annotate resample.c @ 12329:6644e439130d libavcodec

Calculate an exact frame size before writing. Now the buffer size requirements can be known exactly, so larger frame sizes can be safely encoded without buffer overwrite.
author jbr
date Sat, 31 Jul 2010 20:32:12 +0000
parents 3da317f52661
children 776789af0304
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1 /*
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2 * samplerate conversion for both audio and video
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3 * Copyright (c) 2000 Fabrice Bellard
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4 *
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5 * This file is part of FFmpeg.
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6 *
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7 * FFmpeg is free software; you can redistribute it and/or
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8 * modify it under the terms of the GNU Lesser General Public
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9 * License as published by the Free Software Foundation; either
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10 * version 2.1 of the License, or (at your option) any later version.
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11 *
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12 * FFmpeg is distributed in the hope that it will be useful,
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Lesser General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Lesser General Public
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18 * License along with FFmpeg; if not, write to the Free Software
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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20 */
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21
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22 /**
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23 * @file
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24 * samplerate conversion for both audio and video
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25 */
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26
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27 #include "avcodec.h"
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28 #include "audioconvert.h"
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29 #include "opt.h"
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30
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31 struct AVResampleContext;
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32
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33 static const char *context_to_name(void *ptr)
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34 {
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35 return "audioresample";
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36 }
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37
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38 static const AVOption options[] = {{NULL}};
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39 static const AVClass audioresample_context_class = { "ReSampleContext", context_to_name, options, LIBAVUTIL_VERSION_INT };
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40
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41 struct ReSampleContext {
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42 struct AVResampleContext *resample_context;
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43 short *temp[2];
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44 int temp_len;
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45 float ratio;
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46 /* channel convert */
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47 int input_channels, output_channels, filter_channels;
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48 AVAudioConvert *convert_ctx[2];
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49 enum SampleFormat sample_fmt[2]; ///< input and output sample format
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50 unsigned sample_size[2]; ///< size of one sample in sample_fmt
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51 short *buffer[2]; ///< buffers used for conversion to S16
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52 unsigned buffer_size[2]; ///< sizes of allocated buffers
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53 };
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54
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55 /* n1: number of samples */
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56 static void stereo_to_mono(short *output, short *input, int n1)
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57 {
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58 short *p, *q;
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59 int n = n1;
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60
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61 p = input;
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62 q = output;
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63 while (n >= 4) {
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64 q[0] = (p[0] + p[1]) >> 1;
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65 q[1] = (p[2] + p[3]) >> 1;
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66 q[2] = (p[4] + p[5]) >> 1;
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67 q[3] = (p[6] + p[7]) >> 1;
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68 q += 4;
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69 p += 8;
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70 n -= 4;
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71 }
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72 while (n > 0) {
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73 q[0] = (p[0] + p[1]) >> 1;
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74 q++;
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75 p += 2;
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76 n--;
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77 }
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78 }
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79
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80 /* n1: number of samples */
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81 static void mono_to_stereo(short *output, short *input, int n1)
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82 {
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83 short *p, *q;
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84 int n = n1;
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85 int v;
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86
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87 p = input;
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88 q = output;
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89 while (n >= 4) {
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90 v = p[0]; q[0] = v; q[1] = v;
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91 v = p[1]; q[2] = v; q[3] = v;
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92 v = p[2]; q[4] = v; q[5] = v;
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93 v = p[3]; q[6] = v; q[7] = v;
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94 q += 8;
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95 p += 4;
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96 n -= 4;
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97 }
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98 while (n > 0) {
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99 v = p[0]; q[0] = v; q[1] = v;
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100 q += 2;
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101 p += 1;
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102 n--;
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103 }
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104 }
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105
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106 /* XXX: should use more abstract 'N' channels system */
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107 static void stereo_split(short *output1, short *output2, short *input, int n)
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108 {
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109 int i;
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110
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111 for(i=0;i<n;i++) {
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112 *output1++ = *input++;
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113 *output2++ = *input++;
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114 }
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115 }
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116
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117 static void stereo_mux(short *output, short *input1, short *input2, int n)
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118 {
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119 int i;
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120
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121 for(i=0;i<n;i++) {
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122 *output++ = *input1++;
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123 *output++ = *input2++;
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124 }
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125 }
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126
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127 static void ac3_5p1_mux(short *output, short *input1, short *input2, int n)
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128 {
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129 int i;
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130 short l,r;
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131
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132 for(i=0;i<n;i++) {
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133 l=*input1++;
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134 r=*input2++;
