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author | Yoshiki Yazawa <yaz@honeyplanet.jp> |
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date | Sat, 06 Mar 2010 23:55:24 +0900 |
parents | bbc77ca4def5 |
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┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ ┃ Chapter 7 INPUT AUTOMATON ┃ ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ ┏━━━━━━━┓ ┃ 7.1 OVERVIEW ┃ ┗━━━━━━━┛ The input automaton, also known as user input automaton, is used for converting the user's input into the standard internal representation used by the system. The conversion is done automatically, and the input automaton setting is completed via the environment setup. This chapter will explain how to setup the input automaton. We will now give some introduction on the structure of cWnn input automaton, as well as the setting of the automaton. ┏━━━━━━━━━━━━━━━━━┓ ┃ 7.2 STRUCTURE OF INPUT AUTOMATON ┃ ┗━━━━━━━━━━━━━━━━━┛ Figure 7.1 below shows the brief structure of the input automaton. The "Input" refers to the actual user input from the keyboard, and "Output" refers to the final input received by the system, after some initial processing in the input automaton. The mapping from "Input" to "Output" is performed by the input automaton. However, the mapping rules of the mapping process are defined in the "Environment Settings". Through environment settings, different types of input automaton mapping relationships can be defined. ┌───────────────────────────┐ │ │ │ ┏━━━━━━━┓ │ │ Input ──→┃ Input ┃──→ Output │ │ ┌─→┃ Automaton ┃ │ │ │ ┗━━━━━━━┛ │ │ │ ↑ ↓ │ │ feedback │ ┏━━━━━━━━━━━┓ │ │ └───┃ Environment Setting ┃ │ │ ┗━━━━━━━━━━━┛ │ │ │ └───────────────────────────┘ Figure 7.1 : Brief Structure of Input Automaton ───────────────────────── - 7-1 - During the startup of a front-end processor, the initial environment setting of the input automaton is read from the default path. After this, the user may input with the help of this input automaton. There is a default input automaton environment in the cWnn system. However, the user is able to set his individual input environment via the "Environment Setting". "Environment Setting" is done by using a simple language similar to "Lisp". This "Environment setting" is stored as source files in the system. During the startup of a front-end processor, it first reads in the "Environment Setting" files, and subsequently convert them to binary format used by the system. The characteristics of the input automaton is entirely dependent on the "Environment Setting". Thus, from the user's viewpoint, the "Environmnet Setting" is the input automaton. Examples of "Environment Setting" are given in Section 7.5. We shall now describe the components of the input automaton and its settings. 1. Components of the Input Automaton ━━━━━━━━━━━━━━━━━━ An input automaton consists of a "mode definition table" and several "mapping tables", collectively known as the "conversion table". The mode definition table describes the different input modes and the relationship among them. One input mode provides one input method at the cWnn user interface. Refer to Section 7.3 for details on mode definition table. The mapping table describes the followings: (1) Mapping relation from the "Input" to "Output" shown in Figure 7.1 (2) Feedback input via the "Environment Setting" in Figures 7.1 (3) Operating state of the mode variables defined in the mode definition table. Figure 7.2 below shows the components of an input automaton. We may see from the figures that the mapping table is divided into initial mapping table, intermediate mapping table and final mapping table. Refer to Section 7.4 for details on mapping tables. ┌──────────────────────────────────┐ │ │ │ ┌─ (1) Mode definition table │ │ Input automaton ─┤ │ │ └─ (2) Mapping │ │ table ─┬─ Initial mapping table │ │ ├─ Intermediate mapping table │ │ └─ Final mapping table │ │ │ └──────────────────────────────────┘ Figure 7.2 Components of Input Automaton ───────────────────── - 7-2 - 2. User Input Environment ━━━━━━━━━━━━━ (a) Phonetic input Through the settings in input automaton, all Pinyin input may be standardized. That is, all user inputs will first be processed in the automaton before they are passed to the system. Each Pinyin is represented as a standard internal representation in the system. When a user input a Pinyin (external representation), it will be converted to the internal representation in the automaton. This internal code is used by the system. Hence regardless of any type of Pinyin input (Quanpin, Erpin or Sanpin, together with the four tones), the system will always receive the standardized internal form of Pinyin, which is treated as a single unit. (b) Encoded input Through the settings in the input automaton, different types of encoded input such as Wubi and Cangjie, may be set. Other encoded input such as internal code input, Quwei input, Guobiao as well as other inputs of Hanzi are also possible. 3. Setting of Input Automaton ━━━━━━━━━━━━━━━ During startup of front-end processor "cuum", the input automaton setting file will be read. The file will be searched in the following order: (in descending priority) (a) During startup, the "-r" option of "cuum" command is used. Refer to Section 3.2. The path indicated together with this "-r" option is the specified path where all the input automaton files are stored. The system will read in the input automaton files from this directory, starting from the mode definition file "mode". (b) If the above (a) is not used, the path specified by the command "setrkfile" in the initialization file "uumrc" will be read. The path is the specified directory where all the input automaton files are stored. The system will read in the input automaton files from this directory, starting from the mode definition file "mode". (c) If (a) and (b) are not set or the file does not exist, the respective default file for the front-end processor "cuum" will be read. The default input automaton files are as follow: /usr/local/lib/wnn/zh_CN/rk/mode (for Combination of Pinyin and Zhuyin input environment) /usr/local/lib/wnn/zh_CN/rk_p/mode (for Pinyin centred input environment) /usr/local/lib/wnn/zh_CN/rk_z/mode (for Zhuyin cwntred input environment) - 7-3 - ┏━━━━━━━━━━━━━━┓ ┃ 7.3 MODE DEFINITION TABLE ┃ ┗━━━━━━━━━━━━━━┛ The mode definition table consists of the mode variable definitions and the input mode expressions. It describes the definition of the mode variables, the input modes, as well as the relationship among the different input modes. The default filename of the mode definition table in cWnn is "mode" under the default directories: "/usr/local/lib/wnn/zh_CN/rk" (for Combination of Pinyin & Zhuyin input environment) "/usr/local/lib/wnn/zh_CN/rk_p" (for Pinyin centred input environment) "/usr/local/lib/wnn/zh_CN/rk_z" (for Zhuyin centred input environment) The mode definition table is made up of the following three types of expressions: (1) Search path of mapping table (2) Mode variable definition (3) Input mode expression 1. Search Path of Mapping Table ━━━━━━━━━━━━━━━━ The filename of the mapping table which appears in the mode definition table is assumed to have the same path as the mode definition table. If the path is different, it can be set in the mode definition table via the "search" command as follows: * Format (search <pathname> ... ...) - <pathname> is the path of the mapping table. Several pathnames may be set, each separated by a space. - This path must be specified before the mapping tables. 