Mercurial > libavcodec.hg
annotate mdec.c @ 11411:56ec6b45980f libavcodec
Skip the tablegen fragments in checkheaders
author | mru |
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date | Mon, 08 Mar 2010 18:43:47 +0000 |
parents | 98970e51365a |
children | 8a4984c5cacc |
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1 /* |
7629 | 2 * Sony PlayStation MDEC (Motion DECoder) |
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3 * Copyright (c) 2003 Michael Niedermayer |
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4 * |
5214 | 5 * based upon code from Sebastian Jedruszkiewicz <elf@frogger.rules.pl> |
6 * | |
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7 * This file is part of FFmpeg. |
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8 * |
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9 * FFmpeg is free software; you can redistribute it and/or |
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10 * modify it under the terms of the GNU Lesser General Public |
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11 * License as published by the Free Software Foundation; either |
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12 * version 2.1 of the License, or (at your option) any later version. |
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13 * |
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14 * FFmpeg is distributed in the hope that it will be useful, |
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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17 * Lesser General Public License for more details. |
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18 * |
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19 * You should have received a copy of the GNU Lesser General Public |
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20 * License along with FFmpeg; if not, write to the Free Software |
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21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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22 */ |
2967 | 23 |
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24 /** |
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25 * @file libavcodec/mdec.c |
7629 | 26 * Sony PlayStation MDEC (Motion DECoder) |
27 * This is very similar to intra-only MPEG-1. | |
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28 */ |
2967 | 29 |
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30 #include "avcodec.h" |
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31 #include "dsputil.h" |
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32 #include "mpegvideo.h" |
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33 #include "mpeg12.h" |
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34 |
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35 typedef struct MDECContext{ |
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36 AVCodecContext *avctx; |
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37 DSPContext dsp; |
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38 AVFrame picture; |
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39 GetBitContext gb; |
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40 ScanTable scantable; |
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41 int version; |
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42 int qscale; |
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43 int last_dc[3]; |
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44 int mb_width; |
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45 int mb_height; |
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46 int mb_x, mb_y; |
11369 | 47 DECLARE_ALIGNED(16, DCTELEM, block)[6][64]; |
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48 uint8_t *bitstream_buffer; |
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49 unsigned int bitstream_buffer_size; |
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50 int block_last_index[6]; |
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51 } MDECContext; |
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52 |
7629 | 53 //very similar to MPEG-1 |
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54 static inline int mdec_decode_block_intra(MDECContext *a, DCTELEM *block, int n) |
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55 { |
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56 int level, diff, i, j, run; |
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57 int component; |
5210 | 58 RLTable *rl = &ff_rl_mpeg1; |
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59 uint8_t * const scantable= a->scantable.permutated; |
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60 const uint16_t *quant_matrix= ff_mpeg1_default_intra_matrix; |
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61 const int qscale= a->qscale; |
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62 |
7629 | 63 /* DC coefficient */ |
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64 if(a->version==2){ |
1437 | 65 block[0]= 2*get_sbits(&a->gb, 10) + 1024; |
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66 }else{ |
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67 component = (n <= 3 ? 0 : n - 4 + 1); |
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68 diff = decode_dc(&a->gb, component); |
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69 if (diff >= 0xffff) |
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70 return -1; |
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71 a->last_dc[component]+= diff; |
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72 block[0] = a->last_dc[component]<<3; |
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73 } |
2967 | 74 |
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75 i = 0; |
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76 { |
2967 | 77 OPEN_READER(re, &a->gb); |
7629 | 78 /* now quantify & encode AC coefficients */ |
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79 for(;;) { |
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80 UPDATE_CACHE(re, &a->gb); |
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81 GET_RL_VLC(level, run, re, &a->gb, rl->rl_vlc[0], TEX_VLC_BITS, 2, 0); |
2967 | 82 |
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83 if(level == 127){ |
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84 break; |
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85 } else if(level != 0) { |
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86 i += run; |
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87 j = scantable[i]; |
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88 level= (level*qscale*quant_matrix[j])>>3; |
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89 level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1); |
