Mercurial > emacs
annotate src/syntax.h @ 111686:e8049570c647
* lisp/eshell/: Use with-silent-modifications.
* lisp/eshell/esh-cmd.el (eshell-parse-command):
* lisp/eshell/esh-arg.el (eshell-parse-arguments):
* lisp/eshell/em-script.el (eshell-source-file):
Use with-silent-modifications.
author | Stefan Monnier <monnier@iro.umontreal.ca> |
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date | Tue, 23 Nov 2010 12:36:15 -0500 |
parents | f28cc7ff91f9 |
children | ac49e05bfcf2 |
rev | line source |
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486 | 1 /* Declarations having to do with GNU Emacs syntax tables. |
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2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 2001, 2002, 2003, 2004, |
106815 | 3 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc. |
486 | 4 |
5 This file is part of GNU Emacs. | |
6 | |
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7 GNU Emacs is free software: you can redistribute it and/or modify |
486 | 8 it under the terms of the GNU General Public License as published by |
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9 the Free Software Foundation, either version 3 of the License, or |
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10 (at your option) any later version. |
486 | 11 |
12 GNU Emacs is distributed in the hope that it will be useful, | |
13 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 GNU General Public License for more details. | |
16 | |
17 You should have received a copy of the GNU General Public License | |
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18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */ |
486 | 19 |
20 | |
21 extern Lisp_Object Qsyntax_table_p; | |
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22 extern void update_syntax_table (EMACS_INT, int, int, Lisp_Object); |
486 | 23 |
24 /* The standard syntax table is stored where it will automatically | |
25 be used in all new buffers. */ | |
26 #define Vstandard_syntax_table buffer_defaults.syntax_table | |
27 | |
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28 /* A syntax table is a chartable whose elements are cons cells |
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29 (CODE+FLAGS . MATCHING-CHAR). MATCHING-CHAR can be nil if the char |
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30 is not a kind of parenthesis. |
486 | 31 |
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32 The low 8 bits of CODE+FLAGS is a code, as follows: */ |
486 | 33 |
34 enum syntaxcode | |
35 { | |
36 Swhitespace, /* for a whitespace character */ | |
37 Spunct, /* for random punctuation characters */ | |
38 Sword, /* for a word constituent */ | |
39 Ssymbol, /* symbol constituent but not word constituent */ | |
40 Sopen, /* for a beginning delimiter */ | |
41 Sclose, /* for an ending delimiter */ | |
42 Squote, /* for a prefix character like Lisp ' */ | |
43 Sstring, /* for a string-grouping character like Lisp " */ | |
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44 Smath, /* for delimiters like $ in Tex. */ |
486 | 45 Sescape, /* for a character that begins a C-style escape */ |
46 Scharquote, /* for a character that quotes the following character */ | |
47 Scomment, /* for a comment-starting character */ | |
48 Sendcomment, /* for a comment-ending character */ | |
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49 Sinherit, /* use the standard syntax table for this character */ |
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50 Scomment_fence, /* Starts/ends comment which is delimited on the |
20487 | 51 other side by any char with the same syntaxcode. */ |
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52 Sstring_fence, /* Starts/ends string which is delimited on the |
20487 | 53 other side by any char with the same syntaxcode. */ |
486 | 54 Smax /* Upper bound on codes that are meaningful */ |
55 }; | |
56 | |
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57 /* Set the syntax entry VAL for char C in table TABLE. */ |
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58 |
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59 #define SET_RAW_SYNTAX_ENTRY(table, c, val) \ |
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60 CHAR_TABLE_SET ((table), c, (val)) |
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61 |
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62 /* Set the syntax entry VAL for char-range RANGE in table TABLE. |
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63 RANGE is a cons (FROM . TO) specifying the range of characters. */ |
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64 |
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65 #define SET_RAW_SYNTAX_ENTRY_RANGE(table, range, val) \ |
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66 Fset_char_table_range ((table), (range), (val)) |
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67 |
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68 /* SYNTAX_ENTRY fetches the information from the entry for character C |
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69 in syntax table TABLE, or from globally kept data (gl_state). |
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70 Does inheritance. */ |
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71 /* CURRENT_SYNTAX_TABLE gives the syntax table valid for current |
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72 position, it is either the buffer's syntax table, or syntax table |
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73 found in text properties. */ |
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74 |
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75 #ifdef SYNTAX_ENTRY_VIA_PROPERTY |
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76 # define SYNTAX_ENTRY(c) \ |
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77 (gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c)) |
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78 # define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table |
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79 #else |
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80 # define SYNTAX_ENTRY SYNTAX_ENTRY_INT |
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81 # define CURRENT_SYNTAX_TABLE current_buffer->syntax_table |
