changeset 286:8a40ab4a424f

Initial revision
author Jim Blandy <jimb@redhat.com>
date Sat, 25 May 1991 06:46:10 +0000
parents adb31fcccc2b
children 1616777eaae5
files src/frame.c src/xterm.c
diffstat 2 files changed, 4854 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/frame.c	Sat May 25 06:46:10 1991 +0000
@@ -0,0 +1,1056 @@
+/* Generic screen functions.
+   Copyright (C) 1989 Free Software Foundation.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 1, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING.  If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
+
+#include "config.h"
+#include "lisp.h"
+#include "screen.h"
+#include "window.h"
+
+Lisp_Object Vemacs_iconified;
+Lisp_Object Qscreenp;
+Lisp_Object Vscreen_list;
+Lisp_Object Vterminal_screen;
+Lisp_Object Vglobal_minibuffer_screen;
+
+extern Lisp_Object Vminibuffer_list;
+extern Lisp_Object get_minibuffer ();
+
+DEFUN ("screenp", Fscreenp, Sscreenp, 1, 1, 0,
+  "Return non-nil if OBJECT is a screen.\n\
+Value is t for a termcap screen (a character-only terminal),\n\
+`x' for an Emacs screen that is really an X window.")
+  (screen)
+     Lisp_Object screen;
+{
+  if (XTYPE (screen) != Lisp_Screen)
+    return Qnil;
+  switch (XSCREEN (screen)->output_method)
+    {
+    case output_termcap:
+      return Qt;
+    case output_x_window:
+      return intern ("x");
+    default:
+      abort ();
+    }
+}
+
+struct screen *
+make_screen (mini_p)
+     int mini_p;
+{
+  Lisp_Object screen;
+  register struct screen *s;
+  register Lisp_Object root_window;
+  register Lisp_Object mini_window;
+
+  screen = Fmake_vector (sizeof (struct screen) - sizeof (Lisp_Vector) + 1,
+			 make_number (0));
+  XSETTYPE (screen, Lisp_Screen);
+  s = XSCREEN (screen);
+
+  s->cursor_x = 0;
+  s->cursor_y = 0;
+  s->current_glyphs = 0;
+  s->desired_glyphs = 0;
+  s->visible = 0;
+  s->display.nothing = 0;
+  s->iconified = 0;
+  s->wants_modeline = 1;
+  s->auto_raise = 0;
+  s->auto_lower = 0;
+  s->no_split = 0;
+  s->garbaged = 0;
+  s->has_minibuffer = mini_p;
+
+  s->param_alist = Qnil;
+
+  root_window = make_window (0);
+  if (mini_p)
+    {
+      mini_window = make_window (0);
+      XWINDOW (root_window)->next = mini_window;
+      XWINDOW (mini_window)->prev = root_window;
+      XWINDOW (mini_window)->mini_p = Qt;
+      XWINDOW (mini_window)->screen = screen;
+      s->minibuffer_window = mini_window;
+    }
+  else
+    {
+      mini_window = Qnil;
+      XWINDOW (root_window)->next = Qnil;
+      s->minibuffer_window = Qnil;
+    }
+
+  XWINDOW (root_window)->screen = screen;
+
+  /* 10 is arbitrary,
+     just so that there is "something there."
+     Correct size will be set up later with change_screen_size.  */
+
+  s->width = 10;
+  s->height = 10;
+
+  XFASTINT (XWINDOW (root_window)->width) = 10;
+  XFASTINT (XWINDOW (root_window)->height) = (mini_p ? 9 : 10);
+
+  if (mini_p)
+    {
+      XFASTINT (XWINDOW (mini_window)->width) = 10;
+      XFASTINT (XWINDOW (mini_window)->top) = 9;
+      XFASTINT (XWINDOW (mini_window)->height) = 1;
+    }
+
+  XWINDOW (root_window)->buffer = Qt;
+  Fset_window_buffer (root_window, Fcurrent_buffer ());
+  if (mini_p)
+    {
+      XWINDOW (mini_window)->buffer = Qt;
+      Fset_window_buffer (mini_window,
+			  (NULL (Vminibuffer_list)
+			   ? get_minibuffer (0)
+			   : Fcar (Vminibuffer_list)));
+    }
+
+  s->selected_window = root_window;
+  s->root_window = root_window;
+
+  Vscreen_list = Fcons (screen, Vscreen_list);
+
+  return s;
+}
+
+/* Make a screen using a separate minibuffer window on another screen.
+   MINI_WINDOW is the minibuffer window to use.  nil means use the
+   default (the global minibuffer).  */
+
+struct screen *
+make_screen_without_minibuffer (mini_window)
+     register Lisp_Object mini_window;
+{
+  register struct screen *s;
+
+  /* Choose the minibuffer window to use.  */
+  if (NULL (mini_window))
+    {
+      CHECK_SCREEN (Vglobal_minibuffer_screen, 0);
+      mini_window = XSCREEN (Vglobal_minibuffer_screen)->minibuffer_window;
+    }
+  else
+    {
+      CHECK_WINDOW (mini_window, 0);
+    }
+
+  /* Make a screen containing just a root window.  */
+  s = make_screen (0);
+
+  /* Install the chosen minibuffer window, with proper buffer.  */
+  s->minibuffer_window = mini_window;
+  Fset_window_buffer (mini_window,
+		      (NULL (Vminibuffer_list)
+		       ? get_minibuffer (0)
+		       : Fcar (Vminibuffer_list)));
+  return s;
+}
+
+/* Make a screen containing only a minibuffer window.  */
+
+struct screen *
+make_minibuffer_screen ()
+{
+  /* First make a screen containing just a root window, no minibuffer.  */
+
+  register struct screen *s = make_screen (0);
+  register Lisp_Object mini_window;
+  register Lisp_Object screen;
+
+  XSET (screen, Lisp_Screen, s);
+
+  /* ??? Perhaps leave it to the user program to set auto_raise.  */
+  s->auto_raise = 1;
+  s->auto_lower = 0;
+  s->no_split = 1;
+  s->wants_modeline = 0;
+  /* Note we leave has_minibuffer as 0.  This is a little strange.  */
+
+  /* Now label the root window as also being the minibuffer.
+     Avoid infinite looping on the window chain by marking next pointer
+     as nil. */
+
+  mini_window = s->minibuffer_window = s->root_window;
+  XWINDOW (mini_window)->mini_p = Qt;
+  XWINDOW (mini_window)->next = Qnil;
+  XWINDOW (mini_window)->prev = mini_window;
+  XWINDOW (mini_window)->screen = screen;
+
+  /* Put the proper buffer in that window.  */
+
+  Fset_window_buffer (mini_window,
+		      (NULL (Vminibuffer_list)
+		       ? get_minibuffer (0)
+		       : Fcar (Vminibuffer_list)));
+  return s;
+}
+
+/* Construct a screen that refers to the terminal (stdin and stdout).  */
+
+struct screen *
+make_terminal_screen ()
+{
+  register struct screen *s;
+
+  Vscreen_list = Qnil;
+  s = make_screen (1);
+  s->name = build_string ("terminal");
+  s->visible = 1;
+  s->display.nothing = 1;   /* Nonzero means screen isn't deleted.  */
+  XSET (Vterminal_screen, Lisp_Screen, s);
+  return s;
+}
+
+DEFUN ("select-screen", Fselect_screen, Sselect_screen, 1, 2, 0,
+  "Select the screen S.  S's selected window becomes \"the\"\n\
+selected window.  If the optional parameter NO-ENTER is non-nil, don't
+focus on that screen.")
+  (screen, no_enter)
+     Lisp_Object screen, no_enter;
+{
+  CHECK_SCREEN (screen, 0);
+
+  if (selected_screen == XSCREEN (screen))
+    return screen;
+
+  selected_screen = XSCREEN (screen);
+  Fselect_window (XSCREEN (screen)->selected_window);
+
+#ifdef HAVE_X_WINDOWS
+#ifdef MULTI_SCREEN
+  if (XSCREEN (screen)->output_method == output_x_window
+      && NULL (no_enter))
+    {
+      Ffocus_screen (screen);
+    }
+#endif
+#endif
+  choose_minibuf_screen ();
+
+  return screen;
+}
+
+DEFUN ("selected-screen", Fselected_screen, Sselected_screen, 0, 0, 0,
+  "Return the screen that is now selected.")
+  ()
+{
+  Lisp_Object tem;
+  XSET (tem, Lisp_Screen, selected_screen);
+  return tem;
+}
+
+DEFUN ("window-screen", Fwindow_screen, Swindow_screen, 1, 1, 0,
+  "Return the screen object that window WINDOW is on.")
+  (window)
+     Lisp_Object window;
+{
+  CHECK_WINDOW (window, 0);
+  return XWINDOW (window)->screen;
+}
+
+DEFUN ("screen-root-window", Fscreen_root_window, Sscreen_root_window, 0, 1, 0,
+       "Returns the root-window of SCREEN.")
+  (screen)
+     Lisp_Object screen;
+{
+  if (NULL (screen))
+    XSET (screen, Lisp_Screen, selected_screen);
+  CHECK_SCREEN (screen, 0);
+
+  return XSCREEN (screen)->root_window;
+}
+
+DEFUN ("screen-selected-window", Fscreen_selected_window,
+       Sscreen_selected_window, 0, 1, 0,
+  "Return the selected window of screen object SCREEN.")
+  (screen)
+     Lisp_Object screen;
+{
+  if (NULL (screen))
+    XSET (screen, Lisp_Screen, selected_screen);
+  CHECK_SCREEN (screen, 0);
+
+  return XSCREEN (screen)->selected_window;
+}
+
+DEFUN ("screen-list", Fscreen_list, Sscreen_list,
+       0, 0, 0,
+       "Return a list of all screens.")
+  ()
+{
+  return Fcopy_sequence (Vscreen_list);
+}
+
+#ifdef MULTI_SCREEN
+Lisp_Object
+next_screen (screen, mini_screen)
+     Lisp_Object screen;
+     int mini_screen;
+{
+  Lisp_Object tail;
+  int passed = 0;
+
+  while (1)
+    for (tail = Vscreen_list; CONSP (tail); tail = XCONS (tail)->cdr)
+      {
+	if (passed)
+	  if (!mini_screen
+	      && EQ (XCONS (tail)->car, Vglobal_minibuffer_screen))
+	    continue;
+	  else
+	    return XCONS (tail)->car;
+
+	if (EQ (screen, XCONS (tail)->car))
+	  passed++;
+      }
+}
+
+Lisp_Object
+prev_screen (screen, mini_screen)
+     Lisp_Object screen;
+     int mini_screen;
+{
+  Lisp_Object tail;
+  Lisp_Object prev;
+
+  prev = Qnil;
+  while (1)
+    for (tail = Vscreen_list; CONSP (tail); tail = XCONS (tail)->cdr)
+      {
+	if (EQ (screen, XCONS (tail)->car))
+	  {
+	    if (!NULL (prev) && (mini_screen
+				 || !EQ (XCONS (tail)->car,
+					 Vglobal_minibuffer_screen)))
+	      return prev;
+	  }
+	prev = XCONS (tail)->car;
+      }
+}
+
+DEFUN ("next-screen", Fnext_screen, Snext_screen,
+       0, 2, 0,
+       "Return the next screen in the screen list after SCREEN.\n\
+If MINISCREEN is non-nil, include the global-minibuffer-screen if it\n\
+has its own screen.")
+  (screen, miniscreen)
+Lisp_Object screen, miniscreen;
+{
+  Lisp_Object tail;
+
+  if (NULL (screen))
+    XSET (screen, Lisp_Screen, selected_screen);
+  CHECK_SCREEN (screen, 0);
+
+  return next_screen (screen, (NULL (miniscreen) ? 0 : 1));
+}
+#endif /* MULTI_SCREEN */
+
+DEFUN ("delete-screen", Fdelete_screen, Sdelete_screen,
+       0, 1, "",
+       "Delete SCREEN, permanently eliminating it from use.\n\
+Default is current screen.")
+  (screen)
+     Lisp_Object screen;
+{
+  struct screen *s;
+  union display displ;
+
+  if (EQ (screen, Qnil))
+    {
+      s = selected_screen;
+      XSET (screen, Lisp_Screen, s);
+    }
+  else
+    {
+      CHECK_SCREEN (screen, 0);
+      s = XSCREEN (screen);
+    }
+
+  /* Don't allow deleted screen to remain selected.  */
+  if (s == selected_screen)
+    {
+      Lisp_Object next;
+
+      next = next_screen (screen, 0);
+      if (EQ (next, screen))
+	error ("Attempt to delete the only screen");
+      Fselect_screen (next, Qnil);
+    }
+
+  /* Don't allow the global minibuffer screen to be deleted */
+  if (s == XSCREEN (Vglobal_minibuffer_screen))
+    error ("Attempt to delete the global minibuffer screen");
+
+  /* Don't allow minibuf_window to remain on a deleted screen.  */
+  if (EQ (s->minibuffer_window, minibuf_window))
+    {
+      Fset_window_buffer (selected_screen->minibuffer_window,
+			  XWINDOW (minibuf_window)->buffer);
+      minibuf_window = selected_screen->minibuffer_window;
+    }
+
+  Vscreen_list = Fdelq (screen, Vscreen_list);
+  s->visible = 0;
+  displ = s->display;
+  s->display.nothing = 0;
+
+  if (s->output_method == output_x_window)
+    x_destroy_window (s, displ);
+
+  return Qnil;
+}
+
+/* Return mouse position in character cell units.  */
+
+static
+read_mouse_position (screen, x, y)
+     Lisp_Object screen;
+     int *x, *y;
+{
+  CHECK_SCREEN (screen, 0);
+
+  *x = 1;
+  *y = 1;
+
+#ifdef HAVE_X_WINDOWS
+  if (XSCREEN (screen)->output_method == output_x_window)
+    x_read_mouse_position (XSCREEN (screen), x, y);
+#endif
+}
+
+DEFUN ("read-mouse-position", Fread_mouse_position, Sread_mouse_position, 1, 1, 0,
+  "Return a cons (x . y) which represents the position of the mouse.")
+  (screen)
+     Lisp_Object screen;
+{
+  int x, y;
+  struct screen *s;
+
+  CHECK_SCREEN (screen, 0);
+
+  read_mouse_position (screen, &x, &y);
+  return Fcons (make_number (x), make_number (y));
+}
+
+DEFUN ("set-mouse-position", Fset_mouse_position, Sset_mouse_position, 3, 3, 0,
+  "Move the mouse pointer to the center of cell (X,Y) in SCREEN.\n\
+WARNING:  If you use this under X, you should do unfocus-screen afterwards.")
+  (screen, x, y)
+     Lisp_Object screen, x, y;
+{
+  CHECK_SCREEN (screen, 0);
+  CHECK_NUMBER (x, 2);
+  CHECK_NUMBER (y, 1);
+
+#ifdef HAVE_X_WINDOWS
+  if (XSCREEN (screen)->output_method == output_x_window)
+    /* Warping the mouse will cause  enternotify and focus events. */
+    x_set_mouse_position (XSCREEN (screen), x, y);
+#endif
+
+  return Qnil;
+}
+
+#if 0
+/* ??? Can this be replaced with a Lisp function?
+   It is used in minibuf.c.  Can we get rid of that?  */
+
+DEFUN ("screen-configuration", Fscreen_configuration, Sscreen_configuration,
+       0, 0, 0,
+  "Return object describing current screen configuration.\n\
+The screen configuration is the current mouse position and selected screen.\n\
+This object can be given to `restore-screen-configuration'\n\
+to restore this screen configuration.")
+  ()
+{
+  int x, y;
+  Lisp_Object c, screen;
+  struct screen *s;
+  
+  c = Fmake_vector (make_number(3), Qnil);
+  XVECTOR (c)->contents[0] = screen = Fselected_screen();
+  read_mouse_position (screen, &x, &y);
+  XVECTOR (c)->contents[1] = make_number (x);
+  XVECTOR (c)->contents[2] = make_number (y);
+
+  return c;
+}
+
+DEFUN ("restore-screen-configuration", Frestore_screen_configuration,
+       Srestore_screen_configuration,
+       1, 1, 0,
+  "Restores screen configuration CONFIGURATION.")
+  (config)
+  Lisp_Object config;
+{
+  Lisp_Object x_pos, y_pos, screen;
+
+  CHECK_VECTOR (config, 0);
+  if (XVECTOR (config)->size != 3)
+    {
+      error ("Wrong size vector passed to restore-screen-configuration");
+    }
+  screen = XVECTOR (config)->contents[0];
+  CHECK_SCREEN (screen, 0);
+
+  Fselect_screen (screen, Qnil);
+
+#if 0
+  /* This seems to interfere with the screen selection mechanism. jla */
+  x_pos = XVECTOR (config)->contents[1];
+  y_pos = XVECTOR (config)->contents[2];
+  set_mouse_position (screen, XINT (x_pos), XINT (y_pos));
+#endif
+
+  return screen;
+}    
+#endif
+
+DEFUN ("make-screen-visible", Fmake_screen_visible, Smake_screen_visible,
+       1, 1, 0,
+  "Make the screen SCREEN visible (assuming it is an X-window).\n\
+Also raises the screen so that nothing obscures it.")
+  (screen)
+     Lisp_Object screen;
+{
+  CHECK_SCREEN (screen, 0);
+
+  if (XSCREEN (screen)->display.nothing == 0)
+    error ("Cannot make a dead screen object visible");
+
+  if (XSCREEN (screen)->output_method == output_x_window)
+    x_make_screen_visible (XSCREEN (screen));
+
+  return screen;
+}
+
+DEFUN ("make-screen-invisible", Fmake_screen_invisible, Smake_screen_invisible,
+       1, 1, 0,
+  "Make the screen SCREEN invisible (assuming it is an X-window).")
+  (screen)
+     Lisp_Object screen;
+{
+  CHECK_SCREEN (screen, 0);
+
+  if (XSCREEN (screen)->output_method == output_x_window)
+    x_make_screen_invisible (XSCREEN (screen));
+
+  return Qnil;
+}
+
+DEFUN ("iconify-screen", Ficonify_screen, Siconify_screen,
+       1, 1, 0,
+  "Make the screen SCREEN into an icon.")
+  (screen)
+     Lisp_Object screen;
+{
+  CHECK_SCREEN (screen, 0);
+
+  if (XSCREEN (screen)->display.nothing == 0)
+    error ("Cannot make a dead screen object iconified.");
+
+  if (XSCREEN (screen)->output_method == output_x_window)
+      x_iconify_screen (XSCREEN (screen));
+
+  return Qnil;
+}
+
+DEFUN ("deiconify-screen", Fdeiconify_screen, Sdeiconify_screen,
+       1, 1, 0,
+  "Open (de-iconify) the iconified screen SCREEN.")
+  (screen)
+     Lisp_Object screen;
+{
+  CHECK_SCREEN (screen, 0);
+
+  if (XSCREEN (screen)->display.nothing == 0)
+    error ("Cannot deiconify a dead screen object.");
+
+  if (XSCREEN (screen)->output_method == output_x_window)
+      x_make_screen_visible (XSCREEN (screen));
+
+  return screen;
+}
+
+DEFUN ("screen-visible-p", Fscreen_visible_p, Sscreen_visible_p,
+       1, 1, 0,
+       "Return t if SCREEN is now \"visible\" (actually in use for display).\n\
+A screen that is not \"visible\" is not updated and, if it works through\n\
+a window system, it may not show at all.\n\
+Return the symbol `icon' if window is visible only as an icon.")
