Mercurial > libavcodec.hg
annotate vdpau.c @ 10335:3b0a2384ff9f libavcodec
Make BMP decoder produce flipped picture with RLE compression.
This fixes issue 1415
author | kostya |
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date | Thu, 01 Oct 2009 05:46:17 +0000 |
parents | 8216b935aa9d |
children | cdf5b1ed3500 |
rev | line source |
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1 /* |
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2 * Video Decode and Presentation API for UNIX (VDPAU) is used for |
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3 * HW decode acceleration for MPEG-1/2, H.264 and VC-1. |
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4 * |
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5 * Copyright (c) 2008 NVIDIA |
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6 * |
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7 * This file is part of FFmpeg. |
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8 * |
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9 * FFmpeg is free software; you can redistribute it and/or |
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10 * modify it under the terms of the GNU Lesser General Public |
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11 * License as published by the Free Software Foundation; either |
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12 * version 2.1 of the License, or (at your option) any later version. |
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13 * |
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14 * FFmpeg is distributed in the hope that it will be useful, |
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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17 * Lesser General Public License for more details. |
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18 * |
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19 * You should have received a copy of the GNU Lesser General Public |
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20 * License along with FFmpeg; if not, write to the Free Software |
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21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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22 */ |
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23 |
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24 #include <limits.h> |
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25 #include "avcodec.h" |
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26 #include "h264.h" |
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27 #include "vc1.h" |
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28 |
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29 #undef NDEBUG |
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30 #include <assert.h> |
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31 |
8829 | 32 #include "vdpau.h" |
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33 #include "vdpau_internal.h" |
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34 |
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35 /** |
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36 * \addtogroup VDPAU_Decoding |
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37 * |
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38 * @{ |
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39 */ |
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40 |
8565 | 41 void ff_vdpau_h264_set_reference_frames(MpegEncContext *s) |
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42 { |
8565 | 43 H264Context *h = s->avctx->priv_data; |
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44 struct vdpau_render_state *render, *render_ref; |
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45 VdpReferenceFrameH264 *rf, *rf2; |
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46 Picture *pic; |
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47 int i, list, pic_frame_idx; |
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48 |
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49 render = (struct vdpau_render_state *)s->current_picture_ptr->data[0]; |
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50 assert(render); |
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51 |
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52 rf = &render->info.h264.referenceFrames[0]; |
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53 #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames) |
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54 |
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55 for (list = 0; list < 2; ++list) { |
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56 Picture **lp = list ? h->long_ref : h->short_ref; |
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57 int ls = list ? h->long_ref_count : h->short_ref_count; |
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58 |
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59 for (i = 0; i < ls; ++i) { |
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60 pic = lp[i]; |
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61 if (!pic || !pic->reference) |
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62 continue; |
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63 pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num; |
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64 |
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65 render_ref = (struct vdpau_render_state *)pic->data[0]; |
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66 assert(render_ref); |
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67 |
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68 rf2 = &render->info.h264.referenceFrames[0]; |
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69 while (rf2 != rf) { |
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70 if ( |
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71 (rf2->surface == render_ref->surface) |
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72 && (rf2->is_long_term == pic->long_ref) |
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73 && (rf2->frame_idx == pic_frame_idx) |
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74 ) |
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75 break; |
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76 ++rf2; |
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77 } |
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78 if (rf2 != rf) { |
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79 rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; |
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80 rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; |
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81 continue; |
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82 } |
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83 |
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84 if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT]) |
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85 continue; |
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86 |
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87 rf->surface = render_ref->surface; |
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88 rf->is_long_term = pic->long_ref; |
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89 rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; |
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90 rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; |
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91 rf->field_order_cnt[0] = pic->field_poc[0]; |
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92 rf->field_order_cnt[1] = pic->field_poc[1]; |
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93 rf->frame_idx = pic_frame_idx; |
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94 |
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95 ++rf; |
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96 } |
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97 } |
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98 |
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99 for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) { |
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100 rf->surface = VDP_INVALID_HANDLE; |
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101 rf->is_long_term = 0; |
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102 rf->top_is_reference = 0; |
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103 rf->bottom_is_reference = 0; |
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104 rf->field_order_cnt[0] = 0; |
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105 rf->field_order_cnt[1] = 0; |
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106 rf->frame_idx = 0; |
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107 } |
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108 } |
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109 |
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110 void ff_vdpau_add_data_chunk(MpegEncContext *s, |
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111 const uint8_t *buf, int buf_size) |