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82 #endif |
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83 |
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84 #define SYNTAX_ENTRY_INT(c) CHAR_TABLE_REF (CURRENT_SYNTAX_TABLE, (c)) |
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85 |
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86 /* Extract the information from the entry for character C |
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87 in the current syntax table. */ |
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88 |
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89 #ifdef __GNUC__ |
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90 #define SYNTAX(c) \ |
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91 ({ Lisp_Object _syntax_temp; \ |
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92 _syntax_temp = SYNTAX_ENTRY (c); \ |
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93 (CONSP (_syntax_temp) \ |
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94 ? (enum syntaxcode) (XINT (XCAR (_syntax_temp)) & 0xff) \ |
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95 : Swhitespace); }) |
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96 |
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97 #define SYNTAX_WITH_FLAGS(c) \ |
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98 ({ Lisp_Object _syntax_temp; \ |
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99 _syntax_temp = SYNTAX_ENTRY (c); \ |
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100 (CONSP (_syntax_temp) \ |
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101 ? XINT (XCAR (_syntax_temp)) \ |
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102 : (int) Swhitespace); }) |
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103 |
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104 #define SYNTAX_MATCH(c) \ |
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105 ({ Lisp_Object _syntax_temp; \ |
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106 _syntax_temp = SYNTAX_ENTRY (c); \ |
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107 (CONSP (_syntax_temp) \ |
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108 ? XCDR (_syntax_temp) \ |
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109 : Qnil); }) |
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110 #else |
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111 extern Lisp_Object syntax_temp; |
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112 #define SYNTAX(c) \ |
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113 (syntax_temp = SYNTAX_ENTRY ((c)), \ |
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114 (CONSP (syntax_temp) \ |
25640 | 115 ? (enum syntaxcode) (XINT (XCAR (syntax_temp)) & 0xff) \ |
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116 : Swhitespace)) |
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117 |
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118 #define SYNTAX_WITH_FLAGS(c) \ |
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119 (syntax_temp = SYNTAX_ENTRY ((c)), \ |
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120 (CONSP (syntax_temp) \ |
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122 : (int) Swhitespace)) |
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123 |
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124 #define SYNTAX_MATCH(c) \ |
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125 (syntax_temp = SYNTAX_ENTRY ((c)), \ |
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126 (CONSP (syntax_temp) \ |
25640 | 127 ? XCDR (syntax_temp) \ |
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128 : Qnil)) |
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129 #endif |
486 | 130 |
1073 | 131 |
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132 /* Whether the syntax of the character C has the prefix flag set. */ |
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133 extern int syntax_prefix_flag_p (int c); |
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134 |
486 | 135 /* This array, indexed by a character, contains the syntax code which that |
136 character signifies (as a char). For example, | |
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137 (enum syntaxcode) syntax_spec_code['w'] is Sword. */ |
486 | 138 |
139 extern unsigned char syntax_spec_code[0400]; | |
140 | |
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141 /* Indexed by syntax code, give the letter that describes it. */ |
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142 |
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143 extern char syntax_code_spec[16]; |
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144 |
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145 /* Convert the byte offset BYTEPOS into a character position, |
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146 for the object recorded in gl_state with SETUP_SYNTAX_TABLE_FOR_OBJECT. |
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147 |
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148 The value is meant for use in the UPDATE_SYNTAX_TABLE... macros. |
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149 These macros do nothing when parse_sexp_lookup_properties is 0, |
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150 so we return 0 in that case, for speed. */ |
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151 |
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152 #define SYNTAX_TABLE_BYTE_TO_CHAR(bytepos) \ |
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153 (! parse_sexp_lookup_properties \ |
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154 ? 0 \ |
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155 : STRINGP (gl_state.object) \ |
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156 ? string_byte_to_char (gl_state.object, (bytepos)) \ |
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157 : BUFFERP (gl_state.object) \ |
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158 ? buf_bytepos_to_charpos (XBUFFER (gl_state.object), \ |
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159 (bytepos) + BUF_BEGV_BYTE (XBUFFER (gl_state.object)) - 1) - BUF_BEGV (XBUFFER (gl_state.object)) + 1 \ |