+  (screen)
+     Lisp_Object screen;
+{
+  CHECK_SCREEN (screen, 0);
+
+  if (XSCREEN (screen)->visible)
+    return Qt;
+  if (XSCREEN (screen)->iconified)
+    return intern ("icon");
+  return Qnil;
+}
+
+DEFUN ("visible-screen-list", Fvisible_screen_list, Svisible_screen_list,
+       0, 0, 0,
+       "Return a list of all screens now \"visible\" (being updated).")
+  ()
+{
+  Lisp_Object tail, screen;
+  struct screen *s;
+  Lisp_Object value;
+
+  value = Qnil;
+  for (tail = Vscreen_list; CONSP (tail); tail = XCONS (tail)->cdr)
+    {
+      screen = XCONS (tail)->car;
+      if (XTYPE (screen) != Lisp_Screen)
+	continue;
+      s = XSCREEN (screen);
+      if (s->visible)
+	value = Fcons (screen, value);
+    }
+  return value;
+}
+
+Lisp_Object
+get_screen_param (screen, prop)
+     register struct screen *screen;
+     Lisp_Object prop;
+{
+  register Lisp_Object tem;
+
+  tem = Fassq (prop, screen->param_alist);
+  if (EQ (tem, Qnil))
+    return tem;
+  return Fcdr (tem);
+}
+
+void
+store_in_alist (alistptr, propname, val)
+     Lisp_Object *alistptr, val;
+     char *propname;
+{
+  register Lisp_Object tem;
+  register Lisp_Object prop;
+
+  prop = intern (propname);
+  tem = Fassq (prop, *alistptr);
+  if (EQ (tem, Qnil))
+    *alistptr = Fcons (Fcons (prop, val), *alistptr);
+  else
+    Fsetcdr (tem, val);
+}
+
+void
+store_screen_param (s, prop, val)
+     struct screen *s;
+     Lisp_Object prop, val;
+{
+  register Lisp_Object tem;
+
+  tem = Fassq (prop, s->param_alist);
+  if (EQ (tem, Qnil))
+    s->param_alist = Fcons (Fcons (prop, val), s->param_alist);
+  else
+    Fsetcdr (tem, val);
+}
+
+DEFUN ("screen-parameters", Fscreen_parameters, Sscreen_parameters, 0, 1, 0,
+  "Return the parameters-alist of screen SCREEN.\n\
+It is a list of elements of the form (PARM . VALUE), where PARM is a symbol.\n\
+The meaningful PARMs depend on the kind of screen.")
+  (screen)
+     Lisp_Object screen;
+{
+  Lisp_Object alist;
+  struct screen *s;
+
+  if (EQ (screen, Qnil))
+    s = selected_screen;
+  else
+    {
+      CHECK_SCREEN (screen, 0);
+      s = XSCREEN (screen);
+    }
+
+  if (s->display.nothing == 0)
+    return Qnil;
+
+  alist = Fcopy_alist (s->param_alist);
+  store_in_alist (&alist, "name", s->name);
+  store_in_alist (&alist, "height", make_number (s->height));
+  store_in_alist (&alist, "width", make_number (s->width));
+  store_in_alist (&alist, "modeline", (s->wants_modeline ? Qt : Qnil));
+  store_in_alist (&alist, "minibuffer", (s->has_minibuffer ? Qt : Qnil));
+  store_in_alist (&alist, "unsplittable", (s->no_split ? Qt : Qnil));
+
+  if (s->output_method == output_x_window)
+    x_report_screen_params (s, &alist);
+  return alist;
+}
+
+DEFUN ("modify-screen-parameters", Fmodify_screen_parameters, 
+       Smodify_screen_parameters, 2, 2, 0,
+  "Modify the parameters of screen SCREEN according to ALIST.\n\
+ALIST is an alist of parameters to change and their new values.\n\
+Each element of ALIST has the form (PARM . VALUE), where PARM is a symbol.\n\
+The meaningful PARMs depend on the kind of screen; undefined PARMs are ignored.")
+  (screen, alist)
+     Lisp_Object screen, alist;
+{
+  register struct screen *s;
+  register Lisp_Object tail, elt, prop, val;
+
+  if (EQ (screen, Qnil))
+    s = selected_screen;
+  else
+    {
+      CHECK_SCREEN (screen, 0);
+      s = XSCREEN (screen);
+    }
+
+  if (s->display.nothing == 0)
+    error ("Cannot modify parameters of a deleted screen");
+
+  if (s->output_method == output_x_window)
+    for (tail = alist; !EQ (tail, Qnil); tail = Fcdr (tail))
+      {
+	elt = Fcar (tail);
+	prop = Fcar (elt);
+	val = Fcdr (elt);
+	x_set_screen_param (s, prop, val,
+			    get_screen_param (s, prop));
+	store_screen_param (s, prop, val);
+      }
+
+  return Qnil;
+}
+
+
+DEFUN ("screen-pixel-size", Fscreen_pixel_size, 
+       Sscreen_pixel_size, 1, 1, 0,
+  "Return a cons (width . height) of screen SCREEN's dimensions.")
+  (screen)
+     Lisp_Object screen;
+{
+  register struct screen *s;
+  int width, height;
+
+  CHECK_SCREEN (screen, 0);
+  s = XSCREEN (screen);
+  
+  return Fcons (make_number (x_pixel_width (s)),
+		make_number (x_pixel_height (s)));
+}
+
+DEFUN ("screen-height", Fscreen_height, Sscreen_height, 0, 0, 0,
+  "Return number of lines available for display on selected screen.")
+  ()
+{
+  return make_number (SCREEN_HEIGHT (selected_screen));
+}
+
+DEFUN ("screen-width", Fscreen_width, Sscreen_width, 0, 0, 0,
+  "Return number of columns available for display on selected screen.")
+  ()
+{
+  return make_number (SCREEN_WIDTH (selected_screen));
+}
+
+DEFUN ("set-screen-height", Fset_screen_height, Sset_screen_height, 2, 3, 0,
+  "Specify that the screen SCREEN has LINES lines.\n\
+Optional third arg non-nil means that redisplay should use LINES lines\n\
+but that the idea of the actual height of the screen should not be changed.")
+  (screen, rows, pretend)
+     Lisp_Object rows, pretend;
+{
+  register struct screen *s;
+
+  CHECK_NUMBER (rows, 0);
+  if (NULL (screen))
+    s = selected_screen;
+  else
+    {
+      CHECK_SCREEN (screen, 0);
+      s = XSCREEN (screen);
+    }
+
+  if (s->output_method == output_x_window)
+    {
+      if (XINT (rows) != s->width)
+	x_set_window_size (s, s->width, XINT (rows));
+    }
+  else
+    change_screen_size (s, XINT (rows), 0, !NULL (pretend));
+  return Qnil;
+}
+
+DEFUN ("set-screen-width", Fset_screen_width, Sset_screen_width, 2, 3, 0,
+  "Specify that the screen SCREEN has COLS columns.\n\
+Optional third arg non-nil means that redisplay should use COLS columns\n\
+but that the idea of the actual width of the screen should not be changed.")
+  (screen, cols, pretend)
+     Lisp_Object cols, pretend;
+{
+  register struct screen *s;
+  CHECK_NUMBER (cols, 0);
+  if (NULL (screen))
+    s = selected_screen;
+  else
+    {
+      CHECK_SCREEN (screen, 0);
+      s = XSCREEN (screen);
+    }
+
+  if (s->output_method == output_x_window)
+    {
+      if (XINT (cols) != s->width)
+	x_set_window_size (s, XINT (cols), s->height);
+    }
+  else
+    change_screen_size (selected_screen, 0, XINT (cols), !NULL (pretend));
+  return Qnil;
+}
+
+DEFUN ("set-screen-size", Fset_screen_size, 
+       Sset_screen_size, 3, 3, 0,
+  "Sets size of SCREEN to COLS by ROWS, measured in characters.")
+  (screen, cols, rows)
+     Lisp_Object screen, cols, rows;
+{
+  register struct screen *s;
+  int mask;
+
+  CHECK_SCREEN (screen, 0);
+  CHECK_NUMBER (cols, 2);
+  CHECK_NUMBER (rows, 1);
+  s = XSCREEN (screen);
+
+  if (s->output_method == output_x_window)
+    {
+      if (XINT (rows) != s->height || XINT (cols) != s->width)
+	x_set_window_size (s, XINT (cols), XINT (rows));
+    }
+  else
+    change_screen_size (s, XINT (rows), XINT (cols), 0);
+
+  return Qnil;
+}
+
+DEFUN ("set-screen-position", Fset_screen_position, 
+       Sset_screen_position, 3, 3, 0,
+  "Sets size of SCREEN in pixels to XOFFSET by YOFFSET.")
+  (screen, xoffset, yoffset)
+     Lisp_Object screen, xoffset, yoffset;
+{
+  register struct screen *s;
+  int mask;
+
+  CHECK_SCREEN (screen, 0);
+  CHECK_NUMBER (xoffset, 1);
+  CHECK_NUMBER (yoffset, 2);
+  s = XSCREEN (screen);
+
+  if (s->output_method == output_x_window)
+    x_set_offset (s, XINT (xoffset), XINT (yoffset));
+
+  return Qt;
+}
+
+/* Test if column *x, row *y is within window *w.  If they are not,
+   return 0;  if they are on the window's modeline, return -1; if
+   they are in the window's text area (the only other alternative)
+   set *x and *y to their locations relative to the upper left
+   corner of the window, and return 1.  */
+int
+coordinates_in_window (w, x, y)
+     register struct window *w;
+     register int *x, *y;
+{
+  register int left = XINT (w->left);
+  register int width = XINT (w->width);
+  register int screen_height = XINT ((XSCREEN (w->screen)->height));
+  register int window_height = XINT (w->height);
+  register int top = XFASTINT (w->top);
+
+  if (*x < left || *x >= left + width
+      || *y == screen_height || *y < top || *y > top + window_height - 1)
+    return 0;
+
+  if (*y == top + window_height - 1
+      && window_height > 1)	/* 1 line => minibuffer */
+    /* in modeline */
+    return -1;
+
+  *x -= left;
+  *y -= top;
+  return 1;
+}
+
+DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
+  Scoordinates_in_window_p, 2, 2, 0,
+  "Return non-nil if COORDINATES are in WINDOW.\n\
+COORDINATES is a cons of the form (X Y), X and Y being screen-relative.\n\
+If COORDINATES are in the text portion of WINDOW, the coordinates relative\n\
+to the window are returned.  If they are in the modeline of WINDOW, t is\n\
+returned.")
+  (coordinates, window)
+     register Lisp_Object coordinates, window;
+{
+  int x, y;
+
+  CHECK_WINDOW (window, 0);
+  CHECK_CONS (coordinates, 1);
+  x = XINT (Fcar (coordinates));
+  y = XINT (Fcar (Fcdr (coordinates)));
+
+  switch (coordinates_in_window (XWINDOW (window), &x, &y))
+    {
+    case -1:			/* In modeline of window. */
+      return Qt;
+
+    case 0:			/* NOT in window at all. */
+      return Qnil;
+
+    case 1:			/* In text part of window. */
+      return Fcons (x, Fcons (y, Qnil));
+
+    default:
+      abort ();
+    }
+}
+
+#ifndef HAVE_X11
+DEFUN ("rubber-band-rectangle", Frubber_band_rectangle, Srubber_band_rectangle,
+       3, 3, "",
+  "Ask user to specify a window position and size on SCREEN with the mouse.\n\
+Arguments are SCREEN, NAME and GEO.  NAME is a name to be displayed as\n\
+the purpose of this rectangle.  GEO is an X-windows size spec that can\n\
+specify defaults for some sizes/positions.  If GEO specifies everything,\n\
+the mouse is not used.\n\
+Returns a list of five values: (SCREEN LEFT TOP WIDTH HEIGHT).")
+  (screen, name, geo)
+     Lisp_Object screen;
+     Lisp_Object name;
+     Lisp_Object geo;
+{
+  int vals[4];
+  Lisp_Object nums[4];
+  int i;
+
+  CHECK_SCREEN (screen, 0);
+  CHECK_STRING (name, 1);
+  CHECK_STRING (geo, 2);
+
+  switch (XSCREEN (screen)->output_method)
+    {
+    case output_x_window:
+      x_rubber_band (XSCREEN (screen), &vals[0], &vals[1], &vals[2], &vals[3],
+		     XSTRING (geo)->data, XSTRING (name)->data);
+      break;
+
+    default:
+      return Qnil;
+    }
+
+  for (i = 0; i < 4; i++)
+    XFASTINT (nums[i]) = vals[i];
+  return Fcons (screen, Flist (4, nums));
+  return Qnil;
+}
+#endif /* not HAVE_X11 */
+
+choose_minibuf_screen ()
+{
+  /* For lowest-level minibuf, put it on currently selected screen
+     if screen has a minibuffer.  */
+  if (minibuf_level == 0
+      && selected_screen != 0
+      && !EQ (minibuf_window, selected_screen->minibuffer_window)
+      && !EQ (Qnil, selected_screen->minibuffer_window))
+    {
+      Fset_window_buffer (selected_screen->minibuffer_window,
+			  XWINDOW (minibuf_window)->buffer);
+      minibuf_window = selected_screen->minibuffer_window;
+    }
+}
+
+syms_of_screen ()
+{
+  Qscreenp = intern ("screenp");
+
+  staticpro (&Vscreen_list);
+
+  DEFVAR_LISP ("terminal-screen", &Vterminal_screen,
+    "The initial screen-object, which represents Emacs's stdout.");
+
+  DEFVAR_LISP ("emacs-iconified", &Vemacs_iconified,
+    "Non-nil if all of emacs is iconified and not screen updates are needed.");
+  Vemacs_iconified = Qnil;
+
+  DEFVAR_LISP ("global-minibuffer-screen", &Vglobal_minibuffer_screen,
+ "A screen whose minibuffer is used by minibufferless screens.\n\
+When you create a minibufferless screen, by default it will use the\n\
+minibuffer of this screen.  It is up to you to create a suitable screen\n\
+and store it in this variable.");
+  Vglobal_minibuffer_screen = Qnil;
+
+  defsubr (&Sscreenp);
+  defsubr (&Sselect_screen);
+  defsubr (&Sselected_screen);
+  defsubr (&Swindow_screen);
+  defsubr (&Sscreen_root_window);
+  defsubr (&Sscreen_selected_window);
+  defsubr (&Sscreen_list);
+  defsubr (&Snext_screen);
+  defsubr (&Sdelete_screen);
+  defsubr (&Sread_mouse_position);
+  defsubr (&Sset_mouse_position);
+#if 0
+  defsubr (&Sscreen_configuration);
+  defsubr (&Srestore_screen_configuration);
+#endif
+  defsubr (&Smake_screen_visible);
+  defsubr (&Smake_screen_invisible);
+  defsubr (&Siconify_screen);
+  defsubr (&Sdeiconify_screen);
+  defsubr (&Sscreen_visible_p);
+  defsubr (&Svisible_screen_list);
+  defsubr (&Sscreen_parameters);
+  defsubr (&Smodify_screen_parameters);
+  defsubr (&Sscreen_pixel_size);
+  defsubr (&Sscreen_height);
+  defsubr (&Sscreen_width);
+  defsubr (&Sset_screen_height);
+  defsubr (&Sset_screen_width);
+  defsubr (&Sset_screen_size);
+  defsubr (&Sset_screen_position);
+  defsubr (&Scoordinates_in_window_p);
+#ifndef HAVE_X11
+  defsubr (&Srubber_band_rectangle);
+#endif	/* HAVE_X11 */
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/xterm.c	Sat May 25 06:46:10 1991 +0000
@@ -0,0 +1,3798 @@
+/* X Communication module for terminals which understand the X protocol.
+   Copyright (C) 1989 Free Software Foundation, Inc.
+
+This file is part of GNU Emacs.
+
+GNU Emacs is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 1, or (at your option)
+any later version.
+
+GNU Emacs is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING.  If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
+
+/* Serious problems:
+
+   Kludge: dup2 is used to put the X-connection socket into desc # 0
+   so that wait_reading_process_input will wait for it in place of
+   actual terminal input.
+   
+*/
+
+#include "config.h"
+
+#ifdef HAVE_X_WINDOWS
+
+#include "lisp.h"
+#undef NULL
+
+/* On 4.3 this loses if it comes after xterm.h.  */
+#include <signal.h>
+
+/* This may include sys/types.h, and that somehow loses
+   if this is not done before the other system files.  */
+#include "xterm.h"
+
+/* Load sys/types.h if not already loaded.
+   In some systems loading it twice is suicidal.  */
+#ifndef makedev
+#include <sys/types.h>
+#endif
+
+#ifdef BSD
+#include <sys/ioctl.h>
+#include <strings.h>
+#else
+#include <sys/termio.h>
+#include <string.h>
+#endif
+
+/* Allow m- file to inhibit use of FIONREAD.  */
+#ifdef BROKEN_FIONREAD
+#undef FIONREAD
+#endif
+
+/* We are unable to use interrupts if FIONREAD is not available,
+   so flush SIGIO so we won't try.  */
+#ifndef FIONREAD
+#ifdef SIGIO
+#undef SIGIO
+#endif
+#endif
+
+#ifdef NEED_TIME_H
+#include <time.h>
+#else /* not NEED_TIME_H */
+#ifdef HAVE_TIMEVAL
+#include <sys/time.h>
+#endif /* HAVE_TIMEVAL */
+#endif /* not NEED_TIME_H */
+
+#include <fcntl.h>
+#include <stdio.h>
+#include <ctype.h>
+#include <errno.h>
+#include <setjmp.h>
+#include <sys/stat.h>
+#include <sys/param.h>
+
+#include "dispextern.h"
+#include "termhooks.h"
+#include "termopts.h"
+#include "termchar.h"
+#if 0
+#include "sink.h"
+#include "sinkmask.h"
+#endif
+#include "gnu.h"
+#include "screen.h"
+#include "disptab.h"
+#include "window.h"
+#include "buffer.h"
+#include "xfns.h"
+
+#ifdef HAVE_X11
+#define XMapWindow XMapRaised		/* Raise them when mapping. */
+#else
+#include <X/Xkeyboard.h>
+/*#include <X/Xproto.h>	*/
+#endif /* HAVE_X11 */
+
+/* For sending Meta-characters.  Do we need this? */
+#define METABIT 0200
+
+#define min(a,b) ((a)<(b) ? (a) : (b))
+#define max(a,b) ((a)>(b) ? (a) : (b))
+
+/* Nonzero means we must reprint all windows
+   because 1) we received an ExposeWindow event
+   or 2) we received too many ExposeRegion events to record.  */
+
+static int expose_all_windows;
+
+/* Nonzero means we must reprint all icon windows.  */
+
+static int expose_all_icons;
+
+#ifndef HAVE_X11
+/* ExposeRegion events, when received, are copied into this queue
+   for later processing.  */
+
+static struct event_queue x_expose_queue;
+
+/* ButtonPressed and ButtonReleased events, when received,
+   are copied into this queue for later processing.  */
+
+struct event_queue x_mouse_queue;
+#endif
+
+/* Nonzero after BLOCK_INPUT; prevents input events from being
+   processed until later.  */
+
+int x_input_blocked;
+
+#if defined (SIGIO) && defined (FIONREAD)
+int BLOCK_INPUT_mask;
+#endif
+
+/* Nonzero if input events came in while x_input_blocked was nonzero.
+   UNBLOCK_INPUT checks for this.  */
+
+int x_pending_input;
+
+/* Nonzero if in redisplay ();  prevents us from calling it recursively */
+
+int in_display;
+
+/* The id of a bitmap used for icon windows.
+   One such map is shared by all Emacs icon windows.
