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author | Eli Zaretskii <eliz@gnu.org> |
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date | Fri, 07 Dec 2001 17:52:20 +0000 |
parents | 902e47b4907b |
children | cd4549362019 |
rev | line source |
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25853 | 1 Debugging GNU Emacs |
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2 Copyright (c) 1985, 2000, 2001 Free Software Foundation, Inc. |
25853 | 3 |
4 Permission is granted to anyone to make or distribute verbatim copies | |
5 of this document as received, in any medium, provided that the | |
6 copyright notice and permission notice are preserved, | |
7 and that the distributor grants the recipient permission | |
8 for further redistribution as permitted by this notice. | |
9 | |
10 Permission is granted to distribute modified versions | |
11 of this document, or of portions of it, | |
12 under the above conditions, provided also that they | |
13 carry prominent notices stating who last changed them. | |
14 | |
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15 [People who debug Emacs on Windows using native Windows debuggers |
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16 should read the Windows-specific section near the end of this |
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17 document.] |
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18 |
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19 It is a good idea to run Emacs under GDB (or some other suitable |
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20 debugger) *all the time*. Then, when Emacs crashes, you will be able |
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21 to debug the live process, not just a core dump. (This is especially |
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22 important on systems which don't support core files, and instead print |
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23 just the registers and some stack addresses.) |
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24 |
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25 If Emacs hangs, or seems to be stuck in some infinite loop, typing |
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26 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to |
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27 kick in, provided that you run under GDB. |
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28 |
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29 ** Getting control to the debugger |
25853 | 30 |
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31 `Fsignal' is a very useful place to put a breakpoint in. |
25853 | 32 All Lisp errors go through there. |
33 | |
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34 It is useful, when debugging, to have a guaranteed way to return to |
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35 the debugger at any time. When using X, this is easy: type C-c at the |
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36 window where Emacs is running under GDB, and it will stop Emacs just |
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37 as it would stop any ordinary program. When Emacs is running in a |
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38 terminal, things are not so easy. |
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39 |
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40 The src/.gdbinit file in the Emacs distribution arranges for SIGINT |
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41 (C-g in Emacs) to be passed to Emacs and not give control back to GDB. |
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42 On modern POSIX systems, you can override that with this command: |
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43 |
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44 handle int stop nopass |
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45 |
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46 After this `handle' command, SIGINT will return control to GDB. If |
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47 you want the C-g to cause a QUIT within Emacs as well, omit the |
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48 `nopass'. |
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49 |
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50 A technique that can work when `handle SIGINT' does not is to store |
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51 the code for some character into the variable stop_character. Thus, |
25853 | 52 |
53 set stop_character = 29 | |
54 | |
55 makes Control-] (decimal code 29) the stop character. | |
56 Typing Control-] will cause immediate stop. You cannot | |
57 use the set command until the inferior process has been started. | |
58 Put a breakpoint early in `main', or suspend the Emacs, | |
59 to get an opportunity to do the set command. | |
60 | |
61 ** Examining Lisp object values. | |
62 | |
63 When you have a live process to debug, and it has not encountered a | |
64 fatal error, you can use the GDB command `pr'. First print the value | |
65 in the ordinary way, with the `p' command. Then type `pr' with no | |
66 arguments. This calls a subroutine which uses the Lisp printer. | |
67 | |
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68 Note: It is not a good idea to try `pr' if you know that Emacs is in |
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69 deep trouble: its stack smashed (e.g., if it encountered SIGSEGV due |
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70 to stack overflow), or crucial data structures, such as `obarray', |
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71 corrupted, etc. In such cases, the Emacs subroutine called by `pr' |
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72 might make more damage, like overwrite some data that is important for |
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73 debugging the original problem. |
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74 |
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75 Also, on some systems it is impossible to use `pr' if you stopped |
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76 Emacs while it was inside `select'. This is in fact what happens if |
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77 you stop Emacs while it is waiting. In such a situation, don't try to |
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78 use `pr'. Instead, use `s' to step out of the system call. Then |
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79 Emacs will be between instructions and capable of handling `pr'. |
25853 | 80 |
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81 If you can't use `pr' command, for whatever reason, you can fall back |
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82 on lower-level commands. Use the `xtype' command to print out the |
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83 data type of the last data value. Once you know the data type, use |
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84 the command that corresponds to that type. Here are these commands: |
25853 | 85 |
86 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd | |
87 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe | |
88 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar | |
89 | |
90 Each one of them applies to a certain type or class of types. | |
91 (Some of these types are not visible in Lisp, because they exist only | |
92 internally.) | |
93 | |
94 Each x... command prints some information about the value, and | |
95 produces a GDB value (subsequently available in $) through which you | |
96 can get at the rest of the contents. | |
97 | |
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98 In general, most of the rest of the contents will be additional Lisp |
25853 | 99 objects which you can examine in turn with the x... commands. |
100 | |
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101 Even with a live process, these x... commands are useful for |