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160 : NILP (gl_state.object) \ |
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161 ? BYTE_TO_CHAR ((bytepos) + BEGV_BYTE - 1) - BEGV + 1 \ |
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162 : (bytepos)) |
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163 |
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164 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is |
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165 currently good for a position before CHARPOS. */ |
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166 |
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167 #define UPDATE_SYNTAX_TABLE_FORWARD(charpos) \ |
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168 (parse_sexp_lookup_properties \ |
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169 && (charpos) >= gl_state.e_property \ |
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170 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0, \ |
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171 gl_state.object), \ |
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172 1) \ |
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173 : 0) |
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174 |
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175 /* Make syntax table state (gl_state) good for CHARPOS, assuming it is |
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176 currently good for a position after CHARPOS. */ |
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177 |
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178 #define UPDATE_SYNTAX_TABLE_BACKWARD(charpos) \ |
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179 (parse_sexp_lookup_properties \ |
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180 && (charpos) < gl_state.b_property \ |
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181 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \ |
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182 gl_state.object), \ |
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183 1) \ |
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184 : 0) |
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185 |
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186 /* Make syntax table good for CHARPOS. */ |
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187 |
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188 #define UPDATE_SYNTAX_TABLE(charpos) \ |
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189 (parse_sexp_lookup_properties \ |
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190 && (charpos) < gl_state.b_property \ |
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191 ? (update_syntax_table ((charpos) + gl_state.offset, -1, 0, \ |
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192 gl_state.object), \ |
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193 1) \ |
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194 : (parse_sexp_lookup_properties \ |
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195 && (charpos) >= gl_state.e_property \ |
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196 ? (update_syntax_table ((charpos) + gl_state.offset, 1, 0,\ |
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197 gl_state.object), \ |
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198 1) \ |
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199 : 0)) |
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200 |
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201 /* This macro sets up the buffer-global syntax table. */ |
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202 #define SETUP_BUFFER_SYNTAX_TABLE() \ |
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203 do \ |
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204 { \ |
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205 gl_state.use_global = 0; \ |
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206 gl_state.current_syntax_table = current_buffer->syntax_table; \ |
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207 } while (0) |
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208 |
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209 /* This macro should be called with FROM at the start of forward |
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210 search, or after the last position of the backward search. It |
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211 makes sure that the first char is picked up with correct table, so |
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212 one does not need to call UPDATE_SYNTAX_TABLE immediately after the |
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213 call. |
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214 Sign of COUNT gives the direction of the search. |
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215 */ |
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216 |
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217 #define SETUP_SYNTAX_TABLE(FROM, COUNT) \ |
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218 do \ |
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219 { \ |
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220 SETUP_BUFFER_SYNTAX_TABLE (); \ |
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221 gl_state.b_property = BEGV; \ |
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222 gl_state.e_property = ZV + 1; \ |
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223 gl_state.object = Qnil; \ |
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224 gl_state.offset = 0; \ |
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225 if (parse_sexp_lookup_properties) \ |
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226 if ((COUNT) > 0 || (FROM) > BEGV) \ |
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227 update_syntax_table ((COUNT) > 0 ? (FROM) : (FROM) - 1, (COUNT),\ |
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228 1, Qnil); \ |
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229 } \ |
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230 while (0) |
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231 |
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232 /* Same as above, but in OBJECT. If OBJECT is nil, use current buffer. |
