view x86/mpegaudiodec_mmx.c @ 12530:63edd10ad4bc libavcodec tip

Try to fix crashes introduced by r25218 r25218 made assumptions about the existence of past reference frames that weren't necessarily true.
author darkshikari
date Tue, 28 Sep 2010 09:06:22 +0000
parents 9fef0a8ddd63
children
line wrap: on
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/*
 * MMX optimized MP3 decoding functions
 * Copyright (c) 2010 Vitor Sessak
 *
 * This file is part of FFmpeg.
 *
 * FFmpeg is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * FFmpeg is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with FFmpeg; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

#include "libavutil/cpu.h"
#include "libavutil/x86_cpu.h"

#define CONFIG_FLOAT 1
#include "libavcodec/mpegaudio.h"

#define MACS(rt, ra, rb) rt+=(ra)*(rb)
#define MLSS(rt, ra, rb) rt-=(ra)*(rb)

#define SUM8(op, sum, w, p)               \
{                                         \
    op(sum, (w)[0 * 64], (p)[0 * 64]);    \
    op(sum, (w)[1 * 64], (p)[1 * 64]);    \
    op(sum, (w)[2 * 64], (p)[2 * 64]);    \
    op(sum, (w)[3 * 64], (p)[3 * 64]);    \
    op(sum, (w)[4 * 64], (p)[4 * 64]);    \
    op(sum, (w)[5 * 64], (p)[5 * 64]);    \
    op(sum, (w)[6 * 64], (p)[6 * 64]);    \
    op(sum, (w)[7 * 64], (p)[7 * 64]);    \
}

static void apply_window(const float *buf, const float *win1,
                         const float *win2, float *sum1, float *sum2, int len)
{
    x86_reg count = - 4*len;
    const float *win1a = win1+len;
    const float *win2a = win2+len;
    const float *bufa  = buf+len;
    float *sum1a = sum1+len;
    float *sum2a = sum2+len;


#define MULT(a, b)                                 \
    "movaps " #a "(%1,%0), %%xmm1           \n\t"  \
    "movaps " #a "(%3,%0), %%xmm2           \n\t"  \
    "mulps         %%xmm2, %%xmm1           \n\t"  \
    "subps         %%xmm1, %%xmm0           \n\t"  \
    "mulps  " #b "(%2,%0), %%xmm2           \n\t"  \
    "subps         %%xmm2, %%xmm4           \n\t"  \

    __asm__ volatile(
            "1:                                   \n\t"
            "xorps       %%xmm0, %%xmm0           \n\t"
            "xorps       %%xmm4, %%xmm4           \n\t"

            MULT(   0,   0)
            MULT( 256,  64)
            MULT( 512, 128)
            MULT( 768, 192)
            MULT(1024, 256)
            MULT(1280, 320)
            MULT(1536, 384)
            MULT(1792, 448)

            "movaps      %%xmm0, (%4,%0)          \n\t"
            "movaps      %%xmm4, (%5,%0)          \n\t"
            "add            $16,  %0              \n\t"
            "jl              1b                   \n\t"
            :"+&r"(count)
            :"r"(win1a), "r"(win2a), "r"(bufa), "r"(sum1a), "r"(sum2a)
            );

#undef MULT
}

static void apply_window_mp3(float *in, float *win, int *unused, float *out,
                             int incr)
{
    LOCAL_ALIGNED_16(float, suma, [17]);
    LOCAL_ALIGNED_16(float, sumb, [17]);
    LOCAL_ALIGNED_16(float, sumc, [17]);
    LOCAL_ALIGNED_16(float, sumd, [17]);

    float sum;

    /* copy to avoid wrap */
    memcpy(in + 512, in, 32 * sizeof(*in));

    apply_window(in + 16, win     , win + 512, suma, sumc, 16);
    apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);

    SUM8(MACS, suma[0], win + 32, in + 48);

    sumc[ 0] = 0;
    sumb[16] = 0;
    sumd[16] = 0;

#define SUMS(suma, sumb, sumc, sumd, out1, out2)               \
            "movups " #sumd "(%4),       %%xmm0          \n\t" \
            "shufps         $0x1b,       %%xmm0, %%xmm0  \n\t" \
            "subps  " #suma "(%1),       %%xmm0          \n\t" \
            "movaps        %%xmm0," #out1 "(%0)          \n\t" \
\
            "movups " #sumc "(%3),       %%xmm0          \n\t" \
            "shufps         $0x1b,       %%xmm0, %%xmm0  \n\t" \
            "addps  " #sumb "(%2),       %%xmm0          \n\t" \
            "movaps        %%xmm0," #out2 "(%0)          \n\t"

    if (incr == 1) {
        __asm__ volatile(
            SUMS( 0, 48,  4, 52,  0, 112)
            SUMS(16, 32, 20, 36, 16,  96)
            SUMS(32, 16, 36, 20, 32,  80)
            SUMS(48,  0, 52,  4, 48,  64)

            :"+&r"(out)
            :"r"(&suma[0]), "r"(&sumb[0]), "r"(&sumc[0]), "r"(&sumd[0])
            :"memory"
            );
        out += 16*incr;
    } else {
        int j;
        float *out2 = out + 32 * incr;
        out[0  ]  = -suma[   0];
        out += incr;
        out2 -= incr;
        for(j=1;j<16;j++) {
            *out  = -suma[   j] + sumd[16-j];
            *out2 =  sumb[16-j] + sumc[   j];
            out  += incr;
            out2 -= incr;
        }
    }

    sum = 0;
    SUM8(MLSS, sum, win + 16 + 32, in + 32);
    *out = sum;
}

void ff_mpegaudiodec_init_mmx(MPADecodeContext *s)
{
    int mm_flags = av_get_cpu_flags();

    if (mm_flags & AV_CPU_FLAG_SSE2) {
        s->apply_window_mp3 = apply_window_mp3;
    }
}