changeset 595:db847fe502b5 libavutil

Add VDPAU hardware accelerated decoding for H264 which can be used by video players. Original patch by NVIDIA corporation.
author cehoyos
date Sun, 04 Jan 2009 23:55:27 +0000
parents 1f3b92c985eb
children 11efcc64c2f6
files avutil.h
diffstat 1 files changed, 1 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/avutil.h	Sun Jan 04 17:48:54 2009 +0000
+++ b/avutil.h	Sun Jan 04 23:55:27 2009 +0000
@@ -121,6 +121,7 @@
     PIX_FMT_YUV440P,   ///< Planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples)
     PIX_FMT_YUVJ440P,  ///< Planar YUV 4:4:0 full scale (jpeg)
     PIX_FMT_YUVA420P,  ///< Planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
+    PIX_FMT_VDPAU_H264,///< H264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
     PIX_FMT_NB,        ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
 };