annotate resample.c @ 8904:68ae28d8fad3 libavcodec

Remove asserts that are immediately followed by a check and error return.
author diego
date Sun, 15 Feb 2009 00:52:16 +0000
parents cbeaa8c0fe4f
children 28b706b75b00
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1 /*
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2 * samplerate conversion for both audio and video
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3 * Copyright (c) 2000 Fabrice Bellard
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4 *
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5 * This file is part of FFmpeg.
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6 *
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7 * FFmpeg is free software; you can redistribute it and/or
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8 * modify it under the terms of the GNU Lesser General Public
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9 * License as published by the Free Software Foundation; either
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10 * version 2.1 of the License, or (at your option) any later version.
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11 *
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12 * FFmpeg is distributed in the hope that it will be useful,
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13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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15 * Lesser General Public License for more details.
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16 *
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17 * You should have received a copy of the GNU Lesser General Public
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18 * License along with FFmpeg; if not, write to the Free Software
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19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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20 */
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21
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22 /**
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23 * @file libavcodec/resample.c
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24 * samplerate conversion for both audio and video
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25 */
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26
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27 #include "avcodec.h"
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28 #include "audioconvert.h"
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29 #include "opt.h"
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30
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31 struct AVResampleContext;
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32
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33 static const char *context_to_name(void *ptr)
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34 {
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35 return "audioresample";
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36 }
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37
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38 static const AVOption options[] = {{NULL}};
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39 static const AVClass audioresample_context_class = { "ReSampleContext", context_to_name, options };
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40
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41 struct ReSampleContext {
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42 const AVClass *av_class;
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43 struct AVResampleContext *resample_context;
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44 short *temp[2];
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45 int temp_len;
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46 float ratio;
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47 /* channel convert */
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48 int input_channels, output_channels, filter_channels;
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49 AVAudioConvert *convert_ctx[2];
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50 enum SampleFormat sample_fmt[2]; ///< input and output sample format
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51 unsigned sample_size[2]; ///< size of one sample in sample_fmt
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52 short *buffer[2]; ///< buffers used for conversion to S16
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53 unsigned buffer_size[2]; ///< sizes of allocated buffers
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54 };
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55
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56 /* n1: number of samples */
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57 static void stereo_to_mono(short *output, short *input, int n1)
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58 {
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59 short *p, *q;
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60 int n = n1;
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61
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62 p = input;
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63 q = output;
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64 while (n >= 4) {
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65 q[0] = (p[0] + p[1]) >> 1;
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66 q[1] = (p[2] + p[3]) >> 1;
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67 q[2] = (p[4] + p[5]) >> 1;
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68 q[3] = (p[6] + p[7]) >> 1;
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69 q += 4;
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70 p += 8;
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71 n -= 4;
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72 }
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73 while (n > 0) {
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74 q[0] = (p[0] + p[1]) >> 1;
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75 q++;
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76 p += 2;
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77 n--;
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78 }
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79 }
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80
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81 /* n1: number of samples */
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82 static void mono_to_stereo(short *output, short *input, int n1)
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83 {
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84 short *p, *q;
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85 int n = n1;
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86 int v;
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87
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88 p = input;
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89 q = output;
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90 while (n >= 4) {
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91 v = p[0]; q[0] = v; q[1] = v;
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92 v = p[1]; q[2] = v; q[3] = v;
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93 v = p[2]; q[4] = v; q[5] = v;
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94 v = p[3]; q[6] = v; q[7] = v;
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95 q += 8;
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96 p += 4;
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97 n -= 4;
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98 }
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99 while (n > 0) {
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100 v = p[0]; q[0] = v; q[1] = v;
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101 q += 2;
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102 p += 1;
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103 n--;
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104 }
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105 }
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106
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107 /* XXX: should use more abstract 'N' channels system */
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108 static void stereo_split(short *output1, short *output2, short *input, int n)
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109 {
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110 int i;
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111
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112 for(i=0;i<n;i++) {
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113 *output1++ = *input++;
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114 *output2++ = *input++;
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115 }
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116 }
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117
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118 static void stereo_mux(short *output, short *input1, short *input2, int n)
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119 {
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120 int i;
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121
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122 for(i=0;i<n;i++) {
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123 *output++ = *input1++;
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124 *output++ = *input2++;
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125 }
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126 }
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127
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128 static void ac3_5p1_mux(short *output, short *input1, short *input2, int n)
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129 {
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130 int i;
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131 short l,r;
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132
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133 for(i=0;i<n;i++) {
