
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200 |
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201 p *args |
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202 pr |
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203 |
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204 This will print the name of the Lisp function called by that level |
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205 of function calling. |
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206 |
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207 By printing the remaining elements of args, you can see the argument |
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208 values. Here's how to print the first argument: |
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209 |
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210 p args[1] |
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211 pr |
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212 |
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213 If you do not have a live process, you can use xtype and the other |
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214 x... commands such as xsymbol to get such information, albeit less |
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215 conveniently. For example: |
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216 |
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217 p *args |
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218 xtype |
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219 |
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220 and, assuming that "xtype" says that args[0] is a symbol: |
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221 |
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222 xsymbol |
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223 |
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224 ** Debugging what happens while preloading and dumping Emacs |
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225 |
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226 Type `gdb temacs' and start it with `r -batch -l loadup dump'. |
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227 |
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228 If temacs actually succeeds when running under GDB in this way, do not |
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229 try to run the dumped Emacs, because it was dumped with the GDB |
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230 breakpoints in it. |
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231 |
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232 ** Debugging `temacs' |
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233 |
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234 Debugging `temacs' is useful when you want to establish whether a |
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235 problem happens in an undumped Emacs. To run `temacs' under a |
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236 debugger, type "gdb temacs", then start it with `r -batch -l loadup'. |
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237 |
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238 ** If you encounter X protocol errors |
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239 |
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240 Try evaluating (x-synchronize t). That puts Emacs into synchronous |
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241 mode, where each Xlib call checks for errors before it returns. This |
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242 mode is much slower, but when you get an error, you will see exactly |
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243 which call really caused the error. |
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244 |
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245 ** If the symptom of the bug is that Emacs fails to respond |
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246 |
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247 Don't assume Emacs is `hung'--it may instead be in an infinite loop. |
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248 To find out which, make the problem happen under GDB and stop Emacs |
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249 once it is not responding. (If Emacs is using X Windows directly, you |
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250 can stop Emacs by typing C-z at the GDB job.) Then try stepping with |
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251 `step'. If Emacs is hung, the `step' command won't return. If it is |
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252 looping, `step' will return. |
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253 |
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254 If this shows Emacs is hung in a system call, stop it again and |
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255 examine the arguments of the call. If you report the bug, it is very |
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256 important to state exactly where in the source the system call is, and |
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257 what the arguments are. |
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258 |
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259 If Emacs is in an infinite loop, try to determine where the loop |
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260 starts and ends. The easiest way to do this is to use the GDB command |
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261 `finish'. Each time you use it, Emacs resumes execution until it |
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262 exits one stack frame. Keep typing `finish' until it doesn't |
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263 return--that means the infinite loop is in the stack frame which you |
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264 just tried to finish. |
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265 |
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266 Stop Emacs again, and use `finish' repeatedly again until you get back |
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267 to that frame. Then use `next' to step through that frame. By |
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268 stepping, you will see where the loop starts and ends. Also, examine |
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269 the data being used in the loop and try to determine why the loop does |
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270 not exit when it should. |
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271 |
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272 ** If certain operations in Emacs are slower than they used to be, here |
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273 is some advice for how to find out why. |
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274 |
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275 Stop Emacs repeatedly during the slow operation, and make a backtrace |
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276 each time. Compare the backtraces looking for a pattern--a specific |
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277 function that shows up more often than you'd expect. |
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278 |
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279 If you don't see a pattern in the C backtraces, get some Lisp |
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280 backtrace information by typing "xbacktrace" or by looking at Ffuncall |
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281 frames (see above), and again look for a pattern. |
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282 |
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283 When using X, you can stop Emacs at any time by typing C-z at GDB. |
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284 When not using X, you can do this with C-g. On non-Unix platforms, |
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285 such as MS-DOS, you might need to press C-BREAK instead. |
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286 |
25853 | 287 ** If GDB does not run and your debuggers can't load Emacs. |
288 | |
289 On some systems, no debugger can load Emacs with a symbol table, | |