2. Mode Variable Definition ━━━━━━━━━━━━━━ The different mode variables are defined here. * Format (defmode <mode_name> <initial_state>) - <mode_name> is a defined name for each input mode. It begins with an alphabet, and may consist of numbers and alphabets. The mode variable may have two values: ON and OFF. - <initial_state> may be ON or OFF. This indicates the initial state of the mode variable. Default state is OFF. - A mode variable must be defined before it can be used. - 7-4 - 3. Input Mode Expression ━━━━━━━━━━━━ The definition of the input mode can be done in the following three ways : * Format <control_table> ( if condition <mapping_table> [<mapping_table>...] <mode_indicator> ) ( when condition <mapping_table> [<mapping_table>...] <mode_indicator> ) - <control_table> is a special mapping table that allows the user to switch among the input modes. - <mapping_table> are the mapping files for each input mode. In the mode definition table, the identifying file for the initial mapping tables begin with a "1". For example, 1B_BS, 1B_TOLOWER and 1B_TOUPPER. Intermediate mapping tables begin with a "2" and final mapping tables begin with a "3". For example, 2P_RongCuo, 2Z_tail_ma and 3B_quanjiao. Several mapping tables are allowed by they must follow the sequence of initial, intermediate and final. - The <mode_indicator> can be represented by a string of characters quoted in " ", to indicate the current input mode to the user. If there are more than one mode indicator in the mode expression, only the last indicator is valid. - Both "if" and "when" are conditional statements, with some differences between them. For "if" statements, if the condition is ture, the remaining part of the "if" statement will be evaluated, and the next statement will not be evaluated. If the condition is false, leave the current "if" statement and proceed to evaluate the next statement. - For "when" statements, if the condition is true, the remaining part of the "when" statement will be evaluated; otherwise the remaining part will not be evaluated. In any case, the next statement after the "when" statement will be evaluated. the condition definition will be explained in details below: Condition Definition ━━━━━━━━━━ The "condition" above can be expressed in the following ways : ┌─────────────┬────────────────────────┐ │ Mode variable name │ True when ON, False when OFF │ ├─────────────┼────────────────────────┤ │(and condition condition) │True when both conditions are true. │ │ │ │ │(or condition condition) │True when at least one of the two conditions is │ │ │true. │ │ │ │ │( not condition ) │True when the condition is false │ │ │ │ │( false ) │False │ │ │ │ │( true ) │True │ └─────────────┴────────────────────────┘ - 7-5 - The following is an example of input mode expression. ○ ◎ ● represent conditions, and A B C D E represent conversion table. Assume that the ○ ◎ ● conditions as true in this example. Example ──── (when ○ A (if ◎ B) C) (if ● D) E Reading from left to right, we first consider (when ○ A (if ◎ B) C). Since ○ is true, we proceed to A (if ◎ B) C. First select A , then (if ◎ B). Since ◎ is true, B is selected. As the condition is true for "if", the remaining statement of A (if ◎ B) C will not be processed. Since (when ○ A (if ◎ B) C) is a subset of (when ○ A (if ◎ B) C) (if ● D) E , the rest of the statement must be processed. Lastly for (if ● D), as ● is true, D is selected. Furthermore, the statement is an "if" statement, hence the rest of the statement (when ○ A (if ◎ B) C) (if ● D) E need not be processed. As a result, A, B and D are selected after the execution of this statement. 3. Example of Mode Definition Table ━━━━━━━━━━━━━━━━━━ (search /usr/local/lib/wnn/zh_CN/rk) (defmode YIN on) (defmode PY on) (defmode ZY) (defmode ASCII ) (defmode ban_jiao on) (defmode quan_jiao) 2A_CTRL (if YIN (if PY 1B_TOUPPER 2P_QuanPin 2P_RongCuo 2Z_tail_pin "全拼:P") (if ZY 1Z_ZhuYin 1B_TOUPPER 2Z_ZhuYin 2Z_tail "注音:Z") ) (if ASCII (if ban_jiao "半角:") (if quan_jiao 3B_quanjiao "全角:") ) - 7-6 - ┏━━━━━━━━━━┓ ┃ 7.4 MAPPING TABLES ┃ ┗━━━━━━━━━━┛ In any input mode, the relation between the "Input" and "Output" of the input automaton (as in Figure 7.1) is represented in the mapping tables. The mapping tables consist of the initial, intermediate and final mapping tables. Refer to Figure 7.3. In the whole process, the intermediate mapping plays the main role, with the initial and final mapping acting as the preparation and touching up respectively. During the input automaton mapping process, the input characters first undergo the initial mapping as shown in Figures 7.3. The result (output-1) is then passed to the intermediate mapping