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102 examining the fields in a buffer, window, process, frame or marker. |
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103 Here's an example using concepts explained in the node "Value History" |
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104 of the GDB manual to print the variable frame from this line in |
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105 xmenu.c: |
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106 |
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107 buf.frame_or_window = frame; |
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108 |
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109 First, use these commands: |
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110 |
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111 cd src |
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112 gdb emacs |
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113 b xmenu.c:1296 |
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114 r -q |
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115 |
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116 Then type C-x 5 2 to create a new frame, and it hits the breakpoint: |
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117 |
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118 (gdb) p frame |
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119 $1 = 1077872640 |
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120 (gdb) xtype |
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121 Lisp_Vectorlike |
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122 PVEC_FRAME |
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123 (gdb) xframe |
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124 $2 = (struct frame *) 0x3f0800 |
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125 (gdb) p *$ |
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126 $3 = { |
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127 size = 536871989, |
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128 next = 0x366240, |
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129 name = 809661752, |
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130 [...] |
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131 } |
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132 (gdb) p $3->name |
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133 $4 = 809661752 |
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134 |
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135 Now we can use `pr' to print the name of the frame: |
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136 |
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137 (gdb) pr |
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138 "emacs@steenrod.math.nwu.edu" |
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139 |
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140 The Emacs C code heavily uses macros defined in lisp.h. So suppose |
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141 we want the address of the l-value expression near the bottom of |
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142 `add_command_key' from keyboard.c: |
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143 |
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144 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key; |
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145 |
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146 XVECTOR is a macro, and therefore GDB does not know about it. |
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147 GDB cannot evaluate "p XVECTOR (this_command_keys)". |
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148 |
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149 However, you can use the xvector command in GDB to get the same |
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150 result. Here is how: |
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151 |
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152 (gdb) p this_command_keys |
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153 $1 = 1078005760 |
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154 (gdb) xvector |
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155 $2 = (struct Lisp_Vector *) 0x411000 |
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156 0 |
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157 (gdb) p $->contents[this_command_key_count] |
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158 $3 = 1077872640 |
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159 (gdb) p &$ |
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160 $4 = (int *) 0x411008 |
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161 |
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162 Here's a related example of macros and the GDB `define' command. |
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163 There are many Lisp vectors such as `recent_keys', which contains the |
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164 last 100 keystrokes. We can print this Lisp vector |
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165 |
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166 p recent_keys |
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167 pr |
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168 |
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169 But this may be inconvenient, since `recent_keys' is much more verbose |
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170 than `C-h l'. We might want to print only the last 10 elements of |
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171 this vector. `recent_keys' is updated in keyboard.c by the command |
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172 |
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173 XVECTOR (recent_keys)->contents[recent_keys_index] = c; |
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174 |
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175 So we define a GDB command `xvector-elts', so the last 10 keystrokes |
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176 are printed by |
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177 |
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178 xvector-elts recent_keys recent_keys_index 10 |
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179 |
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180 where you can define xvector-elts as follows: |
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181 |
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182 define xvector-elts |
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183 set $i = 0 |
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184 p $arg0 |
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185 xvector |
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186 set $foo = $ |
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187 while $i < $arg2 |
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188 p $foo->contents[$arg1-($i++)] |
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189 pr |
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190 end |
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191 document xvector-elts |
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192 Prints a range of elements of a Lisp vector. |
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193 xvector-elts v n i |
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194 prints `i' elements of the vector `v' ending at the index `n'. |
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195 end |
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196 |
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197 ** Getting Lisp-level backtrace information within GDB |
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198 |
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199 The most convenient way is to use the `xbacktrace' command. This |
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200 shows the names of the Lisp functions that are currently active. |