290 perhaps because they all have fixed limits on the number of symbols | |
291 and Emacs exceeds the limits. Here is a method that can be used | |
292 in such an extremity. Do | |
293 | |
294 nm -n temacs > nmout | |
295 strip temacs | |
296 adb temacs | |
297 0xd:i | |
298 0xe:i | |
299 14:i | |
300 17:i | |
301 :r -l loadup (or whatever) | |
302 | |
303 It is necessary to refer to the file `nmout' to convert | |
304 numeric addresses into symbols and vice versa. | |
305 | |
306 It is useful to be running under a window system. | |
307 Then, if Emacs becomes hopelessly wedged, you can create | |
308 another window to do kill -9 in. kill -ILL is often | |
309 useful too, since that may make Emacs dump core or return | |
310 to adb. | |
311 | |
312 | |
313 ** Debugging incorrect screen updating. | |
314 | |
315 To debug Emacs problems that update the screen wrong, it is useful | |
316 to have a record of what input you typed and what Emacs sent to the | |
317 screen. To make these records, do | |
318 | |
319 (open-dribble-file "~/.dribble") | |
320 (open-termscript "~/.termscript") | |
321 | |
322 The dribble file contains all characters read by Emacs from the | |
323 terminal, and the termscript file contains all characters it sent to | |
324 the terminal. The use of the directory `~/' prevents interference | |
325 with any other user. | |
326 | |
327 If you have irreproducible display problems, put those two expressions | |
328 in your ~/.emacs file. When the problem happens, exit the Emacs that | |
329 you were running, kill it, and rename the two files. Then you can start | |
330 another Emacs without clobbering those files, and use it to examine them. | |
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331 |
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332 An easy way to see if too much text is being redrawn on a terminal is to |
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333 evaluate `(setq inverse-video t)' before you try the operation you think |
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334 will cause too much redrawing. This doesn't refresh the screen, so only |
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335 newly drawn text is in inverse video. |
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336 |
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337 |
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338 ** Debugging LessTif |
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339 |
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340 If you encounter bugs whereby Emacs built with LessTif grabs all mouse |
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341 and keyboard events, or LessTif menus behave weirdly, it might be |
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342 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment |
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343 variables, so that one can see what LessTif was doing at this point. |
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344 For instance |
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345 |
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346 export DEBUGSOURCES="RowColumn.c MenuShell.c MenuUtil.c" |
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347 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE |
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348 emacs & |
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349 |
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350 causes LessTif to print traces from the three named source files to a |
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351 file in `/usr/tmp' (that file can get pretty large). The above should |
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352 be typed at the shell prompt before invoking Emacs, as shown by the |
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353 last line above. |
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354 |
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355 Running GDB from another terminal could also help with such problems. |
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356 You can arrange for GDB to run on one machine, with the Emacs display |
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357 appearing on another. Then, when the bug happens, you can go back to |
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358 the machine where you started GDB and use the debugger from there. |
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359 |
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360 |
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361 ** Running Emacs with Purify |
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362 |
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363 Emacs compiled with Purify won't run without some hacking. Here are |
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364 some of the changes you might find necessary (SYSTEM-NAME and |
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365 MACHINE-NAME are the names of your OS- and CPU-specific headers in the |
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366 subdirectories of `src'): |
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367 |
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368 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC". |
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369 |
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370 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and |
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371 "#define CANNOT_UNEXEC". |
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372 |
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373 - Configure with a different --prefix= option. If you use GCC, |
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374 version 2.7.2 is preferred, as Purify works a lot better with it |
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375 than with 2.95 or later versions. |
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376 |
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377 - Type "make" then "make -k install". You might need to run |
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378 "make -k install twice. |
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379 |
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380 - cd src; purify -chain-length=40 gcc <link command line for temacs> |
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381 |
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382 - cd ..; src/temacs |
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383 |
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384 Note that Purify might print lots of false alarms for bitfields used |
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385 by Emacs in some data structures. If you want to get rid of the false |
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386 alarms, you will have to hack the definitions of these data structures |
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387 on the respective headers to remove the ":N" bitfield definitions |
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388 (which will cause each such field to use a full int). |
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389 |
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390 |
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391 ** Debugging problems which happen in GC |
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392 |
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393 The array `last_marked' (defined on alloc.c) can be used to display |
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394 up to 500 last objects marked by the garbage collection process. The |
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395 variable `last_marked_index' holds the index into the `last_marked' |
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396 array one place beyond where the very last marked object is stored. |
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397 |
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398 The single most important goal in debugging GC problems is to find the |
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399 Lisp data structure that got corrupted. This is not easy since GC |
