Mercurial > emacs
annotate lisp/play/tetris.el @ 41301:f13ec83c07b9
Doc fix.
author | Stefan Monnier <monnier@iro.umontreal.ca> |
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date | Mon, 19 Nov 2001 23:44:14 +0000 |
parents | 0abc55fceb87 |
children | 56f1be55a6a2 |
rev | line source |
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38425
c6e12c6b1498
Some fixes to follow coding conventions.
Pavel Janík <Pavel@Janik.cz>
parents:
22490
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changeset
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1 ;;; tetris.el --- implementation of Tetris for Emacs |
22490 | 2 |
3 ;; Copyright (C) 1997 Free Software Foundation, Inc. | |
4 | |
5 ;; Author: Glynn Clements <glynn@sensei.co.uk> | |
6 ;; Version: 2.01 | |
7 ;; Created: 1997-08-13 | |
8 ;; Keywords: games | |
9 | |
10 ;; This file is part of GNU Emacs. | |
11 | |
12 ;; GNU Emacs is free software; you can redistribute it and/or modify | |
13 ;; it under the terms of the GNU General Public License as published by | |
14 ;; the Free Software Foundation; either version 2, or (at your option) | |
15 ;; any later version. | |
16 | |
17 ;; GNU Emacs is distributed in the hope that it will be useful, | |
18 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of | |
19 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
20 ;; GNU General Public License for more details. | |
21 | |
22 ;; You should have received a copy of the GNU General Public License | |
23 ;; along with GNU Emacs; see the file COPYING. If not, write to the | |
24 ;; Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
25 ;; Boston, MA 02111-1307, USA. | |
26 | |
27 ;;; Commentary: | |
28 | |
38425
c6e12c6b1498
Some fixes to follow coding conventions.
Pavel Janík <Pavel@Janik.cz>
parents:
22490
diff
changeset
|
29 ;;; Code: |
c6e12c6b1498
Some fixes to follow coding conventions.
Pavel Janík <Pavel@Janik.cz>
parents:
22490
diff
changeset
|
30 |
22490 | 31 (eval-when-compile |
32 (require 'cl)) | |
33 | |
34 (require 'gamegrid) | |
35 | |
36 ;; ;;;;;;;;;;;;; customization variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
37 | |
38 (defvar tetris-use-glyphs t | |
39 "Non-nil means use glyphs when available.") | |
40 | |
41 (defvar tetris-use-color t | |
42 "Non-nil means use color when available.") | |
43 | |
44 (defvar tetris-draw-border-with-glyphs t | |
45 "Non-nil means draw a border even when using glyphs.") | |
46 | |
47 (defvar tetris-default-tick-period 0.3 | |
48 "The default time taken for a shape to drop one row.") | |
49 | |
50 (defvar tetris-update-speed-function | |
51 'tetris-default-update-speed-function | |
52 "Function run whenever the Tetris score changes | |
53 Called with two arguments: (SHAPES ROWS) | |
54 SHAPES is the number of shapes which have been dropped | |
55 ROWS is the number of rows which have been completed | |
56 | |
57 If the return value is a number, it is used as the timer period.") | |
58 | |
59 (defvar tetris-mode-hook nil | |
60 "Hook run upon starting Tetris.") | |
61 | |
62 (defvar tetris-tty-colors | |
63 [nil "blue" "white" "yellow" "magenta" "cyan" "green" "red"] | |