+   This is zero if we have not yet had a need to create the bitmap.  */
+
+static Bitmap icon_bitmap;
+
+/* Font used for text icons.  */
+
+static FONT_TYPE *icon_font_info;
+
+/* Stuff for dealing with the main icon title. */
+
+extern Lisp_Object Vcommand_line_args;
+char *hostname, *id_name, *invocation_name;
+
+/* This is the X connection that we are using.  */
+
+Display *x_current_display;
+
+/* Screen being updated by update_screen.  */
+/* This is set by XTupdate_begin and looked at by all the
+   XT functions.  It is zero while not inside an update.
+   In that case, the XT functions assume that `selected_screen'
+   is the screen to apply to.  */
+
+static struct screen *updating_screen;
+
+/* The screen (if any) which has the X window that has keyboard focus.
+   Zero if none.  This is examined by Ffocus_screen in screen.c */
+
+struct screen *x_focus_screen;
+
+/* From .Xdefaults, the value of "emacs.WarpMouse".  If non-zero,
+   mouse is moved to inside of screen when screen is de-iconified.  */
+
+static int warp_mouse_on_deiconify;
+
+/* During an update, maximum vpos for ins/del line operations to affect.  */
+
+static int flexlines;
+
+/* During an update, nonzero if chars output now should be highlighted.  */
+
+static int highlight;
+
+/* Nominal cursor position -- where to draw output.
+   During an update, these are different from the cursor-box position.  */
+
+static int curs_x;
+static int curs_y;
+
+#ifdef HAVE_X11
+/* `t' if a mouse button is depressed. */
+
+extern Lisp_Object Vmouse_depressed;
+
+/* Tells if a window manager is present or not. */
+
+extern Lisp_Object Vx_no_window_manager;
+
+/* Timestamp that we requested selection data was made. */
+extern Time requestor_time;
+
+/* ID of the window requesting selection data. */
+extern Window requestor_window;
+
+/* Nonzero enables some debugging for the X interface code. */
+extern int _Xdebug;
+
+#else /* X10 stuff */
+
+/* Bit patterns for the mouse cursor.  */
+
+short MouseCursor[] = {
+  0x0000, 0x0008, 0x0018, 0x0038,
+  0x0078, 0x00f8, 0x01f8, 0x03f8,
+  0x07f8, 0x00f8, 0x00d8, 0x0188,
+  0x0180, 0x0300, 0x0300, 0x0000};
+
+short MouseMask[] = {
+  0x000c, 0x001c, 0x003c, 0x007c,
+  0x00fc, 0x01fc, 0x03fc, 0x07fc,
+  0x0ffc, 0x0ffc, 0x01fc, 0x03dc,
+  0x03cc, 0x0780, 0x0780, 0x0300};
+
+static short grey_bits[] = {
+  0x0005, 0x000a, 0x0005, 0x000a};
+
+static Pixmap GreyPixmap = 0;
+#endif /* X10 stuff */
+
+/* From time to time we get info on an Emacs window, here.  */
+
+static WINDOWINFO_TYPE windowinfo;
+
+extern int errno;
+
+extern Lisp_Object Vglobal_minibuffer_screen;
+
+extern Display *XOpenDisplay ();
+extern Window XCreateWindow ();
+
+extern Cursor XCreateCursor ();
+extern FONT_TYPE *XOpenFont ();
+
+static void flashback ();
+
+#ifndef HAVE_X11
+static void dumpqueue ();
+#endif
+
+void dumpborder ();
+static XTcursor_to ();
+static XTclear_end_of_line ();
+
+/* These hooks are called by update_screen at the beginning and end
+   of a screen update.  We record in `updating_screen' the identity
+   of the screen being updated, so that the XT... functions do not
+   need to take a screen as argument.  Most of the XT... functions
+   should never be called except during an update, the only exceptions
+   being XTcursor_to, XTwrite_char and XTreassert_line_highlight.  */
+
+extern int mouse_track_top, mouse_track_left, mouse_track_width;
+
+static
+XTupdate_begin (s)
+     struct screen *s;
+{	
+  int mask;
+
+  if (s == 0)
+    abort ();
+
+  updating_screen = s;
+  flexlines = s->height;
+  highlight = 0;
+
+#if 0
+  if (mouse_track_width != 0)
+    {
+      x_rectangle (s, s->display.x->reverse_gc,
+		   mouse_track_top, mouse_track_left, mouse_track_width, 1);
+      mouse_track_width = 0;
+    }
+#endif
+  BLOCK_INPUT;
+#ifndef HAVE_X11
+  dumpqueue ();
+#endif
+  UNBLOCK_INPUT;
+}
+
+static void x_do_pending_expose ();
+
+static
+XTupdate_end (s)
+     struct screen *s;
+{	
+  int mask;
+
+  if (updating_screen == 0
+      || updating_screen != s)
+    abort ();
+
+  BLOCK_INPUT;
+#ifndef HAVE_X11
+  dumpqueue ();
+#endif
+  adjust_scrollbars (s);
+  x_do_pending_expose ();
+
+  x_display_cursor (s, 1);
+
+  updating_screen = 0;
+  XFlushQueue ();
+  UNBLOCK_INPUT;
+}
+
+/* External interface to control of standout mode.
+   Call this when about to modify line at position VPOS
+   and not change whether it is highlighted.  */
+
+XTreassert_line_highlight (new, vpos)
+     int new, vpos;
+{
+  highlight = new;
+}
+
+/* Call this when about to modify line at position VPOS
+   and change whether it is highlighted.  */
+
+static
+XTchange_line_highlight (new_highlight, vpos, first_unused_hpos)
+     int new_highlight, vpos, first_unused_hpos;
+{
+  highlight = new_highlight;
+  XTcursor_to (vpos, 0);
+  XTclear_end_of_line (updating_screen->width);
+}
+
+/* This is used when starting Emacs and when restarting after suspend.
+   When starting Emacs, no X window is mapped.  And nothing must be done
+   to Emacs's own window if it is suspended (though that rarely happens).  */
+
+static
+XTset_terminal_modes ()
+{
+}
+
+/* This is called when exiting or suspending Emacs.
+   Exiting will make the X-windows go away, and suspending
+   requires no action.  */
+
+static
+XTreset_terminal_modes ()
+{
+/*  XTclear_screen ();  */
+}
+
+/* Set the nominal cursor position of the screen:
+   where display update commands will take effect.
+   This does not affect the place where the cursor-box is displayed.  */
+
+XTcursor_to (row, col)
+     register int row, col;
+{
+  int mask;
+  int orow = row;
+
+  curs_x = col;
+  curs_y = row;
+
+  if (updating_screen == 0)
+    {
+      BLOCK_INPUT;
+      x_display_cursor (selected_screen, 1);
+      XFlushQueue ();
+      UNBLOCK_INPUT;
+    }
+}
+
+/* Display a sequence of N glyphs found at GP.
+   WINDOW is the x-window to output to.  LEFT and TOP are starting coords.
+   HL is 1 if this text is highlighted, 2 if the cursor is on it.
+
+   FONT is the default font to use (for glyphs whose font-code is 0).  */
+
+static void
+dumpglyphs (s, left, top, gp, n, hl, font)
+     struct screen *s;
+     int left, top;
+     register GLYPH *gp; /* Points to first GLYPH. */
+     register int n;  /* Number of glyphs to display. */
+     int hl;
+     FONT_TYPE *font;
+{
+  char buf[s->width];
+  register char *cp = buf;
+  register int len;
+  Window window = s->display.x->window_desc;
+  GC drawing_gc =   (hl == 2 ? s->display.x->cursor_gc
+		             : (hl ? s->display.x->reverse_gc
+				   : s->display.x->normal_gc));
+
+  XDrawImageString16 (x_current_display, window, drawing_gc,
+		      left, top + FONT_BASE (font), (XChar2b *) gp, n);
+}
+
+#if 0
+static void
+dumpglyphs (s, left, top, gp, n, hl, font)
+     struct screen *s;
+     int left, top;
+     register GLYPH *gp; /* Points to first GLYPH. */
+     register int n;  /* Number of glyphs to display. */
+     int hl;
+     FONT_TYPE *font;
+{
+  char buf[s->width]; /* Holds characters to be displayed. */
+  register char *cp;		/* Steps through buf[]. */
+  register int tlen = GLYPH_TABLE_LENGTH;
+  register Lisp_Object *tbase = GLYPH_TABLE_BASE;
+  Window window = s->display.x->window_desc;
+  int cursor_pixel = s->display.x->cursor_pixel;
+  int fg_pixel = s->display.x->foreground_pixel;
+  int bg_pixel = s->display.x->background_pixel;
+  int intborder = s->display.x->internal_border_width;
+
+  while (n)
+    {
+      /* Get the face-code of the next GLYPH.  */
+      int cf, len;
+      int g = *gp;
+
+      while (GLYPH_ALIAS_P (tbase, tlen, g))
+	g = GLYPH_ALIAS (tbase, g);
+	
+      cf = g >> 8;
+
+      /* Find the run of consecutive glyphs with the same face-code.
+	 Extract their character codes into BUF.  */
+      cp = buf;
+      while (n > 0)
+	{
+	  g = *gp;
+	  while (GLYPH_ALIAS_P (tbase, tlen, g))
+	    g = GLYPH_ALIAS (tbase, g);
+	  if ((g >> 8) != cf)
+	    break;
+
+	  *cp++ = 0377 & g;
+	  --n;
+	  ++gp;
+	}
+
+      /* LEN gets the length of the run.  */
+      len = cp - buf;
+
+      /* Now output this run of chars, with the font and pixel values
+	 determined by the face code CF.  */
+      if (cf == 0)
+	{
+#ifdef HAVE_X11
+	  GC GC_cursor = s->display.x->cursor_gc;
+	  GC GC_reverse = s->display.x->reverse_gc;
+	  GC GC_normal = s->display.x->normal_gc;
+
+	  XDrawImageString (x_current_display, window,
+			    (hl == 2
+			     ? GC_cursor
+			     : (hl ? GC_reverse : GC_normal)),
+			    left, top + FONT_BASE (font), buf, len);
+#else
+	  XText (window, left, top,
+		 buf,
+		 len,
+		 font->id,
+		 (hl == 2
+		  ? (cursor_pixel == fg_pixel ? bg_pixel : fg_pixel)
+		  : hl ? bg_pixel : fg_pixel),
+		 (hl == 2 ? cursor_pixel
+		  : hl ? fg_pixel : bg_pixel));
+#endif /* HAVE_X11 */
+	}
+      else
+	{
+#ifdef HAVE_X11
+	  if (FACE_IS_FONT (cf))
+	    XDrawImageString (x_current_display, s->display.x->window_desc,
+			      FACE_GC (cf),
+			      left, top + FONT_BASE (FACE_FONT (cf)),
+			      buf, len);
+	  else if (FACE_IS_IMAGE (cf))
+	    XCopyPlane (x_current_display, FACE_IMAGE (cf),
+			s->display.x->window_desc,
+			s->display.x->normal_gc,
+			0, 0,
+			FACE_IMAGE_WIDTH (cf),
+			FACE_IMAGE_HEIGHT (cf), left, top);
+	  else
+	    abort ();
+#else
+	  register struct face *fp = x_face_table[cf];
+
+	  XText (window, left, top,
+		 buf,
+		 len,
+		 fp->font->id,
+		 (hl == 2
+		  ? (cursor_pixel == fp->fg ? fp->bg : fp->fg)
+		  : hl ? fp->bg : fp->fg),
+		 (hl == 2 ? cursor_pixel
+		  : hl ? fp->fg : fp->bg));
+#endif /* HAVE_X11 */
+	}
+      left += len * FONT_WIDTH (font);
+    }
+}
+#endif
+
+/* Output some text at the nominal screen cursor position,
+   advancing the cursor over the text.
+   Output LEN glyphs at START.
+
+   `highlight', set up by XTreassert_line_highlight or XTchange_line_highlight,
+   controls the pixel values used for foreground and background.  */
+
+static
+XTwrite_glyphs (start, len)
+     register GLYPH *start;
+     int len;
+{
+  register int temp_length;
+  int mask;
+  struct screen *s;
+
+  BLOCK_INPUT;
+
+  s = updating_screen;
+  if (s == 0)
+    {
+      s = selected_screen;
+      /* If not within an update,
+	 output at the screen's visible cursor.  */
+      curs_x = s->cursor_x;
+      curs_y = s->cursor_y;
+    }
+
+  /* Clear the cursor if it appears on this line.  */
+  if (curs_y == s->cursor_y)
+    x_display_cursor (s, 0);
+
+  dumpglyphs (s,
+	     (curs_x * FONT_WIDTH (s->display.x->font)
+	      + s->display.x->internal_border_width),
+	     (curs_y * FONT_HEIGHT (s->display.x->font)
+	      + s->display.x->internal_border_width),
+	     start, len, highlight, s->display.x->font);
+  
+  if (updating_screen == 0)
+    {
+      s->cursor_x += len;
+      x_display_cursor (s, 1);
+      s->cursor_x -= len;
+    }
+  else
+    curs_x += len;
+
+  UNBLOCK_INPUT;
+}
+
+/* Erase the current text line from the nominal cursor position (inclusive)
+   to column FIRST_UNUSED (exclusive).  The idea is that everything
+   from FIRST_UNUSED onward is already erased.  */
+  
+static
+XTclear_end_of_line (first_unused)
+     register int first_unused;
+{
+  struct screen *s = updating_screen;
+  int mask;
+
+  if (s == 0)
+    abort ();
+
+  if (curs_y < 0 || curs_y >= s->height)
+    return;
+  if (first_unused <= 0)
+    return;
+
+  if (first_unused >= s->width)
+    first_unused = s->width;
+
+  BLOCK_INPUT;
+
+  /* Clear the cursor if it appears on this line.  */
+  if (curs_y == s->cursor_y)
+    x_display_cursor (s, 0);
+
+#ifdef HAVE_X11
+  XClearArea (x_current_display, s->display.x->window_desc,
+	      curs_x * FONT_WIDTH (s->display.x->font)
+	      + s->display.x->internal_border_width,
+	      curs_y * FONT_HEIGHT (s->display.x->font)
+	      + s->display.x->internal_border_width,
+	      FONT_WIDTH (s->display.x->font) * (first_unused - curs_x),
+	      FONT_HEIGHT (s->display.x->font), False);
+	      
+#else
+  XPixSet (s->display.x->window_desc,
+	   curs_x * FONT_WIDTH (s->display.x->font) + s->display.x->internal_border_width,
+	   curs_y * FONT_HEIGHT (s->display.x->font) + s->display.x->internal_border_width,
+	   FONT_WIDTH (s->display.x->font) * (first_unused - curs_x),
+	   FONT_HEIGHT (s->display.x->font),
+	   s->display.x->background_pixel);	
+#endif /* HAVE_X11 */
+
+  UNBLOCK_INPUT;
+}
+
+static
+XTclear_screen ()
+{
+  int mask;
+  struct screen *s = updating_screen;
+
+  if (s == 0)
+    s = selected_screen;
+
+  s->phys_cursor_x = -1;	/* Cursor not visible.  */
+  curs_x = 0;			/* Nominal cursor position is top left.  */
+  curs_y = 0;
+  
+  BLOCK_INPUT;
+  XClear (s->display.x->window_desc);
+#ifndef HAVE_X11
+  dumpborder (s, 0);
+#endif
+  XFlushQueue ();
+  UNBLOCK_INPUT;
+}
+
+/* Paint horzontal bars down the screen for a visible bell.
+   Note that this may be way too slow on some machines. */
+
+XTflash (s)
+     struct screen *s;
+{
+  register struct screen_glyphs *active_screen = SCREEN_CURRENT_GLYPHS (s);
+  register int i;
+  int x, y;
+
+  if (updating_screen != 0)
+    abort ();
+
+  BLOCK_INPUT;
+#ifdef HAVE_X11
+#if 0
+  for (i = s->height * FONT_HEIGHT (s->display.x->font) - 10;
+       i >= 0;    
+       i -= 100)	   /* Should be NO LOWER than 75 for speed reasons. */
+    XFillRectangle (x_current_display, s->display.x->window_desc,
+		    s->display.x->cursor_gc,
+		    0, i, s->width * FONT_WIDTH (s->display.x->font)
+		    + 2 * s->display.x->internal_border_width, 25);
+#endif
+
+  x = (s->width * FONT_WIDTH (s->display.x->font)) / 4;
+  y = (s->height * FONT_HEIGHT (s->display.x->font)) / 4;
+  XFillRectangle (x_current_display, s->display.x->window_desc,
+		  s->display.x->cursor_gc,
+		  x, y, 2 * x, 2 * y);
+  dumpglyphs (s, (x + s->display.x->internal_border_width),
+	     (y + s->display.x->internal_border_width),
+	     &active_screen->glyphs[(s->height / 4) + 1][(s->width / 4)],
+	     1, 0, s->display.x->font);
+
+#else /* X10 */
+  for (i = s->height * FONT_HEIGHT (s->display.x->font) - 10;
+       i >= 0;
+       i -= 50)
+    XPixFill (s->display.x->window_desc, 0, i,
+	      s->width * FONT_WIDTH (s->display.x->font)
+	      + 2 * s->display.x->internal_border_width, 10,
+	      WHITE_PIX_DEFAULT, ClipModeClipped, GXinvert, AllPlanes);
+#endif /* X10 */
+
+  XFlushQueue ();
+  UNBLOCK_INPUT;
+}
+
+/* Flip background and forground colors of the screen. */
+
+x_invert_screen (s)
+     struct screen *s;
+{
+#ifdef HAVE_X11
+  GC temp;
+  unsigned long pix_temp;
+
+  x_display_cursor (s, 0);
+  XClearWindow (x_current_display, s->display.x->window_desc);
+  temp = s->display.x->normal_gc;
+  s->display.x->normal_gc = s->display.x->reverse_gc;
+  s->display.x->reverse_gc = temp;
+  pix_temp = s->display.x->foreground_pixel;
+  s->display.x->foreground_pixel = s->display.x->background_pixel;
+  s->display.x->background_pixel = pix_temp;
+
+  XSetWindowBackground (x_current_display, s->display.x->window_desc,
+			s->display.x->background_pixel);
+  if (s->display.x->background_pixel == s->display.x->cursor_pixel)
+    {
+      s->display.x->cursor_pixel = s->display.x->foreground_pixel;
+      XSetBackground (x_current_display, s->display.x->cursor_gc,
+		      s->display.x->cursor_pixel);
+      XSetForeground (x_current_display, s->display.x->cursor_gc,
+		      s->display.x->background_pixel);
+    }
+  redraw_screen (s);
+#endif /* X11 */
+}
+
+/* Make audible bell.  */
+
+#ifdef HAVE_X11
+#define XRINGBELL XBell(x_current_display, 0)
+#else
+#define XRINGBELL XFeep(0);
+#endif
+
+XTring_bell ()
+{
+  if (visible_bell)
+#if 0
+    XTflash (selected_screen);
+#endif
+    {
+      x_invert_screen (selected_screen);
+      x_invert_screen (selected_screen);
+    }
+  else
+    {
+      BLOCK_INPUT;
+      XRINGBELL;
+      XFlushQueue ();
+      UNBLOCK_INPUT;
+    }
+}
+
+/* Insert and delete character are not supposed to be used
+   because we are supposed to turn off the feature of using them.  */
+
+static 
+XTinsert_glyphs (start, len)
+     register char *start;
+     register int len;
+{
+  abort ();
+}
+
+static 
+XTdelete_glyphs (n)
+     register int n;
+{
+  abort ();
+}
+
+/* Specify how many text lines, from the top of the window,
+   should be affected by insert-lines and delete-lines operations.
