Mercurial > libavcodec.hg
comparison vdpauvideo.c @ 8522:f8c091bb5779 libavcodec
Add VDPAU hardware accelerated decoding for H264 which can be used by
video players.
Original patch by NVIDIA corporation.
author | cehoyos |
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date | Sun, 04 Jan 2009 23:55:27 +0000 |
parents | |
children | 1cb8c8e14a0a |
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8521:42179b2cfd09 | 8522:f8c091bb5779 |
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1 /* | |
2 * Video Decode and Presentation API for UNIX (VDPAU) is used for | |
3 * HW decode acceleration for MPEG-1/2, H.264 and VC-1. | |
4 * | |
5 * Copyright (c) 2008 NVIDIA. | |
6 * | |
7 * This file is part of FFmpeg. | |
8 * | |
9 * FFmpeg is free software; you can redistribute it and/or | |
10 * modify it under the terms of the GNU Lesser General Public | |
11 * License as published by the Free Software Foundation; either | |
12 * version 2.1 of the License, or (at your option) any later version. | |
13 * | |
14 * FFmpeg is distributed in the hope that it will be useful, | |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
17 * Lesser General Public License for more details. | |
18 * | |
19 * You should have received a copy of the GNU Lesser General Public | |
20 * License along with FFmpeg; if not, write to the Free Software | |
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
22 */ | |
23 | |
24 #include <limits.h> | |
25 #include "avcodec.h" | |
26 #include "h264.h" | |
27 | |
28 #undef NDEBUG | |
29 #include <assert.h> | |
30 | |
31 #include "vdpau_render.h" | |
32 #include "vdpau_internal.h" | |
33 | |
34 /** | |
35 * \addtogroup VDPAU_Decoding | |
36 * | |
37 * @{ | |
38 */ | |
39 | |
40 static void VDPAU_h264_set_reference_frames(H264Context *h) | |
41 { | |
42 MpegEncContext * s = &h->s; | |
43 struct vdpau_render_state * render, * render_ref; | |
44 VdpReferenceFrameH264 * rf, * rf2; | |
45 Picture * pic; | |
46 int i, list, pic_frame_idx; | |
47 | |
48 render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; | |
49 assert(render); | |
50 | |
51 rf = &render->info.h264.referenceFrames[0]; | |
52 #define H264_RF_COUNT FF_ARRAY_ELEMS(render->info.h264.referenceFrames) | |
53 | |
54 for (list = 0; list < 2; ++list) { | |
55 Picture **lp = list ? h->long_ref : h->short_ref; | |
56 int ls = list ? h->long_ref_count : h->short_ref_count; | |
57 | |
58 for (i = 0; i < ls; ++i) { | |
59 pic = lp[i]; | |
60 if (!pic || !pic->reference) | |
61 continue; | |
62 pic_frame_idx = pic->long_ref ? pic->pic_id : pic->frame_num; | |
63 | |
64 render_ref = (struct vdpau_render_state*)pic->data[0]; | |
65 assert(render_ref); | |
66 | |
67 rf2 = &render->info.h264.referenceFrames[0]; | |
68 while (rf2 != rf) { | |
69 if ( | |
70 (rf2->surface == render_ref->surface) | |
71 && (rf2->is_long_term == pic->long_ref) | |
72 && (rf2->frame_idx == pic_frame_idx) | |
73 ) | |
74 break; | |
75 ++rf2; | |
76 } | |
77 if (rf2 != rf) { | |
78 rf2->top_is_reference |= (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; | |
79 rf2->bottom_is_reference |= (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; | |
80 continue; | |
81 } | |
82 | |
83 if (rf >= &render->info.h264.referenceFrames[H264_RF_COUNT]) | |
84 continue; | |
85 | |
86 rf->surface = render_ref->surface; | |
87 rf->is_long_term = pic->long_ref; | |
88 rf->top_is_reference = (pic->reference & PICT_TOP_FIELD) ? VDP_TRUE : VDP_FALSE; | |
89 rf->bottom_is_reference = (pic->reference & PICT_BOTTOM_FIELD) ? VDP_TRUE : VDP_FALSE; | |
90 rf->field_order_cnt[0] = pic->field_poc[0]; | |
91 rf->field_order_cnt[1] = pic->field_poc[1]; | |
92 rf->frame_idx = pic_frame_idx; | |
93 | |
94 ++rf; | |
95 } | |
96 } | |
97 | |
98 for (; rf < &render->info.h264.referenceFrames[H264_RF_COUNT]; ++rf) { | |
99 rf->surface = VDP_INVALID_HANDLE; | |
100 rf->is_long_term = 0; | |
101 rf->top_is_reference = 0; | |
102 rf->bottom_is_reference = 0; | |
103 rf->field_order_cnt[0] = 0; | |
