Mercurial > emacs
view oldXMenu/XCrAssoc.c @ 109838:64936c70841e
Try and remove some of SMIE's black magic by generalizing some rules.
* lisp/emacs-lisp/smie.el (smie-default-backward-token)
(smie-default-forward-token): Strip properties.
(smie-next-sexp): Be more careful with associative operators.
(smie-forward-sexp-command): Generalize.
(smie-backward-sexp-command): Simplify.
(smie-closer-alist): New var.
(smie-close-block): New command.
(smie-indent-debug-log): New var.
(smie-indent-offset-rule): Add a few more cases.
(smie-indent-column): New function.
(smie-indent-after-keyword): Use it.
(smie-indent-keyword): Use it.
Fix up the opener code's point position.
(smie-indent-comment): Only applies at BOL.
(smie-indent-debug): New command.
author | Stefan Monnier <monnier@iro.umontreal.ca> |
---|---|
date | Wed, 18 Aug 2010 12:57:48 +0200 |
parents | 5cc91198ffb2 |
children | ef719132ddfa |
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/* Copyright Massachusetts Institute of Technology 1985 */ #include "copyright.h" #include <config.h> #include <X11/Xlib.h> #include <errno.h> #include "X10.h" #ifndef NULL #define NULL 0 #endif /* * XCreateAssocTable - Create an XAssocTable. The size argument should be * a power of two for efficiency reasons. Some size suggestions: use 32 * buckets per 100 objects; a reasonable maximum number of object per * buckets is 8. If there is an error creating the XAssocTable, a NULL * pointer is returned. */ XAssocTable *XCreateAssocTable(register int size) /* Desired size of the table. */ { register XAssocTable *table; /* XAssocTable to be initialized. */ register XAssoc *buckets; /* Pointer to the first bucket in */ /* the bucket array. */ /* Malloc the XAssocTable. */ if ((table = (XAssocTable *)malloc(sizeof(XAssocTable))) == NULL) { /* malloc call failed! */ errno = ENOMEM; return(NULL); } /* calloc the buckets (actually just their headers). */ buckets = (XAssoc *)calloc((unsigned)size, (unsigned)sizeof(XAssoc)); if (buckets == NULL) { /* calloc call failed! */ errno = ENOMEM; return(NULL); } /* Insert table data into the XAssocTable structure. */ table->buckets = buckets; table->size = size; while (--size >= 0) { /* Initialize each bucket. */ buckets->prev = buckets; buckets->next = buckets; buckets++; } return(table); } /* arch-tag: 5df3237d-ada0-4345-a3ab-282cafb397aa (do not change this comment) */