view ppc/float_altivec.c @ 12530:63edd10ad4bc libavcodec tip

Try to fix crashes introduced by r25218 r25218 made assumptions about the existence of past reference frames that weren't necessarily true.
author darkshikari
date Tue, 28 Sep 2010 09:06:22 +0000
parents 34a65026fa06
children
line wrap: on
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/*
 * Copyright (c) 2006 Luca Barbato <lu_zero@gentoo.org>
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavcodec/dsputil.h"

#include "dsputil_altivec.h"
#include "util_altivec.h"

static void vector_fmul_altivec(float *dst, const float *src, int len)
{
    int i;
    vector float d0, d1, s, zero = (vector float)vec_splat_u32(0);
    for(i=0; i<len-7; i+=8) {
        d0 = vec_ld(0, dst+i);
        s = vec_ld(0, src+i);
        d1 = vec_ld(16, dst+i);
        d0 = vec_madd(d0, s, zero);
        d1 = vec_madd(d1, vec_ld(16,src+i), zero);
        vec_st(d0, 0, dst+i);
        vec_st(d1, 16, dst+i);
    }
}

static void vector_fmul_reverse_altivec(float *dst, const float *src0,
                                        const float *src1, int len)
{
    int i;
    vector float d, s0, s1, h0, l0,
                 s2, s3, zero = (vector float)vec_splat_u32(0);
    src1 += len-4;
    for(i=0; i<len-7; i+=8) {
        s1 = vec_ld(0, src1-i);              // [a,b,c,d]
        s0 = vec_ld(0, src0+i);
        l0 = vec_mergel(s1, s1);             // [c,c,d,d]
        s3 = vec_ld(-16, src1-i);
        h0 = vec_mergeh(s1, s1);             // [a,a,b,b]
        s2 = vec_ld(16, src0+i);
        s1 = vec_mergeh(vec_mergel(l0,h0),   // [d,b,d,b]
                        vec_mergeh(l0,h0));  // [c,a,c,a]
                                             // [d,c,b,a]
        l0 = vec_mergel(s3, s3);
        d = vec_madd(s0, s1, zero);
        h0 = vec_mergeh(s3, s3);
        vec_st(d, 0, dst+i);
        s3 = vec_mergeh(vec_mergel(l0,h0),
                        vec_mergeh(l0,h0));
        d = vec_madd(s2, s3, zero);
        vec_st(d, 16, dst+i);
    }
}

static void vector_fmul_add_altivec(float *dst, const float *src0,
                                    const float *src1, const float *src2,
                                    int len)
{
    int i;
    vector float d, s0, s1, s2, t0, t1, edges;
    vector unsigned char align = vec_lvsr(0,dst),
                         mask = vec_lvsl(0, dst);

    for (i=0; i<len-3; i+=4) {
        t0 = vec_ld(0, dst+i);
        t1 = vec_ld(15, dst+i);
        s0 = vec_ld(0, src0+i);
        s1 = vec_ld(0, src1+i);
        s2 = vec_ld(0, src2+i);
        edges = vec_perm(t1 ,t0, mask);
        d = vec_madd(s0,s1,s2);
        t1 = vec_perm(d, edges, align);
        t0 = vec_perm(edges, d, align);
        vec_st(t1, 15, dst+i);
        vec_st(t0, 0, dst+i);
    }
}

static void vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len)
{
    union {
        vector float v;
        float s[4];
    } vadd;
    vector float vadd_bias, zero, t0, t1, s0, s1, wi, wj;
    const vector unsigned char reverse = vcprm(3,2,1,0);
    int i,j;

    dst += len;
    win += len;
    src0+= len;

    vadd.s[0] = add_bias;
    vadd_bias = vec_splat(vadd.v, 0);
    zero = (vector float)vec_splat_u32(0);

    for(i=-len*4, j=len*4-16; i<0; i+=16, j-=16) {
        s0 = vec_ld(i, src0);
        s1 = vec_ld(j, src1);
        wi = vec_ld(i, win);
        wj = vec_ld(j, win);

        s1 = vec_perm(s1, s1, reverse);
        wj = vec_perm(wj, wj, reverse);

        t0 = vec_madd(s0, wj, vadd_bias);
        t0 = vec_nmsub(s1, wi, t0);
        t1 = vec_madd(s0, wi, vadd_bias);
        t1 = vec_madd(s1, wj, t1);
        t1 = vec_perm(t1, t1, reverse);

