view inverse.c @ 12451:4c3e6ff1237e libavcodec

Rename h264_weight_sse2.asm to h264_weight.asm; add 16x8/8x16/8x4 non-square biweight code to sse2/ssse3; add sse2 weight code; and use that same code to create mmx2 functions also, so that the inline asm in h264dsp_mmx.c can be removed. OK'ed by Jason on IRC.
author rbultje
date Wed, 01 Sep 2010 20:56:16 +0000
parents 5d73c4b4cd37
children
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#include "libavutil/inverse.c"