changeset 8532:598a77fbc614 libavcodec

Rename vdpau_render.h as vdpau.h.
author cehoyos
date Mon, 05 Jan 2009 23:23:32 +0000
parents 961e40a13102
children 0533343a4002
files vdpau.h vdpau_render.h vdpauvideo.c
diffstat 3 files changed, 85 insertions(+), 85 deletions(-) [+]
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/vdpau.h	Mon Jan 05 23:23:32 2009 +0000
@@ -0,0 +1,84 @@
+/*
+ * The Video Decode and Presentation API for UNIX (VDPAU) is used for
+ * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
+ *
+ * Copyright (C) 2008 NVIDIA
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_VDPAU_RENDER_H
+#define AVCODEC_VDPAU_RENDER_H
+
+/**
+ * \defgroup Decoder VDPAU Decoder and Renderer
+ *
+ * VDPAU hardware acceleration has two modules
+ * - VDPAU decoding
+ * - VDPAU presentation
+ *
+ * The VDPAU decoding module parses all headers using FFmpeg
+ * parsing mechanisms and uses VDPAU for the actual decoding.
+ *
+ * As per the current implementation, the actual decoding
+ * and rendering (API calls) are done as part of the VDPAU
+ * presentation (vo_vdpau.c) module.
+ *
+ * @{
+ * \defgroup  VDPAU_Decoding VDPAU Decoding
+ * \ingroup Decoder
+ * @{
+ */
+
+#include "vdpau/vdpau.h"
+#include "vdpau/vdpau_x11.h"
+
+/** \brief The videoSurface is used for rendering. */
+#define FF_VDPAU_STATE_USED_FOR_RENDER 1
+
+/**
+ * \brief The videoSurface is needed for reference/prediction.
+ * The codec manipulates this.
+ */
+#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
+
+/**
+ * \brief This structure is used as a callback between the FFmpeg
+ * decoder (vd_) and presentation (vo_) module.
+ * This is used for defining a video frame containing surface,
+ * picture parameter, bitstream information etc which are passed
+ * between the FFmpeg decoder and its clients.
+ */
+struct vdpau_render_state {
+    VdpVideoSurface surface; ///< Used as rendered surface, never changed.
+
+    int state; ///< Holds FF_VDPAU_STATE_* values.
+
+    /** picture parameter information for all supported codecs */
+    union VdpPictureInfo {
+        VdpPictureInfoH264     h264;
+    } info;
+
+    /** Describe size/location of the compressed video data. */
+    int bitstreamBuffersAllocated;
+    int bitstreamBuffersUsed;
+    VdpBitstreamBuffer *bitstreamBuffers;
+};
+
+/* @}*/
+
+#endif /* AVCODEC_VDPAU_RENDER_H */
--- a/vdpau_render.h	Mon Jan 05 23:15:14 2009 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,84 +0,0 @@
-/*
- * The Video Decode and Presentation API for UNIX (VDPAU) is used for
- * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
- *
- * Copyright (C) 2008 NVIDIA
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#ifndef AVCODEC_VDPAU_RENDER_H
-#define AVCODEC_VDPAU_RENDER_H
-
-/**
- * \defgroup Decoder VDPAU Decoder and Renderer
- *
- * VDPAU hardware acceleration has two modules
- * - VDPAU decoding
- * - VDPAU presentation
- *
- * The VDPAU decoding module parses all headers using FFmpeg
- * parsing mechanisms and uses VDPAU for the actual decoding.
- *
- * As per the current implementation, the actual decoding
- * and rendering (API calls) are done as part of the VDPAU
- * presentation (vo_vdpau.c) module.
- *
- * @{
- * \defgroup  VDPAU_Decoding VDPAU Decoding
- * \ingroup Decoder
- * @{
- */
-
-#include "vdpau/vdpau.h"
-#include "vdpau/vdpau_x11.h"
-
-/** \brief The videoSurface is used for rendering. */
-#define FF_VDPAU_STATE_USED_FOR_RENDER 1
-
-/**
- * \brief The videoSurface is needed for reference/prediction.
- * The codec manipulates this.
- */
-#define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
-
-/**
- * \brief This structure is used as a callback between the FFmpeg
- * decoder (vd_) and presentation (vo_) module.
- * This is used for defining a video frame containing surface,
- * picture parameter, bitstream information etc which are passed
- * between the FFmpeg decoder and its clients.
- */
-struct vdpau_render_state {
-    VdpVideoSurface surface; ///< Used as rendered surface, never changed.
-
-    int state; ///< Holds FF_VDPAU_STATE_* values.
-
-    /** picture parameter information for all supported codecs */
-    union VdpPictureInfo {
-        VdpPictureInfoH264     h264;
-    } info;
-
-    /** Describe size/location of the compressed video data. */
-    int bitstreamBuffersAllocated;
-    int bitstreamBuffersUsed;
-    VdpBitstreamBuffer *bitstreamBuffers;
-};
-
-/* @}*/
-
-#endif /* AVCODEC_VDPAU_RENDER_H */
--- a/vdpauvideo.c	Mon Jan 05 23:15:14 2009 +0000
+++ b/vdpauvideo.c	Mon Jan 05 23:23:32 2009 +0000
@@ -28,7 +28,7 @@
 #undef NDEBUG
 #include <assert.h>
 
-#include "vdpau_render.h"
+#include "vdpau.h"
 #include "vdpau_internal.h"
 
 /**