64 "Vector of colors of the various shapes in text mode | |
65 Element 0 is ignored.") | |
66 | |
67 (defvar tetris-x-colors | |
68 [nil [0 0 1] [0.7 0 1] [1 1 0] [1 0 1] [0 1 1] [0 1 0] [1 0 0]] | |
69 "Vector of colors of the various shapes | |
70 Element 0 is ignored.") | |
71 | |
72 (defvar tetris-buffer-name "*Tetris*" | |
73 "Name used for Tetris buffer.") | |
74 | |
75 (defvar tetris-buffer-width 30 | |
76 "Width of used portion of buffer.") | |
77 | |
78 (defvar tetris-buffer-height 22 | |
79 "Height of used portion of buffer.") | |
80 | |
81 (defvar tetris-width 10 | |
82 "Width of playing area.") | |
83 | |
84 (defvar tetris-height 20 | |
85 "Height of playing area.") | |
86 | |
87 (defvar tetris-top-left-x 3 | |
88 "X position of top left of playing area.") | |
89 | |
90 (defvar tetris-top-left-y 1 | |
91 "Y position of top left of playing area.") | |
92 | |
93 (defvar tetris-next-x (+ (* 2 tetris-top-left-x) tetris-width) | |
94 "X position of next shape.") | |
95 | |
96 (defvar tetris-next-y tetris-top-left-y | |
97 "Y position of next shape.") | |
98 | |
99 (defvar tetris-score-x tetris-next-x | |
100 "X position of score.") | |
101 | |
102 (defvar tetris-score-y (+ tetris-next-y 6) | |
103 "Y position of score.") | |
104 | |
39500
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(tetris-score-file): Use temporary-file-directory
Eli Zaretskii <eliz@gnu.org>
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changeset
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105 (defvar tetris-score-file (concat temporary-file-directory "tetris-scores") |
22490 | 106 ;; anybody with a well-connected server want to host this? |
107 ;(defvar tetris-score-file "/anonymous@ftp.pgt.com:/pub/cgw/tetris-scores" | |
108 "File for holding high scores.") | |
109 | |
110 ;; ;;;;;;;;;;;;; display options ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
111 | |
112 (defvar tetris-border-options | |
113 '(((glyph colorize) | |
114 (t ?\+)) | |
115 ((color-x color-x) | |
116 (mono-x grid-x) | |
117 (t nil)) | |
118 (((glyph color-x) [0.5 0.5 0.5]) | |
119 (t nil)))) | |
120 | |
121 (defvar tetris-blank-options | |
122 '(((glyph colorize) | |
123 (t ?\040)) | |
124 ((color-x color-x) | |
125 (mono-x grid-x) | |
126 (color-tty color-tty) | |
127 (t nil)) | |
128 (((glyph color-x) [0 0 0]) | |
129 (color-tty "black") | |
130 (t nil)))) | |
131 | |
132 (defvar tetris-cell-options | |
133 '(((glyph colorize) | |
134 (emacs-tty ?O) | |
135 (t ?\040)) | |
136 ((color-x color-x) | |
137 (mono-x mono-x) | |
138 (color-tty color-tty) | |
139 (mono-tty mono-tty) | |
140 (t nil)) | |
141 ;; color information is taken from tetris-x-colors and tetris-tty-colors | |
142 )) | |
143 | |
144 (defvar tetris-space-options | |
145 '(((t ?\040)) | |
146 nil | |
147 nil)) | |
148 | |
149 ;; ;;;;;;;;;;;;; constants ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
150 | |
151 (defconst tetris-shapes | |
152 [[[[1 1 0 0] [1 1 0 0] [1 1 0 0] [1 1 0 0]] | |
153 [[1 1 0 0] [1 1 0 0] [1 1 0 0] [1 1 0 0]] | |
154 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]] | |