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90 LAST_SKIP_BITS(re, &a->gb, 1); |
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91 } else { |
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92 /* escape */ |
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93 run = SHOW_UBITS(re, &a->gb, 6)+1; LAST_SKIP_BITS(re, &a->gb, 6); |
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94 UPDATE_CACHE(re, &a->gb); |
1436 | 95 level = SHOW_SBITS(re, &a->gb, 10); SKIP_BITS(re, &a->gb, 10); |
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96 i += run; |
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97 j = scantable[i]; |
1437 | 98 if(level<0){ |
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99 level= -level; |
1437 | 100 level= (level*qscale*quant_matrix[j])>>3; |
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101 level= (level-1)|1; |
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102 level= -level; |
1437 | 103 }else{ |
104 level= (level*qscale*quant_matrix[j])>>3; | |
105 level= (level-1)|1; | |
106 } | |
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107 } |
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108 if (i > 63){ |
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109 av_log(a->avctx, AV_LOG_ERROR, "ac-tex damaged at %d %d\n", a->mb_x, a->mb_y); |
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110 return -1; |
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111 } |
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112 |
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113 block[j] = level; |
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114 } |
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115 CLOSE_READER(re, &a->gb); |
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116 } |
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117 a->block_last_index[n] = i; |
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118 return 0; |
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119 } |
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120 |
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121 static inline int decode_mb(MDECContext *a, DCTELEM block[6][64]){ |
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122 int i; |
1438 | 123 const int block_index[6]= {5,4,0,1,2,3}; |
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124 |
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125 a->dsp.clear_blocks(block[0]); |
2967 | 126 |
1437 | 127 for(i=0; i<6; i++){ |
2967 | 128 if( mdec_decode_block_intra(a, block[ block_index[i] ], block_index[i]) < 0) |
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129 return -1; |
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130 } |
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131 return 0; |
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132 } |
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133 |
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134 static inline void idct_put(MDECContext *a, int mb_x, int mb_y){ |
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135 DCTELEM (*block)[64]= a->block; |
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136 int linesize= a->picture.linesize[0]; |
2967 | 137 |
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138 uint8_t *dest_y = a->picture.data[0] + (mb_y * 16* linesize ) + mb_x * 16; |
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139 uint8_t *dest_cb = a->picture.data[1] + (mb_y * 8 * a->picture.linesize[1]) + mb_x * 8; |
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140 uint8_t *dest_cr = a->picture.data[2] + (mb_y * 8 * a->picture.linesize[2]) + mb_x * 8; |
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141 |
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142 a->dsp.idct_put(dest_y , linesize, block[0]); |
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143 a->dsp.idct_put(dest_y + 8, linesize, block[1]); |
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144 a->dsp.idct_put(dest_y + 8*linesize , linesize, block[2]); |
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145 a->dsp.idct_put(dest_y + 8*linesize + 8, linesize, block[3]); |
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146 |
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147 if(!(a->avctx->flags&CODEC_FLAG_GRAY)){ |
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148 a->dsp.idct_put(dest_cb, a->picture.linesize[1], block[4]); |
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149 a->dsp.idct_put(dest_cr, a->picture.linesize[2], block[5]); |
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150 } |
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151 } |
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152 |
2967 | 153 static int decode_frame(AVCodecContext *avctx, |
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154 void *data, int *data_size, |
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155 AVPacket *avpkt) |
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156 { |
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157 const uint8_t *buf = avpkt->data; |
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158 int buf_size = avpkt->size; |
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159 MDECContext * const a = avctx->priv_data; |
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160 AVFrame *picture = data; |
7153 | 161 AVFrame * const p= &a->picture; |
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162 int i; |
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163 |
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164 if(p->data[0]) |
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165 avctx->release_buffer(avctx, p); |
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166 |
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167 p->reference= 0; |
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168 if(avctx->get_buffer(avctx, p) < 0){ |
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169 av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n"); |
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170 return -1; |
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171 } |
6481 | 172 p->pict_type= FF_I_TYPE; |
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173 p->key_frame= 1; |
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174 |
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175 av_fast_malloc(&a->bitstream_buffer, &a->bitstream_buffer_size, buf_size + FF_INPUT_BUFFER_PADDING_SIZE); |
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176 if (!a->bitstream_buffer) |
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177 return AVERROR(ENOMEM); |
1431 | 178 for(i=0; i<buf_size; i+=2){ |
179 a->bitstream_buffer[i] = buf[i+1]; | |
180 a->bitstream_buffer[i+1]= buf[i ]; | |