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400 changes the tag bits and relocates strings which make it hard to look |
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401 at Lisp objects with commands such as `pr'. It is sometimes necessary |
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402 to convert Lisp_Object variables into pointers to C struct's manually. |
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403 Use the `last_marked' array and the source to reconstruct the sequence |
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404 that objects were marked. |
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405 |
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406 Once you discover the corrupted Lisp object or data structure, it is |
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407 useful to look at it in a fresh session and compare its contents with |
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408 a session that you are debugging. |
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409 |
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410 |
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411 ** Some suggestions for debugging on MS Windows: |
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412 |
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413 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes) |
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414 |
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415 To debug emacs with Microsoft Visual C++, you either start emacs from |
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416 the debugger or attach the debugger to a running emacs process. To |
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417 start emacs from the debugger, you can use the file bin/debug.bat. The |
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418 Microsoft Developer studio will start and under Project, Settings, |
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419 Debug, General you can set the command-line arguments and emacs' |
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420 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and |
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421 other functions that you want to examine. Run the program (Build, |
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422 Start debug). Emacs will start and the debugger will take control as |
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423 soon as a breakpoint is hit. |
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424 |
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425 You can also attach the debugger to an already running emacs process. |
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426 To do this, start up the Microsoft Developer studio and select Build, |
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427 Start debug, Attach to process. Choose the Emacs process from the |
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428 list. Send a break to the running process (Debug, Break) and you will |
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429 find that execution is halted somewhere in user32.dll. Open the stack |
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430 trace window and go up the stack to w32_msg_pump. Now you can set |
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431 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs |
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432 process (Debug, Step out) and control will return to Emacs, until a |
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433 breakpoint is hit. |
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434 |
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435 To examine the contents of a lisp variable, you can use the function |
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436 'debug_print'. Right-click on a variable, select QuickWatch (it has |
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437 an eyeglass symbol on its button in the toolbar), and in the text |
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438 field at the top of the window, place 'debug_print(' and ')' around |
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439 the expression. Press 'Recalculate' and the output is sent to stderr, |
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440 and to the debugger via the OutputDebugString routine. The output |
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441 sent to stderr should be displayed in the console window that was |
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442 opened when the emacs.exe executable was started. The output sent to |
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443 the debugger should be displayed in the 'Debug' pane in the Output |
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444 window. If Emacs was started from the debugger, a console window was |
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445 opened at Emacs' startup; this console window also shows the output of |
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446 'debug_print'. |
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447 |
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448 For example, start and run Emacs in the debugger until it is waiting |
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449 for user input. Then click on the `Break' button in the debugger to |
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450 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for |
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451 an input event. Use the `Call Stack' window to select the procedure |
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452 `w32_msp_pump' up the call stack (see below for why you have to do |
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453 this). Open the QuickWatch window and enter |
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454 "debug_print(Vexec_path)". Evaluating this expression will then print |
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455 out the contents of the lisp variable `exec-path'. |
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456 |
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457 If QuickWatch reports that the symbol is unknown, then check the call |
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458 stack in the `Call Stack' window. If the selected frame in the call |
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459 stack is not an Emacs procedure, then the debugger won't recognize |
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460 Emacs symbols. Instead, select a frame that is inside an Emacs |
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461 procedure and try using `debug_print' again. |
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462 |
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463 If QuickWatch invokes debug_print but nothing happens, then check the |
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464 thread that is selected in the debugger. If the selected thread is |
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465 not the last thread to run (the "current" thread), then it cannot be |
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466 used to execute debug_print. Use the Debug menu to select the current |
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467 thread and try using debug_print again. Note that the debugger halts |
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468 execution (e.g., due to a breakpoint) in the context of the current |
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469 thread, so this should only be a problem if you've explicitly switched |
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470 threads. |
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471 |
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472 It is also possible to keep appropriately masked and typecast lisp |
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473 symbols in the Watch window, this is more convenient when steeping |
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474 though the code. For instance, on entering apply_lambda, you can |
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475 watch (struct Lisp_Symbol *) (0xfffffff & args[0]). |