104 rf->field_order_cnt[1] = 0; | |
105 rf->frame_idx = 0; | |
106 } | |
107 } | |
108 | |
109 void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size) | |
110 { | |
111 MpegEncContext * s = &h->s; | |
112 struct vdpau_render_state * render; | |
113 | |
114 render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; | |
115 assert(render); | |
116 | |
117 if (!render->bitstreamBuffersUsed) | |
118 VDPAU_h264_set_reference_frames(h); | |
119 | |
120 render->bitstreamBuffers= av_fast_realloc( | |
121 render->bitstreamBuffers, | |
122 &render->bitstreamBuffersAlloced, | |
123 sizeof(*render->bitstreamBuffers)*(render->bitstreamBuffersUsed + 1) | |
124 ); | |
125 | |
126 render->bitstreamBuffers[render->bitstreamBuffersUsed].struct_version = VDP_BITSTREAM_BUFFER_VERSION; | |
127 render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream = buf; | |
128 render->bitstreamBuffers[render->bitstreamBuffersUsed].bitstream_bytes = buf_size; | |
129 render->bitstreamBuffersUsed++; | |
130 } | |
131 | |
132 void ff_VDPAU_h264_picture_complete(H264Context *h) | |
133 { | |
134 MpegEncContext * s = &h->s; | |
135 struct vdpau_render_state * render; | |
136 | |
137 render = (struct vdpau_render_state*)s->current_picture_ptr->data[0]; | |
138 assert(render); | |
139 | |
140 render->info.h264.slice_count = h->slice_num; | |
141 if (render->info.h264.slice_count < 1) | |
142 return; | |
143 | |
144 for (int i = 0; i < 2; ++i) { | |
145 int foc = s->current_picture_ptr->field_poc[i]; | |
146 if (foc == INT_MAX) | |
147 foc = 0; | |
148 render->info.h264.field_order_cnt[i] = foc; | |
149 } | |
150 | |
151 render->info.h264.is_reference = s->current_picture_ptr->reference ? VDP_TRUE : VDP_FALSE; | |
152 render->info.h264.frame_num = h->frame_num; | |
153 render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME; | |
154 render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD; | |
155 render->info.h264.num_ref_frames = h->sps.ref_frame_count; | |
156 render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff; | |
157 render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred; | |
158 render->info.h264.weighted_pred_flag = h->pps.weighted_pred; | |
159 render->info.h264.weighted_bipred_idc = h->pps.weighted_bipred_idc; | |
160 render->info.h264.frame_mbs_only_flag = h->sps.frame_mbs_only_flag; | |
161 render->info.h264.transform_8x8_mode_flag = h->pps.transform_8x8_mode; | |
162 render->info.h264.chroma_qp_index_offset = h->pps.chroma_qp_index_offset[0]; | |
163 render->info.h264.second_chroma_qp_index_offset = h->pps.chroma_qp_index_offset[1]; | |
164 render->info.h264.pic_init_qp_minus26 = h->pps.init_qp - 26; | |
165 render->info.h264.num_ref_idx_l0_active_minus1 = h->pps.ref_count[0] - 1; | |
166 render->info.h264.num_ref_idx_l1_active_minus1 = h->pps.ref_count[1] - 1; | |
167 render->info.h264.log2_max_frame_num_minus4 = h->sps.log2_max_frame_num - 4; | |
168 render->info.h264.pic_order_cnt_type = h->sps.poc_type; | |
169 render->info.h264.log2_max_pic_order_cnt_lsb_minus4 = h->sps.log2_max_poc_lsb - 4; | |
170 render->info.h264.delta_pic_order_always_zero_flag = h->sps.delta_pic_order_always_zero_flag; | |
171 render->info.h264.direct_8x8_inference_flag = h->sps.direct_8x8_inference_flag; | |
172 render->info.h264.entropy_coding_mode_flag = h->pps.cabac; | |
173 render->info.h264.pic_order_present_flag = h->pps.pic_order_present; | |
174 render->info.h264.deblocking_filter_control_present_flag = h->pps.deblocking_filter_parameters_present; | |
175 render->info.h264.redundant_pic_cnt_present_flag = h->pps.redundant_pic_cnt_present; | |
176 memcpy(render->info.h264.scaling_lists_4x4, h->pps.scaling_matrix4, sizeof(render->info.h264.scaling_lists_4x4)); | |
177 memcpy(render->info.h264.scaling_lists_8x8, h->pps.scaling_matrix8, sizeof(render->info.h264.scaling_lists_8x8)); | |
178 | |
179 ff_draw_horiz_band(s, 0, s->avctx->height); | |
180 render->bitstreamBuffersUsed = 0; | |
181 } | |
182 | |
183 /* @}*/ |