Mercurial > emacs
view oldXMenu/XCrAssoc.c @ 95647:0f6a0e86ee24
Remove platform-independent menu definitions.
(menu_items menu_items_inuse, menu_items_allocated)
(menu_items_used, menu_items_n_panes)
(menu_items_submenu_depth): Move to keyboard.h.
(init_menu_items, finish_menu_items, unuse_menu_items)
(discard_menu_items, restore_menu_items, save_menu_items)
(grow_menu_items, push_submenu_start, push_submenu_end)
(push_left_right_boundary, push_menu_pane, push_menu_item)
(keymap_panes, single_keymap_panes, single_menu_item)
(list_of_panes, list_of_items, find_and_call_menu_selection)
(xmalloc_widget_value, free_menubar_widget_value_tree)
(parse_single_submenu, digest_single_submenu)
(update_submenu_strings): Move to menu.c.
author | Chong Yidong <cyd@stupidchicken.com> |
---|---|
date | Sun, 08 Jun 2008 04:36:46 +0000 |
parents | fec5e03aaf59 |
children | ec58e5c426ef 5cc91198ffb2 |
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/* Copyright Massachusetts Institute of Technology 1985 */ #include "copyright.h" #include <config.h> #include <X11/Xlib.h> #include <errno.h> #include "X10.h" #ifndef NULL #define NULL 0 #endif extern int errno; /* * XCreateAssocTable - Create an XAssocTable. The size argument should be * a power of two for efficiency reasons. Some size suggestions: use 32 * buckets per 100 objects; a reasonable maximum number of object per * buckets is 8. If there is an error creating the XAssocTable, a NULL * pointer is returned. */ XAssocTable *XCreateAssocTable(size) register int size; /* Desired size of the table. */ { register XAssocTable *table; /* XAssocTable to be initialized. */ register XAssoc *buckets; /* Pointer to the first bucket in */ /* the bucket array. */ /* Malloc the XAssocTable. */ if ((table = (XAssocTable *)malloc(sizeof(XAssocTable))) == NULL) { /* malloc call failed! */ errno = ENOMEM; return(NULL); } /* calloc the buckets (actually just their headers). */ buckets = (XAssoc *)calloc((unsigned)size, (unsigned)sizeof(XAssoc)); if (buckets == NULL) { /* calloc call failed! */ errno = ENOMEM; return(NULL); } /* Insert table data into the XAssocTable structure. */ table->buckets = buckets; table->size = size; while (--size >= 0) { /* Initialize each bucket. */ buckets->prev = buckets; buckets->next = buckets; buckets++; } return(table); } /* arch-tag: 5df3237d-ada0-4345-a3ab-282cafb397aa (do not change this comment) */