+   This, and those operations, are used only within an update
+   that is bounded by calls to XTupdate_begin and XTupdate_end.  */
+
+static
+XTset_terminal_window (n)
+     register int n;
+{
+  if (updating_screen == 0)
+    abort ();
+
+  if ((n <= 0) || (n > updating_screen->height))
+    flexlines = updating_screen->height;
+  else
+    flexlines = n;
+}
+
+/* Perform an insert-lines operation, inserting N lines
+   at a vertical position curs_y.  */
+
+static void
+stufflines (n)
+     register int n;
+{
+  register int topregion, bottomregion;
+  register int length, newtop, mask;
+  register struct screen *s = updating_screen;
+  int intborder = s->display.x->internal_border_width;
+
+  if (curs_y >= flexlines)
+    return;
+
+  topregion = curs_y;
+  bottomregion = flexlines - (n + 1);
+  newtop = topregion + n;
+  length = (bottomregion - topregion) + 1;
+
+#ifndef HAVE_X11
+  dumpqueue ();
+#endif
+
+  if ((length > 0) && (newtop <= flexlines))
+    {
+#ifdef HAVE_X11
+      XCopyArea (x_current_display, s->display.x->window_desc,
+		 s->display.x->window_desc, s->display.x->normal_gc,
+		 intborder, topregion * FONT_HEIGHT (s->display.x->font) + intborder,
+		 s->width * FONT_WIDTH (s->display.x->font),
+		 length * FONT_HEIGHT (s->display.x->font), intborder,
+		 newtop * FONT_HEIGHT (s->display.x->font) + intborder);
+#else
+      XMoveArea (s->display.x->window_desc,
+		 intborder, topregion * FONT_HEIGHT (s->display.x->font) + intborder,
+		 intborder, newtop * FONT_HEIGHT (s->display.x->font) + intborder,
+		 s->width * FONT_WIDTH (s->display.x->font),
+		 length * FONT_HEIGHT (s->display.x->font));
+      /* Now we must process any ExposeRegion events that occur
+	 if the area being copied from is obscured.
+	 We can't let it wait because further i/d operations
+	 may want to copy this area to another area.  */
+      x_read_exposes ();
+#endif /* HAVE_X11 */
+    }
+
+  newtop = min (newtop, (flexlines - 1));
+  length = newtop - topregion;
+  if (length > 0)
+    {
+#ifdef HAVE_X11
+      XClearArea (x_current_display, s->display.x->window_desc, intborder, 
+		  topregion * FONT_HEIGHT (s->display.x->font) + intborder,
+		  s->width * FONT_WIDTH (s->display.x->font),
+		  n * FONT_HEIGHT (s->display.x->font), False);
+#else
+      XPixSet (s->display.x->window_desc,
+	       intborder,
+	       topregion * FONT_HEIGHT (s->display.x->font) + intborder,
+	       s->width * FONT_WIDTH (s->display.x->font),
+	       n * FONT_HEIGHT (s->display.x->font),
+	       s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+    }
+}
+
+/* Perform a delete-lines operation, deleting N lines
+   at a vertical position curs_y.  */
+
+static void
+scraplines (n)
+     register int n;
+{
+  int mask;
+  register struct screen *s = updating_screen;
+  int intborder = s->display.x->internal_border_width;
+
+  if (curs_y >= flexlines)
+    return;
+
+#ifndef HAVE_X11
+  dumpqueue ();
+#endif
+
+  if ((curs_y + n) >= flexlines)
+    {
+      if (flexlines >= (curs_y + 1))
+	{
+#ifdef HAVE_X11
+	  XClearArea (x_current_display, s->display.x->window_desc, intborder,
+		      curs_y * FONT_HEIGHT (s->display.x->font) + intborder,
+		      s->width * FONT_WIDTH (s->display.x->font),
+		      (flexlines - curs_y) * FONT_HEIGHT (s->display.x->font), False);
+#else
+	  XPixSet (s->display.x->window_desc,
+		   intborder, curs_y * FONT_HEIGHT (s->display.x->font) + intborder,
+		   s->width * FONT_WIDTH (s->display.x->font),
+		   (flexlines - curs_y) * FONT_HEIGHT (s->display.x->font),
+		   s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+	}
+    }
+  else
+    {
+#ifdef HAVE_X11
+      XCopyArea (x_current_display, s->display.x->window_desc,
+		 s->display.x->window_desc, s->display.x->normal_gc,
+		 intborder,
+		 (curs_y + n) * FONT_HEIGHT (s->display.x->font) + intborder,
+		 s->width * FONT_WIDTH (s->display.x->font),
+		 (flexlines - (curs_y + n)) * FONT_HEIGHT (s->display.x->font),
+		 intborder, curs_y * FONT_HEIGHT (s->display.x->font) + intborder);
+      XClearArea (x_current_display, s->display.x->window_desc,
+		  intborder,
+		  (flexlines - n) * FONT_HEIGHT (s->display.x->font) + intborder,
+		  s->width * FONT_WIDTH (s->display.x->font),
+		  n * FONT_HEIGHT (s->display.x->font), False);
+#else
+      XMoveArea (s->display.x->window_desc,
+		 intborder,
+		 (curs_y + n) * FONT_HEIGHT (s->display.x->font) + intborder,
+		 intborder, curs_y * FONT_HEIGHT (s->display.x->font) + intborder,
+		 s->width * FONT_WIDTH (s->display.x->font),
+		 (flexlines - (curs_y + n)) * FONT_HEIGHT (s->display.x->font));
+      /* Now we must process any ExposeRegion events that occur
+	 if the area being copied from is obscured.
+	 We can't let it wait because further i/d operations
+	 may want to copy this area to another area.  */
+      x_read_exposes ();
+      XPixSet (s->display.x->window_desc, intborder,
+	       (flexlines - n) * FONT_HEIGHT (s->display.x->font) + intborder,
+	       s->width * FONT_WIDTH (s->display.x->font),
+	       n * FONT_HEIGHT (s->display.x->font), s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+    }
+}
+
+/* Perform an insert-lines or delete-lines operation,
+   inserting N lines or deleting -N lines at vertical position VPOS.  */
+
+XTins_del_lines (vpos, n)
+     int vpos, n;
+{
+  if (updating_screen == 0)
+    abort ();
+
+  /* Clear the cursor.  */
+  x_display_cursor (updating_screen, 0);
+
+  XTcursor_to (vpos, 0);
+
+  BLOCK_INPUT;
+  if (n >= 0)
+    stufflines (n);
+  else
+    scraplines (-n);
+  XFlushQueue ();
+  UNBLOCK_INPUT;
+}
+
+static void clear_cursor ();
+
+/* Output into a rectangle of an X-window (for screen S)
+   the characters in s->phys_lines that overlap that rectangle.
+   TOP and LEFT are the position of the upper left corner of the rectangle.
+   ROWS and COLS are the size of the rectangle.  */
+
+static void
+dumprectangle (s, left, top, cols, rows)
+     struct screen *s;
+     register int left, top, cols, rows;
+{
+  register struct screen_glyphs *active_screen = SCREEN_CURRENT_GLYPHS (s);
+  int cursor_cleared = 0;
+  int bottom, right;
+  register int y;
+
+  if (SCREEN_GARBAGED_P (s))
+    return;
+
+  top -= s->display.x->internal_border_width;
+  left -= s->display.x->internal_border_width;
+
+  /* Express rectangle as four edges, instead of position-and-size.  */
+  bottom = top + rows;
+  right = left + cols;
+
+#ifndef HAVE_X11		/* Window manger does this for X11. */
+  /* If the rectangle includes any of the internal border area,
+     redisplay the border emphasis.  */
+  if (top < 0 || left < 0
+      || bottom > s->height * FONT_HEIGHT (s->display.x->font)
+      || right > s->width * FONT_WIDTH (s->display.x->font))
+    dumpborder (s, 0);
+#endif /* HAVE_X11 */
+  
+  /* Convert rectangle edges in pixels to edges in chars.
+     Round down for left and top, up for right and bottom.  */
+  top /= FONT_HEIGHT (s->display.x->font);
+  left /= FONT_WIDTH (s->display.x->font);
+  bottom += (FONT_HEIGHT (s->display.x->font) - 1);
+  right += (FONT_WIDTH (s->display.x->font) - 1);
+  bottom /= FONT_HEIGHT (s->display.x->font);
+  right /= FONT_WIDTH (s->display.x->font);
+
+  /* Clip the rectangle to what can be visible.  */
+  if (left < 0)
+    left = 0;
+  if (top < 0)
+    top = 0;
+  if (right > s->width)
+    right = s->width;
+  if (bottom > s->height)
+    bottom = s->height;
+
+  /* Get size in chars of the rectangle.  */
+  cols = right - left;
+  rows = bottom - top;
+
+  /* If rectangle has zero area, return.  */
+  if (rows <= 0) return;
+  if (cols <= 0) return;
+
+  /* Turn off the cursor if it is in the rectangle.
+     We will turn it back on afterward.  */
+  if ((s->phys_cursor_x >= left) && (s->phys_cursor_x < right)
+      && (s->phys_cursor_y >= top) && (s->phys_cursor_y < bottom))
+    {
+      clear_cursor (s);
+      cursor_cleared = 1;
+    }
+
+  /* Display the text in the rectangle, one text line at a time.  */
+
+  for (y = top; y < bottom; y++)
+    {
+      GLYPH *line = &active_screen->glyphs[y][left];
+
+      if (! active_screen->enable[y] || left > active_screen->used[y])
+	continue;
+
+      dumpglyphs (s,
+		 (left * FONT_WIDTH (s->display.x->font)
+		  + s->display.x->internal_border_width),
+		 (y * FONT_HEIGHT (s->display.x->font)
+		  + s->display.x->internal_border_width),
+		 line, min (cols, active_screen->used[y] - left),
+		 active_screen->highlight[y], s->display.x->font);
+    }
+
+  /* Turn the cursor on if we turned it off.  */
+
+  if (cursor_cleared)
+    x_display_cursor (s, 1);
+  XFlushQueue ();
+}
+
+#ifndef HAVE_X11
+/* Process all queued ExposeRegion events. */
+
+static void
+dumpqueue ()
+{
+  register int i;
+  XExposeRegionEvent r;
+
+  while (dequeue_event (&r, &x_expose_queue))
+    {
+      struct screen *s = x_window_to_screen (r.window);
+      if (s->display.x->icon_desc == r.window)
+	refreshicon (s);
+      else
+	dumprectangle (s, r.x, r.y, r.width, r.height);
+    }
+  XFlushQueue ();
+}
+#endif
+
+/* Process all expose events that are pending.
+   Redraws the cursor if necessary on any screen that
+   is not in the process of being updated with update_screen.  */
+
+static void
+x_do_pending_expose ()
+{
+  int mask;
+  struct screen *s;
+  Lisp_Object tail, screen;
+
+  if (expose_all_windows)
+    {
+      expose_all_windows = 0;
+      for (tail = Vscreen_list; CONSP (tail); tail = XCONS (tail)->cdr)
+	{
+	  register int temp_width, temp_height;
+	  int intborder;
+
+	  screen = XCONS (tail)->car;
+	  if (XTYPE (screen) != Lisp_Screen)
+	    continue;
+	  s = XSCREEN (screen);
+	  if (s->output_method != output_x_window)
+	    continue;
+	  if (!s->visible)
+	    continue;
+	  if (!s->display.x->needs_exposure)
+	    continue;
+
+	  intborder = s->display.x->internal_border_width;
+
+	  clear_cursor (s);
+	  XGetWindowInfo (s->display.x->window_desc, &windowinfo);
+	  temp_width = ((windowinfo.width - 2 * intborder
+			 - s->display.x->v_scrollbar_width)
+			/ FONT_WIDTH (s->display.x->font));
+	  temp_height = ((windowinfo.height- 2 * intborder
+			  - s->display.x->h_scrollbar_height)
+			 / FONT_HEIGHT (s->display.x->font));
+	  if (temp_width != s->width || temp_height != s->height)
+	    {
+	      change_screen_size (s, max (1, temp_height),
+				  max (1, temp_width), 0);
+	      x_resize_scrollbars (s);
+	    }
+	  s->display.x->left_pos = windowinfo.x;
+	  s->display.x->top_pos = windowinfo.y;
+	  dumprectangle (s, 0, 0, PIXEL_WIDTH (s), PIXEL_HEIGHT (s));
+#if 0
+	  dumpborder (s, 0);
+#endif
+	  s->display.x->needs_exposure = 0;
+	  if (updating_screen != s)
+	    x_display_cursor (s, 1);
+	  XFlushQueue ();
+	}
+    }
+  else
+    /* Handle any individual-rectangle expose events queued
+       for various windows.  */
+#ifdef HAVE_X11
+    ;
+#else
+    dumpqueue ();
+#endif
+}
+
+#ifdef HAVE_X11
+static void
+screen_highlight (screen)
+     struct screen *screen;
+{
+  if (! EQ (Vx_no_window_manager, Qnil))
+    XSetWindowBorder (x_current_display, screen->display.x->window_desc,
+		      screen->display.x->border_pixel);
+  x_display_cursor (screen, 1);
+}
+
+static void
+screen_unhighlight (screen)
+     struct screen *screen;
+{
+  if (! EQ (Vx_no_window_manager, Qnil))
+    XSetWindowBorderPixmap (x_current_display, screen->display.x->window_desc,
+			    screen->display.x->border_tile);
+  x_display_cursor (screen, 1);
+}
+#else	/* X10 */
+/* Dump the border-emphasis of screen S.
+   If S is selected, this is a lining of the same color as the border,
+   just within the border, occupying a portion of the internal border.
+   If S is not selected, it is background in the same place.
+   If ALWAYS is 0, don't bother explicitly drawing if it's background.
+
+   ALWAYS = 1 is used when a screen becomes selected or deselected.
+   In that case, we also turn the cursor off and on again
+   so it will appear in the proper shape (solid if selected; else hollow.)  */
+
+static void
+dumpborder (s, always)
+     struct screen *s;
+     int always;
+{
+  int thickness = s->display.x->internal_border_width / 2;
+  int width = PIXEL_WIDTH (s);
+  int height = PIXEL_HEIGHT (s);
+  int pixel;
+
+  if (s != selected_screen)
+    {
+      if (!always)
+	return;
+
+      pixel = s->display.x->background_pixel;
+    }
+  else
+    {
+      pixel = s->display.x->border_pixel;
+    }
+
+  XPixSet (s->display.x->window_desc, 0, 0, width, thickness, pixel);
+  XPixSet (s->display.x->window_desc, 0, 0, thickness, height, pixel);
+  XPixSet (s->display.x->window_desc, 0, height - thickness, width,
+	   thickness, pixel);
+  XPixSet (s->display.x->window_desc, width - thickness, 0, thickness,
+	   height, pixel);
+
+  if (always)
+    x_display_cursor (s, 1);
+}
+#endif	/* X10 */
+
+/* The focus has changed.  Update the screens as necessary to reflect
+   the new situation.  Note that we can't change the selected screen
+   here, because the lisp code we are interrupting might become confused.
+   For that, we enqueue a screen_selected event.
+
+   Return the number of events stored at bufp.  */
+static int
+x_new_focus_screen (screen, bufp, buf_free)
+     struct screen *screen;
+     struct input_event *bufp;
+     int buf_free;
+{
+  struct screen *old_focus = x_focus_screen;
+  int events_enqueued = 0;
+
+  if (screen == x_focus_screen)
+    return 0;
+
+  /* Set this before calling screen_{un,}highlight, so that they see 
+     the correct value of x_focus_screen.  */
+  x_focus_screen = screen;
+
+  if (old_focus)
+    {
+      if (old_focus->auto_lower)
+	x_lower_screen (old_focus);
+      screen_unhighlight (old_focus);
+    }
+
+#if 0
+  selected_screen = screen;
+  XSET (XWINDOW (selected_screen->selected_window)->screen,
+	Lisp_Screen, selected_screen);
+  Fselect_window (selected_screen->selected_window);
+  choose_minibuf_screen ();
+#endif
+
+  if (x_focus_screen)
+    {
+      if (x_focus_screen->auto_raise)
+	x_raise_screen (x_focus_screen);
+      screen_highlight (x_focus_screen);
+
+      /* Enqueue an event.  It's kind of important not to drop these
+	 events, but the event queue's fixed size is a real pain in the butt
+	 anyway.  */
+      if (buf_free > 0)
+	{
+	  bufp->kind = screen_selected;
+	  bufp->screen = screen;
+	  events_enqueued++;
+	}
+    }
+
+  return events_enqueued;
+}
+
+enum window_type
+{
+  no_window,
+  scrollbar_window,
+  text_window,
+};
+
+/* Symbol returned in input stream to indicate mouse movement. */
+Lisp_Object Qmouse_moved;
+
+/* Position of the mouse in characters */
+unsigned int x_mouse_x, x_mouse_y;
+
+/* Emacs window the mouse is in, if any. */
+extern Lisp_Object Vmouse_window;
+
+/* Offset in buffer of character under the pointer, or 0. */
+extern int mouse_buffer_offset;
+
+/* Part of the screen the mouse is in. */
+extern Lisp_Object Vmouse_screen_part;
+
+extern void pixel_to_glyph_translation ();
+extern int buffer_posn_from_coords ();
+
+/* Symbols from xfns.c to denote the different parts of a window.  */
+extern Lisp_Object Qmodeline_part, Qtext_part;
+
+#if 0
+/* Set *RESULT to an emacs input_event corresponding to MOTION_EVENT.
+   S is the screen in which the event occurred.
+
+   WINDOW_TYPE says whether the event happened in a scrollbar window
+   or a text window, affecting the format of the event created.
+
+   PART specifies which part of the scrollbar the event happened in,
+   if WINDOW_TYPE == scrollbar_window.
