Mercurial > emacs
changeset 44985:2f87e3be106c
Delete configure check for access to the game user.
author | Colin Walters <walters@gnu.org> |
---|---|
date | Mon, 29 Apr 2002 22:47:27 +0000 |
parents | e212772b6816 |
children | a2932c842de3 |
files | configure.in |
diffstat | 1 files changed, 10 insertions(+), 29 deletions(-) [+] |
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--- a/configure.in Mon Apr 29 21:26:14 2002 +0000 +++ b/configure.in Mon Apr 29 22:47:27 2002 +0000 @@ -42,16 +42,17 @@ AC_ARG_WITH(game-dir, [ --with-game-dir use a shared game directory if possible], - [if test "$withval" = yes; then - gamedir="${localstatedir}/games/emacs" - else - if test "$withval" = no; then - gamedir=no - else - gamedir="$withval" - fi - fi + [ + gamedir="$withval" ]) +if test "$gamedir" = yes; then + gamedir="${localstatedir}/games/emacs" +fi +eval tgamedir=\"$gamedir\" +if test "$gamedir" != no; then + AC_DEFINE_UNQUOTED(HAVE_SHARED_GAME_DIR, "$tgamedir", + [Define to the name of the shared game directory.]) +fi gameuser=games AC_ARG_WITH(game-user, @@ -1495,26 +1496,6 @@ dnl checks for operating system services AC_SYS_LONG_FILE_NAMES -if test "$gamedir" = no; then : -else - AC_MSG_CHECKING([for access to game group "$gameuser"]) - rm -f conf$$chown.file - touch conf$$chown.file - dnl If we can't chown a file to group games, then the users - dnl can't share scores. - if chown "$gameuser" conf$$chown.file 1>/dev/null 2>&1; then - AC_MSG_RESULT([yes]) - if test "$gamedir" = "yes"; then - gamedir="${localstatedir}/games/emacs" - fi - eval tgamedir=\"$gamedir\" - AC_DEFINE_UNQUOTED(HAVE_SHARED_GAME_DIR, "$tgamedir", - [Define to the name of the shared game directory.]) - else - AC_MSG_RESULT([no]) - gamedir=no - fi -fi #### Choose a window system. AC_PATH_X