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134 l=*input1++;
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135 r=*input2++;
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136 *output++ = l; /* left */
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137 *output++ = (l/2)+(r/2); /* center */
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138 *output++ = r; /* right */
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139 *output++ = 0; /* left surround */
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140 *output++ = 0; /* right surroud */
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141 *output++ = 0; /* low freq */
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142 }
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143 }
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144
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145 ReSampleContext *av_audio_resample_init(int output_channels, int input_channels,
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146 int output_rate, int input_rate,
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147 enum SampleFormat sample_fmt_out,
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148 enum SampleFormat sample_fmt_in,
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149 int filter_length, int log2_phase_count,
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150 int linear, double cutoff)
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151 {
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152 ReSampleContext *s;
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153
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154 if ( input_channels > 2)
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155 {
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156 av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported.\n");
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157 return NULL;
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158 }
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159
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160 s = av_mallocz(sizeof(ReSampleContext));
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161 if (!s)
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162 {
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163 av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context.\n");
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164 return NULL;
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165 }
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166
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167 s->ratio = (float)output_rate / (float)input_rate;
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168
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169 s->input_channels = input_channels;
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170 s->output_channels = output_channels;
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171
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172 s->filter_channels = s->input_channels;
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173 if (s->output_channels < s->filter_channels)
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174 s->filter_channels = s->output_channels;
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175
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176 s->sample_fmt [0] = sample_fmt_in;
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177 s->sample_fmt [1] = sample_fmt_out;
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178 s->sample_size[0] = av_get_bits_per_sample_format(s->sample_fmt[0])>>3;
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179 s->sample_size[1] = av_get_bits_per_sample_format(s->sample_fmt[1])>>3;
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180
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181 if (s->sample_fmt[0] != SAMPLE_FMT_S16) {
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182 if (!(s->convert_ctx[0] = av_audio_convert_alloc(SAMPLE_FMT_S16, 1,
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183 s->sample_fmt[0], 1, NULL, 0))) {
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184 av_log(s, AV_LOG_ERROR,
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185 "Cannot convert %s sample format to s16 sample format\n",
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186 avcodec_get_sample_fmt_name(s->sample_fmt[0]));
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187 av_free(s);
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188 return NULL;
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189 }
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190 }
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191
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192 if (s->sample_fmt[1] != SAMPLE_FMT_S16) {
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193 if (!(s->convert_ctx[1] = av_audio_convert_alloc(s->sample_fmt[1], 1,
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194 SAMPLE_FMT_S16, 1, NULL, 0))) {
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195 av_log(s, AV_LOG_ERROR,
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196 "Cannot convert s16 sample format to %s sample format\n",
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197 avcodec_get_sample_fmt_name(s->sample_fmt[1]));
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198 av_audio_convert_free(s->convert_ctx[0]);
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199 av_free(s);
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200 return NULL;
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201 }
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202 }
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203
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204 /*
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205 * AC-3 output is the only case where filter_channels could be greater than 2.
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206 * input channels can't be greater than 2, so resample the 2 channels and then
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207 * expand to 6 channels after the resampling.
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208 */
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209 if(s->filter_channels>2)
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210 s->filter_channels = 2;
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211
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212 #define TAPS 16
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213 s->resample_context= av_resample_init(output_rate, input_rate,
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214 filter_length, log2_phase_count, linear, cutoff);
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215
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216 s->av_class= &audioresample_context_class;
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217
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218 return s;
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219 }
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220
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221 #if LIBAVCODEC_VERSION_MAJOR < 53
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222 ReSampleContext *audio_resample_init(int output_channels, int input_channels,
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223 int output_rate, int input_rate)
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224 {
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225 return av_audio_resample_init(output_channels, input_channels,
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226 output_rate, input_rate,
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227 SAMPLE_FMT_S16, SAMPLE_FMT_S16,
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228 TAPS, 10, 0, 0.8);
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229 }
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230 #endif
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231
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232 /* resample audio. 'nb_samples' is the number of input samples */
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233 /* XXX: optimize it ! */
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234 int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
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235 {
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236 int i, nb_samples1;
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237 short *bufin[2];
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238 short *bufout[2];
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239 short *buftmp2[2], *buftmp3[2];
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240 short *output_bak = NULL;
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241 int lenout;
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242
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243 if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) {
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244 /* nothing to do */
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245 memcpy(output, input, nb_samples * s->input_channels * sizeof(short));
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246 return nb_samples;
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247 }
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248
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249 if (s->sample_fmt[0] != SAMPLE_FMT_S16) {
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250 int istride[1] = { s->sample_size[0] };
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251 int ostride[1] = { 2 };
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252 const void *ibuf[1] = { input };
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253 void *obuf[1];
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254 unsigned input_size = nb_samples*s->input_channels*s->sample_size[0];
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255
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256 if (!s->buffer_size[0] || s->buffer_size[0] < input_size) {
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257 av_free(s->buffer[0]);
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258 s->buffer_size[0] = input_size;