+
+   If the mouse is over the same character as the last time we checked,
+   don't return an event; set result->kind to no_event.  */
+
+static void
+notice_mouse_movement (result, motion_event, s, window_type, part)
+     struct input_event *result;
+     XMotionEvent motion_event;
+     struct screen *s;
+     int window_type;
+     Lisp_Object part;
+{
+  int x, y, root_x, root_y, pix_x, pix_y;
+  unsigned int keys_and_buttons;
+  Window w, root_window;
+
+  /* Unless we decide otherwise below, return a non-event.  */
+  result->kind = no_event;
+  
+  if (XQueryPointer (x_current_display,
+		     s->display.x->window_desc,
+		     &root_window, &w,
+		     &root_x, &root_y, &pix_x, &pix_y,
+		     &keys_and_buttons)
+      == False)
+    return;
+
+#if 0
+  if (w == None)   /* Mouse no longer in window. */
+    return Qnil;
+#endif
+
+  pixel_to_glyph_translation (s, pix_x, pix_y, &x, &y);
+  if (x == x_mouse_x && y == x_mouse_y)
+    return;
+
+  x_mouse_x = x;
+  x_mouse_y = y;
+
+  /* What sort of window are we in now?  */
+  if (window_type == text_window)            /* Text part */
+    {
+      int modeline_p;
+
+      Vmouse_window = window_from_coordinates (s, x, y, &modeline_p);
+
+      if (XTYPE (Vmouse_window) == Lisp_Window)
+	mouse_buffer_offset
+	  = buffer_posn_from_coords (XWINDOW (Vmouse_window), x, y);
+      else
+	mouse_buffer_offset = 0;
+
+      if (EQ (Vmouse_window, Qnil))
+	Vmouse_screen_part = Qnil;
+      else if (modeline_p)
+	Vmouse_screen_part = Qmodeline_part;
+      else
+	Vmouse_screen_part = Qtext_part;
+      
+      result->kind = window_sys_event;
+      result->code = Qmouse_moved;
+
+      return;
+    }
+  else if (window_type == scrollbar_window)  /* Scrollbar */
+    {
+      Vmouse_window = s->selected_window;
+      mouse_buffer_offset = 0;
+      Vmouse_screen_part = part;
+
+      result->kind = window_sys_event;
+      result->code = Qmouse_moved;
+
+      return;
+    }
+
+  return;
+}
+#endif
+
+/* Given a pixel position (pix_x, pix_y) on the screen s, return
+   character co-ordinates in (*x, *y).  */
+void
+pixel_to_glyph_translation (s, pix_x, pix_y, x, y)
+     SCREEN_PTR s;
+     register unsigned int pix_x, pix_y;
+     register int *x, *y;
+{
+  register struct screen_glyphs *s_glyphs = SCREEN_CURRENT_GLYPHS (s);
+  register int line = SCREEN_HEIGHT (s) - 1;
+  int ibw = s->display.x->internal_border_width;
+
+  /* What line is it on?  */
+  line = SCREEN_HEIGHT (s) - 1;
+  while (s_glyphs->top_left_y[line] > pix_y)
+    line--;
+  *y = line;
+
+  /* Horizontally, is it in the border? */
+  if (pix_x < ibw)
+    *x = 0;
+  
+  /* If it's off the right edge, clip it.  */
+  else if (pix_x > s->display.x->pixel_width - ibw)
+    *x = SCREEN_WIDTH (s) - 1;
+
+  /* It's in the midst of the screen; assume all the characters are
+     the same width, and figure the column.  */
+  else
+    *x = (pix_x - ibw) / FONT_WIDTH (s->display.x->font);
+}
+
+#ifdef HAVE_X11
+
+/* Any buttons grabbed. */
+unsigned int x_mouse_grabbed;
+
+/* Convert a set of X modifier bits to the proper form for a
+   struct input_event modifiers value.  */
+
+static Lisp_Object
+x_convert_modifiers (state)
+     unsigned int state;
+{
+  return (  ((state & (ShiftMask | LockMask)) ? shift_modifier : 0)
+	  | ((state & ControlMask)            ? ctrl_modifier  : 0)
+	  | ((state & Mod1Mask)               ? meta_modifier  : 0));
+}
+
+extern struct screen *x_window_to_scrollbar ();
+extern Lisp_Object Vmouse_event;
+
+/* Prepare a mouse-event in *RESULT for placement in the input queue.
+
+   If the event is a button press, then note that we have grabbed
+   the mouse.
+
+   If PART and PREFIX are 0, then the event occurred in the text part;
+   otherwise it happened in a scrollbar. */
+
+static Lisp_Object
+construct_mouse_click (result, event, s, part, prefix)
+     struct input_event *result;
+     XButtonEvent *event;
+     struct screen *s;
+     int prefix;
+     Lisp_Object part;
+{
+  /* Initialize those fields text and scrollbar clicks hold in common.
+     Make the event type no_event; we'll change that when we decide
+     otherwise.  */
+  result->kind = no_event;
+  XSET (result->code, Lisp_Int, event->button);
+  result->modifiers = (x_convert_modifiers (event->state)
+		       | (event->type == ButtonRelease ? up_modifier : 0));
+  XSET (result->timestamp, Lisp_Int, (event->time & 0x7fffff));
+
+  /* Notice if the mouse is still grabbed.  */
+  if (event->type == ButtonPress)
+    {
+      if (! x_mouse_grabbed)
+	Vmouse_depressed = Qt;
+      x_mouse_grabbed |= event->button;
+    }
+  else if (event->type == ButtonRelease)
+    {
+      x_mouse_grabbed &= ~(event->button);
+      if (!x_mouse_grabbed)
+	Vmouse_depressed = Qnil;
+    }
+
+  if (part)			/* Scrollbar event */
+    {
+      int pos, len;
+
+      pos = event->y - (s->display.x->v_scrollbar_width - 2);
+      XSET (x_mouse_x, Lisp_Int, pos);
+      len = ((FONT_HEIGHT (s->display.x->font) * s->height)
+	     + s->display.x->internal_border_width
+	     - (2 * (s->display.x->v_scrollbar_width - 2)));
+      XSET (x_mouse_y, Lisp_Int, len);
+
+      result->kind = scrollbar_click;
+      result->part = part;
+      XSET (result->x, Lisp_Int, (s->display.x->top_pos - event->y));
+      XSET (result->y, Lisp_Int, s->display.x->pixel_height);
+      result->screen = s;
+    }
+  else				/* Text Window Event */
+    {
+      int row, column;
+
+      pixel_to_glyph_translation (s,
+				  event->x, event->y,
+				  &column, &row);
+
+      result->kind = mouse_click;
+      result->x = column;
+      result->y = row;
+      result->screen = s;
+    }
+}
+
+
+static char *events[] =
+{
+  "0: ERROR!",
+  "1: REPLY",
+  "KeyPress",
+   "KeyRelease",
+   "ButtonPress",
+   "ButtonRelease",
+   "MotionNotify",
+   "EnterNotify",
+   "LeaveNotify",
+   "FocusIn",
+   "FocusOut",
+   "KeymapNotify",
+   "Expose",
+   "GraphicsExpose",
+   "NoExpose",
+   "VisibilityNotify",
+   "CreateNotify",
+   "DestroyNotify",
+   "UnmapNotify",
+   "MapNotify",
+   "MapRequest",
+   "ReparentNotify",
+   "ConfigureNotify",
+   "ConfigureRequest",
+   "GravityNotify",
+   "ResizeRequest",
+   "CirculateNotify",
+   "CirculateRequest",
+   "PropertyNotify",
+   "SelectionClear",
+   "SelectionRequest",
+   "SelectionNotify",
+   "ColormapNotify",
+   "ClientMessage",
+   "MappingNotify",
+   "LASTEvent"
+};
+#else  /* X10 */
+#define XEvent XKeyPressedEvent
+#endif /* HAVE_X11 */ 
+
+/* Symbols returned in the input stream to indicate various X events.  */
+Lisp_Object Qmapped_screen;
+Lisp_Object Qunmapped_screen;
+Lisp_Object Qexited_scrollbar;
+Lisp_Object Qexited_window;
+Lisp_Object Qredraw_screen;
+Lisp_Object Qmouse_click;
+Lisp_Object Qscrollbar_click;
+
+/* Timestamp of enter window event.  This is only used by XTread_socket,
+   but we have to put it out here, since static variables within functions
+   sometimes don't work.  */
+static Time enter_timestamp;
+
+/* Read events coming from the X server.
+   This routine is called by the SIGIO handler.
+   We return as soon as there are no more events to be read.
+
+   Events representing keys are stored in buffer BUFP,
+   which can hold up to NUMCHARS characters.
+   We return the number of characters stored into the buffer,
+   thus pretending to be `read'.
+
+   WAITP is nonzero if we should block until input arrives.
+   EXPECTED is nonzero if the caller knows input is available.  */
+
+Lisp_Object
+XTread_socket (sd, bufp, numchars, waitp, expected)
+     register int sd;
+     register struct input_event *bufp;
+     register int numchars;
+     int waitp;
+     int expected;
+{
+  int count = 0;
+  int nbytes = 0;
+  int mask;
+  int items_pending;		/* How many items are in the X queue. */
+  XEvent event;
+  struct screen *s;
+  int event_found;
+  int prefix;
+  Lisp_Object part;
+
+  if (x_input_blocked)
+    {
+      x_pending_input = 1;
+      return -1;
+    }
+
+  x_pending_input = 0;
+  BLOCK_INPUT;
+	
+  if (numchars <= 0)
+    abort ();			/* Don't think this happens. */
+
+#ifdef FIOSNBIO
+  /* If available, Xlib uses FIOSNBIO to make the socket
+     non-blocking, and then looks for EWOULDBLOCK.  If O_NDELAY is set,
+     FIOSNBIO is ignored, and instead of signalling EWOULDBLOCK,
+     a read returns 0, which Xlib interprets as equivalent to EPIPE. */
+  fcntl (fileno (stdin), F_SETFL, 0);
+#endif
+
+#ifndef SIGIO
+#ifndef HAVE_SELECT
+  if (! (fcntl (fileno (stdin), F_GETFL, 0) & O_NDELAY))
+    {
+      extern int read_alarm_should_throw;
+      read_alarm_should_throw = 1;
+      XPeekEvent (XDISPLAY &event);
+      read_alarm_should_throw = 0;
+    }
+#endif
+#endif
+
+  while (XStuffPending () != 0)
+    {
+      XNextEvent (XDISPLAY &event);
+      event_found = 1;
+
+      switch (event.type)
+	{
+#ifdef HAVE_X11
+
+	case SelectionClear:	/* Someone has grabbed ownership. */
+	  x_disown_selection (event.xselectionclear.window,
+			      event.xselectionclear.selection,
+			      event.xselectionclear.time);
+	  break;
+
+	case SelectionRequest:	/* Someone wants our selection. */
+	  x_answer_selection_request (event);
+	  break;
+
+	case PropertyNotify:
+	  /* If we were to do this synchronously, there'd be no worry
+	     about re-selecting. */
+	  x_send_incremental (event);
+	  break;
+
+	case Expose:
+	  s = x_window_to_screen (event.xexpose.window);
+	  if (s)
+	    {
+	      if (s->visible == 0)
+		{
+		  s->visible = 1;
+		  s->iconified = 0;
+		  SET_SCREEN_GARBAGED (s);
+		}
+	      else
+		dumprectangle (x_window_to_screen (event.xexpose.window),
+			       event.xexpose.x, event.xexpose.y,
+			       event.xexpose.width, event.xexpose.height);
+	    }
+	  break;
+
+	case GraphicsExpose:	/* This occurs when an XCopyArea's
+				  source area was obscured or not
+				  available.*/
+	  dumprectangle (x_window_to_screen (event.xgraphicsexpose.drawable),
+			 event.xgraphicsexpose.x, event.xgraphicsexpose.y,
+			 event.xgraphicsexpose.width,
+			 event.xgraphicsexpose.height);
+	  break;
+
+	case NoExpose:		/* This occurs when an XCopyArea's
+				  source area was completely
+				  available */
+	  break;
+#else /* not HAVE_X11 */
+	case ExposeWindow:
+	  if (event.subwindow != 0)
+	    break;		/* duplicate event */
+	  s = x_window_to_screen (event.window);
+	  if (event.window == s->display.x->icon_desc)
+	    {
+	      refreshicon (s);
+	      s->iconified = 1;
+	    }
+	  if (event.window == s->display.x->window_desc)
+	    {
+	      /* Say must check all windows' needs_exposure flags.  */
+	      expose_all_windows = 1;
+	      s->display.x->needs_exposure = 1;
+	      s->visible = 1;
+	    }
+	  break;
+
+	case ExposeRegion:
+	  if (event.subwindow != 0)
+	    break;		/* duplicate event */
+	  s = x_window_to_screen (event.window);
+	  if (event.window == s->display.x->icon_desc)
+	    {
+	      refreshicon (s);
+	      break;
+	    }
+	  /* If window already needs full redraw, ignore this rectangle.  */
+	  if (expose_all_windows && s->display.x->needs_exposure)
+	    break;
+	  /* Put the event on the queue of rectangles to redraw.  */
+	  if (enqueue_event (&event, &x_expose_queue))
+	    /* If it is full, we can't record the rectangle,
+	       so redraw this entire window.  */
+	    {
+	      /* Say must check all windows' needs_exposure flags.  */
+	      expose_all_windows = 1;
+	      s->display.x->needs_exposure = 1;
+	    }
+	  break;
+
+	case ExposeCopy:
+	  /* This should happen only when we are expecting it,
+	     in x_read_exposes.  */
+	  abort ();
+#endif /* not HAVE_X11 */
+
+#ifdef HAVE_X11
+	case UnmapNotify:
+	  {
+	    XWMHints *hints;
+
+	    s = x_window_to_screen (event.xunmap.window);
+	    if (s)		/* S may no longer exist if
+				   the screen was deleted.  */
+	      {
+		/* While a screen is unmapped, display generation is
+		   disabled; you don't want to spend time updating a
+		   display that won't ever be seen.  */
+		s->visible = 0;
+		Vmouse_window = Vmouse_screen_part = Qnil;
+		x_mouse_x = x_mouse_y = -1;
+	      }
+	  }
+	  break;
+
+	case MapNotify:
+	  s = x_window_to_screen (event.xmap.window);
+	  if (s)
+	    {
+	      s->visible = 1;
+	      s->iconified = 0;
+
+	      /* wait_reading_process_input will notice this and update
+		 the screen's display structures.  */
+	      SET_SCREEN_GARBAGED (s);
+	    }
+	  break;
+
+	  /* Turn off processing if we become fully obscured. */
+	case VisibilityNotify:
+	  break;
+
+#else
+	case UnmapWindow:
+	  s = x_window_to_screen (event.window);
+	  if (event.window == s->display.x->icon_desc)
+	    s->iconified = 0;
+	  if (event.window == s->display.x->window_desc)
+	    s->visible = 0;
+	  break;
+#endif /* HAVE_X11 */
+
+#ifdef HAVE_X11
+	case KeyPress:
+	  s = x_window_to_screen (event.xkey.window);
+	  if (s != 0)
+	    {
+	      KeySym keysym;
+	      XComposeStatus status;
+	      char copy_buffer[80];
+
+	      /* This will have to go some day... */
+	      nbytes = XLookupString (&event.xkey,
+				      copy_buffer,
+				      80,
+				      &keysym,
+				      &status);
+
+	      if (numchars > 1)
+		{
+		  if (IsCursorKey (keysym)          /* >= 0xff50  < 0xff60 */
+		      || IsMiscFunctionKey (keysym) /* >= 0xff60  < 0xff80 */
+		      || IsKeypadKey (keysym) /* >= 0xff80  <= 0xffbd */
+		      || IsFunctionKey (keysym)) /* >= 0xffbe  <= 0xffe0 */
+		    {
+		      bufp->kind = non_ascii_keystroke;
+		      bufp->code = (unsigned) keysym - 0xff50;
+		      bufp->modifiers = x_convert_modifiers (event.xkey.state);
+		      bufp++;
+		      count++;
+		      numchars--;
+		    }
+		  else if (numchars > nbytes)
+		    {
+		      register int i;
+
+		      if (nbytes == 1)
+			{
+			  if (event.xkey.state & Mod1Mask)
+			    *copy_buffer |= METABIT;
+			  bufp->kind = ascii_keystroke;
+			  XSET (bufp->code, Lisp_Int, *copy_buffer);
+			  bufp++;
+			}
+		      else
+			for (i = nbytes - 1; i > 1; i--)
+			  {
+			    bufp->kind = ascii_keystroke;
+			    XSET (bufp->code, Lisp_Int, copy_buffer[i]);
+			    bufp++;
+			  }
+
+		      count += nbytes;
+		      numchars -= nbytes;
+		    }
+		}
+	    }
+	  break;
+#else
+	case KeyPressed:
+	  {
+	    register char *where_mapping;
+
+	    s = x_window_to_screen (event.window);
+	    /* Ignore keys typed on icon windows.  */
+	    if (s != 0 && event.window == s->display.x->icon_desc)
+	      break;
+	    where_mapping = XLookupMapping (&event, &nbytes);
+	    /* Nasty fix for arrow keys */
+	    if (!nbytes && IsCursorKey (event.detail & 0xff))
+	      {
+		switch (event.detail & 0xff)
+		  {
+		  case KC_CURSOR_LEFT:
+		    where_mapping = "\002";
+		    break;
+		  case KC_CURSOR_RIGHT:
+		    where_mapping = "\006";
+		    break;
+		  case KC_CURSOR_UP:
+		    where_mapping = "\020";
+		    break;
+		  case KC_CURSOR_DOWN:
+		    where_mapping = "\016";
+		    break;
+		  }
+		nbytes = 1;
+	      }
+	    if (numchars - nbytes > 0)
+	      {
+		register int i;
+
+		for (i = 0; i < nbytes; i++)
+		  {
+		    bufp->kind = ascii_keystroke;
+		    XSET (bufp->code, Lisp_Int, where_mapping[i]);
+		    bufp++;
+		  }
+		count += nbytes;
+		numchars -= nbytes;
+	      }
+	  }
+	  break;
+#endif /* HAVE_X11 */
+
+#ifdef HAVE_X11
+	case EnterNotify:
+	  if (event.xcrossing.detail == NotifyInferior)	/* Left Scrollbar */
+	    ;
+	  else if (event.xcrossing.focus)		/* Entered Window */
+	    {
+	      /* If we decide we want to generate an event to be seen
+		 by the rest of Emacs, we put it here.  */
+	      struct input_event emacs_event;
+	      emacs_event.kind = no_event;
+
+	      s = x_window_to_screen (event.xcrossing.window);
+
+	      /* Avoid nasty pop/raise loops. */
+	      if (s && (!(s->auto_raise)
+			|| !(s->auto_lower)
+			|| (event.xcrossing.time - enter_timestamp) > 500))
+		{
+		  int n = x_new_focus_screen (s, bufp, numchars);
+		  bufp += n;
+		  numchars -= n;
+		  enter_timestamp = event.xcrossing.time;
+		}
+#if 0
+	      else if ((s = x_window_to_scrollbar (event.xcrossing.window,
+						   &part, &prefix)))
+		/* Fake a motion event */
+		notice_mouse_movement (&emacs_event,
+				       event.xmotion, s, scrollbar_window,
+				       part);
+#endif
+
+#if 0
+	      if (! EQ (Vx_send_mouse_movement_events, Qnil)
+		  && numchars >= 1
+		  && emacs_event.kind != no_event)
+		{
+		  bcopy (&emacs_event, bufp, sizeof (struct input_event));
+		  bufp++;
+		  count++;
+		  numchars--;
+		}
+#endif
+	    }
+#if 0
+	  else if (s = x_window_to_screen (event.xcrossing.window))
+	    x_mouse_screen = s;
+#endif
+
+	  break;
+
+	case FocusIn:
+	  s = x_window_to_screen (event.xfocus.window);
+	  if (s)
+	    {
+	      int n = x_new_focus_screen (s, bufp, numchars);
+	      bufp += n;
+	      numchars -= n;
+	    }
+	  break;
+
+	case LeaveNotify:
+	  if (event.xcrossing.detail != NotifyInferior
+	      && event.xcrossing.subwindow == None
+	      && event.xcrossing.mode == NotifyNormal)
+	    {
+	      if (event.xcrossing.focus
+		  && (x_focus_screen
+		      == x_window_to_screen (event.xcrossing.window)))
+		{
+		  int n = x_new_focus_screen (0, bufp, numchars);
+		  bufp += n;
+		  numchars -= n;
+		}
+	    }
+	  break;
+
+	case FocusOut:
+	  s = x_window_to_screen (event.xfocus.window);
+	  if (s && s == x_focus_screen)
+	    {
+	      int n = x_new_focus_screen (0, bufp, numchars);
+	      bufp += n;
+	      numchars -= n;
+	    }
+	  break;
+
+#else /* not HAVE_X11 */
+
+	case EnterWindow:
+	  if ((event.detail & 0xFF) == 1)
+	    break;		/* Coming from our own subwindow */
+	  if (event.subwindow != 0)
+	    break;		/* Entering our own subwindow.  */
+
+	  {
+	    extern int waiting_for_input;
+	    struct screen *old_s = x_input_screen;
+
+	    s = x_window_to_screen (event.window);
+	    x_mouse_screen = s;
+
+	    if (waiting_for_input && x_focus_screen == 0)
+	      x_new_selected_screen (s);
+	  }
+	  break;
+
+	case LeaveWindow:
+	  if ((event.detail & 0xFF) == 1)
+	    break;		/* Entering our own subwindow */
+	  if (event.subwindow != 0)
+	    break;		/* Leaving our own subwindow.  */
+
+	  x_mouse_screen = 0;
+	  if (x_focus_screen == 0
+	      && x_input_screen != 0
+	      && x_input_screen == x_window_to_screen (event.window)
+	      && event.window == x_input_screen->display.x->window_desc)
+	    {
+	      s = x_input_screen;
+	      x_input_screen = 0;
+	      if (s)
+		screen_unhighlight (s);
+	    }
+	  break;
+#endif /* not HAVE_X11 */
+
+#ifdef HAVE_X11
+	case MotionNotify:
+	  {
+	    s = x_window_to_screen (event.xmotion.window);
+	    if (s)
+	      {
+		int row, column;
+		
+		pixel_to_glyph_translation (s,
+					    event.xmotion.x, event.xmotion.y,
+					    &column, &row);
+
+		note_mouse_position (s, column, row, event.xmotion.time);
+	      }
+#if 0
+	    else if ((s = x_window_to_scrollbar (event.xmotion.window,
+						 &part, &prefix)))
+	      {
+		What should go here?