table as input to undergo a character string mapping. Subsequently, output-2 is passed as input for final mapping. Output-3 is the final output of the input automaton. The feedback shown in diagram is treated as input to the intermediate mapping. ┌──────────────────────────────────────┐ │ Initial Intermediate Final │ │ mapping mapping mapping │ │ User ┏━━━┓ ┏━━━━━┓ ┏━━━━┓ │ │ Input →┃ e E ┃output-1┃ EU Eu ┃output-2┃ I Ch ┃ output-3 │ │ ┃ u U ┠───→┃ . . ┠───→┃ U Sh ┠──→ │ │ ┃ . . ┃ ┌→┃ . . ┃ ┃ V Zh ┃ Final Output │ │ ┗━━━┛ │ ┗━━━━━┛ ┗━━━━┛ of Automaton │ │ │ ↓ feedback │ │ └────┘ │ └──────────────────────────────────────┘ Figure 7.3 Input Automaton Process ───────────────── The initial mapping can only perform mapping between characters. For example, to map an "e" to an "E" as in Figure 7.3. Intermediate mapping is able to perform mapping between character strings. For example, mapping from "EU" to "Eu". Final mapping can perform mappings from character and character string. For example, from "I" maps to "Ch" during Erpin input. Besides, feedback input can also be provided by the intermediate mapping. We will now describe the variable definitions in each of the mapping tables. - 7-7 - 1. Variable Definition ━━━━━━━━━━━ Through definitions and the use of variables, similar mapping relations can be described easily and effectively. In the mapping tables, each process table has its own format of definitions: (a) Initial mapping table ───────────── In the initial mapping table, the definitions consists of the followings: - Format (defvar <variable_name> (list <character> ... ...)) -----(a) (defvar <variable_name> (all)) -----(b) <variable_name> [<variable_representation>] Either (a) or (b) may be used. In (a), <variable_name> can be any of the characters in "list". In (b), the <variable_name> can be any character. - Format Pattern Description The format has the following pattern: Character_Variable_Definition Input_Character_Representation [Output_Character_Representation] If the user input character matches the character in "Input_Character_ Representation", the input automaton converts it to the character in "Output_Character_Representation". (a) and (b) above are the two types of Character_Variable_Definition. The example below show the similar conversion relations. - Example eg1 : (defvar bs (list '\x08')) (bs) R eg2 : (defvar up (all)) (up) (tozenhira (tolower(up))) - 7-8 - (b) Intermediate mapping table ─────────────── In the intermediate mapping table, the definitions consists of the followings: - Format (defvar <variable_name> (list <character> ... ...)) -----(a) (defvar <variable_name> (all)) -----(b) <input_variable> [<output_variable>] [<feedback_variable>] <variable_condition> <operation> Either (a) or (b) may be used. In (a), <variable_name> can be any of the characters in "list". In (b), the <variable_name> can be any character. - Format Pattern Description The format above has the following pattern: Character_Variable_Definition Input_Character_String_Representation [Output_Character_String_Representation] [Feedback_Character_String_Representation] ---(*) Input_Character_String_Representation Operation ---(@) In (*), if the input character string matches the character string in "Input_Character_String_Representation", the input automaton converts it to the character string in "Output_Character_String_Representation". During output, the "Feedback_Character_String_Representation" will be treated as new input to intermediate mapping. In (@), if the input character matches the character in "Input_Character_String_Representation", the input automaton performs the specified operation on the mode variables. - Example eg1 : (defvar A (list B C D) ) (A)A (A)a幚 eg2 : (defvar str (list 0 1 2 3 4 5 \ 6 7 8 9 )) (if strk0)(str) (str) 'A' ;feedback 'A' (off strk0)(on strk1) - 7-9 - (c) Final mapping table ──────────── In the final mapping table, the definitions consists of the followings: - Format (defvar <variable_name> (list <character> ... ...)) -----(a) (defvar <variable_name> (all)) -----(b) <variable_name> [<variable_representation>] Either (a) or (b) may be used. In (a), <variable_name> can be any of the characters in "list". In (b), the <variable_name> can be any character. - Format Pattern Description The format above has the following pattern: Character_Variable_Definition input_Character_Representation [Output_Character_String_Representation] If the input character matches the character in "Input_Character_Representation", the input automaton converts it to the character string in "Output_Character_String_Representation". - Example eg1 : (defvar a (all)) (a) (tozenalpha (a)) NOTE: - In the parts in [ ] of the above "Format Pattern Description" are options. - One expression should be in the same line. If there is not enough space for the expression, it can be continued on the following line by using the \. - Anything after a semicolon ";" in a line is treated as comment. SUPPLEMENT: During the definition and use of variables, (a) The variable must be defined before it is used. (b) The variable definitions are only valid in the current mapping table, and not in other tables. (c) Variables in the same line have the same value. For example: (defvar a1 (list A B)) (a1) (tolower(a1)) 3 When input [Aa] or [Bb], the result will be 3. However, there is no match when input is [Ab] or [Ba]. - 7-10 - 2. Evaluation of Characters ━━━━━━━━━━━━━━ The evaluation result of a character representation must be a character. This character includes a single character and multi-characters. For example, a 中'\x9f' b 国'\x9f' The format of representing characters and functions are given below. (a) Character representation ────────────── Certain characters cannot be represented by itself. The following shows the format for these characters: ┌───────┬─────────────────────────────┐ │ Format │ Description │ ├───────┼─────────────────────────────┤ │ Character │ Character other than ( ) ' " \ ; SP │ │ 'Character' │ Character other than ' \ ^ │ │ '^Character' │ Indicates control character <control + character>. The │ │ │ character must be between 64-95 or lower case alphabets. │ │ '\Character' │ Indicates special characters. Generally, '\character' │ │ │ refers to the character after [\]. │ │ │ Besides, '\n', '\t', '\b', '\r', '\f' have the same │ │ │ meaning as the ESC symbol in C language; │ │ │ '\e', '\E' represent ESC; │ │ │ and '\8 ...' '\o...', '\d ...' ,'\x ...' represent │ │ │ octal, decimal and hexadecimal repsectively. │ └───────┴─────────────────────────────┘ (b) Function representation ────────────── There are some special functions in the automaton. These functions can be used directly. The table below gives a summary of the functions. - Representation Format <1>: (<function> <name> <operand>) - Representation Format <2>: (<function> <name> <operand> <operand>) - 7-11 - ┌───────┬─────┬─────────────────────────┐ │ Function Name│ Format │ Function Description │ ├───────┼─────┼─────────────────────────┤ │toupper │ <1> │If the operand is a lower case alphabet, the │ │ │ │upper case alphabet will be used. For example, │ │ │ │( toupper a ) will produce A │ ├───────┼─────┼─────────────────────────┤ │tolower │ <1> │If the operand is an upper case alphabet, the │ │ │ │lower case alphabet will be used. For example, │ │ │ │( tolower B ) will produce b │ ├───────┼─────┼─────────────────────────┤ │toupdown │ <1> │If the operand is an upper(lower) case alphabet, │ │ │ │the corresponding lower(upper) case alphabet │ │ │ │will be used. │ ├───────┼─────┼─────────────────────────┤ │tozenalpha │ <1> │If the operand is an ASCII character, the │ │ │ │corresponding wide ASCII character will be used. │ │ │ │For example, ( tozenalpha A ) will produce A │ ├───────┼─────┼─────────────────────────┤ │value │ <1> │Indicates the internal code value of the operand │ │ │ │For example, │ │ │ │ (value 0 ) will produce '\x0 │ │ │ │ (value A ) will produce '\xa │ ├───────┼─────┼─────────────────────────┤ │ + │ <2> │Indicates addition operation of two operands. │ │ │ │For example, │ │ │ │ ( + A 0x20 ) will produce a │ │ │ │ ( + 0 ( value 3 ) ) will produce 3 │ ├───────┼─────┼─────────────────────────┤ │ - │ <2> │Indicates subtraction operation of two operands │ ├───────┼─────┼─────────────────────────┤ │ * │ <2> │Indicates multiplication operation of two operands│ ├───────┼─────┼─────────────────────────┤ │ / │ <2> │Indicates division operation of two operands │ └───────┴─────┴─────────────────────────┘ - 7-12 - 3. Evaluation of Character String ━━━━━━━━━━━━━━━━━ The character string representation is a sequence of character representations, which has been described in 2 (Evaluation of Characters). The evaluation result of the character string representation is also a character string, which includes a single character and multi-characters. The format of representing character strings, functions and mode operation are given below. (a) Character representation ────────────── Similar to the character representation and evaluation in 2 (Evaluation of characters). (b) Function representaiton ────────────── - Representation Format <1>: <function> last= If the last character of the most recently mapped character string matches the function parameter, the function evaluates to an empty string. - Representation Format <2>: <function> todigit Convert the code given by the first parameter to the value in the base of the code given by the second parameter. - 7-13 - (c) Mode operation and evaluation ───────────────── The following table shows the functions available for mode operation. For example, in the mode control file "2A_CTRL" in cWnn, the following functions are used. ┌───────┬───────────────────────────┐ │ Function Name│ Function Description │ ├───────┼───────────────────────────┤ │ if │To evaluate the state of mode operation. │ │ │If ON, it will be treated as empty character string. │ │ │ │ │ unless │To evaluate the state of mode operation. │ │ │If OFF, it will be treated as empty character string. │ │ │ │ │ on │To set the state of mode operation to ON. │ │ │ │ │ off │To set the state of mode operation to OFF. │ │ │ │ │ switch │To switch the mode operation state. │ │ │In other words, if the state is ON, set it to OFF │ │ │and vice versa. │ │ │ │ │ allon │Set all modes to ON. │ │ │ │ │ alloff │Set all modes to OFF. │ │ │ │ │ (error) │Error handling for input keys that cannot be mapped. │ │ │ │ │ (restart) │To read in new mode definition table and re-define │ │ │the conversion. If error exists in the new conversion │ │ │table, an error message will be given and the system │ │ │returns to the settings of the original conversion │ │ │table. │ └───────┴───────────────────────────┘ NOTE: - Function "if" and "unless" can only be used in the Input Character String Representations; - "on", "off" and "switch" can only be used in the Output Character String Representations; - "allon" and "alloff" and "(error)" can only be used in the Output Character String Representations of intermediate mapping tables. - "(restart)" is used by itself. - 7-14 - ┏━━━━━━━━━━━━━━━━━━┓ ┃ 7.5 AN EXAMPLE OF INPUT AUTOMATON ┃ ┗━━━━━━━━━━━━━━━━━━┛ We have introduced the input automaton in the above Sections. We will now give an example of a simple input automaton, using the front-end processor "cuum". Take note that some of the definitions are DIFFERENT from the standard definition in cWnn. For example, the encoded input definitions are not included in this sample input automaton. The mode definition table and the mode control table will be shown. However, only some of the mapping tables are shown. Users who are interested in the input automaton can refer directly to the files under the default path. 1. Mode Definition Table (mode) ━━━━━━━━━━━━━━━━ This is the "mode definition table" we have described in Section 7.3. It consists of the relationship between the mode variables and the input mode. * Default Path /usr/local/lib/wnn/zh_CN/rk/mode * Content (defmode YIN on) (defmode PY on) (defmode ZY) (defmode ASCII ) (defmode ban_jiao on) (defmode quan_jiao) 2A_CTRL (if YIN (if PY 1B_TOUPPER 2P_QuanPin 2P_RongCuo 2Z_tail_pin "全拼:P") (if ZY 1Z_ZhuYin 1B_TOUPPER 2Z_ZhuYin 2Z_tail "注音:Z") ) (if ASCII (if ban_jiao "半角:") (if