annotate ppc/imgresample_altivec.c @ 8629:04423b2f6e0b libavcodec

cosmetics: Remove pointless period after copyright statement non-sentences.
author diego
date Mon, 19 Jan 2009 15:46:40 +0000
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children e9d9d946f213
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1 /*
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2 * High quality image resampling with polyphase filters
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3 * Copyright (c) 2001 Fabrice Bellard
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4 *
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5 * This file is part of FFmpeg.
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6 *
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7 * FFmpeg is free software; you can redistribute it and/or
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8 * modify it under the terms of the GNU Lesser General Public
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9 * License as published by the Free Software Foundation; either
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10 * version 2.1 of the License, or (at your option) any later version.
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11 *
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12 * FFmpeg is distributed in the hope that it will be useful,
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Lesser General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Lesser General Public
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18 * License along with FFmpeg; if not, write to the Free Software
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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20 */
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21
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22 /**
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23 * @file imgresample_altivec.c
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24 * High quality image resampling with polyphase filters - AltiVec bits
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25 */
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26
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27 #include "util_altivec.h"
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28 #define FILTER_BITS 8
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29
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30 typedef union {
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31 vector signed short v;
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32 signed short s[8];
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33 } vec_ss;
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34
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35 void v_resample16_altivec(uint8_t *dst, int dst_width, const uint8_t *src,
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36 int wrap, int16_t *filter)
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37 {
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38 int sum, i;
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39 const uint8_t *s;
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40 vector unsigned char *tv, tmp, dstv, zero;
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41 vec_ss srchv[4], srclv[4], fv[4];
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42 vector signed short zeros, sumhv, sumlv;
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43 s = src;
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44
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45 for(i=0;i<4;i++) {
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46 /*
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47 The vec_madds later on does an implicit >>15 on the result.
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48 Since FILTER_BITS is 8, and we have 15 bits of magnitude in
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49 a signed short, we have just enough bits to pre-shift our
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50 filter constants <<7 to compensate for vec_madds.
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51 */
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52 fv[i].s[0] = filter[i] << (15-FILTER_BITS);
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53 fv[i].v = vec_splat(fv[i].v, 0);
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54 }
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55
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56 zero = vec_splat_u8(0);
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57 zeros = vec_splat_s16(0);
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58
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59
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60 /*
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61 When we're resampling, we'd ideally like both our input buffers,
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62 and output buffers to be 16-byte aligned, so we can do both aligned
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63 reads and writes. Sadly we can't always have this at the moment, so
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64 we opt for aligned writes, as unaligned writes have a huge overhead.
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65 To do this, do enough scalar resamples to get dst 16-byte aligned.
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66 */
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67 i = (-(int)dst) & 0xf;
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68 while(i>0) {
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69 sum = s[0 * wrap] * filter[0] +
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70 s[1 * wrap] * filter[1] +
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71 s[2 * wrap] * filter[2] +
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72 s[3 * wrap] * filter[3];
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73 sum = sum >> FILTER_BITS;
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74 if (sum<0) sum = 0; else if (sum>255) sum=255;
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75 dst[0] = sum;
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76 dst++;
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77 s++;
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78 dst_width--;
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79 i--;
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80 }
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81
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82 /* Do our altivec resampling on 16 pixels at once. */
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83 while(dst_width>=16) {
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84 /* Read 16 (potentially unaligned) bytes from each of
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85 4 lines into 4 vectors, and split them into shorts.
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86 Interleave the multipy/accumulate for the resample
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87 filter with the loads to hide the 3 cycle latency
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88 the vec_madds have. */
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89 tv = (vector unsigned char *) &s[0 * wrap];
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90 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[i * wrap]));
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91 srchv[0].v = (vector signed short) vec_mergeh(zero, tmp);
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92 srclv[0].v = (vector signed short) vec_mergel(zero, tmp);
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93 sumhv = vec_madds(srchv[0].v, fv[0].v, zeros);
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94 sumlv = vec_madds(srclv[0].v, fv[0].v, zeros);
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95
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96 tv = (vector unsigned char *) &s[1 * wrap];
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97 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[1 * wrap]));
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98 srchv[1].v = (vector signed short) vec_mergeh(zero, tmp);
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99 srclv[1].v = (vector signed short) vec_mergel(zero, tmp);
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100 sumhv = vec_madds(srchv[1].v, fv[1].v, sumhv);
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101 sumlv = vec_madds(srclv[1].v, fv[1].v, sumlv);
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102
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103 tv = (vector unsigned char *) &s[2 * wrap];
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104 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[2 * wrap]));
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105 srchv[2].v = (vector signed short) vec_mergeh(zero, tmp);
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106 srclv[2].v = (vector signed short) vec_mergel(zero, tmp);
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107 sumhv = vec_madds(srchv[2].v, fv[2].v, sumhv);
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108 sumlv = vec_madds(srclv[2].v, fv[2].v, sumlv);
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109
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110 tv = (vector unsigned char *) &s[3 * wrap];
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111 tmp = vec_perm(tv[0], tv[1], vec_lvsl(0, &s[3 * wrap]));
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112 srchv[3].v = (vector signed short) vec_mergeh(zero, tmp);
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113 srclv[3].v = (vector signed short) vec_mergel(zero, tmp);
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114 sumhv = vec_madds(srchv[3].v, fv[3].v, sumhv);
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115 sumlv = vec_madds(srclv[3].v, fv[3].v, sumlv);
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116
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117 /* Pack the results into our destination vector,
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118 and do an aligned write of that back to memory. */
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119 dstv = vec_packsu(sumhv, sumlv) ;
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120 vec_st(dstv, 0, (vector unsigned char *) dst);
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121
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122 dst+=16;
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123 s+=16;
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124 dst_width-=16;
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125 }
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126
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127 /* If there are any leftover pixels, resample them
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128 with the slow scalar method. */
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129 while(dst_width>0) {
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130 sum = s[0 * wrap] * filter[0] +
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131 s[1 * wrap] * filter[1] +
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132 s[2 * wrap] * filter[2] +
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133 s[3 * wrap] * filter[3];
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134 sum = sum >> FILTER_BITS;
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135 if (sum<0) sum = 0; else if (sum>255) sum=255;
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136 dst[0] = sum;
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137 dst++;
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138 s++;
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139 dst_width--;
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140 }
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141 }
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142