+	      }
+#endif
+	  }
+	  break;
+
+	case ConfigureNotify:
+	  {
+	    int rows, columns;
+	    s = x_window_to_screen (event.xconfigure.window);
+	    if (!s)
+	      break;
+
+	    columns = ((event.xconfigure.width -
+			(2 * s->display.x->internal_border_width)
+			- s->display.x->v_scrollbar_width)
+		       / FONT_WIDTH (s->display.x->font));
+	    rows = ((event.xconfigure.height -
+		     (2 * s->display.x->internal_border_width)
+		     - s->display.x->h_scrollbar_height)
+		    / FONT_HEIGHT (s->display.x->font));
+
+	    if (columns != s->width || rows != s->height)
+	      {
+		XEvent ignored_event;
+
+		change_screen_size (s, rows, columns, 0);
+		x_resize_scrollbars (s);
+		SET_SCREEN_GARBAGED (s);
+#if 0
+		dumprectangle (s, 0, 0, PIXEL_WIDTH (s), PIXEL_HEIGHT (s));
+		/* Throw away the exposures generated by this reconfigure. */
+		while (XCheckWindowEvent (x_current_display,
+					  event.xconfigure.window,
+					  ExposureMask, &ignored_event)
+		       == True);
+#endif
+	      }
+
+	    s->display.x->left_pos = event.xconfigure.x;
+	    s->display.x->top_pos = event.xconfigure.y;
+	    s->display.x->pixel_width = event.xconfigure.width;
+	    s->display.x->pixel_height = event.xconfigure.height;
+	    break;
+	  }
+
+	case ButtonPress:
+	case ButtonRelease:
+	  {
+	    /* If we decide we want to generate an event to be seen
+	       by the rest of Emacs, we put it here.  */
+	    struct input_event emacs_event;
+	    emacs_event.kind = no_event;
+
+	    s = x_window_to_screen (event.xbutton.window);
+	    if (s)
+	      if (!x_focus_screen || (s == x_focus_screen))
+		construct_mouse_click (&emacs_event,
+				       &event, s, 0, 0);
+	      else
+		continue;
+	    else
+	      if ((s = x_window_to_scrollbar (event.xbutton.window,
+					      &part, &prefix)))
+		{
+		  if (!x_focus_screen || (selected_screen == x_focus_screen))
+		    construct_mouse_click (&emacs_event,
+					   &event, s, part, prefix);
+		  else
+		    continue;
+		}
+
+	    if (numchars >= 1 && emacs_event.kind != no_event)
+	      {
+		bcopy (&emacs_event, bufp, sizeof (struct input_event));
+		bufp++;
+		count++;
+		numchars--;
+	      }
+	  }
+	  break;
+
+#else /* not HAVE_X11 */
+	case ButtonPressed:
+	case ButtonReleased:
+	  s = x_window_to_screen (event.window);
+	  if (s)
+	    {
+	      if (event.window == s->display.x->icon_desc)
+		{
+		  x_make_screen_visible (s);
+
+		  if (warp_mouse_on_deiconify)
+		    XWarpMouse (s->display.x->window_desc, 10, 10);
+		  break;
+		}
+	      if (event.window == s->display.x->window_desc)
+		{
+		  if (s->auto_raise)
+		    x_raise_screen (s);
+		}
+	    }
+	  enqueue_event (&event, &x_mouse_queue);
+	  if (numchars >= 2)
+	    {
+	      bufp->kind = ascii_keystroke;
+	      bufp->code = (char) 'X' & 037; /* C-x */
+	      bufp++;
+
+	      bufp->kind = ascii_keystroke;
+	      bufp->code = (char) 0; /* C-@ */
+	      bufp++;
+
+	      count += 2;
+	      numchars -= 2;
+	    }
+	  break;
+#endif /* not HAVE_X11 */
+
+#ifdef HAVE_X11
+
+	case CirculateNotify:
+	  break;
+	case CirculateRequest:
+	  break;
+
+#endif /* HAVE_X11 */
+
+	case MappingNotify:
+	  if (event.xmapping.request == MappingKeyboard)
+	    /* Someone has changed the keyboard mapping - flush the
+	       local cache.  */
+	    XRefreshKeyboardMapping (&event.xmapping);
+	  break;
+
+	default:
+	  break;
+	}
+    }
+
+#if 0
+#ifdef HAVE_SELECT
+  if (expected && ! event_found)
+    {
+      /* AOJ 880406: if select returns true but XPending doesn't, it means that
+	 there is an EOF condition; in other words, that X has died.
+	 Act as if there had been a hangup. */
+
+      int fd = ConnectionNumber (x_current_display);
+      int mask = 1 << fd;
+
+      if (0 != select (fd + 1, &mask, (long *) 0, (long *) 0,
+		       (struct timeval *) 0)
+	  && !XStuffPending ())
+	kill (getpid (), SIGHUP);
+    }
+#endif /* HAVE_SELECT */
+#endif
+
+  if (updating_screen == 0)
+    x_do_pending_expose ();
+
+  UNBLOCK_INPUT;
+  return count;
+}
+
+#ifndef HAVE_X11
+/* Read and process only Expose events
+   until we get an ExposeCopy event; then return.
+   This is used in insert/delete line.
+   We assume input is already blocked.  */
+
+static void
+x_read_exposes ()
+{
+  struct screen *s;
+  XKeyPressedEvent event;
+
+  while (1)
+    {
+      /* while there are more events*/
+      XMaskEvent (ExposeWindow | ExposeRegion | ExposeCopy, &event);
+      switch (event.type)
+	{
+	case ExposeWindow:
+	  if (event.subwindow != 0)
+	    break;			/* duplicate event */
+	  s = x_window_to_screen (event.window);
+	  if (event.window == s->display.x->icon_desc)
+	    {
+	      refreshicon (s);
+	      break;
+	    }
+	  if (event.window == s->display.x->window_desc)
+	    {
+	      expose_all_windows = 1;
+	      s->display.x->needs_exposure = 1;
+	      break;
+	    }
+	  break;
+
+	case ExposeRegion:
+	  if (event.subwindow != 0)
+	    break;			/* duplicate event */
+	  s = x_window_to_screen (event.window);
+	  if (event.window == s->display.x->icon_desc)
+	    {
+	      refreshicon (s);
+	      break;
+	    }
+	  /* If window already needs full redraw, ignore this rectangle.  */
+	  if (expose_all_windows && s->display.x->needs_exposure)
+	    break;
+	  /* Put the event on the queue of rectangles to redraw.  */
+	  if (enqueue_event (&event, &x_expose_queue))
+	    /* If it is full, we can't record the rectangle,
+	       so redraw this entire window.  */
+	    {
+	      /* Say must check all windows' needs_exposure flags.  */
+	      expose_all_windows = 1;
+	      s->display.x->needs_exposure = 1;
+	    }
+	  break;
+
+	case ExposeCopy:
+	  return;
+	}
+    }
+}
+#endif /* HAVE_X11 */
+
+static int
+XTmouse_tracking_enable (enable)
+     int enable;
+{
+  Lisp_Object tail;
+
+  /* Go through the list of screens and turn on/off mouse tracking for
+     each of them.  */
+  for (tail = Vscreen_list; CONSP (tail); tail = XCONS (tail)->cdr)
+    {
+      if (XTYPE (XCONS (tail)->car) != Lisp_Screen)
+	abort ();
+      if (XSCREEN (XCONS (tail)->car)->output_method == output_x_window)
+	XSelectInput (x_current_display,
+		      XSCREEN (XCONS (tail)->car)->display.x->window_desc,
+		      (enable
+		       ? (STANDARD_EVENT_SET
+			  | PointerMotionMask
+			  | ButtonReleaseMask)
+		       : STANDARD_EVENT_SET));
+    }
+}
+
+
+static Lisp_Object
+XTmouse_position ()
+{
+  
+}
+
+
+
+/* Draw a hollow box cursor.  Don't change the inside of the box.  */
+
+static void
+x_draw_box (s)
+     struct screen *s;
+{
+  int left = s->cursor_x * FONT_WIDTH (s->display.x->font)
+    + s->display.x->internal_border_width;
+  int top = s->cursor_y * FONT_HEIGHT (s->display.x->font)
+    + s->display.x->internal_border_width;
+  int width = FONT_WIDTH (s->display.x->font);
+  int height = FONT_HEIGHT (s->display.x->font);
+
+#ifdef HAVE_X11
+  /* Perhaps we should subtract 1 from width and height... */
+  XDrawRectangle (x_current_display, s->display.x->window_desc,
+		  s->display.x->cursor_gc,
+		  left, top, width - 1, height - 1);
+#else
+  XPixSet (s->display.x->window_desc,
+	   left, top, width, 1,
+	   s->display.x->cursor_pixel);
+
+  XPixSet (s->display.x->window_desc,
+	   left, top, 1, height,
+	   s->display.x->cursor_pixel);
+
+  XPixSet (s->display.x->window_desc,
+	   left+width-1, top, 1, height,
+	   s->display.x->cursor_pixel);
+
+  XPixSet (s->display.x->window_desc,
+	   left, top+height-1, width, 1,
+	   s->display.x->cursor_pixel);
+#endif /* HAVE_X11 */
+}
+
+/* Clear the cursor of screen S to background color,
+   and mark the cursor as not shown.
+   This is used when the text where the cursor is
+   is about to be rewritten.  */
+
+static void
+clear_cursor (s)
+     struct screen *s;
+{
+  int mask;
+
+  if (! s->visible
+      || s->phys_cursor_x < 0)
+    return;
+
+#ifdef HAVE_X11
+  x_display_cursor (s, 0);
+#if 0
+  XClearArea (x_current_display, s->display.x->window_desc,
+	      s->phys_cursor_x * FONT_WIDTH (s->display.x->font)
+	      + s->display.x->internal_border_width,
+	      s->phys_cursor_y * FONT_HEIGHT (s->display.x->font)
+	      + s->display.x->internal_border_width,
+	      FONT_WIDTH (s->display.x->font) + 1, FONT_HEIGHT (s->display.x->font) + 1, False);
+#endif
+#else
+  XPixSet (s->display.x->window_desc,
+	   s->phys_cursor_x * FONT_WIDTH (s->display.x->font) + s->display.x->internal_border_width,
+	   s->phys_cursor_y * FONT_HEIGHT (s->display.x->font) + s->display.x->internal_border_width,
+	   FONT_WIDTH (s->display.x->font), FONT_HEIGHT (s->display.x->font),
+	   s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+  s->phys_cursor_x = -1;
+}
+
+x_display_bar_cursor (s, on)
+     struct screen *s;
+     int on;
+{
+  register int phys_x = s->phys_cursor_x;
+  register int phys_y = s->phys_cursor_y;
+  register int x1;
+  register int y1;
+  register int y2;
+
+  if (! s->visible || (! on && s->phys_cursor_x < 0))
+    return;
+
+#ifdef HAVE_X11
+  if (phys_x >= 0 &&
+      (!on || phys_x != s->cursor_x || phys_y != s->cursor_y))
+    {
+      x1 = phys_x * FONT_WIDTH (s->display.x->font)
+	+ s->display.x->internal_border_width;
+      y1 = phys_y * FONT_HEIGHT (s->display.x->font)
+	+ s->display.x->internal_border_width - 1;
+      y2 = y1 + FONT_HEIGHT (s->display.x->font) + 1;
+
+      XDrawLine (x_current_display, s->display.x->window_desc,
+		 s->display.x->reverse_gc, x1, y1, x1, y2);
+
+      s->phys_cursor_x = phys_x = -1;
+    }
+
+  if (on && s == x_focus_screen)
+    {
+      x1 = s->cursor_x * FONT_WIDTH (s->display.x->font)
+	+ s->display.x->internal_border_width;
+      y1 = s->cursor_y * FONT_HEIGHT (s->display.x->font)
+	+ s->display.x->internal_border_width - 1;
+      y2 = y1 + FONT_HEIGHT (s->display.x->font) + 1;
+
+      XDrawLine (x_current_display, s->display.x->window_desc,
+		 s->display.x->cursor_gc, x1, y1, x1, y2);
+
+      s->phys_cursor_x = s->cursor_x;
+      s->phys_cursor_y = s->cursor_y;
+    }
+#else  /* X10 */
+  Give it up, dude.
+#endif /* X10 */
+}
+
+
+/* Redraw the glyph at ROW, COLUMN on screen S, in the style HIGHLIGHT.
+   If there is no character there, erase the area.  HIGHLIGHT is as
+   defined for dumpglyphs.  */
+
+static void
+x_draw_single_glyph (s, row, column, highlight)
+     struct screen *s;
+     int row, column;
+     int highlight;
+{
+  register struct screen_glyphs *current_screen = SCREEN_CURRENT_GLYPHS (s);
+
+  /* If there is supposed to be a character there, redraw it
+     in that line's normal video.  */
+  if (current_screen->enable[row]
+      && column < current_screen->used[row])
+    dumpglyphs (s,
+		(column * FONT_WIDTH (s->display.x->font)
+		 + s->display.x->internal_border_width),
+		(row * FONT_HEIGHT (s->display.x->font)
+		 + s->display.x->internal_border_width),
+		&current_screen->glyphs[row][column],
+		1, highlight, s->display.x->font);
+  else
+    {
+#ifdef HAVE_X11
+      static GLYPH a_space_glyph = SPACEGLYPH;
+      dumpglyphs (s,
+		  (column * FONT_WIDTH (s->display.x->font)
+		   + s->display.x->internal_border_width),
+		  (row * FONT_HEIGHT (s->display.x->font)
+		   + s->display.x->internal_border_width),
+		  &a_space_glyph, 1, highlight, s->display.x->font);
+#else
+      XPixSet (s->display.x->window_desc,
+	       (column * FONT_WIDTH (s->display.x->font)
+		+ s->display.x->internal_border_width),
+	       (row * FONT_HEIGHT (s->display.x->font)
+		+ s->display.x->internal_border_width),
+	       FONT_WIDTH (s->display.x->font),
+	       FONT_HEIGHT (s->display.x->font),
+	       (highlight == 0
+		? s->display.x->background_pixel
+		: (highlight == 1
+		   ? s->display.x->foreground_pixel
+		   : s->display.x->cursor_pixel)));
+#endif /* HAVE_X11 */
+    }
+}
+
+/* Turn the displayed cursor of screen S on or off according to ON.
+   If ON is nonzero, where to put the cursor is specified
+   by S->cursor_x and S->cursor_y.  */
+
+static void
+x_display_box_cursor (s, on)
+     struct screen *s;
+     int on;
+{
+  if (! s->visible)
+    return;
+
+  /* If cursor is off and we want it off, return quickly.  */
+
+  if (!on && s->phys_cursor_x < 0)
+    return;
+
+  /* If cursor is currently being shown and we don't want it to be
+     or it is in the wrong place,
+     or we want a hollow box and it's not so, (pout!)
+     erase it.  */
+  if (s->phys_cursor_x >= 0
+      && (!on
+	  || s->phys_cursor_x != s->cursor_x
+	  || s->phys_cursor_y != s->cursor_y
+	  || (s->display.x->text_cursor_kind != hollow_box_cursor
+	      && (s != x_focus_screen))))
+    {
+      /* Erase the cursor by redrawing the character underneath it.  */
+      x_draw_single_glyph (s, s->phys_cursor_y, s->phys_cursor_x,
+			   (SCREEN_CURRENT_GLYPHS (s)
+			    ->highlight[s->phys_cursor_y]));
+
+      s->phys_cursor_x = -1;
+    }
+
+  /* If we want to show a cursor,
+     or we want a box cursor and it's not so,
+     write it in the right place.  */
+  if (on
+      && (s->phys_cursor_x < 0
+	  || (s->display.x->text_cursor_kind != filled_box_cursor
+	      && s == x_focus_screen)))
+    {
+      if (s != x_focus_screen)
+	{
+	  x_draw_box (s);
+	  s->display.x->text_cursor_kind = hollow_box_cursor;
+	}
+      else
+	{
+	  x_draw_single_glyph (s, s->cursor_y, s->cursor_x, 2);
+	  s->display.x->text_cursor_kind = filled_box_cursor;
+	}
+
+      s->phys_cursor_x = s->cursor_x;
+      s->phys_cursor_y = s->cursor_y;
+    }
+
+  if (updating_screen != s)
+    XFlushQueue ();
+}
+
+#if 0
+This code has been rewritten to use x_draw_single_glyph and draw
+box cursors successfully.  Once that code is working, this can go away.
+
+/* Turn the displayed cursor of screen S on or off according to ON.