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135 *output++ = l; /* left */
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136 *output++ = (l/2)+(r/2); /* center */
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137 *output++ = r; /* right */
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138 *output++ = 0; /* left surround */
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139 *output++ = 0; /* right surroud */
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140 *output++ = 0; /* low freq */
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141 }
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142 }
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143
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144 ReSampleContext *av_audio_resample_init(int output_channels, int input_channels,
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145 int output_rate, int input_rate,
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146 enum SampleFormat sample_fmt_out,
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147 enum SampleFormat sample_fmt_in,
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148 int filter_length, int log2_phase_count,
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149 int linear, double cutoff)
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150 {
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151 ReSampleContext *s;
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152
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153 if ( input_channels > 2)
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154 {
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155 av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported.\n");
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156 return NULL;
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157 }
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158
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159 s = av_mallocz(sizeof(ReSampleContext));
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160 if (!s)
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161 {
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162 av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context.\n");
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163 return NULL;
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164 }
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165
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166 s->ratio = (float)output_rate / (float)input_rate;
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167
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168 s->input_channels = input_channels;
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169 s->output_channels = output_channels;
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170
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171 s->filter_channels = s->input_channels;
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172 if (s->output_channels < s->filter_channels)
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173 s->filter_channels = s->output_channels;
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174
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175 s->sample_fmt [0] = sample_fmt_in;
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176 s->sample_fmt [1] = sample_fmt_out;
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177 s->sample_size[0] = av_get_bits_per_sample_format(s->sample_fmt[0])>>3;
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178 s->sample_size[1] = av_get_bits_per_sample_format(s->sample_fmt[1])>>3;
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179
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180 if (s->sample_fmt[0] != SAMPLE_FMT_S16) {
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181 if (!(s->convert_ctx[0] = av_audio_convert_alloc(SAMPLE_FMT_S16, 1,
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182 s->sample_fmt[0], 1, NULL, 0))) {
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183 av_log(s, AV_LOG_ERROR,
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184 "Cannot convert %s sample format to s16 sample format\n",
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185 avcodec_get_sample_fmt_name(s->sample_fmt[0]));
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186 av_free(s);
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187 return NULL;
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188 }
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189 }
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190
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191 if (s->sample_fmt[1] != SAMPLE_FMT_S16) {
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192 if (!(s->convert_ctx[1] = av_audio_convert_alloc(s->sample_fmt[1], 1,
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193 SAMPLE_FMT_S16, 1, NULL, 0))) {
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194 av_log(s, AV_LOG_ERROR,
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195 "Cannot convert s16 sample format to %s sample format\n",
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196 avcodec_get_sample_fmt_name(s->sample_fmt[1]));
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197 av_audio_convert_free(s->convert_ctx[0]);
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198 av_free(s);
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199 return NULL;
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200 }
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201 }
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202
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203 /*
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204 * AC-3 output is the only case where filter_channels could be greater than 2.
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205 * input channels can't be greater than 2, so resample the 2 channels and then
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206 * expand to 6 channels after the resampling.
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207 */
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208 if(s->filter_channels>2)
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209 s->filter_channels = 2;
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210
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211 #define TAPS 16
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212 s->resample_context= av_resample_init(output_rate, input_rate,
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213 filter_length, log2_phase_count, linear, cutoff);
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214
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215 *(const AVClass**)s->resample_context = &audioresample_context_class;
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216
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217 return s;
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218 }
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219
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220 #if LIBAVCODEC_VERSION_MAJOR < 53
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221 ReSampleContext *audio_resample_init(int output_channels, int input_channels,
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222 int output_rate, int input_rate)
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223 {
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224 return av_audio_resample_init(output_channels, input_channels,
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225 output_rate, input_rate,
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226 SAMPLE_FMT_S16, SAMPLE_FMT_S16,
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227 TAPS, 10, 0, 0.8);
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228 }
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229 #endif
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230
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231 /* resample audio. 'nb_samples' is the number of input samples */
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232 /* XXX: optimize it ! */
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233 int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
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234 {
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235 int i, nb_samples1;
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236 short *bufin[2];
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237 short *bufout[2];
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238 short *buftmp2[2], *buftmp3[2];
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239 short *output_bak = NULL;
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240 int lenout;
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241
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242 if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) {
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243 /* nothing to do */
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244 memcpy(output, input, nb_samples * s->input_channels * sizeof(short));
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245 return nb_samples;
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246 }
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247
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248 if (s->sample_fmt[0] != SAMPLE_FMT_S16) {
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249 int istride[1] = { s->sample_size[0] };
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250 int ostride[1] = { 2 };
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251 const void *ibuf[1] = { input };
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252 void *obuf[1];
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253 unsigned input_size = nb_samples*s->input_channels*2;
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254
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255 if (!s->buffer_size[0] || s->buffer_size[0] < input_size) {
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256 av_free(s->buffer[0]);