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181 } |
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182 init_get_bits(&a->gb, a->bitstream_buffer, buf_size*8); |
2967 | 183 |
1435 | 184 /* skip over 4 preamble bytes in stream (typically 0xXX 0xXX 0x00 0x38) */ |
185 skip_bits(&a->gb, 32); | |
186 | |
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187 a->qscale= get_bits(&a->gb, 16); |
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188 a->version= get_bits(&a->gb, 16); |
2967 | 189 |
5986 | 190 a->last_dc[0]= |
191 a->last_dc[1]= | |
192 a->last_dc[2]= 128; | |
193 | |
1436 | 194 for(a->mb_x=0; a->mb_x<a->mb_width; a->mb_x++){ |
195 for(a->mb_y=0; a->mb_y<a->mb_height; a->mb_y++){ | |
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196 if( decode_mb(a, a->block) <0) |
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197 return -1; |
2967 | 198 |
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199 idct_put(a, a->mb_x, a->mb_y); |
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200 } |
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201 } |
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202 |
7150 | 203 p->quality= a->qscale * FF_QP2LAMBDA; |
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204 memset(p->qscale_table, a->qscale, a->mb_width); |
2967 | 205 |
7153 | 206 *picture = a->picture; |
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207 *data_size = sizeof(AVPicture); |
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208 |
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209 return (get_bits_count(&a->gb)+31)/32*4; |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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210 } |
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211 |
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212 static av_cold void mdec_common_init(AVCodecContext *avctx){ |
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213 MDECContext * const a = avctx->priv_data; |
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214 |
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215 dsputil_init(&a->dsp, avctx); |
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216 |
2270 | 217 a->mb_width = (avctx->coded_width + 15) / 16; |
218 a->mb_height = (avctx->coded_height + 15) / 16; | |
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219 |
7153 | 220 avctx->coded_frame= &a->picture; |
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221 a->avctx= avctx; |
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222 } |
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223 |
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224 static av_cold int decode_init(AVCodecContext *avctx){ |
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225 MDECContext * const a = avctx->priv_data; |
7153 | 226 AVFrame *p= &a->picture; |
2967 | 227 |
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228 mdec_common_init(avctx); |
7630
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Rename ff_init_vlcs function to the more descriptive name ff_mpeg12_init_vlcs.
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229 ff_mpeg12_init_vlcs(); |
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230 ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct); |
7151 | 231 |
10977
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232 p->qstride= 0; |
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Use qstride = 0 and allocate only a single line for qscale_table since
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233 p->qscale_table= av_mallocz(a->mb_width); |
2832 | 234 avctx->pix_fmt= PIX_FMT_YUV420P; |
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235 |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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236 return 0; |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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237 } |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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238 |
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239 static av_cold int decode_end(AVCodecContext *avctx){ |
1410
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240 MDECContext * const a = avctx->priv_data; |
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241 |
10978 | 242 if(a->picture.data[0]) |
243 avctx->release_buffer(avctx, &a->picture); | |
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244 av_freep(&a->bitstream_buffer); |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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245 av_freep(&a->picture.qscale_table); |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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246 a->bitstream_buffer_size=0; |
2967 | 247 |
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248 return 0; |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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249 } |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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250 |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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251 AVCodec mdec_decoder = { |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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252 "mdec", |
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253 CODEC_TYPE_VIDEO, |
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254 CODEC_ID_MDEC, |
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255 sizeof(MDECContext), |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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256 decode_init, |
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257 NULL, |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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258 decode_end, |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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259 decode_frame, |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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260 CODEC_CAP_DR1, |
7040
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Make AVCodec long_names definition conditional depending on CONFIG_SMALL.
stefano
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6798
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|
261 .long_name= NULL_IF_CONFIG_SMALL("Sony PlayStation MDEC (Motion DECoder)"), |
1410
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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262 }; |
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PSX MDEC decoder, based upon some code from Sebastian Jedruszkiewicz <elf at frogger dot rules dot pl>
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263 |