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233 If it is t, ignore properties altogether. |
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234 |
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235 This is meant for regex.c to use. For buffers, regex.c passes arguments |
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236 to the UPDATE_SYNTAX_TABLE macros which are relative to BEGV. |
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237 So if it is a buffer, we set the offset field to BEGV. */ |
486 | 238 |
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239 #define SETUP_SYNTAX_TABLE_FOR_OBJECT(OBJECT, FROM, COUNT) \ |
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240 do \ |
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241 { \ |
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242 SETUP_BUFFER_SYNTAX_TABLE (); \ |
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243 gl_state.object = (OBJECT); \ |
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244 if (BUFFERP (gl_state.object)) \ |
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245 { \ |
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246 struct buffer *buf = XBUFFER (gl_state.object); \ |
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247 gl_state.b_property = 1; \ |
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248 gl_state.e_property = BUF_ZV (buf) - BUF_BEGV (buf) + 1; \ |
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249 gl_state.offset = BUF_BEGV (buf) - 1; \ |
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250 } \ |
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251 else if (NILP (gl_state.object)) \ |
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252 { \ |
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253 gl_state.b_property = 1; \ |
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254 gl_state.e_property = ZV - BEGV + 1; \ |
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255 gl_state.offset = BEGV - 1; \ |
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256 } \ |
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257 else if (EQ (gl_state.object, Qt)) \ |
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258 { \ |
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259 gl_state.b_property = 0; \ |
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260 gl_state.e_property = 1500000000; \ |
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261 gl_state.offset = 0; \ |
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262 } \ |
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263 else \ |
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264 { \ |
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265 gl_state.b_property = 0; \ |
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266 gl_state.e_property = 1 + SCHARS (gl_state.object); \ |
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267 gl_state.offset = 0; \ |
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268 } \ |
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269 if (parse_sexp_lookup_properties) \ |
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270 update_syntax_table (((FROM) + gl_state.offset \ |
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271 + (COUNT > 0 ? 0 : -1)), \ |
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272 COUNT, 1, gl_state.object); \ |
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273 } \ |
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274 while (0) |
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275 |
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276 struct gl_state_s |
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277 { |
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278 Lisp_Object object; /* The object we are scanning. */ |
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279 int start; /* Where to stop. */ |
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280 int stop; /* Where to stop. */ |
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281 int use_global; /* Whether to use global_code |
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282 or c_s_t. */ |
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283 Lisp_Object global_code; /* Syntax code of current char. */ |
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284 Lisp_Object current_syntax_table; /* Syntax table for current pos. */ |
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285 Lisp_Object old_prop; /* Syntax-table prop at prev pos. */ |
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286 int b_property; /* First index where c_s_t is valid. */ |
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287 int e_property; /* First index where c_s_t is |
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288 not valid. */ |
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289 INTERVAL forward_i; /* Where to start lookup on forward */ |
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290 INTERVAL backward_i; /* or backward movement. The |
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291 data in c_s_t is valid |
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292 between these intervals, |
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293 and possibly at the |
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294 intervals too, depending |
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295 on: */ |
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296 /* Offset for positions specified to UPDATE_SYNTAX_TABLE. */ |
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297 int offset; |
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298 }; |
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299 |
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300 extern struct gl_state_s gl_state; |
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301 extern int parse_sexp_lookup_properties; |
109099 | 302 extern INTERVAL interval_of (int, Lisp_Object); |
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304 extern EMACS_INT scan_words (EMACS_INT, EMACS_INT); |
52401 | 305 |
306 /* arch-tag: 28833cca-cd73-4741-8c85-a3111166a0e0 | |
307 (do not change this comment) */ |