155 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]] | |
156 | |
157 [[[2 2 2 0] [0 2 0 0] [2 0 0 0] [2 2 0 0]] | |
158 [[0 0 2 0] [0 2 0 0] [2 2 2 0] [2 0 0 0]] | |
159 [[0 0 0 0] [2 2 0 0] [0 0 0 0] [2 0 0 0]] | |
160 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]] | |
161 | |
162 [[[3 3 3 0] [3 3 0 0] [0 0 3 0] [3 0 0 0]] | |
163 [[3 0 0 0] [0 3 0 0] [3 3 3 0] [3 0 0 0]] | |
164 [[0 0 0 0] [0 3 0 0] [0 0 0 0] [3 3 0 0]] | |
165 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]] | |
166 | |
167 [[[4 4 0 0] [0 4 0 0] [4 4 0 0] [0 4 0 0]] | |
168 [[0 4 4 0] [4 4 0 0] [0 4 4 0] [4 4 0 0]] | |
169 [[0 0 0 0] [4 0 0 0] [0 0 0 0] [4 0 0 0]] | |
170 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]] | |
171 | |
172 [[[0 5 5 0] [5 0 0 0] [0 5 5 0] [5 0 0 0]] | |
173 [[5 5 0 0] [5 5 0 0] [5 5 0 0] [5 5 0 0]] | |
174 [[0 0 0 0] [0 5 0 0] [0 0 0 0] [0 5 0 0]] | |
175 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]] | |
176 | |
177 [[[0 6 0 0] [6 0 0 0] [6 6 6 0] [0 6 0 0]] | |
178 [[6 6 6 0] [6 6 0 0] [0 6 0 0] [6 6 0 0]] | |
179 [[0 0 0 0] [6 0 0 0] [0 0 0 0] [0 6 0 0]] | |
180 [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]] | |
181 | |
182 [[[7 7 7 7] [7 0 0 0] [7 7 7 7] [7 0 0 0]] | |
183 [[0 0 0 0] [7 0 0 0] [0 0 0 0] [7 0 0 0]] | |
184 [[0 0 0 0] [7 0 0 0] [0 0 0 0] [7 0 0 0]] | |
185 [[0 0 0 0] [7 0 0 0] [0 0 0 0] [7 0 0 0]]]]) | |
186 | |
187 ;;the scoring rules were taken from "xtetris". Blocks score differently | |
188 ;;depending on their rotation | |
189 | |
190 (defconst tetris-shape-scores | |
191 [ [6 6 6 6] [6 7 6 7] [6 7 6 7] [6 7 6 7] [6 7 6 7] [5 5 6 5] [5 8 5 8]] ) | |
192 | |
193 (defconst tetris-shape-dimensions | |
194 [[2 2] [3 2] [3 2] [3 2] [3 2] [3 2] [4 1]]) | |
195 | |
196 (defconst tetris-blank 0) | |
197 | |
198 (defconst tetris-border 8) | |
199 | |
200 (defconst tetris-space 9) | |
201 | |
202 (defun tetris-default-update-speed-function (shapes rows) | |
203 (/ 20.0 (+ 50.0 rows))) | |
204 | |
205 ;; ;;;;;;;;;;;;; variables ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
206 | |
207 (defvar tetris-shape 0) | |
208 (defvar tetris-rot 0) | |
209 (defvar tetris-next-shape 0) | |
210 (defvar tetris-n-shapes 0) | |
211 (defvar tetris-n-rows 0) | |
212 (defvar tetris-score 0) | |
213 (defvar tetris-pos-x 0) | |
214 (defvar tetris-pos-y 0) | |
215 (defvar tetris-paused nil) | |
216 | |
217 (make-variable-buffer-local 'tetris-shape) | |
218 (make-variable-buffer-local 'tetris-rot) | |
219 (make-variable-buffer-local 'tetris-next-shape) | |
220 (make-variable-buffer-local 'tetris-n-shapes) | |
221 (make-variable-buffer-local 'tetris-n-rows) | |
222 (make-variable-buffer-local 'tetris-score) | |
223 (make-variable-buffer-local 'tetris-pos-x) | |
224 (make-variable-buffer-local 'tetris-pos-y) | |
225 (make-variable-buffer-local 'tetris-paused) | |
226 | |
227 ;; ;;;;;;;;;;;;; keymaps ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
228 | |
229 (defvar tetris-mode-map | |
230 (make-sparse-keymap 'tetris-mode-map)) | |
231 | |
232 (define-key tetris-mode-map "n" 'tetris-start-game) | |
233 (define-key tetris-mode-map "q" 'tetris-end-game) | |