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112 { |
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113 struct vdpau_render_state *render; |
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114 |
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115 render = (struct vdpau_render_state *)s->current_picture_ptr->data[0]; |
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116 assert(render); |
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117 |
8553 | 118 render->bitstream_buffers= av_fast_realloc( |
119 render->bitstream_buffers, | |
120 &render->bitstream_buffers_allocated, | |
121 sizeof(*render->bitstream_buffers)*(render->bitstream_buffers_used + 1) | |
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122 ); |
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123 |
8553 | 124 render->bitstream_buffers[render->bitstream_buffers_used].struct_version = VDP_BITSTREAM_BUFFER_VERSION; |
125 render->bitstream_buffers[render->bitstream_buffers_used].bitstream = buf; | |
126 render->bitstream_buffers[render->bitstream_buffers_used].bitstream_bytes = buf_size; | |
127 render->bitstream_buffers_used++; | |
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128 } |
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129 |
8565 | 130 void ff_vdpau_h264_picture_complete(MpegEncContext *s) |
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131 { |
8565 | 132 H264Context *h = s->avctx->priv_data; |
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133 struct vdpau_render_state *render; |
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134 int i; |
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135 |
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136 render = (struct vdpau_render_state *)s->current_picture_ptr->data[0]; |
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137 assert(render); |
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138 |
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139 render->info.h264.slice_count = h->slice_num; |
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140 if (render->info.h264.slice_count < 1) |
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141 return; |
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142 |
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143 for (i = 0; i < 2; ++i) { |
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144 int foc = s->current_picture_ptr->field_poc[i]; |
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145 if (foc == INT_MAX) |
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146 foc = 0; |
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147 render->info.h264.field_order_cnt[i] = foc; |
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148 } |
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149 |
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150 render->info.h264.is_reference = (s->current_picture_ptr->reference & 3) ? VDP_TRUE : VDP_FALSE; |
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151 render->info.h264.frame_num = h->frame_num; |
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152 render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME; |
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153 render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD; |
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154 render->info.h264.num_ref_frames = h->sps.ref_frame_count; |
8959 | 155 render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag; |
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156 render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred; |
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157 render->info.h264.weighted_pred_flag = h->pps.weighted_pred; |
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158 render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc; |
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159 render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag; |
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160 render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode; |
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161 render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0]; |
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162 render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1]; |
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163 render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26; |
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164 render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1; |
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165 render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1; |
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166 render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4; |
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167 render->info.h264.pic_order_cnt_type = h->sps.poc_type; |
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168 render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.poc_type ? 0 : h->sps.log2_max_poc_lsb - 4; |
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169 render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag; |
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170 render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag; |
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171 render->info.h264.entropy_coding_mode_flag = h->pps.cabac; |
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172 render->info.h264.pic_order_present_flag = h->pps.pic_order_present; |
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173 render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present; |
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174 render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present; |
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175 memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4)); |
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176 memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8)); |
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177 |
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178 ff_draw_horiz_band(s, 0, s->avctx->height); |
8553 | 179 render->bitstream_buffers_used = 0; |
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180 } |
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181 |
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182 void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf, |
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183 int buf_size, int slice_count) |
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184 { |
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185 struct vdpau_render_state *render, *last, *next; |
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186 int i; |
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187 |
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188 if (!s->current_picture_ptr) return; |
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189 |
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190 render = (struct vdpau_render_state *)s->current_picture_ptr->data[0]; |
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191 assert(render); |
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192 |
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193 /* fill VdpPictureInfoMPEG1Or2 struct */ |
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194 render->info.mpeg.picture_structure = s->picture_structure; |
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195 render->info.mpeg.picture_coding_type = s->pict_type; |
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196 render->info.mpeg.intra_dc_precision = s->intra_dc_precision; |
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197 render->info.mpeg.frame_pred_frame_dct = s->frame_pred_frame_dct; |
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198 render->info.mpeg.concealment_motion_vectors = s->concealment_motion_vectors; |
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199 render->info.mpeg.intra_vlc_format = s->intra_vlc_format; |
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200 render->info.mpeg.alternate_scan = s->alternate_scan; |
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201 render->info.mpeg.q_scale_type = s->q_scale_type; |
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202 render->info.mpeg.top_field_first = s->top_field_first; |
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203 render->info.mpeg.full_pel_forward_vector = s->full_pel[0]; // MPEG-1 only. Set 0 for MPEG-2 |
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204 render->info.mpeg.full_pel_backward_vector = s->full_pel[1]; // MPEG-1 only. Set 0 for MPEG-2 |
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205 render->info.mpeg.f_code[0][0] = s->mpeg_f_code[0][0]; // For MPEG-1 fill both horiz. & vert. |
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206 render->info.mpeg.f_code[0][1] = s->mpeg_f_code[0][1]; |
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207 render->info.mpeg.f_code[1][0] = s->mpeg_f_code[1][0]; |
