Mercurial > libavcodec.hg
annotate inverse.c @ 12451:4c3e6ff1237e libavcodec
Rename h264_weight_sse2.asm to h264_weight.asm; add 16x8/8x16/8x4 non-square
biweight code to sse2/ssse3; add sse2 weight code; and use that same code to
create mmx2 functions also, so that the inline asm in h264dsp_mmx.c can be
removed. OK'ed by Jason on IRC.
author | rbultje |
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date | Wed, 01 Sep 2010 20:56:16 +0000 |
parents | 5d73c4b4cd37 |
children |
rev | line source |
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12208
5d73c4b4cd37
Make ff_inverse stay with libavutil, and optional copy it to libavcodec.
flameeyes
parents:
diff
changeset
|
1 #include "libavutil/inverse.c" |