234 (define-key tetris-mode-map "p" 'tetris-pause-game) | |
235 | |
236 (define-key tetris-mode-map " " 'tetris-move-bottom) | |
237 (define-key tetris-mode-map [left] 'tetris-move-left) | |
238 (define-key tetris-mode-map [right] 'tetris-move-right) | |
239 (define-key tetris-mode-map [up] 'tetris-rotate-prev) | |
240 (define-key tetris-mode-map [down] 'tetris-rotate-next) | |
241 | |
242 (defvar tetris-null-map | |
243 (make-sparse-keymap 'tetris-null-map)) | |
244 | |
245 (define-key tetris-null-map "n" 'tetris-start-game) | |
246 | |
247 ;; ;;;;;;;;;;;;;;;; game functions ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; | |
248 | |
249 (defun tetris-display-options () | |
250 (let ((options (make-vector 256 nil))) | |
251 (loop for c from 0 to 255 do | |
252 (aset options c | |
253 (cond ((= c tetris-blank) | |
254 tetris-blank-options) | |
255 ((and (>= c 1) (<= c 7)) | |
256 (append | |
257 tetris-cell-options | |
258 `((((glyph color-x) ,(aref tetris-x-colors c)) | |
259 (color-tty ,(aref tetris-tty-colors c)) | |
260 (t nil))))) | |
261 ((= c tetris-border) | |
262 tetris-border-options) | |
263 ((= c tetris-space) | |
264 tetris-space-options) | |
265 (t | |
266 '(nil nil nil))))) | |
267 options)) | |
268 | |
269 (defun tetris-get-tick-period () | |
270 (if (boundp 'tetris-update-speed-function) | |
271 (let ((period (apply tetris-update-speed-function | |
272 tetris-n-shapes | |
273 tetris-n-rows nil))) | |
274 (and (numberp period) period)))) | |
275 | |
276 (defun tetris-get-shape-cell (x y) | |
277 (aref (aref (aref (aref tetris-shapes | |
278 tetris-shape) | |
279 y) | |
280 tetris-rot) | |
281 x)) | |
282 | |
283 (defun tetris-shape-width () | |
284 (aref (aref tetris-shape-dimensions tetris-shape) | |
285 (% tetris-rot 2))) | |
286 | |
287 (defun tetris-shape-height () | |
288 (aref (aref tetris-shape-dimensions tetris-shape) | |
289 (- 1 (% tetris-rot 2)))) | |
290 | |
291 (defun tetris-draw-score () | |
292 (let ((strings (vector (format "Shapes: %05d" tetris-n-shapes) | |
293 (format "Rows: %05d" tetris-n-rows) | |
294 (format "Score: %05d" tetris-score)))) | |
295 (loop for y from 0 to 2 do | |
296 (let* ((string (aref strings y)) | |
297 (len (length string))) | |
298 (loop for x from 0 to (1- len) do | |
299 (gamegrid-set-cell (+ tetris-score-x x) | |
300 (+ tetris-score-y y) | |
301 (aref string x))))))) | |
302 | |
303 (defun tetris-update-score () | |
304 (tetris-draw-score) | |
305 (let ((period (tetris-get-tick-period))) | |
306 (if period (gamegrid-set-timer period)))) | |
307 | |
308 (defun tetris-new-shape () | |
309 (setq tetris-shape tetris-next-shape) | |
310 (setq tetris-rot 0) | |
311 (setq tetris-next-shape (random 7)) | |
312 (setq tetris-pos-x (/ (- tetris-width (tetris-shape-width)) 2)) | |
313 (setq tetris-pos-y 0) | |
314 (if (tetris-test-shape) | |
315 (tetris-end-game) | |
316 (tetris-draw-shape)) | |
317 (tetris-draw-next-shape) | |
318 (tetris-update-score)) | |
319 | |
320 (defun tetris-draw-next-shape () | |
321 (loop for y from 0 to 3 do | |
322 (loop for x from 0 to 3 do | |
323 (gamegrid-set-cell (+ tetris-next-x x) | |