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201 |
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202 If that doesn't work (e.g., because the `backtrace_list' structure is |
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203 corrupted), type "bt" at the GDB prompt, to produce the C-level |
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204 backtrace, and look for stack frames that call Ffuncall. Select them |
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205 one by one in GDB, by typing "up N", where N is the appropriate number |
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206 of frames to go up, and in each frame that calls Ffuncall type this: |
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207 |
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208 p *args |
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209 pr |
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210 |
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211 This will print the name of the Lisp function called by that level |
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212 of function calling. |
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213 |
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214 By printing the remaining elements of args, you can see the argument |
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215 values. Here's how to print the first argument: |
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216 |
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217 p args[1] |
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218 pr |
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219 |
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220 If you do not have a live process, you can use xtype and the other |
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221 x... commands such as xsymbol to get such information, albeit less |
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222 conveniently. For example: |
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223 |
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224 p *args |
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225 xtype |
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226 |
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227 and, assuming that "xtype" says that args[0] is a symbol: |
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228 |
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229 xsymbol |
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230 |
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231 ** Debugging what happens while preloading and dumping Emacs |
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232 |
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233 Type `gdb temacs' and start it with `r -batch -l loadup dump'. |
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234 |
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235 If temacs actually succeeds when running under GDB in this way, do not |
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236 try to run the dumped Emacs, because it was dumped with the GDB |
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237 breakpoints in it. |
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238 |
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239 ** Debugging `temacs' |
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240 |
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241 Debugging `temacs' is useful when you want to establish whether a |
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242 problem happens in an undumped Emacs. To run `temacs' under a |
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243 debugger, type "gdb temacs", then start it with `r -batch -l loadup'. |
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244 |
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245 ** If you encounter X protocol errors |
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246 |
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247 Try evaluating (x-synchronize t). That puts Emacs into synchronous |
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248 mode, where each Xlib call checks for errors before it returns. This |
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249 mode is much slower, but when you get an error, you will see exactly |
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250 which call really caused the error. |
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251 |
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252 You can start Emacs in a synchronous mode by invoking it with the -xrm |
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253 option, like this: |
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254 |
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255 emacs -xrm "emacs.synchronous: true" |
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256 |
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257 Setting a breakpoint in the function `x_error_quitter' and looking at |
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258 the backtrace when Emacs stops inside that function will show what |
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259 code causes the X protocol errors. |
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260 |
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261 Some bugs related to the X protocol disappear when Emacs runs in a |
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262 synchronous mode. To track down those bugs, we suggest the following |
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263 procedure: |
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264 |
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265 - Run Emacs under a debugger and put a breakpoint inside the |
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266 primitive function which, when called from Lisp, triggers the X |
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267 protocol errors. For example, if the errors happen when you |
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268 delete a frame, put a breakpoint inside `Fdelete_frame'. |
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269 |
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270 - When the breakpoint breaks, step through the code, looking for |
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271 calls to X functions (the ones whose names begin with "X" or |
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272 "Xt" or "Xm"). |
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273 |
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274 - Insert calls to `XSync' before and after each call to the X |
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275 functions, like this: |
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276 |
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277 XSync (f->output_data.x->display_info->display, 0); |
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278 |
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279 where `f' is the pointer to the `struct frame' of the selected |
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280 frame, normally available via XFRAME (selected_frame). (Most |
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281 functions which call X already have some variable that holds the |
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282 pointer to the frame, perhaps called `f' or `sf', so you shouldn't |
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283 need to compute it.) |
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284 |
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285 If your debugger can call functions in the program being debugged, |
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286 you should be able to issue the calls to `XSync' without recompiling |
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287 Emacs. For example, with GDB, just type: |
