changeset 612:84d82b1dcd99 libavutil

Drop the deprecated av_init_random() at the next libavutil major bump.
author stefano
date Sun, 18 Jan 2009 23:07:30 +0000
parents a837b715e7d6
children ed203c477511
files random.c random.h
diffstat 2 files changed, 5 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/random.c	Sun Jan 18 23:04:33 2009 +0000
+++ b/random.c	Sun Jan 18 23:07:30 2009 +0000
@@ -55,10 +55,12 @@
     state->index= index; // will cause it to generate untempered numbers the first iteration
 }
 
+#if LIBAVUTIL_VERSION_MAJOR < 50
 void av_init_random(unsigned int seed, AVRandomState *state)
 {
     av_random_init(state, seed);
 }
+#endif
 
 /** generate AV_RANDOM_N words at one time (which will then be tempered later) (av_random calls this; you shouldn't) */
 void av_random_generate_untempered_numbers(AVRandomState *state)
--- a/random.h	Sun Jan 18 23:04:33 2009 +0000
+++ b/random.h	Sun Jan 18 23:07:30 2009 +0000
@@ -26,6 +26,7 @@
 
 #define AV_RANDOM_N 624
 
+#include "avutil.h"
 #include "common.h"
 
 typedef struct {
@@ -34,7 +35,9 @@
 } AVRandomState;
 
 
+#if LIBAVUTIL_VERSION_MAJOR < 50
 attribute_deprecated void av_init_random(unsigned int seed, AVRandomState *state);
+#endif
 void av_random_init(AVRandomState *state, unsigned int seed); ///< To be inlined, the struct must be visible. So it does not make sense to try and keep it opaque with malloc/free-like calls.
 void av_random_generate_untempered_numbers(AVRandomState *state); ///< Regenerate the untempered numbers (must be done every 624 iterations, or it will loop).