324 (+ tetris-next-y y) | |
325 (let ((tetris-shape tetris-next-shape) | |
326 (tetris-rot 0)) | |
327 (tetris-get-shape-cell x y)))))) | |
328 | |
329 (defun tetris-draw-shape () | |
330 (loop for y from 0 to (1- (tetris-shape-height)) do | |
331 (loop for x from 0 to (1- (tetris-shape-width)) do | |
332 (let ((c (tetris-get-shape-cell x y))) | |
333 (if (/= c tetris-blank) | |
334 (gamegrid-set-cell (+ tetris-top-left-x | |
335 tetris-pos-x | |
336 x) | |
337 (+ tetris-top-left-y | |
338 tetris-pos-y | |
339 y) | |
340 c)))))) | |
341 | |
342 (defun tetris-erase-shape () | |
343 (loop for y from 0 to (1- (tetris-shape-height)) do | |
344 (loop for x from 0 to (1- (tetris-shape-width)) do | |
345 (let ((c (tetris-get-shape-cell x y)) | |
346 (px (+ tetris-top-left-x tetris-pos-x x)) | |
347 (py (+ tetris-top-left-y tetris-pos-y y))) | |
348 (if (/= c tetris-blank) | |
349 (gamegrid-set-cell px py tetris-blank)))))) | |
350 | |
351 (defun tetris-test-shape () | |
352 (let ((hit nil)) | |
353 (loop for y from 0 to (1- (tetris-shape-height)) do | |
354 (loop for x from 0 to (1- (tetris-shape-width)) do | |
355 (unless hit | |
356 (setq hit | |
357 (let* ((c (tetris-get-shape-cell x y)) | |
358 (xx (+ tetris-pos-x x)) | |
359 (yy (+ tetris-pos-y y)) | |
360 (px (+ tetris-top-left-x xx)) | |
361 (py (+ tetris-top-left-y yy))) | |
362 (and (/= c tetris-blank) | |
363 (or (>= xx tetris-width) | |
364 (>= yy tetris-height) | |
365 (/= (gamegrid-get-cell px py) | |
366 tetris-blank)))))))) | |
367 hit)) | |
368 | |
369 (defun tetris-full-row (y) | |
370 (let ((full t)) | |
371 (loop for x from 0 to (1- tetris-width) do | |
372 (if (= (gamegrid-get-cell (+ tetris-top-left-x x) | |
373 (+ tetris-top-left-y y)) | |
374 tetris-blank) | |
375 (setq full nil))) | |
376 full)) | |
377 | |
378 (defun tetris-shift-row (y) | |
379 (if (= y 0) | |
380 (loop for x from 0 to (1- tetris-width) do | |
381 (gamegrid-set-cell (+ tetris-top-left-x x) | |
382 (+ tetris-top-left-y y) | |
383 tetris-blank)) | |
384 (loop for x from 0 to (1- tetris-width) do | |
385 (let ((c (gamegrid-get-cell (+ tetris-top-left-x x) | |
386 (+ tetris-top-left-y y -1)))) | |
387 (gamegrid-set-cell (+ tetris-top-left-x x) | |
388 (+ tetris-top-left-y y) | |
389 c))))) | |
390 | |
391 (defun tetris-shift-down () | |
392 (loop for y0 from 0 to (1- tetris-height) do | |
393 (if (tetris-full-row y0) | |
394 (progn (setq tetris-n-rows (1+ tetris-n-rows)) | |
395 (loop for y from y0 downto 0 do | |
396 (tetris-shift-row y)))))) | |
397 | |
398 (defun tetris-draw-border-p () | |
399 (or (not (eq gamegrid-display-mode 'glyph)) | |
400 tetris-draw-border-with-glyphs)) | |
401 | |
402 (defun tetris-init-buffer () | |
403 (gamegrid-init-buffer tetris-buffer-width | |
404 tetris-buffer-height | |
405 tetris-space) | |
406 (let ((buffer-read-only nil)) | |
407 (if (tetris-draw-border-p) | |
408 (loop for y from -1 to tetris-height do | |
409 (loop for x from -1 to tetris-width do | |
410 (gamegrid-set-cell (+ tetris-top-left-x x) | |
411 (+ tetris-top-left-y y) | |
412 tetris-border)))) | |
413 (loop for y from 0 to (1- tetris-height) do | |