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288 |
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289 call XSync (f->output_data.x->display_info->display, 0) |
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290 |
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291 before and immediately after the suspect X calls. If your |
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292 debugger does not support this, you will need to add these pairs |
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293 of calls in the source and rebuild Emacs. |
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294 |
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295 Either way, systematically step through the code and issue these |
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296 calls until you find the first X function called by Emacs after |
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297 which a call to `XSync' winds up in the function |
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298 `x_error_quitter'. The first X function call for which this |
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299 happens is the one that generated the X protocol error. |
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300 |
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301 - You should now look around this offending X call and try to figure |
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302 out what is wrong with it. |
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303 |
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304 ** If the symptom of the bug is that Emacs fails to respond |
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305 |
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306 Don't assume Emacs is `hung'--it may instead be in an infinite loop. |
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307 To find out which, make the problem happen under GDB and stop Emacs |
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308 once it is not responding. (If Emacs is using X Windows directly, you |
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309 can stop Emacs by typing C-z at the GDB job.) Then try stepping with |
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310 `step'. If Emacs is hung, the `step' command won't return. If it is |
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311 looping, `step' will return. |
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312 |
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313 If this shows Emacs is hung in a system call, stop it again and |
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314 examine the arguments of the call. If you report the bug, it is very |
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315 important to state exactly where in the source the system call is, and |
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316 what the arguments are. |
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317 |
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318 If Emacs is in an infinite loop, try to determine where the loop |
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319 starts and ends. The easiest way to do this is to use the GDB command |
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320 `finish'. Each time you use it, Emacs resumes execution until it |
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321 exits one stack frame. Keep typing `finish' until it doesn't |
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322 return--that means the infinite loop is in the stack frame which you |
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323 just tried to finish. |
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324 |
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325 Stop Emacs again, and use `finish' repeatedly again until you get back |
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326 to that frame. Then use `next' to step through that frame. By |
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327 stepping, you will see where the loop starts and ends. Also, examine |
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328 the data being used in the loop and try to determine why the loop does |
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329 not exit when it should. |
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330 |
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331 ** If certain operations in Emacs are slower than they used to be, here |
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332 is some advice for how to find out why. |
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333 |
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334 Stop Emacs repeatedly during the slow operation, and make a backtrace |
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335 each time. Compare the backtraces looking for a pattern--a specific |
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336 function that shows up more often than you'd expect. |
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337 |
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338 If you don't see a pattern in the C backtraces, get some Lisp |
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339 backtrace information by typing "xbacktrace" or by looking at Ffuncall |
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340 frames (see above), and again look for a pattern. |
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341 |
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342 When using X, you can stop Emacs at any time by typing C-z at GDB. |
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343 When not using X, you can do this with C-g. On non-Unix platforms, |
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344 such as MS-DOS, you might need to press C-BREAK instead. |
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345 |
25853 | 346 ** If GDB does not run and your debuggers can't load Emacs. |
347 | |
348 On some systems, no debugger can load Emacs with a symbol table, | |
349 perhaps because they all have fixed limits on the number of symbols | |
350 and Emacs exceeds the limits. Here is a method that can be used | |
351 in such an extremity. Do | |
352 | |
353 nm -n temacs > nmout | |
354 strip temacs | |
355 adb temacs | |
356 0xd:i | |
357 0xe:i | |
358 14:i | |
359 17:i | |
360 :r -l loadup (or whatever) | |
361 | |
362 It is necessary to refer to the file `nmout' to convert | |
363 numeric addresses into symbols and vice versa. | |
364 | |
365 It is useful to be running under a window system. | |
366 Then, if Emacs becomes hopelessly wedged, you can create | |
367 another window to do kill -9 in. kill -ILL is often | |
368 useful too, since that may make Emacs dump core or return | |
369 to adb. | |
370 | |
371 | |
372 ** Debugging incorrect screen updating. | |
373 | |
374 To debug Emacs problems that update the screen wrong, it is useful | |
375 to have a record of what input you typed and what Emacs sent to the | |
376 screen. To make these records, do | |
377 | |
378 (open-dribble-file "~/.dribble") | |
379 (open-termscript "~/.termscript") | |
380 | |
381 The dribble file contains all characters read by Emacs from the | |
382 terminal, and the termscript file contains all characters it sent to | |
383 the terminal. The use of the directory `~/' prevents interference | |
384 with any other user. | |
385 | |
386 If you have irreproducible display problems, put those two expressions | |
387 in your ~/.emacs file. When the problem happens, exit the Emacs that | |
388 you were running, kill it, and rename the two files. Then you can start | |
389 another Emacs without clobbering those files, and use it to examine them. | |
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390 |
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391 An easy way to see if too much text is being redrawn on a terminal is to |
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392 evaluate `(setq inverse-video t)' before you try the operation you think |