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259 s->buffer[0] = av_malloc(s->buffer_size[0]);
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260 if (!s->buffer[0]) {
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261 av_log(s, AV_LOG_ERROR, "Could not allocate buffer\n");
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262 return 0;
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263 }
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264 }
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265
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266 obuf[0] = s->buffer[0];
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267
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268 if (av_audio_convert(s->convert_ctx[0], obuf, ostride,
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269 ibuf, istride, nb_samples*s->input_channels) < 0) {
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270 av_log(s, AV_LOG_ERROR, "Audio sample format conversion failed\n");
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271 return 0;
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272 }
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273
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274 input = s->buffer[0];
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275 }
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276
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277 lenout= 4*nb_samples * s->ratio + 16;
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278
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279 if (s->sample_fmt[1] != SAMPLE_FMT_S16) {
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280 output_bak = output;
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281
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282 if (!s->buffer_size[1] || s->buffer_size[1] < lenout) {
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283 av_free(s->buffer[1]);
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284 s->buffer_size[1] = lenout;
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285 s->buffer[1] = av_malloc(s->buffer_size[1]);
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286 if (!s->buffer[1]) {
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287 av_log(s, AV_LOG_ERROR, "Could not allocate buffer\n");
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288 return 0;
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289 }
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290 }
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291
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292 output = s->buffer[1];
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293 }
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294
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295 /* XXX: move those malloc to resample init code */
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296 for(i=0; i<s->filter_channels; i++){
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297 bufin[i]= av_malloc( (nb_samples + s->temp_len) * sizeof(short) );
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298 memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short));
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299 buftmp2[i] = bufin[i] + s->temp_len;
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300 }
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301
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302 /* make some zoom to avoid round pb */
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303 bufout[0]= av_malloc( lenout * sizeof(short) );
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304 bufout[1]= av_malloc( lenout * sizeof(short) );
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305
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306 if (s->input_channels == 2 &&
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307 s->output_channels == 1) {
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308 buftmp3[0] = output;
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309 stereo_to_mono(buftmp2[0], input, nb_samples);
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310 } else if (s->output_channels >= 2 && s->input_channels == 1) {
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311 buftmp3[0] = bufout[0];
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312 memcpy(buftmp2[0], input, nb_samples*sizeof(short));
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313 } else if (s->output_channels >= 2) {
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314 buftmp3[0] = bufout[0];
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315 buftmp3[1] = bufout[1];
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316 stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
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317 } else {
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318 buftmp3[0] = output;
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319 memcpy(buftmp2[0], input, nb_samples*sizeof(short));
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320 }
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321
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322 nb_samples += s->temp_len;
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323
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324 /* resample each channel */
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325 nb_samples1 = 0; /* avoid warning */
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326 for(i=0;i<s->filter_channels;i++) {
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327 int consumed;
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328 int is_last= i+1 == s->filter_channels;
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329
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330 nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last);
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331 s->temp_len= nb_samples - consumed;
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332 s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short));
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333 memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short));
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334 }
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335
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336 if (s->output_channels == 2 && s->input_channels == 1) {
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337 mono_to_stereo(output, buftmp3[0], nb_samples1);
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338 } else if (s->output_channels == 2) {
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339 stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
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340 } else if (s->output_channels == 6) {
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341 ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
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342 }
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343
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344 if (s->sample_fmt[1] != SAMPLE_FMT_S16) {
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345 int istride[1] = { 2 };
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346 int ostride[1] = { s->sample_size[1] };
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347 const void *ibuf[1] = { output };
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348 void *obuf[1] = { output_bak };
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349
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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350 if (av_audio_convert(s->convert_ctx[1], obuf, ostride,
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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351 ibuf, istride, nb_samples1*s->output_channels) < 0) {
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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352 av_log(s, AV_LOG_ERROR, "Audio sample format convertion failed\n");
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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353 return 0;
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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354 }
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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355 }
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356
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357 for(i=0; i<s->filter_channels; i++)
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358 av_free(bufin[i]);
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5aa6292a1660 win32 fixes
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359
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360 av_free(bufout[0]);
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361 av_free(bufout[1]);
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362 return nb_samples1;
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363 }
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364
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365 void audio_resample_close(ReSampleContext *s)
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366 {
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3dc9bbe1b152 polyphase kaiser windowed sinc and blackman nuttall windowed sinc audio resample filters
michael
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367 av_resample_close(s->resample_context);
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368 av_freep(&s->temp[0]);
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369 av_freep(&s->temp[1]);
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370 av_freep(&s->buffer[0]);
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371 av_freep(&s->buffer[1]);
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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372 av_audio_convert_free(s->convert_ctx[0]);
cbeaa8c0fe4f extend resampling API, add S16 internal conversion
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373 av_audio_convert_free(s->convert_ctx[1]);
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374 av_free(s);
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375 }