+   If ON is nonzero, where to put the cursor is specified
+   by S->cursor_x and S->cursor_y.  */
+
+static void
+x_display_box_cursor (s, on)
+     struct screen *s;
+     int on;
+{
+  register struct screen_glyphs *current_screen = SCREEN_CURRENT_GLYPHS (s);
+
+  if (! s->visible)
+    return;
+
+  /* If cursor is off and we want it off, return quickly.  */
+
+  if (!on && s->phys_cursor_x < 0)
+    return;
+
+  /* If cursor is currently being shown and we don't want it to be
+     or it is in the wrong place, erase it.  */
+
+  if (s->phys_cursor_x >= 0
+      && (!on || s->phys_cursor_x != s->cursor_x
+	  || s->phys_cursor_y != s->cursor_y))
+    {
+      /* If there is supposed to be a character there, redraw it
+	 in that line's normal video.  */
+      if (current_screen->enable[s->phys_cursor_y]
+	  && s->phys_cursor_x < current_screen->used[s->phys_cursor_y])
+	dumpglyphs (s,
+		    (s->phys_cursor_x * FONT_WIDTH (s->display.x->font)
+		     + s->display.x->internal_border_width),
+		    (s->phys_cursor_y * FONT_HEIGHT (s->display.x->font)
+		     + s->display.x->internal_border_width),
+		    &current_screen->glyphs[s->phys_cursor_y][s->phys_cursor_x],
+		    1, current_screen->highlight[s->phys_cursor_y],
+		    s->display.x->font);
+      /* Otherwise just erase the space.  */
+      else
+#ifdef HAVE_X11
+	XClearArea (x_current_display, s->display.x->window_desc,
+		    s->phys_cursor_x * FONT_WIDTH (s->display.x->font)
+		    + s->display.x->internal_border_width,
+		    s->phys_cursor_y * FONT_HEIGHT (s->display.x->font)
+		    + s->display.x->internal_border_width,
+		    FONT_WIDTH (s->display.x->font),
+		    FONT_HEIGHT (s->display.x->font), False);
+#else
+	XPixSet (s->display.x->window_desc,
+		 s->phys_cursor_x * FONT_WIDTH (s->display.x->font)
+		 + s->display.x->internal_border_width,
+		 s->phys_cursor_y * FONT_HEIGHT (s->display.x->font)
+		 + s->display.x->internal_border_width,
+		 FONT_WIDTH (s->display.x->font),
+		 FONT_HEIGHT (s->display.x->font),
+		 s->display.x->background_pixel);
+#endif /* HAVE_X11 */
+
+      s->phys_cursor_x = -1;
+    }
+
+  /* If we want to show a cursor, write it in the right place.  */
+
+  if (on && s->phys_cursor_x < 0)
+    {
+      if (s != selected_screen || s != x_input_screen)
+	x_draw_box (s);
+      else if (current_screen->enable[s->cursor_y]
+	       && s->cursor_x < current_screen->used[s->cursor_y])
+	/* There is a character there: draw the character with
+	   cursor coloration.  */
+	dumpglyphs (s,
+		   (s->cursor_x * FONT_WIDTH (s->display.x->font)
+		    + s->display.x->internal_border_width),
+		   (s->cursor_y * FONT_HEIGHT (s->display.x->font)
+		    + s->display.x->internal_border_width),
+		    &current_screen->glyphs[s->cursor_y][s->cursor_x],
+		    1, 2, s->display.x->font);
+      else
+#ifdef HAVE_X11
+	{
+	  GLYPH space = SPACEGLYPH;
+	  dumpglyphs (s,
+		     (s->cursor_x * FONT_WIDTH (s->display.x->font)
+		      + s->display.x->internal_border_width),
+		     (s->cursor_y * FONT_HEIGHT (s->display.x->font)
+		      + s->display.x->internal_border_width),
+		     &space, 1,
+		     2, s->display.x->font);
+	}
+#if 0
+	/* This kills the HP-BSD X11R3 server...  */
+	XFillRectangle (x_current_display, s->display.x->window_desc,
+			s->display.x->cursor_gc,
+			s->cursor_x * FONT_WIDTH (s->display.x->font)
+			+ s->display.x->internal_border_width,
+			s->cursor_y * FONT_HEIGHT (s->display.x->font)
+			+ s->display.x->internal_border_width,
+			FONT_WIDTH (s->display.x->font), FONT_HEIGHT (s->display.x->font));
+#endif
+#else
+	XPixSet (s->display.x->window_desc,
+		 s->cursor_x * FONT_WIDTH (s->display.x->font)+s->display.x->internal_border_width,
+		 s->cursor_y * FONT_HEIGHT (s->display.x->font)+s->display.x->internal_border_width,
+		 FONT_WIDTH (s->display.x->font), FONT_HEIGHT (s->display.x->font), s->display.x->cursor_pixel);
+#endif /* HAVE_X11 */
+
+      s->phys_cursor_x = s->cursor_x;
+      s->phys_cursor_y = s->cursor_y;
+    }
+
+  if (updating_screen != s)
+    XFlushQueue ();
+}
+#endif
+
+extern Lisp_Object Vbar_cursor;
+
+x_display_cursor (s, on)
+     struct screen *s;
+     int on;
+{
+  if (EQ (Vbar_cursor, Qnil))
+    x_display_box_cursor (s, on);
+  else
+    x_display_bar_cursor (s, on);
+}
+
+/* Icons.  */
+
+/* Refresh bitmap kitchen sink icon for screen S
+   when we get an expose event for it. */
+
+refreshicon (s)
+     struct screen *s;
+{
+#ifdef HAVE_X11
+  /* Normally, the window manager handles this function. */
+#else
+  int mask;
+
+  if (s->display.x->icon_bitmap_flag)
+    XBitmapBitsPut (s->display.x->icon_desc, 0,  0, sink_width, sink_height,
+		    sink_bits, BlackPixel, WHITE_PIX_DEFAULT, 
+		    icon_bitmap, GXcopy, AllPlanes);
+  else
+    {
+      extern struct screen *selected_screen;
+      struct Lisp_String *str;
+      unsigned char *string;
+
+      string
+	= XSTRING (XBUFFER (XWINDOW (s->selected_window)->buffer)->name)->data;
+
+      if (s->display.x->icon_label != string)
+	{
+	  s->display.x->icon_label = string;
+	  XChangeWindow (s->display.x->icon_desc,
+			 XQueryWidth (string, icon_font_info->id) + 10,
+			 icon_font_info->height + 10);
+	}
+
+      XText (s->display.x->icon_desc, 5, 5, string,
+	     str->size, icon_font_info->id,
+	     BLACK_PIX_DEFAULT, WHITE_PIX_DEFAULT);
+    }
+  XFlushQueue ();
+#endif /* HAVE_X11 */
+}
+
+/* Make the x-window of screen S use the kitchen-sink icon
+   that's a window generated by Emacs.  */
+
+int
+x_bitmap_icon (s)
+     struct screen *s;
+{
+  int mask;
+  Window icon_window;
+
+  if (s->display.x->window_desc == 0)
+    return 1;
+
+#ifdef HAVE_X11
+  if (icon_bitmap)
+    XFreePixmap (x_current_display, icon_bitmap);
+  
+  icon_bitmap =
+    XCreateBitmapFromData (x_current_display, s->display.x->window_desc,
+			   gnu_bits, gnu_width, gnu_height);
+  x_wm_set_icon_pixmap (s, icon_bitmap);
+  s->display.x->icon_bitmap_flag = 1;
+#else
+  if (s->display.x->icon_desc)
+    {
+      XClearIconWindow (s->display.x->window_desc);
+      XDestroyWindow (s->display.x->icon_desc);
+    }
+
+  icon_window = XCreateWindow (s->display.x->parent_desc,
+			       0, 0, sink_width, sink_height,
+			       2, WhitePixmap, (Pixmap) NULL);
+
+  if (icon_window == 0)
+    return 1;
+
+  XSetIconWindow (s->display.x->window_desc, icon_window);
+  XSelectInput (icon_window, ExposeWindow | UnmapWindow);
+
+  s->display.x->icon_desc = icon_window;
+  s->display.x->icon_bitmap_flag = 1;
+
+  if (icon_bitmap == 0)
+    icon_bitmap
+      = XStoreBitmap (sink_mask_width, sink_mask_height, sink_mask_bits);
+#endif /* HAVE_X11 */
+
+  return 0;
+}
+
+
+/* Make the x-window of screen S use a rectangle with text.  */
+
+int
+x_text_icon (s, icon_name)
+     struct screen *s;
+     char *icon_name;
+{
+#ifndef HAVE_X11
+  int mask;
+  int width;
+  Window icon_window;
+  char *X_DefaultValue;
+  Bitmap b1;
+
+#if 0  /* This doesn't seem to be used, but I can't quite believe it.  */
+  static Pixmap grey_pixmap;
+#endif
+
+#ifndef WhitePixel
+#define WhitePixel 1
+#endif
+
+#ifndef BlackPixel
+#define BlackPixel 0
+#endif
+#endif /* not HAVE_X11 */
+  
+  if (s->display.x->window_desc == 0)
+    return 1;
+
+  if (icon_font_info == 0)
+    icon_font_info
+      = XGetFont (XGetDefault (XDISPLAY invocation_name, "BodyFont"));
+
+#ifdef HAVE_X11
+  if (icon_name)
+    s->display.x->icon_label = icon_name;
+  else
+    if (! s->display.x->icon_label)
+      s->display.x->icon_label = " *emacs* ";
+  
+  XSetIconName (x_current_display, s->display.x->window_desc,
+		(char *) s->display.x->icon_label);
+  
+  s->display.x->icon_bitmap_flag = 0;
+#else
+  if (s->display.x->icon_desc)
+    {
+      XClearIconWindow (XDISPLAY s->display.x->window_desc);
+      XDestroyWindow (XDISPLAY s->display.x->icon_desc);
+    }
+
+  if (icon_name)
+    s->display.x->icon_label = (unsigned char *) icon_name;
+  else
+    if (! s->display.x->icon_label)
+      s->display.x->icon_label = XSTRING (s->name)->data;
+
+  width = XStringWidth (s->display.x->icon_label, icon_font_info, 0, 0);
+  icon_window = XCreateWindow (s->display.x->parent_desc,
+			       s->display.x->left_pos,
+			       s->display.x->top_pos,
+			       width + 10, icon_font_info->height + 10,
+			       2, BlackPixmap, WhitePixmap);
+
+  if (icon_window == 0)
+    return 1;
+
+  XSetIconWindow (s->display.x->window_desc, icon_window);
+  XSelectInput (icon_window, ExposeWindow | ExposeRegion | UnmapWindow | ButtonPressed);
+
+  s->display.x->icon_desc = icon_window;
+  s->display.x->icon_bitmap_flag = 0;
+  s->display.x->icon_label = 0;
+#endif /* HAVE_X11 */
+
+  return 0;
+}
+
+static char *x_proto_requests[] =
+{
+  "CreateWindow",
+  "ChangeWindowAttributes",
+  "GetWindowAttributes",
+  "DestroyWindow",
+  "DestroySubwindows",
+  "ChangeSaveSet",
+  "ReparentWindow",
+  "MapWindow",
+  "MapSubwindows",
+  "UnmapWindow",
+  "UnmapSubwindows",
+  "ConfigureWindow",
+  "CirculateWindow",
+  "GetGeometry",
+  "QueryTree",
+  "InternAtom",
+  "GetAtomName",
+  "ChangeProperty",
+  "DeleteProperty",
+  "GetProperty",
+  "ListProperties",
+  "SetSelectionOwner",
+  "GetSelectionOwner",
+  "ConvertSelection",
+  "SendEvent",
+  "GrabPointer",
+  "UngrabPointer",
+  "GrabButton",
+  "UngrabButton",
+  "ChangeActivePointerGrab",
+  "GrabKeyboard",
+  "UngrabKeyboard",
+  "GrabKey",
+  "UngrabKey",
+  "AllowEvents",
+  "GrabServer",
+  "UngrabServer",
+  "QueryPointer",
+  "GetMotionEvents",
+  "TranslateCoords",
+  "WarpPointer",
+  "SetInputFocus",
+  "GetInputFocus",
+  "QueryKeymap",
+  "OpenFont",
+  "CloseFont",
+  "QueryFont",
+  "QueryTextExtents",
+  "ListFonts",
+  "ListFontsWithInfo",
+  "SetFontPath",
+  "GetFontPath",
+  "CreatePixmap",
+  "FreePixmap",
+  "CreateGC",
+  "ChangeGC",
+  "CopyGC",
+  "SetDashes",
+  "SetClipRectangles",
+  "FreeGC",
+  "ClearArea",
+  "CopyArea",
+  "CopyPlane",
+  "PolyPoint",
+  "PolyLine",
+  "PolySegment",
+  "PolyRectangle",
+  "PolyArc",
+  "FillPoly",
+  "PolyFillRectangle",
+  "PolyFillArc",
+  "PutImage",
+  "GetImage",
+  "PolyText",
+  "PolyText",
+  "ImageText",
+  "ImageText",
+  "CreateColormap",
+  "FreeColormap",
+  "CopyColormapAndFree",
+  "InstallColormap",
+  "UninstallColormap",
+  "ListInstalledColormaps",
+  "AllocColor",
+  "AllocNamedColor",
+  "AllocColorCells",
+  "AllocColorPlanes",
+  "FreeColors",
+  "StoreColors",
+  "StoreNamedColor",
+  "QueryColors",
+  "LookupColor",
+  "CreateCursor",
+  "CreateGlyphCursor",
+  "FreeCursor",
+  "RecolorCursor",
+  "QueryBestSize",
+  "QueryExtension",
+  "ListExtensions",
+  "ChangeKeyboardMapping",
+  "GetKeyboardMapping",
+  "ChangeKeyboardControl",
+  "GetKeyboardControl",
+  "Bell",
+  "ChangePointerControl",
+  "GetPointerControl",
+  "SetScreenSaver",
+  "GetScreenSaver",
+  "ChangeHosts",
+  "ListHosts",
+  "SetAccessControl",
+  "SetCloseDownMode",
+  "KillClient",
+  "RotateProperties",
+  "ForceScreenSaver",
+  "SetPointerMapping",
+  "GetPointerMapping",
+  "SetModifierMapping",
+  "GetModifierMapping",
+  "NoOperation"
+};
+
+#define acceptable_x_error_p(type) ((type) == 94)
+
+x_handle_error_gracefully (event)
+     XErrorEvent *event;
+{
+  char error_ptr[128];
+  char *proto_ptr = x_proto_requests[event->request_code];
+  char str[128];
+
+  XGetErrorText (x_current_display, event->error_code, error_ptr, 128);
+  sprintf (str, "X Protocol Error: %s on request: %s", error_ptr, proto_ptr);
+  TOTALLY_UNBLOCK_INPUT;
+  error (str);
+}
+
+#if 0
+extern int x_selection_alloc_error;
+extern int x_converting_selection;
+#endif
+
+/* Handle X Errors.  If the error is not traumatic,
+   just call error ().  Otherwise print a (hopefully) interesting
+   message and quit.
+
+   The arg to Fkill_emacs is an exit status value
+   and also prevents any questions.  */
+
+x_error_handler (disp, event)
+     Display *disp;
+#ifdef HAVE_X11
+     XErrorEvent *event;
+
+#define XlibDisplayIOError	(1L << 0)
+
+#else
+     struct _XErrorEvent *event;
+#endif
+{
+  /* Here we use the standard X handlers. */
+
+  BLOCK_INPUT;
+  if (event && event->type == 0) /* 0 is the XError Event type. */
+    {
+#if 0
+#ifdef HAVE_X11
+      if (event->request_code == BadAlloc && x_converting_selection)
+	x_selection_alloc_error = 1;
+      else
+#endif
+#endif
+      if (acceptable_x_error_p (event->request_code))
+	x_handle_error_gracefully (event);
+      else
+	_XDefaultError (disp, event);
+    }
+  else
+    {
+      disp->flags |= XlibDisplayIOError;
+      _XDefaultIOError (disp);
+    }
+  UNBLOCK_INPUT;
+
+  if (_Xdebug)
+    abort ();
+  else
+    Fkill_emacs (make_number (70));
+}
+
+/* Initialize communication with the X window server.  */
+
+#if 0
+static unsigned int x_wire_count;
+x_trace_wire ()
+{
+  fprintf (stderr, "Lib call: %d\n", ++x_wire_count);
+}
+#endif
+
+
+/* Set the font of the x-window specified by screen S
+   to the font named NEWNAME.  This is safe to use
+   even before S has an actual x-window.  */
+
+#ifdef HAVE_X11
+
+/* A table of all the fonts we have already loaded.  */
+static XFontStruct **x_font_table;
+
+/* The current capacity of x_font_table.  */
+static int x_font_table_size;
+
+/* The number of fonts actually stored in x_font_table.
+   x_font_table[n] is used and valid iff 0 <= n < n_fonts.
