Mercurial > emacs
annotate etc/DEBUG @ 35225:eee3a978c12e
(isearch-lazy-highlight-update):
Don't look for more potential matches once maximum is exceeded.
Use overlays-in to check correctly for overlap with current match.
Ignore empty matches.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Thu, 11 Jan 2001 08:08:51 +0000 |
parents | 9b989029cccf |
children | c3ac662ac2a3 |
rev | line source |
---|---|
25853 | 1 Debugging GNU Emacs |
32523 | 2 Copyright (c) 1985, 2000 Free Software Foundation, Inc. |
25853 | 3 |
4 Permission is granted to anyone to make or distribute verbatim copies | |
5 of this document as received, in any medium, provided that the | |
6 copyright notice and permission notice are preserved, | |
7 and that the distributor grants the recipient permission | |
8 for further redistribution as permitted by this notice. | |
9 | |
10 Permission is granted to distribute modified versions | |
11 of this document, or of portions of it, | |
12 under the above conditions, provided also that they | |
13 carry prominent notices stating who last changed them. | |
14 | |
15 ** Some useful techniques | |
16 | |
17 `Fsignal' is a very useful place to stop in. | |
18 All Lisp errors go through there. | |
19 | |
20 It is useful, when debugging, to have a guaranteed way | |
21 to return to the debugger at any time. If you are using | |
22 interrupt-driven input, which is the default, then Emacs is using | |
23 RAW mode and the only way you can do it is to store | |
24 the code for some character into the variable stop_character: | |
25 | |
26 set stop_character = 29 | |
27 | |
28 makes Control-] (decimal code 29) the stop character. | |
29 Typing Control-] will cause immediate stop. You cannot | |
30 use the set command until the inferior process has been started. | |
31 Put a breakpoint early in `main', or suspend the Emacs, | |
32 to get an opportunity to do the set command. | |
33 | |
34 If you are using cbreak input (see the Lisp function set-input-mode), | |
35 then typing Control-g will cause a SIGINT, which will return control | |
32523 | 36 to GDB immediately if you type this command first: |
25853 | 37 |
32523 | 38 handle 2 stop |
25853 | 39 |
40 | |
41 ** Examining Lisp object values. | |
42 | |
43 When you have a live process to debug, and it has not encountered a | |
44 fatal error, you can use the GDB command `pr'. First print the value | |
45 in the ordinary way, with the `p' command. Then type `pr' with no | |
46 arguments. This calls a subroutine which uses the Lisp printer. | |
47 | |
48 If you can't use this command, either because the process can't run | |
49 a subroutine or because the data is invalid, you can fall back on | |
50 lower-level commands. | |
51 | |
52 Use the `xtype' command to print out the data type of the last data | |
53 value. Once you know the data type, use the command that corresponds | |
54 to that type. Here are these commands: | |
55 | |
56 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd | |
57 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe | |
58 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar | |
59 | |
60 Each one of them applies to a certain type or class of types. | |
61 (Some of these types are not visible in Lisp, because they exist only | |
62 internally.) | |
63 | |
64 Each x... command prints some information about the value, and | |
65 produces a GDB value (subsequently available in $) through which you | |
66 can get at the rest of the contents. | |
67 | |
68 In general, most of the rest of the contents will be addition Lisp | |
69 objects which you can examine in turn with the x... commands. | |
70 | |
71 ** If GDB does not run and your debuggers can't load Emacs. | |
72 | |
73 On some systems, no debugger can load Emacs with a symbol table, | |
74 perhaps because they all have fixed limits on the number of symbols | |
75 and Emacs exceeds the limits. Here is a method that can be used | |
76 in such an extremity. Do | |
77 | |
78 nm -n temacs > nmout | |
79 strip temacs | |
80 adb temacs | |
81 0xd:i | |
82 0xe:i | |
83 14:i | |
84 17:i | |
85 :r -l loadup (or whatever) | |
86 | |
87 It is necessary to refer to the file `nmout' to convert | |
88 numeric addresses into symbols and vice versa. | |
89 | |
90 It is useful to be running under a window system. | |
91 Then, if Emacs becomes hopelessly wedged, you can create | |
92 another window to do kill -9 in. kill -ILL is often | |
93 useful too, since that may make Emacs dump core or return | |
94 to adb. | |
95 | |
96 | |
97 ** Debugging incorrect screen updating. | |
98 | |
99 To debug Emacs problems that update the screen wrong, it is useful | |
100 to have a record of what input you typed and what Emacs sent to the | |
101 screen. To make these records, do | |
102 | |
103 (open-dribble-file "~/.dribble") | |
104 (open-termscript "~/.termscript") | |
105 | |
106 The dribble file contains all characters read by Emacs from the | |
107 terminal, and the termscript file contains all characters it sent to | |
108 the terminal. The use of the directory `~/' prevents interference | |
109 with any other user. | |
110 | |
111 If you have irreproducible display problems, put those two expressions | |
112 in your ~/.emacs file. When the problem happens, exit the Emacs that | |
113 you were running, kill it, and rename the two files. Then you can start | |
114 another Emacs without clobbering those files, and use it to examine them. | |
34594
9b989029cccf
Add note aboute using `inverse-video' to detect excessive screen redraw.
Miles Bader <miles@gnu.org>
parents:
32523
diff
changeset
|
115 |
9b989029cccf
Add note aboute using `inverse-video' to detect excessive screen redraw.
Miles Bader <miles@gnu.org>
parents:
32523
diff
changeset
|
116 An easy way to see if too much text is being redrawn on a terminal is to |
9b989029cccf
Add note aboute using `inverse-video' to detect excessive screen redraw.
Miles Bader <miles@gnu.org>
parents:
32523
diff
changeset
|
117 evaluate `(setq inverse-video t)' before you try the operation you think |
9b989029cccf
Add note aboute using `inverse-video' to detect excessive screen redraw.
Miles Bader <miles@gnu.org>
parents:
32523
diff
changeset
|
118 will cause too much redrawing. This doesn't refresh the screen, so only |
9b989029cccf
Add note aboute using `inverse-video' to detect excessive screen redraw.
Miles Bader <miles@gnu.org>
parents:
32523
diff
changeset
|
119 newly drawn text is in inverse video. |