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257 s->buffer_size[0] = input_size;
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258 s->buffer[0] = av_malloc(s->buffer_size[0]);
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259 if (!s->buffer[0]) {
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260 av_log(s->resample_context, AV_LOG_ERROR, "Could not allocate buffer\n");
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261 return 0;
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262 }
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263 }
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264
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265 obuf[0] = s->buffer[0];
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266
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267 if (av_audio_convert(s->convert_ctx[0], obuf, ostride,
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268 ibuf, istride, nb_samples*s->input_channels) < 0) {
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269 av_log(s->resample_context, AV_LOG_ERROR, "Audio sample format conversion failed\n");
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270 return 0;
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271 }
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272
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273 input = s->buffer[0];
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274 }
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275
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276 lenout= 4*nb_samples * s->ratio + 16;
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277
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278 if (s->sample_fmt[1] != SAMPLE_FMT_S16) {
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279 output_bak = output;
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280
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281 if (!s->buffer_size[1] || s->buffer_size[1] < lenout) {
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282 av_free(s->buffer[1]);
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283 s->buffer_size[1] = lenout;
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284 s->buffer[1] = av_malloc(s->buffer_size[1]);
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285 if (!s->buffer[1]) {
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286 av_log(s->resample_context, AV_LOG_ERROR, "Could not allocate buffer\n");
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287 return 0;
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288 }
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289 }
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290
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291 output = s->buffer[1];
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292 }
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293
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294 /* XXX: move those malloc to resample init code */
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295 for(i=0; i<s->filter_channels; i++){
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296 bufin[i]= av_malloc( (nb_samples + s->temp_len) * sizeof(short) );
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297 memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short));
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298 buftmp2[i] = bufin[i] + s->temp_len;
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299 }
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300
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301 /* make some zoom to avoid round pb */
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302 bufout[0]= av_malloc( lenout * sizeof(short) );
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303 bufout[1]= av_malloc( lenout * sizeof(short) );
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304
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305 if (s->input_channels == 2 &&
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306 s->output_channels == 1) {
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307 buftmp3[0] = output;
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308 stereo_to_mono(buftmp2[0], input, nb_samples);
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309 } else if (s->output_channels >= 2 && s->input_channels == 1) {
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310 buftmp3[0] = bufout[0];
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311 memcpy(buftmp2[0], input, nb_samples*sizeof(short));
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312 } else if (s->output_channels >= 2) {
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313 buftmp3[0] = bufout[0];
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314 buftmp3[1] = bufout[1];
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315 stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
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316 } else {
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317 buftmp3[0] = output;
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318 memcpy(buftmp2[0], input, nb_samples*sizeof(short));
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319 }
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320
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321 nb_samples += s->temp_len;
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322
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323 /* resample each channel */
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324 nb_samples1 = 0; /* avoid warning */
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325 for(i=0;i<s->filter_channels;i++) {
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326 int consumed;
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327 int is_last= i+1 == s->filter_channels;
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328
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329 nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last);
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330 s->temp_len= nb_samples - consumed;
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331 s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short));
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332 memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short));
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333 }
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334
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335 if (s->output_channels == 2 && s->input_channels == 1) {
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336 mono_to_stereo(output, buftmp3[0], nb_samples1);
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337 } else if (s->output_channels == 2) {
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338 stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
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339 } else if (s->output_channels == 6) {
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340 ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
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341 }
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342
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343 if (s->sample_fmt[1] != SAMPLE_FMT_S16) {
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344 int istride[1] = { 2 };
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345 int ostride[1] = { s->sample_size[1] };
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346 const void *ibuf[1] = { output };
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347 void *obuf[1] = { output_bak };
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348
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349 if (av_audio_convert(s->convert_ctx[1], obuf, ostride,
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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350 ibuf, istride, nb_samples1*s->output_channels) < 0) {
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351 av_log(s->resample_context, AV_LOG_ERROR, "Audio sample format convertion failed\n");
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352 return 0;
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353 }
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354 }
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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355
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356 for(i=0; i<s->filter_channels; i++)
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357 av_free(bufin[i]);
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5aa6292a1660 win32 fixes
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358
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359 av_free(bufout[0]);
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360 av_free(bufout[1]);
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361 return nb_samples1;
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362 }
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363
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364 void audio_resample_close(ReSampleContext *s)
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365 {
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3dc9bbe1b152 polyphase kaiser windowed sinc and blackman nuttall windowed sinc audio resample filters
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366 av_resample_close(s->resample_context);
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367 av_freep(&s->temp[0]);
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368 av_freep(&s->temp[1]);
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369 av_freep(&s->buffer[0]);
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370 av_freep(&s->buffer[1]);
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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371 av_audio_convert_free(s->convert_ctx[0]);
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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372 av_audio_convert_free(s->convert_ctx[1]);
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373 av_free(s);
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374 }