Mercurial > libavcodec.hg
comparison vdpau.c @ 10509:cdf5b1ed3500 libavcodec
Add VDPAU hardware accelerated decoding for MPEG-4 ASP which can be used
by video players.
Original patch by NVIDIA corporation.
author | cehoyos |
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date | Tue, 10 Nov 2009 18:52:39 +0000 |
parents | 8216b935aa9d |
children | e7c30cba2c7b |
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10508:f33404f82b9e | 10509:cdf5b1ed3500 |
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303 | 303 |
304 ff_draw_horiz_band(s, 0, s->avctx->height); | 304 ff_draw_horiz_band(s, 0, s->avctx->height); |
305 render->bitstream_buffers_used = 0; | 305 render->bitstream_buffers_used = 0; |
306 } | 306 } |
307 | 307 |
308 void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf, | |
309 int buf_size) | |
310 { | |
311 struct vdpau_render_state *render, *last, *next; | |
312 int i; | |
313 | |
314 if (!s->current_picture_ptr) return; | |
315 | |
316 render = (struct vdpau_render_state *)s->current_picture_ptr->data[0]; | |
317 assert(render); | |
318 | |
319 /* fill VdpPictureInfoMPEG4Part2 struct */ | |
320 render->info.mpeg4.vop_time_increment_resolution = s->avctx->time_base.den; | |
321 render->info.mpeg4.vop_coding_type = 0; | |
322 render->info.mpeg4.vop_fcode_forward = s->f_code; | |
323 render->info.mpeg4.vop_fcode_backward = s->b_code; | |
324 render->info.mpeg4.resync_marker_disable = !s->resync_marker; | |
325 render->info.mpeg4.interlaced = !s->progressive_sequence; | |
326 render->info.mpeg4.quant_type = s->mpeg_quant; | |
327 render->info.mpeg4.quarter_sample = s->quarter_sample; | |
328 render->info.mpeg4.short_video_header = s->avctx->codec->id == CODEC_ID_H263; | |
329 render->info.mpeg4.rounding_control = s->no_rounding; | |
330 render->info.mpeg4.alternate_vertical_scan_flag = s->alternate_scan; | |
331 render->info.mpeg4.top_field_first = s->top_field_first; | |
332 for (i = 0; i < 64; ++i) { | |
333 render->info.mpeg4.intra_quantizer_matrix[i] = s->intra_matrix[i]; | |
334 render->info.mpeg4.non_intra_quantizer_matrix[i] = s->inter_matrix[i]; | |
335 } | |
336 render->info.mpeg4.forward_reference = VDP_INVALID_HANDLE; | |
337 render->info.mpeg4.backward_reference = VDP_INVALID_HANDLE; | |
338 | |
339 switch (s->pict_type) { | |
340 case FF_B_TYPE: | |
341 next = (struct vdpau_render_state *)s->next_picture.data[0]; | |
342 assert(next); | |
343 render->info.mpeg4.backward_reference = next->surface; | |
344 render->info.mpeg4.vop_coding_type = 2; | |
345 // no break here, going to set forward prediction | |
346 case FF_P_TYPE: | |
347 last = (struct vdpau_render_state *)s->last_picture.data[0]; | |
348 assert(last); | |
349 render->info.mpeg4.forward_reference = last->surface; | |
350 } | |
351 | |
352 ff_vdpau_add_data_chunk(s, buf, buf_size); | |
353 | |
354 ff_draw_horiz_band(s, 0, s->avctx->height); | |
355 render->bitstream_buffers_used = 0; | |
356 } | |
357 | |
308 /* @}*/ | 358 /* @}*/ |