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393 will cause too much redrawing. This doesn't refresh the screen, so only |
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394 newly drawn text is in inverse video. |
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395 |
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396 The Emacs display code includes special debugging code, but it is |
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397 normally disabled. You can enable it by building Emacs with the |
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398 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way, |
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399 suitable for Unix and GNU systems, to build such a debugging version: |
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400 |
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401 MYCPPFLAGS='-DGLYPH_DEBUG=1' make |
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402 |
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403 Building Emacs like that activates many assertions which scrutinize |
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404 display code operation more than Emacs does normally. (To see the |
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405 code which tests these assertions, look for calls to the `xassert' |
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406 macros.) Any assertion that is reported to fail should be |
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407 investigated. |
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408 |
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409 Building with GLYPH_DEBUG defined also defines several helper |
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410 functions which can help debugging display code. One such function is |
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411 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the |
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412 contents of any glyph matrix by just calling that function with the |
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413 matrix as its argument. For example, the following command will print |
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414 the contents of the current matrix of the window whose pointer is in |
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415 `w': |
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416 |
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417 (gdb) p dump_glyph_matrix (w->current_matrix, 2) |
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418 |
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419 (The second argument 2 tells dump_glyph_matrix to print the glyphs in |
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420 a long form.) You can dump the selected window's current glyph matrix |
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421 interactively with "M-x dump-glyph-matrix RET"; see the documentation |
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422 of this function for more details. |
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423 |
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424 Several more functions for debugging display code are available in |
37565 | 425 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and |
426 "C-h f trace- TAB" to see the full list. | |
37509
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427 |
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428 |
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429 ** Debugging LessTif |
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430 |
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431 If you encounter bugs whereby Emacs built with LessTif grabs all mouse |
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432 and keyboard events, or LessTif menus behave weirdly, it might be |
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433 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment |
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434 variables, so that one can see what LessTif was doing at this point. |
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435 For instance |
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436 |
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437 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c" |
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438 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE |
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439 emacs & |
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440 |
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441 causes LessTif to print traces from the three named source files to a |
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442 file in `/usr/tmp' (that file can get pretty large). The above should |
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443 be typed at the shell prompt before invoking Emacs, as shown by the |
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444 last line above. |
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445 |
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446 Running GDB from another terminal could also help with such problems. |
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447 You can arrange for GDB to run on one machine, with the Emacs display |
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448 appearing on another. Then, when the bug happens, you can go back to |
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449 the machine where you started GDB and use the debugger from there. |
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450 |
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451 |
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452 ** Debugging problems which happen in GC |
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453 |
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454 The array `last_marked' (defined on alloc.c) can be used to display up |
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455 to 500 last objects marked by the garbage collection process. |
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456 Whenever the garbage collector marks a Lisp object, it records the |
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457 pointer to that object in the `last_marked' array. The variable |
37015
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458 `last_marked_index' holds the index into the `last_marked' array one |
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459 place beyond where the pointer to the very last marked object is |
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460 stored. |
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461 |
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462 The single most important goal in debugging GC problems is to find the |
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463 Lisp data structure that got corrupted. This is not easy since GC |
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464 changes the tag bits and relocates strings which make it hard to look |
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465 at Lisp objects with commands such as `pr'. It is sometimes necessary |
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466 to convert Lisp_Object variables into pointers to C struct's manually. |
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467 Use the `last_marked' array and the source to reconstruct the sequence |
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468 that objects were marked. |
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469 |
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470 Once you discover the corrupted Lisp object or data structure, it is |
35861 | 471 useful to look at it in a fresh Emacs session and compare its contents |
472 with a session that you are debugging. | |
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473 |