quan_jiao 3B_quanjiao "全角:") ) - 7-15 - * Description The above mode definition table defines the "Pinyin" , "Banjiao" character and "Quanjiao" input modes. Initially ─ YIN mode is set to ON ─ PY mode under YIN is set to ON ─ ZY is set to OFF ─ ASCII mode is set to OFF ─ ban_jiao mode under ASCII is set to ON ─ quan_jiao mode under ASCII is set to OFF From the above ASCII definitions in the mode definition table, during the initial state, the input automaton receives Banjiao input. Notice that the ban_jiao state under the ASCII state has no mapping table, this means that the user input is received directly by the system. For the YIN definition, to input Pinyin, user needs to change the mode to PY (under YIN). The way of changing the mode is defined in the mapping table 2A_CTRL (see next paragraph). Here, we assume that we are already in the PY mode, and the input automaton receives Pinyin input. The automaton will first follow the definition of mapping table 1B_TOUPPER to convert the actual user input to upper case alphabets. Subsequently, the automaton creates the "actual final input received by the system" based on mapping tables 2P_QuanPin, 2P_RongCuo and 2Z_tail_pin. We will now show a simple example: - When a user inputs "Zhong", or "ZHONG", according to the definitions in 2P_QuanPin, the input automaton outputs "Zhong幚". - When a user inputs "JA" by mistake, the automaton automatically corrects this error to "Jia" based on the definitions in mapping table 2P_RongCuo. - As for punctuations, in mapping table 2Z_tail_pin, mapping relation between ASCII "." and Chinese "。" is defined. Hence, when user enters an ASCII ".", the automaton outputs the Chinese "。". Similarly, the user is able to change the mode to Wubi mode to input Hanzi, or change to Quanjiao mode to input wide ASCII characters. NOTE: Wubi mode is not described in this example. However, the definitions are similar. Refer to the system standard files for examples. (/usr/local/lib/wnn/zh_CN/rk/) - 7-16 - 2. Mode Control Table (2A_CTRL) ━━━━━━━━━━━━━━━━ This is the <control_table> in the "Input Mode Expression" mentioned in Section 7.3. It controls the mode variables and allows the user to switch among different input modes. 2A_CTRL is referred in the initialization file "mode". The key code defined in "uumkey" is used in this table. * Default Path /usr/local/lib/wnn/zh_CN/rk/2A_CTRL * Content (defvar pf1 (list '\x81') ) (defvar pf3 (list '\x83') ) (unless YIN)(pf1) (on YIN)(off BX)(off ASCII) (if YIN)(pf1) (switch PY)(switch ZY) (unless ASCII)(pf3) (on ASCII)(off YIN)(off BX) (if ASCII)(pf3) (switch quan_jiao)(switch ban_jiao) 3. Quanpin Mapping Table (2P_QuanPin) ━━━━━━━━━━━━━━━━━━━ This is the mapping table of Quanpin input. * Default Path /usr/local/lib/wnn/zh_CN/rk/2P_QuanPin * Content (defvar A (list B C D F G H K L M N P S T W Y Z )) (defvar AI (list B C D G H K L M N P S T W Z )) (defvar AN (list B C D F G H K L M N P R S T W Y Z )) ;ANG (defvar AO (list B C D G H K L M N P R S T W Y Z )) (defvar E (list B C D G H K L M N R S T Y Z )) : : : : (A)A (A)a幚 (A)A1 (A)帯 (A)A2 (A)帰 (A)A3 (A)帲 (A)A4 (A)帳 (AI)AI (AI)ai (AI)AI1 (AI)帯i : : : : - 7-17 - 4. Pinyin Error Correction Mapping Table (2P_RongCuo) ━━━━━━━━━━━━━━━━━━━━━━━━━━━ * Default Path /usr/local/lib/wnn/zh_CN/rk/2P_RongCuo * Content The auto-correcting definition in the Pinyin input (defvar A (list J Q X )) (A)A (A)ia幚 (A)A1 (A)i帯幚 (A)A2 (A)i帰幚 (A)A3 (A)i帲幚 (A)A4 (A)i帳幚 (A)AI (A)ia幚 : : : : (A)EN (A)in幚 (A)EN1 (A)帺n幚 (A)EN2 (A)帾n幚 (A)EN3 (A)帿n幚 (A)EN4 (A)幀n幚 : : (A)OU (A)iu幚 (A)OU1 (A)i幈幚 (A)OU2 (A)i幉幚 (A)OU3 (A)i幊幚 (A)OU4 (A)i幋幚 : : : : 5. Mapping Table (1B_TOUPPER) ━━━━━━━━━━━━━━ This mapping table converts the input characters into upper case alphabets. * Default Path /usr/local/lib/wnn/zh_CN/rk/1B_TOUPPER * Content (defvar low (all)) (low) (toupper (low)) - 7-18 - 6. Mapping Table (3B_quanjiao) ━━━━━━━━━━━━━━━ This mapping table converts the input characters to wide ASCII characters. * Default Path /usr/local/lib/wnn/zh_CN/rk/3B_quanjiao * Content (defvar a (all)) (a) (tozenalpha (a)) - 7-19 -