+   0 <= n_fonts <= x_font_table_size.  */
+static int n_fonts;
+
+x_new_font (s, fontname)
+     struct screen *s;
+     register char *fontname;
+{
+  XFontStruct *temp;
+  int already_loaded;
+  int n_matching_fonts;
+  XFontStruct *font_info;
+  char **font_names;
+
+  /* Get a list of all the fonts that match this name.  Once we
+     have a list of matching fonts, we compare them against the fonts
+     we already have by comparing font ids.  */
+  font_names = (char **) XListFontsWithInfo (x_current_display, fontname,
+					     1024, &n_matching_fonts,
+					     &font_info);
+  /* If the server couldn't find any fonts whose named matched fontname,
+     return an error code.  */
+  if (n_matching_fonts == 0)
+    return 1;
+
+  /* See if we've already loaded this font. */
+  {
+    int i, j;
+
+    already_loaded = 0;
+    for (i = 0; i < n_fonts; i++)
+      for (j = 0; j < n_matching_fonts; j++)
+	if (x_font_table[i]->fid == font_info[j].fid)
+	  {
+	    already_loaded = i;
+	    goto found_font;
+	  }
+  }
+ found_font:
+  
+  /* If we have, just return it from the table.  */
+  if (already_loaded)
+    {
+      s->display.x->font = x_font_table[already_loaded];
+    }
+
+  /* Otherwise, load the font and add it to the table.  */
+  else
+    {
+      XFontStruct *font;
+
+      font = (XFontStruct *) XLoadQueryFont (x_current_display, fontname);
+      if (! font)
+	return 1;
+
+      /* Do we need to create the table?  */
+      if (x_font_table_size == 0)
+	{
+	  x_font_table_size = 16;
+	  x_font_table
+	    = (XFontStruct **) xmalloc (x_font_table_size
+					* sizeof (x_font_table[0]));
+	}
+      /* Do we need to grow the table?  */
+      else if (n_fonts >= x_font_table_size)
+	{
+	  x_font_table_size <<= 1;
+	  x_font_table
+	    = (XFontStruct **) xrealloc (x_font_table,
+					 (x_font_table_size
+					  * sizeof (x_font_table[0])));
+	}
+
+      s->display.x->font = x_font_table[n_fonts++] = font;
+    }
+  
+  /* Free the information from XListFontsWithInfo.  The data
+     we actually retain comes from XLoadQueryFont.  */
+  XFreeFontInfo (font_names, font_info, n_matching_fonts);
+
+  /* Now make the screen display the given font.  */
+  if (s->display.x->window_desc != 0)
+    {
+      XSetFont (x_current_display, s->display.x->normal_gc,
+		s->display.x->font->fid);
+      XSetFont (x_current_display, s->display.x->reverse_gc,
+		s->display.x->font->fid);
+      XSetFont (x_current_display, s->display.x->cursor_gc,
+		s->display.x->font->fid);
+
+      x_set_window_size (s, s->width, s->height);
+    }
+
+  return 0;
+}
+#else
+x_new_font (s, newname)
+     struct screen *s;
+     register char *newname;
+{
+  FONT_TYPE *temp;
+  int mask;
+
+  temp = XGetFont (newname);
+  if (temp == (FONT_TYPE *) 0)
+    return 1;
+
+  if (s->display.x->font)
+    XLoseFont (s->display.x->font);
+
+  s->display.x->font = temp;
+
+  if (s->display.x->window_desc != 0)
+    x_set_window_size (s, s->width, s->height);
+
+  return 0;
+}
+#endif
+
+x_calc_absolute_position (s)
+     struct screen *s;
+{
+#ifdef HAVE_X11
+  if (s->display.x->left_pos < 0)
+    s->display.x->left_pos
+      = XINT (x_screen_width) - PIXEL_WIDTH (s) + s->display.x->left_pos;
+
+  if (s->display.x->top_pos < 0)
+    s->display.x->top_pos
+      = XINT (x_screen_height) - PIXEL_HEIGHT (s) + s->display.x->top_pos;
+#else /* X10 */
+  WINDOWINFO_TYPE parentinfo;
+
+  XGetWindowInfo (s->display.x->window_desc, &parentinfo);
+
+  if (s->display.x->left_pos < 0)
+    s->display.x->left_pos = parentinfo.width + (s->display.x->left_pos + 1)
+      - PIXEL_WIDTH (s) - 2 * s->display.x->internal_border_width;
+
+  if (s->display.x->top_pos < 0)
+    s->display.x->top_pos = parentinfo.height + (s->display.x->top_pos + 1)
+      - PIXEL_HEIGHT (s) - 2 * s->display.x->internal_border_width;
+#endif /* X10 */
+}
+
+x_set_offset (s, xoff, yoff)
+     struct screen *s;
+     register int xoff, yoff;
+{
+  s->display.x->top_pos = yoff;
+  s->display.x->left_pos = xoff;
+  x_calc_absolute_position (s);
+
+  BLOCK_INPUT;
+  XMoveWindow (XDISPLAY s->display.x->window_desc,
+	       s->display.x->left_pos, s->display.x->top_pos);
+#ifdef HAVE_X11
+  x_wm_set_size_hint (s, 0);
+#endif
+  UNBLOCK_INPUT;
+}
+
+/* Call this to change the size of screen S's x-window. */
+
+x_set_window_size (s, cols, rows)
+     struct screen *s;
+     register int cols, rows;
+{
+  int pixelwidth, pixelheight;
+  int mask;
+  int ibw = s->display.x->internal_border_width;
+
+  BLOCK_INPUT;
+
+  /* ??? Who DOES worry about minimum reasonable sizes?  */
+  pixelwidth =  (cols * FONT_WIDTH (s->display.x->font) + 2 * ibw
+		 + s->display.x->v_scrollbar_width);
+  pixelheight = (rows * FONT_HEIGHT (s->display.x->font) + 2 * ibw
+		 + s->display.x->h_scrollbar_height);
+
+#ifdef HAVE_X11
+  x_wm_set_size_hint (s, 0);
+#endif /* HAVE_X11 */
+  XChangeWindowSize (s->display.x->window_desc, pixelwidth, pixelheight);
+  XFlushQueue ();
+  UNBLOCK_INPUT;
+}
+
+#ifndef HAVE_X11
+x_set_resize_hint (s)
+     struct screen *s;
+{
+
+  XSetResizeHint (s->display.x->window_desc, 2 * s->display.x->internal_border_width,
+		  2 * s->display.x->internal_border_width,
+		  FONT_WIDTH (s->display.x->font), FONT_HEIGHT (s->display.x->font));
+}
+#endif /* not HAVE_X11 */
+
+
+x_set_mouse_position (s, x, y)
+     struct screen *s;
+     int x, y;
+{
+  int pix_x, pix_y;
+
+  x_raise_screen (s);
+
+  if (x < 0)
+    pix_x = (SCREEN_WIDTH (s)
+             * FONT_WIDTH (s->display.x->font)
+             + 2 * s->display.x->internal_border_width
+             + s->display.x->v_scrollbar_width) / 2;
+  else
+    pix_x = x * FONT_WIDTH (s->display.x->font) + 2; /* add 2 pixels to each
+       						 dimension to move the
+       						 mouse into the char
+       						 cell */
+
+  if (y < 0)
+    pix_y = (SCREEN_HEIGHT (s)
+             * FONT_HEIGHT (s->display.x->font)
+             + 2 * s->display.x->internal_border_width
+             + s->display.x->h_scrollbar_height) / 2;
+  else
+    pix_y = y * FONT_HEIGHT (s->display.x->font) + 2;
+
+  BLOCK_INPUT;
+  x_mouse_x = x;
+  x_mouse_y = y;
+
+  XWarpMousePointer (s->display.x->window_desc, pix_x, pix_y);
+  UNBLOCK_INPUT;
+}
+
+#ifdef HAVE_X11
+x_focus_on_screen (s)
+     struct screen *s;
+{
+  x_raise_screen (s);
+  XSetInputFocus (x_current_display, s->display.x->window_desc,
+		  RevertToPointerRoot, CurrentTime);
+}
+
+x_unfocus_screen (s)
+     struct screen *s;
+{
+  if (x_focus_screen == s)
+    XSetInputFocus (x_current_display, PointerRoot,
+		    RevertToPointerRoot, CurrentTime);
+}
+
+#endif
+
+/* Raise screen S.  */
+
+x_raise_screen (s)
+     struct screen *s;
+{
+  if (s->visible)
+    {
+      BLOCK_INPUT;
+      XRaiseWindow (XDISPLAY s->display.x->window_desc);
+      XFlushQueue ();
+      UNBLOCK_INPUT;
+    }
+}
+
+/* Lower screen S.  */
+
+x_lower_screen (s)
+     struct screen *s;
+{
+  if (s->visible)
+    {
+      BLOCK_INPUT;
+      XLowerWindow (XDISPLAY s->display.x->window_desc);
+      XFlushQueue ();
+      UNBLOCK_INPUT;
+    }
+}
+
+/* Change from withdrawn state to mapped state. */
+
+x_make_screen_visible (s)
+     struct screen *s;
+{
+  int mask;
+
+  if (s->visible)
+    {
+      BLOCK_INPUT;
+      XRaiseWindow (XDISPLAY s->display.x->window_desc);
+      XFlushQueue ();
+      UNBLOCK_INPUT;
+      return;
+    }
+
+  BLOCK_INPUT;
+#ifdef HAVE_X11
+
+  if (! EQ (Vx_no_window_manager, Qt))
+    x_wm_set_window_state (s, NormalState);
+
+  XMapWindow (XDISPLAY s->display.x->window_desc);
+  if (s->display.x->v_scrollbar != 0 || s->display.x->h_scrollbar != 0)
+    XMapSubwindows (x_current_display, s->display.x->window_desc);
+
+#else
+  XMapWindow (XDISPLAY s->display.x->window_desc);
+  if (s->display.x->icon_desc != 0)
+    XUnmapWindow (s->display.x->icon_desc);
+
+  /* Handled by the MapNotify event for X11 */
+  s->visible = 1;
+  s->iconified = 0;
+
+  /* NOTE: this may cause problems for the first screen. */
+  XTcursor_to (0, 0);
+#endif /* not HAVE_X11 */
+
+  XRaiseWindow (XDISPLAY s->display.x->window_desc);
+  XFlushQueue ();
+  UNBLOCK_INPUT;
+}
+
+/* Change from mapped state to withdrawn state. */
+
+x_make_screen_invisible (s)
+     struct screen *s;
+{
+  int mask;
+
+  if (! s->visible)
+    return;
+
+  BLOCK_INPUT;
+#ifdef HAVE_X11
+#if 0
+  if (! EQ (Vx_no_window_manager, Qt))
+    {
+      XUnmapEvent unmap;
+
+      unmap.type = UnmapNotify;
+      unmap.window = s->display.x->window_desc;
+      unmap.event = DefaultRootWindow (x_current_display);
+      unmap.from_configure = False;
+      XSendEvent (x_current_display, DefaultRootWindow (x_current_display),
+		  False, SubstructureRedirectMask|SubstructureNotifyMask,
+		  &unmap);
+    }
+
+  /* The new function below does the same as the above code, plus unmapping
+     the window.  Sending the event without actually unmapping can make
+     the window manager start ignoring the window (i.e., no more title bar,
+     icon manager stuff.) */
+#endif
+
+  /* New function available with R4 */
+  if (! XWithdrawWindow (x_current_display, s->display.x->window_desc,
+			 DefaultScreen (x_current_display)))
+    {
+      UNBLOCK_INPUT_RESIGNAL;
+      error ("Can't notify window manager of iconification.");
+    }
+
+#else
+  XUnmapWindow (XDISPLAY s->display.x->window_desc);
+
+  s->visible = 0;		/* Handled by the UnMap event for X11 */
+  if (s->display.x->icon_desc != 0)
+    XUnmapWindow (XDISPLAY s->display.x->icon_desc);
+#endif /* not HAVE_X11 */
+
+  XFlushQueue ();
+  UNBLOCK_INPUT;
+}
+
+ /* Window manager communication.  Created in Fx_open_connection. */
+extern Atom Xatom_wm_change_state;
+
+/* Change window state from mapped to iconified. */
+
+x_iconify_screen (s)
+     struct screen *s;
+{
+  int mask;
+
+  if (s->iconified)
+    return;
+
+  BLOCK_INPUT;
+
+#ifdef HAVE_X11
+  if (! EQ (Vx_no_window_manager, Qt))
+    if (! XIconifyWindow (x_current_display, s->display.x->window_desc,
+			  DefaultScreen (x_current_display)))
+      {
+	UNBLOCK_INPUT_RESIGNAL;
+	error ("Can't notify window manager of iconification.");
+      }
+
+  s->iconified = 1;
+  
+#if 0
+    {
+      XClientMessageEvent message;
+    
+      message.window = s->display.x->window_desc;
+      message.type = ClientMessage;
+      message.message_type = Xatom_wm_change_state;
+      message.format = 32;
+      message.data.l[0] = IconicState;
+
+      if (! XSendEvent (x_current_display,
+			DefaultRootWindow (x_current_display),
+			False,
+			SubstructureRedirectMask | SubstructureNotifyMask,
+			&message))
+	{
+	  UNBLOCK_INPUT_RESIGNAL;
+	  error ("Can't notify window manager of iconification.");
+	}
+    }
+#endif
+#else /* X10 */
+  XUnmapWindow (XDISPLAY s->display.x->window_desc);
+
+  s->visible = 0;		/* Handled in the UnMap event for X11. */
+  if (s->display.x->icon_desc != 0)
+    {
+      XMapWindow (XDISPLAY s->display.x->icon_desc);
+      refreshicon (s);
+    }
+#endif /* X10 */
+
+  XFlushQueue ();
+  UNBLOCK_INPUT;
+}
+
+/* Destroy the X window of screen S.
+   DISPL is the former s->display (since s->display
+   has already been nulled out).  */
+
+x_destroy_window (s, displ)
+     struct screen *s;
+     union display displ;
+{
+  int mask;
+
+  BLOCK_INPUT;
+  if (displ.x->icon_desc != 0)
+    XDestroyWindow (XDISPLAY displ.x->icon_desc);
+  XDestroyWindow (XDISPLAY displ.x->window_desc);
+  XFlushQueue ();
+  UNBLOCK_INPUT;
+
+  free (displ.x);
+  if (s == x_focus_screen)
+    x_focus_screen = 0;
+}
+
+#ifndef HAVE_X11
+
+/* Manage event queues.
+
+   This code is only used by the X10 support.
+
+   We cannot leave events in the X queue and get them when we are ready
+   because X does not provide a subroutine to get only a certain kind
+   of event but not block if there are no queued events of that kind.
+
+   Therefore, we must examine events as they come in and copy events
+   of certain kinds into our private queues.
+
+   All ExposeRegion events are put in x_expose_queue.
+   All ButtonPressed and ButtonReleased events are put in x_mouse_queue.  */
+
+
+/* Write the event *P_XREP into the event queue *QUEUE.
+   If the queue is full, do nothing, but return nonzero.  */
+
+int
+enqueue_event (p_xrep, queue)
+     register XEvent *p_xrep;
+     register struct event_queue *queue;
+{
+  int newindex = queue->windex + 1;
+  if (newindex == EVENT_BUFFER_SIZE)
+    newindex = 0;
+  if (newindex == queue->rindex)
+    return -1;
+  queue->xrep[queue->windex] = *p_xrep;
+  queue->windex = newindex;
+  return 0;
+}
+
+/* Fetch the next event from queue *QUEUE and store it in *P_XREP.
+   If *QUEUE is empty, do nothing and return 0.  */
+
+int
+dequeue_event (p_xrep, queue)
+     register XEvent *p_xrep;
+     register struct event_queue *queue;
+{
+  if (queue->windex == queue->rindex)
+    return 0;
+  *p_xrep = queue->xrep[queue->rindex++];
+  if (queue->rindex == EVENT_BUFFER_SIZE)
+    queue->rindex = 0;
+  return 1;
+}
+
+/* Return the number of events buffered in *QUEUE.  */
+
+int
+queue_event_count (queue)
+     register struct event_queue *queue;
+{
+  int tem = queue->windex - queue->rindex;
+  if (tem >= 0)
+    return tem;
+  return EVENT_BUFFER_SIZE + tem;
+}
+
+/* Return nonzero if mouse input is pending.  */
+
+int
+mouse_event_pending_p ()
+{
+  return queue_event_count (&x_mouse_queue);
+}
+#endif
+
+#ifdef HAVE_X11
+
+x_wm_set_size_hint (s, prompting)
+     struct screen *s;
+     long prompting;
+{
+  XSizeHints size_hints;
+  Window window = s->display.x->window_desc;
+
+  size_hints.flags = PResizeInc | PMinSize | PMaxSize;
+
+  flexlines = s->height;
+
+  size_hints.x = s->display.x->left_pos;
+  size_hints.y = s->display.x->top_pos;
+  size_hints.height = PIXEL_HEIGHT (s);
+  size_hints.width = PIXEL_WIDTH (s);
+  size_hints.width_inc = FONT_WIDTH (s->display.x->font);
+  size_hints.height_inc = FONT_HEIGHT (s->display.x->font);
+  size_hints.base_width = (2 * s->display.x->internal_border_width)
+    + s->display.x->v_scrollbar_width;
+  size_hints.base_height = (2 * s->display.x->internal_border_width)
+    + s->display.x->h_scrollbar_height;
+  size_hints.min_width = size_hints.base_width + size_hints.width_inc;
+  size_hints.min_height = size_hints.base_height + size_hints.height_inc;
+  size_hints.max_width = x_screen_width
+    - ((2 * s->display.x->internal_border_width)
+       + s->display.x->v_scrollbar_width);
+  size_hints.max_height = x_screen_height
+    - ((2 * s->display.x->internal_border_width)
+       + s->display.x->h_scrollbar_height);
+
+  if (prompting)
+    size_hints.flags |= prompting;
+  else
+    {
+      XSizeHints hints;		/* Sometimes I hate X Windows... */
+      
+      XGetNormalHints (x_current_display, window, &hints);
+      if (hints.flags & PSize)
+	size_hints.flags |= PSize;
+      if (hints.flags & PPosition)
+	size_hints.flags |= PPosition;
+      if (hints.flags & USPosition)
+	size_hints.flags |= USPosition;
+      if (hints.flags & USSize)
+	size_hints.flags |= USSize;
+    }
+  
+#if 0				/* R3 */
+  XSetNormalHints (x_current_display, window, &size_hints);
+#endif
+  XSetWMNormalHints (x_current_display, window, &size_hints);
+}
+
+/* Used for IconicState or NormalState */
+x_wm_set_window_state (s, state)
+     struct screen *s;
+     int state;
+{
+  XWMHints wm_hints;
+  Window window = s->display.x->window_desc;
+
+  wm_hints.flags = StateHint;
+  wm_hints.initial_state = state;
+  XSetWMHints (x_current_display, window, &wm_hints);
+}
+
+x_wm_set_icon_pixmap (s, icon_pixmap)
+     struct screen *s;
+     Pixmap icon_pixmap;
+{
+  XWMHints wm_hints;
+  Window window = s->display.x->window_desc;
+
+  wm_hints.flags = IconPixmapHint;
+  wm_hints.icon_pixmap = icon_pixmap;
+  XSetWMHints (x_current_display, window, &wm_hints);
+}
+
+x_wm_set_icon_position (s, icon_x, icon_y)
+     struct screen *s;
+     int icon_x, icon_y;
+{
+  XWMHints wm_hints;
+  Window window = s->display.x->window_desc;
+
+  wm_hints.flags = IconPositionHint;
+  wm_hints.icon_x = icon_x;
+  wm_hints.icon_y = icon_y;
+  XSetWMHints (x_current_display, window, &wm_hints);
+}
+
+
+static void
+init_input_symbols ()
+{
+  Qmapped_screen = intern ("mapped-screen");
+  Qunmapped_screen = intern ("unmapped-screen");
+  Qexited_scrollbar = intern ("exited-scrollbar");
+  Qexited_window = intern ("exited-window");
+  Qredraw_screen = intern ("redraw-screen");
+  Qmouse_moved = intern ("mouse-moved");
+  Qmouse_click = intern ("mouse-click");
+  Qscrollbar_click = intern ("scrollbar-click");
+}
+
+void
+x_term_init (display_name)
+     char *display_name;
+{
+  Lisp_Object screen;
+  char *defaultvalue;
+#ifdef F_SETOWN
+  extern int old_fcntl_owner;
+#endif
+
+  x_current_display = XOpenDisplay (display_name);
+  if (x_current_display == 0)
+    fatal ("X server %s not responding; check the DISPLAY environment variable or use \"-d\"\n",
+	   display_name);
+
+#ifdef HAVE_X11
+  {
+    int hostname_size = MAXHOSTNAMELEN + 1;
+
+    hostname = (char *) xmalloc (hostname_size);
+
+#if 0
+    XSetAfterFunction (x_current_display, x_trace_wire);
+#endif
+
+    invocation_name = (char *)
+      XSTRING (Ffile_name_nondirectory (Fcar (Vcommand_line_args)))->data;
+
+    /* Try to get the host name; if the buffer is too short, try
+       again.  Apparently, the only indication gethostname gives of
+       whether the buffer was large enough is the presence or absence
+       of a '\0' in the string.  Eech.  */
+    for (;;)
+      {
+	gethostname (hostname, hostname_size - 1);
+	hostname[hostname_size - 1] = '\0';
+
+	/* Was the buffer large enough for gethostname to store the '\0'?  */
+	if (strlen (hostname) < hostname_size - 1)
+	  break;
+
+	hostname_size <<= 1;
+	hostname = (char *) xrealloc (hostname, hostname_size);
+      }
+    id_name = (char *) xmalloc (strlen (invocation_name)
+				+ strlen (hostname)
+				+ 2);
+    sprintf (id_name, "%s@%s", invocation_name, hostname);
+  }
+  
+  dup2 (ConnectionNumber (x_current_display), 0);
+  close (ConnectionNumber (x_current_display));
+  ConnectionNumber (x_current_display) = 0;
+#endif /* HAVE_X11 */
+  
+#ifdef F_SETOWN
+  old_fcntl_owner = fcntl (0, F_GETOWN, 0);
+#ifdef F_SETOWN_SOCK_NEG
+  fcntl (0, F_SETOWN, -getpid ());	/* stdin is a socket here */
+#else
+  fcntl (0, F_SETOWN, getpid ());
+#endif /* F_SETOWN_SOCK_NEG */
+#endif /* F_SETOWN */
+
+#ifdef SIGIO
+  init_sigio ();
+#endif
+
+  /* Must use interrupt input because we cannot otherwise
+     arrange for C-g to be noticed immediately.
+     We cannot connect it to SIGINT.  */
+  Fset_input_mode (Qt, Qnil, Qt, Qnil);
+
+  expose_all_windows = 0;
+
+  clear_screen_hook = XTclear_screen;
+  clear_end_of_line_hook = XTclear_end_of_line;
+  ins_del_lines_hook = XTins_del_lines;
+  change_line_highlight_hook = XTchange_line_highlight;
+  insert_glyphs_hook = XTinsert_glyphs;
+  write_glyphs_hook = XTwrite_glyphs;
+  delete_glyphs_hook = XTdelete_glyphs;
+  ring_bell_hook = XTring_bell;
+  reset_terminal_modes_hook = XTreset_terminal_modes;
+  set_terminal_modes_hook = XTset_terminal_modes;
+  update_begin_hook = XTupdate_begin;
+  update_end_hook = XTupdate_end;
+  set_terminal_window_hook = XTset_terminal_window;
+  read_socket_hook = XTread_socket;
+  cursor_to_hook = XTcursor_to;
+  reassert_line_highlight_hook = XTreassert_line_highlight;
+  mouse_tracking_enable_hook = XTmouse_tracking_enable;
+  
+  scroll_region_ok = 1;		/* we'll scroll partial screens */
+  char_ins_del_ok = 0;		/* just as fast to write the line */
+  line_ins_del_ok = 1;		/* we'll just blt 'em */
+  fast_clear_end_of_line = 1;	/* X does this well */
+  memory_below_screen = 0;	/* we don't remember what scrolls 
+				   off the bottom */
+  baud_rate = 19200;
+
+  init_input_symbols ();
+
+  XHandleError (x_error_handler);
+  XHandleIOError (x_error_handler);
+
+  /* Disable Window Change signals;  they are handled by X events. */
+#ifdef SIGWINCH
+  signal (SIGWINCH, SIG_DFL);
+#endif /* SIGWINCH */
+
+  signal (SIGPIPE, x_error_handler);
+}
+#endif /* HAVE_X11 */
+#endif /* HAVE_X_WINDOWS */