Mercurial > libavcodec.hg
comparison vdpau_render.h @ 8522:f8c091bb5779 libavcodec
Add VDPAU hardware accelerated decoding for H264 which can be used by
video players.
Original patch by NVIDIA corporation.
author | cehoyos |
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date | Sun, 04 Jan 2009 23:55:27 +0000 |
parents | |
children | 2f94b161f9f7 |
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8521:42179b2cfd09 | 8522:f8c091bb5779 |
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1 /* | |
2 * Video Decode and Presentation API for UNIX (VDPAU) is used for | |
3 * HW decode acceleration for MPEG-1/2, H.264 and VC-1. | |
4 * | |
5 * Copyright (C) 2008 NVIDIA. | |
6 * | |
7 * This file is part of FFmpeg. | |
8 * | |
9 * FFmpeg is free software; you can redistribute it and/or | |
10 * modify it under the terms of the GNU Lesser General Public | |
11 * License as published by the Free Software Foundation; either | |
12 * version 2.1 of the License, or (at your option) any later version. | |
13 * | |
14 * FFmpeg is distributed in the hope that it will be useful, | |
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
17 * Lesser General Public License for more details. | |
18 * | |
19 * You should have received a copy of the GNU Lesser General Public | |
20 * License along with FFmpeg; if not, write to the Free Software | |
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
22 */ | |
23 | |
24 #ifndef AVCODEC_VDPAU_RENDER_H | |
25 #define AVCODEC_VDPAU_RENDER_H | |
26 | |
27 /** | |
28 * \defgroup Decoder VDPAU Decoder and Renderer | |
29 * | |
30 * VDPAU HW acceleration has two modules | |
31 * - VDPAU Decoding | |
32 * - VDPAU Presentation | |
33 * | |
34 * VDPAU decoding module parses all headers using FFmpeg | |
35 * parsing mechanism and uses VDPAU for the actual decoding. | |
36 * | |
37 * As per the current implementation, the actual decoding | |
38 * and rendering (API calls) are done as part of VDPAU | |
39 * presentation (vo_vdpau.c) module. | |
40 * | |
41 * @{ | |
42 * \defgroup VDPAU_Decoding VDPAU Decoding | |
43 * \ingroup Decoder | |
44 * @{ | |
45 */ | |
46 | |
47 #include "vdpau/vdpau.h" | |
48 #include "vdpau/vdpau_x11.h" | |
49 | |
50 /** | |
51 * \brief The videoSurface is used for render. | |
52 */ | |
53 #define FF_VDPAU_STATE_USED_FOR_RENDER 1 | |
54 | |
55 /** | |
56 * \brief The videoSurface is needed for reference/prediction, | |
57 * codec manipulates this. | |
58 */ | |
59 #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2 | |
60 | |
61 /** | |
62 * \brief This structure is used as a CALL-BACK between the ffmpeg | |
63 * decoder (vd_) and presentation (vo_) module. | |
64 * This is used for defining a video-frame containing surface, | |
65 * picture-parameter, bitstream informations etc which are passed | |
66 * between ffmpeg decoder and its clients. | |
67 */ | |
68 struct vdpau_render_state | |
69 VdpVideoSurface surface; ///< used as rendered surface, never changed. | |
70 | |
71 int state; ///< Holds FF_VDPAU_STATE_* values | |
72 | |
73 /** Picture Parameter information for all supported codecs */ | |
74 union _VdpPictureInfo { | |
75 VdpPictureInfoH264 h264; | |
76 } info; | |
77 | |
78 /** Describe size/location of the compressed video data */ | |
79 int bitstreamBuffersAlloced; | |
80 int bitstreamBuffersUsed; | |
81 VdpBitstreamBuffer *bitstreamBuffers; | |
82 }; | |
83 | |
84 /* @}*/ | |
85 | |
86 #endif /* AVCODEC_VDPAU_RENDER_H */ |