37481 | 474 ** Debugging problems with non-ASCII characters |
475 | |
476 If you experience problems which seem to be related to non-ASCII | |
477 characters, such as \201 characters appearing in the buffer or in your | |
478 files, set the variable byte-debug-flag to t. This causes Emacs to do | |
479 some extra checks, such as look for broken relations between byte and | |
480 character positions in buffers and strings; the resulting diagnostics | |
481 might pinpoint the cause of the problem. | |
482 | |
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483 ** Debugging the TTY (non-windowed) version |
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484 |
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485 The most convenient method of debugging the character-terminal display |
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486 is to do that on a window system such as X. Begin by starting an |
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487 xterm window, then type these commands inside that window: |
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488 |
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489 $ tty |
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490 $ echo $TERM |
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491 |
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492 Let's say these commands print "/dev/ttyp4" and "xterm", respectively. |
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493 |
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494 Now start Emacs (the normal, windowed-display session, i.e. without |
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495 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now |
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496 type these commands at GDB's prompt: |
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497 |
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498 (gdb) set args -nw -t /dev/ttyp4 |
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499 (gdb) set environment TERM xterm |
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500 (gdb) run |
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501 |
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502 The debugged Emacs should now start in no-window mode with its display |
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503 directed to the xterm window you opened above. |
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504 |
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505 Similar arrangement is possible on a character terminal by using the |
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506 `screen' package. |
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507 |
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508 ** Running Emacs built with malloc debugging packages |
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509 |
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510 If Emacs exhibits bugs that seem to be related to use of memory |
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511 allocated off the heap, it might be useful to link Emacs with a |
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512 special debugging library, such as Electric Fence (a.k.a. efence) or |
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513 GNU Checker, which helps find such problems. |
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514 |
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515 Emacs compiled with such packages might not run without some hacking, |
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516 because Emacs replaces the system's memory allocation functions with |
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517 its own versions, and because the dumping process might be |
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518 incompatible with the way these packages use to track allocated |
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519 memory. Here are some of the changes you might find necessary |
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520 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and |
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521 CPU-specific headers in the subdirectories of `src'): |
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522 |
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523 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC". |
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524 |
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525 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and |
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526 "#define CANNOT_UNEXEC". |
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527 |
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528 - Configure with a different --prefix= option. If you use GCC, |
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529 version 2.7.2 is preferred, as some malloc debugging packages |
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530 work a lot better with it than with 2.95 or later versions. |
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531 |
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532 - Type "make" then "make -k install". |
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533 |
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534 - If required, invoke the package-specific command to prepare |
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535 src/temacs for execution. |
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536 |
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537 - cd ..; src/temacs |
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538 |
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539 (Note that this runs `temacs' instead of the usual `emacs' executable. |
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540 This avoids problems with dumping Emacs mentioned above.) |
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541 |
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542 Some malloc debugging libraries might print lots of false alarms for |
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543 bitfields used by Emacs in some data structures. If you want to get |
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544 rid of the false alarms, you will have to hack the definitions of |
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545 these data structures on the respective headers to remove the `:N' |
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546 bitfield definitions (which will cause each such field to use a full |
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547 int). |
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548 |
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549 ** Some suggestions for debugging on MS Windows: |
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550 |
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551 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes) |
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552 |
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553 To debug Emacs with Microsoft Visual C++, you either start emacs from |
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554 the debugger or attach the debugger to a running emacs process. |
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555 |
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556 To start emacs from the debugger, you can use the file bin/debug.bat. |
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557 The Microsoft Developer studio will start and under Project, Settings, |
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558 Debug, General you can set the command-line arguments and Emacs's |
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559 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and |
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560 other functions that you want to examine. Run the program (Build, |