        vec_st(t0, i, dst);
        vec_st(t1, j, dst);
    }
}

static void int32_to_float_fmul_scalar_altivec(float *dst, const int *src, float mul, int len)
{
    union {
        vector float v;
        float s[4];
    } mul_u;
    int i;
    vector float src1, src2, dst1, dst2, mul_v, zero;

    zero = (vector float)vec_splat_u32(0);
    mul_u.s[0] = mul;
    mul_v = vec_splat(mul_u.v, 0);

    for(i=0; i<len; i+=8) {
        src1 = vec_ctf(vec_ld(0,  src+i), 0);
        src2 = vec_ctf(vec_ld(16, src+i), 0);
        dst1 = vec_madd(src1, mul_v, zero);
        dst2 = vec_madd(src2, mul_v, zero);
        vec_st(dst1,  0, dst+i);
        vec_st(dst2, 16, dst+i);
    }
}


static vector signed short
float_to_int16_one_altivec(const float *src)
{
    vector float s0 = vec_ld(0, src);
    vector float s1 = vec_ld(16, src);
    vector signed int t0 = vec_cts(s0, 0);
    vector signed int t1 = vec_cts(s1, 0);
    return vec_packs(t0,t1);
}

static void float_to_int16_altivec(int16_t *dst, const float *src, long len)
{
    int i;
    vector signed short d0, d1, d;
    vector unsigned char align;
    if(((long)dst)&15) //FIXME
    for(i=0; i<len-7; i+=8) {
        d0 = vec_ld(0, dst+i);
        d = float_to_int16_one_altivec(src+i);
        d1 = vec_ld(15, dst+i);
        d1 = vec_perm(d1, d0, vec_lvsl(0,dst+i));
        align = vec_lvsr(0, dst+i);
        d0 = vec_perm(d1, d, align);
        d1 = vec_perm(d, d1, align);
        vec_st(d0, 0, dst+i);
        vec_st(d1,15, dst+i);
    }
    else
    for(i=0; i<len-7; i+=8) {
        d = float_to_int16_one_altivec(src+i);
        vec_st(d, 0, dst+i);
    }
}

static void
float_to_int16_interleave_altivec(int16_t *dst, const float **src,
                                  long len, int channels)
{
    int i;
    vector signed short d0, d1, d2, c0, c1, t0, t1;
    vector unsigned char align;
    if(channels == 1)
        float_to_int16_altivec(dst, src[0], len);
    else
        if (channels == 2) {
        if(((long)dst)&15)
        for(i=0; i<len-7; i+=8) {
            d0 = vec_ld(0, dst + i);
            t0 = float_to_int16_one_altivec(src[0] + i);
            d1 = vec_ld(31, dst + i);
            t1 = float_to_int16_one_altivec(src[1] + i);
            c0 = vec_mergeh(t0, t1);
            c1 = vec_mergel(t0, t1);
            d2 = vec_perm(d1, d0, vec_lvsl(0, dst + i));
            align = vec_lvsr(0, dst + i);
            d0 = vec_perm(d2, c0, align);
            d1 = vec_perm(c0, c1, align);
            vec_st(d0,  0, dst + i);
            d0 = vec_perm(c1, d2, align);
            vec_st(d1, 15, dst + i);
            vec_st(d0, 31, dst + i);
            dst+=8;
        }
        else
        for(i=0; i<len-7; i+=8) {
            t0 = float_to_int16_one_altivec(src[0] + i);
            t1 = float_to_int16_one_altivec(src[1] + i);
            d0 = vec_mergeh(t0, t1);
            d1 = vec_mergel(t0, t1);
            vec_st(d0,  0, dst + i);
            vec_st(d1, 16, dst + i);
            dst+=8;
        }
    } else {
        DECLARE_ALIGNED(16, int16_t, tmp)[len];
        int c, j;
        for (c = 0; c < channels; c++) {
            float_to_int16_altivec(tmp, src[c], len);
            for (i = 0, j = c; i < len; i++, j+=channels) {
                dst[j] = tmp[i];
            }
        }
   }
}

void float_init_altivec(DSPContext* c, AVCodecContext *avctx)
{
    c->vector_fmul = vector_fmul_altivec;
    c->vector_fmul_reverse = vector_fmul_reverse_altivec;
    c->vector_fmul_add = vector_fmul_add_altivec;
    c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_altivec;
    if(!(avctx->flags & CODEC_FLAG_BITEXACT)) {
        c->vector_fmul_window = vector_fmul_window_altivec;
        c->float_to_int16 = float_to_int16_altivec;
        c->float_to_int16_interleave = float_to_int16_interleave_altivec;
    }
}