diff vdpauvideo.c @ 8522:f8c091bb5779 libavcodec

Add VDPAU hardware accelerated decoding for H264 which can be used by video players. Original patch by NVIDIA corporation.
author cehoyos
date Sun, 04 Jan 2009 23:55:27 +0000
parents
children 1cb8c8e14a0a
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/vdpauvideo.c	Sun Jan 04 23:55:27 2009 +0000
@@ -0,0 +1,183 @@
+/*
+ * Video Decode and Presentation API for UNIX (VDPAU) is used for
+ * HW decode acceleration for MPEG-1/2, H.264 and VC-1.
+ *
+ * Copyright (c) 2008 NVIDIA.
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <limits.h>
+#include "avcodec.h"
+#include "h264.h"
+
+#undef NDEBUG
+#include <assert.h>
+
+#include "vdpau_render.h"
+#include "vdpau_internal.h"
+
+/**
+ * \addtogroup VDPAU_Decoding
+ *
+ * @{
+ */
+
+static void VDPAU_h264_set_reference_frames(H264Context *h)
+{
+    MpegEncContext * s = &h->s;
+    struct vdpau_render_state * render, * render_ref;
+    VdpReferenceFrameH264 * rf, * rf2;
+    Picture * pic;
+    int i, list, pic_frame_idx;
+
+    render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
+    assert(render);
+
+    rf = &render->info.h264.referenceFrames[0];
+#define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames)
+
+    for (list = 0; list < 2; ++list) {
+        Picture **lp = list ? h->long_ref : h->short_ref;
+        int ls = list ? h->long_ref_count : h->short_ref_count;
+
+        for (i = 0; i < ls; ++i) {
+            pic = lp[i];
+            if (!pic || !pic->reference)
+                continue;
+            pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num;
+
+            render_ref = (struct vdpau_render_state*)pic->data[0];
+            assert(render_ref);
+
+            rf2 = &render->info.h264.referenceFrames[0];
+            while (rf2 != rf) {
+                if (
+                    (rf2->surface == render_ref->surface)
+                    && (rf2->is_long_term == pic->long_ref)
+                    && (rf2->frame_idx == pic_frame_idx)
+                )
+                    break;
+                ++rf2;
+            }
+            if (rf2 != rf) {
+                rf2->top_is_reference    |= (pic->reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
+                rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
+                continue;
+            }
+
+            if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT])
+                continue;
+
+            rf->surface             = render_ref->surface;
+            rf->is_long_term        = pic->long_ref;
+            rf->top_is_reference    = (pic->reference & PICT_TOP_FIELD)    ? VDP_TRUE : VDP_FALSE;
+            rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE;
+            rf->field_order_cnt[0]  = pic->field_poc[0];
+            rf->field_order_cnt[1]  = pic->field_poc[1];
+            rf->frame_idx           = pic_frame_idx;
+
+            ++rf;
+        }
+    }
+
+    for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) {
+        rf->surface             = VDP_INVALID_HANDLE;
+        rf->is_long_term        = 0;
+        rf->top_is_reference    = 0;
+        rf->bottom_is_reference = 0;
+        rf->field_order_cnt[0]  = 0;
+        rf->field_order_cnt[1]  = 0;
+        rf->frame_idx           = 0;
+    }
+}
+
+void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
+{
+    MpegEncContext * s = &h->s;
+    struct vdpau_render_state * render;
+
+    render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
+    assert(render);
+
+    if (!render->bitstreamBuffersUsed)
+        VDPAU_h264_set_reference_frames(h);
+
+    render->bitstreamBuffers= av_fast_realloc(
+        render->bitstreamBuffers,
+        &render->bitstreamBuffersAlloced,
+        sizeof(*render->bitstreamBuffers)*(render->bitstreamBuffersUsed + 1)
+    );
+
+    render->bitstreamBuffers[render->bitstreamBuffersUsed].struct_version  = VDP_BITSTREAM_BUFFER_VERSION;
+    render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream       = buf;
+    render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream_bytes = buf_size;
+    render->bitstreamBuffersUsed++;
+}
+
+void ff_VDPAU_h264_picture_complete(H264Context *h)
+{
+    MpegEncContext * s = &h->s;
+    struct vdpau_render_state * render;
+
+    render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
+    assert(render);
+
+    render->info.h264.slice_count = h->slice_num;
+    if (render->info.h264.slice_count < 1)
+        return;
+
+    for (int i = 0; i < 2; ++i) {
+        int foc = s->current_picture_ptr->field_poc[i];
+        if (foc == INT_MAX)
+            foc = 0;
+        render->info.h264.field_order_cnt[i] = foc;
+    }
+
+    render->info.h264.is_reference                           = s->current_picture_ptr->reference ? VDP_TRUE : VDP_FALSE;
+    render->info.h264.frame_num                              = h->frame_num;
+    render->info.h264.field_pic_flag                         = s->picture_structure != PICT_FRAME;
+    render->info.h264.bottom_field_flag                      = s->picture_structure == PICT_BOTTOM_FIELD;
+    render->info.h264.num_ref_frames                         = h->sps.ref_frame_count;
+    render->info.h264.mb_adaptive_frame_field_flag           = h->sps.mb_aff;
+    render->info.h264.constrained_intra_pred_flag            = h->pps.constrained_intra_pred;
+    render->info.h264.weighted_pred_flag                     = h->pps.weighted_pred;
+    render->info.h264.weighted_bipred_idc                    = h->pps.weighted_bipred_idc;
+    render->info.h264.frame_mbs_only_flag                    = h->sps.frame_mbs_only_flag;
+    render->info.h264.transform_8x8_mode_flag                = h->pps.transform_8x8_mode;
+    render->info.h264.chroma_qp_index_offset                 = h->pps.chroma_qp_index_offset[0];
+    render->info.h264.second_chroma_qp_index_offset          = h->pps.chroma_qp_index_offset[1];
+    render->info.h264.pic_init_qp_minus26                    = h->pps.init_qp - 26;
+    render->info.h264.num_ref_idx_l0_active_minus1           = h->pps.ref_count[0] - 1;
+    render->info.h264.num_ref_idx_l1_active_minus1           = h->pps.ref_count[1] - 1;
+    render->info.h264.log2_max_frame_num_minus4              = h->sps.log2_max_frame_num - 4;
+    render->info.h264.pic_order_cnt_type                     = h->sps.poc_type;
+    render->info.h264.log2_max_pic_order_cnt_lsb_minus4      = h->sps.log2_max_poc_lsb - 4;
+    render->info.h264.delta_pic_order_always_zero_flag       = h->sps.delta_pic_order_always_zero_flag;
+    render->info.h264.direct_8x8_inference_flag              = h->sps.direct_8x8_inference_flag;
+    render->info.h264.entropy_coding_mode_flag               = h->pps.cabac;
+    render->info.h264.pic_order_present_flag                 = h->pps.pic_order_present;
+    render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present;
+    render->info.h264.redundant_pic_cnt_present_flag         = h->pps.redundant_pic_cnt_present;
+    memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4));
+    memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8));
+
+    ff_draw_horiz_band(s, 0, s->avctx->height);
+    render->bitstreamBuffersUsed = 0;
+}
+
+/* @}*/