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561 Start debug). Emacs will start and the debugger will take control as |
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562 soon as a breakpoint is hit. |
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563 |
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564 You can also attach the debugger to an already running Emacs process. |
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565 To do this, start up the Microsoft Developer studio and select Build, |
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566 Start debug, Attach to process. Choose the Emacs process from the |
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567 list. Send a break to the running process (Debug, Break) and you will |
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568 find that execution is halted somewhere in user32.dll. Open the stack |
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569 trace window and go up the stack to w32_msg_pump. Now you can set |
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570 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs |
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571 process (Debug, Step out) and control will return to Emacs, until a |
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572 breakpoint is hit. |
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573 |
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574 To examine the contents of a Lisp variable, you can use the function |
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575 'debug_print'. Right-click on a variable, select QuickWatch (it has |
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576 an eyeglass symbol on its button in the toolbar), and in the text |
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577 field at the top of the window, place 'debug_print(' and ')' around |
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578 the expression. Press 'Recalculate' and the output is sent to stderr, |
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579 and to the debugger via the OutputDebugString routine. The output |
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580 sent to stderr should be displayed in the console window that was |
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581 opened when the emacs.exe executable was started. The output sent to |
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582 the debugger should be displayed in the 'Debug' pane in the Output |
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583 window. If Emacs was started from the debugger, a console window was |
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584 opened at Emacs' startup; this console window also shows the output of |
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585 'debug_print'. |
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586 |
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587 For example, start and run Emacs in the debugger until it is waiting |
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588 for user input. Then click on the `Break' button in the debugger to |
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589 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for |
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590 an input event. Use the `Call Stack' window to select the procedure |
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591 `w32_msp_pump' up the call stack (see below for why you have to do |
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592 this). Open the QuickWatch window and enter |
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593 "debug_print(Vexec_path)". Evaluating this expression will then print |
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594 out the contents of the Lisp variable `exec-path'. |
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595 |
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596 If QuickWatch reports that the symbol is unknown, then check the call |
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597 stack in the `Call Stack' window. If the selected frame in the call |
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598 stack is not an Emacs procedure, then the debugger won't recognize |
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599 Emacs symbols. Instead, select a frame that is inside an Emacs |
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600 procedure and try using `debug_print' again. |
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601 |
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602 If QuickWatch invokes debug_print but nothing happens, then check the |
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603 thread that is selected in the debugger. If the selected thread is |
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604 not the last thread to run (the "current" thread), then it cannot be |
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605 used to execute debug_print. Use the Debug menu to select the current |
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606 thread and try using debug_print again. Note that the debugger halts |
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607 execution (e.g., due to a breakpoint) in the context of the current |
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608 thread, so this should only be a problem if you've explicitly switched |
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609 threads. |
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610 |
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611 It is also possible to keep appropriately masked and typecast Lisp |
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612 symbols in the Watch window, this is more convenient when steeping |
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613 though the code. For instance, on entering apply_lambda, you can |
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614 watch (struct Lisp_Symbol *) (0xfffffff & args[0]). |
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615 |
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616 Optimizations often confuse the MS debugger. For example, the |
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617 debugger will sometimes report wrong line numbers, e.g., when it |
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618 prints the backtrace for a crash. It is usually best to look at the |
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619 disassembly to determine exactly what code is being run--the |
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620 disassembly will probably show several source lines followed by a |
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621 block of assembler for those lines. The actual point where Emacs |
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622 crashes will be one of those source lines, but not neccesarily the one |
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623 that the debugger reports. |
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624 |
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625 Another problematic area with the MS debugger is with variables that |
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626 are stored in registers: it will sometimes display wrong values for |
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627 those variables. Usually you will not be able to see any value for a |
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628 register variable, but if it is only being stored in a register |
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629 temporarily, you will see an old value for it. Again, you need to |
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630 look at the disassembly to determine which registers are being used, |
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631 and look at those registers directly, to see the actual current values |
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632 of these variables. |