Mercurial > emacs
changeset 57873:7e43927b42a8
(Fcall_interactive_p): New function.
(interactive_p): Don't test INTERACTIVE here.
(Finteractive_p): Doc fix.
(Feval): Abort if INPUT_BLOCKED_P.
author | Richard M. Stallman <rms@gnu.org> |
---|---|
date | Tue, 02 Nov 2004 08:59:26 +0000 |
parents | 71ea49de0560 |
children | b3e916ae83ea |
files | src/eval.c |
diffstat | 1 files changed, 33 insertions(+), 12 deletions(-) [+] |
line wrap: on
line diff
--- a/src/eval.c Tue Nov 02 08:55:10 2004 +0000 +++ b/src/eval.c Tue Nov 02 08:59:26 2004 +0000 @@ -540,21 +540,45 @@ DEFUN ("interactive-p", Finteractive_p, Sinteractive_p, 0, 0, 0, - doc: /* Return t if function in which this appears was called interactively. + doc: /* Return t if the function was run directly by user input. This means that the function was called with call-interactively (which includes being called as the binding of a key) -and input is currently coming from the keyboard (not in keyboard macro). */) +and input is currently coming from the keyboard (not in keyboard macro), +and Emacs is not running in batch mode (`noninteractive' is nil). + +The only known proper use of `interactive-p' is in deciding whether to +display a helpful message, or how to display it. If you're thinking +of using it for any other purpose, it is quite likely that you're +making a mistake. Think: what do you want to do when the command is +called from a keyboard macro? + +If you want to test whether your function was called with +`call-interactively', the way to do that is by adding an extra +optional argument, and making the `interactive' spec specify non-nil +unconditionally for that argument. (`p' is a good way to do this.) */) () { - return interactive_p (1) ? Qt : Qnil; + return (INTERACTIVE && interactive_p (1)) ? Qt : Qnil; } -/* Return 1 if function in which this appears was called - interactively. This means that the function was called with - call-interactively (which includes being called as the binding of - a key) and input is currently coming from the keyboard (not in - keyboard macro). +DEFUN ("called-interactively-p", Fcall_interactive_p, Scall_interactive_p, 0, 0, 0, + doc: /* Return t if the function using this was called with call-interactively. +This is used for implementing advice and other function-modifying +features of Emacs. + +The cleanest way to test whether your function was called with +`call-interactively', the way to do that is by adding an extra +optional argument, and making the `interactive' spec specify non-nil +unconditionally for that argument. (`p' is a good way to do this.) */) + () +{ + return (INTERACTIVE && interactive_p (1)) ? Qt : Qnil; +} + + +/* Return 1 if function in which this appears was called using + call-interactively. EXCLUDE_SUBRS_P non-zero means always return 0 if the function called is a built-in. */ @@ -566,9 +590,6 @@ struct backtrace *btp; Lisp_Object fun; - if (!INTERACTIVE) - return 0; - btp = backtrace_list; /* If this isn't a byte-compiled function, there may be a frame at @@ -1975,7 +1996,7 @@ struct backtrace backtrace; struct gcpro gcpro1, gcpro2, gcpro3; - if (handling_signal) + if (handling_signal || INPUT_BLOCKED_P) abort (); if (SYMBOLP (form))