414 (loop for x from 0 to (1- tetris-width) do | |
415 (gamegrid-set-cell (+ tetris-top-left-x x) | |
416 (+ tetris-top-left-y y) | |
417 tetris-blank))) | |
418 (if (tetris-draw-border-p) | |
419 (loop for y from -1 to 4 do | |
420 (loop for x from -1 to 4 do | |
421 (gamegrid-set-cell (+ tetris-next-x x) | |
422 (+ tetris-next-y y) | |
423 tetris-border)))))) | |
424 | |
425 (defun tetris-reset-game () | |
426 (gamegrid-kill-timer) | |
427 (tetris-init-buffer) | |
428 (setq tetris-next-shape (random 7)) | |
429 (setq tetris-shape 0 | |
430 tetris-rot 0 | |
431 tetris-pos-x 0 | |
432 tetris-pos-y 0 | |
433 tetris-n-shapes 0 | |
434 tetris-n-rows 0 | |
435 tetris-score 0 | |
436 tetris-paused nil) | |
437 (tetris-new-shape)) | |
438 | |
439 (defun tetris-shape-done () | |
440 (tetris-shift-down) | |
441 (setq tetris-n-shapes (1+ tetris-n-shapes)) | |
442 (setq tetris-score | |
443 (+ tetris-score | |
444 (aref (aref tetris-shape-scores tetris-shape) tetris-rot))) | |
445 (tetris-update-score) | |
446 (tetris-new-shape)) | |
447 | |
448 (defun tetris-update-game (tetris-buffer) | |
449 "Called on each clock tick. | |
450 Drops the shape one square, testing for collision." | |
451 (if (and (not tetris-paused) | |
452 (eq (current-buffer) tetris-buffer)) | |
453 (let (hit) | |
454 (tetris-erase-shape) | |
455 (setq tetris-pos-y (1+ tetris-pos-y)) | |
456 (setq hit (tetris-test-shape)) | |
457 (if hit | |
458 (setq tetris-pos-y (1- tetris-pos-y))) | |
459 (tetris-draw-shape) | |
460 (if hit | |
461 (tetris-shape-done))))) | |
462 | |
463 (defun tetris-move-bottom () | |
464 "Drops the shape to the bottom of the playing area" | |
465 (interactive) | |
466 (let ((hit nil)) | |
467 (tetris-erase-shape) | |
468 (while (not hit) | |
469 (setq tetris-pos-y (1+ tetris-pos-y)) | |
470 (setq hit (tetris-test-shape))) | |
471 (setq tetris-pos-y (1- tetris-pos-y)) | |
472 (tetris-draw-shape) | |
473 (tetris-shape-done))) | |
474 | |
475 (defun tetris-move-left () | |
476 "Moves the shape one square to the left" | |
477 (interactive) | |
478 (unless (= tetris-pos-x 0) | |
479 (tetris-erase-shape) | |
480 (setq tetris-pos-x (1- tetris-pos-x)) | |
481 (if (tetris-test-shape) | |
482 (setq tetris-pos-x (1+ tetris-pos-x))) | |
483 (tetris-draw-shape))) | |
484 | |
485 (defun tetris-move-right () | |
486 "Moves the shape one square to the right" | |
487 (interactive) | |
488 (unless (= (+ tetris-pos-x (tetris-shape-width)) | |
489 tetris-width) | |
490 (tetris-erase-shape) | |
491 (setq tetris-pos-x (1+ tetris-pos-x)) | |
492 (if (tetris-test-shape) | |
493 (setq tetris-pos-x (1- tetris-pos-x))) | |
494 (tetris-draw-shape))) | |
495 | |
496 (defun tetris-rotate-prev () | |
497 "Rotates the shape clockwise" | |
498 (interactive) | |
499 (tetris-erase-shape) | |
500 (setq tetris-rot (% (+ 1 tetris-rot) 4)) | |
501 (if (tetris-test-shape) | |
502 (setq tetris-rot (% (+ 3 tetris-rot) 4))) | |
503 (tetris-draw-shape)) | |
504 | |
505 (defun tetris-rotate-next () | |
506 "Rotates the shape anticlockwise" | |
507 (interactive) | |
508 (tetris-erase-shape) | |
509 (setq tetris-rot (% (+ 3 tetris-rot) 4)) | |