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208 render->info.mpeg.f_code[1][1] = s->mpeg_f_code[1][1]; |
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209 for (i = 0; i < 64; ++i) { |
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210 render->info.mpeg.intra_quantizer_matrix[i] = s->intra_matrix[i]; |
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211 render->info.mpeg.non_intra_quantizer_matrix[i] = s->inter_matrix[i]; |
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212 } |
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213 |
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214 render->info.mpeg.forward_reference = VDP_INVALID_HANDLE; |
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215 render->info.mpeg.backward_reference = VDP_INVALID_HANDLE; |
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216 |
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217 switch(s->pict_type){ |
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218 case FF_B_TYPE: |
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219 next = (struct vdpau_render_state *)s->next_picture.data[0]; |
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220 assert(next); |
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221 render->info.mpeg.backward_reference = next->surface; |
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222 // no return here, going to set forward prediction |
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223 case FF_P_TYPE: |
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224 last = (struct vdpau_render_state *)s->last_picture.data[0]; |
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225 if (!last) // FIXME: Does this test make sense? |
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226 last = render; // predict second field from the first |
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227 render->info.mpeg.forward_reference = last->surface; |
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228 } |
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229 |
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230 ff_vdpau_add_data_chunk(s, buf, buf_size); |
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231 |
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232 render->info.mpeg.slice_count = slice_count; |
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233 |
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234 if (slice_count) |
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235 ff_draw_horiz_band(s, 0, s->avctx->height); |
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236 render->bitstream_buffers_used = 0; |
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237 } |
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238 |
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239 void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf, |
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240 int buf_size) |
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241 { |
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242 VC1Context *v = s->avctx->priv_data; |
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243 struct vdpau_render_state *render, *last, *next; |
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244 |
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245 render = (struct vdpau_render_state *)s->current_picture.data[0]; |
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246 assert(render); |
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247 |
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248 /* fill LvPictureInfoVC1 struct */ |
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249 render->info.vc1.frame_coding_mode = v->fcm; |
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250 render->info.vc1.postprocflag = v->postprocflag; |
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251 render->info.vc1.pulldown = v->broadcast; |
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252 render->info.vc1.interlace = v->interlace; |
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253 render->info.vc1.tfcntrflag = v->tfcntrflag; |
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254 render->info.vc1.finterpflag = v->finterpflag; |
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255 render->info.vc1.psf = v->psf; |
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256 render->info.vc1.dquant = v->dquant; |
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257 render->info.vc1.panscan_flag = v->panscanflag; |
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258 render->info.vc1.refdist_flag = v->refdist_flag; |
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259 render->info.vc1.quantizer = v->quantizer_mode; |
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260 render->info.vc1.extended_mv = v->extended_mv; |
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261 render->info.vc1.extended_dmv = v->extended_dmv; |
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262 render->info.vc1.overlap = v->overlap; |
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263 render->info.vc1.vstransform = v->vstransform; |
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264 render->info.vc1.loopfilter = v->s.loop_filter; |
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265 render->info.vc1.fastuvmc = v->fastuvmc; |
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266 render->info.vc1.range_mapy_flag = v->range_mapy_flag; |
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267 render->info.vc1.range_mapy = v->range_mapy; |
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268 render->info.vc1.range_mapuv_flag = v->range_mapuv_flag; |
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269 render->info.vc1.range_mapuv = v->range_mapuv; |
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270 /* Specific to simple/main profile only */ |
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271 render->info.vc1.multires = v->multires; |
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272 render->info.vc1.syncmarker = v->s.resync_marker; |
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273 render->info.vc1.rangered = v->rangered | (v->rangeredfrm << 1); |
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274 render->info.vc1.maxbframes = v->s.max_b_frames; |
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275 |
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276 render->info.vc1.deblockEnable = v->postprocflag & 1; |
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277 render->info.vc1.pquant = v->pq; |
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278 |
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279 render->info.vc1.forward_reference = VDP_INVALID_HANDLE; |
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280 render->info.vc1.backward_reference = VDP_INVALID_HANDLE; |
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281 |
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282 if (v->bi_type) |
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283 render->info.vc1.picture_type = 4; |
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284 else |
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285 render->info.vc1.picture_type = s->pict_type - 1 + s->pict_type / 3; |
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286 |
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287 switch(s->pict_type){ |
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288 case FF_B_TYPE: |
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289 next = (struct vdpau_render_state *)s->next_picture.data[0]; |
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290 assert(next); |
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291 render->info.vc1.backward_reference = next->surface; |
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292 // no break here, going to set forward prediction |
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293 case FF_P_TYPE: |
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294 last = (struct vdpau_render_state *)s->last_picture.data[0]; |
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295 if (!last) // FIXME: Does this test make sense? |
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296 last = render; // predict second field from the first |
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297 render->info.vc1.forward_reference = last->surface; |
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298 } |
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299 |
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300 ff_vdpau_add_data_chunk(s, buf, buf_size); |
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301 |
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302 render->info.vc1.slice_count = 1; |
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303 |
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304 ff_draw_horiz_band(s, 0, s->avctx->height); |
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305 render->bitstream_buffers_used = 0; |
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306 } |
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307 |
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308 /* @}*/ |