510 (if (tetris-test-shape) | |
511 (setq tetris-rot (% (+ 1 tetris-rot) 4))) | |
512 (tetris-draw-shape)) | |
513 | |
514 (defun tetris-end-game () | |
515 "Terminates the current game" | |
516 (interactive) | |
517 (gamegrid-kill-timer) | |
518 (use-local-map tetris-null-map) | |
519 (gamegrid-add-score tetris-score-file tetris-score)) | |
520 | |
521 (defun tetris-start-game () | |
522 "Starts a new game of Tetris" | |
523 (interactive) | |
524 (tetris-reset-game) | |
525 (use-local-map tetris-mode-map) | |
526 (let ((period (or (tetris-get-tick-period) | |
527 tetris-default-tick-period))) | |
528 (gamegrid-start-timer period 'tetris-update-game))) | |
529 | |
530 (defun tetris-pause-game () | |
531 "Pauses (or resumes) the current game" | |
532 (interactive) | |
533 (setq tetris-paused (not tetris-paused)) | |
534 (message (and tetris-paused "Game paused (press p to resume)"))) | |
535 | |
536 (defun tetris-active-p () | |
537 (eq (current-local-map) tetris-mode-map)) | |
538 | |
539 (put 'tetris-mode 'mode-class 'special) | |
540 | |
541 (defun tetris-mode () | |
542 "A mode for playing Tetris. | |
543 | |
544 tetris-mode keybindings: | |
545 \\{tetris-mode-map} | |
546 " | |
547 (kill-all-local-variables) | |
548 | |
549 (make-local-hook 'kill-buffer-hook) | |
550 (add-hook 'kill-buffer-hook 'gamegrid-kill-timer nil t) | |
551 | |
552 (use-local-map tetris-null-map) | |
553 | |
554 (setq major-mode 'tetris-mode) | |
555 (setq mode-name "Tetris") | |
556 | |
557 (setq mode-popup-menu | |
558 '("Tetris Commands" | |
559 ["Start new game" tetris-start-game] | |
560 ["End game" tetris-end-game | |
561 (tetris-active-p)] | |
562 ["Pause" tetris-pause-game | |
563 (and (tetris-active-p) (not tetris-paused))] | |
564 ["Resume" tetris-pause-game | |
565 (and (tetris-active-p) tetris-paused)])) | |
566 | |
567 (setq gamegrid-use-glyphs tetris-use-glyphs) | |
568 (setq gamegrid-use-color tetris-use-color) | |
569 | |
570 (gamegrid-init (tetris-display-options)) | |
571 | |
572 (run-hooks 'tetris-mode-hook)) | |
573 | |
574 ;;;###autoload | |
575 (defun tetris () | |
576 "Play the Tetris game. | |
577 Shapes drop from the top of the screen, and the user has to move and | |
578 rotate the shape to fit in with those at the bottom of the screen so | |
579 as to form complete rows. | |
580 | |
581 tetris-mode keybindings: | |
582 \\<tetris-mode-map> | |
583 \\[tetris-start-game] Starts a new game of Tetris | |
584 \\[tetris-end-game] Terminates the current game | |
585 \\[tetris-pause-game] Pauses (or resumes) the current game | |
586 \\[tetris-move-left] Moves the shape one square to the left | |
587 \\[tetris-move-right] Moves the shape one square to the right | |
588 \\[tetris-rotate-prev] Rotates the shape clockwise | |
589 \\[tetris-rotate-next] Rotates the shape anticlockwise | |
590 \\[tetris-move-bottom] Drops the shape to the bottom of the playing area | |
591 | |
592 " | |
593 (interactive) | |
594 | |
595 (switch-to-buffer tetris-buffer-name) | |
596 (gamegrid-kill-timer) | |
597 (tetris-mode) | |
598 (tetris-start-game)) | |
599 | |
600 (provide 'tetris) | |
601 | |
602 ;;; tetris.el ends here |